/* Copyright (c) 2013 Scott Lembcke and Howling Moon Software * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "chipmunk/chipmunk_private.h" static void preStep(cpPinJoint *joint, cpFloat dt) { cpBody *a = joint->constraint.a; cpBody *b = joint->constraint.b; joint->r1 = cpTransformVect(a->transform, cpvsub(joint->anchorA, a->cog)); joint->r2 = cpTransformVect(b->transform, cpvsub(joint->anchorB, b->cog)); cpVect delta = cpvsub(cpvadd(b->p, joint->r2), cpvadd(a->p, joint->r1)); cpFloat dist = cpvlength(delta); joint->n = cpvmult(delta, 1.0f/(dist ? dist : (cpFloat)INFINITY)); // calculate mass normal joint->nMass = 1.0f/k_scalar(a, b, joint->r1, joint->r2, joint->n); // calculate bias velocity cpFloat maxBias = joint->constraint.maxBias; joint->bias = cpfclamp(-bias_coef(joint->constraint.errorBias, dt)*(dist - joint->dist)/dt, -maxBias, maxBias); } static void applyCachedImpulse(cpPinJoint *joint, cpFloat dt_coef) { cpBody *a = joint->constraint.a; cpBody *b = joint->constraint.b; cpVect j = cpvmult(joint->n, joint->jnAcc*dt_coef); apply_impulses(a, b, joint->r1, joint->r2, j); } static void applyImpulse(cpPinJoint *joint, cpFloat dt) { cpBody *a = joint->constraint.a; cpBody *b = joint->constraint.b; cpVect n = joint->n; // compute relative velocity cpFloat vrn = normal_relative_velocity(a, b, joint->r1, joint->r2, n); cpFloat jnMax = joint->constraint.maxForce*dt; // compute normal impulse cpFloat jn = (joint->bias - vrn)*joint->nMass; cpFloat jnOld = joint->jnAcc; joint->jnAcc = cpfclamp(jnOld + jn, -jnMax, jnMax); jn = joint->jnAcc - jnOld; // apply impulse apply_impulses(a, b, joint->r1, joint->r2, cpvmult(n, jn)); } static cpFloat getImpulse(cpPinJoint *joint) { return cpfabs(joint->jnAcc); } static const cpConstraintClass klass = { (cpConstraintPreStepImpl)preStep, (cpConstraintApplyCachedImpulseImpl)applyCachedImpulse, (cpConstraintApplyImpulseImpl)applyImpulse, (cpConstraintGetImpulseImpl)getImpulse, }; cpPinJoint * cpPinJointAlloc(void) { return (cpPinJoint *)cpcalloc(1, sizeof(cpPinJoint)); } cpPinJoint * cpPinJointInit(cpPinJoint *joint, cpBody *a, cpBody *b, cpVect anchorA, cpVect anchorB) { cpConstraintInit((cpConstraint *)joint, &klass, a, b); joint->anchorA = anchorA; joint->anchorB = anchorB; // STATIC_BODY_CHECK cpVect p1 = (a ? cpTransformPoint(a->transform, anchorA) : anchorA); cpVect p2 = (b ? cpTransformPoint(b->transform, anchorB) : anchorB); joint->dist = cpvlength(cpvsub(p2, p1)); cpAssertWarn(joint->dist > 0.0, "You created a 0 length pin joint. A pivot joint will be much more stable."); joint->jnAcc = 0.0f; return joint; } cpConstraint * cpPinJointNew(cpBody *a, cpBody *b, cpVect anchorA, cpVect anchorB) { return (cpConstraint *)cpPinJointInit(cpPinJointAlloc(), a, b, anchorA, anchorB); } cpBool cpConstraintIsPinJoint(const cpConstraint *constraint) { return (constraint->klass == &klass); } cpVect cpPinJointGetAnchorA(const cpConstraint *constraint) { cpAssertHard(cpConstraintIsPinJoint(constraint), "Constraint is not a pin joint."); return ((cpPinJoint *)constraint)->anchorA; } void cpPinJointSetAnchorA(cpConstraint *constraint, cpVect anchorA) { cpAssertHard(cpConstraintIsPinJoint(constraint), "Constraint is not a pin joint."); cpConstraintActivateBodies(constraint); ((cpPinJoint *)constraint)->anchorA = anchorA; } cpVect cpPinJointGetAnchorB(const cpConstraint *constraint) { cpAssertHard(cpConstraintIsPinJoint(constraint), "Constraint is not a pin joint."); return ((cpPinJoint *)constraint)->anchorB; } void cpPinJointSetAnchorB(cpConstraint *constraint, cpVect anchorB) { cpAssertHard(cpConstraintIsPinJoint(constraint), "Constraint is not a pin joint."); cpConstraintActivateBodies(constraint); ((cpPinJoint *)constraint)->anchorB = anchorB; } cpFloat cpPinJointGetDist(const cpConstraint *constraint) { cpAssertHard(cpConstraintIsPinJoint(constraint), "Constraint is not a pin joint."); return ((cpPinJoint *)constraint)->dist; } void cpPinJointSetDist(cpConstraint *constraint, cpFloat dist) { cpAssertHard(cpConstraintIsPinJoint(constraint), "Constraint is not a pin joint."); cpConstraintActivateBodies(constraint); ((cpPinJoint *)constraint)->dist = dist; }