/* Copyright (c) 2013 Scott Lembcke and Howling Moon Software * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "chipmunk/chipmunk_private.h" void cpSpatialIndexFree(cpSpatialIndex *index) { if(index){ cpSpatialIndexDestroy(index); cpfree(index); } } cpSpatialIndex * cpSpatialIndexInit(cpSpatialIndex *index, cpSpatialIndexClass *klass, cpSpatialIndexBBFunc bbfunc, cpSpatialIndex *staticIndex) { index->klass = klass; index->bbfunc = bbfunc; index->staticIndex = staticIndex; if(staticIndex){ cpAssertHard(!staticIndex->dynamicIndex, "This static index is already associated with a dynamic index."); staticIndex->dynamicIndex = index; } return index; } typedef struct dynamicToStaticContext { cpSpatialIndexBBFunc bbfunc; cpSpatialIndex *staticIndex; cpSpatialIndexQueryFunc queryFunc; void *data; } dynamicToStaticContext; static void dynamicToStaticIter(void *obj, dynamicToStaticContext *context) { cpSpatialIndexQuery(context->staticIndex, obj, context->bbfunc(obj), context->queryFunc, context->data); } void cpSpatialIndexCollideStatic(cpSpatialIndex *dynamicIndex, cpSpatialIndex *staticIndex, cpSpatialIndexQueryFunc func, void *data) { if(staticIndex && cpSpatialIndexCount(staticIndex) > 0){ dynamicToStaticContext context = {dynamicIndex->bbfunc, staticIndex, func, data}; cpSpatialIndexEach(dynamicIndex, (cpSpatialIndexIteratorFunc)dynamicToStaticIter, &context); } }