chiphunk: Haskell bindings for Chipmunk2D physics engine

[ bsd3, library, physics ] [ Propose Tags ]

Please see the README on GitHub at

[Skip to Readme]


[Index] [Quick Jump]


Automatic Flags

Use -f <flag> to enable a flag, or -f -<flag> to disable that flag. More info


Maintainer's Corner

For package maintainers and hackage trustees


Versions [RSS],,,,,,,,,
Dependencies async (>=2.2.1 && <2.3), base (>=4.7 && <5), chiphunk, hashable (>= && <1.4), nanovg (>= && <0.7), nanovg-simple (>= && <0.6), safe-exceptions (>= && <0.2), StateVar (>= && <1.3), vector-space (>=0.13 && <0.17) [details]
License BSD-3-Clause
Copyright Cthulhu (c) 2018
Author Cthulhu
Category Physics
Home page
Uploaded by CthulhuDen at 2020-12-06T13:16:11Z
Distributions LTSHaskell:, NixOS:
Executables chiphunk
Downloads 3515 total (16 in the last 30 days)
Rating (no votes yet) [estimated by Bayesian average]
Your Rating
  • λ
  • λ
  • λ
Status Docs available [build log]
Last success reported on 2020-12-06 [all 1 reports]

Readme for chiphunk-

[back to package description]


Chiphunk is a Haskell bindings for Chipmunk2D physics library. See Chiphunk.Low module for documentation.

See app/Main.hs for quick example of usage. Rendering is done by NanoVG, you will need pkg-config to have GLU and GLEW files (e.g. aptitude install libglu-dev libglew-dev on Ubuntu),