{-# LANGUAGE CPP, ForeignFunctionInterface, EmptyDataDecls #-} #ifdef __GLASGOW_HASKELL__ {-# LANGUAGE DeriveDataTypeable, StandaloneDeriving #-} #endif -- WARNING: This file was automatically generated -- Do not edit. module Graphics.Caramia.Internal.FlextGL ( flextInit , getGLVersion , FlextInitResult(..) , has_GL_ARB_texture_storage , has_GL_KHR_debug , has_GL_EXT_direct_state_access , has_GL_ARB_buffer_storage , has_GL_ARB_separate_shader_objects , has_GL_ATI_meminfo , has_GL_NVX_gpu_memory_info , has_GL_ARB_invalidate_subdata , glCullFace , glFrontFace , glHint , glLineWidth , glPointSize , glPolygonMode , glScissor , glTexParameterf , glTexParameterfv , glTexParameteri , glTexParameteriv , glTexImage1D , glTexImage2D , glDrawBuffer , glClear , glClearColor , glClearStencil , glClearDepth , glStencilMask , glColorMask , glDepthMask , glDisable , glEnable , glFinish , glFlush , glBlendFunc , glLogicOp , glStencilFunc , glStencilOp , glDepthFunc , glPixelStoref , glPixelStorei , glReadBuffer , glReadPixels , glGetBooleanv , glGetDoublev , glGetError , glGetFloatv , glGetIntegerv , glGetString , glGetTexImage , glGetTexParameterfv , glGetTexParameteriv , glGetTexLevelParameterfv , glGetTexLevelParameteriv , glIsEnabled , glDepthRange , glViewport , glDrawArrays , glDrawElements , glPolygonOffset , glCopyTexImage1D , glCopyTexImage2D , glCopyTexSubImage1D , glCopyTexSubImage2D , glTexSubImage1D , glTexSubImage2D , glBindTexture , glDeleteTextures , glGenTextures , glIsTexture , glDrawRangeElements , glTexImage3D , glTexSubImage3D , glCopyTexSubImage3D , glActiveTexture , glSampleCoverage , glCompressedTexImage3D , glCompressedTexImage2D , glCompressedTexImage1D , glCompressedTexSubImage3D , glCompressedTexSubImage2D , glCompressedTexSubImage1D , glGetCompressedTexImage , glBlendFuncSeparate , glMultiDrawArrays , glMultiDrawElements , glPointParameterf , glPointParameterfv , glPointParameteri , glPointParameteriv , glBlendColor , glBlendEquation , glGenQueries , glDeleteQueries , glIsQuery , glBeginQuery , glEndQuery , glGetQueryiv , glGetQueryObjectiv , glGetQueryObjectuiv , glBindBuffer , glDeleteBuffers , glGenBuffers , glIsBuffer , glBufferData , glBufferSubData , glGetBufferSubData , glMapBuffer , glUnmapBuffer , glGetBufferParameteriv , glGetBufferPointerv , glBlendEquationSeparate , glDrawBuffers , glStencilOpSeparate , glStencilFuncSeparate , glStencilMaskSeparate , glAttachShader , glBindAttribLocation , glCompileShader , glCreateProgram , glCreateShader , glDeleteProgram , glDeleteShader , glDetachShader , glDisableVertexAttribArray , glEnableVertexAttribArray , glGetActiveAttrib , glGetActiveUniform , glGetAttachedShaders , glGetAttribLocation , glGetProgramiv , glGetProgramInfoLog , glGetShaderiv , glGetShaderInfoLog , glGetShaderSource , glGetUniformLocation , glGetUniformfv , glGetUniformiv , glGetVertexAttribdv , glGetVertexAttribfv , glGetVertexAttribiv , glGetVertexAttribPointerv , glIsProgram , glIsShader , glLinkProgram , glShaderSource , glUseProgram , glUniform1f , glUniform2f , glUniform3f , glUniform4f , glUniform1i , glUniform2i , glUniform3i , glUniform4i , glUniform1fv , glUniform2fv , glUniform3fv , glUniform4fv , glUniform1iv , glUniform2iv , glUniform3iv , glUniform4iv , glUniformMatrix2fv , glUniformMatrix3fv , glUniformMatrix4fv , glValidateProgram , glVertexAttrib1d , glVertexAttrib1dv , glVertexAttrib1f , glVertexAttrib1fv , glVertexAttrib1s , glVertexAttrib1sv , glVertexAttrib2d , glVertexAttrib2dv , glVertexAttrib2f , glVertexAttrib2fv , glVertexAttrib2s , glVertexAttrib2sv , glVertexAttrib3d , glVertexAttrib3dv , glVertexAttrib3f , glVertexAttrib3fv , glVertexAttrib3s , glVertexAttrib3sv , glVertexAttrib4Nbv , glVertexAttrib4Niv , glVertexAttrib4Nsv , glVertexAttrib4Nub , glVertexAttrib4Nubv , glVertexAttrib4Nuiv , glVertexAttrib4Nusv , glVertexAttrib4bv , glVertexAttrib4d , glVertexAttrib4dv , glVertexAttrib4f , glVertexAttrib4fv , glVertexAttrib4iv , glVertexAttrib4s , glVertexAttrib4sv , glVertexAttrib4ubv , glVertexAttrib4uiv , glVertexAttrib4usv , glVertexAttribPointer , glUniformMatrix2x3fv , glUniformMatrix3x2fv , glUniformMatrix2x4fv , glUniformMatrix4x2fv , glUniformMatrix3x4fv , glUniformMatrix4x3fv , glColorMaski , glGetBooleani_v , glGetIntegeri_v , glEnablei , glDisablei , glIsEnabledi , glBeginTransformFeedback , glEndTransformFeedback , glBindBufferRange , glBindBufferBase , glTransformFeedbackVaryings , glGetTransformFeedbackVarying , glClampColor , glBeginConditionalRender , glEndConditionalRender , glVertexAttribIPointer , glGetVertexAttribIiv , glGetVertexAttribIuiv , glVertexAttribI1i , glVertexAttribI2i , glVertexAttribI3i , glVertexAttribI4i , glVertexAttribI1ui , glVertexAttribI2ui , glVertexAttribI3ui , glVertexAttribI4ui , glVertexAttribI1iv , glVertexAttribI2iv , glVertexAttribI3iv , glVertexAttribI4iv , glVertexAttribI1uiv , glVertexAttribI2uiv , glVertexAttribI3uiv , glVertexAttribI4uiv , glVertexAttribI4bv , glVertexAttribI4sv , glVertexAttribI4ubv , glVertexAttribI4usv , glGetUniformuiv , glBindFragDataLocation , glGetFragDataLocation , glUniform1ui , glUniform2ui , glUniform3ui , glUniform4ui , glUniform1uiv , glUniform2uiv , glUniform3uiv , glUniform4uiv , glTexParameterIiv , glTexParameterIuiv , glGetTexParameterIiv , glGetTexParameterIuiv , glClearBufferiv , glClearBufferuiv , glClearBufferfv , glClearBufferfi , glGetStringi , glIsRenderbuffer , glBindRenderbuffer , glDeleteRenderbuffers , glGenRenderbuffers , glRenderbufferStorage , glGetRenderbufferParameteriv , glIsFramebuffer , glBindFramebuffer , glDeleteFramebuffers , glGenFramebuffers , glCheckFramebufferStatus , glFramebufferTexture1D , glFramebufferTexture2D , glFramebufferTexture3D , glFramebufferRenderbuffer , glGetFramebufferAttachmentParameteriv , glGenerateMipmap , glBlitFramebuffer , glRenderbufferStorageMultisample , glFramebufferTextureLayer , glMapBufferRange , glFlushMappedBufferRange , glBindVertexArray , glDeleteVertexArrays , glGenVertexArrays , glIsVertexArray , glDrawArraysInstanced , glDrawElementsInstanced , glTexBuffer , glPrimitiveRestartIndex , glCopyBufferSubData , glGetUniformIndices , glGetActiveUniformsiv , glGetActiveUniformName , glGetUniformBlockIndex , glGetActiveUniformBlockiv , glGetActiveUniformBlockName , glUniformBlockBinding , glDrawElementsBaseVertex , glDrawRangeElementsBaseVertex , glDrawElementsInstancedBaseVertex , glMultiDrawElementsBaseVertex , glProvokingVertex , glFenceSync , glIsSync , glDeleteSync , glClientWaitSync , glWaitSync , glGetInteger64v , glGetSynciv , glGetInteger64i_v , glGetBufferParameteri64v , glFramebufferTexture , glTexImage2DMultisample , glTexImage3DMultisample , glGetMultisamplefv , glSampleMaski , glBindFragDataLocationIndexed , glGetFragDataIndex , glGenSamplers , glDeleteSamplers , glIsSampler , glBindSampler , glSamplerParameteri , glSamplerParameteriv , glSamplerParameterf , glSamplerParameterfv , glSamplerParameterIiv , glSamplerParameterIuiv , glGetSamplerParameteriv , glGetSamplerParameterIiv , glGetSamplerParameterfv , glGetSamplerParameterIuiv , glQueryCounter , glGetQueryObjecti64v , glGetQueryObjectui64v , glVertexAttribDivisor , glVertexAttribP1ui , glVertexAttribP1uiv , glVertexAttribP2ui , glVertexAttribP2uiv , glVertexAttribP3ui , glVertexAttribP3uiv , glVertexAttribP4ui , glVertexAttribP4uiv , glTexStorage1D , glTexStorage2D , glTexStorage3D , glDebugMessageControl , glDebugMessageInsert , glDebugMessageCallback , glGetDebugMessageLog , glPushDebugGroup , glPopDebugGroup , glObjectLabel , glGetObjectLabel , glObjectPtrLabel , glGetObjectPtrLabel , glGetPointerv , glDebugMessageControlKHR , glDebugMessageInsertKHR , glDebugMessageCallbackKHR , glGetDebugMessageLogKHR , glPushDebugGroupKHR , glPopDebugGroupKHR , glObjectLabelKHR , glGetObjectLabelKHR , glObjectPtrLabelKHR , glGetObjectPtrLabelKHR , glGetPointervKHR , glMatrixLoadfEXT , glMatrixLoaddEXT , glMatrixMultfEXT , glMatrixMultdEXT , glMatrixLoadIdentityEXT , glMatrixRotatefEXT , glMatrixRotatedEXT , glMatrixScalefEXT , glMatrixScaledEXT , glMatrixTranslatefEXT , glMatrixTranslatedEXT , glMatrixFrustumEXT , glMatrixOrthoEXT , glMatrixPopEXT , glMatrixPushEXT , glClientAttribDefaultEXT , glPushClientAttribDefaultEXT , glTextureParameterfEXT , glTextureParameterfvEXT , glTextureParameteriEXT , glTextureParameterivEXT , glTextureImage1DEXT , glTextureImage2DEXT , glTextureSubImage1DEXT , glTextureSubImage2DEXT , glCopyTextureImage1DEXT , glCopyTextureImage2DEXT , glCopyTextureSubImage1DEXT , glCopyTextureSubImage2DEXT , glGetTextureImageEXT , glGetTextureParameterfvEXT , glGetTextureParameterivEXT , glGetTextureLevelParameterfvEXT , glGetTextureLevelParameterivEXT , glTextureImage3DEXT , glTextureSubImage3DEXT , glCopyTextureSubImage3DEXT , glBindMultiTextureEXT , glMultiTexCoordPointerEXT , glMultiTexEnvfEXT , glMultiTexEnvfvEXT , glMultiTexEnviEXT , glMultiTexEnvivEXT , glMultiTexGendEXT , glMultiTexGendvEXT , glMultiTexGenfEXT , glMultiTexGenfvEXT , glMultiTexGeniEXT , glMultiTexGenivEXT , glGetMultiTexEnvfvEXT , glGetMultiTexEnvivEXT , glGetMultiTexGendvEXT , glGetMultiTexGenfvEXT , glGetMultiTexGenivEXT , glMultiTexParameteriEXT , glMultiTexParameterivEXT , glMultiTexParameterfEXT , glMultiTexParameterfvEXT , glMultiTexImage1DEXT , glMultiTexImage2DEXT , glMultiTexSubImage1DEXT , glMultiTexSubImage2DEXT , glCopyMultiTexImage1DEXT , glCopyMultiTexImage2DEXT , glCopyMultiTexSubImage1DEXT , glCopyMultiTexSubImage2DEXT , glGetMultiTexImageEXT , glGetMultiTexParameterfvEXT , glGetMultiTexParameterivEXT , glGetMultiTexLevelParameterfvEXT , glGetMultiTexLevelParameterivEXT , glMultiTexImage3DEXT , glMultiTexSubImage3DEXT , glCopyMultiTexSubImage3DEXT , glEnableClientStateIndexedEXT , glDisableClientStateIndexedEXT , glGetFloatIndexedvEXT , glGetDoubleIndexedvEXT , glGetPointerIndexedvEXT , glEnableIndexedEXT , glDisableIndexedEXT , glIsEnabledIndexedEXT , glGetIntegerIndexedvEXT , glGetBooleanIndexedvEXT , glCompressedTextureImage3DEXT , glCompressedTextureImage2DEXT , glCompressedTextureImage1DEXT , glCompressedTextureSubImage3DEXT , glCompressedTextureSubImage2DEXT , glCompressedTextureSubImage1DEXT , glGetCompressedTextureImageEXT , glCompressedMultiTexImage3DEXT , glCompressedMultiTexImage2DEXT , glCompressedMultiTexImage1DEXT , glCompressedMultiTexSubImage3DEXT , glCompressedMultiTexSubImage2DEXT , glCompressedMultiTexSubImage1DEXT , glGetCompressedMultiTexImageEXT , glMatrixLoadTransposefEXT , glMatrixLoadTransposedEXT , glMatrixMultTransposefEXT , glMatrixMultTransposedEXT , glNamedBufferDataEXT , glNamedBufferSubDataEXT , glMapNamedBufferEXT , glUnmapNamedBufferEXT , glGetNamedBufferParameterivEXT , glGetNamedBufferPointervEXT , glGetNamedBufferSubDataEXT , glProgramUniform1fEXT , glProgramUniform2fEXT , glProgramUniform3fEXT , glProgramUniform4fEXT , glProgramUniform1iEXT , glProgramUniform2iEXT , glProgramUniform3iEXT , glProgramUniform4iEXT , glProgramUniform1fvEXT , glProgramUniform2fvEXT , glProgramUniform3fvEXT , glProgramUniform4fvEXT , glProgramUniform1ivEXT , glProgramUniform2ivEXT , glProgramUniform3ivEXT , glProgramUniform4ivEXT , glProgramUniformMatrix2fvEXT , glProgramUniformMatrix3fvEXT , glProgramUniformMatrix4fvEXT , glProgramUniformMatrix2x3fvEXT , glProgramUniformMatrix3x2fvEXT , glProgramUniformMatrix2x4fvEXT , glProgramUniformMatrix4x2fvEXT , glProgramUniformMatrix3x4fvEXT , glProgramUniformMatrix4x3fvEXT , glTextureBufferEXT , glMultiTexBufferEXT , glTextureParameterIivEXT , glTextureParameterIuivEXT , glGetTextureParameterIivEXT , glGetTextureParameterIuivEXT , glMultiTexParameterIivEXT , glMultiTexParameterIuivEXT , glGetMultiTexParameterIivEXT , glGetMultiTexParameterIuivEXT , glProgramUniform1uiEXT , glProgramUniform2uiEXT , glProgramUniform3uiEXT , glProgramUniform4uiEXT , glProgramUniform1uivEXT , glProgramUniform2uivEXT , glProgramUniform3uivEXT , glProgramUniform4uivEXT , glNamedProgramLocalParameters4fvEXT , glNamedProgramLocalParameterI4iEXT , glNamedProgramLocalParameterI4ivEXT , glNamedProgramLocalParametersI4ivEXT , glNamedProgramLocalParameterI4uiEXT , glNamedProgramLocalParameterI4uivEXT , glNamedProgramLocalParametersI4uivEXT , glGetNamedProgramLocalParameterIivEXT , glGetNamedProgramLocalParameterIuivEXT , glEnableClientStateiEXT , glDisableClientStateiEXT , glGetFloati_vEXT , glGetDoublei_vEXT , glGetPointeri_vEXT , glNamedProgramStringEXT , glNamedProgramLocalParameter4dEXT , glNamedProgramLocalParameter4dvEXT , glNamedProgramLocalParameter4fEXT , glNamedProgramLocalParameter4fvEXT , glGetNamedProgramLocalParameterdvEXT , glGetNamedProgramLocalParameterfvEXT , glGetNamedProgramivEXT , glGetNamedProgramStringEXT , glNamedRenderbufferStorageEXT , glGetNamedRenderbufferParameterivEXT , glNamedRenderbufferStorageMultisampleEXT , glNamedRenderbufferStorageMultisampleCoverageEXT , glCheckNamedFramebufferStatusEXT , glNamedFramebufferTexture1DEXT , glNamedFramebufferTexture2DEXT , glNamedFramebufferTexture3DEXT , glNamedFramebufferRenderbufferEXT , glGetNamedFramebufferAttachmentParameterivEXT , glGenerateTextureMipmapEXT , glGenerateMultiTexMipmapEXT , glFramebufferDrawBufferEXT , glFramebufferDrawBuffersEXT , glFramebufferReadBufferEXT , glGetFramebufferParameterivEXT , glNamedCopyBufferSubDataEXT , glNamedFramebufferTextureEXT , glNamedFramebufferTextureLayerEXT , glNamedFramebufferTextureFaceEXT , glTextureRenderbufferEXT , glMultiTexRenderbufferEXT , glVertexArrayVertexOffsetEXT , glVertexArrayColorOffsetEXT , glVertexArrayEdgeFlagOffsetEXT , glVertexArrayIndexOffsetEXT , glVertexArrayNormalOffsetEXT , glVertexArrayTexCoordOffsetEXT , glVertexArrayMultiTexCoordOffsetEXT , glVertexArrayFogCoordOffsetEXT , glVertexArraySecondaryColorOffsetEXT , glVertexArrayVertexAttribOffsetEXT , glVertexArrayVertexAttribIOffsetEXT , glEnableVertexArrayEXT , glDisableVertexArrayEXT , glEnableVertexArrayAttribEXT , glDisableVertexArrayAttribEXT , glGetVertexArrayIntegervEXT , glGetVertexArrayPointervEXT , glGetVertexArrayIntegeri_vEXT , glGetVertexArrayPointeri_vEXT , glMapNamedBufferRangeEXT , glFlushMappedNamedBufferRangeEXT , glNamedBufferStorageEXT , glClearNamedBufferDataEXT , glClearNamedBufferSubDataEXT , glNamedFramebufferParameteriEXT , glGetNamedFramebufferParameterivEXT , glProgramUniform1dEXT , glProgramUniform2dEXT , glProgramUniform3dEXT , glProgramUniform4dEXT , glProgramUniform1dvEXT , glProgramUniform2dvEXT , glProgramUniform3dvEXT , glProgramUniform4dvEXT , glProgramUniformMatrix2dvEXT , glProgramUniformMatrix3dvEXT , glProgramUniformMatrix4dvEXT , glProgramUniformMatrix2x3dvEXT , glProgramUniformMatrix2x4dvEXT , glProgramUniformMatrix3x2dvEXT , glProgramUniformMatrix3x4dvEXT , glProgramUniformMatrix4x2dvEXT , glProgramUniformMatrix4x3dvEXT , glTextureBufferRangeEXT , glTextureStorage1DEXT , glTextureStorage2DEXT , glTextureStorage3DEXT , glTextureStorage2DMultisampleEXT , glTextureStorage3DMultisampleEXT , glVertexArrayBindVertexBufferEXT , glVertexArrayVertexAttribFormatEXT , glVertexArrayVertexAttribIFormatEXT , glVertexArrayVertexAttribLFormatEXT , glVertexArrayVertexAttribBindingEXT , glVertexArrayVertexBindingDivisorEXT , glVertexArrayVertexAttribLOffsetEXT , glTexturePageCommitmentEXT , glVertexArrayVertexAttribDivisorEXT , glBufferStorage , glUseProgramStages , glActiveShaderProgram , glCreateShaderProgramv , glBindProgramPipeline , glDeleteProgramPipelines , glGenProgramPipelines , glIsProgramPipeline , glGetProgramPipelineiv , glProgramUniform1i , glProgramUniform1iv , glProgramUniform1f , glProgramUniform1fv , glProgramUniform1d , glProgramUniform1dv , glProgramUniform1ui , glProgramUniform1uiv , glProgramUniform2i , glProgramUniform2iv , glProgramUniform2f , glProgramUniform2fv , glProgramUniform2d , glProgramUniform2dv , glProgramUniform2ui , glProgramUniform2uiv , glProgramUniform3i , glProgramUniform3iv , glProgramUniform3f , glProgramUniform3fv , glProgramUniform3d , glProgramUniform3dv , glProgramUniform3ui , glProgramUniform3uiv , glProgramUniform4i , glProgramUniform4iv , glProgramUniform4f , glProgramUniform4fv , glProgramUniform4d , glProgramUniform4dv , glProgramUniform4ui , glProgramUniform4uiv , glProgramUniformMatrix2fv , glProgramUniformMatrix3fv , glProgramUniformMatrix4fv , glProgramUniformMatrix2dv , glProgramUniformMatrix3dv , glProgramUniformMatrix4dv , glProgramUniformMatrix2x3fv , glProgramUniformMatrix3x2fv , glProgramUniformMatrix2x4fv , glProgramUniformMatrix4x2fv , glProgramUniformMatrix3x4fv , glProgramUniformMatrix4x3fv , glProgramUniformMatrix2x3dv , glProgramUniformMatrix3x2dv , glProgramUniformMatrix2x4dv , glProgramUniformMatrix4x2dv , glProgramUniformMatrix3x4dv , glProgramUniformMatrix4x3dv , glValidateProgramPipeline , glGetProgramPipelineInfoLog , glInvalidateTexSubImage , glInvalidateTexImage , glInvalidateBufferSubData , glInvalidateBufferData , glInvalidateFramebuffer , glInvalidateSubFramebuffer , gl_TEXTURE_LUMINANCE_SIZE_EXT , gl_BGRA_INTEGER , gl_TEXTURE24_ARB , gl_LINEAR_SHARPEN_SGIS , gl_REG_30_ATI , gl_CONTEXT_PROFILE_MASK , gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT , gl_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT , gl_ELEMENT_ARRAY_BUFFER_BINDING_ARB , gl_STENCIL_ATTACHMENT_EXT , gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG , gl_STENCIL_INDEX4_OES , gl_LAYER_PROVOKING_VERTEX_EXT , gl_TESS_GEN_POINT_MODE_EXT , gl_DEBUG_SEVERITY_HIGH , gl_UNIFORM_BLOCK_ACTIVE_UNIFORMS , gl_PROGRAM_TEX_INDIRECTIONS_ARB , gl_CON_14_ATI , gl_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE , gl_DEPTH32F_STENCIL8 , gl_TEXTURE_MAX_CLAMP_T_SGIX , gl_SAMPLER_1D_SHADOW_ARB , gl_POINT_SPRITE_NV , gl_POINT_DISTANCE_ATTENUATION , gl_RG16F_EXT , gl_TEXTURE_PRIORITY_EXT , gl_CON_27_ATI , gl_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT , gl_UNIFORM_BARRIER_BIT_EXT , gl_COVERAGE_ATTACHMENT_NV , gl_TEXTURE_TARGET_QCOM , gl_VERTEX_ATTRIB_ARRAY_TYPE_ARB , gl_LUMINANCE_FLOAT16_APPLE , gl_RENDERBUFFER_RED_SIZE_EXT , gl_OUTPUT_TEXTURE_COORD2_EXT , gl_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY , gl_INVALID_FRAMEBUFFER_OPERATION_OES , gl_MATRIX9_ARB , gl_COLOR_ATTACHMENT0_OES , gl_SHADER_OBJECT_ARB , gl_OBJECT_INFO_LOG_LENGTH_ARB , gl_DEPTH_BUFFER_BIT6_QCOM , gl_MITER_REVERT_NV , gl_LUMINANCE16UI_EXT , gl_FOG_COORDINATE , gl_COMPRESSED_ALPHA , gl_CUBIC_HP , gl_CURRENT_MATRIX_STACK_DEPTH_NV , gl_CONSTANT_NV , gl_PALETTE8_RGB8_OES , gl_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT , gl_DRAW_BUFFER14_NV , gl_MODELVIEW28_ARB , gl_MIRROR_CLAMP_EXT , gl_CONVOLUTION_WIDTH_EXT , gl_WEIGHT_ARRAY_TYPE_OES , gl_R8I , gl_FRAGMENT_LIGHT1_SGIX , gl_SOURCE2_ALPHA_EXT , gl_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT , gl_OPERAND1_RGB_ARB , gl_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT , gl_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV , gl_REG_24_ATI , gl_SYNC_FENCE , gl_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT , gl_RGB16F_ARB , gl_MULTIVIEW_EXT , gl_DRAW_BUFFER7_EXT , gl_RGBA_FLOAT32_ATI , gl_STENCIL_OP_VALUE_AMD , gl_SAMPLE_MASK_SGIS , gl_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT , gl_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES , gl_IMAGE_1D_ARRAY , gl_FUNC_REVERSE_SUBTRACT_EXT , gl_LOSE_CONTEXT_ON_RESET_ARB , gl_WEIGHT_ARRAY_POINTER_OES , gl_DRAW_BUFFER3 , gl_DEPTH_STENCIL_ATTACHMENT , gl_NUM_PASSES_ATI , gl_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB , gl_ACTIVE_SUBROUTINE_MAX_LENGTH , gl_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB , gl_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT , gl_VERTEX_ARRAY_RANGE_APPLE , gl_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX , gl_SHADER_SOURCE_LENGTH , gl_BOLD_BIT_NV , gl_R16I , gl_DETAIL_TEXTURE_LEVEL_SGIS , gl_ONE_MINUS_SRC1_ALPHA , gl_TEXTURE_BUFFER_BINDING_EXT , gl_MATRIX14_ARB , gl_UNCORRELATED_NV , gl_UNSIGNED_INT64_ARB , gl_TEXTURE_BUFFER_BINDING , gl_ACTIVE_PROGRAM_EXT , gl_FRAGMENT_SHADER_DERIVATIVE_HINT_OES , gl_REPLACEMENT_CODE_ARRAY_TYPE_SUN , gl_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV , gl_MAX_COMPUTE_UNIFORM_BLOCKS , gl_NORMAL_ARRAY_ADDRESS_NV , gl_OP_SET_LT_EXT , gl_TEXTURE_2D_STACK_BINDING_MESAX , gl_CULL_VERTEX_OBJECT_POSITION_EXT , gl_SYNC_GPU_COMMANDS_COMPLETE , gl_FOG_COORDINATE_EXT , gl_MAX_LIGHTS , gl_MAX_VARYING_COMPONENTS , gl_MAX_TRANSFORM_FEEDBACK_BUFFERS , gl_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS , gl_VERTEX_SHADER_EXT , gl_PERFQUERY_GLOBAL_CONTEXT_INTEL , gl_TEXTURE_LOD_BIAS_R_SGIX , gl_OFFSET_HILO_TEXTURE_2D_NV , gl_FRAMEBUFFER_EXT , gl_CONTEXT_LOST_KHR , gl_CLIENT_ACTIVE_TEXTURE , gl_MATRIX4_NV , gl_COMP_BIT_ATI , gl_ELEMENT_ARRAY_APPLE , gl_QUERY_BUFFER_AMD , gl_SAMPLE_BUFFERS_EXT , gl_MAX_PROGRAM_LOCAL_PARAMETERS_ARB , gl_SKIP_DECODE_EXT , gl_DEPTH_CLEAR_VALUE , gl_DEPENDENT_RGB_TEXTURE_3D_NV , gl_VERTEX_PROGRAM_TWO_SIDE_NV , gl_UNPACK_SKIP_VOLUMES_SGIS , gl_INTENSITY_FLOAT32_ATI , gl_FLOAT_MAT4x2 , gl_MAX_TRACK_MATRICES_NV , gl_SMOOTH_POINT_SIZE_GRANULARITY , gl_RGBA_FLOAT16_APPLE , gl_TEXTURE_RANGE_POINTER_APPLE , gl_FRAGMENT_PROGRAM_POSITION_MESA , gl_RGBA8I , gl_ALPHA16_SNORM , gl_UNSIGNED_INT_SAMPLER_1D_EXT , gl_CONVOLUTION_2D_EXT , gl_HALF_FLOAT_ARB , gl_VERTEX_ATTRIB_ARRAY_ENABLED_ARB , gl_SAMPLER_2D_RECT_ARB , gl_DECR_WRAP , gl_MAX_PALETTE_MATRICES_ARB , gl_GREEN_BITS , gl_FOG_INDEX , gl_MAP_WRITE_BIT_EXT , gl_COLORDODGE_NV , gl_VERTEX_ATTRIB_ARRAY6_NV , gl_TEXTURE_SAMPLES_IMG , gl_INT_IMAGE_CUBE , gl_POINT_SPRITE_OES , gl_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH , gl_ATOMIC_COUNTER_BARRIER_BIT , gl_ALL_ATTRIB_BITS , gl_SRC_ALPHA_SATURATE , gl_SPOT_EXPONENT , gl_DUAL_LUMINANCE8_SGIS , gl_TEXTURE_DT_SIZE_NV , gl_LUMINANCE16_SNORM , gl_DST_COLOR , gl_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT , gl_FIELDS_NV , gl_GLYPH_WIDTH_BIT_NV , gl_VERTEX_WEIGHT_ARRAY_POINTER_EXT , gl_DRAW_BUFFER9_ARB , gl_VERTEX_ATTRIB_MAP2_ORDER_APPLE , gl_SRGB8_ALPHA8 , gl_OBJECT_TYPE_ARB , gl_QUERY_RESULT_EXT , gl_IMAGE_3D , gl_VERTEX_ARRAY_OBJECT_EXT , gl_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV , gl_OP_MAX_EXT , gl_UNSIGNED_SHORT_1_5_5_5_REV , gl_NORMALIZE , gl_QUARTER_BIT_ATI , gl_DEBUG_OUTPUT_SYNCHRONOUS_ARB , gl_REFLECTION_MAP_NV , gl_POINT_SPRITE_ARB , gl_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV , gl_COMBINE_EXT , gl_INDEX_ARRAY_POINTER_EXT , gl_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB , gl_VIEWPORT_SUBPIXEL_BITS_EXT , gl_OFFSET_TEXTURE_RECTANGLE_SCALE_NV , gl_PERFQUERY_COUNTER_DATA_UINT64_INTEL , gl_ARRAY_BUFFER_ARB , gl_DRAW_BUFFER_EXT , gl_TIMEOUT_EXPIRED_APPLE , gl_NEAREST , gl_BLEND_COLOR_EXT , gl_COLOR_ATTACHMENT7_NV , gl_OP_ROUND_EXT , gl_REFERENCED_BY_FRAGMENT_SHADER , gl_ALPHA_FLOAT16_APPLE , gl_RGBA32UI , gl_RGBA_FLOAT_MODE_ATI , gl_POINT_FADE_THRESHOLD_SIZE , gl_BGRA_INTEGER_EXT , gl_COLOR_FLOAT_APPLE , gl_REPLICATE_BORDER , gl_SAMPLER_1D_ARB , gl_DEPTH_BITS , gl_GEOMETRY_DEFORMATION_SGIX , gl_ACCUM_ADJACENT_PAIRS_NV , gl_RGBA4_DXT5_S3TC , gl_NAND , gl_LUMINANCE16 , gl_TEXTURE24 , gl_COMPRESSED_RGBA_ASTC_5x4_KHR , gl_COLOR_ATTACHMENT2 , gl_MAX_UNIFORM_BUFFER_BINDINGS , gl_LINE_WIDTH_GRANULARITY , gl_TRACE_ARRAYS_BIT_MESA , gl_VERTEX_ATTRIB_MAP2_APPLE , gl_DOUBLE_VEC4_EXT , gl_TEXTURE28_ARB , gl_UNSIGNED_INT_VEC3 , gl_UNIFORM_BUFFER_OFFSET_ALIGNMENT , gl_COMPRESSED_SLUMINANCE_EXT , gl_WEIGHT_ARRAY_ARB , gl_SPRITE_TRANSLATION_SGIX , gl_UNSIGNED_INT_SAMPLER_BUFFER , gl_SIGNALED_APPLE , gl_STREAM_DRAW_ARB , gl_3D_COLOR , gl_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV , gl_REFERENCED_BY_TESS_EVALUATION_SHADER , gl_MODELVIEW15_ARB , gl_TEXTURE_BUFFER_OFFSET , gl_MAX_VARYING_VECTORS , gl_BLEND_SRC_RGB_EXT , gl_FRAGMENT_LIGHT2_SGIX , gl_MANUAL_GENERATE_MIPMAP , gl_UTF8_NV , gl_CLIP_DISTANCE4 , gl_WRITE_DISCARD_NV , gl_OFFSET_TEXTURE_2D_SCALE_NV , gl_VERTEX_WEIGHT_ARRAY_EXT , gl_ELEMENT_ARRAY_ADDRESS_NV , gl_FLOAT_MAT3 , gl_DEPENDENT_HILO_TEXTURE_2D_NV , gl_POST_COLOR_MATRIX_BLUE_BIAS , gl_MAX_SPARSE_ARRAY_TEXTURE_LAYERS , gl_TEXTURE_COORD_ARRAY_STRIDE , gl_TEXTURE_COORD_ARRAY_SIZE_EXT , gl_IMAGE_CLASS_2_X_32 , gl_RGB32UI , gl_SEPARATE_ATTRIBS_EXT , gl_MOVE_TO_NV , gl_QUERY_BUFFER_BARRIER_BIT , gl_TEXTURE_CUBE_MAP_POSITIVE_Y_OES , gl_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP , gl_DUDV_ATI , gl_TEXTURE_CUBE_MAP_ARRAY , gl_PN_TRIANGLES_NORMAL_MODE_ATI , gl_TEXTURE_INTENSITY_TYPE , gl_BUFFER_MAP_OFFSET , gl_TEXTURE_COMPARE_MODE , gl_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT , gl_MAP2_VERTEX_ATTRIB10_4_NV , gl_PATCH_DEFAULT_INNER_LEVEL , gl_DEPTH_STENCIL_TO_BGRA_NV , gl_UNPACK_RESAMPLE_OML , gl_VERTEX_ATTRIB_ARRAY10_NV , gl_RGB10_EXT , gl_LUMINANCE_ALPHA , gl_MAP_INVALIDATE_BUFFER_BIT_EXT , gl_TESS_CONTROL_SHADER_PATCHES_ARB , gl_DRAW_BUFFER15_ATI , gl_READ_ONLY_ARB , gl_FRAGMENT_LIGHT3_SGIX , gl_TEXTURE_CUBE_MAP_POSITIVE_Z , gl_T2F_IUI_V2F_EXT , gl_DRAW_BUFFER0 , gl_CLIP_PLANE5_IMG , gl_LINEAR_DETAIL_SGIS , gl_MAX_NUM_ACTIVE_VARIABLES , gl_LIST_PRIORITY_SGIX , gl_EVAL_VERTEX_ATTRIB14_NV , gl_PALETTE8_RGBA4_OES , gl_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV , gl_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB , gl_OUTPUT_TEXTURE_COORD29_EXT , gl_VERTEX_ID_SWIZZLE_AMD , gl_HIGH_FLOAT , gl_ANY_SAMPLES_PASSED_EXT , gl_RGB8UI_EXT , gl_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS , gl_BUFFER_MAP_POINTER , gl_COMPRESSED_RGBA_ASTC_8x8_KHR , gl_COLOR_ARRAY_LENGTH_NV , gl_FRAMEBUFFER , gl_TEXTURE16 , gl_TEXTURE_SWIZZLE_B , gl_MAX_SAMPLE_MASK_WORDS_NV , gl_SECONDARY_COLOR_ARRAY_POINTER_EXT , gl_INSTRUMENT_MEASUREMENTS_SGIX , gl_INTENSITY4 , gl_FRAGMENT_SUBROUTINE , gl_DEBUG_LOGGED_MESSAGES , gl_EDGE_FLAG_ARRAY_POINTER_EXT , gl_SAMPLE_BUFFERS_SGIS , gl_SAMPLE_BUFFERS_3DFX , gl_UNSIGNED_INT_8_8_8_8_REV , gl_COLOR_ARRAY_SIZE_EXT , gl_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB , gl_RG_INTEGER , gl_LARGE_CW_ARC_TO_NV , gl_RENDERBUFFER_STENCIL_SIZE_OES , gl_TEXTURE_CUBE_MAP_POSITIVE_X_EXT , gl_TEXTURE_3D_EXT , gl_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT , gl_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV , gl_DEBUG_TYPE_PORTABILITY , gl_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT , gl_DRAW_BUFFER10 , gl_SAMPLER_2D_RECT_SHADOW_ARB , gl_GEOMETRY_INPUT_TYPE_EXT , gl_TEXTURE_BINDING_BUFFER_EXT , gl_COMPRESSED_LUMINANCE_ALPHA_ARB , gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES , gl_MAX_TEXTURE_SIZE , gl_RED_EXT , gl_VARIABLE_D_NV , gl_COVERAGE_EDGE_FRAGMENTS_NV , gl_ARRAY_BUFFER_BINDING , gl_GREEN_MAX_CLAMP_INGR , gl_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS , gl_HSL_COLOR_KHR , gl_INT_SAMPLER_1D , gl_DRAW_BUFFER13 , gl_INT_IMAGE_CUBE_EXT , gl_VIDEO_CAPTURE_TO_422_SUPPORTED_NV , gl_DISTANCE_ATTENUATION_EXT , gl_VERTEX_ATTRIB_ARRAY7_NV , gl_SRGB_ALPHA , gl_DOUBLE_EXT , gl_ELEMENT_ARRAY_TYPE_ATI , gl_UNIFORM_BUFFER_UNIFIED_NV , gl_UNSIGNED_INT_SAMPLER_BUFFER_AMD , gl_HISTOGRAM_ALPHA_SIZE , gl_OFFSET_PROJECTIVE_TEXTURE_2D_NV , gl_ARRAY_ELEMENT_LOCK_FIRST_EXT , gl_COMPRESSED_RGB_S3TC_DXT1_EXT , gl_PATH_GEN_COEFF_NV , gl_MAX_VERTEX_UNIFORM_COMPONENTS_ARB , gl_PIXEL_COUNT_AVAILABLE_NV , gl_VERTEX_SHADER_INVOCATIONS_ARB , gl_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB , gl_TESS_EVALUATION_PROGRAM_NV , gl_UNSIGNED_INT_VEC2_EXT , gl_IMAGE_2D_RECT , gl_DONT_CARE , gl_IMAGE_BINDING_ACCESS_EXT , gl_TEXTURE_PRIORITY , gl_DOUBLE_VEC3_EXT , gl_TESS_EVALUATION_SHADER_BIT , gl_PERFQUERY_COUNTER_DURATION_RAW_INTEL , gl_CURRENT_TEXTURE_COORDS , gl_SCISSOR_TEST , gl_MATRIX_INDEX_ARRAY_POINTER_ARB , gl_TEXTURE_HEIGHT , gl_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB , gl_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR , gl_SUBTRACT_ARB , gl_SAMPLER_BUFFER , gl_MAX_COLOR_ATTACHMENTS_EXT , gl_MAX_3D_TEXTURE_SIZE , gl_HISTOGRAM_RED_SIZE , gl_DEBUG_SOURCE_API , gl_CND_ATI , gl_FLOAT16_VEC2_NV , gl_MODULATE_COLOR_IMG , gl_RENDERBUFFER_BINDING_ANGLE , gl_MAT_EMISSION_BIT_PGI , gl_MAX_NAME_LENGTH , gl_OUTPUT_TEXTURE_COORD9_EXT , gl_IMAGE_BINDING_LEVEL , gl_MAX_TESS_CONTROL_UNIFORM_COMPONENTS , gl_MAX_IMAGE_SAMPLES_EXT , gl_VARIABLE_C_NV , gl_MAX_SHADER_STORAGE_BUFFER_BINDINGS , gl_RASTERIZER_DISCARD_NV , gl_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG , gl_MAX_DRAW_BUFFERS_ARB , gl_AUX2 , gl_NEGATIVE_Y_EXT , gl_PROXY_TEXTURE_2D_ARRAY_EXT , gl_QUERY_DEPTH_PASS_EVENT_BIT_AMD , gl_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE , gl_CONVOLUTION_BORDER_COLOR_HP , gl_QUERY_COUNTER_BITS_ARB , gl_ISOLINES , gl_UNIFORM_ARRAY_STRIDE , gl_UNSIGNED_INT_SAMPLER_CUBE_EXT , gl_TESS_EVALUATION_SHADER , gl_MAP1_COLOR_4 , gl_LINE_STRIP_ADJACENCY , gl_TRIANGLES_ADJACENCY , gl_PATH_MODELVIEW_MATRIX_NV , gl_POST_CONVOLUTION_RED_BIAS , gl_INSTRUMENT_BUFFER_POINTER_SGIX , gl_SAMPLE_ALPHA_TO_MASK_EXT , gl_FOG_COORD_ARRAY_LENGTH_NV , gl_SGX_PROGRAM_BINARY_IMG , gl_CONSTANT_COLOR_EXT , gl_COLOR_ATTACHMENT1 , gl_RGB16F , gl_3_BYTES_NV , gl_COLOR_BUFFER_BIT6_QCOM , gl_MAX_ELEMENTS_INDICES_EXT , gl_OUTPUT_TEXTURE_COORD21_EXT , gl_POLYGON_STIPPLE , gl_NEGATIVE_X_EXT , gl_COMPRESSED_RGBA_ASTC_8x6_KHR , gl_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT , gl_FIRST_VERTEX_CONVENTION_EXT , gl_PATH_FORMAT_PS_NV , gl_DEPTH_STENCIL_EXT , gl_ALIASED_POINT_SIZE_RANGE , gl_POINT_SIZE_MAX , gl_INT_SAMPLER_2D_RECT , gl_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB , gl_1PASS_EXT , gl_MAX_COMBINED_SHADER_OUTPUT_RESOURCES , gl_CLAMP_FRAGMENT_COLOR , gl_PATH_MODELVIEW_STACK_DEPTH_NV , gl_REG_23_ATI , gl_SLUMINANCE_EXT , gl_SCALE_BY_FOUR_NV , gl_DEPTH_COMPONENT32F_NV , gl_MAX_TEXTURE_LOD_BIAS , gl_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX , gl_DISCARD_ATI , gl_DEPTH_COMPONENT32_SGIX , gl_VERTEX_ARRAY_BINDING_APPLE , gl_STREAM_DRAW , gl_STENCIL_ATTACHMENT_OES , gl_SUBPIXEL_PRECISION_BIAS_X_BITS_NV , gl_SIGNED_RGB8_NV , gl_OBJECT_TYPE , gl_FUNC_SUBTRACT , gl_VIEW_COMPATIBILITY_CLASS , gl_DOMAIN , gl_MAX_COMPUTE_ATOMIC_COUNTERS , gl_PIXEL_TEX_GEN_SGIX , gl_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX , gl_TEXTURE_STENCIL_SIZE , gl_QUERY_ALL_EVENT_BITS_AMD , gl_COMPRESSED_RGBA_ASTC_10x5_KHR , gl_TESS_CONTROL_TEXTURE , gl_4PASS_3_SGIS , gl_MAX_IMAGE_UNITS , gl_OUTPUT_TEXTURE_COORD6_EXT , gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER , gl_COMPILE_AND_EXECUTE , gl_MODELVIEW4_ARB , gl_MULTISAMPLE_BUFFER_BIT5_QCOM , gl_TEXTURE27 , gl_STORAGE_SHARED_APPLE , gl_TEXTURE_COORD_ARRAY_ADDRESS_NV , gl_EDGE_FLAG_ARRAY_EXT , gl_PATH_DASH_OFFSET_RESET_NV , gl_PALETTE4_RGBA4_OES , gl_FEEDBACK_BUFFER_TYPE , gl_TEXTURE_3D , gl_UNSIGNED_INT_SAMPLER_2D_EXT , gl_RENDERBUFFER_DEPTH_SIZE_EXT , gl_DUAL_ALPHA16_SGIS , gl_VERTEX_ATTRIB_ARRAY_BARRIER_BIT , gl_MAT_SHININESS_BIT_PGI , gl_4PASS_2_SGIS , gl_READ_FRAMEBUFFER_BINDING_APPLE , gl_UNSIGNED_SHORT_5_6_5_REV , gl_UNSIGNED_INT_2_10_10_10_REV , gl_RGB2_EXT , gl_DEBUG_LOGGED_MESSAGES_ARB , gl_TEXTURE8 , gl_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV , gl_RGB5_A1 , gl_BUFFER_VARIABLE , gl_OP_ADD_EXT , gl_EDGE_FLAG_ARRAY_STRIDE , gl_CLIP_PLANE1_IMG , gl_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB , gl_SMOOTH , gl_CURRENT_PALETTE_MATRIX_OES , gl_TEXTURE_LOD_BIAS , gl_IMAGE_2D_ARRAY , gl_RGBA16F_EXT , gl_BUFFER_ACCESS_OES , gl_MAX_PROGRAM_ENV_PARAMETERS_ARB , gl_MEDIUM_FLOAT , gl_BLUE_MAX_CLAMP_INGR , gl_INTERPOLATE_ARB , gl_LUMINANCE16F_ARB , gl_HILO_NV , gl_ALPHA8_OES , gl_RGB_INTEGER , gl_CON_29_ATI , gl_PLUS_CLAMPED_ALPHA_NV , gl_VIDEO_COLOR_CONVERSION_MIN_NV , gl_INDEX_ARRAY_TYPE , gl_VERTEX_ARRAY_SIZE , gl_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT , gl_FRAMEBUFFER_SRGB_EXT , gl_REPLICATE_BORDER_HP , gl_VERTEX_ARRAY_BUFFER_BINDING_ARB , gl_COMPRESSED_RGBA8_ETC2_EAC , gl_MATRIX2_ARB , gl_OUTPUT_TEXTURE_COORD19_EXT , gl_TEXTURE_COMPRESSION_HINT , gl_MATRIX10_ARB , gl_LEFT , gl_FOG_DENSITY , gl_DEPTH_PASS_INSTRUMENT_MAX_SGIX , gl_REPLACEMENT_CODE_ARRAY_STRIDE_SUN , gl_OFFSET_TEXTURE_2D_BIAS_NV , gl_VIDEO_COLOR_CONVERSION_OFFSET_NV , gl_UNPACK_LSB_FIRST , gl_RGBA4_S3TC , gl_UNIFORM_BUFFER_BINDING , gl_DEPTH_SAMPLES_NV , gl_VERTEX_SHADER_BIT_EXT , gl_RGB16_EXT , gl_CULL_FACE , gl_RED , gl_INVERTED_SCREEN_W_REND , gl_EQUAL , gl_IMAGE_BUFFER_EXT , gl_MATRIX12_ARB , gl_SMOOTH_QUADRATIC_CURVE_TO_NV , gl_INT8_VEC4_NV , gl_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB , gl_CMYK_EXT , gl_VERTEX_ATTRIB_MAP1_ORDER_APPLE , gl_MAX_COLOR_TEXTURE_SAMPLES , gl_LIGHT3 , gl_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB , gl_TEXTURE_LEQUAL_R_SGIX , gl_POINT_SIZE_ARRAY_TYPE_OES , gl_LESS , gl_XOR_NV , gl_ALPHA8_SNORM , gl_DRAW_BUFFER5_NV , gl_MAP1_TEXTURE_COORD_2 , gl_VERTEX_WEIGHT_ARRAY_TYPE_EXT , gl_EVAL_VERTEX_ATTRIB10_NV , gl_PATH_TERMINAL_END_CAP_NV , gl_DOUBLE_MAT3x4_EXT , gl_PIXEL_MAP_I_TO_I_SIZE , gl_ALL_STATIC_DATA_IBM , gl_ACCUM_GREEN_BITS , gl_CONTEXT_RELEASE_BEHAVIOR_FLUSH , gl_OBJECT_LINEAR_NV , gl_TESS_CONTROL_SHADER_BIT_EXT , gl_DUAL_LUMINANCE12_SGIS , gl_LINEAR_CLIPMAP_LINEAR_SGIX , gl_TEXTURE_MIN_LOD_SGIS , gl_MIN_SPARSE_LEVEL_AMD , gl_COMPRESSED_SIGNED_RED_RGTC1_EXT , gl_SWIZZLE_STR_DR_ATI , gl_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS , gl_STENCIL_REF , gl_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB , gl_STENCIL_TEST , gl_MAX_DRAW_BUFFERS , gl_MULTISAMPLE , gl_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT , gl_R , gl_PROVOKING_VERTEX , gl_STENCIL_CLEAR_VALUE , gl_COLOR_INDEX4_EXT , gl_IMAGE_BINDING_FORMAT , gl_POINT_SPRITE , gl_INT_SAMPLER_CUBE_MAP_ARRAY , gl_IMPLEMENTATION_COLOR_READ_FORMAT_OES , gl_COMPILE , gl_SIGNED_RGB_NV , gl_DEBUG_SEVERITY_MEDIUM , gl_RGBA16_SNORM , gl_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS , gl_OBJECT_LINK_STATUS_ARB , gl_TEXTURE_WRAP_T , gl_SAMPLE_MASK_EXT , gl_CONTEXT_LOST , gl_STENCIL_INDEX4 , gl_POST_COLOR_MATRIX_RED_SCALE , gl_COMBINER_AB_DOT_PRODUCT_NV , gl_MAX_RENDERBUFFER_SIZE_OES , gl_RG , gl_INTENSITY16_SNORM , gl_DEBUG_TYPE_ERROR_KHR , gl_RGB_SCALE_ARB , gl_POINT_BIT , gl_ALPHA16I_EXT , gl_RGBA16UI , gl_DEBUG_SEVERITY_MEDIUM_AMD , gl_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES , gl_DEPTH_SCALE , gl_ACTIVE_SUBROUTINE_UNIFORMS , gl_REFERENCED_BY_VERTEX_SHADER , gl_PROGRAM_INSTRUCTIONS_ARB , gl_COPY_WRITE_BUFFER_BINDING , gl_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS , gl_ASYNC_HISTOGRAM_SGIX , gl_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC , gl_COLOR_TABLE_INTENSITY_SIZE_SGI , gl_CONTEXT_ROBUST_ACCESS , gl_DEPTH_COMPONENT32F , gl_BLEND_EQUATION , gl_ATOMIC_COUNTER_BUFFER , gl_VERTEX_ARRAY_COUNT_EXT , gl_3DC_XY_AMD , gl_UNSIGNED_INT64_VEC3_NV , gl_OUTPUT_TEXTURE_COORD20_EXT , gl_OBJECT_VALIDATE_STATUS_ARB , gl_VERTEX_ARRAY_RANGE_LENGTH_APPLE , gl_CURRENT_RASTER_COLOR , gl_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG , gl_RGBA4_EXT , gl_LOCATION_COMPONENT , gl_COMPRESSED_LUMINANCE , gl_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG , gl_PROGRAM_LENGTH_ARB , gl_CONVOLUTION_FILTER_SCALE , gl_STREAM_COPY , gl_FRAGMENT_SHADER_BIT , gl_SLICE_ACCUM_SUN , gl_TEXTURE_2D_ARRAY_EXT , gl_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV , gl_DEPTH_BUFFER_BIT3_QCOM , gl_FOG_END , gl_SOFTLIGHT_NV , gl_CON_13_ATI , gl_TABLE_TOO_LARGE , gl_QUERY_BUFFER_BINDING_AMD , gl_SAMPLE_LOCATION_NV , gl_PRESENT_TIME_NV , gl_NUM_SPARSE_LEVELS_ARB , gl_UNSIGNED_INT_IMAGE_2D_RECT_EXT , gl_YCRCB_422_SGIX , gl_SIGNED_INTENSITY8_NV , gl_ITALIC_BIT_NV , gl_MINMAX_FORMAT_EXT , gl_FRAMEBUFFER_BLEND , gl_DEPTH_BIAS , gl_TEXTURE_STENCIL_SIZE_EXT , gl_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT , gl_VIEW_CLASS_BPTC_FLOAT , gl_TEXTURE_CLIPMAP_DEPTH_SGIX , gl_CONVOLUTION_HEIGHT_EXT , gl_OVERLAY_NV , gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY , gl_INTENSITY32I_EXT , gl_TRACK_MATRIX_TRANSFORM_NV , gl_MAX_SAMPLE_MASK_WORDS , gl_DYNAMIC_COPY , gl_EVAL_VERTEX_ATTRIB11_NV , gl_MULTIPLY_KHR , gl_FRAMEBUFFER_UNDEFINED , gl_RECT_NV , gl_MAX_FRAMEBUFFER_WIDTH , gl_RG8_SNORM , gl_VIEWPORT_INDEX_PROVOKING_VERTEX , gl_PACK_IMAGE_HEIGHT , gl_STENCIL_BACK_VALUE_MASK , gl_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB , gl_INT16_VEC3_NV , gl_MAT_COLOR_INDEXES_BIT_PGI , gl_CON_2_ATI , gl_UNKNOWN_CONTEXT_RESET_EXT , gl_DT_SCALE_NV , gl_ARRAY_BUFFER , gl_DRAW_BUFFER3_EXT , gl_TEXTURE_LIGHT_EXT , gl_LINE_WIDTH_RANGE , gl_TEXTURE_BIT , gl_MAX_CLIP_DISTANCES_APPLE , gl_COLOR_TABLE_INTENSITY_SIZE , gl_EDGE_FLAG_ARRAY_BUFFER_BINDING , gl_COVERAGE_BUFFER_BIT_NV , gl_OP_SUB_EXT , gl_RENDERBUFFER_GREEN_SIZE_EXT , gl_UNSIGNED_INT_SAMPLER_1D_ARRAY , gl_UNSIGNED_INT_SAMPLER_2D_RECT , gl_FASTEST , gl_EXPAND_NEGATE_NV , gl_COUNTER_RANGE_AMD , gl_ZERO , gl_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT , gl_SECONDARY_COLOR_ARRAY , gl_DEPTH_BOUNDS_TEST_EXT , gl_SCREEN_COORDINATES_REND , gl_VERTEX_ATTRIB_ARRAY_STRIDE , gl_FUNC_SUBTRACT_OES , gl_TEXTURE29 , gl_PIXEL_TEX_GEN_Q_CEILING_SGIX , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES , gl_COMPRESSED_RGB , gl_MAX_ELEMENTS_VERTICES_EXT , gl_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV , gl_DEBUG_TYPE_DEPRECATED_BEHAVIOR , gl_UNSIGNED_INT , gl_UNPACK_CMYK_HINT_EXT , gl_ALPHA16 , gl_IMAGE_2D_MULTISAMPLE_EXT , gl_TEXTURE_4D_BINDING_SGIS , gl_SUPERSAMPLE_SCALE_Y_NV , gl_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT , gl_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB , gl_QUERY_RESULT_AVAILABLE , gl_COMBINE , gl_UNSIGNED_SHORT_15_1_MESA , gl_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT , gl_FRAMEBUFFER_SRGB , gl_COLOR_RENDERABLE , gl_BLEND_SRC_ALPHA_EXT , gl_SOURCE2_ALPHA , gl_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS , gl_COMBINER7_NV , gl_MAX_COLOR_MATRIX_STACK_DEPTH_SGI , gl_FORCE_BLUE_TO_ONE_NV , gl_COLOR_ATTACHMENT4_NV , gl_UNPACK_SWAP_BYTES , gl_DOUBLE_MAT3x4 , gl_COLOR_ATTACHMENT9 , gl_LUMINANCE8_ALPHA8_OES , gl_OPERAND1_RGB_EXT , gl_DOUBLE_VEC3 , gl_MATRIX1_NV , gl_AND_INVERTED , gl_POINT_SIZE_ARRAY_STRIDE_OES , gl_WEIGHT_ARRAY_OES , gl_TEXTURE7 , gl_MAP_READ_BIT , gl_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL , gl_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT , gl_GENERATE_MIPMAP , gl_SPOT_CUTOFF , gl_TRANSPOSE_PROGRAM_MATRIX_EXT , gl_ORDER , gl_TEXTURE_GEN_T , gl_MAX_SERVER_WAIT_TIMEOUT , gl_REPLACE_OLDEST_SUN , gl_PATH_DASH_ARRAY_COUNT_NV , gl_VIEWPORT_BOUNDS_RANGE_NV , gl_NEGATIVE_W_EXT , gl_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT , gl_VERTEX_SHADER_LOCALS_EXT , gl_TEXTURE_1D_ARRAY , gl_VIEWPORT_INDEX_PROVOKING_VERTEX_NV , gl_RENDERBUFFER_SAMPLES_IMG , gl_MAX_PROGRAM_NATIVE_ATTRIBS_ARB , gl_INVERSE_TRANSPOSE_NV , gl_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT , gl_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV , gl_ACTIVE_VARYINGS_NV , gl_SPRITE_SGIX , gl_LUMINANCE4_ALPHA4 , gl_TEXTURE_LOD_BIAS_EXT , gl_REPLACEMENT_CODE_ARRAY_POINTER_SUN , gl_COMPRESSED_RGBA_ASTC_10x8_KHR , gl_DST_OUT_NV , gl_VERTEX_SHADER_INVARIANTS_EXT , gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV , gl_SRC1_ALPHA , gl_UNSIGNED_INT_8_8_8_8_EXT , gl_NAMED_STRING_LENGTH_ARB , gl_READ_BUFFER_EXT , gl_STENCIL_INDEX8_EXT , gl_ACTIVE_VERTEX_UNITS_ARB , gl_INT_IMAGE_2D_ARRAY , gl_SELECT , gl_PROGRAM_NATIVE_TEMPORARIES_ARB , gl_PN_TRIANGLES_POINT_MODE_LINEAR_ATI , gl_TEXTURE18_ARB , gl_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI , gl_PROGRAM_RESULT_COMPONENTS_NV , gl_DIFFERENCE_KHR , gl_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT , gl_MAX_ASYNC_READ_PIXELS_SGIX , gl_FLOAT_MAT2x3_NV , gl_AUX_BUFFERS , gl_POST_COLOR_MATRIX_BLUE_SCALE_SGI , gl_ALPHA_FLOAT32_ATI , gl_TIMEOUT_IGNORED_APPLE , gl_STENCIL_INDEX16_EXT , gl_CURRENT_RASTER_NORMAL_SGIX , gl_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER , gl_PIXEL_SUBSAMPLE_4444_SGIX , gl_CLAMP_TO_BORDER_NV , gl_INT16_VEC2_NV , gl_IMAGE_2D , gl_BLEND_DST_ALPHA_OES , gl_DRAW_BUFFER12_EXT , gl_DEBUG_TYPE_MARKER , gl_FLOAT_MAT3x4 , gl_ADD_ATI , gl_UNSIGNED_INT_IMAGE_1D_ARRAY , gl_EVAL_VERTEX_ATTRIB13_NV , gl_TRACE_NAME_MESA , gl_UNPACK_PREMULTIPLY_ALPHA_WEBGL , gl_T2F_N3F_V3F , gl_COMPRESSED_SLUMINANCE_ALPHA , gl_PIXEL_MAP_G_TO_G , gl_FOG , gl_WRITE_PIXEL_DATA_RANGE_POINTER_NV , gl_COMPRESSED_RGB_PVRTC_2BPPV1_IMG , gl_INVERT , gl_MATRIX_INDEX_ARRAY_STRIDE_ARB , gl_TEXTURE_CLIPMAP_CENTER_SGIX , gl_VERTEX_WEIGHTING_EXT , gl_INTERLEAVED_ATTRIBS_NV , gl_REG_18_ATI , gl_MODELVIEW20_ARB , gl_STANDARD_FONT_FORMAT_NV , gl_SHADER_STORAGE_BUFFER_BINDING , gl_MIN_SAMPLE_SHADING_VALUE , gl_MAP2_GRID_DOMAIN , gl_MATRIX6_NV , gl_LOSE_CONTEXT_ON_RESET , gl_COPY_READ_BUFFER_NV , gl_PIXEL_TILE_CACHE_SIZE_SGIX , gl_FEEDBACK_BUFFER_SIZE , gl_CLAMP_TO_EDGE , gl_COLOR_INDEX16_EXT , gl_QUERY_COUNTER_BITS , gl_TEXTURE_FREE_MEMORY_ATI , gl_INT64_NV , gl_MAX_TESS_CONTROL_INPUT_COMPONENTS , gl_TEXTURE_VIEW_MIN_LEVEL_EXT , gl_SELECTION_BUFFER_SIZE , gl_POLYGON_TOKEN , gl_BLEND_PREMULTIPLIED_SRC_NV , gl_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG , gl_FRONT_FACE , gl_TEXTURE_COORD_ARRAY_EXT , gl_ALPHA12_EXT , gl_RELATIVE_ROUNDED_RECT4_NV , gl_COLOR_ATTACHMENT5_EXT , gl_COLOR_ENCODING , gl_DEPTH_COMPONENT16_SGIX , gl_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV , gl_SECONDARY_COLOR_ARRAY_STRIDE , gl_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX , gl_TEXTURE12_ARB , gl_DEBUG_SEVERITY_MEDIUM_KHR , gl_MAX_DEPTH , gl_VERTEX_ATTRIB_ARRAY_DIVISOR_NV , gl_SURFACE_REGISTERED_NV , gl_SPARSE_STORAGE_BIT_ARB , gl_TEXTURE_COORD_ARRAY_SIZE , gl_COPY_PIXEL_TOKEN , gl_T2F_IUI_N3F_V3F_EXT , gl_PROGRAM_POINT_SIZE_EXT , gl_TEXTURE_MEMORY_LAYOUT_INTEL , gl_RGBA8_SNORM , gl_TEXTURE_ENV_BIAS_SGIX , gl_RGB32I_EXT , gl_INT_SAMPLER_1D_ARRAY , gl_FRAMEBUFFER_UNSUPPORTED , gl_ACTIVE_UNIFORM_MAX_LENGTH , gl_RGB32F_EXT , gl_MAX_CUBE_MAP_TEXTURE_SIZE_ARB , gl_SHADER_IMAGE_ATOMIC , gl_FRAMEBUFFER_COMPLETE , gl_MAX_PALETTE_MATRICES_OES , gl_VIRTUAL_PAGE_SIZE_X_AMD , gl_PATH_MAX_PROJECTION_STACK_DEPTH_NV , gl_TEXTURE26_ARB , gl_MAX_VIEWPORTS , gl_IMAGE_CUBE_EXT , gl_TEXTURE_BINDING_CUBE_MAP_ARRAY , gl_TEXTURE_BINDING_1D_ARRAY , gl_STENCIL_WRITEMASK , gl_LOGIC_OP , gl_DEBUG_SEVERITY_LOW_AMD , gl_QUAD_LUMINANCE8_SGIS , gl_GEOMETRY_LINKED_INPUT_TYPE_EXT , gl_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB , gl_MAX_VERTEX_IMAGE_UNIFORMS , gl_SAMPLER_CUBE_MAP_ARRAY_EXT , gl_PATH_COMPUTED_LENGTH_NV , gl_FIXED_ONLY , gl_UNPACK_RESAMPLE_SGIX , gl_NUM_SHADER_BINARY_FORMATS , gl_TEXTURE6 , gl_TEXTURE_IMAGE_TYPE , gl_COMBINER_AB_OUTPUT_NV , gl_COMPRESSED_ALPHA_ARB , gl_VARIABLE_E_NV , gl_MAX_TEXTURE_BUFFER_SIZE_EXT , gl_RENDERBUFFER_GREEN_SIZE_OES , gl_MIN_PROGRAM_TEXTURE_GATHER_OFFSET , gl_PERFQUERY_COUNTER_RAW_INTEL , gl_SMAPHS30_PROGRAM_BINARY_DMP , gl_GENERATE_MIPMAP_SGIS , gl_PROXY_HISTOGRAM , gl_BACK_NORMALS_HINT_PGI , gl_TEXTURE_RESIDENT_EXT , gl_INT_IMAGE_2D_MULTISAMPLE_EXT , gl_SRGB_READ , gl_FRAGMENT_PROGRAM_CALLBACK_MESA , gl_FONT_NUM_GLYPH_INDICES_BIT_NV , gl_TEXCOORD4_BIT_PGI , gl_FRAMEBUFFER_ATTACHMENT_RED_SIZE , gl_MAX_COLOR_ATTACHMENTS , gl_DEBUG_TYPE_PUSH_GROUP_KHR , gl_MAX_SAMPLES_IMG , gl_MATRIX_INDEX_ARRAY_SIZE_ARB , gl_FIXED_OES , gl_TEXTURE_COMPRESSED_ARB , gl_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS , gl_MAX_TEXTURE_COORDS , gl_DEPTH_PASS_INSTRUMENT_SGIX , gl_VERTEX_PROGRAM_BINDING_NV , gl_PATH_STROKE_MASK_NV , gl_RG_EXT , gl_EFFECTIVE_RASTER_SAMPLES_EXT , gl_QUAD_INTENSITY4_SGIS , gl_BINORMAL_ARRAY_TYPE_EXT , gl_MATRIX_INDEX_ARRAY_SIZE_OES , gl_SLIM10U_SGIX , gl_RENDERBUFFER_INTERNAL_FORMAT , gl_MAX_PROGRAM_TEXEL_OFFSET , gl_PIXEL_TRANSFORM_2D_EXT , gl_DRAW_BUFFER15_EXT , gl_UNSIGNED_INT_IMAGE_CUBE_EXT , gl_TEXTURE_CUBE_MAP , gl_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV , gl_CLIP_NEAR_HINT_PGI , gl_RELATIVE_CUBIC_CURVE_TO_NV , gl_LINEAR_SHARPEN_COLOR_SGIS , gl_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT , gl_MAP2_BINORMAL_EXT , gl_CONTEXT_ROBUST_ACCESS_KHR , gl_EVAL_VERTEX_ATTRIB12_NV , gl_TRIANGULAR_NV , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR , gl_SHADER_COMPILER , gl_READ_FRAMEBUFFER_ANGLE , gl_TEXTURE1_ARB , gl_MATRIX5_ARB , gl_TOP_LEVEL_ARRAY_STRIDE , gl_FRAGMENT_LIGHT4_SGIX , gl_MAX_CONVOLUTION_WIDTH , gl_COLOR_TABLE_BLUE_SIZE , gl_VIDEO_CAPTURE_FRAME_HEIGHT_NV , gl_LIGHT1 , gl_MODELVIEW29_ARB , gl_HISTOGRAM_ALPHA_SIZE_EXT , gl_NUM_EXTENSIONS , gl_VERTEX_SUBROUTINE , gl_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT , gl_RGBA32F , gl_DEPTH_BUFFER_BIT7_QCOM , gl_TEXTURE_BINDING_RENDERBUFFER_NV , gl_ALPHA_SNORM , gl_PROGRAM_OUTPUT , gl_C4UB_V3F , gl_CLEAR , gl_INTERNALFORMAT_DEPTH_SIZE , gl_ACTIVE_VARIABLES , gl_TEXTURE17_ARB , gl_SAMPLES_ARB , gl_INDEX_TEST_FUNC_EXT , gl_MAX_SAMPLES , gl_DUAL_INTENSITY12_SGIS , gl_TEXTURE_DEFORMATION_BIT_SGIX , gl_COMBINER0_NV , gl_MAX_ACTIVE_LIGHTS_SGIX , gl_DSDT8_MAG8_NV , gl_SAMPLE_COVERAGE_VALUE_ARB , gl_PIXEL_MAP_I_TO_A_SIZE , gl_FONT_ASCENDER_BIT_NV , gl_MATRIX_STRIDE , gl_COMPILE_STATUS , gl_MAX_MODELVIEW_STACK_DEPTH , gl_POST_COLOR_MATRIX_ALPHA_BIAS_SGI , gl_OP_FRAC_EXT , gl_MATRIX2_NV , gl_IMAGE_2D_RECT_EXT , gl_MATRIX21_ARB , gl_EVAL_VERTEX_ATTRIB8_NV , gl_UNSIGNED_INT16_VEC2_NV , gl_OPERAND2_RGB_EXT , gl_FRAGMENT_SHADER_DERIVATIVE_HINT , gl_BUFFER_MAPPED_ARB , gl_CLAMP , gl_MATRIX16_ARB , gl_MAX_VERTEX_SHADER_LOCALS_EXT , gl_MAX_COMBINED_IMAGE_UNIFORMS , gl_MODELVIEW26_ARB , gl_VERTEX_ATTRIB_ARRAY_UNIFIED_NV , gl_DEPTH_TEST , gl_CURRENT_BINORMAL_EXT , gl_BEVEL_NV , gl_ALPHA4 , gl_FRAGMENT_ALPHA_MODULATE_IMG , gl_BOOL_VEC2 , gl_TEXTURE21 , gl_RED_MIN_CLAMP_INGR , gl_PN_TRIANGLES_ATI , gl_PATH_STROKE_WIDTH_NV , gl_SPOT_DIRECTION , gl_FOG_COORD_ARRAY_BUFFER_BINDING , gl_TEXTURE_COMPONENTS , gl_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT , gl_RGBA16 , gl_TEXTURE_BUFFER_DATA_STORE_BINDING , gl_FRAME_NV , gl_SEPARATE_SPECULAR_COLOR , gl_DRAW_BUFFER0_ARB , gl_HSL_SATURATION_NV , gl_DRAW_BUFFER4_ARB , gl_VERTEX_ARRAY_LENGTH_NV , gl_PATH_MAX_MODELVIEW_STACK_DEPTH_NV , gl_TEXTURE_HI_SIZE_NV , gl_MAX_WIDTH , gl_MAX_DEBUG_MESSAGE_LENGTH , gl_PIXEL_MAP_I_TO_B_SIZE , gl_LAST_VERTEX_CONVENTION , gl_IMAGE_1D_EXT , gl_VIDEO_BUFFER_BINDING_NV , gl_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB , gl_MAX_EXT , gl_EIGHTH_BIT_ATI , gl_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV , gl_RENDERBUFFER_WIDTH_EXT , gl_SAMPLE_MASK_VALUE_SGIS , gl_ZOOM_Y , gl_PIXEL_MAP_I_TO_A , gl_RGBA32F_EXT , gl_DEBUG_SEVERITY_NOTIFICATION_KHR , gl_ABGR_EXT , gl_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT , gl_NUM_SAMPLE_COUNTS , gl_RENDERBUFFER_FREE_MEMORY_ATI , gl_LINEAR_SHARPEN_ALPHA_SGIS , gl_LINE_TOKEN , gl_DRAW_BUFFER4_NV , gl_VERTEX_PROGRAM_POINT_SIZE , gl_INT_IMAGE_2D_RECT_EXT , gl_QUERY_DEPTH_FAIL_EVENT_BIT_AMD , gl_DEBUG_CALLBACK_FUNCTION , gl_VERTEX_WEIGHT_ARRAY_SIZE_EXT , gl_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB , gl_INDEX_ARRAY_EXT , gl_OP_RECIP_SQRT_EXT , gl_TEXTURE_IMMUTABLE_LEVELS , gl_SAMPLER_2D_ARRAY_EXT , gl_DUP_FIRST_CUBIC_CURVE_TO_NV , gl_FRAGMENT_DEPTH , gl_PIXEL_TILE_GRID_WIDTH_SGIX , gl_TEXTURE_ENV_COLOR , gl_IMAGE_SCALE_X_HP , gl_FRAMEBUFFER_SRGB_CAPABLE_EXT , gl_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX , gl_FLOAT_RGBA_MODE_NV , gl_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB , gl_INTENSITY_SNORM , gl_RGB32I , gl_SHARED_EDGE_NV , gl_SECONDARY_COLOR_ARRAY_TYPE , gl_PROJECTION , gl_NORMAL_ARRAY_STRIDE_EXT , gl_MAX_IMAGE_UNITS_EXT , gl_MAX_PROGRAM_GENERIC_ATTRIBS_NV , gl_RETURN , gl_EVAL_VERTEX_ATTRIB0_NV , gl_INVERT_RGB_NV , gl_MAX_3D_TEXTURE_SIZE_EXT , gl_PATH_PROJECTION_STACK_DEPTH_NV , gl_PIXEL_TEX_GEN_MODE_SGIX , gl_RG16_SNORM_EXT , gl_QUERY_WAIT_INVERTED , gl_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE , gl_TRACE_PIXELS_BIT_MESA , gl_VERTEX_ARRAY_KHR , gl_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB , gl_RGB_INTEGER_EXT , gl_POST_COLOR_MATRIX_COLOR_TABLE , gl_MAX_CULL_DISTANCES , gl_LINE_BIT , gl_STATE_RESTORE , gl_TEXTURE_BUFFER_FORMAT_ARB , gl_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT , gl_PROGRAM_BINARY_FORMATS_OES , gl_MAX_DEBUG_LOGGED_MESSAGES_AMD , gl_EDGE_FLAG_ARRAY , gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT , gl_MATRIX_INDEX_ARRAY_POINTER_OES , gl_COMPRESSED_RGBA_ASTC_4x4x4_OES , gl_COLOR_ARRAY_BUFFER_BINDING_ARB , gl_MAX_CONVOLUTION_HEIGHT_EXT , gl_COMPRESSED_RGB_ARB , gl_SYNC_FLUSH_COMMANDS_BIT_APPLE , gl_GLYPH_HORIZONTAL_BEARING_X_BIT_NV , gl_MAP1_VERTEX_4 , gl_MATRIX_PALETTE_ARB , gl_TEXTURE_3D_BINDING_EXT , gl_TRANSPOSE_PROJECTION_MATRIX_ARB , gl_TEXTURE_MULTI_BUFFER_HINT_SGIX , gl_FUNC_ADD_EXT , gl_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB , gl_TEXTURE_BORDER_COLOR_EXT , gl_TEXTURE_MATERIAL_FACE_EXT , gl_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV , gl_IMAGE_BINDING_LAYERED_EXT , gl_PIXEL_MAP_A_TO_A_SIZE , gl_VERTEX_SHADER_OPTIMIZED_EXT , gl_MODELVIEW10_ARB , gl_WIDE_LINE_HINT_PGI , gl_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB , gl_MAX_TESS_GEN_LEVEL_EXT , gl_PATH_MITER_LIMIT_NV , gl_DOUBLE_MAT2x3_EXT , gl_DEPTH_EXT , gl_DOT4_ATI , gl_INT64_VEC2_NV , gl_TRIANGLE_STRIP , gl_SAMPLE_MASK_INVERT_SGIS , gl_STATIC_READ_ARB , gl_BUMP_ROT_MATRIX_SIZE_ATI , gl_UNPACK_SKIP_IMAGES , gl_CURRENT_BIT , gl_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS , gl_DUP_LAST_CUBIC_CURVE_TO_NV , gl_MODELVIEW14_ARB , gl_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS , gl_TEXTURE_RECTANGLE_NV , gl_EVAL_VERTEX_ATTRIB6_NV , gl_MAX_SPARSE_TEXTURE_SIZE_ARB , gl_TEXTURE_FILTER4_SIZE_SGIS , gl_RENDERBUFFER_COLOR_SAMPLES_NV , gl_PIXEL_PACK_BUFFER_BINDING , gl_R11F_G11F_B10F , gl_DETAIL_TEXTURE_2D_SGIS , gl_BGRA_EXT , gl_COLOR_TABLE_ALPHA_SIZE , gl_COLOR_BUFFER_BIT4_QCOM , gl_RESCALE_NORMAL_EXT , gl_COMPRESSED_SRGB , gl_C4F_N3F_V3F , gl_INT_IMAGE_2D_ARRAY_EXT , gl_PACK_IMAGE_DEPTH_SGIS , gl_VERTEX_ARRAY_RANGE_POINTER_APPLE , gl_GEOMETRY_SHADER , gl_COLOR_TABLE , gl_COVERAGE_BUFFERS_NV , gl_EDGE_FLAG , gl_LINE_SMOOTH , gl_SAMPLER_1D_ARRAY , gl_TEXTURE_COMPRESSED_BLOCK_HEIGHT , gl_PREVIOUS_ARB , gl_PROXY_POST_CONVOLUTION_COLOR_TABLE , gl_RECIP_ADD_SIGNED_ALPHA_IMG , gl_4PASS_2_EXT , gl_ALL_BARRIER_BITS_EXT , gl_TEXTURE_VIEW , gl_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 , gl_RENDERBUFFER_BINDING_OES , gl_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX , gl_COMPRESSED_RED , gl_STATIC_VERTEX_ARRAY_IBM , gl_BLEND_EQUATION_RGB_OES , gl_RGBA16_EXT , gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV , gl_MAX_TESS_CONTROL_UNIFORM_BLOCKS , gl_OUTPUT_TEXTURE_COORD14_EXT , gl_RENDERBUFFER_ALPHA_SIZE_OES , gl_COLOR_TABLE_SCALE , gl_DRAW_BUFFER15 , gl_CON_4_ATI , gl_CLIP_DISTANCE2 , gl_DEPTH_CLAMP_NV , gl_SRC_IN_NV , gl_RGB8UI , gl_SAMPLER_2D_SHADOW , gl_PIXEL_MAP_R_TO_R_SIZE , gl_MAX_TEXTURE_LOD_BIAS_EXT , gl_INVARIANT_EXT , gl_ATOMIC_COUNTER_BUFFER_BINDING , gl_RGBA8 , gl_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH , gl_FLOAT_MAT4x3_NV , gl_FENCE_CONDITION_NV , gl_COMBINE_ALPHA , gl_RED_BIT_ATI , gl_RENDERBUFFER_SAMPLES_APPLE , gl_ATOMIC_COUNTER_BUFFER_SIZE , gl_R16 , gl_UNPACK_COMPRESSED_BLOCK_SIZE , gl_ACTIVE_TEXTURE_ARB , gl_MIRROR_CLAMP_TO_BORDER_EXT , gl_MIXED_DEPTH_SAMPLES_SUPPORTED_NV , gl_RGB16_SNORM , gl_SOURCE0_RGB_ARB , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES , gl_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD , gl_VIBRANCE_SCALE_NV , gl_MATRIX_INDEX_ARRAY_ARB , gl_BLEND_SRC_ALPHA_OES , gl_DEBUG_SOURCE_SHADER_COMPILER , gl_MIXED_STENCIL_SAMPLES_SUPPORTED_NV , gl_TEXTURE_3D_BINDING_OES , gl_IMAGE_TEXEL_SIZE , gl_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY , gl_TEXTURE_HEIGHT_QCOM , gl_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX , gl_ACCUM_BUFFER_BIT , gl_SECONDARY_COLOR_ARRAY_LIST_IBM , gl_MODELVIEW2_ARB , gl_ACTIVE_PROGRAM , gl_INNOCENT_CONTEXT_RESET_EXT , gl_GCCSO_SHADER_BINARY_FJ , gl_STACK_UNDERFLOW , gl_REG_13_ATI , gl_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA , gl_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT , gl_USE_MISSING_GLYPH_NV , gl_LINES , gl_ROUNDED_RECT4_NV , gl_RGB_SCALE_EXT , gl_FONT_X_MAX_BOUNDS_BIT_NV , gl_DOT_PRODUCT_TEXTURE_RECTANGLE_NV , gl_MODELVIEW , gl_TEXTURE_LOD_BIAS_T_SGIX , gl_MAX_DEBUG_LOGGED_MESSAGES_ARB , gl_SECONDARY_COLOR_ARRAY_TYPE_EXT , gl_SAMPLES_PASSED , gl_COLOR_COMPONENTS , gl_PREFER_DOUBLEBUFFER_HINT_PGI , gl_COLOR_BUFFER_BIT0_QCOM , gl_INTENSITY_FLOAT16_ATI , gl_PACK_CMYK_HINT_EXT , gl_DRAW_BUFFER9_ATI , gl_SOURCE1_RGB_EXT , gl_FONT_MAX_ADVANCE_WIDTH_BIT_NV , gl_ELEMENT_ARRAY_TYPE_APPLE , gl_PACK_SKIP_VOLUMES_SGIS , gl_LUMINANCE8_ALPHA8_SNORM , gl_MAX_GEOMETRY_SHADER_INVOCATIONS , gl_SAMPLER_2D_ARRAY_SHADOW_NV , gl_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR , gl_SAMPLE_COVERAGE_INVERT_ARB , gl_FONT_X_MIN_BOUNDS_BIT_NV , gl_INDEX_ARRAY_BUFFER_BINDING_ARB , gl_CONVOLUTION_FILTER_BIAS_EXT , gl_VERTEX_STATE_PROGRAM_NV , gl_CURRENT_COLOR , gl_SAMPLER_2D_ARRAY_SHADOW , gl_CURRENT_MATRIX_INDEX_ARB , gl_SET , gl_PACK_ALIGNMENT , gl_PROGRAM_POINT_SIZE , gl_2PASS_0_EXT , gl_NORMAL_ARRAY , gl_PACK_MAX_COMPRESSED_SIZE_SGIX , gl_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI , gl_UNSIGNED_INT_IMAGE_3D_EXT , gl_COMBINER_COMPONENT_USAGE_NV , gl_CLAMP_TO_BORDER_EXT , gl_DEPTH24_STENCIL8_EXT , gl_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV , gl_INT_SAMPLER_2D_MULTISAMPLE_ARRAY , gl_MAX_FRAGMENT_INTERPOLATION_OFFSET , gl_UNSIGNED_INT16_VEC3_NV , gl_FRAMEBUFFER_INCOMPLETE_ATTACHMENT , gl_MODELVIEW11_ARB , gl_DUAL_TEXTURE_SELECT_SGIS , gl_PROXY_TEXTURE_3D_EXT , gl_FRAGMENT_LIGHT6_SGIX , gl_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT , gl_DEPTH_STENCIL , gl_DEBUG_SOURCE_THIRD_PARTY , gl_EYE_POINT_SGIS , gl_HILO16_NV , gl_CLEAR_TEXTURE , gl_INTENSITY_FLOAT16_APPLE , gl_TEXTURE_FORMAT_QCOM , gl_VERTEX_PROGRAM_NV , gl_IMAGE_PIXEL_FORMAT , gl_COMPRESSED_LUMINANCE_ARB , gl_MAX_TESS_PATCH_COMPONENTS , gl_READ_PIXEL_DATA_RANGE_NV , gl_MAX_FRAGMENT_ATOMIC_COUNTERS , gl_LAYOUT_DEFAULT_INTEL , gl_WEIGHT_ARRAY_POINTER_ARB , gl_GENERIC_ATTRIB_NV , gl_MAX_FRAGMENT_UNIFORM_BLOCKS , gl_ALPHA_MAX_CLAMP_INGR , gl_TRANSPOSE_AFFINE_2D_NV , gl_CUBIC_CURVE_TO_NV , gl_VERTEX_ARRAY_ADDRESS_NV , gl_AUTO_GENERATE_MIPMAP , gl_TEXTURE_COORD_ARRAY_LENGTH_NV , gl_OP_MUL_EXT , gl_EVAL_VERTEX_ATTRIB5_NV , gl_REPLACE , gl_CON_10_ATI , gl_TEXTURE_SHADOW , gl_MAX_PROGRAM_LOOP_DEPTH_NV , gl_TEXTURE_OBJECT_VALID_QCOM , gl_TEXTURE_BUFFER_OFFSET_ALIGNMENT , gl_IMAGE_BINDING_NAME_EXT , gl_MAX_COMPUTE_SHADER_STORAGE_BLOCKS , gl_NEGATIVE_ONE_TO_ONE , gl_ALPHA_MIN_SGIX , gl_VERTICES_SUBMITTED_ARB , gl_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT , gl_UNPACK_SKIP_ROWS_EXT , gl_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT , gl_MODELVIEW19_ARB , gl_BACK_RIGHT , gl_PERFQUERY_DONOT_FLUSH_INTEL , gl_ALPHA16F_EXT , gl_LOSE_CONTEXT_ON_RESET_KHR , gl_PIXEL_MAP_B_TO_B , gl_VIEWPORT , gl_DETAIL_TEXTURE_MODE_SGIS , gl_PROGRAMMABLE_SAMPLE_LOCATION_NV , gl_STENCIL_BACK_FUNC_ATI , gl_UNIFORM_SIZE , gl_RGBA_INTEGER , gl_MATRIX17_ARB , gl_MAX_TEXTURE_BUFFER_SIZE_ARB , gl_DEBUG_OUTPUT_KHR , gl_INTENSITY8_SNORM , gl_TEXTURE_WIDTH , gl_UNSIGNED_INT_IMAGE_1D_EXT , gl_MAX_SPARSE_TEXTURE_SIZE_AMD , gl_POLYGON , gl_REG_10_ATI , gl_INCR , gl_CONSTANT_ALPHA_EXT , gl_QUAD_ALPHA8_SGIS , gl_MAP1_GRID_SEGMENTS , gl_VIEW_CLASS_BPTC_UNORM , gl_CON_28_ATI , gl_VERTEX_ATTRIB_MAP2_SIZE_APPLE , gl_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE , gl_ATC_RGBA_EXPLICIT_ALPHA_AMD , gl_TEXTURE_BUFFER_SIZE_EXT , gl_ONE_EXT , gl_TEXTURE_COLOR_TABLE_SGI , gl_CONTINUOUS_AMD , gl_BUMP_TEX_UNITS_ATI , gl_ALL_SHADER_BITS , gl_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM , gl_NUM_VIRTUAL_PAGE_SIZES_ARB , gl_MAX_COMPUTE_WORK_GROUP_COUNT , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES , gl_FLOAT_RGBA16_NV , gl_CONST_EYE_NV , gl_DRAW_INDIRECT_ADDRESS_NV , gl_NORMAL_ARRAY_POINTER_EXT , gl_ALWAYS , gl_CLIP_PLANE3_IMG , gl_REG_0_ATI , gl_DUAL_INTENSITY8_SGIS , gl_COMPARE_REF_TO_TEXTURE , gl_FRAMEBUFFER_UNSUPPORTED_EXT , gl_STENCIL_BUFFER_BIT6_QCOM , gl_PIXEL_UNPACK_BUFFER , gl_UNSIGNED_INT_8_8_8_8 , gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT , gl_INDEX_LOGIC_OP , gl_TEXTURE_LUMINANCE_TYPE , gl_STENCIL_EXT , gl_VERTEX_ARRAY_RANGE_LENGTH_NV , gl_RGBA16I , gl_DEPTH_CLAMP_NEAR_AMD , gl_PACK_ROW_BYTES_APPLE , gl_FRAGMENT_TEXTURE , gl_UNPACK_SKIP_PIXELS , gl_COLOR_TABLE_SCALE_SGI , gl_COMPRESSED_SIGNED_RG11_EAC , gl_TEXTURE_VIEW_MIN_LAYER_EXT , gl_REFLECTION_MAP , gl_AUTO_NORMAL , gl_MIN_EXT , gl_POST_CONVOLUTION_BLUE_SCALE_EXT , gl_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL , gl_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP , gl_DUAL_INTENSITY16_SGIS , gl_MAX_CUBE_MAP_TEXTURE_SIZE , gl_UNIFORM_BUFFER_SIZE , gl_RGBA16F , gl_CLIP_DISTANCE5 , gl_NUM_FRAGMENT_REGISTERS_ATI , gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER , gl_SAMPLE_COVERAGE_INVERT , gl_MAX_ELEMENTS_INDICES , gl_EVAL_VERTEX_ATTRIB1_NV , gl_MIRROR_CLAMP_TO_EDGE_EXT , gl_MAX_DEBUG_MESSAGE_LENGTH_KHR , gl_TEXTURE_COORD_ARRAY_TYPE , gl_SINGLE_COLOR , gl_RESAMPLE_REPLICATE_SGIX , gl_SAMPLER_CUBE_SHADOW_EXT , gl_COLOR_ATTACHMENT4_EXT , gl_TEXTURE_MAX_ANISOTROPY_EXT , gl_INTERLACE_OML , gl_EYE_LINEAR_NV , gl_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR , gl_TEXTURE_TARGET , gl_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV , gl_LINE_STIPPLE_PATTERN , gl_VERTEX_ATTRIB_ARRAY14_NV , gl_COMPRESSED_SRGB_EXT , gl_DRAW_BUFFER13_NV , gl_BUFFER_USAGE , gl_OPERAND2_ALPHA , gl_TESS_EVALUATION_SUBROUTINE , gl_UNSIGNED_INT_24_8_OES , gl_QUERY_OBJECT_EXT , gl_INCR_WRAP_EXT , gl_SRC_OVER_NV , gl_UNSIGNED_INT_10F_11F_11F_REV , gl_PROGRAM_PIPELINE_OBJECT_EXT , gl_CON_23_ATI , gl_TRANSFORM_FEEDBACK_BUFFER_START_NV , gl_DEPTH_COMPONENT16_OES , gl_MAP1_VERTEX_ATTRIB10_4_NV , gl_PROGRAM_TEMPORARIES_ARB , gl_DEBUG_OUTPUT_SYNCHRONOUS , gl_SAMPLE_COVERAGE_VALUE , gl_FLOAT_RGB32_NV , gl_REG_2_ATI , gl_LOGIC_OP_MODE , gl_STENCIL_BITS , gl_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB , gl_MAX_FRAGMENT_LIGHTS_SGIX , gl_RGB_SNORM , gl_RESAMPLE_AVERAGE_OML , gl_TEXTURE5_ARB , gl_OFFSET_TEXTURE_SCALE_NV , gl_TEXTURE0 , gl_RGB12_EXT , gl_OBJECT_LINEAR , gl_EXP , gl_INTERLEAVED_ATTRIBS_EXT , gl_PRIMITIVES_GENERATED_NV , gl_MAX_MULTISAMPLE_COVERAGE_MODES_NV , gl_SAMPLER_2D_RECT_SHADOW , gl_TEXTURE_VIEW_NUM_LEVELS , gl_ALPHA32I_EXT , gl_MAX_GEOMETRY_UNIFORM_BLOCKS , gl_MAX_PROGRAM_ADDRESS_REGISTERS_ARB , gl_SWIZZLE_STQ_ATI , gl_RENDERBUFFER_SAMPLES , gl_SYNC_CL_EVENT_COMPLETE_ARB , gl_PRESENT_DURATION_NV , gl_ACTIVE_SUBROUTINES , gl_PATH_STENCIL_REF_NV , gl_VERTEX_ATTRIB_RELATIVE_OFFSET , gl_GEOMETRY_INPUT_TYPE , gl_CURRENT_MATRIX_NV , gl_POST_TEXTURE_FILTER_SCALE_SGIX , gl_DRAW_FRAMEBUFFER , gl_OBJECT_POINT_SGIS , gl_STENCIL_BACK_WRITEMASK , gl_UNSIGNED_INT64_VEC4_NV , gl_VERTEX_ARRAY_STRIDE_EXT , gl_TEXTURE_ALPHA_MODULATE_IMG , gl_OP_FLOOR_EXT , gl_TYPE , gl_OP_MULTIPLY_MATRIX_EXT , gl_RESAMPLE_ZERO_FILL_SGIX , gl_BOOL , gl_UNSIGNED_SHORT_5_5_5_1 , gl_DEBUG_SOURCE_OTHER , gl_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV , gl_MULTISAMPLE_BUFFER_BIT1_QCOM , gl_ROUNDED_RECT_NV , gl_RGB4_S3TC , gl_MAX_PROGRAM_MATRICES_ARB , gl_PATH_GEN_MODE_NV , gl_DRAW_BUFFER0_ATI , gl_MAX_TEXTURE_COORDS_ARB , gl_RGBA32I_EXT , gl_IMPLEMENTATION_COLOR_READ_FORMAT , gl_COLOR_INDEX1_EXT , gl_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB , gl_STATIC_COPY , gl_NORMAL_MAP_OES , gl_COLOR_ATTACHMENT5 , gl_SRGB8_NV , gl_MAX_4D_TEXTURE_SIZE_SGIS , gl_COLOR_ATTACHMENT_EXT , gl_STENCIL_BUFFER_BIT5_QCOM , gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER , gl_INVALID_FRAMEBUFFER_OPERATION , gl_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS , gl_DEBUG_SOURCE_API_ARB , gl_NEGATE_BIT_ATI , gl_DRAW_BUFFER10_ATI , gl_UNSIGNED_SHORT_5_5_5_1_EXT , gl_ELEMENT_ARRAY_UNIFIED_NV , gl_TEXTURE_COORD_ARRAY , gl_MODELVIEW31_ARB , gl_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN , gl_FRAGMENT_COLOR_EXT , gl_CULL_VERTEX_EXT , gl_CLIENT_PIXEL_STORE_BIT , gl_BYTE , gl_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS , gl_TRANSPOSE_NV , gl_AUX1 , gl_TEXTURE_SAMPLES , gl_DEPTH_COMPONENT16 , gl_GUILTY_CONTEXT_RESET_ARB , gl_DRAW_FRAMEBUFFER_BINDING_EXT , gl_PROGRAM_ERROR_STRING_NV , gl_COLOR_ATTACHMENT8_EXT , gl_DEPTH_COMPONENT24_ARB , gl_COLOR_LOGIC_OP , gl_DEPTH_COMPONENT24 , gl_BACK_LEFT , gl_DRAW_BUFFER15_ARB , gl_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT , gl_TRANSFORM_FEEDBACK_BINDING , gl_TESS_GEN_SPACING_EXT , gl_OVERLAY_KHR , gl_PACK_COMPRESSED_SIZE_SGIX , gl_VERTEX_PRECLIP_HINT_SGIX , gl_UNIFORM_BUFFER , gl_PARALLEL_ARRAYS_INTEL , gl_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT , gl_NORMAL_ARRAY_BUFFER_BINDING_ARB , gl_COMPRESSED_RGBA_ASTC_5x5x4_OES , gl_MAP1_VERTEX_ATTRIB11_4_NV , gl_BUFFER_STORAGE_FLAGS , gl_FIXED_ONLY_ARB , gl_COMPUTE_SHADER_INVOCATIONS_ARB , gl_PROGRAM_TEX_INSTRUCTIONS_ARB , gl_IMAGE_BINDING_LAYER_EXT , gl_INTERNALFORMAT_GREEN_SIZE , gl_LOW_INT , gl_TEXTURE16_ARB , gl_MAX_COMBINED_UNIFORM_BLOCKS , gl_MATRIX3_NV , gl_DOUBLE_MAT3_EXT , gl_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT , gl_READ_WRITE_ARB , gl_PIXEL_TILE_BEST_ALIGNMENT_SGIX , gl_COLOR_SAMPLES_NV , gl_POST_CONVOLUTION_BLUE_SCALE , gl_MVP_MATRIX_EXT , gl_POINT_SPRITE_COORD_ORIGIN , gl_VERTEX_STREAM1_ATI , gl_DRAW_BUFFER5_ARB , gl_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES , gl_VERTEX_ATTRIB_ARRAY3_NV , gl_MATRIX24_ARB , gl_OP_MIN_EXT , gl_EMBOSS_MAP_NV , gl_IMAGE_ROTATE_ANGLE_HP , gl_CONVOLUTION_HINT_SGIX , gl_DOUBLE_VEC2_EXT , gl_VARIANT_ARRAY_TYPE_EXT , gl_FRACTIONAL_ODD , gl_OBJECT_ACTIVE_ATTRIBUTES_ARB , gl_OUTPUT_TEXTURE_COORD23_EXT , gl_PATH_COORD_COUNT_NV , gl_IMAGE_CLASS_1_X_8 , gl_SRGB8 , gl_HISTOGRAM_WIDTH_EXT , gl_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS , gl_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB , gl_CON_7_ATI , gl_INTENSITY16UI_EXT , gl_NAME_STACK_DEPTH , gl_DOUBLE , gl_RGBA_INTEGER_EXT , gl_PATH_FOG_GEN_MODE_NV , gl_FAILURE_NV , gl_POSITION , gl_BLEND_EQUATION_ALPHA_OES , gl_SAMPLER_CUBE_MAP_ARRAY_ARB , gl_DRAW_BUFFER2_NV , gl_DYNAMIC_STORAGE_BIT , gl_MIN_MAP_BUFFER_ALIGNMENT , gl_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER , gl_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD , gl_COMPRESSED_RGBA_ASTC_4x4x3_OES , gl_RELATIVE_VERTICAL_LINE_TO_NV , gl_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES , gl_LUMINANCE_ALPHA_FLOAT32_ATI , gl_RGBA16UI_EXT , gl_MAP2_VERTEX_ATTRIB3_4_NV , gl_LOCAL_CONSTANT_DATATYPE_EXT , gl_UNPACK_IMAGE_HEIGHT_EXT , gl_LIGHT_MODEL_TWO_SIDE , gl_FOG_MODE , gl_COLOR4_BIT_PGI , gl_NATIVE_GRAPHICS_HANDLE_PGI , gl_FRAGMENT_LIGHTING_SGIX , gl_UNIFORM_MATRIX_STRIDE , gl_UNSIGNED_INT_SAMPLER_BUFFER_EXT , gl_VERTEX_ATTRIB_ARRAY_POINTER_ARB , gl_RENDERBUFFER_BINDING_EXT , gl_TEXTURE_BORDER_VALUES_NV , gl_UNSIGNED_INT_24_8_EXT , gl_COVERAGE_COMPONENT_NV , gl_LUMINANCE4_ALPHA4_EXT , gl_CLIP_DISTANCE6 , gl_MAP2_TEXTURE_COORD_4 , gl_FRAGMENT_COLOR_MATERIAL_SGIX , gl_STATIC_DRAW_ARB , gl_MODELVIEW21_ARB , gl_COMPRESSED_RGBA , gl_DRAW_PIXEL_TOKEN , gl_POST_CONVOLUTION_RED_SCALE_EXT , gl_RENDERBUFFER_BLUE_SIZE_EXT , gl_SKIP_COMPONENTS4_NV , gl_FRAMEBUFFER_BARRIER_BIT_EXT , gl_COLOR_TABLE_BIAS , gl_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER , gl_COLOR_TABLE_BIAS_SGI , gl_TEXTURE_STORAGE_HINT_APPLE , gl_SOURCE2_RGB_EXT , gl_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX , gl_IMAGE_CUBE , gl_DEBUG_SOURCE_WINDOW_SYSTEM , gl_SAMPLE_ALPHA_TO_ONE_ARB , gl_CURRENT_RASTER_POSITION_VALID , gl_POST_CONVOLUTION_COLOR_TABLE , gl_SLUMINANCE8_EXT , gl_R32F_EXT , gl_CON_15_ATI , gl_CLIP_VOLUME_CLIPPING_HINT_EXT , gl_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV , gl_SRC1_COLOR , gl_COLOR_ARRAY_BUFFER_BINDING , gl_DST_NV , gl_COLOR3_BIT_PGI , gl_UNPACK_CLIENT_STORAGE_APPLE , gl_COLOR_SUM_CLAMP_NV , gl_RGB_FLOAT16_ATI , gl_MAX_GEOMETRY_INPUT_COMPONENTS_EXT , gl_UNSIGNED_INT_IMAGE_3D , gl_LUMINANCE8_OES , gl_NEAREST_MIPMAP_LINEAR , gl_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS , gl_2PASS_1_EXT , gl_INTERNALFORMAT_SHARED_SIZE , gl_CULL_FACE_MODE , gl_CURRENT_QUERY , gl_ACTIVE_ATTRIBUTE_MAX_LENGTH , gl_INDEX_MATERIAL_EXT , gl_TRANSFORM_FEEDBACK_VARYINGS_NV , gl_TEXTURE_GEN_S , gl_CONTEXT_RELEASE_BEHAVIOR , gl_MODELVIEW0_EXT , gl_FLOAT_MAT4x2_NV , gl_READ_FRAMEBUFFER_BINDING_ANGLE , gl_TEXTURE_BINDING_RECTANGLE_ARB , gl_STENCIL_PASS_DEPTH_FAIL , gl_FONT_DESCENDER_BIT_NV , gl_IMAGE_CUBIC_WEIGHT_HP , gl_PROXY_TEXTURE_3D , gl_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS , gl_ALPHA8I_EXT , gl_TEXTURE_SHARED_SIZE , gl_HISTOGRAM_LUMINANCE_SIZE_EXT , gl_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER , gl_ALL_COMPLETED_NV , gl_VERTEX_BINDING_BUFFER , gl_IMAGE_2D_EXT , gl_FOG_HINT , gl_PATH_STROKE_COVER_MODE_NV , gl_OPERAND3_RGB_NV , gl_NEXT_BUFFER_NV , gl_FLOAT_VEC2 , gl_UNSIGNED_NORMALIZED , gl_FONT_UNINTELLIGIBLE_NV , gl_TRANSFORM_FEEDBACK_ATTRIBS_NV , gl_DEPTH_WRITEMASK , gl_COLOR_BUFFER_BIT3_QCOM , gl_EDGE_FLAG_ARRAY_POINTER , gl_COMPRESSED_RGBA_ASTC_5x5_KHR , gl_CLIP_DISTANCE3_APPLE , gl_CLIP_DISTANCE0_APPLE , gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE , gl_MAX_DRAW_BUFFERS_NV , gl_DISCARD_NV , gl_LUMINANCE8_ALPHA8_EXT , gl_TIME_ELAPSED , gl_VERTEX_ATTRIB_ARRAY11_NV , gl_CONSTANT_EXT , gl_LINE , gl_MAX_PROGRAM_PARAMETERS_ARB , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR , gl_DOUBLE_MAT4x3 , gl_MAP1_NORMAL , gl_RED_INTEGER_EXT , gl_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB , gl_PIXEL_UNPACK_BUFFER_ARB , gl_SEPARATE_SPECULAR_COLOR_EXT , gl_INTENSITY_EXT , gl_SIGNED_ALPHA_NV , gl_TRIANGLE_LIST_SUN , gl_SAMPLE_PATTERN_EXT , gl_R16_SNORM_EXT , gl_GEOMETRY_OUTPUT_TYPE , gl_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES , gl_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB , gl_MATRIX20_ARB , gl_ISOLINES_EXT , gl_SKIP_COMPONENTS1_NV , gl_MODELVIEW_STACK_DEPTH , gl_FULL_STIPPLE_HINT_PGI , gl_RENDERBUFFER_COVERAGE_SAMPLES_NV , gl_PIXEL_MAP_B_TO_B_SIZE , gl_DUAL_ALPHA4_SGIS , gl_VERTEX_ARRAY_OBJECT_AMD , gl_EDGEFLAG_BIT_PGI , gl_COMBINER4_NV , gl_SEPARATE_ATTRIBS , gl_DEBUG_SOURCE_THIRD_PARTY_ARB , gl_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG , gl_DEBUG_SEVERITY_MEDIUM_ARB , gl_COMPRESSED_INTENSITY_ARB , gl_MAX_DEBUG_MESSAGE_LENGTH_AMD , gl_PATH_ERROR_POSITION_NV , gl_MULTISAMPLE_BIT_EXT , gl_CULL_FRAGMENT_NV , gl_IMAGE_COMPATIBILITY_CLASS , gl_TEXTURE_BINDING_BUFFER , gl_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB , gl_MAX_PROGRAM_PATCH_ATTRIBS_NV , gl_TANGENT_ARRAY_EXT , gl_MATRIX25_ARB , gl_PERTURB_EXT , gl_R11F_G11F_B10F_APPLE , gl_IMAGE_CLASS_2_X_8 , gl_UNSIGNED_INT64_NV , gl_REFLECTION_MAP_ARB , gl_MAX_TESS_EVALUATION_INPUT_COMPONENTS , gl_ACCUM_ALPHA_BITS , gl_SPARE0_PLUS_SECONDARY_COLOR_NV , gl_ETC1_RGB8_OES , gl_ACTIVE_RESOURCES , gl_SAMPLE_MASK_VALUE_EXT , gl_OUTPUT_TEXTURE_COORD7_EXT , gl_SEPARABLE_2D_EXT , gl_DEBUG_LOGGED_MESSAGES_AMD , gl_COLOR_ARRAY_TYPE_EXT , gl_COLOR_INDEX8_EXT , gl_SIGNED_HILO_NV , gl_R1UI_N3F_V3F_SUN , gl_ALPHA , gl_DEPTH32F_STENCIL8_NV , gl_GPU_ADDRESS_NV , gl_MAP_TESSELLATION_NV , gl_LUMINANCE_ALPHA_INTEGER_EXT , gl_TEXTURE_BINDING_CUBE_MAP_OES , gl_STRICT_DEPTHFUNC_HINT_PGI , gl_ATOMIC_COUNTER_BUFFER_INDEX , gl_MODELVIEW6_ARB , gl_DEBUG_TYPE_ERROR_ARB , gl_RG32F , gl_Q , gl_CON_21_ATI , gl_FOG_BIT , gl_COMPRESSED_RGB8_ETC2_OES , gl_TESS_GEN_MODE , gl_COLOR_TABLE_GREEN_SIZE , gl_MAX_PROGRAM_SUBROUTINE_NUM_NV , gl_MIN_LOD_WARNING_AMD , gl_ADD_SIGNED_EXT , gl_OP_INDEX_EXT , gl_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX , gl_TEXTURE31 , gl_PLUS_DARKER_NV , gl_DOT_PRODUCT_NV , gl_READ_FRAMEBUFFER , gl_CMYKA_EXT , gl_2D , gl_SIGNED_RGB_UNSIGNED_ALPHA_NV , gl_CONSTANT_COLOR1_NV , gl_TEXTURE_TYPE_QCOM , gl_TEXTURE19 , gl_WRITE_ONLY_OES , gl_VERTEX_ATTRIB_ARRAY_NORMALIZED , gl_DEPENDENT_AR_TEXTURE_2D_NV , gl_POST_TEXTURE_FILTER_BIAS_SGIX , gl_Z_EXT , gl_MAX_SAMPLES_NV , gl_SRGB_EXT , gl_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB , gl_ALPHA32F_ARB , gl_VERTEX_ATTRIB_ARRAY1_NV , gl_HILO8_NV , gl_SAMPLER_CUBE_MAP_ARRAY_SHADOW , gl_MAP2_VERTEX_ATTRIB12_4_NV , gl_VERTEX_STREAM4_ATI , gl_UNSIGNED_INT_SAMPLER_3D_EXT , gl_SECONDARY_COLOR_ARRAY_LENGTH_NV , gl_GENERATE_MIPMAP_HINT , gl_COMPRESSED_RGBA_S3TC_DXT5_EXT , gl_FENCE_STATUS_NV , gl_HINT_BIT , gl_MAX_DUAL_SOURCE_DRAW_BUFFERS , gl_LUMINANCE32UI_EXT , gl_INT_IMAGE_CUBE_MAP_ARRAY , gl_MAX_VERTEX_ATTRIB_BINDINGS , gl_TEXTURE_SWIZZLE_RGBA , gl_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV , gl_VIEW_CLASS_S3TC_DXT5_RGBA , gl_FIELD_LOWER_NV , gl_INTERNALFORMAT_BLUE_SIZE , gl_PROGRAM_ERROR_STRING_ARB , gl_COMBINE_ARB , gl_GET_TEXTURE_IMAGE_TYPE , gl_FRAGMENT_LIGHT0_SGIX , gl_EVAL_VERTEX_ATTRIB4_NV , gl_MAX_DRAW_BUFFERS_EXT , gl_QUERY_KHR , gl_IUI_N3F_V2F_EXT , gl_STORAGE_CACHED_APPLE , gl_LO_SCALE_NV , gl_VERTEX_ATTRIB_ARRAY2_NV , gl_UNIFORM_TYPE , gl_MAX_GEOMETRY_VARYING_COMPONENTS_ARB , gl_LUMINANCE12_ALPHA12 , gl_NATIVE_GRAPHICS_BEGIN_HINT_PGI , gl_TEXTURE11_ARB , gl_4PASS_1_EXT , gl_MAX_ASYNC_HISTOGRAM_SGIX , gl_TEXTURE8_ARB , gl_TEXTURE_COMPRESSED_BLOCK_WIDTH , gl_VIRTUAL_PAGE_SIZE_Y_ARB , gl_STENCIL_ATTACHMENT , gl_DEPTH_COMPONENT32_OES , gl_SRC2_RGB , gl_INDEX_MATERIAL_FACE_EXT , gl_MAJOR_VERSION , gl_COLOR_ATTACHMENT2_EXT , gl_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB , gl_PIXEL_BUFFER_BARRIER_BIT_EXT , gl_OUTPUT_FOG_EXT , gl_UNPACK_FLIP_Y_WEBGL , gl_LUMINANCE6_ALPHA2_EXT , gl_QUERY , gl_MAP2_VERTEX_ATTRIB15_4_NV , gl_UNPACK_ROW_LENGTH_EXT , gl_VBO_FREE_MEMORY_ATI , gl_CON_16_ATI , gl_MAX_VERTEX_SHADER_VARIANTS_EXT , gl_MAX_SAMPLES_ANGLE , gl_MAX_PROGRAM_TEMPORARIES_ARB , gl_STATIC_DRAW , gl_RENDERBUFFER_BLUE_SIZE_OES , gl_T2F_IUI_V3F_EXT , gl_MAX_CONVOLUTION_WIDTH_EXT , gl_FRAGMENT_LIGHT5_SGIX , gl_FILE_NAME_NV , gl_PRIMARY_COLOR_ARB , gl_MATRIX7_NV , gl_GREEN_BIT_ATI , gl_FOG_COORDINATE_ARRAY_STRIDE , gl_OPERAND1_RGB , gl_PRIMITIVE_BOUNDING_BOX_EXT , gl_PIXEL_MAP_I_TO_G_SIZE , gl_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER , gl_ALPHA_TEST_FUNC , gl_PERFQUERY_COUNTER_EVENT_INTEL , gl_DRAW_BUFFER1_ATI , gl_REPLACE_MIDDLE_SUN , gl_NONE_OES , gl_REPLACEMENT_CODE_ARRAY_SUN , gl_TEXTURE15 , gl_INT_SAMPLER_BUFFER_EXT , gl_NATIVE_GRAPHICS_END_HINT_PGI , gl_4PASS_0_SGIS , gl_VERTEX_ATTRIB_MAP1_APPLE , gl_RG8UI , gl_RED_SNORM , gl_COLOR_ATTACHMENT10_NV , gl_TIMESTAMP , gl_CONTEXT_RELEASE_BEHAVIOR_KHR , gl_FRACTIONAL_EVEN , gl_BINNING_CONTROL_HINT_QCOM , gl_OUTPUT_VERTEX_EXT , gl_IMAGE_1D_ARRAY_EXT , gl_PROXY_TEXTURE_RECTANGLE_ARB , gl_PROGRAM_NATIVE_PARAMETERS_ARB , gl_STENCIL_PASS_DEPTH_PASS , gl_OUTPUT_TEXTURE_COORD1_EXT , gl_QUERY_BY_REGION_NO_WAIT , gl_NUM_ACTIVE_VARIABLES , gl_FRAMEBUFFER_INCOMPLETE_READ_BUFFER , gl_OUT_OF_MEMORY , gl_VERTEX_ARRAY_BINDING , gl_MAX_BINDABLE_UNIFORM_SIZE_EXT , gl_LUMINANCE16I_EXT , gl_INTENSITY4_EXT , gl_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT , gl_SINGLE_COLOR_EXT , gl_FONT_GLYPHS_AVAILABLE_NV , gl_W_EXT , gl_MIPMAP , gl_CURRENT_QUERY_ARB , gl_MAX_VERTEX_STREAMS_ATI , gl_DRAW_FRAMEBUFFER_NV , gl_POST_CONVOLUTION_GREEN_SCALE , gl_UNSIGNED_NORMALIZED_EXT , gl_READ_PIXEL_DATA_RANGE_LENGTH_NV , gl_MATRIX_PALETTE_OES , gl_DOT_PRODUCT_TEXTURE_1D_NV , gl_SYNC_CL_EVENT_ARB , gl_LOSE_CONTEXT_ON_RESET_EXT , gl_SRC_OUT_NV , gl_ALPHA_MAX_SGIX , gl_TEXTURE_UNSIGNED_REMAP_MODE_NV , gl_PACK_COMPRESSED_BLOCK_DEPTH , gl_VIRTUAL_PAGE_SIZE_X_ARB , gl_DIFFUSE , gl_RENDERER , gl_DEBUG_OUTPUT_SYNCHRONOUS_KHR , gl_MAX_ELEMENT_INDEX , gl_OP_CLAMP_EXT , gl_CURRENT_RASTER_DISTANCE , gl_COMBINER_MAPPING_NV , gl_MAX_VERTEX_HINT_PGI , gl_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL , gl_TEXTURE6_ARB , gl_MAT_DIFFUSE_BIT_PGI , gl_BUMP_ENVMAP_ATI , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR , gl_INT_VEC2 , gl_TEXTURE_RECTANGLE , gl_COLOR_INDEXES , gl_OR_INVERTED , gl_CONSTANT_ARB , gl_TESSELLATION_FACTOR_AMD , gl_HALF_BIAS_NORMAL_NV , gl_FOG_COORD_ARRAY_STRIDE , gl_UNIFORM_BUFFER_EXT , gl_GREEN_SCALE , gl_LEQUAL , gl_TRIANGLES , gl_ARRAY_ELEMENT_LOCK_COUNT_EXT , gl_UNSIGNED_SHORT_5_6_5 , gl_QUERY_BUFFER_BINDING , gl_DRAW_BUFFER14 , gl_SATURATE_BIT_ATI , gl_RGB5_EXT , gl_RGB8I , gl_PROXY_TEXTURE_CUBE_MAP_ARB , gl_CONTRAST_NV , gl_R8 , gl_PROGRAM_BINDING_ARB , gl_COLOR_ATTACHMENT0 , gl_DEPTH_BUFFER_BIT0_QCOM , gl_OUTPUT_TEXTURE_COORD25_EXT , gl_COMPRESSED_RGB_FXT1_3DFX , gl_TEXTURE4_ARB , gl_PASS_THROUGH_NV , gl_SHADER_BINARY_DMP , gl_RENDER_MODE , gl_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT , gl_ARRAY_BUFFER_BINDING_ARB , gl_MODELVIEW7_ARB , gl_LARGE_CCW_ARC_TO_NV , gl_YCRCB_SGIX , gl_MAX_PROGRAM_TEXEL_OFFSET_EXT , gl_HISTOGRAM_GREEN_SIZE , gl_DRAW_BUFFER1_ARB , gl_BLEND_DST_ALPHA_EXT , gl_FRAGMENT_DEPTH_EXT , gl_DRAW_BUFFER3_ARB , gl_LINEAR_CLIPMAP_NEAREST_SGIX , gl_PRIMITIVES_SUBMITTED_ARB , gl_TRANSFORM_FEEDBACK_BUFFER_SIZE , gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES , gl_SYNC_X11_FENCE_EXT , gl_WEIGHT_ARRAY_BUFFER_BINDING_ARB , gl_MAX_TEXTURE_STACK_DEPTH , gl_CON_1_ATI , gl_PIXEL_MAP_I_TO_I , gl_MAX_DEBUG_LOGGED_MESSAGES , gl_LINE_QUALITY_HINT_SGIX , gl_STACK_OVERFLOW_KHR , gl_ATOMIC_COUNTER_BUFFER_DATA_SIZE , gl_INDEX_ARRAY_ADDRESS_NV , gl_MAX_LABEL_LENGTH_KHR , gl_STRICT_SCISSOR_HINT_PGI , gl_SHADER_OPERATION_NV , gl_BLUE_BIT_ATI , gl_MIN_SAMPLE_SHADING_VALUE_OES , gl_MAX_COMBINED_ATOMIC_COUNTERS , gl_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI , gl_INT_SAMPLER_2D , gl_PROXY_TEXTURE_CUBE_MAP_EXT , gl_TRANSFORM_FEEDBACK , gl_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT , gl_MODELVIEW1_ARB , gl_UNKNOWN_CONTEXT_RESET_KHR , gl_INT8_VEC3_NV , gl_BUFFER_IMMUTABLE_STORAGE , gl_SHADER_STORAGE_BUFFER_SIZE , gl_STENCIL_COMPONENTS , gl_VERTEX_STREAM5_ATI , gl_4_BYTES_NV , gl_R32UI , gl_IMAGE_CLASS_11_11_10 , gl_DOT_PRODUCT_TEXTURE_2D_NV , gl_CLIPPING_OUTPUT_PRIMITIVES_ARB , gl_SAMPLE_MASK_VALUE , gl_MAX_VERTEX_BINDABLE_UNIFORMS_EXT , gl_PROXY_HISTOGRAM_EXT , gl_REG_26_ATI , gl_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT , gl_TEXTURE_UPDATE_BARRIER_BIT_EXT , gl_COLOR_WRITEMASK , gl_LIGHT7 , gl_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT , gl_COLOR_ATTACHMENT6 , gl_COMPUTE_SHADER_BIT , gl_TRIANGLE_STRIP_ADJACENCY , gl_PROGRAM_FORMAT_ASCII_ARB , gl_FLOAT_RGB16_NV , gl_DEPTH_RANGE , gl_MAX_GEOMETRY_IMAGE_UNIFORMS , gl_FLOAT_R16_NV , gl_EYE_PLANE_ABSOLUTE_NV , gl_REPLACE_EXT , gl_TRANSFORM_FEEDBACK_BUFFER_START_EXT , gl_DRAW_BUFFER4_EXT , gl_PROGRAM_MATRIX_EXT , gl_VERTEX_ATTRIB_ARRAY5_NV , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR , gl_UNSIGNED_BYTE_3_3_2 , gl_LUMINANCE_FLOAT32_APPLE , gl_BLEND_SRC_RGB_OES , gl_DEBUG_CALLBACK_FUNCTION_ARB , gl_ADJACENT_PAIRS_NV , gl_QUERY_BY_REGION_NO_WAIT_INVERTED , gl_ELEMENT_ARRAY_BUFFER_BINDING , gl_TEXTURE , gl_FLOAT_MAT2x4 , gl_PROGRAM_ATTRIB_COMPONENTS_NV , gl_MAX_SPARSE_3D_TEXTURE_SIZE_AMD , gl_DRAW_BUFFER6 , gl_MODELVIEW1_EXT , gl_VERTEX_ARRAY_POINTER , gl_SCALE_BY_ONE_HALF_NV , gl_RIGHT , gl_FRAMEZOOM_SGIX , gl_COLOR_ATTACHMENT10 , gl_VERTEX_ARRAY_RANGE_NV , gl_POST_CONVOLUTION_ALPHA_BIAS_EXT , gl_SHADER_BINARY_FORMATS , gl_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV , gl_QUERY_RESULT_AVAILABLE_EXT , gl_MAP1_TEXTURE_COORD_3 , gl_RGB , gl_PATH_MODELVIEW_NV , gl_SRGB , gl_PATH_JOIN_STYLE_NV , gl_DEPTH_BUFFER_BIT1_QCOM , gl_DARKEN_KHR , gl_OBJECT_COMPILE_STATUS_ARB , gl_UNSIGNED_INT_10F_11F_11F_REV_APPLE , gl_QUAD_STRIP , gl_RGBA_S3TC , gl_DEPTH_COMPONENT24_OES , gl_CONDITION_SATISFIED , gl_DUAL_LUMINANCE_ALPHA8_SGIS , gl_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB , gl_TESS_CONTROL_SHADER_BIT , gl_COLOR_ATTACHMENT6_NV , gl_STENCIL_INDEX4_EXT , gl_CLIENT_STORAGE_BIT , gl_SHADE_MODEL , gl_COLOR_MATRIX_SGI , gl_UNPACK_COMPRESSED_BLOCK_HEIGHT , gl_VIEWPORT_BOUNDS_RANGE_EXT , gl_VERTEX_ARRAY_EXT , gl_PRIMITIVE_ID_NV , gl_DOT3_RGB , gl_TEXTURE_GATHER , gl_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV , gl_DEPTH_COMPONENT32_ARB , gl_RGBA , gl_TEXTURE28 , gl_MAX_GEOMETRY_OUTPUT_VERTICES_ARB , gl_RED_INTEGER , gl_REG_4_ATI , gl_DT_BIAS_NV , gl_MINOR_VERSION , gl_FONT_UNDERLINE_THICKNESS_BIT_NV , gl_MAX_COMPUTE_SHARED_MEMORY_SIZE , gl_SWIZZLE_STQ_DQ_ATI , gl_IS_PER_PATCH , gl_DECR , gl_UNSIGNED_NORMALIZED_ARB , gl_PROGRAM_BINARY_LENGTH_OES , gl_ALREADY_SIGNALED_APPLE , gl_MATRIX29_ARB , gl_UNSIGNED_SHORT_5_6_5_EXT , gl_DEPTH_COMPONENT24_SGIX , gl_INT_SAMPLER_1D_ARRAY_EXT , gl_MAX_FRAMEZOOM_FACTOR_SGIX , gl_FRAMEBUFFER_DEFAULT_LAYERS , gl_PRIMITIVE_RESTART , gl_LINEARLIGHT_NV , gl_AFFINE_3D_NV , gl_SAMPLER_3D_OES , gl_REG_31_ATI , gl_SAMPLE_LOCATION_SUBPIXEL_BITS_NV , gl_RELATIVE_HORIZONTAL_LINE_TO_NV , gl_TEXTURE_LO_SIZE_NV , gl_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX , gl_DEPTH_BUFFER_BIT4_QCOM , gl_MAX_NAME_STACK_DEPTH , gl_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV , gl_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX , gl_FRAGMENT_SHADER , gl_CONDITION_SATISFIED_APPLE , gl_AUX0 , gl_NUM_COMPRESSED_TEXTURE_FORMATS_ARB , gl_DRAW_BUFFER6_EXT , gl_COPY_READ_BUFFER_BINDING , gl_LOCAL_CONSTANT_EXT , gl_COMPRESSED_SIGNED_RED_RGTC1 , gl_OCCLUSION_QUERY_EVENT_MASK_AMD , gl_TEXTURE_BASE_LEVEL_SGIS , gl_EDGE_FLAG_ARRAY_LIST_IBM , gl_LUMINANCE16F_EXT , gl_OPERAND0_RGB_ARB , gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT , gl_DRAW_BUFFER7_ATI , gl_COMPRESSED_R11_EAC , gl_DEBUG_TYPE_PORTABILITY_KHR , gl_SOURCE0_ALPHA_ARB , gl_UNIFORM_BARRIER_BIT , gl_SCISSOR_BOX , gl_ATTENUATION_EXT , gl_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS , gl_UNIFORM_BLOCK_BINDING , gl_SOURCE2_RGB , gl_WEIGHT_ARRAY_BUFFER_BINDING , gl_ALPHA8UI_EXT , gl_VIEW_CLASS_S3TC_DXT3_RGBA , gl_COLOR_TABLE_RED_SIZE , gl_SHADER_STORAGE_BUFFER , gl_ONE_MINUS_DST_ALPHA , gl_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV , gl_BLEND_SRC , gl_COORD_REPLACE , gl_INT_IMAGE_2D_EXT , gl_TEXTURE_RANGE_LENGTH_APPLE , gl_FRAMEZOOM_FACTOR_SGIX , gl_C3F_V3F , gl_MAX_RECTANGLE_TEXTURE_SIZE_ARB , gl_MATRIX0_ARB , gl_COLOR_ATTACHMENT14_NV , gl_VIRTUAL_PAGE_SIZE_INDEX_ARB , gl_DEBUG_TYPE_OTHER , gl_MAP1_VERTEX_ATTRIB4_4_NV , gl_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB , gl_BLEND_EQUATION_ALPHA_EXT , gl_R1UI_T2F_V3F_SUN , gl_POINT_FADE_THRESHOLD_SIZE_ARB , gl_MIN_PROGRAM_TEXEL_OFFSET_EXT , gl_RENDERBUFFER_ALPHA_SIZE , gl_UTF16_NV , gl_STENCIL_BUFFER_BIT , gl_OUTPUT_TEXTURE_COORD17_EXT , gl_SLUMINANCE , gl_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV , gl_TEXTURE13_ARB , gl_TEXTURE_SWIZZLE_A_EXT , gl_RELATIVE_LINE_TO_NV , gl_DSDT8_NV , gl_PROGRAM_ERROR_POSITION_NV , gl_POINT_SIZE_MIN , gl_TRACE_ALL_BITS_MESA , gl_PROGRAM_STRING_NV , gl_DETAIL_TEXTURE_FUNC_POINTS_SGIS , gl_ACCUM_CLEAR_VALUE , gl_MAP1_VERTEX_ATTRIB6_4_NV , gl_TEXTURE_PRE_SPECULAR_HP , gl_READ_BUFFER_NV , gl_GLYPH_HAS_KERNING_BIT_NV , gl_DISPATCH_INDIRECT_BUFFER_BINDING , gl_MAX_COMPUTE_IMAGE_UNIFORMS , gl_POINT , gl_S , gl_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB , gl_EVAL_VERTEX_ATTRIB2_NV , gl_LIGHT4 , gl_PROGRAM_ALU_INSTRUCTIONS_ARB , gl_VERTEX_PROGRAM_POSITION_MESA , gl_MINMAX_FORMAT , gl_TEXTURE_INDEX_SIZE_EXT , gl_POINT_SIZE_MAX_SGIS , gl_ACCUM_BLUE_BITS , gl_TEXTURE_CUBE_MAP_NEGATIVE_X_OES , gl_REG_8_ATI , gl_TEXTURE_IMAGE_VALID_QCOM , gl_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT , gl_FRAMEBUFFER_OES , gl_VIEW_CLASS_RGTC1_RED , gl_RENDERBUFFER_RED_SIZE , gl_PIXEL_BUFFER_BARRIER_BIT , gl_SECONDARY_COLOR_ARRAY_STRIDE_EXT , gl_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS , gl_DRAW_BUFFER4_ATI , gl_UNSIGNED_INT_VEC3_EXT , gl_YCBAYCR8A_4224_NV , gl_MATRIX_EXT , gl_TANGENT_ARRAY_STRIDE_EXT , gl_EYE_LINE_SGIS , gl_IMAGE_CLASS_2_X_16 , gl_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI , gl_INDEX_ARRAY_STRIDE , gl_PROXY_POST_COLOR_MATRIX_COLOR_TABLE , gl_MATRIX30_ARB , gl_CON_19_ATI , gl_IMPLEMENTATION_COLOR_READ_TYPE_OES , gl_GUILTY_CONTEXT_RESET_EXT , gl_COLOR_ARRAY_TYPE , gl_MODELVIEW3_ARB , gl_RG32F_EXT , gl_TEXTURE_BINDING_2D_MULTISAMPLE , gl_UNPACK_COMPRESSED_BLOCK_WIDTH , gl_VERTEX_BINDING_OFFSET , gl_VIDEO_COLOR_CONVERSION_MATRIX_NV , gl_RGB32UI_EXT , gl_COMBINER_MUX_SUM_NV , gl_VERSION , gl_RGBA16F_ARB , gl_DEBUG_TYPE_PERFORMANCE_KHR , gl_QUERY_RESULT_NO_WAIT_AMD , gl_COPY_INVERTED , gl_DOUBLEBUFFER , gl_DEBUG_GROUP_STACK_DEPTH_KHR , gl_NORMAL_ARRAY_LENGTH_NV , gl_LIGHT_MODEL_COLOR_CONTROL , gl_DISCRETE_AMD , gl_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV , gl_TEXTURE_RENDERBUFFER_NV , gl_ADD_SIGNED_ARB , gl_EYE_DISTANCE_TO_POINT_SGIS , gl_ASYNC_TEX_IMAGE_SGIX , gl_TEXTURE9_ARB , gl_FRAMEBUFFER_COMPLETE_OES , gl_TEXTURE_2D_ARRAY , gl_COVERAGE_COMPONENT4_NV , gl_WEIGHT_ARRAY_SIZE_ARB , gl_LUMINANCE16_ALPHA16_EXT , gl_FLOAT_R32_NV , gl_SECONDARY_COLOR_ARRAY_SIZE , gl_PHONG_HINT_WIN , gl_SHADER_STORAGE_BLOCK , gl_YCRCBA_SGIX , gl_PRIMITIVE_RESTART_NV , gl_GEOMETRY_DEFORMATION_BIT_SGIX , gl_MAP_COLOR , gl_VERTEX_SHADER_ARB , gl_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB , gl_RELATIVE_LARGE_CW_ARC_TO_NV , gl_COVERAGE_MODULATION_NV , gl_RGB16I , gl_TRANSFORM_FEEDBACK_RECORD_NV , gl_TEXTURE3 , gl_VERTEX_TEXTURE , gl_COMPRESSED_RGBA_ASTC_6x6x6_OES , gl_MAX_COMBINED_DIMENSIONS , gl_IMAGE_CLASS_1_X_32 , gl_SAMPLER_3D_ARB , gl_TEXTURE_BINDING , gl_INT_IMAGE_1D , gl_QUAD_INTENSITY8_SGIS , gl_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT , gl_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT , gl_BUFFER_SIZE_ARB , gl_SAMPLE_PATTERN_SGIS , gl_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT , gl_FIELD_UPPER_NV , gl_COLOR_MATRIX_STACK_DEPTH_SGI , gl_POST_CONVOLUTION_COLOR_TABLE_SGI , gl_BLEND_COLOR , gl_NORMAL_MAP , gl_MAP_STENCIL , gl_STENCIL_INDEX8 , gl_8X_BIT_ATI , gl_COLOR_TABLE_RED_SIZE_SGI , gl_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT , gl_CAVEAT_SUPPORT , gl_TEXTURE_2D , gl_MAX_TEXTURE_COORDS_NV , gl_TEXTURE4 , gl_STORAGE_PRIVATE_APPLE , gl_DEBUG_OBJECT_MESA , gl_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES , gl_SGX_BINARY_IMG , gl_IR_INSTRUMENT1_SGIX , gl_DEPTH_COMPONENTS , gl_TEXTURE_BINDING_BUFFER_ARB , gl_ALPHA_FLOAT16_ATI , gl_TEXTURE_MAX_LEVEL_APPLE , gl_READ_FRAMEBUFFER_EXT , gl_ATTRIB_ARRAY_POINTER_NV , gl_FRAMEBUFFER_RENDERABLE , gl_REG_29_ATI , gl_INDEX_ARRAY_BUFFER_BINDING , gl_TEXTURE26 , gl_SIGNED_LUMINANCE_ALPHA_NV , gl_DEPTH_STENCIL_TEXTURE_MODE , gl_CURRENT_RASTER_SECONDARY_COLOR , gl_INVALID_INDEX , gl_POINT_SMOOTH_HINT , gl_PIXEL_MAP_I_TO_B , gl_BLEND_EQUATION_RGB_EXT , gl_VERTEX_ATTRIB_ARRAY_SIZE_ARB , gl_INVALID_OPERATION , gl_QUERY_RESULT_AVAILABLE_ARB , gl_LUMINANCE8_ALPHA8 , gl_QUERY_TARGET , gl_TEXTURE_WRAP_S , gl_COLOR_TABLE_WIDTH_SGI , gl_RGB5 , gl_VERTEX_PROGRAM_ARB , gl_HSL_HUE_KHR , gl_ELEMENT_ARRAY_LENGTH_NV , gl_BOOL_VEC2_ARB , gl_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB , gl_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB , gl_STREAM_COPY_ARB , gl_LUMINANCE8_SNORM , gl_TIME_ELAPSED_EXT , gl_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE , gl_TEXTURE_BLUE_SIZE , gl_TRANSLATE_3D_NV , gl_SHADOW_AMBIENT_SGIX , gl_UNSIGNED_INT_8_24_REV_MESA , gl_GLYPH_VERTICAL_BEARING_X_BIT_NV , gl_POLYGON_OFFSET_FACTOR_EXT , gl_VERTEX_SUBROUTINE_UNIFORM , gl_SHADER_PIXEL_LOCAL_STORAGE_EXT , gl_R1UI_C4F_N3F_V3F_SUN , gl_POLYGON_OFFSET_CLAMP_EXT , gl_PIXEL_COUNTER_BITS_NV , gl_PATH_STENCIL_FUNC_NV , gl_SUCCESS_NV , gl_REG_5_ATI , gl_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES , gl_AUX_DEPTH_STENCIL_APPLE , gl_SPECULAR , gl_TEXTURE_CUBE_MAP_POSITIVE_X_OES , gl_TEXTURE_SPARSE_ARB , gl_REG_17_ATI , gl_PROXY_TEXTURE_2D_EXT , gl_MUL_ATI , gl_COVERAGE_SAMPLES_NV , gl_MAX_DEEP_3D_TEXTURE_DEPTH_NV , gl_POINT_SIZE_MIN_EXT , gl_COMPRESSED_RGBA_S3TC_DXT3_ANGLE , gl_COLOR_ARRAY_LIST_IBM , gl_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV , gl_DRAW_BUFFER , gl_DEBUG_TYPE_POP_GROUP , gl_VIEW_CLASS_S3TC_DXT1_RGB , gl_TEXTURE17 , gl_BUFFER_OBJECT_EXT , gl_DRAW_BUFFER1_EXT , gl_MODELVIEW23_ARB , gl_TEXTURE_APPLICATION_MODE_EXT , gl_RG16_EXT , gl_SYNC_STATUS , gl_CURRENT_NORMAL , gl_CLIP_PLANE0 , gl_MAP1_VERTEX_3 , gl_MAP_READ_BIT_EXT , gl_VIEW_CLASS_S3TC_DXT1_RGBA , gl_TEXTURE_MAX_CLAMP_R_SGIX , gl_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH , gl_FEEDBACK_BUFFER_POINTER , gl_SURFACE_MAPPED_NV , gl_SELECTION_BUFFER_POINTER , gl_PROXY_TEXTURE_COLOR_TABLE_SGI , gl_IMAGE_BUFFER , gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV , gl_MAX_VERTEX_SHADER_STORAGE_BLOCKS , gl_ATTRIB_ARRAY_TYPE_NV , gl_IMAGE_CLASS_4_X_16 , gl_READ_PIXELS_FORMAT , gl_TEXTURE_CUBE_MAP_ARB , gl_NUM_PROGRAM_BINARY_FORMATS_OES , gl_FOG_FUNC_POINTS_SGIS , gl_RGBA12_EXT , gl_ALPHA8_EXT , gl_AMBIENT , gl_PALETTE8_RGBA8_OES , gl_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB , gl_DOUBLE_MAT4_EXT , gl_CONSTANT_COLOR , gl_CURRENT_SECONDARY_COLOR_EXT , gl_LUMINANCE12_ALPHA4 , gl_MAX_COMPUTE_TEXTURE_IMAGE_UNITS , gl_STENCIL_BACK_FAIL_ATI , gl_TEXTURE_COMPARE_FUNC_EXT , gl_OFFSET , gl_DARKEN_NV , gl_NUM_VIDEO_CAPTURE_STREAMS_NV , gl_4PASS_3_EXT , gl_DOUBLE_MAT2_EXT , gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS , gl_TEXTURE_FETCH_BARRIER_BIT , gl_COLOR_ATTACHMENT13 , gl_DOT_PRODUCT_REFLECT_CUBE_MAP_NV , gl_CURRENT_QUERY_EXT , gl_TRANSFORM_FEEDBACK_BINDING_NV , gl_LAYER_NV , gl_RGB5_A1_OES , gl_BLEND_DST_ALPHA , gl_WRITE_ONLY , gl_PIXEL_MAP_I_TO_R , gl_TESS_EVALUATION_TEXTURE , gl_MALI_PROGRAM_BINARY_ARM , gl_FRONT , gl_UNSIGNED_SHORT_5_6_5_REV_EXT , gl_CURRENT_TANGENT_EXT , gl_DEPTH_TEXTURE_MODE , gl_IMAGE_BINDING_NAME , gl_UNSIGNED_INT_IMAGE_BUFFER , gl_UNSIGNED_INT_24_8 , gl_2PASS_0_SGIS , gl_OPERAND2_RGB_ARB , gl_SRGB_ALPHA_EXT , gl_INTENSITY16I_EXT , gl_COMPRESSED_RED_RGTC1 , gl_FRAMEBUFFER_RENDERABLE_LAYERED , gl_PACK_SKIP_PIXELS , gl_SMALL_CW_ARC_TO_NV , gl_OUTPUT_TEXTURE_COORD27_EXT , gl_MODELVIEW8_ARB , gl_IS_PER_PATCH_EXT , gl_INVERSE_NV , gl_FLOAT16_NV , gl_MAP_FLUSH_EXPLICIT_BIT_EXT , gl_RED_NV , gl_LOW_FLOAT , gl_NO_RESET_NOTIFICATION_ARB , gl_DEBUG_PRINT_MESA , gl_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT , gl_SAMPLES_PASSED_ARB , gl_PATH_OBJECT_BOUNDING_BOX_NV , gl_4PASS_0_EXT , gl_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT , gl_SHARED_TEXTURE_PALETTE_EXT , gl_MIN_PROGRAM_TEXEL_OFFSET , gl_NORMAL_ARRAY_COUNT_EXT , gl_RELATIVE_ROUNDED_RECT8_NV , gl_COMBINER_CD_DOT_PRODUCT_NV , gl_ACTIVE_STENCIL_FACE_EXT , gl_QUERY_NO_WAIT , gl_DRAW_BUFFER11_NV , gl_VERTEX_ATTRIB_ARRAY9_NV , gl_DYNAMIC_READ_ARB , gl_LINE_WIDTH , gl_DEBUG_SEVERITY_HIGH_ARB , gl_MAX_COMPUTE_WORK_GROUP_INVOCATIONS , gl_TEXTURE_CUBE_MAP_ARRAY_ARB , gl_TEXTURE9 , gl_VERTEX_STREAM3_ATI , gl_MAX_COMPUTE_WORK_GROUP_SIZE , gl_MIRROR_CLAMP_TO_EDGE , gl_TEXTURE_DEPTH_TYPE_ARB , gl_REG_22_ATI , gl_OP_NEGATE_EXT , gl_MATRIX8_ARB , gl_COMBINER6_NV , gl_ACTIVE_ATTRIBUTES , gl_TEXTURE_1D_STACK_BINDING_MESAX , gl_TRANSPOSE_CURRENT_MATRIX_ARB , gl_MAP1_VERTEX_ATTRIB8_4_NV , gl_RG32I , gl_SAMPLE_ALPHA_TO_ONE , gl_DSDT8_MAG8_INTENSITY8_NV , gl_POINT_SIZE_RANGE , gl_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV , gl_NEAREST_CLIPMAP_LINEAR_SGIX , gl_MATERIAL_SIDE_HINT_PGI , gl_DRAW_BUFFER11_ATI , gl_SHADER_STORAGE_BARRIER_BIT , gl_MAP_UNSYNCHRONIZED_BIT_EXT , gl_INTENSITY16F_ARB , gl_REFERENCED_BY_TESS_CONTROL_SHADER , gl_PATH_DASH_OFFSET_NV , gl_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS , gl_PATH_COVER_DEPTH_FUNC_NV , gl_TRANSFORM_FEEDBACK_ACTIVE , gl_FONT_HEIGHT_BIT_NV , gl_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB , gl_UNDEFINED_VERTEX , gl_DEBUG_SEVERITY_LOW_KHR , gl_HARDMIX_NV , gl_MULTISAMPLE_EXT , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR , gl_COVERAGE_MODULATION_TABLE_SIZE_NV , gl_GREEN , gl_COUNT_DOWN_NV , gl_CON_3_ATI , gl_CLIP_DISTANCE5_APPLE , gl_DRAW_INDIRECT_BUFFER , gl_CURRENT_VERTEX_ATTRIB , gl_SKIP_COMPONENTS3_NV , gl_OPERAND0_ALPHA_EXT , gl_CON_17_ATI , gl_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT , gl_INT_IMAGE_1D_EXT , gl_MIN_SAMPLE_SHADING_VALUE_ARB , gl_OP_LOG_BASE_2_EXT , gl_RGB16UI , gl_PIXEL_PACK_BUFFER_EXT , gl_MODELVIEW12_ARB , gl_STATIC_ATI , gl_OUTPUT_TEXTURE_COORD16_EXT , gl_SOURCE0_RGB_EXT , gl_LERP_ATI , gl_INT_IMAGE_3D , gl_COLOR_MATERIAL_PARAMETER , gl_MOV_ATI , gl_CIRCULAR_CCW_ARC_TO_NV , gl_GEOMETRY_INPUT_TYPE_ARB , gl_SIGNED_HILO8_NV , gl_EMBOSS_CONSTANT_NV , gl_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS , gl_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT , gl_ALPHA4_EXT , gl_RELATIVE_QUADRATIC_CURVE_TO_NV , gl_LIST_BIT , gl_CPU_OPTIMIZED_QCOM , gl_MAX_PROGRAM_INSTRUCTIONS_ARB , gl_BUFFER_MAP_POINTER_OES , gl_TEXTURE_LUMINANCE_SIZE , gl_FRAGMENT_COLOR_MATERIAL_FACE_SGIX , gl_SECONDARY_COLOR_ARRAY_ADDRESS_NV , gl_FOG_COORDINATE_ARRAY_TYPE , gl_PROGRAM_RESIDENT_NV , gl_IMAGE_3D_EXT , gl_MAP2_VERTEX_ATTRIB14_4_NV , gl_MAX_GEOMETRY_ATOMIC_COUNTERS , gl_DU8DV8_ATI , gl_STATIC_COPY_ARB , gl_GREATER , gl_COLOR_TABLE_WIDTH , gl_COLOR_ATTACHMENT8_NV , gl_PALETTE4_RGBA8_OES , gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV , gl_PACK_RESAMPLE_OML , gl_UNSIGNED_SHORT_4_4_4_4_REV_IMG , gl_T4F_C4F_N3F_V4F , gl_CURRENT_FOG_COORDINATE , gl_UNSIGNED_INT_10_10_10_2 , gl_VERTEX_SHADER_LOCAL_CONSTANTS_EXT , gl_TEXTURE_INTENSITY_SIZE , gl_DRAW_FRAMEBUFFER_BINDING_NV , gl_QUERY_STENCIL_FAIL_EVENT_BIT_AMD , gl_NORMAL_MAP_EXT , gl_PASS_THROUGH_TOKEN , gl_COMPRESSED_RGBA_ASTC_8x5_KHR , gl_SPRITE_AXIS_SGIX , gl_ALPHA_TEST , gl_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT , gl_SAMPLER_BUFFER_AMD , gl_MAX_PROGRAM_GENERIC_RESULTS_NV , gl_DEBUG_CALLBACK_USER_PARAM_ARB , gl_TEXCOORD2_BIT_PGI , gl_SLIM8U_SGIX , gl_DOT3_ATI , gl_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV , gl_VERTEX_ATTRIB_MAP1_SIZE_APPLE , gl_HALF_FLOAT_NV , gl_IMAGE_CLASS_1_X_16 , gl_CONSTANT_BORDER_HP , gl_VERTEX_SHADER_INSTRUCTIONS_EXT , gl_TEXTURE25_ARB , gl_FONT_TARGET_UNAVAILABLE_NV , gl_COMPRESSED_RGBA_ASTC_6x6x5_OES , gl_IMAGE_TRANSLATE_X_HP , gl_COLOR_MATRIX_STACK_DEPTH , gl_IMAGE_2D_MULTISAMPLE_ARRAY , gl_RESTART_SUN , gl_COLOR_ATTACHMENT14_EXT , gl_DRAW_BUFFER8 , gl_IMAGE_2D_MULTISAMPLE , gl_ALPHA_TEST_QCOM , gl_PACK_SKIP_ROWS , gl_INTERLEAVED_ATTRIBS , gl_OUTPUT_TEXTURE_COORD22_EXT , gl_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES , gl_MULTISAMPLE_BUFFER_BIT6_QCOM , gl_MODULATE_ADD_ATI , gl_MAP1_GRID_DOMAIN , gl_DRAW_BUFFER13_ATI , gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS , gl_MAX_PROGRAM_OUTPUT_VERTICES_NV , gl_TEXTURE_DS_SIZE_NV , gl_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES , gl_PREVIOUS_EXT , gl_PN_TRIANGLES_POINT_MODE_ATI , gl_NUM_FILL_STREAMS_NV , gl_UNDEFINED_VERTEX_EXT , gl_NORMAL_ARRAY_LIST_STRIDE_IBM , gl_STANDARD_FONT_NAME_NV , gl_EVAL_VERTEX_ATTRIB7_NV , gl_RENDERBUFFER_INTERNAL_FORMAT_OES , gl_BIAS_BIT_ATI , gl_CONVOLUTION_WIDTH , gl_LUMINANCE6_ALPHA2 , gl_COMPRESSED_RGBA_S3TC_DXT1_EXT , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR , gl_MAX_CUBE_MAP_TEXTURE_SIZE_OES , gl_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES , gl_RGB12 , gl_COMPRESSED_RGBA_S3TC_DXT5_ANGLE , gl_VIDEO_COLOR_CONVERSION_MAX_NV , gl_MATRIX3_ARB , gl_CLIP_DISTANCE_NV , gl_CLIP_PLANE1 , gl_MAP2_VERTEX_ATTRIB5_4_NV , gl_SOURCE3_ALPHA_NV , gl_VOLATILE_APPLE , gl_REFERENCED_BY_GEOMETRY_SHADER_EXT , gl_NORMAL_BIT_PGI , gl_UNSIGNED_INT64_VEC2_NV , gl_MAP1_TANGENT_EXT , gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES , gl_PRIMITIVES_GENERATED_EXT , gl_GEOMETRY_SUBROUTINE_UNIFORM , gl_MAX_UNIFORM_LOCATIONS , gl_COLOR_TABLE_FORMAT_SGI , gl_AMBIENT_AND_DIFFUSE , gl_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE , gl_UNPACK_SKIP_PIXELS_EXT , gl_COLOR_TABLE_ALPHA_SIZE_SGI , gl_FACTOR_ALPHA_MODULATE_IMG , gl_MAP2_TEXTURE_COORD_1 , gl_QUADS , gl_ENABLE_BIT , gl_DOUBLE_MAT3x2 , gl_POLYGON_MODE , gl_TEXTURE_COORD_ARRAY_TYPE_EXT , gl_RG16UI , gl_PREVIOUS_TEXTURE_INPUT_NV , gl_COMPRESSED_LUMINANCE_ALPHA , gl_CONVOLUTION_HEIGHT , gl_E_TIMES_F_NV , gl_SET_AMD , gl_MAGNITUDE_SCALE_NV , gl_RED_MAX_CLAMP_INGR , gl_NEVER , gl_UNSIGNED_INT_8_8_S8_S8_REV_NV , gl_COMPRESSED_RGBA_ASTC_4x4_KHR , gl_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT , gl_GEOMETRY_VERTICES_OUT_ARB , gl_DYNAMIC_DRAW_ARB , gl_IMAGE_BINDING_LAYER , gl_UNSIGNED_INT_SAMPLER_2D_RECT_EXT , gl_VERTEX_ARRAY_RANGE_VALID_NV , gl_COMPRESSED_SRGB_ALPHA_BPTC_UNORM , gl_LINE_STRIP_ADJACENCY_EXT , gl_PATH_TRANSPOSE_PROJECTION_MATRIX_NV , gl_LUMINANCE_ALPHA16UI_EXT , gl_POST_COLOR_MATRIX_ALPHA_SCALE , gl_FOG_COORDINATE_ARRAY_POINTER_EXT , gl_TEXTURE_GEN_Q , gl_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS , gl_FALSE , gl_POINT_SIZE_ARRAY_OES , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR , gl_HIGH_INT , gl_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX , gl_BUFFER_MAP_LENGTH , gl_OUTPUT_TEXTURE_COORD5_EXT , gl_COMPUTE_WORK_GROUP_SIZE , gl_PROJECTION_STACK_DEPTH , gl_T2F_C3F_V3F , gl_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT , gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT , gl_MAT_SPECULAR_BIT_PGI , gl_COLOR_BUFFER_BIT , gl_TEXTURE_MAX_LEVEL_SGIS , gl_SOURCE1_ALPHA_EXT , gl_TEXCOORD1_BIT_PGI , gl_VARIANT_EXT , gl_TEXTURE_DEPTH_TYPE , gl_STENCIL_INDEX_OES , gl_PERCENTAGE_AMD , gl_MAP2_TANGENT_EXT , gl_CIRCULAR_TANGENT_ARC_TO_NV , gl_PERFMON_RESULT_SIZE_AMD , gl_SAMPLER_CUBE , gl_FOG_SPECULAR_TEXTURE_WIN , gl_UNSIGNED_INT64_AMD , gl_FLOAT_MAT3_ARB , gl_COPY_WRITE_BUFFER_NV , gl_CONSTANT_ATTENUATION , gl_VERTEX_ATTRIB_ARRAY_ADDRESS_NV , gl_MAX_PROGRAM_ATTRIBS_ARB , gl_UNSIGNED_SHORT_8_8_APPLE , gl_DETAIL_TEXTURE_2D_BINDING_SGIS , gl_PRIMITIVE_RESTART_INDEX , gl_RECLAIM_MEMORY_HINT_PGI , gl_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT , gl_SRC_NV , gl_MAX_FRAMEBUFFER_LAYERS_EXT , gl_VIDEO_CAPTURE_SURFACE_ORIGIN_NV , gl_DEPTH_BUFFER_BIT , gl_MAX_TESS_EVALUATION_IMAGE_UNIFORMS , gl_MATRIX1_ARB , gl_FLOAT_VEC4 , gl_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV , gl_TEXTURE_GEN_STR_OES , gl_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX , gl_SHADER_KHR , gl_MAX_EVAL_ORDER , gl_CONJOINT_NV , gl_PIXEL_PACK_BUFFER_ARB , gl_REG_25_ATI , gl_PATH_PROJECTION_NV , gl_LUMINANCE4_EXT , gl_MAP2_VERTEX_ATTRIB11_4_NV , gl_MAP2_INDEX , gl_ASYNC_DRAW_PIXELS_SGIX , gl_TEXTURE_CUBE_MAP_POSITIVE_Y , gl_DRAW_BUFFER11_ARB , gl_SAMPLES_SGIS , gl_IMAGE_MIN_FILTER_HP , gl_BUFFER , gl_OUTPUT_TEXTURE_COORD15_EXT , gl_DEBUG_SOURCE_WINDOW_SYSTEM_ARB , gl_MAX_FRAMEBUFFER_HEIGHT , gl_LIST_INDEX , gl_RGB4_EXT , gl_COLOR_BUFFER_BIT2_QCOM , gl_BOOL_ARB , gl_DEBUG_TYPE_PORTABILITY_ARB , gl_COMBINER_CD_OUTPUT_NV , gl_COLOR_ATTACHMENT6_EXT , gl_FOG_COORDINATE_ARRAY_STRIDE_EXT , gl_COMMAND_BARRIER_BIT_EXT , gl_QUERY_WAIT_NV , gl_FLOAT_VEC4_ARB , gl_IMAGE_ROTATE_ORIGIN_Y_HP , gl_COMPUTE_PROGRAM_NV , gl_ONE_MINUS_DST_COLOR , gl_SPRITE_AXIAL_SGIX , gl_TRANSFORM_FEEDBACK_BUFFER_MODE , gl_DOUBLE_VEC4 , gl_IMAGE_FORMAT_COMPATIBILITY_TYPE , gl_SYNC_CONDITION , gl_INT_IMAGE_CUBE_MAP_ARRAY_EXT , gl_DRAW_BUFFER8_NV , gl_DEBUG_SOURCE_APPLICATION_ARB , gl_NORMAL_ARRAY_TYPE , gl_SYNC_GPU_COMMANDS_COMPLETE_APPLE , gl_DRAW_FRAMEBUFFER_ANGLE , gl_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES , gl_TESS_CONTROL_OUTPUT_VERTICES_EXT , gl_T2F_C4F_N3F_V3F , gl_FIRST_TO_REST_NV , gl_TEXTURE_STACK_DEPTH , gl_RGB32F_ARB , gl_DEBUG_SEVERITY_HIGH_KHR , gl_STENCIL_INDEX16 , gl_CURRENT_RASTER_INDEX , gl_LINEARDODGE_NV , gl_ALPHA_TEST_REF_QCOM , gl_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT , gl_FORMAT_SUBSAMPLE_244_244_OML , gl_COMPRESSED_RG , gl_EYE_LINEAR , gl_TEXTURE_CUBE_MAP_POSITIVE_Z_OES , gl_UNSIGNED_SHORT_4_4_4_4 , gl_EVAL_FRACTIONAL_TESSELLATION_NV , gl_OBJECT_BUFFER_USAGE_ATI , gl_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV , gl_POINT_DISTANCE_ATTENUATION_ARB , gl_VERTEX_BINDING_STRIDE , gl_DEBUG_TYPE_UNDEFINED_BEHAVIOR , gl_ALPHA_INTEGER_EXT , gl_CONSERVATIVE_RASTERIZATION_NV , gl_QUERY_NO_WAIT_NV , gl_REG_9_ATI , gl_MAX_VERTEX_ATTRIB_STRIDE , gl_QUERY_BY_REGION_WAIT_INVERTED , gl_MAP1_VERTEX_ATTRIB5_4_NV , gl_COLOR_TABLE_SGI , gl_PROGRAM_PIPELINE_BINDING_EXT , gl_PROGRAM_NATIVE_ATTRIBS_ARB , gl_DEBUG_CATEGORY_APPLICATION_AMD , gl_MODELVIEW_PROJECTION_NV , gl_ZOOM_X , gl_TEXTURE12 , gl_NO_ERROR , gl_PIXEL_TEXTURE_SGIS , gl_ONE_MINUS_SRC_ALPHA , gl_UNSIGNED_INT_SAMPLER_2D_ARRAY , gl_WEIGHT_SUM_UNITY_ARB , gl_VIRTUAL_PAGE_SIZE_Y_AMD , gl_VERSION_ES_CL_1_0 , gl_QUADRATIC_ATTENUATION , gl_PACK_COMPRESSED_BLOCK_SIZE , gl_MAX_CLIP_PLANES_IMG , gl_SUBPIXEL_BITS , gl_PATCH_DEFAULT_OUTER_LEVEL , gl_REDUCE , gl_MAX_VERTEX_OUTPUT_COMPONENTS , gl_DEPTH_BUFFER_BIT5_QCOM , gl_SHADER_IMAGE_LOAD , gl_POST_COLOR_MATRIX_BLUE_SCALE , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES , gl_RENDERBUFFER_ALPHA_SIZE_EXT , gl_FONT_Y_MIN_BOUNDS_BIT_NV , gl_INTERNALFORMAT_RED_SIZE , gl_TEXTURE18 , gl_VERTEX_ATTRIB_ARRAY12_NV , gl_SAMPLE_MASK_INVERT_EXT , gl_PIXEL_TEX_GEN_ALPHA_MS_SGIX , gl_DRAW_BUFFER11 , gl_HISTOGRAM_RED_SIZE_EXT , gl_DEPTH_ATTACHMENT_EXT , gl_DISPLAY_LIST , gl_OP_EXP_BASE_2_EXT , gl_BOUNDING_BOX_OF_BOUNDING_BOXES_NV , gl_PROGRAM_BINARY_LENGTH , gl_MAX_MULTIVIEW_BUFFERS_EXT , gl_SLIM12S_SGIX , gl_LUMINANCE_FLOAT16_ATI , gl_TEXTURE_BUFFER , gl_CONTEXT_FLAG_ROBUST_ACCESS_BIT , gl_DEPTH_TEXTURE_MODE_ARB , gl_WEIGHT_ARRAY_TYPE_ARB , gl_PROJECTION_MATRIX , gl_COMPRESSED_RGBA_FXT1_3DFX , gl_DS_BIAS_NV , gl_CON_31_ATI , gl_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB , gl_RGBA4 , gl_SAMPLE_BUFFERS_ARB , gl_RGB8I_EXT , gl_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT , gl_QUERY_COUNTER_BITS_EXT , gl_ACTIVE_VARYING_MAX_LENGTH_NV , gl_INDEX_MODE , gl_VIDEO_BUFFER_INTERNAL_FORMAT_NV , gl_UNSIGNED_SHORT_1_15_REV_MESA , gl_R16_SNORM , gl_PACK_IMAGE_HEIGHT_EXT , gl_DRAW_PIXELS_APPLE , gl_TEXTURE_COMPRESSED_BLOCK_SIZE , gl_BUFFER_DATA_SIZE , gl_PROXY_TEXTURE_1D_EXT , gl_CONVOLUTION_1D_EXT , gl_RG16I , gl_VERTEX_ATTRIB_ARRAY8_NV , gl_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL , gl_OPERAND1_ALPHA_ARB , gl_INT_SAMPLER_2D_ARRAY , gl_ALPHA12 , gl_MODELVIEW5_ARB , gl_MULTISAMPLE_BUFFER_BIT0_QCOM , gl_REGISTER_COMBINERS_NV , gl_PIXEL_MAP_R_TO_R , gl_BLEND_SRC_RGB , gl_2_BYTES_NV , gl_MAX_SAMPLES_EXT , gl_VIEW_CLASS_24_BITS , gl_COMPRESSED_RGBA_BPTC_UNORM , gl_COLOR_ARRAY_POINTER , gl_SAMPLER_2D_MULTISAMPLE_ARRAY , gl_ALPHA_BITS , gl_REG_28_ATI , gl_FETCH_PER_SAMPLE_ARM , gl_R1UI_T2F_C4F_N3F_V3F_SUN , gl_BITMAP , gl_POLYGON_OFFSET_POINT , gl_STEREO , gl_MATRIX15_ARB , gl_BLUE_INTEGER , gl_DEPTH_BOUNDS_EXT , gl_MAX_GEOMETRY_INPUT_COMPONENTS , gl_COLOR_ATTACHMENT10_EXT , gl_RESCALE_NORMAL , gl_INT_SAMPLER_RENDERBUFFER_NV , gl_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT , gl_INT_IMAGE_2D_MULTISAMPLE , gl_MAP2_VERTEX_ATTRIB1_4_NV , gl_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV , gl_OUTPUT_COLOR1_EXT , gl_PACK_SKIP_IMAGES_EXT , gl_RENDERBUFFER_HEIGHT , gl_FRAGMENT_PROGRAM_NV , gl_RENDERBUFFER_EXT , gl_FRAGMENT_COVERAGE_COLOR_NV , gl_DRAW_BUFFER10_NV , gl_LAYOUT_LINEAR_CPU_CACHED_INTEL , gl_NOTEQUAL , gl_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT , gl_SYNC_OBJECT_APPLE , gl_RELEASED_APPLE , gl_COMPARE_R_TO_TEXTURE , gl_INT , gl_HI_BIAS_NV , gl_INTERNALFORMAT_ALPHA_SIZE , gl_STENCIL_TEST_TWO_SIDE_EXT , gl_GREEN_BIAS , gl_BLEND_ADVANCED_COHERENT_KHR , gl_PERFQUERY_COUNTER_DURATION_NORM_INTEL , gl_ATTRIB_ARRAY_STRIDE_NV , gl_MAX_RECTANGLE_TEXTURE_SIZE , gl_WRITE_PIXEL_DATA_RANGE_LENGTH_NV , gl_CURRENT_VERTEX_ATTRIB_ARB , gl_HSL_COLOR_NV , gl_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT , gl_LUMINANCE8I_EXT , gl_OPERAND0_RGB , gl_INTENSITY_FLOAT32_APPLE , gl_HISTOGRAM , gl_EXCLUSION_NV , gl_R1UI_V3F_SUN , gl_REDUCE_EXT , gl_OUTPUT_COLOR0_EXT , gl_ELEMENT_ARRAY_POINTER_APPLE , gl_ELEMENT_ARRAY_POINTER_ATI , gl_TEXTURE_COORD_ARRAY_LIST_IBM , gl_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT , gl_MAX_SUBROUTINE_UNIFORM_LOCATIONS , gl_SHADING_LANGUAGE_VERSION , gl_FIXED , gl_QUAD_TEXTURE_SELECT_SGIS , gl_FRAGMENT_COVERAGE_TO_COLOR_NV , gl_LUMINANCE12 , gl_ALPHA_SCALE , gl_VERTEX_PROGRAM_CALLBACK_FUNC_MESA , gl_SWIZZLE_STRQ_ATI , gl_ROUND_NV , gl_POST_COLOR_MATRIX_RED_BIAS_SGI , gl_PROXY_TEXTURE_2D_STACK_MESAX , gl_LIGHT_ENV_MODE_SGIX , gl_INTENSITY16 , gl_TRANSFORM_FEEDBACK_BUFFER_ACTIVE , gl_NO_RESET_NOTIFICATION , gl_MAX_PROGRAM_LOOP_COUNT_NV , gl_MAX_RASTER_SAMPLES_EXT , gl_MAT_AMBIENT_BIT_PGI , gl_COMPRESSED_RED_GREEN_RGTC2_EXT , gl_FRAMEBUFFER_BINDING_OES , gl_SRC_ALPHA , gl_DOT_PRODUCT_DEPTH_REPLACE_NV , gl_PLUS_CLAMPED_NV , gl_UNSIGNED_INT_IMAGE_2D_EXT , gl_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY , gl_BACK , gl_DEBUG_SOURCE_WINDOW_SYSTEM_KHR , gl_COMBINER1_NV , gl_POINT_TOKEN , gl_VERTEX_ATTRIB_ARRAY4_NV , gl_YCBCR_MESA , gl_4D_COLOR_TEXTURE , gl_RGB_RAW_422_APPLE , gl_TEXCOORD3_BIT_PGI , gl_FOG_COORDINATE_ARRAY_TYPE_EXT , gl_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT , gl_MIRRORED_REPEAT_OES , gl_DYNAMIC_DRAW , gl_DRAW_BUFFER12_ARB , gl_CLAMP_FRAGMENT_COLOR_ARB , gl_TEXTURE_WRAP_R , gl_LUMINANCE , gl_FRONT_AND_BACK , gl_COMPUTE_SUBROUTINE , gl_COMPRESSED_RGBA_ASTC_3x3x3_OES , gl_TEXTURE_RED_TYPE_ARB , gl_SPARSE_BUFFER_PAGE_SIZE_ARB , gl_PERFQUERY_WAIT_INTEL , gl_SHADER_IMAGE_STORE , gl_GPU_OPTIMIZED_QCOM , gl_MULTISAMPLE_BUFFER_BIT2_QCOM , gl_MAX_LABEL_LENGTH , gl_NONE , gl_COORD_REPLACE_ARB , gl_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT , gl_TEXTURE_CLIPMAP_OFFSET_SGIX , gl_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES , gl_POLYGON_OFFSET_EXT , gl_SAMPLE_SHADING , gl_INCR_WRAP_OES , gl_LUMINANCE32F_ARB , gl_MAX_COLOR_ATTACHMENTS_NV , gl_CLIP_PLANE0_IMG , gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT , gl_CURRENT_RASTER_TEXTURE_COORDS , gl_COLOR_EXT , gl_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING , gl_VIVIDLIGHT_NV , gl_MIN_PROGRAM_TEXEL_OFFSET_NV , gl_SLUMINANCE_ALPHA , gl_TEXTURE_LIGHTING_MODE_HP , gl_TEXTURE_RECTANGLE_ARB , gl_MAX_ASYNC_DRAW_PIXELS_SGIX , gl_INT_SAMPLER_2D_ARRAY_EXT , gl_INDEX_ARRAY_LENGTH_NV , gl_CONVOLUTION_1D , gl_RENDERBUFFER_SAMPLES_NV , gl_MAX_FRAGMENT_INPUT_COMPONENTS , gl_COMBINER_BIAS_NV , gl_TESS_GEN_POINT_MODE , gl_TEXTURE_CLIPMAP_FRAME_SGIX , gl_COMPRESSED_RGBA_ASTC_10x10_KHR , gl_LUMINANCE_ALPHA32I_EXT , gl_RGB5_A1_EXT , gl_CLAMP_TO_BORDER_ARB , gl_MATRIX31_ARB , gl_COLOR_ATTACHMENT2_NV , gl_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV , gl_TESS_CONTROL_SUBROUTINE , gl_INT_2_10_10_10_REV , gl_OUTPUT_TEXTURE_COORD26_EXT , gl_MAX_ATTRIB_STACK_DEPTH , gl_POLYGON_SMOOTH_HINT , gl_VERTEX_PROGRAM_PARAMETER_BUFFER_NV , gl_FOG_COORDINATE_ARRAY_BUFFER_BINDING , gl_MAP1_TEXTURE_COORD_1 , gl_RESAMPLE_DECIMATE_SGIX , gl_MAX_TESS_CONTROL_ATOMIC_COUNTERS , gl_MAX_DEBUG_GROUP_STACK_DEPTH , gl_DRAW_BUFFER9 , gl_TEXTURE_SWIZZLE_G_EXT , gl_UNSIGNED_INT_10_10_10_2_EXT , gl_TEXTURE14_ARB , gl_CURRENT_MATRIX_ARB , gl_FOG_COORD_ARRAY_POINTER , gl_IMAGE_CLASS_10_10_10_2 , gl_LINE_STRIP_ADJACENCY_ARB , gl_POST_CONVOLUTION_ALPHA_SCALE , gl_LAST_VIDEO_CAPTURE_STATUS_NV , gl_TEXTURE_BINDING_2D , gl_UNIFORM_BUFFER_ADDRESS_NV , gl_OUTPUT_TEXTURE_COORD13_EXT , gl_UNPACK_ALIGNMENT , gl_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE , gl_COMPRESSED_RG11_EAC_OES , gl_CON_6_ATI , gl_LINES_ADJACENCY , gl_CLIP_DISTANCE4_APPLE , gl_SAMPLER_CUBE_ARB , gl_FLOAT_MAT3x4_NV , gl_IMAGE_CUBE_MAP_ARRAY_EXT , gl_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER , gl_SECONDARY_COLOR_ARRAY_POINTER , gl_TEXTURE_BINDING_1D , gl_LOCATION , gl_FRAGMENT_SHADER_INVOCATIONS_ARB , gl_INT_IMAGE_2D , gl_RGB10_A2_EXT , gl_REG_27_ATI , gl_ALLOW_DRAW_MEM_HINT_PGI , gl_WARPS_PER_SM_NV , gl_RGB16F_EXT , gl_RG8I , gl_EVAL_TRIANGULAR_2D_NV , gl_COMPRESSED_RGB8_ETC2 , gl_POST_CONVOLUTION_BLUE_BIAS , gl_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB , gl_INTENSITY12_EXT , gl_FILTER4_SGIS , gl_ALPHA_FLOAT32_APPLE , gl_LUMINANCE4 , gl_DEBUG_SOURCE_OTHER_KHR , gl_R11F_G11F_B10F_EXT , gl_ATTACHED_SHADERS , gl_BUFFER_MAPPED_OES , gl_PROGRAM_UNDER_NATIVE_LIMITS_ARB , gl_FLOAT_CLEAR_COLOR_VALUE_NV , gl_DOUBLE_MAT4x2_EXT , gl_INT8_NV , gl_TEXTURE_COLOR_SAMPLES_NV , gl_3D , gl_TRANSFORM_FEEDBACK_VARYINGS_EXT , gl_T2F_C4UB_V3F , gl_BGRA , gl_REG_21_ATI , gl_MAP_COHERENT_BIT , gl_TEXTURE_BASE_LEVEL , gl_UNSIGNED_INT_IMAGE_CUBE , gl_DRAW_FRAMEBUFFER_BINDING_APPLE , gl_TEXTURE_BINDING_2D_ARRAY_EXT , gl_PROXY_TEXTURE_2D , gl_NEAREST_CLIPMAP_NEAREST_SGIX , gl_DEBUG_TYPE_OTHER_ARB , gl_STENCIL_BUFFER_BIT0_QCOM , gl_DEBUG_SOURCE_OTHER_ARB , gl_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 , gl_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM , gl_MATRIX_INDEX_ARRAY_STRIDE_OES , gl_RELATIVE_SMALL_CW_ARC_TO_NV , gl_MINMAX_SINK_EXT , gl_COMPRESSED_RGBA_ASTC_6x5_KHR , gl_MAP_INVALIDATE_RANGE_BIT_EXT , gl_DEPTH_STENCIL_OES , gl_DISPATCH_INDIRECT_BUFFER , gl_CONVOLUTION_FORMAT , gl_TEXTURE_SRGB_DECODE_EXT , gl_CLAMP_VERTEX_COLOR , gl_INNOCENT_CONTEXT_RESET_ARB , gl_R8_SNORM , gl_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT , gl_DEBUG_GROUP_STACK_DEPTH , gl_MULTISAMPLES_NV , gl_SAMPLER_1D_SHADOW , gl_TEXTURE_INTERNAL_FORMAT_QCOM , gl_IMAGE_ROTATE_ORIGIN_X_HP , gl_COMPRESSED_RGBA_ASTC_12x12_KHR , gl_TRANSFORM_FEEDBACK_BUFFER_NV , gl_MAX_SHADER_STORAGE_BLOCK_SIZE , gl_XOR , gl_HISTOGRAM_FORMAT , gl_GREEN_NV , gl_VERTEX_PROGRAM_CALLBACK_DATA_MESA , gl_UPPER_LEFT , gl_SUPERSAMPLE_SCALE_X_NV , gl_INT16_VEC4_NV , gl_FRACTIONAL_EVEN_EXT , gl_NOR , gl_SAMPLER_2D_ARRAY , gl_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB , gl_RGB10 , gl_RGB8 , gl_TEXTURE_GEN_R , gl_PACK_SKIP_IMAGES , gl_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT , gl_RENDERBUFFER_DEPTH_SIZE , gl_TEXTURE_STORAGE_SPARSE_BIT_AMD , gl_CLOSE_PATH_NV , gl_SRC1_RGB , gl_GEOMETRY_SHADER_EXT , gl_TEXTURE27_ARB , gl_VERTEX4_BIT_PGI , gl_BOOL_VEC4_ARB , gl_AND_REVERSE , gl_SAMPLE_COVERAGE , gl_RASTER_SAMPLES_EXT , gl_FOG_COORD_ARRAY , gl_NAME_LENGTH , gl_ATOMIC_COUNTER_BARRIER_BIT_EXT , gl_NORMAL_ARRAY_STRIDE , gl_CON_11_ATI , gl_RENDERBUFFER_WIDTH , gl_TESS_GEN_VERTEX_ORDER_EXT , gl_NICEST , gl_R16UI , gl_MAP1_VERTEX_ATTRIB12_4_NV , gl_TESS_GEN_SPACING , gl_CURRENT_INDEX , gl_PIXEL_TEX_GEN_ALPHA_LS_SGIX , gl_COMPRESSED_R11_EAC_OES , gl_TRANSPOSE_TEXTURE_MATRIX , gl_PURGEABLE_APPLE , gl_FLOAT_RG16_NV , gl_TEXTURE_SWIZZLE_RGBA_EXT , gl_MIRRORED_REPEAT_IBM , gl_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL , gl_TEXTURE_MIN_LOD , gl_MAX_PROGRAM_RESULT_COMPONENTS_NV , gl_BGRA_IMG , gl_MAX_PROGRAM_TEX_INDIRECTIONS_ARB , gl_RG8 , gl_FRAGMENT_SUBROUTINE_UNIFORM , gl_422_AVERAGE_EXT , gl_VERTEX_ATTRIB_ARRAY_INTEGER_EXT , gl_DEBUG_SEVERITY_NOTIFICATION , gl_COLOR_ATTACHMENT12_EXT , gl_READ_WRITE , gl_COVERAGE_MODULATION_TABLE_NV , gl_POLYGON_OFFSET_BIAS_EXT , gl_FLOAT_RGB_NV , gl_TRANSPOSE_PROJECTION_MATRIX , gl_UNDEFINED_APPLE , gl_VERTEX_ATTRIB_ARRAY_TYPE , gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT , gl_DEPTH_CLAMP , gl_OFFSET_TEXTURE_RECTANGLE_NV , gl_OUTPUT_TEXTURE_COORD18_EXT , gl_VERTEX_SHADER , gl_VARIABLE_B_NV , gl_UNPACK_ROW_BYTES_APPLE , gl_PROXY_TEXTURE_2D_ARRAY , gl_COLOR_ATTACHMENT12 , gl_BUFFER_USAGE_ARB , gl_MAX_ARRAY_TEXTURE_LAYERS , gl_SAMPLER_1D , gl_PROGRAM_OBJECT_EXT , gl_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE , gl_TEXTURE_BORDER , gl_PERSPECTIVE_CORRECTION_HINT , gl_GREEN_INTEGER , gl_COVERAGE_AUTOMATIC_NV , gl_TEXTURE22_ARB , gl_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI , gl_COLOR_ATTACHMENT3_NV , gl_PATH_FILL_BOUNDING_BOX_NV , gl_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT , gl_TOP_LEVEL_ARRAY_SIZE , gl_TRANSPOSE_AFFINE_3D_NV , gl_SAMPLER , gl_RG8_EXT , gl_TEXTURE_FILTER_CONTROL , gl_COLOR_ARRAY , gl_DUAL_LUMINANCE16_SGIS , gl_PIXEL_MODE_BIT , gl_COMPRESSED_SIGNED_R11_EAC_OES , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR , gl_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT , gl_COMPRESSED_SRGB_ALPHA , gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT , gl_POST_CONVOLUTION_RED_BIAS_EXT , gl_EVAL_VERTEX_ATTRIB3_NV , gl_YCBYCR8_422_NV , gl_CONTEXT_LOST_WEBGL , gl_PROGRAM_BINARY_ANGLE , gl_REQUIRED_TEXTURE_IMAGE_UNITS_OES , gl_CALLIGRAPHIC_FRAGMENT_SGIX , gl_NORMAL_MAP_NV , gl_LINE_RESET_TOKEN , gl_PROXY_TEXTURE_RECTANGLE_NV , gl_MODELVIEW0_MATRIX_EXT , gl_MAX_FRAMEBUFFER_SAMPLES , gl_LUMINANCE8UI_EXT , gl_PROXY_COLOR_TABLE , gl_RENDERBUFFER_BLUE_SIZE , gl_UNSIGNED_INT_5_9_9_9_REV , gl_COMBINE_ALPHA_ARB , gl_MAX_SPOT_EXPONENT_NV , gl_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT , gl_MAP2_VERTEX_ATTRIB8_4_NV , gl_MIN_FRAGMENT_INTERPOLATION_OFFSET , gl_REPLACE_VALUE_AMD , gl_OPERAND0_RGB_EXT , gl_TEXTURE_COORD_ARRAY_POINTER , gl_DEPTH_BUFFER_BIT2_QCOM , gl_UNPACK_COMPRESSED_BLOCK_DEPTH , gl_BLEND_EQUATION_OES , gl_TEXTURE_CUBE_MAP_POSITIVE_X , gl_MAX_SPARSE_3D_TEXTURE_SIZE_ARB , gl_TEXTURE_1D_STACK_MESAX , gl_FRAMEBUFFER_ATTACHMENT_ANGLE , gl_MAX_DEFORMATION_ORDER_SGIX , gl_SECONDARY_COLOR_ARRAY_EXT , gl_REG_14_ATI , gl_FULL_RANGE_EXT , gl_VIEWPORT_INDEX_PROVOKING_VERTEX_EXT , gl_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS , gl_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB , gl_MAX_MAP_TESSELLATION_NV , gl_VERTEX_ID_NV , gl_MODELVIEW0_STACK_DEPTH_EXT , gl_COLOR_ARRAY_POINTER_EXT , gl_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT , gl_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT , gl_DEPTH_COMPONENT16_ARB , gl_DEBUG_TYPE_PERFORMANCE_ARB , gl_PACK_ROW_LENGTH , gl_MULTISAMPLE_COVERAGE_MODES_NV , gl_COLOR_ATTACHMENT1_NV , gl_COMPRESSED_SIGNED_RG11_EAC_OES , gl_DEBUG_TYPE_ERROR , gl_MAX_DEBUG_MESSAGE_LENGTH_ARB , gl_ACTIVE_UNIFORM_BLOCKS , gl_MODELVIEW24_ARB , gl_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV , gl_DEBUG_LOGGED_MESSAGES_KHR , gl_INTERNALFORMAT_GREEN_TYPE , gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES , gl_UNIFORM_BLOCK_INDEX , gl_DRAW_BUFFER15_NV , gl_EXCLUSION_KHR , gl_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES , gl_TESS_EVALUATION_SHADER_EXT , gl_VERTICAL_LINE_TO_NV , gl_LUMINANCE4_ALPHA4_OES , gl_BOUNDING_BOX_NV , gl_PROGRAM_POINT_SIZE_ARB , gl_LUMINANCE_ALPHA16F_EXT , gl_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES , gl_CONVOLUTION_2D , gl_SAMPLE_COVERAGE_ARB , gl_POINT_SIZE , gl_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI , gl_QUERY_BY_REGION_NO_WAIT_NV , gl_MAP1_VERTEX_ATTRIB3_4_NV , gl_PATH_STROKE_BOUNDING_BOX_NV , gl_SAMPLER_2D_SHADOW_ARB , gl_COLOR_ATTACHMENT11_EXT , gl_SYNC_FLUSH_COMMANDS_BIT , gl_STENCIL , gl_INVALID_VALUE , gl_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT , gl_COMPATIBLE_SUBROUTINES , gl_UNSIGNED_INT8_VEC2_NV , gl_BLUE_NV , gl_INVALID_ENUM , gl_DEPTH24_STENCIL8_OES , gl_TEXTURE_2D_MULTISAMPLE_ARRAY_OES , gl_INCR_WRAP , gl_BLUE_SCALE , gl_PRIMARY_COLOR_EXT , gl_IUI_V2F_EXT , gl_FLOAT16_VEC3_NV , gl_PERFQUERY_COUNTER_DATA_FLOAT_INTEL , gl_GEOMETRY_SHADER_ARB , gl_COLOR , gl_COLOR_INDEX2_EXT , gl_VIDEO_BUFFER_PITCH_NV , gl_OBJECT_DISTANCE_TO_LINE_SGIS , gl_PIXEL_UNPACK_BUFFER_BINDING_ARB , gl_SAMPLER_BUFFER_EXT , gl_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV , gl_COLORBURN_NV , gl_NEGATIVE_Z_EXT , gl_MATRIX26_ARB , gl_COLOR_MATRIX , gl_VERTEX_ATTRIB_ARRAY_SIZE , gl_LUMINANCE8 , gl_COMPRESSED_SIGNED_RG_RGTC2 , gl_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT , gl_BLEND_OVERLAP_NV , gl_COMPRESSED_SRGB8_ETC2 , gl_LIGHT6 , gl_COEFF , gl_DRAW_INDIRECT_LENGTH_NV , gl_INDEX_ARRAY_LIST_IBM , gl_DRAW_BUFFER8_ARB , gl_TEXTURE_COMPARE_FAIL_VALUE_ARB , gl_SLUMINANCE8_ALPHA8 , gl_MAX_TEXTURE_IMAGE_UNITS_NV , gl_FOG_COORDINATE_ARRAY , gl_OPERAND2_ALPHA_ARB , gl_FLOAT_32_UNSIGNED_INT_24_8_REV , gl_RESAMPLE_REPLICATE_OML , gl_UNPACK_SKIP_ROWS , gl_STENCIL_VALUE_MASK , gl_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB , gl_COLOR_ATTACHMENT5_NV , gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE , gl_PROXY_TEXTURE_4D_SGIS , gl_COLOR_ATTACHMENT0_EXT , gl_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME , gl_CONFORMANT_NV , gl_TEXTURE_BINDING_1D_ARRAY_EXT , gl_QUAD_LUMINANCE4_SGIS , gl_MATRIX_INDEX_ARRAY_TYPE_ARB , gl_LUMINANCE16_ALPHA16 , gl_TESSELLATION_MODE_AMD , gl_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV , gl_BUFFER_MAP_POINTER_ARB , gl_CON_12_ATI , gl_HALF_BIAS_NEGATE_NV , gl_TEXTURE_BUFFER_ARB , gl_CON_26_ATI , gl_MOVE_TO_RESETS_NV , gl_OFFSET_TEXTURE_MATRIX_NV , gl_COMPRESSED_SIGNED_R11_EAC , gl_POST_COLOR_MATRIX_BLUE_BIAS_SGI , gl_MAX_DRAW_BUFFERS_ATI , gl_UNSIGNED_INT_VEC4_EXT , gl_PATH_PROJECTION_MATRIX_NV , gl_REFERENCED_BY_TESS_CONTROL_SHADER_EXT , gl_VARIABLE_F_NV , gl_DEBUG_CATEGORY_DEPRECATION_AMD , gl_TRANSPOSE_TEXTURE_MATRIX_ARB , gl_DRAW_BUFFER12_NV , gl_OPERAND1_ALPHA_EXT , gl_SECONDARY_COLOR_ARRAY_SIZE_EXT , gl_MAP2_VERTEX_ATTRIB13_4_NV , gl_PROXY_TEXTURE_1D , gl_SPRITE_EYE_ALIGNED_SGIX , gl_TEXTURE_MAX_CLAMP_S_SGIX , gl_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT , gl_NORMAL_ARRAY_BUFFER_BINDING , gl_TEXTURE_CUBE_MAP_ARRAY_EXT , gl_T2F_IUI_N3F_V2F_EXT , gl_MAX_3D_TEXTURE_SIZE_OES , gl_TESS_EVALUATION_SHADER_BIT_EXT , gl_FOG_START , gl_VERTEX_ARRAY_TYPE_EXT , gl_SAMPLER_2D_MULTISAMPLE , gl_UNSIGNED_INT_VEC2 , gl_MAP2_VERTEX_ATTRIB2_4_NV , gl_STACK_OVERFLOW , gl_UNSIGNED_INT_S8_S8_8_8_NV , gl_RASTERIZER_DISCARD_EXT , gl_SHADER_CONSISTENT_NV , gl_READ_FRAMEBUFFER_APPLE , gl_PRIMITIVE_RESTART_FIXED_INDEX , gl_PIXEL_MAP_A_TO_A , gl_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER , gl_VERTEX_ATTRIB_ARRAY_ENABLED , gl_CLIP_FAR_HINT_PGI , gl_MULTISAMPLE_BIT , gl_DRAW_BUFFER6_NV , gl_REG_20_ATI , gl_TEXTURE_CONSTANT_DATA_SUNX , gl_UNIFORM , gl_UNIFORM_BLOCK , gl_COLOR_TABLE_LUMINANCE_SIZE_SGI , gl_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR , gl_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT , gl_HISTOGRAM_FORMAT_EXT , gl_PATCHES_EXT , gl_OR_REVERSE , gl_OUTPUT_TEXTURE_COORD0_EXT , gl_BUFFER_FLUSHING_UNMAP_APPLE , gl_VERTEX_ARRAY_RANGE_POINTER_NV , gl_TEXTURE_1D_ARRAY_EXT , gl_MODELVIEW25_ARB , gl_COMBINE_RGB , gl_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB , gl_DOUBLE_MAT4 , gl_PRESERVE_ATI , gl_MAP1_VERTEX_ATTRIB15_4_NV , gl_QUADRATIC_CURVE_TO_NV , gl_PN_TRIANGLES_POINT_MODE_CUBIC_ATI , gl_GREEN_MIN_CLAMP_INGR , gl_CLIP_DISTANCE6_APPLE , gl_DATA_BUFFER_AMD , gl_ANY_SAMPLES_PASSED , gl_OBJECT_TYPE_APPLE , gl_RENDERBUFFER_BINDING , gl_COMPRESSED_SRGB_S3TC_DXT1_EXT , gl_NUM_COMPRESSED_TEXTURE_FORMATS , gl_TEXTURE_ALPHA_SIZE , gl_CLIP_DISTANCE3 , gl_MALI_SHADER_BINARY_ARM , gl_PACK_COMPRESSED_BLOCK_WIDTH , gl_VERTEX_ARRAY_STRIDE , gl_GEOMETRY_SHADER_BIT_EXT , gl_OUTPUT_TEXTURE_COORD4_EXT , gl_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB , gl_BLUE_MIN_CLAMP_INGR , gl_DEBUG_SOURCE_SHADER_COMPILER_KHR , gl_NORMAL_ARRAY_EXT , gl_RGB8_EXT , gl_TEXTURE_DEPTH_QCOM , gl_DEPTH_BUFFER_FLOAT_MODE_NV , gl_SOURCE1_ALPHA , gl_IMAGE_BINDING_ACCESS , gl_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT , gl_QUERY_BUFFER , gl_PATH_FILL_COVER_MODE_NV , gl_REFERENCED_BY_COMPUTE_SHADER , gl_STENCIL_BACK_REF , gl_SYNC_FLAGS , gl_PATH_GEN_COMPONENTS_NV , gl_ANY_SAMPLES_PASSED_CONSERVATIVE , gl_UNSIGNED_BYTE_3_3_2_EXT , gl_AVERAGE_HP , gl_SAMPLE_SHADING_OES , gl_CURRENT_ATTRIB_NV , gl_DITHER , gl_PIXEL_MAG_FILTER_EXT , gl_PATH_TERMINAL_DASH_CAP_NV , gl_POINT_FADE_THRESHOLD_SIZE_EXT , gl_PIXEL_MAP_I_TO_G , gl_BLEND , gl_RESTART_PATH_NV , gl_DRAW_BUFFER13_EXT , gl_SCALED_RESOLVE_NICEST_EXT , gl_COLOR_CLEAR_UNCLAMPED_VALUE_ATI , gl_EVAL_BIT , gl_INT_VEC3_ARB , gl_COLOR_ATTACHMENT8 , gl_DRAW_BUFFER7_ARB , gl_VERSION_ES_CM_1_1 , gl_VIEW_CLASS_64_BITS , gl_FUNC_REVERSE_SUBTRACT_OES , gl_TRANSPOSE_MODELVIEW_MATRIX , gl_LUMINANCE_ALPHA_FLOAT16_ATI , gl_RGBA12 , gl_MAP1_VERTEX_ATTRIB1_4_NV , gl_CCW , gl_STENCIL_BUFFER_BIT4_QCOM , gl_RENDERBUFFER_GREEN_SIZE , gl_DOUBLE_MAT4x2 , gl_PIXEL_TILE_WIDTH_SGIX , gl_STENCIL_BUFFER_BIT1_QCOM , gl_TEXTURE_BINDING_CUBE_MAP , gl_R32I , gl_COMPRESSED_RGBA_BPTC_UNORM_ARB , gl_VARIANT_VALUE_EXT , gl_CURRENT_SECONDARY_COLOR , gl_TRANSFORM_FEEDBACK_NV , gl_MAX_PROJECTION_STACK_DEPTH , gl_PARTIAL_SUCCESS_NV , gl_PATH_DASH_CAPS_NV , gl_FRAGMENTS_INSTRUMENT_MAX_SGIX , gl_FONT_HAS_KERNING_BIT_NV , gl_UNSIGNED_INT_VEC4 , gl_FLOAT , gl_MAX_VERTEX_ATTRIBS , gl_QUERY_BY_REGION_WAIT_NV , gl_VERTEX_PROGRAM_TWO_SIDE , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES , gl_IMAGE_BINDING_LAYERED , gl_FOG_COORDINATE_SOURCE , gl_FRAMEBUFFER_UNSUPPORTED_OES , gl_STENCIL_BUFFER_BIT2_QCOM , gl_STENCIL_BACK_OP_VALUE_AMD , gl_DUAL_LUMINANCE4_SGIS , gl_SYNC_STATUS_APPLE , gl_CONVEX_HULL_NV , gl_TRANSPOSE_COLOR_MATRIX_ARB , gl_R8_EXT , gl_DOUBLE_MAT2x4 , gl_DOT2_ADD_ATI , gl_COLOR_ATTACHMENT1_EXT , gl_TEXTURE_DEPTH_EXT , gl_FACTOR_MAX_AMD , gl_BGR_EXT , gl_STENCIL_SAMPLES_NV , gl_GEOMETRY_SHADER_BIT , gl_DRAW_BUFFER6_ARB , gl_LIGHT_MODEL_LOCAL_VIEWER , gl_FOG_COLOR , gl_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT , gl_MATRIX5_NV , gl_PATCH_DEFAULT_INNER_LEVEL_EXT , gl_COLOR_ATTACHMENT3 , gl_BACK_SECONDARY_COLOR_NV , gl_BROWSER_DEFAULT_WEBGL , gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE , gl_SYNC_FLAGS_APPLE , gl_SPRITE_OBJECT_ALIGNED_SGIX , gl_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB , gl_RENDERBUFFER_RED_SIZE_OES , gl_TEXTURE_4DSIZE_SGIS , gl_SIGNED_INTENSITY_NV , gl_MIRRORED_REPEAT_ARB , gl_VERTEX_ARRAY_STORAGE_HINT_APPLE , gl_TEXTURE_BINDING_3D , gl_RESAMPLE_ZERO_FILL_OML , gl_POLYGON_OFFSET_UNITS , gl_TEXTURE_BLUE_TYPE_ARB , gl_SOURCE2_RGB_ARB , gl_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB , gl_RGB9_E5_EXT , gl_DMP_PROGRAM_BINARY_DMP , gl_OBJECT_LINE_SGIS , gl_TEXTURE_IMMUTABLE_FORMAT , gl_HSL_LUMINOSITY_KHR , gl_FLOAT_MAT2 , gl_TEXTURE_MAX_LOD_SGIS , gl_TRANSLATE_X_NV , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR , gl_DEPTH , gl_DISTANCE_ATTENUATION_SGIS , gl_STENCIL_FAIL , gl_DEBUG_SEVERITY_LOW , gl_LINEAR_DETAIL_COLOR_SGIS , gl_LUMINANCE_ALPHA8UI_EXT , gl_NAMED_STRING_TYPE_ARB , gl_MAX_VERTEX_UNIFORM_BLOCKS , gl_COMPRESSED_RGBA_ASTC_6x5x5_OES , gl_STORAGE_CLIENT_APPLE , gl_LUMINANCE_ALPHA8I_EXT , gl_MAX_FRAGMENT_IMAGE_UNIFORMS , gl_TEXTURE_BLUE_SIZE_EXT , gl_RGB_422_APPLE , gl_MAX_GENERAL_COMBINERS_NV , gl_TRACE_ERRORS_BIT_MESA , gl_UNSIGNED_INT_8_8_8_8_REV_EXT , gl_INT_SAMPLER_BUFFER_AMD , gl_FRAMEBUFFER_DEFAULT , gl_DEPTH_STENCIL_NV , gl_CLIP_PLANE2 , gl_MODULATE , gl_IMAGE_PIXEL_TYPE , gl_MAX_TEXTURE_IMAGE_UNITS_ARB , gl_MAX_COMBINED_SHADER_STORAGE_BLOCKS , gl_ADD_SIGNED , gl_SMOOTH_LINE_WIDTH_RANGE , gl_SRGB_DECODE_ARB , gl_MAX_TRACK_MATRIX_STACK_DEPTH_NV , gl_RESET_NOTIFICATION_STRATEGY , gl_INVERT_OVG_NV , gl_PRIMITIVES_GENERATED , gl_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT , gl_UNPACK_SKIP_IMAGES_EXT , gl_COLOR_ARRAY_COUNT_EXT , gl_TEXTURE_COORD_ARRAY_POINTER_EXT , gl_NUM_FRAGMENT_CONSTANTS_ATI , gl_LIGHTEN_KHR , gl_DRAW_BUFFER2_EXT , gl_DISJOINT_NV , gl_TRIANGLE_FAN , gl_CLIP_DISTANCE1_APPLE , gl_SEPARABLE_2D , gl_RED_SCALE , gl_TEXTURE_COMPARE_MODE_EXT , gl_FOG_COORD_ARRAY_ADDRESS_NV , gl_INT_SAMPLER_CUBE_MAP_ARRAY_EXT , gl_SYSTEM_FONT_NAME_NV , gl_INT_VEC3 , gl_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR , gl_INDEX_BIT_PGI , gl_CURRENT_FOG_COORDINATE_EXT , gl_RGB16 , gl_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE , gl_PARAMETER_BUFFER_BINDING_ARB , gl_SAMPLER_1D_ARRAY_SHADOW , gl_PROXY_TEXTURE_1D_ARRAY , gl_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT , gl_MAX_VERTEX_UNIFORM_COMPONENTS , gl_TRANSFORM_FEEDBACK_BUFFER_EXT , gl_PACK_INVERT_MESA , gl_COLOR_ATTACHMENT3_EXT , gl_RGBA_SNORM , gl_READ_BUFFER , gl_DOT3_RGBA_EXT , gl_RGBA8UI , gl_ALL_BARRIER_BITS , gl_DRAW_FRAMEBUFFER_APPLE , gl_SLUMINANCE_NV , gl_CONTEXT_CORE_PROFILE_BIT , gl_LINE_STIPPLE , gl_OP_CROSS_PRODUCT_EXT , gl_DOT3_RGBA_ARB , gl_UNSIGNED_INVERT_NV , gl_VERTEX_ATTRIB_ARRAY_LENGTH_NV , gl_INNOCENT_CONTEXT_RESET_KHR , gl_MAP_INVALIDATE_RANGE_BIT , gl_FRACTIONAL_ODD_EXT , gl_UNSIGNED_INT_IMAGE_2D_ARRAY , gl_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT , gl_LUMINANCE12_ALPHA4_EXT , gl_LUMINANCE_SNORM , gl_STENCIL_BUFFER_BIT7_QCOM , gl_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS , gl_TEXTURE_COMPARE_MODE_ARB , gl_AND , gl_TEXTURE3_ARB , gl_SAMPLE_MASK_VALUE_NV , gl_DEBUG_ASSERT_MESA , gl_TESS_EVALUATION_SHADER_INVOCATIONS_ARB , gl_INTERNALFORMAT_STENCIL_TYPE , gl_TEXTURE_FIXED_SAMPLE_LOCATIONS , gl_DEPTH_STENCIL_TO_RGBA_NV , gl_SAMPLE_MASK_NV , gl_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB , gl_SRGB8_ALPHA8_EXT , gl_OBJECT_SHADER_SOURCE_LENGTH_ARB , gl_REG_15_ATI , gl_ALPHA8 , gl_FRAGMENT_SHADER_BIT_EXT , gl_CND0_ATI , gl_PACK_SUBSAMPLE_RATE_SGIX , gl_CW , gl_FLOAT_MAT4x3 , gl_WAIT_FAILED , gl_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX , gl_SAMPLER_RENDERBUFFER_NV , gl_VIEW_CLASS_16_BITS , gl_MAGNITUDE_BIAS_NV , gl_SWIZZLE_STRQ_DQ_ATI , gl_SOURCE1_RGB_ARB , gl_PIXEL_TILE_CACHE_INCREMENT_SGIX , gl_TANGENT_ARRAY_POINTER_EXT , gl_COLOR_MATERIAL , gl_MAX_RENDERBUFFER_SIZE_EXT , gl_ARRAY_SIZE , gl_COPY , gl_REG_19_ATI , gl_EDGE_FLAG_ARRAY_STRIDE_EXT , gl_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED , gl_OUTPUT_TEXTURE_COORD31_EXT , gl_TRIANGLE_MESH_SUN , gl_R16_EXT , gl_ELEMENT_ARRAY_BUFFER_ARB , gl_MAP2_VERTEX_ATTRIB6_4_NV , gl_ONE_MINUS_CONSTANT_COLOR , gl_T2F_V3F , gl_COLOR_ATTACHMENT14 , gl_HSL_SATURATION_KHR , gl_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT , gl_UNIFORM_BLOCK_NAME_LENGTH , gl_OPERAND2_ALPHA_EXT , gl_HISTOGRAM_LUMINANCE_SIZE , gl_POINT_SIZE_MAX_ARB , gl_RGB16_SNORM_EXT , gl_REG_6_ATI , gl_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST , gl_MAP1_INDEX , gl_FLOAT_RGBA_NV , gl_COMPUTE_SUBROUTINE_UNIFORM , gl_UNSIGNED_INT8_VEC3_NV , gl_TEXTURE_GREEN_TYPE_ARB , gl_GEOMETRY_SHADER_INVOCATIONS_EXT , gl_MAX_TEXTURE_MAX_ANISOTROPY_EXT , gl_SRC0_ALPHA , gl_IMAGE_TRANSLATE_Y_HP , gl_UNSIGNED_INT8_VEC4_NV , gl_VARIANT_ARRAY_POINTER_EXT , gl_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB , gl_STENCIL_BACK_PASS_DEPTH_PASS , gl_TRACE_OPERATIONS_BIT_MESA , gl_FLOAT_RG_NV , gl_POINT_FADE_THRESHOLD_SIZE_SGIS , gl_TEXTURE_MAX_LEVEL , gl_COMPRESSED_RGBA_ASTC_4x3x3_OES , gl_TEXTURE_BORDER_COLOR_NV , gl_VERTEX_STREAM2_ATI , gl_BGR_INTEGER_EXT , gl_OP_SET_GE_EXT , gl_CLIP_ORIGIN , gl_ASYNC_READ_PIXELS_SGIX , gl_HALF_APPLE , gl_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE , gl_ARRAY_OBJECT_BUFFER_ATI , gl_OP_DOT4_EXT , gl_MAX_PROGRAM_CALL_DEPTH_NV , gl_VERTEX_PRECLIP_SGIX , gl_COLOR_TABLE_FORMAT , gl_MODELVIEW22_ARB , gl_FOG_COORD , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR , gl_TEXTURE_WRAP_R_EXT , gl_CURRENT_VERTEX_EXT , gl_BUMP_NUM_TEX_UNITS_ATI , gl_MAX_VERTEX_ATTRIBS_ARB , gl_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES , gl_T4F_V4F , gl_CONVOLUTION_BORDER_COLOR , gl_SKIP_MISSING_GLYPH_NV , gl_PROXY_COLOR_TABLE_SGI , gl_FULL_SUPPORT , gl_IMAGE_BINDING_LEVEL_EXT , gl_INTERLACE_READ_INGR , gl_TEXTURE_VIEW_MIN_LEVEL , gl_EMISSION , gl_WEIGHT_ARRAY_STRIDE_ARB , gl_TEXTURE_TOO_LARGE_EXT , gl_INTERNALFORMAT_DEPTH_TYPE , gl_VERTEX_ATTRIB_MAP1_COEFF_APPLE , gl_SKIP_COMPONENTS2_NV , gl_TEXTURE_GREEN_SIZE , gl_COMPRESSED_LUMINANCE_LATC1_EXT , gl_INTENSITY32UI_EXT , gl_SHADING_LANGUAGE_VERSION_ARB , gl_MATRIX13_ARB , gl_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS , gl_INDEX_OFFSET , gl_N3F_V3F , gl_MAP1_BINORMAL_EXT , gl_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV , gl_GEOMETRY_SHADER_INVOCATIONS , gl_TEXTURE_2D_MULTISAMPLE_ARRAY , gl_OPERAND0_ALPHA_ARB , gl_LOCAL_CONSTANT_VALUE_EXT , gl_STENCIL_INDEX1_EXT , gl_TEXTURE_COLOR_WRITEMASK_SGIS , gl_DUAL_LUMINANCE_ALPHA4_SGIS , gl_VERTEX_ATTRIB_ARRAY15_NV , gl_GENERATE_MIPMAP_HINT_SGIS , gl_PREVIOUS , gl_INTERPOLATE , gl_GUILTY_CONTEXT_RESET_KHR , gl_CONVOLUTION_FILTER_SCALE_EXT , gl_BGR , gl_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV , gl_PATH_INITIAL_END_CAP_NV , gl_TEXTURE_RED_TYPE , gl_MATRIX23_ARB , gl_MAX_PIXEL_MAP_TABLE , gl_COLOR_INDEX , gl_ALPHA_TEST_REF , gl_BLEND_DST , gl_DEBUG_CATEGORY_PERFORMANCE_AMD , gl_FLOAT_32_UNSIGNED_INT_24_8_REV_NV , gl_LINEAR_MIPMAP_NEAREST , gl_SHADER_STORAGE_BUFFER_START , gl_UNIFORM_BLOCK_DATA_SIZE , gl_PERFMON_GLOBAL_MODE_QCOM , gl_VARIANT_DATATYPE_EXT , gl_LUMINANCE_FLOAT32_ATI , gl_DRAW_BUFFER0_EXT , gl_SAMPLES_3DFX , gl_TEXTURE_CUBE_MAP_NEGATIVE_X , gl_CON_25_ATI , gl_SOURCE0_RGB , gl_TRIANGLE_STRIP_ADJACENCY_ARB , gl_FONT_UNITS_PER_EM_BIT_NV , gl_RGBA8UI_EXT , gl_CURRENT_TIME_NV , gl_PATH_FILL_MASK_NV , gl_ACCUM , gl_PRIMITIVE_RESTART_INDEX_NV , gl_COLOR_ATTACHMENT9_EXT , gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV , gl_PIXEL_MAP_G_TO_G_SIZE , gl_COVERAGE_ALL_FRAGMENTS_NV , gl_COLOR_ATTACHMENT13_EXT , gl_DRAW_BUFFER10_EXT , gl_R32F , gl_TEXTURE_FETCH_BARRIER_BIT_EXT , gl_SMAPHS_PROGRAM_BINARY_DMP , gl_RENDERBUFFER , gl_ATC_RGB_AMD , gl_BUFFER_BINDING , gl_INTERNALFORMAT_STENCIL_SIZE , gl_PROGRAM_PIPELINE , gl_SCISSOR_BIT , gl_MAX_VERTEX_UNITS_OES , gl_SAMPLER_2D_ARB , gl_LINEAR , gl_UNPACK_SUBSAMPLE_RATE_SGIX , gl_GEOMETRY_LINKED_OUTPUT_TYPE_EXT , gl_NORMAL_MAP_ARB , gl_CLIP_DISTANCE7 , gl_SOURCE1_ALPHA_ARB , gl_FRAMEBUFFER_BINDING_ANGLE , gl_VERTEX_CONSISTENT_HINT_PGI , gl_COLOR_ATTACHMENT7_EXT , gl_LIST_BASE , gl_COLOR_TABLE_LUMINANCE_SIZE , gl_CURRENT_PALETTE_MATRIX_ARB , gl_COUNT_UP_NV , gl_LIGHT5 , gl_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV , gl_QUERY_RESULT_ARB , gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL , gl_TEXTURE_LOD_BIAS_S_SGIX , gl_TRANSPOSE_MODELVIEW_MATRIX_ARB , gl_POLYGON_OFFSET_LINE , gl_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA , gl_TEXTURE30 , gl_SPHERE_MAP , gl_OP_DOT3_EXT , gl_CURRENT_MATRIX_STACK_DEPTH_ARB , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES , gl_VERTEX_PROGRAM_POINT_SIZE_ARB , gl_SYNC_CONDITION_APPLE , gl_HI_SCALE_NV , gl_LIGHT_MODEL_AMBIENT , gl_MAX_RENDERBUFFER_SIZE , gl_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB , gl_COMPRESSED_TEXTURE_FORMATS , gl_CLEAR_BUFFER , gl_FLOAT_MAT4_ARB , gl_VALIDATE_STATUS , gl_UNSIGNED_INT_IMAGE_2D_RECT , gl_PROGRAM_PARAMETER_NV , gl_PARAMETER_BUFFER_ARB , gl_VIEW_CLASS_96_BITS , gl_LINE_TO_NV , gl_TEXTURE_COMPRESSED_IMAGE_SIZE , gl_POST_COLOR_MATRIX_GREEN_SCALE , gl_STENCIL_INDEX , gl_PATH_INITIAL_DASH_CAP_NV , gl_INT_SAMPLER_2D_RECT_EXT , gl_IMAGE_BINDING_FORMAT_EXT , gl_R16F , gl_ADD , gl_TRANSFORM_FEEDBACK_BUFFER_MODE_NV , gl_SRC0_RGB , gl_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING , gl_RGB9_E5 , gl_TRANSFORM_FEEDBACK_BUFFER_START , gl_TESS_EVALUATION_SUBROUTINE_UNIFORM , gl_ACCUM_RED_BITS , gl_IS_ROW_MAJOR , gl_TESS_CONTROL_SUBROUTINE_UNIFORM , gl_MAX_GEOMETRY_UNIFORM_COMPONENTS , gl_MULT , gl_FRAMEBUFFER_DEFAULT_SAMPLES , gl_PIXEL_COUNT_NV , gl_MAP1_VERTEX_ATTRIB13_4_NV , gl_CLAMP_TO_EDGE_SGIS , gl_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES , gl_SAMPLER_OBJECT_AMD , gl_REFERENCE_PLANE_SGIX , gl_INT64_VEC3_NV , gl_TEXTURE5 , gl_FRAMEBUFFER_DEFAULT_WIDTH , gl_MATRIX18_ARB , gl_MAX_PATCH_VERTICES_EXT , gl_PIXEL_TILE_GRID_DEPTH_SGIX , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR , gl_BLUE_BITS , gl_RGBA_FLOAT32_APPLE , gl_MAX_VERTEX_VARYING_COMPONENTS_ARB , gl_INT8_VEC2_NV , gl_RENDERBUFFER_SAMPLES_EXT , gl_COMBINER_SCALE_NV , gl_DEBUG_SEVERITY_HIGH_AMD , gl_R3_G3_B2 , gl_VERTEX_BLEND_ARB , gl_COORD_REPLACE_OES , gl_MAX_CLIP_DISTANCES , gl_TEXTURE_COORD_ARRAY_COUNT_EXT , gl_TRANSFORM_FEEDBACK_BUFFER_INDEX , gl_ALWAYS_FAST_HINT_PGI , gl_STENCIL_BACK_FUNC , gl_RGBA_MODE , gl_COMPRESSED_SRGB8_ETC2_OES , gl_UNSIGNED_INT_5_9_9_9_REV_APPLE , gl_MAX_CLIPMAP_DEPTH_SGIX , gl_FLOAT_MAT3x2 , gl_COMBINE_RGB_EXT , gl_RGBA32F_ARB , gl_LUMINANCE_ALPHA_SNORM , gl_FRAMEBUFFER_BARRIER_BIT , gl_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG , gl_RELATIVE_ROUNDED_RECT_NV , gl_ALLOW_DRAW_WIN_HINT_PGI , gl_MULTISAMPLE_SGIS , gl_MITER_TRUNCATE_NV , gl_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS , gl_NUM_GENERAL_COMBINERS_NV , gl_RGBA_INTEGER_MODE_EXT , gl_MAP1_VERTEX_ATTRIB9_4_NV , gl_BUFFER_OBJECT_APPLE , gl_EXPAND_NORMAL_NV , gl_TEXTURE_IMMUTABLE_FORMAT_EXT , gl_POLYGON_BIT , gl_TEXTURE_RED_SIZE , gl_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV , gl_QUADS_EXT , gl_TEXTURE_INTERNAL_FORMAT , gl_TEXTURE_ENV_MODE , gl_TIMEOUT_IGNORED , gl_MAX_IMAGE_SAMPLES , gl_LAYOUT_LINEAR_INTEL , gl_OR , gl_FILL_RECTANGLE_NV , gl_TEXTURE_BORDER_COLOR , gl_TRIANGLES_ADJACENCY_ARB , gl_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV , gl_DRAW_BUFFER1 , gl_TEXTURE_GEQUAL_R_SGIX , gl_UNIFORM_NAME_LENGTH , gl_UNPACK_IMAGE_DEPTH_SGIS , gl_GEOMETRY_TEXTURE , gl_NUM_PROGRAM_BINARY_FORMATS , gl_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY , gl_PERFQUERY_COUNTER_DATA_BOOL32_INTEL , gl_DRAW_BUFFER14_ARB , gl_CONTEXT_FLAG_DEBUG_BIT , gl_OPERAND0_ALPHA , gl_FLOAT_RG32_NV , gl_PATH_STENCIL_VALUE_MASK_NV , gl_IMAGE_TRANSFORM_2D_HP , gl_OUTPUT_TEXTURE_COORD24_EXT , gl_TEXTURE_DEPTH , gl_FILTER , gl_WARP_SIZE_NV , gl_RESET_NOTIFICATION_STRATEGY_KHR , gl_FOG_COORDINATE_ARRAY_POINTER , gl_PROGRAM_KHR , gl_MODELVIEW30_ARB , gl_DEPTH_ATTACHMENT , gl_OUTPUT_TEXTURE_COORD8_EXT , gl_X_EXT , gl_RGB32F , gl_SAMPLER_CUBE_SHADOW_NV , gl_STENCIL_BACK_PASS_DEPTH_FAIL , gl_SAMPLE_ALPHA_TO_ONE_SGIS , gl_MATRIX7_ARB , gl_MAX_VERTEX_ATOMIC_COUNTERS , gl_2X_BIT_ATI , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES , gl_TEXTURE_FILTER_CONTROL_EXT , gl_CON_24_ATI , gl_TEXTURE2 , gl_DEFORMATIONS_MASK_SGIX , gl_SAMPLE_BUFFERS , gl_ALPHA32UI_EXT , gl_MAP_ATTRIB_U_ORDER_NV , gl_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS , gl_UNSIGNED_INT_SAMPLER_CUBE , gl_ETC1_SRGB8_NV , gl_INTENSITY8_EXT , gl_TEXTURE_MAG_FILTER , gl_DOT_PRODUCT_TEXTURE_3D_NV , gl_VERTEX23_BIT_PGI , gl_SAMPLER_2D_MULTISAMPLE_ARRAY_OES , gl_RGBA8_EXT , gl_MODULATE_SUBTRACT_ATI , gl_EYE_DISTANCE_TO_LINE_SGIS , gl_MAX_PATCH_VERTICES , gl_CON_0_ATI , gl_TESS_CONTROL_OUTPUT_VERTICES , gl_DRAW_BUFFER8_EXT , gl_FLOAT_RGBA32_NV , gl_KEEP , gl_OBJECT_ACTIVE_UNIFORMS_ARB , gl_INDEX_TEST_EXT , gl_PERFQUERY_COUNTER_DATA_UINT32_INTEL , gl_BLUE , gl_LINEAR_DETAIL_ALPHA_SGIS , gl_DYNAMIC_READ , gl_RENDERBUFFER_STENCIL_SIZE , gl_DECAL , gl_MAP2_TEXTURE_COORD_3 , gl_VIDEO_BUFFER_NV , gl_BITMAP_TOKEN , gl_CON_22_ATI , gl_GEOMETRY_OUTPUT_TYPE_EXT , gl_FLOAT_VEC3 , gl_RGB_S3TC , gl_BUFFER_UPDATE_BARRIER_BIT_EXT , gl_PIXEL_UNPACK_BUFFER_EXT , gl_TEXTURE14 , gl_FRAGMENT_NORMAL_EXT , gl_OBJECT_BUFFER_SIZE_ATI , gl_LOAD , gl_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT , gl_BGRA8_EXT , gl_MAX_FOG_FUNC_POINTS_SGIS , gl_LOWER_LEFT , gl_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT , gl_TRACE_TEXTURES_BIT_MESA , gl_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT , gl_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT , gl_MATRIX4_ARB , gl_VIEWPORT_SUBPIXEL_BITS_NV , gl_DS_SCALE_NV , gl_SRGB_WRITE , gl_DRAW_INDIRECT_UNIFIED_NV , gl_MIRROR_CLAMP_ATI , gl_TEXTURE_SWIZZLE_A , gl_STENCIL_BACK_FAIL , gl_VERTEX_ATTRIB_ARRAY0_NV , gl_LIGHTING , gl_VERTEX_STREAM7_ATI , gl_PRIMARY_COLOR_NV , gl_422_REV_EXT , gl_RGB4 , gl_PROGRAM_BINARY_FORMATS , gl_CLIENT_VERTEX_ARRAY_BIT , gl_INT_IMAGE_1D_ARRAY , gl_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT , gl_RELATIVE_ARC_TO_NV , gl_SAMPLER_1D_ARRAY_EXT , gl_AFFINE_2D_NV , gl_MIN , gl_MAX_ASYNC_TEX_IMAGE_SGIX , gl_MAX_DEBUG_LOGGED_MESSAGES_KHR , gl_TEXTURE_GREEN_SIZE_EXT , gl_PIXEL_SUBSAMPLE_4242_SGIX , gl_REG_11_ATI , gl_LUMINANCE32F_EXT , gl_SECONDARY_INTERPOLATOR_ATI , gl_MODULATE_SIGNED_ADD_ATI , gl_COMPRESSED_RGBA_S3TC_DXT3_EXT , gl_DRAW_BUFFER5_ATI , gl_UNPACK_CONSTANT_DATA_SUNX , gl_SLUMINANCE8 , gl_MAX_INTEGER_SAMPLES , gl_SCREEN_NV , gl_REG_7_ATI , gl_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX , gl_EYE_RADIAL_NV , gl_1PASS_SGIS , gl_2_BYTES , gl_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL , gl_POST_COLOR_MATRIX_GREEN_BIAS_SGI , gl_DRAW_BUFFER6_ATI , gl_VARIABLE_A_NV , gl_RGB565 , gl_TEXTURE7_ARB , gl_BLOCK_INDEX , gl_TEXTURE23 , gl_INTERLACE_SGIX , gl_INT_SAMPLER_CUBE_MAP_ARRAY_ARB , gl_TEXTURE_MATERIAL_PARAMETER_EXT , gl_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT , gl_RASTER_MULTISAMPLE_EXT , gl_ELEMENT_ARRAY_BARRIER_BIT_EXT , gl_COLOR_ARRAY_STRIDE , gl_PIXEL_CUBIC_WEIGHT_EXT , gl_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV , gl_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV , gl_TEXTURE_INTENSITY_TYPE_ARB , gl_COLOR_ATTACHMENT11_NV , gl_ALPHA_BIAS , gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER , gl_BUFFER_KHR , gl_COMPRESSED_RGBA_ASTC_6x6_KHR , gl_TEXTURE_BUFFER_EXT , gl_SHARPEN_TEXTURE_FUNC_POINTS_SGIS , gl_TRANSFORM_FEEDBACK_BARRIER_BIT , gl_VIEWPORT_BOUNDS_RANGE , gl_DRAW_BUFFER12_ATI , gl_UNPACK_ROW_LENGTH , gl_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV , gl_MAX_FRAGMENT_UNIFORM_COMPONENTS , gl_CLAMP_READ_COLOR_ARB , gl_PACK_LSB_FIRST , gl_TEXTURE_GEN_MODE_OES , gl_UNIFORM_BUFFER_BINDING_EXT , gl_PIXEL_PACK_BUFFER_BINDING_EXT , gl_DST_ALPHA , gl_LOCAL_EXT , gl_STENCIL_BACK_PASS_DEPTH_PASS_ATI , gl_TRANSFORM_FEEDBACK_BUFFER_BINDING , gl_VECTOR_EXT , gl_SPARE1_NV , gl_MAX_TEXTURE_BUFFER_SIZE , gl_R1UI_T2F_N3F_V3F_SUN , gl_PROXY_TEXTURE_2D_MULTISAMPLE , gl_CURRENT_FOG_COORD , gl_LUMINANCE_INTEGER_EXT , gl_PIXEL_FRAGMENT_RGB_SOURCE_SGIS , gl_DSDT_MAG_NV , gl_UNSIGNED_SHORT_8_8_MESA , gl_TEXTURE_BUFFER_OFFSET_EXT , gl_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST , gl_PIXEL_TEX_GEN_Q_ROUND_SGIX , gl_SAMPLER_2D , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES , gl_FUNC_ADD_OES , gl_VERTEX_ARRAY_TYPE , gl_DRAW_BUFFER3_NV , gl_NOOP , gl_PHONG_WIN , gl_UNSIGNED_BYTE , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES , gl_ALPHA16_EXT , gl_CIRCULAR_CW_ARC_TO_NV , gl_COLOR_MATERIAL_FACE , gl_COLOR_BUFFER_BIT1_QCOM , gl_VIEW_CLASS_48_BITS , gl_POST_CONVOLUTION_ALPHA_SCALE_EXT , gl_HISTOGRAM_SINK_EXT , gl_UNPACK_COMPRESSED_SIZE_SGIX , gl_VERTEX_SOURCE_ATI , gl_SPARE0_NV , gl_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES , gl_MAP2_TEXTURE_COORD_2 , gl_DRAW_BUFFER8_ATI , gl_TEXTURE0_ARB , gl_VERTEX_ARRAY_BINDING_OES , gl_Y_EXT , gl_TEXTURE21_ARB , gl_FORMAT_SUBSAMPLE_24_24_OML , gl_SAMPLE_POSITION_NV , gl_TEXTURE_COMPARE_FUNC_ARB , gl_COMPRESSED_RGBA_ARB , gl_TEXTURE_1D_BINDING_EXT , gl_VERTEX_ATTRIB_ARRAY_INTEGER_NV , gl_REPEAT , gl_COMMAND_BARRIER_BIT , gl_DEBUG_CATEGORY_OTHER_AMD , gl_INT_SAMPLER_2D_EXT , gl_VARIABLE_G_NV , gl_UNSIGNED_INT_IMAGE_2D , gl_MAX_ARRAY_TEXTURE_LAYERS_EXT , gl_FOG_COORDINATE_ARRAY_LIST_IBM , gl_PINLIGHT_NV , gl_MODELVIEW_MATRIX , gl_LIST_MODE , gl_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES , gl_RGBA32I , gl_OBJECT_SUBTYPE_ARB , gl_PERFQUERY_COUNTER_THROUGHPUT_INTEL , gl_VERTEX_ARRAY_LIST_STRIDE_IBM , gl_COMPRESSED_RGBA_ASTC_5x5x5_OES , gl_TRANSFORM_BIT , gl_DEBUG_SOURCE_APPLICATION_KHR , gl_TEXTURE1 , gl_DST_OVER_NV , gl_HISTOGRAM_GREEN_SIZE_EXT , gl_CON_30_ATI , gl_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT , gl_RGB8_OES , gl_DST_IN_NV , gl_SLUMINANCE8_ALPHA8_EXT , gl_GUILTY_CONTEXT_RESET , gl_VIEW_CLASS_8_BITS , gl_MINUS_CLAMPED_NV , gl_RGBA8I_EXT , gl_FOG_COORDINATE_ARRAY_EXT , gl_4PASS_1_SGIS , gl_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV , gl_INT_VEC4_ARB , gl_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB , gl_PROGRAM_ERROR_POSITION_ARB , gl_TRIANGLE_STRIP_ADJACENCY_EXT , gl_MAX_LIST_NESTING , gl_DIFFERENCE_NV , gl_VERTEX_ARRAY_SIZE_EXT , gl_COMPRESSED_INTENSITY , gl_MAX_SAMPLES_APPLE , gl_SHADER_INCLUDE_ARB , gl_PROGRAM_SEPARABLE_EXT , gl_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB , gl_FRAGMENT_PROGRAM_ARB , gl_MAX_HEIGHT , gl_SHADER , gl_OUTPUT_TEXTURE_COORD12_EXT , gl_SIGNED_LUMINANCE8_ALPHA8_NV , gl_TEXTURE25 , gl_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT , gl_SCREEN_KHR , gl_DRAW_BUFFER7_NV , gl_MAX_COMBINED_CLIP_AND_CULL_DISTANCES , gl_ALLOW_DRAW_OBJ_HINT_PGI , gl_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT , gl_INTENSITY12 , gl_CURRENT_RASTER_POSITION , gl_COLOR_INDEX12_EXT , gl_RGB10_A2 , gl_OBJECT_ATTACHED_OBJECTS_ARB , gl_SUBSAMPLE_DISTANCE_AMD , gl_RGB8_SNORM , gl_INDEX_WRITEMASK , gl_ZERO_TO_ONE , gl_RGBA_DXT5_S3TC , gl_SEPARATE_ATTRIBS_NV , gl_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT , gl_COMPARE_REF_DEPTH_TO_TEXTURE_EXT , gl_OFFSET_HILO_TEXTURE_RECTANGLE_NV , gl_VIRTUAL_PAGE_SIZE_Z_ARB , gl_MAX_VARYING_FLOATS , gl_HISTOGRAM_EXT , gl_MINMAX_EXT , gl_TEXTURE2_ARB , gl_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV , gl_ATTRIB_STACK_DEPTH , gl_REFLECTION_MAP_EXT , gl_HISTOGRAM_BLUE_SIZE_EXT , gl_TRANSFORM_FEEDBACK_VARYING , gl_NUM_COMPATIBLE_SUBROUTINES , gl_TEXTURE_CUBE_MAP_NEGATIVE_Y , gl_CONSTANT_ALPHA , gl_DEPTH_STENCIL_MESA , gl_INVALID_FRAMEBUFFER_OPERATION_EXT , gl_CLIP_DISTANCE7_APPLE , gl_COLOR_ARRAY_STRIDE_EXT , gl_BINORMAL_ARRAY_STRIDE_EXT , gl_VERTEX_DATA_HINT_PGI , gl_TEXTURE11 , gl_DRAW_BUFFER2 , gl_RELATIVE_MOVE_TO_NV , gl_QUAD_ALPHA4_SGIS , gl_TEXTURE_4D_SGIS , gl_SIGNED_NORMALIZED , gl_SIGNED_RGBA8_NV , gl_TEXTURE_2D_MULTISAMPLE , gl_SAMPLES , gl_POINT_SIZE_MAX_EXT , gl_FRONT_LEFT , gl_LINEAR_MIPMAP_LINEAR , gl_TEXTURE_ALPHA_TYPE , gl_TEXTURE_BINDING_CUBE_MAP_EXT , gl_OCCLUSION_TEST_HP , gl_ONE_MINUS_CONSTANT_ALPHA , gl_MAX_PROGRAM_NATIVE_PARAMETERS_ARB , gl_CLIP_PLANE2_IMG , gl_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX , gl_REG_3_ATI , gl_NORMAL_ARRAY_TYPE_EXT , gl_MAX_GEOMETRY_OUTPUT_COMPONENTS , gl_FRAMEBUFFER_INCOMPLETE_DIMENSIONS , gl_4X_BIT_ATI , gl_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB , gl_POST_COLOR_MATRIX_RED_SCALE_SGI , gl_POST_CONVOLUTION_GREEN_BIAS_EXT , gl_RENDERBUFFER_DEPTH_SIZE_OES , gl_TRANSFORM_FEEDBACK_OVERFLOW_ARB , gl_NORMALIZED_RANGE_EXT , gl_FLOAT16_VEC4_NV , gl_PIXEL_PACK_BUFFER , gl_COLOR_ATTACHMENT9_NV , gl_IMPLEMENTATION_COLOR_READ_TYPE , gl_UNSIGNED_INT_24_8_MESA , gl_OUTPUT_TEXTURE_COORD30_EXT , gl_POINTS , gl_INDEX_BITS , gl_INT16_NV , gl_SUBTRACT , gl_VERTEX_ATTRIB_ARRAY13_NV , gl_SCALAR_EXT , gl_PROGRAM_ATTRIBS_ARB , gl_VERTEX_ATTRIB_ARRAY_STRIDE_ARB , gl_GLOBAL_ALPHA_FACTOR_SUN , gl_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION , gl_OPERAND2_RGB , gl_RENDERBUFFER_STENCIL_SIZE_EXT , gl_EQUIV , gl_RELATIVE_SMALL_CCW_ARC_TO_NV , gl_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV , gl_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT , gl_MAX_FRAGMENT_UNIFORM_VECTORS , gl_TEXTURE_SWIZZLE_R_EXT , gl_FRAMEBUFFER_ATTACHMENT_LAYERED , gl_DEPTH_RENDERABLE , gl_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES , gl_TRANSFORM_FEEDBACK_BUFFER_PAUSED , gl_UNSIGNALED_APPLE , gl_LINE_SMOOTH_HINT , gl_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS , gl_STENCIL_BUFFER_BIT3_QCOM , gl_RG16F , gl_MODELVIEW27_ARB , gl_LUMINANCE16_EXT , gl_BLEND_DST_RGB , gl_NORMAL_ARRAY_LIST_IBM , gl_READ_FRAMEBUFFER_BINDING , gl_DEBUG_TYPE_MARKER_KHR , gl_TEXTURE_COMPARE_FUNC , gl_MAP_FLUSH_EXPLICIT_BIT , gl_DRAW_FRAMEBUFFER_BINDING_ANGLE , gl_LINE_LOOP , gl_COMBINE_RGB_ARB , gl_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV , gl_CULL_MODES_NV , gl_3DC_X_AMD , gl_ALPHA32F_EXT , gl_YCBCR_422_APPLE , gl_WEIGHT_ARRAY_BUFFER_BINDING_OES , gl_4_BYTES , gl_TRACK_MATRIX_NV , gl_NEAREST_MIPMAP_NEAREST , gl_ARC_TO_NV , gl_INVARIANT_VALUE_EXT , gl_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV , gl_RGBA_FLOAT16_ATI , gl_DRAW_BUFFER9_NV , gl_MAX_GEOMETRY_VARYING_COMPONENTS_EXT , gl_MAX_VARYING_COMPONENTS_EXT , gl_OP_POWER_EXT , gl_FOG_OFFSET_VALUE_SGIX , gl_TEXTURE_COMPARE_SGIX , gl_HARDLIGHT_KHR , gl_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV , gl_DEBUG_SOURCE_THIRD_PARTY_KHR , gl_TEXTURE_VIEW_NUM_LAYERS_EXT , gl_VERSION_ES_CL_1_1 , gl_INDEX_ARRAY , gl_PIXEL_UNPACK_BUFFER_BINDING_EXT , gl_CON_18_ATI , gl_INT_IMAGE_1D_ARRAY_EXT , gl_SAMPLER_2D_ARRAY_SHADOW_EXT , gl_CONSTANT_BORDER , gl_TEXTURE_SWIZZLE_B_EXT , gl_INTERNALFORMAT_PREFERRED , gl_CURRENT_OCCLUSION_QUERY_ID_NV , gl_DEBUG_TYPE_PERFORMANCE , gl_SMOOTH_LINE_WIDTH_GRANULARITY , gl_VARIANT_ARRAY_EXT , gl_SQUARE_NV , gl_POST_CONVOLUTION_RED_SCALE , gl_COLOR_ARRAY_SIZE , gl_QUAD_MESH_SUN , gl_UNSIGNED_INT_SAMPLER_1D , gl_ONE_MINUS_CONSTANT_COLOR_EXT , gl_SIGNED_IDENTITY_NV , gl_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE , gl_SLUMINANCE_ALPHA_EXT , gl_RG32UI , gl_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD , gl_SIGNED_ALPHA8_NV , gl_PATCHES , gl_COMBINE_ALPHA_EXT , gl_COMPRESSED_SLUMINANCE , gl_STRICT_LIGHTING_HINT_PGI , gl_COLOR_TABLE_BLUE_SIZE_SGI , gl_MAX_TESS_PATCH_COMPONENTS_EXT , gl_UNKNOWN_CONTEXT_RESET , gl_IMAGE_2D_MULTISAMPLE_ARRAY_EXT , gl_V3F , gl_MATRIX28_ARB , gl_ONE_MINUS_CONSTANT_ALPHA_EXT , gl_PROGRAM_TARGET_NV , gl_VERTEX_PROGRAM_TWO_SIDE_ARB , gl_Z400_BINARY_AMD , gl_MAX_ATOMIC_COUNTER_BUFFER_SIZE , gl_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL , gl_PALETTE4_RGB5_A1_OES , gl_MAP2_VERTEX_ATTRIB7_4_NV , gl_UNSIGNED_INT_IMAGE_BUFFER_EXT , gl_SOURCE0_ALPHA_EXT , gl_DSDT_MAG_INTENSITY_NV , gl_MAX_VERTEX_TEXTURE_IMAGE_UNITS , gl_PROVOKING_VERTEX_EXT , gl_CLIP_PLANE4 , gl_MAX_VERTEX_SHADER_INVARIANTS_EXT , gl_LIGHT2 , gl_EYE_PLANE , gl_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES , gl_DEBUG_TYPE_POP_GROUP_KHR , gl_EXP2 , gl_PACK_COMPRESSED_BLOCK_HEIGHT , gl_STACK_UNDERFLOW_KHR , gl_IMAGE_CLASS_4_X_8 , gl_TEXTURE_COVERAGE_SAMPLES_NV , gl_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV , gl_MAP2_VERTEX_ATTRIB9_4_NV , gl_PERFQUERY_SINGLE_CONTEXT_INTEL , gl_FUNC_REVERSE_SUBTRACT , gl_TEXTURE_COMPARE_OPERATOR_SGIX , gl_ATOMIC_COUNTER_BUFFER_START , gl_FRAGMENT_INPUT_NV , gl_MIRRORED_REPEAT , gl_COLOR_ATTACHMENT12_NV , gl_INT_SAMPLER_3D_EXT , gl_DEPTH_CLAMP_FAR_AMD , gl_SAMPLE_ALPHA_TO_COVERAGE , gl_CONSTANT_COLOR0_NV , gl_VIEW_CLASS_32_BITS , gl_SAMPLE_ALPHA_TO_ONE_EXT , gl_FLOAT_MAT2x4_NV , gl_MAX_SHININESS_NV , gl_RENDERBUFFER_WIDTH_OES , gl_WAIT_FAILED_APPLE , gl_DOUBLE_MAT4x3_EXT , gl_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT , gl_DEPTH_COMPONENT16_NONLINEAR_NV , gl_RGBA2 , gl_TRANSFORM_HINT_APPLE , gl_PROGRAM , gl_STATIC_READ , gl_SAMPLES_EXT , gl_Z4Y12Z4CB12Z4CR12_444_NV , gl_MAX_COMBINED_TEXTURE_IMAGE_UNITS , gl_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT , gl_POST_CONVOLUTION_GREEN_BIAS , gl_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM , gl_VERTEX_ATTRIB_ARRAY_LONG , gl_GEQUAL , gl_DRAW_BUFFER2_ATI , gl_MAX_TEXTURE_UNITS , gl_BUFFER_MAPPED , gl_COMBINER_INPUT_NV , gl_R8UI , gl_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT , gl_SIGNED_HILO16_NV , gl_BLEND_DST_RGB_OES , gl_CLIPPING_INPUT_PRIMITIVES_ARB , gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE , gl_FONT_Y_MAX_BOUNDS_BIT_NV , gl_DEPTH24_STENCIL8 , gl_TRANSPOSE_COLOR_MATRIX , gl_TEXTURE_MAX_LOD , gl_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT , gl_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD , gl_GLOBAL_ALPHA_SUN , gl_TRANSFORM_FEEDBACK_BUFFER_STRIDE , gl_MAX_VIEWPORTS_NV , gl_SMALL_CCW_ARC_TO_NV , gl_INTERNALFORMAT_ALPHA_TYPE , gl_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI , gl_IUI_V3F_EXT , gl_TEXTURE_GREEN_TYPE , gl_RGB16I_EXT , gl_PROGRAM_PARAMETERS_ARB , gl_BLEND_DST_RGB_EXT , gl_LIGHT_MODEL_COLOR_CONTROL_EXT , gl_TEXTURE_CROP_RECT_OES , gl_EVAL_VERTEX_ATTRIB9_NV , gl_BUFFER_ACCESS_ARB , gl_SAMPLER_2D_RECT , gl_NUM_SHADING_LANGUAGE_VERSIONS , gl_TEXTURE_BUFFER_SIZE , gl_TEXT_FRAGMENT_SHADER_ATI , gl_ADD_BLEND_IMG , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES , gl_MAP1_TEXTURE_COORD_4 , gl_PIXEL_MAP_S_TO_S_SIZE , gl_REG_12_ATI , gl_TEXTURE_CUBE_MAP_NEGATIVE_Z , gl_LUMINANCE_ALPHA32F_EXT , gl_MAX_VERTEX_STREAMS , gl_VERTEX_ATTRIB_ARRAY_POINTER , gl_LAYER_PROVOKING_VERTEX , gl_INT_VEC2_ARB , gl_COMPUTE_TEXTURE , gl_FLOAT_VEC3_ARB , gl_ASYNC_MARKER_SGIX , gl_SAMPLE_MASK , gl_VERTEX_ELEMENT_SWIZZLE_AMD , gl_MODELVIEW1_MATRIX_EXT , gl_COMPRESSED_TEXTURE_FORMATS_ARB , gl_BLEND_SRC_ALPHA , gl_C4UB_V2F , gl_RASTER_POSITION_UNCLIPPED_IBM , gl_OP_MADD_EXT , gl_INDEX_MATERIAL_PARAMETER_EXT , gl_COPY_WRITE_BUFFER , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR , gl_SOURCE2_ALPHA_ARB , gl_BLEND_ADVANCED_COHERENT_NV , gl_MINMAX , gl_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS , gl_SAMPLE_POSITION , gl_IMAGE_2D_ARRAY_EXT , gl_CLIP_DISTANCE0 , gl_FLOAT_MAT4 , gl_REG_1_ATI , gl_MAP2_VERTEX_ATTRIB4_4_NV , gl_FRAGMENT_LIGHT7_SGIX , gl_INT_SAMPLER_1D_EXT , gl_PIXEL_PACK_BUFFER_BINDING_ARB , gl_SAMPLE_ALPHA_TO_MASK_SGIS , gl_OPERAND1_ALPHA , gl_MAP_WRITE_BIT , gl_QUERY_NO_WAIT_INVERTED , gl_TEXTURE_BUFFER_FORMAT_EXT , gl_RELATIVE_LARGE_CCW_ARC_TO_NV , gl_REG_16_ATI , gl_MAX_TESS_CONTROL_IMAGE_UNIFORMS , gl_IMAGE_CUBE_MAP_ARRAY , gl_PROXY_TEXTURE_1D_STACK_MESAX , gl_COLOR_BUFFER_BIT5_QCOM , gl_SHADER_OBJECT_EXT , gl_OUTPUT_TEXTURE_COORD10_EXT , gl_BUFFER_UPDATE_BARRIER_BIT , gl_POST_CONVOLUTION_ALPHA_BIAS , gl_INT_IMAGE_2D_MULTISAMPLE_ARRAY , gl_IMAGE_1D , gl_MAX_TEXTURE_IMAGE_UNITS , gl_FRAGMENTS_INSTRUMENT_SGIX , gl_RED_BIAS , gl_RGB10_A2UI , gl_BLEND_EQUATION_ALPHA , gl_MAP1_VERTEX_ATTRIB7_4_NV , gl_FIRST_VERTEX_CONVENTION , gl_VIEW_CLASS_RGTC2_RG , gl_SM_COUNT_NV , gl_TEXTURE_ALPHA_SIZE_EXT , gl_DRAW_BUFFER7 , gl_FUNC_ADD , gl_CLIP_DISTANCE1 , gl_LUMINANCE_ALPHA16F_ARB , gl_VERTEX_ARRAY , gl_TEXTURE_SWIZZLE_R , gl_TEXTURE20 , gl_DECODE_EXT , gl_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB , gl_MODELVIEW17_ARB , gl_BOOL_VEC4 , gl_INTENSITY8UI_EXT , gl_PACK_RESAMPLE_SGIX , gl_TESS_GEN_MODE_EXT , gl_LUMINANCE32I_EXT , gl_SIGNED_NEGATE_NV , gl_UNIFORM_IS_ROW_MAJOR , gl_NO_RESET_NOTIFICATION_EXT , gl_COLOR_ATTACHMENT15_EXT , gl_R1UI_C4UB_V3F_SUN , gl_DOUBLE_VEC2 , gl_PER_STAGE_CONSTANTS_NV , gl_RELATIVE_CONIC_CURVE_TO_NV , gl_BUFFER_SIZE , gl_MAX_DEBUG_GROUP_STACK_DEPTH_KHR , gl_FLOAT_MAT2x3 , gl_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX , gl_INT_SAMPLER_CUBE_EXT , gl_POST_CONVOLUTION_GREEN_SCALE_EXT , gl_SAMPLER_3D , gl_INVARIANT_DATATYPE_EXT , gl_NUM_INSTRUCTIONS_PER_PASS_ATI , gl_SRC_COLOR , gl_UNKNOWN_CONTEXT_RESET_ARB , gl_POLYGON_OFFSET_FILL , gl_GEOMETRY_VERTICES_OUT , gl_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY , gl_FRAGMENT_INTERPOLATION_OFFSET_BITS , gl_DRAW_BUFFER3_ATI , gl_DRAW_BUFFER9_EXT , gl_TEXTURE_VIEW_NUM_LEVELS_EXT , gl_POLYGON_OFFSET_FACTOR , gl_CLIENT_ACTIVE_TEXTURE_ARB , gl_MAP_UNSYNCHRONIZED_BIT , gl_RG16_SNORM , gl_UNSIGNED_SHORT_8_8_REV_APPLE , gl_SAMPLER_KHR , gl_EDGE_FLAG_ARRAY_ADDRESS_NV , gl_CLAMP_VERTEX_COLOR_ARB , gl_UNSIGNALED , gl_SIGNED_RGBA_NV , gl_BOOL_VEC3 , gl_TEXTURE_CUBE_MAP_OES , gl_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV , gl_DOT3_RGB_EXT , gl_R1UI_C3F_V3F_SUN , gl_PATH_END_CAPS_NV , gl_IMAGE_MAG_FILTER_HP , gl_SWIZZLE_STR_ATI , gl_PIXEL_TEX_GEN_Q_FLOOR_SGIX , gl_TEXTURE_DEPTH_SIZE_ARB , gl_POST_COLOR_MATRIX_ALPHA_BIAS , gl_HSL_LUMINOSITY_NV , gl_INDEX_CLEAR_VALUE , gl_EXTENSIONS , gl_TRANSLATE_2D_NV , gl_INT_SAMPLER_CUBE , gl_INT_SAMPLER_3D , gl_COMBINER_SUM_OUTPUT_NV , gl_NUM_INSTRUCTIONS_TOTAL_ATI , gl_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS , gl_COMBINER2_NV , gl_MATRIX6_ARB , gl_MAX_CUBE_MAP_TEXTURE_SIZE_EXT , gl_DOUBLE_MAT2x4_EXT , gl_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES , gl_VIBRANCE_BIAS_NV , gl_COLOR_ATTACHMENT15_NV , gl_TEXTURE_DEPTH_SIZE , gl_ALLOW_DRAW_FRG_HINT_PGI , gl_PATH_CLIENT_LENGTH_NV , gl_UNSIGNED_BYTE_2_3_3_REV , gl_ONE , gl_INTERPOLATE_EXT , gl_BUMP_TARGET_ATI , gl_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL , gl_SIGNED_RGB8_UNSIGNED_ALPHA8_NV , gl_DEPENDENT_GB_TEXTURE_2D_NV , gl_GEOMETRY_OUTPUT_TYPE_ARB , gl_SRGB8_EXT , gl_TEXTURE_3D_OES , gl_DEPTH_COMPONENT32 , gl_TEXTURE23_ARB , gl_STREAM_READ , gl_OBJECT_DISTANCE_TO_POINT_SGIS , gl_POINT_SIZE_MIN_SGIS , gl_HSL_HUE_NV , gl_SIGNED_LUMINANCE_NV , gl_TRACE_PRIMITIVES_BIT_MESA , gl_COLOR_ALPHA_PAIRING_ATI , gl_POINT_SPRITE_R_MODE_NV , gl_PROGRAM_INPUT , gl_UNSIGNED_INT16_NV , gl_DYNAMIC_ATI , gl_REFERENCED_BY_GEOMETRY_SHADER , gl_FLOAT_MAT3x2_NV , gl_MINMAX_SINK , gl_MAX_VARYING_FLOATS_ARB , gl_DYNAMIC_COPY_ARB , gl_WEIGHT_ARRAY_STRIDE_OES , gl_FRAMEBUFFER_COMPLETE_EXT , gl_MAD_ATI , gl_TEXTURE_1D , gl_FILL , gl_TEXTURE_BINDING_RECTANGLE_NV , gl_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT , gl_DSDT_NV , gl_INT_10_10_10_2_OES , gl_CLIP_PLANE4_IMG , gl_FLAT , gl_PROGRAM_PIPELINE_BINDING , gl_PROGRAM_SEPARABLE , gl_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV , gl_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB , gl_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET , gl_CONSERVE_MEMORY_HINT_PGI , gl_TEXTURE_GEN_MODE , gl_SAMPLER_2D_SHADOW_EXT , gl_BUFFER_ACCESS , gl_TEXTURE_COORD_ARRAY_BUFFER_BINDING , gl_MAX_CLIP_PLANES , gl_TEXTURE_DEFORMATION_SGIX , gl_POST_COLOR_MATRIX_ALPHA_SCALE_SGI , gl_QUERY_BY_REGION_WAIT , gl_LINE_STIPPLE_REPEAT , gl_UNSIGNED_BYTE_2_3_3_REV_EXT , gl_BLEND_EQUATION_EXT , gl_SMOOTH_POINT_SIZE_RANGE , gl_TRANSFORM_FEEDBACK_VARYINGS , gl_INDEX_ARRAY_LIST_STRIDE_IBM , gl_TEXTURE_BINDING_RECTANGLE , gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT , gl_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX , gl_DOUBLE_MAT3 , gl_TEXTURE_VIEW_MIN_LAYER , gl_BUFFER_ACCESS_FLAGS , gl_LUMINANCE12_EXT , gl_MAX_SUBROUTINES , gl_DEBUG_CATEGORY_SHADER_COMPILER_AMD , gl_DRAW_BUFFER5_EXT , gl_MAP_ATTRIB_V_ORDER_NV , gl_COMPRESSED_RG11_EAC , gl_SURFACE_STATE_NV , gl_DEBUG_TYPE_OTHER_KHR , gl_PATH_FILL_MODE_NV , gl_MAX_NUM_COMPATIBLE_SUBROUTINES , gl_TEXTURE29_ARB , gl_TEXTURE_COORD_NV , gl_TEXTURE_SHARED_SIZE_EXT , gl_SUB_ATI , gl_OFFSET_TEXTURE_BIAS_NV , gl_PATH_FORMAT_SVG_NV , gl_INT_IMAGE_BUFFER_EXT , gl_TEXTURE_FLOAT_COMPONENTS_NV , gl_MAX_TEXTURE_UNITS_ARB , gl_OP_RECIP_EXT , gl_RELATIVE_ROUNDED_RECT2_NV , gl_DOT3_RGBA_IMG , gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER , gl_SMOOTH_CUBIC_CURVE_TO_NV , gl_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT , gl_INTENSITY8 , gl_VIEW_CLASS_128_BITS , gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV , gl_READ_FRAMEBUFFER_BINDING_EXT , gl_ELEMENT_ARRAY_ATI , gl_POINT_SIZE_GRANULARITY , gl_EDGE_FLAG_ARRAY_LENGTH_NV , gl_MULTISAMPLE_BIT_ARB , gl_POST_COLOR_MATRIX_GREEN_BIAS , gl_CONTEXT_ROBUST_ACCESS_EXT , gl_VARIANT_ARRAY_STRIDE_EXT , gl_LUMINANCE16_ALPHA16_SNORM , gl_UNSIGNED_INT_5_9_9_9_REV_EXT , gl_COLOR_SUM_EXT , gl_TEXTURE_ALPHA_TYPE_ARB , gl_TEXTURE_INTENSITY_SIZE_EXT , gl_CONTEXT_FLAG_DEBUG_BIT_KHR , gl_PATH_GEN_COLOR_FORMAT_NV , gl_COLOR_ATTACHMENT13_NV , gl_VERTEX_PROGRAM_POINT_SIZE_NV , gl_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS , gl_COLOR_ATTACHMENT15 , gl_V2F , gl_SAMPLER_CUBE_MAP_ARRAY , gl_TRACE_MASK_MESA , gl_CLIP_DISTANCE2_APPLE , gl_VERTEX_BINDING_DIVISOR , gl_CON_9_ATI , gl_FACTOR_MIN_AMD , gl_COLOR_ATTACHMENT11 , gl_DRAW_BUFFER11_EXT , gl_TEXTURE_NORMAL_EXT , gl_R16F_EXT , gl_RENDERBUFFER_HEIGHT_EXT , gl_MINUS_NV , gl_UNPACK_IMAGE_HEIGHT , gl_DRAW_INDIRECT_BUFFER_BINDING , gl_CONIC_CURVE_TO_NV , gl_TEXTURE_VIEW_NUM_LAYERS , gl_SAMPLE_SHADING_ARB , gl_HALF_FLOAT_OES , gl_LOCATION_INDEX , gl_CLIENT_ATTRIB_STACK_DEPTH , gl_DOUBLE_MAT2x3 , gl_READ_PIXEL_DATA_RANGE_POINTER_NV , gl_DST_ATOP_NV , gl_FENCE_APPLE , gl_RGBA8_OES , gl_CURRENT_PROGRAM , gl_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV , gl_ALIASED_LINE_WIDTH_RANGE , gl_NORMAL_ARRAY_POINTER , gl_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE , gl_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB , gl_FUNC_SUBTRACT_EXT , gl_OCCLUSION_TEST_RESULT_HP , gl_PACK_SWAP_BYTES , gl_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT , gl_RESET_NOTIFICATION_STRATEGY_EXT , gl_FLOAT_VEC2_ARB , gl_POST_COLOR_MATRIX_COLOR_TABLE_SGI , gl_MAX_TESS_EVALUATION_ATOMIC_COUNTERS , gl_MAX_VERTEX_VARYING_COMPONENTS_EXT , gl_VIRTUAL_PAGE_SIZE_Z_AMD , gl_STENCIL_INDEX1 , gl_UNSIGNED_INT_IMAGE_1D , gl_DRAW_BUFFER12 , gl_BUMP_ROT_MATRIX_ATI , gl_DEBUG_OUTPUT , gl_COLOR_ARRAY_LIST_STRIDE_IBM , gl_FOG_COORD_ARRAY_TYPE , gl_ONE_MINUS_SRC_COLOR , gl_QUERY_OBJECT_AMD , gl_MATRIX_MODE , gl_TEXTURE_COMPRESSION_HINT_ARB , gl_TEXTURE_IMAGE_FORMAT , gl_CONSTANT , gl_CLIENT_ALL_ATTRIB_BITS , gl_READ_PIXELS_TYPE , gl_MODELVIEW9_ARB , gl_PROXY_TEXTURE_CUBE_MAP_ARRAY , gl_TEXTURE_RED_SIZE_EXT , gl_NO_RESET_NOTIFICATION_KHR , gl_RGB_FLOAT16_APPLE , gl_DRAW_BUFFER4 , gl_CUBIC_EXT , gl_INT_SAMPLER_2D_MULTISAMPLE , gl_ALPHA_INTEGER , gl_SIGNALED , gl_UNSIGNED_SHORT_4_4_4_4_EXT , gl_PALETTE8_R5_G6_B5_OES , gl_EDGE_FLAG_ARRAY_COUNT_EXT , gl_OPERAND3_ALPHA_NV , gl_COMPRESSED_RGBA8_ETC2_EAC_OES , gl_422_REV_AVERAGE_EXT , gl_INTERNALFORMAT_RED_TYPE , gl_RGB_SCALE , gl_TRANSFORM_FEEDBACK_PAUSED , gl_COMPRESSED_RGB_BPTC_SIGNED_FLOAT , gl_PROXY_TEXTURE_RECTANGLE , gl_VERTEX_PROGRAM_CALLBACK_MESA , gl_LUMINANCE_ALPHA_FLOAT16_APPLE , gl_VERTEX_ATTRIB_ARRAY_INTEGER , gl_MAX_VIEWPORT_DIMS , gl_MAX_RECTANGLE_TEXTURE_SIZE_NV , gl_REFERENCE_PLANE_EQUATION_SGIX , gl_DEBUG_SEVERITY_LOW_ARB , gl_MEDIUM_INT , gl_SRC_ATOP_NV , gl_TEXTURE19_ARB , gl_RGBA4_OES , gl_SRC2_ALPHA , gl_TEXTURE_ENV , gl_ACTIVE_TEXTURE , gl_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM , gl_INT_VEC4 , gl_EVAL_2D_NV , gl_OBJECT_DELETE_STATUS_ARB , gl_PROGRAM_FORMAT_ARB , gl_MAX_PROGRAM_TEXEL_OFFSET_NV , gl_UNSIGNED_SHORT_4_4_4_4_REV_EXT , gl_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES , gl_INDEX_ARRAY_COUNT_EXT , gl_ELEMENT_ARRAY_BARRIER_BIT , gl_MULTISAMPLE_3DFX , gl_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM , gl_CONTEXT_FLAGS , gl_PERFMON_RESULT_AMD , gl_MAX_DEPTH_TEXTURE_SAMPLES , gl_TEXTURE_2D_STACK_MESAX , gl_TRUE , gl_PIXEL_TILE_GRID_HEIGHT_SGIX , gl_LINEAR_ATTENUATION , gl_LUMINANCE_ALPHA16I_EXT , gl_ALWAYS_SOFT_HINT_PGI , gl_TEXTURE_BINDING_3D_OES , gl_INT_IMAGE_2D_RECT , gl_COMBINER5_NV , gl_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB , gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT , gl_INTERNALFORMAT_BLUE_TYPE , gl_TEXTURE_WRAP_R_OES , gl_LO_BIAS_NV , gl_RESET_NOTIFICATION_STRATEGY_ARB , gl_TEXTURE_MIN_FILTER , gl_DRAW_BUFFER1_NV , gl_MAX_GEOMETRY_OUTPUT_VERTICES_EXT , gl_LUMINANCE_ALPHA32F_ARB , gl_SAMPLER_EXTERNAL_OES , gl_MAX_FRAMEBUFFER_LAYERS , gl_OP_MOV_EXT , gl_CONVOLUTION_BORDER_MODE , gl_SOFTLIGHT_KHR , gl_MAX_SERVER_WAIT_TIMEOUT_APPLE , gl_RGB_FLOAT32_APPLE , gl_WRAP_BORDER_SUN , gl_INTERLACE_READ_OML , gl_LINES_ADJACENCY_ARB , gl_CURRENT_WEIGHT_ARB , gl_TEXTURE_MAG_SIZE_NV , gl_TEXTURE_SHADER_NV , gl_CON_5_ATI , gl_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT , gl_TEXTURE_UPDATE_BARRIER_BIT , gl_INDEX_ARRAY_TYPE_EXT , gl_HARDLIGHT_NV , gl_GLYPH_HEIGHT_BIT_NV , gl_PALETTE4_RGB8_OES , gl_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV , gl_TABLE_TOO_LARGE_EXT , gl_COMPRESSED_RED_RGTC1_EXT , gl_SHADER_IMAGE_ACCESS_BARRIER_BIT , gl_HALF_BIT_ATI , gl_STENCIL_TAG_BITS_EXT , gl_VERTEX_WEIGHT_ARRAY_STRIDE_EXT , gl_NEGATIVE_ONE_EXT , gl_GEOMETRY_PROGRAM_NV , gl_VERTEX_STREAM6_ATI , gl_READ_FRAMEBUFFER_NV , gl_COLORBURN_KHR , gl_T , gl_MATRIX11_ARB , gl_DRAW_FRAMEBUFFER_EXT , gl_FRAGMENT_SHADER_ARB , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR , gl_RENDERBUFFER_OES , gl_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT , gl_COMPRESSED_RGBA_ASTC_12x10_KHR , gl_INDEX_ARRAY_POINTER , gl_TEXTURE_SWIZZLE_G , gl_PROGRAM_MATRIX_STACK_DEPTH_EXT , gl_COLOR_ATTACHMENT4 , gl_DOUBLE_MAT3x2_EXT , gl_ATTRIB_ARRAY_SIZE_NV , gl_TEXTURE15_ARB , gl_COLORDODGE_KHR , gl_SOURCE1_RGB , gl_INTENSITY8I_EXT , gl_CURRENT_VERTEX_WEIGHT_EXT , gl_STENCIL_RENDERABLE , gl_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB , gl_POST_CONVOLUTION_BLUE_BIAS_EXT , gl_UNIFORM_BUFFER_LENGTH_NV , gl_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES , gl_RG16 , gl_DOT_PRODUCT_PASS_THROUGH_NV , gl_WEIGHT_ARRAY_SIZE_OES , gl_VERTEX_ARRAY_POINTER_EXT , gl_COLOR_SUM_ARB , gl_PROGRAM_ADDRESS_REGISTERS_ARB , gl_TEXTURE20_ARB , gl_MAP_INVALIDATE_BUFFER_BIT , gl_DRAW_BUFFER14_ATI , gl_DOT3_RGBA , gl_COORD_REPLACE_NV , gl_DECR_WRAP_EXT , gl_MAX_LAYERS , gl_SPRITE_MODE_SGIX , gl_INTENSITY , gl_RGBA32UI_EXT , gl_LUMINANCE12_ALPHA12_EXT , gl_MULTISAMPLE_BUFFER_BIT3_QCOM , gl_PERFQUERY_COUNTER_TIMESTAMP_INTEL , gl_INTERNALFORMAT_SUPPORTED , gl_COMPRESSED_RGB_PVRTC_4BPPV1_IMG , gl_DEBUG_CALLBACK_FUNCTION_KHR , gl_SCALE_BY_TWO_NV , gl_DECR_WRAP_OES , gl_RASTERIZER_DISCARD , gl_UNSIGNED_INT_SAMPLER_2D , gl_PIXEL_UNPACK_BUFFER_BINDING , gl_MODELVIEW16_ARB , gl_MAP2_VERTEX_4 , gl_AVERAGE_EXT , gl_LUMINANCE_ALPHA_FLOAT32_APPLE , gl_TEXTURE_BLUE_TYPE , gl_MAP1_VERTEX_ATTRIB14_4_NV , gl_SAMPLE_ALPHA_TO_COVERAGE_ARB , gl_QUERY_RESULT , gl_ACTIVE_ATOMIC_COUNTER_BUFFERS , gl_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT , gl_SLUMINANCE_ALPHA_NV , gl_TEXTURE_2D_BINDING_EXT , gl_MULTISAMPLE_BIT_3DFX , gl_PATH_COMMAND_COUNT_NV , gl_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS , gl_MULTISAMPLE_ARB , gl_FRAMEBUFFER_DEFAULT_LAYERS_EXT , gl_PALETTE4_R5_G6_B5_OES , gl_PIXEL_TRANSFORM_2D_MATRIX_EXT , gl_DEBUG_SOURCE_SHADER_COMPILER_ARB , gl_UNSIGNED_INT_24_8_NV , gl_LINK_STATUS , gl_FONT_MAX_ADVANCE_HEIGHT_BIT_NV , gl_RENDERBUFFER_INTERNAL_FORMAT_EXT , gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT , gl_MAX_TESS_EVALUATION_UNIFORM_BLOCKS , gl_IMAGE_CLASS_4_X_32 , gl_TIMEOUT_EXPIRED , gl_MODELVIEW13_ARB , gl_LIGHT_MODEL_SPECULAR_VECTOR_APPLE , gl_STENCIL_INDEX1_OES , gl_MAX_COMPUTE_UNIFORM_COMPONENTS , gl_QUERY_WAIT , gl_ALREADY_SIGNALED , gl_ACTIVE_UNIFORMS , gl_ARRAY_OBJECT_OFFSET_ATI , gl_TRANSFORM_FEEDBACK_BUFFER , gl_RGBA16I_EXT , gl_MAX_VERTEX_UNITS_ARB , gl_ONE_MINUS_SRC1_COLOR , gl_COMPRESSED_RGBA_ASTC_5x4x4_OES , gl_PIXEL_TILE_HEIGHT_SGIX , gl_TEXTURE_BINDING_EXTERNAL_OES , gl_COLOR_CLEAR_VALUE , gl_CONVOLUTION_BORDER_MODE_EXT , gl_BGR_INTEGER , gl_PATCH_VERTICES , gl_MODELVIEW0_ARB , gl_TRIANGLES_ADJACENCY_EXT , gl_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT , gl_EVAL_VERTEX_ATTRIB15_NV , gl_REPLACEMENT_CODE_SUN , gl_COUNTER_TYPE_AMD , gl_INT_SAMPLER_BUFFER , gl_MODELVIEW1_STACK_DEPTH_EXT , gl_FRAMEBUFFER_UNDEFINED_OES , gl_MIRROR_CLAMP_TO_EDGE_ATI , gl_DEPTH_COMPONENT , gl_RGBA16_SNORM_EXT , gl_FRAGMENT_MATERIAL_EXT , gl_READ_ONLY , gl_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS , gl_ROUNDED_RECT8_NV , gl_RELATIVE_RECT_NV , gl_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV , gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER , gl_PATCH_VERTICES_EXT , gl_RED_BITS , gl_YCRCB_444_SGIX , gl_MAX_ELEMENTS_VERTICES , gl_SIGNED_LUMINANCE8_NV , gl_ALPHA_TEST_FUNC_QCOM , gl_RENDERBUFFER_HEIGHT_OES , gl_OUTPUT_TEXTURE_COORD3_EXT , gl_OUTPUT_TEXTURE_COORD28_EXT , gl_SOURCE0_ALPHA , gl_INNOCENT_CONTEXT_RESET , gl_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV , gl_MATRIX19_ARB , gl_COMPARE_REF_TO_TEXTURE_EXT , gl_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH , gl_TEXTURE_CUBE_MAP_POSITIVE_X_ARB , gl_STENCIL_INDEX8_OES , gl_CON_8_ATI , gl_RGB565_OES , gl_MATRIX27_ARB , gl_BUFFER_GPU_ADDRESS_NV , gl_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE , gl_COLOR_ATTACHMENT0_NV , gl_UNIFORM_BUFFER_START , gl_RASTER_FIXED_SAMPLE_LOCATIONS_EXT , gl_MATRIX_INDEX_ARRAY_TYPE_OES , gl_DUAL_ALPHA8_SGIS , gl_PROGRAM_LENGTH_NV , gl_FOG_OFFSET_SGIX , gl_MATRIX_INDEX_ARRAY_OES , gl_RGB16UI_EXT , gl_MULTISAMPLE_BUFFER_BIT7_QCOM , gl_POINT_SIZE_ARRAY_POINTER_OES , gl_TEXTURE_CUBE_MAP_SEAMLESS , gl_COPY_READ_BUFFER , gl_INT64_VEC4_NV , gl_OFFSET_TEXTURE_2D_NV , gl_SHININESS , gl_STENCIL_BACK_PASS_DEPTH_FAIL_ATI , gl_CONVOLUTION_FORMAT_EXT , gl_DRAW_BUFFER10_ARB , gl_VIDEO_CAPTURE_FRAME_WIDTH_NV , gl_FRAMEBUFFER_BINDING , gl_PROXY_TEXTURE_1D_ARRAY_EXT , gl_COMPRESSED_SRGB_S3TC_DXT1_NV , gl_PROGRAM_STRING_ARB , gl_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV , gl_SOURCE3_RGB_NV , gl_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB , gl_UNSIGNED_IDENTITY_NV , gl_COMPUTE_SHADER , gl_PIXEL_GROUP_COLOR_SGIS , gl_TEXTURE_WRAP_Q_SGIS , gl_LINE_STRIP , gl_HALF_FLOAT , gl_2PASS_1_SGIS , gl_OBJECT_PLANE , gl_DSDT_MAG_VIB_NV , gl_READ_FRAMEBUFFER_BINDING_NV , gl_FONT_UNAVAILABLE_NV , gl_INT_IMAGE_BUFFER , gl_INFO_LOG_LENGTH , gl_UNSIGNED_SHORT_8_8_REV_MESA , gl_TEXTURE31_ARB , gl_INDEX_TEST_REF_EXT , gl_DEBUG_CATEGORY_API_ERROR_AMD , gl_ARRAY_STRIDE , gl_RGB9_E5_APPLE , gl_VIEWPORT_SUBPIXEL_BITS , gl_TEXTURE_COORD_ARRAY_STRIDE_EXT , gl_UNSIGNED_INT_2_10_10_10_REV_EXT , gl_WRITE_PIXEL_DATA_RANGE_NV , gl_POLYGON_SMOOTH , gl_SHADER_BINARY_VIV , gl_FOG_COORDINATE_SOURCE_EXT , gl_TEXTURE_NUM_LEVELS_QCOM , gl_MAX_TESS_CONTROL_OUTPUT_COMPONENTS , gl_SAMPLER_1D_ARRAY_SHADOW_EXT , gl_COLOR_TABLE_GREEN_SIZE_SGI , gl_ATC_RGBA_INTERPOLATED_ALPHA_AMD , gl_TEXTURE_POST_SPECULAR_HP , gl_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS , gl_FRONT_RIGHT , gl_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI , gl_POINT_SIZE_ARRAY_BUFFER_BINDING_OES , gl_PIXEL_MIN_FILTER_EXT , gl_AUX3 , gl_QUERY_RESULT_NO_WAIT , gl_POINT_SIZE_MIN_ARB , gl_INDEX_SHIFT , gl_MATRIX22_ARB , gl_READ_PIXELS , gl_BOOL_VEC3_ARB , gl_TEXTURE_GATHER_SHADOW , gl_MAP2_VERTEX_ATTRIB0_4_NV , gl_COLOR_SUM , gl_SHADER_TYPE , gl_INTENSITY16_EXT , gl_PROXY_TEXTURE_CUBE_MAP , gl_DOUBLE_MAT2 , gl_UNSIGNED_SHORT_1_5_5_5_REV_EXT , gl_TEXTURE_BINDING_2D_ARRAY , gl_TEXTURE22 , gl_MOVE_TO_CONTINUES_NV , gl_INT_IMAGE_3D_EXT , gl_FEEDBACK , gl_PERFQUERY_FLUSH_INTEL , gl_OUTPUT_TEXTURE_COORD11_EXT , gl_LIGHTEN_NV , gl_RETAINED_APPLE , gl_HORIZONTAL_LINE_TO_NV , gl_RGBA2_EXT , gl_POST_COLOR_MATRIX_RED_BIAS , gl_LINES_ADJACENCY_EXT , gl_POINT_SMOOTH , gl_MAP2_NORMAL , gl_TEXTURE_BINDING_CUBE_MAP_ARB , gl_RGB_FLOAT32_ATI , gl_ALPHA16UI_EXT , gl_UNIFORM_OFFSET , gl_ALPHA_MIN_CLAMP_INGR , gl_ZERO_EXT , gl_PERFMON_RESULT_AVAILABLE_AMD , gl_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV , gl_DUAL_INTENSITY4_SGIS , gl_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS , gl_GEOMETRY_VERTICES_OUT_EXT , gl_UNSIGNED_SHORT_4_4_4_4_REV , gl_ALPHA16F_ARB , gl_CULL_VERTEX_IBM , gl_DRAW_BUFFER5 , gl_SECONDARY_COLOR_ARRAY_BUFFER_BINDING , gl_MATRIX0_NV , gl_FRAMEBUFFER_BINDING_EXT , gl_ROUNDED_RECT2_NV , gl_TEXTURE_MATRIX , gl_PERFORMANCE_MONITOR_AMD , gl_REFLECTION_MAP_OES , gl_GPU_DISJOINT_EXT , gl_VERTEX_STREAM0_ATI , gl_STENCIL_CLEAR_TAG_VALUE_EXT , gl_DEBUG_CALLBACK_USER_PARAM , gl_TEXTURE10 , gl_FLOAT_MAT2_ARB , gl_FLOAT_R_NV , gl_PIXEL_MAP_S_TO_S , gl_EMBOSS_LIGHT_NV , gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE , gl_INDEX_ARRAY_STRIDE_EXT , gl_COMPRESSED_SLUMINANCE_ALPHA_EXT , gl_LUMINANCE_ALPHA32UI_EXT , gl_CULL_VERTEX_EYE_POSITION_EXT , gl_COLOR_BUFFER_BIT7_QCOM , gl_GLYPH_VERTICAL_BEARING_Y_BIT_NV , gl_CLAMP_TO_BORDER , gl_FOG_FUNC_SGIS , gl_GPU_MEMORY_INFO_EVICTION_COUNT_NVX , gl_TRANSLATE_Y_NV , gl_TIMESTAMP_EXT , gl_STREAM_READ_ARB , gl_COLOR_ARRAY_ADDRESS_NV , gl_BUFFER_SERIALIZED_MODIFY_APPLE , gl_HISTOGRAM_SINK , gl_CLIP_DEPTH_MODE , gl_VERTEX_ATTRIB_BINDING , gl_WRITE_ONLY_ARB , gl_LIGHTING_BIT , gl_TEXTURE10_ARB , gl_DRAW_BUFFER2_ARB , gl_VERTEX_ARRAY_LIST_IBM , gl_LINEARBURN_NV , gl_COMPRESSED_SRGB_ALPHA_EXT , gl_STENCIL_FUNC , gl_422_EXT , gl_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM , gl_CLAMP_READ_COLOR , gl_3_BYTES , gl_TEXTURE_COMPRESSED , gl_UNSIGNED_INT_10_10_10_2_OES , gl_PATCH_DEFAULT_OUTER_LEVEL_EXT , gl_MODELVIEW18_ARB , gl_DEPTH_ATTACHMENT_OES , gl_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT , gl_3D_COLOR_TEXTURE , gl_COLOR_ARRAY_EXT , gl_CLIENT_MAPPED_BUFFER_BARRIER_BIT , gl_BLUE_INTEGER_EXT , gl_MAP1_VERTEX_ATTRIB2_4_NV , gl_UNPACK_COLORSPACE_CONVERSION_WEBGL , gl_POLYGON_STIPPLE_BIT , gl_TEXTURE_WIDTH_QCOM , gl_SAMPLER_CUBE_SHADOW , gl_MAX_PROGRAM_ATTRIB_COMPONENTS_NV , gl_MAX_CONVOLUTION_HEIGHT , gl_ELEMENT_ARRAY_BUFFER , gl_MAX_TESS_GEN_LEVEL , gl_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB , gl_RESAMPLE_DECIMATE_OML , gl_GREEN_INTEGER_EXT , gl_FONT_UNDERLINE_POSITION_BIT_NV , gl_FOG_COORD_SRC , gl_TEXTURE_RESIDENT , gl_HISTOGRAM_WIDTH , gl_DRAW_FRAMEBUFFER_BINDING , gl_TEXTURE_EXTERNAL_OES , gl_SYNC_FENCE_APPLE , gl_TEXTURE_LUMINANCE_TYPE_ARB , gl_BLUE_BIAS , gl_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV , gl_MAP_PERSISTENT_BIT , gl_TEXTURE_CUBE_MAP_EXT , gl_GEOMETRY_LINKED_VERTICES_OUT_EXT , gl_MAX_CLIENT_ATTRIB_STACK_DEPTH , gl_COMPARE_R_TO_TEXTURE_ARB , gl_TESS_CONTROL_SHADER_EXT , gl_TESS_CONTROL_PROGRAM_NV , gl_STREAM_RASTERIZATION_AMD , gl_DEPTH_FUNC , gl_SLUMINANCE8_NV , gl_PACK_REVERSE_ROW_ORDER_ANGLE , gl_RENDER , gl_CLIP_PLANE3 , gl_DUAL_ALPHA12_SGIS , gl_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB , gl_BLEND_EQUATION_RGB , gl_SCALEBIAS_HINT_SGIX , gl_PROGRAM_OBJECT_ARB , gl_SHADOW_ATTENUATION_EXT , gl_COLOR_ATTACHMENT7 , gl_CONVOLUTION_FILTER_BIAS , gl_VERTEX_ATTRIB_MAP2_COEFF_APPLE , gl_COMPRESSED_RG_RGTC2 , gl_MULTISAMPLE_BUFFER_BIT4_QCOM , gl_MAX_UNIFORM_BLOCK_SIZE , gl_INDEX , gl_MAP2_VERTEX_3 , gl_TEXTURE_USAGE_ANGLE , gl_SHORT , gl_BACK_PRIMARY_COLOR_NV , gl_VIEWPORT_BIT , gl_GET_TEXTURE_IMAGE_FORMAT , gl_MAX_PROGRAM_IF_DEPTH_NV , gl_TANGENT_ARRAY_TYPE_EXT , gl_DEBUG_TYPE_PUSH_GROUP , gl_PALETTE8_RGB5_A1_OES , gl_COMBINE4_NV , gl_VERTEX_ARRAY_BUFFER_BINDING , gl_VERTEX_SHADER_BINDING_EXT , gl_COLOR_ARRAY_PARALLEL_POINTERS_INTEL , gl_SAMPLER_BINDING , gl_HISTOGRAM_BLUE_SIZE , gl_CON_20_ATI , gl_LAST_VERTEX_CONVENTION_EXT , gl_MULTISAMPLE_FILTER_HINT_NV , gl_FRAGMENT_PROGRAM_BINDING_NV , gl_MULTIPLY_NV , gl_DOT3_RGB_ARB , gl_BIAS_BY_NEGATIVE_ONE_HALF_NV , gl_TESS_GEN_VERTEX_ORDER , gl_CONTEXT_COMPATIBILITY_PROFILE_BIT , gl_RGBA_SIGNED_COMPONENTS_EXT , gl_UNSIGNED_INT8_NV , gl_LUMINANCE8_EXT , gl_IUI_N3F_V3F_EXT , gl_DEBUG_SOURCE_API_KHR , gl_PN_TRIANGLES_TESSELATION_LEVEL_ATI , gl_COMBINER3_NV , gl_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT , gl_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB , gl_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE , gl_VERTEX_SHADER_VARIANTS_EXT , gl_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB , gl_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT , gl_MAX_COLOR_MATRIX_STACK_DEPTH , gl_DRAW_BUFFER14_EXT , gl_INTENSITY32F_ARB , gl_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV , gl_PIXEL_MAP_I_TO_R_SIZE , gl_UNSIGNED_SHORT , gl_PIXEL_SUBSAMPLE_2424_SGIX , gl_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE , gl_UNSIGNED_INT_ATOMIC_COUNTER , gl_POST_COLOR_MATRIX_GREEN_SCALE_SGI , gl_CLIP_PLANE5 , gl_MAX_PROGRAM_TEXTURE_GATHER_OFFSET , gl_FRAMEBUFFER_DEFAULT_HEIGHT , gl_LIGHT0 , gl_TEXTURE30_ARB , gl_TEXTURE13 , gl_COMPRESSED_RGBA_ASTC_10x6_KHR , gl_FRAMEBUFFER_INCOMPLETE_FORMATS_OES , gl_RGBA_FLOAT_MODE_ARB , gl_MAX_RATIONAL_EVAL_ORDER_NV , gl_IMAGE_SCALE_Y_HP , gl_DRAW_BUFFER13_ARB , gl_PROGRAM_BINARY_RETRIEVABLE_HINT , gl_VENDOR , gl_MAX_SHADER_BUFFER_ADDRESS_NV , gl_DEBUG_SOURCE_APPLICATION , gl_UNSIGNED_INT16_VEC4_NV , gl_UNSIGNED_INT_SAMPLER_3D , gl_BINORMAL_ARRAY_EXT , gl_DRAW_BUFFER0_NV , gl_MAP2_COLOR_4 , gl_WRITEONLY_RENDERING_QCOM , gl_MAP2_GRID_SEGMENTS , gl_VERTEX_SHADER_BIT , gl_FRAGMENT_SHADER_ATI , gl_CLAMP_TO_BORDER_SGIS , gl_GEOMETRY_SUBROUTINE , gl_SLUMINANCE8_ALPHA8_NV , gl_UNSIGNED_INT_10F_11F_11F_REV_EXT , gl_DELETE_STATUS , gl_IDENTITY_NV , gl_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV , gl_RG_SNORM , gl_SCALED_RESOLVE_FASTEST_EXT , gl_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX , gl_VERTEX_ATTRIB_ARRAY_DIVISOR , gl_OFFSET_TEXTURE_2D_MATRIX_NV , gl_TESS_CONTROL_SHADER , gl_PRIMARY_COLOR , gl_IGNORE_BORDER_HP , gl_NUM_LOOPBACK_COMPONENTS_ATI , gl_BINORMAL_ARRAY_POINTER_EXT , gl_PLUS_NV , gl_MAP1_VERTEX_ATTRIB0_4_NV , gl_DEBUG_CALLBACK_USER_PARAM_KHR , gl_ALL_SHADER_BITS_EXT , gl_MAX_VERTEX_UNIFORM_VECTORS , gl_SECONDARY_COLOR_NV , gl_MAX , gl_FOG_DISTANCE_MODE_NV , gl_RENDERBUFFER_SAMPLES_ANGLE , gl_PROGRAM_NATIVE_INSTRUCTIONS_ARB , gl_MAX_GEOMETRY_OUTPUT_VERTICES , gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER , GLsync , GLsyncob() , GLhalf , GLhalfARB , GLintptrARB , GLsizeiptrARB , GLDEBUGPROC , GLDEBUGPROCARB , GLDEBUGPROCKHR , GLDEBUGPROCAMD , GLbyte , GLubyte , GLfloat , GLclampf , GLfixed , GLint64 , GLuint64 , GLint64EXT , GLuint64EXT , GLintptr , GLsizeiptr , GLhalfNV , GLvdpauSurfaceNV , GLenum , GLboolean , GLvoid , GLbitfield , GLshort , GLint , GLclampx , GLushort , GLuint , GLsizei , GLdouble , GLclampd , GLeglImageOESob() , GLeglImageOES , GLchar , GLcharARB , GLhandleARB ) where import Data.Typeable import Data.IORef import Data.Int import Data.Word import System.IO.Unsafe import Control.Applicative import Control.Exception import Control.Monad import Control.Monad.IO.Class import Control.Monad.Trans.Except import Foreign.C.Types import Foreign.C.String import Foreign.Ptr import Foreign.Storable import Foreign.Marshal.Alloc #ifdef mingw32_HOST_OS #define APIENTRY stdcall #else #define APIENTRY import qualified System.Posix.DynamicLinker.ByteString as POSIX #endif data FlextInitResult = Failure { why :: String } | Success deriving ( Eq, Ord, Show, Read ) #ifdef __GLASGOW_HASKELL__ deriving instance Typeable FlextInitResult instance Exception FlextInitResult #endif proc :: Either a a -> a proc (Left x) = x proc (Right x) = x getGLVersion :: MonadIO m => m (Int, Int) getGLVersion = liftIO $ alloca $ \major_ptr -> alloca $ \minor_ptr -> do -- in case glGetIntegerv is completely broken, set initial values for -- major and minor pointers poke major_ptr 0 poke minor_ptr 0 glGetIntegerv gl_MAJOR_VERSION major_ptr glGetIntegerv gl_MINOR_VERSION minor_ptr major <- fromIntegral <$> peek major_ptr minor <- fromIntegral <$> peek minor_ptr return (major, minor) -- | Initializes OpenGL entry points in the current OpenGL context. flextInit :: (String -> IO (Ptr ())) -> IO FlextInitResult flextInit get_proc_address = fmap proc $ runExceptT $ do -- GL_VERSION_1_0 when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCullFace" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glCullFace") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefCullFace $ gldynCullFace addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glFrontFace" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glFrontFace") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefFrontFace $ gldynFrontFace addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glHint" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glHint") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefHint $ gldynHint addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glLineWidth" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glLineWidth") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefLineWidth $ gldynLineWidth addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glPointSize" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glPointSize") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefPointSize $ gldynPointSize addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glPolygonMode" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glPolygonMode") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefPolygonMode $ gldynPolygonMode addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glScissor" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glScissor") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefScissor $ gldynScissor addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTexParameterf" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glTexParameterf") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefTexParameterf $ gldynTexParameterf addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTexParameterfv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glTexParameterfv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefTexParameterfv $ gldynTexParameterfv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTexParameteri" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glTexParameteri") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefTexParameteri $ gldynTexParameteri addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTexParameteriv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glTexParameteriv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefTexParameteriv $ gldynTexParameteriv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTexImage1D" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glTexImage1D") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefTexImage1D $ gldynTexImage1D addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTexImage2D" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glTexImage2D") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefTexImage2D $ gldynTexImage2D addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDrawBuffer" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glDrawBuffer") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefDrawBuffer $ gldynDrawBuffer addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glClear" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glClear") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefClear $ gldynClear addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glClearColor" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glClearColor") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefClearColor $ gldynClearColor addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glClearStencil" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glClearStencil") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefClearStencil $ gldynClearStencil addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glClearDepth" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glClearDepth") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefClearDepth $ gldynClearDepth addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glStencilMask" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glStencilMask") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefStencilMask $ gldynStencilMask addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glColorMask" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glColorMask") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefColorMask $ gldynColorMask addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDepthMask" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glDepthMask") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefDepthMask $ gldynDepthMask addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDisable" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glDisable") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefDisable $ gldynDisable addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glEnable" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glEnable") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefEnable $ gldynEnable addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glFinish" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glFinish") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefFinish $ gldynFinish addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glFlush" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glFlush") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefFlush $ gldynFlush addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBlendFunc" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glBlendFunc") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefBlendFunc $ gldynBlendFunc addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glLogicOp" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glLogicOp") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefLogicOp $ gldynLogicOp addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glStencilFunc" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glStencilFunc") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefStencilFunc $ gldynStencilFunc addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glStencilOp" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glStencilOp") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefStencilOp $ gldynStencilOp addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDepthFunc" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glDepthFunc") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefDepthFunc $ gldynDepthFunc addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glPixelStoref" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glPixelStoref") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefPixelStoref $ gldynPixelStoref addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glPixelStorei" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glPixelStorei") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefPixelStorei $ gldynPixelStorei addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glReadBuffer" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glReadBuffer") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefReadBuffer $ gldynReadBuffer addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glReadPixels" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glReadPixels") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefReadPixels $ gldynReadPixels addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetBooleanv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetBooleanv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetBooleanv $ gldynGetBooleanv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetDoublev" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetDoublev") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetDoublev $ gldynGetDoublev addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetError" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetError") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetError $ gldynGetError addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetFloatv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetFloatv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetFloatv $ gldynGetFloatv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetIntegerv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetIntegerv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetIntegerv $ gldynGetIntegerv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetString" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetString") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetString $ gldynGetString addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetTexImage" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetTexImage") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetTexImage $ gldynGetTexImage addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetTexParameterfv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetTexParameterfv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetTexParameterfv $ gldynGetTexParameterfv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetTexParameteriv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetTexParameteriv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetTexParameteriv $ gldynGetTexParameteriv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetTexLevelParameterfv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetTexLevelParameterfv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetTexLevelParameterfv $ gldynGetTexLevelParameterfv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetTexLevelParameteriv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetTexLevelParameteriv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetTexLevelParameteriv $ gldynGetTexLevelParameteriv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glIsEnabled" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glIsEnabled") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefIsEnabled $ gldynIsEnabled addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDepthRange" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glDepthRange") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefDepthRange $ gldynDepthRange addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glViewport" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glViewport") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefViewport $ gldynViewport addr -- GL_VERSION_1_1 when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDrawArrays" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glDrawArrays") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefDrawArrays $ gldynDrawArrays addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDrawElements" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glDrawElements") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefDrawElements $ gldynDrawElements addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glPolygonOffset" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glPolygonOffset") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefPolygonOffset $ gldynPolygonOffset addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCopyTexImage1D" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glCopyTexImage1D") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefCopyTexImage1D $ gldynCopyTexImage1D addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCopyTexImage2D" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glCopyTexImage2D") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefCopyTexImage2D $ gldynCopyTexImage2D addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCopyTexSubImage1D" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glCopyTexSubImage1D") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefCopyTexSubImage1D $ gldynCopyTexSubImage1D addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCopyTexSubImage2D" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glCopyTexSubImage2D") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefCopyTexSubImage2D $ gldynCopyTexSubImage2D addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTexSubImage1D" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glTexSubImage1D") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefTexSubImage1D $ gldynTexSubImage1D addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTexSubImage2D" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glTexSubImage2D") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefTexSubImage2D $ gldynTexSubImage2D addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBindTexture" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glBindTexture") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefBindTexture $ gldynBindTexture addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDeleteTextures" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glDeleteTextures") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefDeleteTextures $ gldynDeleteTextures addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGenTextures" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGenTextures") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGenTextures $ gldynGenTextures addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glIsTexture" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glIsTexture") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefIsTexture $ gldynIsTexture addr -- GL_VERSION_1_2 when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDrawRangeElements" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glDrawRangeElements") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefDrawRangeElements $ gldynDrawRangeElements addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTexImage3D" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glTexImage3D") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefTexImage3D $ gldynTexImage3D addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTexSubImage3D" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glTexSubImage3D") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefTexSubImage3D $ gldynTexSubImage3D addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCopyTexSubImage3D" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glCopyTexSubImage3D") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefCopyTexSubImage3D $ gldynCopyTexSubImage3D addr -- GL_VERSION_1_3 when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glActiveTexture" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glActiveTexture") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefActiveTexture $ gldynActiveTexture addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glSampleCoverage" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glSampleCoverage") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefSampleCoverage $ gldynSampleCoverage addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCompressedTexImage3D" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glCompressedTexImage3D") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefCompressedTexImage3D $ gldynCompressedTexImage3D addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCompressedTexImage2D" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glCompressedTexImage2D") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefCompressedTexImage2D $ gldynCompressedTexImage2D addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCompressedTexImage1D" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glCompressedTexImage1D") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefCompressedTexImage1D $ gldynCompressedTexImage1D addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCompressedTexSubImage3D" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glCompressedTexSubImage3D") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefCompressedTexSubImage3D $ gldynCompressedTexSubImage3D addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCompressedTexSubImage2D" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glCompressedTexSubImage2D") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefCompressedTexSubImage2D $ gldynCompressedTexSubImage2D addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCompressedTexSubImage1D" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glCompressedTexSubImage1D") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefCompressedTexSubImage1D $ gldynCompressedTexSubImage1D addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetCompressedTexImage" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetCompressedTexImage") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetCompressedTexImage $ gldynGetCompressedTexImage addr -- GL_VERSION_1_4 when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBlendFuncSeparate" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glBlendFuncSeparate") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefBlendFuncSeparate $ gldynBlendFuncSeparate addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiDrawArrays" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMultiDrawArrays") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMultiDrawArrays $ gldynMultiDrawArrays addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiDrawElements" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMultiDrawElements") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMultiDrawElements $ gldynMultiDrawElements addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glPointParameterf" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glPointParameterf") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefPointParameterf $ gldynPointParameterf addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glPointParameterfv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glPointParameterfv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefPointParameterfv $ gldynPointParameterfv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glPointParameteri" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glPointParameteri") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefPointParameteri $ gldynPointParameteri addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glPointParameteriv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glPointParameteriv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefPointParameteriv $ gldynPointParameteriv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBlendColor" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glBlendColor") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefBlendColor $ gldynBlendColor addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBlendEquation" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glBlendEquation") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefBlendEquation $ gldynBlendEquation addr -- GL_VERSION_1_5 when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGenQueries" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGenQueries") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGenQueries $ gldynGenQueries addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDeleteQueries" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glDeleteQueries") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefDeleteQueries $ gldynDeleteQueries addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glIsQuery" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glIsQuery") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefIsQuery $ gldynIsQuery addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBeginQuery" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glBeginQuery") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefBeginQuery $ gldynBeginQuery addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glEndQuery" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glEndQuery") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefEndQuery $ gldynEndQuery addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetQueryiv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetQueryiv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetQueryiv $ gldynGetQueryiv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetQueryObjectiv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetQueryObjectiv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetQueryObjectiv $ gldynGetQueryObjectiv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetQueryObjectuiv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetQueryObjectuiv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetQueryObjectuiv $ gldynGetQueryObjectuiv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBindBuffer" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glBindBuffer") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefBindBuffer $ gldynBindBuffer addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDeleteBuffers" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glDeleteBuffers") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefDeleteBuffers $ gldynDeleteBuffers addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGenBuffers" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGenBuffers") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGenBuffers $ gldynGenBuffers addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glIsBuffer" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glIsBuffer") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefIsBuffer $ gldynIsBuffer addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBufferData" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glBufferData") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefBufferData $ gldynBufferData addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBufferSubData" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glBufferSubData") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefBufferSubData $ gldynBufferSubData addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetBufferSubData" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetBufferSubData") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetBufferSubData $ gldynGetBufferSubData addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMapBuffer" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMapBuffer") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMapBuffer $ gldynMapBuffer addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUnmapBuffer" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glUnmapBuffer") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefUnmapBuffer $ gldynUnmapBuffer addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetBufferParameteriv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetBufferParameteriv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetBufferParameteriv $ gldynGetBufferParameteriv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetBufferPointerv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetBufferPointerv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetBufferPointerv $ gldynGetBufferPointerv addr -- GL_VERSION_2_0 when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBlendEquationSeparate" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glBlendEquationSeparate") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefBlendEquationSeparate $ gldynBlendEquationSeparate addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDrawBuffers" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glDrawBuffers") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefDrawBuffers $ gldynDrawBuffers addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glStencilOpSeparate" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glStencilOpSeparate") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefStencilOpSeparate $ gldynStencilOpSeparate addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glStencilFuncSeparate" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glStencilFuncSeparate") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefStencilFuncSeparate $ gldynStencilFuncSeparate addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glStencilMaskSeparate" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glStencilMaskSeparate") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefStencilMaskSeparate $ gldynStencilMaskSeparate addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glAttachShader" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glAttachShader") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefAttachShader $ gldynAttachShader addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBindAttribLocation" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glBindAttribLocation") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefBindAttribLocation $ gldynBindAttribLocation addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCompileShader" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glCompileShader") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefCompileShader $ gldynCompileShader addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCreateProgram" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glCreateProgram") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefCreateProgram $ gldynCreateProgram addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCreateShader" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glCreateShader") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefCreateShader $ gldynCreateShader addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDeleteProgram" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glDeleteProgram") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefDeleteProgram $ gldynDeleteProgram addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDeleteShader" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glDeleteShader") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefDeleteShader $ gldynDeleteShader addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDetachShader" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glDetachShader") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefDetachShader $ gldynDetachShader addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDisableVertexAttribArray" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glDisableVertexAttribArray") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefDisableVertexAttribArray $ gldynDisableVertexAttribArray addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glEnableVertexAttribArray" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glEnableVertexAttribArray") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefEnableVertexAttribArray $ gldynEnableVertexAttribArray addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetActiveAttrib" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetActiveAttrib") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetActiveAttrib $ gldynGetActiveAttrib addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetActiveUniform" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetActiveUniform") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetActiveUniform $ gldynGetActiveUniform addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetAttachedShaders" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetAttachedShaders") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetAttachedShaders $ gldynGetAttachedShaders addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetAttribLocation" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetAttribLocation") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetAttribLocation $ gldynGetAttribLocation addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetProgramiv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetProgramiv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetProgramiv $ gldynGetProgramiv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetProgramInfoLog" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetProgramInfoLog") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetProgramInfoLog $ gldynGetProgramInfoLog addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetShaderiv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetShaderiv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetShaderiv $ gldynGetShaderiv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetShaderInfoLog" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetShaderInfoLog") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetShaderInfoLog $ gldynGetShaderInfoLog addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetShaderSource" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetShaderSource") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetShaderSource $ gldynGetShaderSource addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetUniformLocation" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetUniformLocation") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetUniformLocation $ gldynGetUniformLocation addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetUniformfv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetUniformfv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetUniformfv $ gldynGetUniformfv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetUniformiv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetUniformiv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetUniformiv $ gldynGetUniformiv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetVertexAttribdv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetVertexAttribdv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetVertexAttribdv $ gldynGetVertexAttribdv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetVertexAttribfv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetVertexAttribfv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetVertexAttribfv $ gldynGetVertexAttribfv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetVertexAttribiv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetVertexAttribiv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetVertexAttribiv $ gldynGetVertexAttribiv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetVertexAttribPointerv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetVertexAttribPointerv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetVertexAttribPointerv $ gldynGetVertexAttribPointerv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glIsProgram" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glIsProgram") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefIsProgram $ gldynIsProgram addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glIsShader" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glIsShader") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefIsShader $ gldynIsShader addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glLinkProgram" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glLinkProgram") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefLinkProgram $ gldynLinkProgram addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glShaderSource" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glShaderSource") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefShaderSource $ gldynShaderSource addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUseProgram" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glUseProgram") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefUseProgram $ gldynUseProgram addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform1f" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glUniform1f") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefUniform1f $ gldynUniform1f addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform2f" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glUniform2f") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefUniform2f $ gldynUniform2f addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform3f" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glUniform3f") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefUniform3f $ gldynUniform3f addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform4f" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glUniform4f") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefUniform4f $ gldynUniform4f addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform1i" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glUniform1i") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefUniform1i $ gldynUniform1i addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform2i" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glUniform2i") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefUniform2i $ gldynUniform2i addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform3i" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glUniform3i") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefUniform3i $ gldynUniform3i addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform4i" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glUniform4i") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefUniform4i $ gldynUniform4i addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform1fv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glUniform1fv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefUniform1fv $ gldynUniform1fv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform2fv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glUniform2fv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefUniform2fv $ gldynUniform2fv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform3fv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glUniform3fv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefUniform3fv $ gldynUniform3fv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform4fv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glUniform4fv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefUniform4fv $ gldynUniform4fv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform1iv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glUniform1iv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefUniform1iv $ gldynUniform1iv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform2iv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glUniform2iv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefUniform2iv $ gldynUniform2iv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform3iv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glUniform3iv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefUniform3iv $ gldynUniform3iv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform4iv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glUniform4iv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefUniform4iv $ gldynUniform4iv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniformMatrix2fv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glUniformMatrix2fv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefUniformMatrix2fv $ gldynUniformMatrix2fv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniformMatrix3fv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glUniformMatrix3fv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefUniformMatrix3fv $ gldynUniformMatrix3fv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniformMatrix4fv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glUniformMatrix4fv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefUniformMatrix4fv $ gldynUniformMatrix4fv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glValidateProgram" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glValidateProgram") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefValidateProgram $ gldynValidateProgram addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib1d" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttrib1d") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttrib1d $ gldynVertexAttrib1d addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib1dv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttrib1dv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttrib1dv $ gldynVertexAttrib1dv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib1f" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttrib1f") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttrib1f $ gldynVertexAttrib1f addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib1fv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttrib1fv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttrib1fv $ gldynVertexAttrib1fv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib1s" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttrib1s") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttrib1s $ gldynVertexAttrib1s addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib1sv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttrib1sv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttrib1sv $ gldynVertexAttrib1sv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib2d" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttrib2d") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttrib2d $ gldynVertexAttrib2d addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib2dv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttrib2dv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttrib2dv $ gldynVertexAttrib2dv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib2f" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttrib2f") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttrib2f $ gldynVertexAttrib2f addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib2fv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttrib2fv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttrib2fv $ gldynVertexAttrib2fv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib2s" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttrib2s") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttrib2s $ gldynVertexAttrib2s addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib2sv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttrib2sv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttrib2sv $ gldynVertexAttrib2sv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib3d" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttrib3d") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttrib3d $ gldynVertexAttrib3d addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib3dv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttrib3dv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttrib3dv $ gldynVertexAttrib3dv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib3f" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttrib3f") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttrib3f $ gldynVertexAttrib3f addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib3fv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttrib3fv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttrib3fv $ gldynVertexAttrib3fv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib3s" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttrib3s") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttrib3s $ gldynVertexAttrib3s addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib3sv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttrib3sv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttrib3sv $ gldynVertexAttrib3sv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib4Nbv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttrib4Nbv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttrib4Nbv $ gldynVertexAttrib4Nbv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib4Niv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttrib4Niv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttrib4Niv $ gldynVertexAttrib4Niv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib4Nsv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttrib4Nsv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttrib4Nsv $ gldynVertexAttrib4Nsv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib4Nub" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttrib4Nub") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttrib4Nub $ gldynVertexAttrib4Nub addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib4Nubv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttrib4Nubv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttrib4Nubv $ gldynVertexAttrib4Nubv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib4Nuiv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttrib4Nuiv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttrib4Nuiv $ gldynVertexAttrib4Nuiv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib4Nusv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttrib4Nusv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttrib4Nusv $ gldynVertexAttrib4Nusv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib4bv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttrib4bv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttrib4bv $ gldynVertexAttrib4bv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib4d" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttrib4d") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttrib4d $ gldynVertexAttrib4d addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib4dv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttrib4dv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttrib4dv $ gldynVertexAttrib4dv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib4f" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttrib4f") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttrib4f $ gldynVertexAttrib4f addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib4fv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttrib4fv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttrib4fv $ gldynVertexAttrib4fv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib4iv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttrib4iv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttrib4iv $ gldynVertexAttrib4iv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib4s" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttrib4s") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttrib4s $ gldynVertexAttrib4s addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib4sv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttrib4sv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttrib4sv $ gldynVertexAttrib4sv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib4ubv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttrib4ubv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttrib4ubv $ gldynVertexAttrib4ubv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib4uiv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttrib4uiv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttrib4uiv $ gldynVertexAttrib4uiv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib4usv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttrib4usv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttrib4usv $ gldynVertexAttrib4usv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribPointer" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttribPointer") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttribPointer $ gldynVertexAttribPointer addr -- GL_VERSION_2_1 when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniformMatrix2x3fv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glUniformMatrix2x3fv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefUniformMatrix2x3fv $ gldynUniformMatrix2x3fv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniformMatrix3x2fv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glUniformMatrix3x2fv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefUniformMatrix3x2fv $ gldynUniformMatrix3x2fv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniformMatrix2x4fv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glUniformMatrix2x4fv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefUniformMatrix2x4fv $ gldynUniformMatrix2x4fv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniformMatrix4x2fv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glUniformMatrix4x2fv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefUniformMatrix4x2fv $ gldynUniformMatrix4x2fv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniformMatrix3x4fv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glUniformMatrix3x4fv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefUniformMatrix3x4fv $ gldynUniformMatrix3x4fv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniformMatrix4x3fv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glUniformMatrix4x3fv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefUniformMatrix4x3fv $ gldynUniformMatrix4x3fv addr -- GL_VERSION_3_0 when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glColorMaski" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glColorMaski") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefColorMaski $ gldynColorMaski addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetBooleani_v" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetBooleani_v") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetBooleani_v $ gldynGetBooleani_v addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetIntegeri_v" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetIntegeri_v") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetIntegeri_v $ gldynGetIntegeri_v addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glEnablei" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glEnablei") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefEnablei $ gldynEnablei addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDisablei" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glDisablei") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefDisablei $ gldynDisablei addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glIsEnabledi" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glIsEnabledi") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefIsEnabledi $ gldynIsEnabledi addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBeginTransformFeedback" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glBeginTransformFeedback") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefBeginTransformFeedback $ gldynBeginTransformFeedback addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glEndTransformFeedback" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glEndTransformFeedback") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefEndTransformFeedback $ gldynEndTransformFeedback addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBindBufferRange" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glBindBufferRange") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefBindBufferRange $ gldynBindBufferRange addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBindBufferBase" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glBindBufferBase") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefBindBufferBase $ gldynBindBufferBase addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTransformFeedbackVaryings" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glTransformFeedbackVaryings") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefTransformFeedbackVaryings $ gldynTransformFeedbackVaryings addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetTransformFeedbackVarying" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetTransformFeedbackVarying") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetTransformFeedbackVarying $ gldynGetTransformFeedbackVarying addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glClampColor" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glClampColor") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefClampColor $ gldynClampColor addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBeginConditionalRender" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glBeginConditionalRender") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefBeginConditionalRender $ gldynBeginConditionalRender addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glEndConditionalRender" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glEndConditionalRender") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefEndConditionalRender $ gldynEndConditionalRender addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribIPointer" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttribIPointer") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttribIPointer $ gldynVertexAttribIPointer addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetVertexAttribIiv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetVertexAttribIiv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetVertexAttribIiv $ gldynGetVertexAttribIiv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetVertexAttribIuiv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetVertexAttribIuiv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetVertexAttribIuiv $ gldynGetVertexAttribIuiv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribI1i" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttribI1i") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttribI1i $ gldynVertexAttribI1i addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribI2i" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttribI2i") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttribI2i $ gldynVertexAttribI2i addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribI3i" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttribI3i") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttribI3i $ gldynVertexAttribI3i addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribI4i" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttribI4i") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttribI4i $ gldynVertexAttribI4i addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribI1ui" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttribI1ui") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttribI1ui $ gldynVertexAttribI1ui addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribI2ui" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttribI2ui") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttribI2ui $ gldynVertexAttribI2ui addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribI3ui" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttribI3ui") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttribI3ui $ gldynVertexAttribI3ui addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribI4ui" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttribI4ui") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttribI4ui $ gldynVertexAttribI4ui addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribI1iv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttribI1iv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttribI1iv $ gldynVertexAttribI1iv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribI2iv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttribI2iv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttribI2iv $ gldynVertexAttribI2iv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribI3iv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttribI3iv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttribI3iv $ gldynVertexAttribI3iv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribI4iv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttribI4iv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttribI4iv $ gldynVertexAttribI4iv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribI1uiv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttribI1uiv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttribI1uiv $ gldynVertexAttribI1uiv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribI2uiv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttribI2uiv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttribI2uiv $ gldynVertexAttribI2uiv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribI3uiv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttribI3uiv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttribI3uiv $ gldynVertexAttribI3uiv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribI4uiv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttribI4uiv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttribI4uiv $ gldynVertexAttribI4uiv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribI4bv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttribI4bv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttribI4bv $ gldynVertexAttribI4bv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribI4sv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttribI4sv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttribI4sv $ gldynVertexAttribI4sv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribI4ubv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttribI4ubv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttribI4ubv $ gldynVertexAttribI4ubv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribI4usv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttribI4usv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttribI4usv $ gldynVertexAttribI4usv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetUniformuiv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetUniformuiv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetUniformuiv $ gldynGetUniformuiv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBindFragDataLocation" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glBindFragDataLocation") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefBindFragDataLocation $ gldynBindFragDataLocation addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetFragDataLocation" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetFragDataLocation") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetFragDataLocation $ gldynGetFragDataLocation addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform1ui" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glUniform1ui") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefUniform1ui $ gldynUniform1ui addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform2ui" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glUniform2ui") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefUniform2ui $ gldynUniform2ui addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform3ui" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glUniform3ui") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefUniform3ui $ gldynUniform3ui addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform4ui" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glUniform4ui") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefUniform4ui $ gldynUniform4ui addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform1uiv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glUniform1uiv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefUniform1uiv $ gldynUniform1uiv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform2uiv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glUniform2uiv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefUniform2uiv $ gldynUniform2uiv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform3uiv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glUniform3uiv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefUniform3uiv $ gldynUniform3uiv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform4uiv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glUniform4uiv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefUniform4uiv $ gldynUniform4uiv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTexParameterIiv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glTexParameterIiv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefTexParameterIiv $ gldynTexParameterIiv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTexParameterIuiv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glTexParameterIuiv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefTexParameterIuiv $ gldynTexParameterIuiv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetTexParameterIiv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetTexParameterIiv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetTexParameterIiv $ gldynGetTexParameterIiv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetTexParameterIuiv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetTexParameterIuiv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetTexParameterIuiv $ gldynGetTexParameterIuiv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glClearBufferiv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glClearBufferiv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefClearBufferiv $ gldynClearBufferiv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glClearBufferuiv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glClearBufferuiv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefClearBufferuiv $ gldynClearBufferuiv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glClearBufferfv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glClearBufferfv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefClearBufferfv $ gldynClearBufferfv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glClearBufferfi" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glClearBufferfi") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefClearBufferfi $ gldynClearBufferfi addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetStringi" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetStringi") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetStringi $ gldynGetStringi addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glIsRenderbuffer" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glIsRenderbuffer") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefIsRenderbuffer $ gldynIsRenderbuffer addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBindRenderbuffer" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glBindRenderbuffer") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefBindRenderbuffer $ gldynBindRenderbuffer addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDeleteRenderbuffers" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glDeleteRenderbuffers") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefDeleteRenderbuffers $ gldynDeleteRenderbuffers addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGenRenderbuffers" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGenRenderbuffers") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGenRenderbuffers $ gldynGenRenderbuffers addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glRenderbufferStorage" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glRenderbufferStorage") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefRenderbufferStorage $ gldynRenderbufferStorage addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetRenderbufferParameteriv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetRenderbufferParameteriv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetRenderbufferParameteriv $ gldynGetRenderbufferParameteriv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glIsFramebuffer" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glIsFramebuffer") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefIsFramebuffer $ gldynIsFramebuffer addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBindFramebuffer" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glBindFramebuffer") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefBindFramebuffer $ gldynBindFramebuffer addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDeleteFramebuffers" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glDeleteFramebuffers") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefDeleteFramebuffers $ gldynDeleteFramebuffers addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGenFramebuffers" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGenFramebuffers") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGenFramebuffers $ gldynGenFramebuffers addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCheckFramebufferStatus" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glCheckFramebufferStatus") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefCheckFramebufferStatus $ gldynCheckFramebufferStatus addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glFramebufferTexture1D" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glFramebufferTexture1D") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefFramebufferTexture1D $ gldynFramebufferTexture1D addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glFramebufferTexture2D" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glFramebufferTexture2D") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefFramebufferTexture2D $ gldynFramebufferTexture2D addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glFramebufferTexture3D" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glFramebufferTexture3D") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefFramebufferTexture3D $ gldynFramebufferTexture3D addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glFramebufferRenderbuffer" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glFramebufferRenderbuffer") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefFramebufferRenderbuffer $ gldynFramebufferRenderbuffer addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetFramebufferAttachmentParameteriv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetFramebufferAttachmentParameteriv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetFramebufferAttachmentParameteriv $ gldynGetFramebufferAttachmentParameteriv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGenerateMipmap" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGenerateMipmap") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGenerateMipmap $ gldynGenerateMipmap addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBlitFramebuffer" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glBlitFramebuffer") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefBlitFramebuffer $ gldynBlitFramebuffer addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glRenderbufferStorageMultisample" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glRenderbufferStorageMultisample") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefRenderbufferStorageMultisample $ gldynRenderbufferStorageMultisample addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glFramebufferTextureLayer" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glFramebufferTextureLayer") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefFramebufferTextureLayer $ gldynFramebufferTextureLayer addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMapBufferRange" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMapBufferRange") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMapBufferRange $ gldynMapBufferRange addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glFlushMappedBufferRange" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glFlushMappedBufferRange") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefFlushMappedBufferRange $ gldynFlushMappedBufferRange addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBindVertexArray" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glBindVertexArray") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefBindVertexArray $ gldynBindVertexArray addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDeleteVertexArrays" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glDeleteVertexArrays") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefDeleteVertexArrays $ gldynDeleteVertexArrays addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGenVertexArrays" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGenVertexArrays") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGenVertexArrays $ gldynGenVertexArrays addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glIsVertexArray" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glIsVertexArray") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefIsVertexArray $ gldynIsVertexArray addr -- GL_VERSION_3_1 when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDrawArraysInstanced" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glDrawArraysInstanced") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefDrawArraysInstanced $ gldynDrawArraysInstanced addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDrawElementsInstanced" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glDrawElementsInstanced") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefDrawElementsInstanced $ gldynDrawElementsInstanced addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTexBuffer" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glTexBuffer") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefTexBuffer $ gldynTexBuffer addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glPrimitiveRestartIndex" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glPrimitiveRestartIndex") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefPrimitiveRestartIndex $ gldynPrimitiveRestartIndex addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCopyBufferSubData" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glCopyBufferSubData") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefCopyBufferSubData $ gldynCopyBufferSubData addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetUniformIndices" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetUniformIndices") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetUniformIndices $ gldynGetUniformIndices addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetActiveUniformsiv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetActiveUniformsiv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetActiveUniformsiv $ gldynGetActiveUniformsiv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetActiveUniformName" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetActiveUniformName") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetActiveUniformName $ gldynGetActiveUniformName addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetUniformBlockIndex" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetUniformBlockIndex") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetUniformBlockIndex $ gldynGetUniformBlockIndex addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetActiveUniformBlockiv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetActiveUniformBlockiv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetActiveUniformBlockiv $ gldynGetActiveUniformBlockiv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetActiveUniformBlockName" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetActiveUniformBlockName") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetActiveUniformBlockName $ gldynGetActiveUniformBlockName addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniformBlockBinding" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glUniformBlockBinding") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefUniformBlockBinding $ gldynUniformBlockBinding addr -- GL_VERSION_3_2 when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDrawElementsBaseVertex" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glDrawElementsBaseVertex") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefDrawElementsBaseVertex $ gldynDrawElementsBaseVertex addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDrawRangeElementsBaseVertex" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glDrawRangeElementsBaseVertex") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefDrawRangeElementsBaseVertex $ gldynDrawRangeElementsBaseVertex addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDrawElementsInstancedBaseVertex" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glDrawElementsInstancedBaseVertex") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefDrawElementsInstancedBaseVertex $ gldynDrawElementsInstancedBaseVertex addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiDrawElementsBaseVertex" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMultiDrawElementsBaseVertex") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMultiDrawElementsBaseVertex $ gldynMultiDrawElementsBaseVertex addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProvokingVertex" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProvokingVertex") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProvokingVertex $ gldynProvokingVertex addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glFenceSync" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glFenceSync") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefFenceSync $ gldynFenceSync addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glIsSync" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glIsSync") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefIsSync $ gldynIsSync addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDeleteSync" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glDeleteSync") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefDeleteSync $ gldynDeleteSync addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glClientWaitSync" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glClientWaitSync") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefClientWaitSync $ gldynClientWaitSync addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glWaitSync" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glWaitSync") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefWaitSync $ gldynWaitSync addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetInteger64v" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetInteger64v") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetInteger64v $ gldynGetInteger64v addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetSynciv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetSynciv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetSynciv $ gldynGetSynciv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetInteger64i_v" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetInteger64i_v") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetInteger64i_v $ gldynGetInteger64i_v addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetBufferParameteri64v" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetBufferParameteri64v") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetBufferParameteri64v $ gldynGetBufferParameteri64v addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glFramebufferTexture" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glFramebufferTexture") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefFramebufferTexture $ gldynFramebufferTexture addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTexImage2DMultisample" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glTexImage2DMultisample") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefTexImage2DMultisample $ gldynTexImage2DMultisample addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTexImage3DMultisample" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glTexImage3DMultisample") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefTexImage3DMultisample $ gldynTexImage3DMultisample addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetMultisamplefv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetMultisamplefv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetMultisamplefv $ gldynGetMultisamplefv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glSampleMaski" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glSampleMaski") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefSampleMaski $ gldynSampleMaski addr -- GL_VERSION_3_3 when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBindFragDataLocationIndexed" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glBindFragDataLocationIndexed") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefBindFragDataLocationIndexed $ gldynBindFragDataLocationIndexed addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetFragDataIndex" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetFragDataIndex") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetFragDataIndex $ gldynGetFragDataIndex addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGenSamplers" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGenSamplers") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGenSamplers $ gldynGenSamplers addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDeleteSamplers" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glDeleteSamplers") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefDeleteSamplers $ gldynDeleteSamplers addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glIsSampler" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glIsSampler") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefIsSampler $ gldynIsSampler addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBindSampler" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glBindSampler") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefBindSampler $ gldynBindSampler addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glSamplerParameteri" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glSamplerParameteri") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefSamplerParameteri $ gldynSamplerParameteri addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glSamplerParameteriv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glSamplerParameteriv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefSamplerParameteriv $ gldynSamplerParameteriv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glSamplerParameterf" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glSamplerParameterf") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefSamplerParameterf $ gldynSamplerParameterf addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glSamplerParameterfv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glSamplerParameterfv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefSamplerParameterfv $ gldynSamplerParameterfv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glSamplerParameterIiv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glSamplerParameterIiv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefSamplerParameterIiv $ gldynSamplerParameterIiv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glSamplerParameterIuiv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glSamplerParameterIuiv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefSamplerParameterIuiv $ gldynSamplerParameterIuiv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetSamplerParameteriv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetSamplerParameteriv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetSamplerParameteriv $ gldynGetSamplerParameteriv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetSamplerParameterIiv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetSamplerParameterIiv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetSamplerParameterIiv $ gldynGetSamplerParameterIiv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetSamplerParameterfv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetSamplerParameterfv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetSamplerParameterfv $ gldynGetSamplerParameterfv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetSamplerParameterIuiv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetSamplerParameterIuiv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetSamplerParameterIuiv $ gldynGetSamplerParameterIuiv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glQueryCounter" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glQueryCounter") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefQueryCounter $ gldynQueryCounter addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetQueryObjecti64v" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetQueryObjecti64v") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetQueryObjecti64v $ gldynGetQueryObjecti64v addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetQueryObjectui64v" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetQueryObjectui64v") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetQueryObjectui64v $ gldynGetQueryObjectui64v addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribDivisor" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttribDivisor") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttribDivisor $ gldynVertexAttribDivisor addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribP1ui" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttribP1ui") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttribP1ui $ gldynVertexAttribP1ui addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribP1uiv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttribP1uiv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttribP1uiv $ gldynVertexAttribP1uiv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribP2ui" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttribP2ui") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttribP2ui $ gldynVertexAttribP2ui addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribP2uiv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttribP2uiv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttribP2uiv $ gldynVertexAttribP2uiv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribP3ui" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttribP3ui") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttribP3ui $ gldynVertexAttribP3ui addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribP3uiv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttribP3uiv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttribP3uiv $ gldynVertexAttribP3uiv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribP4ui" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttribP4ui") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttribP4ui $ gldynVertexAttribP4ui addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribP4uiv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexAttribP4uiv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexAttribP4uiv $ gldynVertexAttribP4uiv addr -- GL_ARB_texture_storage when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTexStorage1D" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glTexStorage1D") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefTexStorage1D $ gldynTexStorage1D addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTexStorage2D" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glTexStorage2D") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefTexStorage2D $ gldynTexStorage2D addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTexStorage3D" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glTexStorage3D") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefTexStorage3D $ gldynTexStorage3D addr -- GL_KHR_debug when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDebugMessageControl" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glDebugMessageControl") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefDebugMessageControl $ gldynDebugMessageControl addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDebugMessageInsert" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glDebugMessageInsert") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefDebugMessageInsert $ gldynDebugMessageInsert addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDebugMessageCallback" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glDebugMessageCallback") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefDebugMessageCallback $ gldynDebugMessageCallback addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetDebugMessageLog" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetDebugMessageLog") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetDebugMessageLog $ gldynGetDebugMessageLog addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glPushDebugGroup" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glPushDebugGroup") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefPushDebugGroup $ gldynPushDebugGroup addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glPopDebugGroup" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glPopDebugGroup") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefPopDebugGroup $ gldynPopDebugGroup addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glObjectLabel" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glObjectLabel") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefObjectLabel $ gldynObjectLabel addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetObjectLabel" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetObjectLabel") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetObjectLabel $ gldynGetObjectLabel addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glObjectPtrLabel" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glObjectPtrLabel") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefObjectPtrLabel $ gldynObjectPtrLabel addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetObjectPtrLabel" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetObjectPtrLabel") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetObjectPtrLabel $ gldynGetObjectPtrLabel addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetPointerv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetPointerv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetPointerv $ gldynGetPointerv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDebugMessageControlKHR" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glDebugMessageControlKHR") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefDebugMessageControlKHR $ gldynDebugMessageControlKHR addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDebugMessageInsertKHR" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glDebugMessageInsertKHR") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefDebugMessageInsertKHR $ gldynDebugMessageInsertKHR addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDebugMessageCallbackKHR" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glDebugMessageCallbackKHR") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefDebugMessageCallbackKHR $ gldynDebugMessageCallbackKHR addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetDebugMessageLogKHR" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetDebugMessageLogKHR") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetDebugMessageLogKHR $ gldynGetDebugMessageLogKHR addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glPushDebugGroupKHR" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glPushDebugGroupKHR") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefPushDebugGroupKHR $ gldynPushDebugGroupKHR addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glPopDebugGroupKHR" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glPopDebugGroupKHR") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefPopDebugGroupKHR $ gldynPopDebugGroupKHR addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glObjectLabelKHR" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glObjectLabelKHR") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefObjectLabelKHR $ gldynObjectLabelKHR addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetObjectLabelKHR" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetObjectLabelKHR") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetObjectLabelKHR $ gldynGetObjectLabelKHR addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glObjectPtrLabelKHR" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glObjectPtrLabelKHR") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefObjectPtrLabelKHR $ gldynObjectPtrLabelKHR addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetObjectPtrLabelKHR" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetObjectPtrLabelKHR") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetObjectPtrLabelKHR $ gldynGetObjectPtrLabelKHR addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetPointervKHR" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetPointervKHR") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetPointervKHR $ gldynGetPointervKHR addr -- GL_EXT_direct_state_access when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMatrixLoadfEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMatrixLoadfEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMatrixLoadfEXT $ gldynMatrixLoadfEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMatrixLoaddEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMatrixLoaddEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMatrixLoaddEXT $ gldynMatrixLoaddEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMatrixMultfEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMatrixMultfEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMatrixMultfEXT $ gldynMatrixMultfEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMatrixMultdEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMatrixMultdEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMatrixMultdEXT $ gldynMatrixMultdEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMatrixLoadIdentityEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMatrixLoadIdentityEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMatrixLoadIdentityEXT $ gldynMatrixLoadIdentityEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMatrixRotatefEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMatrixRotatefEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMatrixRotatefEXT $ gldynMatrixRotatefEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMatrixRotatedEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMatrixRotatedEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMatrixRotatedEXT $ gldynMatrixRotatedEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMatrixScalefEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMatrixScalefEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMatrixScalefEXT $ gldynMatrixScalefEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMatrixScaledEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMatrixScaledEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMatrixScaledEXT $ gldynMatrixScaledEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMatrixTranslatefEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMatrixTranslatefEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMatrixTranslatefEXT $ gldynMatrixTranslatefEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMatrixTranslatedEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMatrixTranslatedEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMatrixTranslatedEXT $ gldynMatrixTranslatedEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMatrixFrustumEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMatrixFrustumEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMatrixFrustumEXT $ gldynMatrixFrustumEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMatrixOrthoEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMatrixOrthoEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMatrixOrthoEXT $ gldynMatrixOrthoEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMatrixPopEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMatrixPopEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMatrixPopEXT $ gldynMatrixPopEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMatrixPushEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMatrixPushEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMatrixPushEXT $ gldynMatrixPushEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glClientAttribDefaultEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glClientAttribDefaultEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefClientAttribDefaultEXT $ gldynClientAttribDefaultEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glPushClientAttribDefaultEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glPushClientAttribDefaultEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefPushClientAttribDefaultEXT $ gldynPushClientAttribDefaultEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTextureParameterfEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glTextureParameterfEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefTextureParameterfEXT $ gldynTextureParameterfEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTextureParameterfvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glTextureParameterfvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefTextureParameterfvEXT $ gldynTextureParameterfvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTextureParameteriEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glTextureParameteriEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefTextureParameteriEXT $ gldynTextureParameteriEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTextureParameterivEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glTextureParameterivEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefTextureParameterivEXT $ gldynTextureParameterivEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTextureImage1DEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glTextureImage1DEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefTextureImage1DEXT $ gldynTextureImage1DEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTextureImage2DEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glTextureImage2DEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefTextureImage2DEXT $ gldynTextureImage2DEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTextureSubImage1DEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glTextureSubImage1DEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefTextureSubImage1DEXT $ gldynTextureSubImage1DEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTextureSubImage2DEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glTextureSubImage2DEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefTextureSubImage2DEXT $ gldynTextureSubImage2DEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCopyTextureImage1DEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glCopyTextureImage1DEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefCopyTextureImage1DEXT $ gldynCopyTextureImage1DEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCopyTextureImage2DEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glCopyTextureImage2DEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefCopyTextureImage2DEXT $ gldynCopyTextureImage2DEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCopyTextureSubImage1DEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glCopyTextureSubImage1DEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefCopyTextureSubImage1DEXT $ gldynCopyTextureSubImage1DEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCopyTextureSubImage2DEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glCopyTextureSubImage2DEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefCopyTextureSubImage2DEXT $ gldynCopyTextureSubImage2DEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetTextureImageEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetTextureImageEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetTextureImageEXT $ gldynGetTextureImageEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetTextureParameterfvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetTextureParameterfvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetTextureParameterfvEXT $ gldynGetTextureParameterfvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetTextureParameterivEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetTextureParameterivEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetTextureParameterivEXT $ gldynGetTextureParameterivEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetTextureLevelParameterfvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetTextureLevelParameterfvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetTextureLevelParameterfvEXT $ gldynGetTextureLevelParameterfvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetTextureLevelParameterivEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetTextureLevelParameterivEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetTextureLevelParameterivEXT $ gldynGetTextureLevelParameterivEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTextureImage3DEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glTextureImage3DEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefTextureImage3DEXT $ gldynTextureImage3DEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTextureSubImage3DEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glTextureSubImage3DEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefTextureSubImage3DEXT $ gldynTextureSubImage3DEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCopyTextureSubImage3DEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glCopyTextureSubImage3DEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefCopyTextureSubImage3DEXT $ gldynCopyTextureSubImage3DEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBindMultiTextureEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glBindMultiTextureEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefBindMultiTextureEXT $ gldynBindMultiTextureEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexCoordPointerEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMultiTexCoordPointerEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMultiTexCoordPointerEXT $ gldynMultiTexCoordPointerEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexEnvfEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMultiTexEnvfEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMultiTexEnvfEXT $ gldynMultiTexEnvfEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexEnvfvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMultiTexEnvfvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMultiTexEnvfvEXT $ gldynMultiTexEnvfvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexEnviEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMultiTexEnviEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMultiTexEnviEXT $ gldynMultiTexEnviEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexEnvivEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMultiTexEnvivEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMultiTexEnvivEXT $ gldynMultiTexEnvivEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexGendEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMultiTexGendEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMultiTexGendEXT $ gldynMultiTexGendEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexGendvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMultiTexGendvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMultiTexGendvEXT $ gldynMultiTexGendvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexGenfEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMultiTexGenfEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMultiTexGenfEXT $ gldynMultiTexGenfEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexGenfvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMultiTexGenfvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMultiTexGenfvEXT $ gldynMultiTexGenfvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexGeniEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMultiTexGeniEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMultiTexGeniEXT $ gldynMultiTexGeniEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexGenivEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMultiTexGenivEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMultiTexGenivEXT $ gldynMultiTexGenivEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetMultiTexEnvfvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetMultiTexEnvfvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetMultiTexEnvfvEXT $ gldynGetMultiTexEnvfvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetMultiTexEnvivEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetMultiTexEnvivEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetMultiTexEnvivEXT $ gldynGetMultiTexEnvivEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetMultiTexGendvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetMultiTexGendvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetMultiTexGendvEXT $ gldynGetMultiTexGendvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetMultiTexGenfvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetMultiTexGenfvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetMultiTexGenfvEXT $ gldynGetMultiTexGenfvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetMultiTexGenivEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetMultiTexGenivEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetMultiTexGenivEXT $ gldynGetMultiTexGenivEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexParameteriEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMultiTexParameteriEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMultiTexParameteriEXT $ gldynMultiTexParameteriEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexParameterivEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMultiTexParameterivEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMultiTexParameterivEXT $ gldynMultiTexParameterivEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexParameterfEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMultiTexParameterfEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMultiTexParameterfEXT $ gldynMultiTexParameterfEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexParameterfvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMultiTexParameterfvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMultiTexParameterfvEXT $ gldynMultiTexParameterfvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexImage1DEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMultiTexImage1DEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMultiTexImage1DEXT $ gldynMultiTexImage1DEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexImage2DEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMultiTexImage2DEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMultiTexImage2DEXT $ gldynMultiTexImage2DEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexSubImage1DEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMultiTexSubImage1DEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMultiTexSubImage1DEXT $ gldynMultiTexSubImage1DEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexSubImage2DEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMultiTexSubImage2DEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMultiTexSubImage2DEXT $ gldynMultiTexSubImage2DEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCopyMultiTexImage1DEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glCopyMultiTexImage1DEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefCopyMultiTexImage1DEXT $ gldynCopyMultiTexImage1DEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCopyMultiTexImage2DEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glCopyMultiTexImage2DEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefCopyMultiTexImage2DEXT $ gldynCopyMultiTexImage2DEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCopyMultiTexSubImage1DEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glCopyMultiTexSubImage1DEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefCopyMultiTexSubImage1DEXT $ gldynCopyMultiTexSubImage1DEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCopyMultiTexSubImage2DEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glCopyMultiTexSubImage2DEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefCopyMultiTexSubImage2DEXT $ gldynCopyMultiTexSubImage2DEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetMultiTexImageEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetMultiTexImageEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetMultiTexImageEXT $ gldynGetMultiTexImageEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetMultiTexParameterfvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetMultiTexParameterfvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetMultiTexParameterfvEXT $ gldynGetMultiTexParameterfvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetMultiTexParameterivEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetMultiTexParameterivEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetMultiTexParameterivEXT $ gldynGetMultiTexParameterivEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetMultiTexLevelParameterfvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetMultiTexLevelParameterfvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetMultiTexLevelParameterfvEXT $ gldynGetMultiTexLevelParameterfvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetMultiTexLevelParameterivEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetMultiTexLevelParameterivEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetMultiTexLevelParameterivEXT $ gldynGetMultiTexLevelParameterivEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexImage3DEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMultiTexImage3DEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMultiTexImage3DEXT $ gldynMultiTexImage3DEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexSubImage3DEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMultiTexSubImage3DEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMultiTexSubImage3DEXT $ gldynMultiTexSubImage3DEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCopyMultiTexSubImage3DEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glCopyMultiTexSubImage3DEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefCopyMultiTexSubImage3DEXT $ gldynCopyMultiTexSubImage3DEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glEnableClientStateIndexedEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glEnableClientStateIndexedEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefEnableClientStateIndexedEXT $ gldynEnableClientStateIndexedEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDisableClientStateIndexedEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glDisableClientStateIndexedEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefDisableClientStateIndexedEXT $ gldynDisableClientStateIndexedEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetFloatIndexedvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetFloatIndexedvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetFloatIndexedvEXT $ gldynGetFloatIndexedvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetDoubleIndexedvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetDoubleIndexedvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetDoubleIndexedvEXT $ gldynGetDoubleIndexedvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetPointerIndexedvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetPointerIndexedvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetPointerIndexedvEXT $ gldynGetPointerIndexedvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glEnableIndexedEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glEnableIndexedEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefEnableIndexedEXT $ gldynEnableIndexedEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDisableIndexedEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glDisableIndexedEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefDisableIndexedEXT $ gldynDisableIndexedEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glIsEnabledIndexedEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glIsEnabledIndexedEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefIsEnabledIndexedEXT $ gldynIsEnabledIndexedEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetIntegerIndexedvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetIntegerIndexedvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetIntegerIndexedvEXT $ gldynGetIntegerIndexedvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetBooleanIndexedvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetBooleanIndexedvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetBooleanIndexedvEXT $ gldynGetBooleanIndexedvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCompressedTextureImage3DEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glCompressedTextureImage3DEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefCompressedTextureImage3DEXT $ gldynCompressedTextureImage3DEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCompressedTextureImage2DEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glCompressedTextureImage2DEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefCompressedTextureImage2DEXT $ gldynCompressedTextureImage2DEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCompressedTextureImage1DEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glCompressedTextureImage1DEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefCompressedTextureImage1DEXT $ gldynCompressedTextureImage1DEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCompressedTextureSubImage3DEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glCompressedTextureSubImage3DEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefCompressedTextureSubImage3DEXT $ gldynCompressedTextureSubImage3DEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCompressedTextureSubImage2DEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glCompressedTextureSubImage2DEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefCompressedTextureSubImage2DEXT $ gldynCompressedTextureSubImage2DEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCompressedTextureSubImage1DEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glCompressedTextureSubImage1DEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefCompressedTextureSubImage1DEXT $ gldynCompressedTextureSubImage1DEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetCompressedTextureImageEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetCompressedTextureImageEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetCompressedTextureImageEXT $ gldynGetCompressedTextureImageEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCompressedMultiTexImage3DEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glCompressedMultiTexImage3DEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefCompressedMultiTexImage3DEXT $ gldynCompressedMultiTexImage3DEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCompressedMultiTexImage2DEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glCompressedMultiTexImage2DEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefCompressedMultiTexImage2DEXT $ gldynCompressedMultiTexImage2DEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCompressedMultiTexImage1DEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glCompressedMultiTexImage1DEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefCompressedMultiTexImage1DEXT $ gldynCompressedMultiTexImage1DEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCompressedMultiTexSubImage3DEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glCompressedMultiTexSubImage3DEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefCompressedMultiTexSubImage3DEXT $ gldynCompressedMultiTexSubImage3DEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCompressedMultiTexSubImage2DEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glCompressedMultiTexSubImage2DEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefCompressedMultiTexSubImage2DEXT $ gldynCompressedMultiTexSubImage2DEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCompressedMultiTexSubImage1DEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glCompressedMultiTexSubImage1DEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefCompressedMultiTexSubImage1DEXT $ gldynCompressedMultiTexSubImage1DEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetCompressedMultiTexImageEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetCompressedMultiTexImageEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetCompressedMultiTexImageEXT $ gldynGetCompressedMultiTexImageEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMatrixLoadTransposefEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMatrixLoadTransposefEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMatrixLoadTransposefEXT $ gldynMatrixLoadTransposefEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMatrixLoadTransposedEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMatrixLoadTransposedEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMatrixLoadTransposedEXT $ gldynMatrixLoadTransposedEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMatrixMultTransposefEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMatrixMultTransposefEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMatrixMultTransposefEXT $ gldynMatrixMultTransposefEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMatrixMultTransposedEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMatrixMultTransposedEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMatrixMultTransposedEXT $ gldynMatrixMultTransposedEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedBufferDataEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glNamedBufferDataEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefNamedBufferDataEXT $ gldynNamedBufferDataEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedBufferSubDataEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glNamedBufferSubDataEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefNamedBufferSubDataEXT $ gldynNamedBufferSubDataEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMapNamedBufferEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMapNamedBufferEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMapNamedBufferEXT $ gldynMapNamedBufferEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUnmapNamedBufferEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glUnmapNamedBufferEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefUnmapNamedBufferEXT $ gldynUnmapNamedBufferEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetNamedBufferParameterivEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetNamedBufferParameterivEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetNamedBufferParameterivEXT $ gldynGetNamedBufferParameterivEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetNamedBufferPointervEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetNamedBufferPointervEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetNamedBufferPointervEXT $ gldynGetNamedBufferPointervEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetNamedBufferSubDataEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetNamedBufferSubDataEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetNamedBufferSubDataEXT $ gldynGetNamedBufferSubDataEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform1fEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform1fEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform1fEXT $ gldynProgramUniform1fEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform2fEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform2fEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform2fEXT $ gldynProgramUniform2fEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform3fEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform3fEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform3fEXT $ gldynProgramUniform3fEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform4fEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform4fEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform4fEXT $ gldynProgramUniform4fEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform1iEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform1iEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform1iEXT $ gldynProgramUniform1iEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform2iEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform2iEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform2iEXT $ gldynProgramUniform2iEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform3iEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform3iEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform3iEXT $ gldynProgramUniform3iEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform4iEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform4iEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform4iEXT $ gldynProgramUniform4iEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform1fvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform1fvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform1fvEXT $ gldynProgramUniform1fvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform2fvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform2fvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform2fvEXT $ gldynProgramUniform2fvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform3fvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform3fvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform3fvEXT $ gldynProgramUniform3fvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform4fvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform4fvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform4fvEXT $ gldynProgramUniform4fvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform1ivEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform1ivEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform1ivEXT $ gldynProgramUniform1ivEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform2ivEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform2ivEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform2ivEXT $ gldynProgramUniform2ivEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform3ivEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform3ivEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform3ivEXT $ gldynProgramUniform3ivEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform4ivEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform4ivEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform4ivEXT $ gldynProgramUniform4ivEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix2fvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix2fvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniformMatrix2fvEXT $ gldynProgramUniformMatrix2fvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix3fvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix3fvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniformMatrix3fvEXT $ gldynProgramUniformMatrix3fvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix4fvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix4fvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniformMatrix4fvEXT $ gldynProgramUniformMatrix4fvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix2x3fvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix2x3fvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniformMatrix2x3fvEXT $ gldynProgramUniformMatrix2x3fvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix3x2fvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix3x2fvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniformMatrix3x2fvEXT $ gldynProgramUniformMatrix3x2fvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix2x4fvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix2x4fvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniformMatrix2x4fvEXT $ gldynProgramUniformMatrix2x4fvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix4x2fvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix4x2fvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniformMatrix4x2fvEXT $ gldynProgramUniformMatrix4x2fvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix3x4fvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix3x4fvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniformMatrix3x4fvEXT $ gldynProgramUniformMatrix3x4fvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix4x3fvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix4x3fvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniformMatrix4x3fvEXT $ gldynProgramUniformMatrix4x3fvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTextureBufferEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glTextureBufferEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefTextureBufferEXT $ gldynTextureBufferEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexBufferEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMultiTexBufferEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMultiTexBufferEXT $ gldynMultiTexBufferEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTextureParameterIivEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glTextureParameterIivEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefTextureParameterIivEXT $ gldynTextureParameterIivEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTextureParameterIuivEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glTextureParameterIuivEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefTextureParameterIuivEXT $ gldynTextureParameterIuivEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetTextureParameterIivEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetTextureParameterIivEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetTextureParameterIivEXT $ gldynGetTextureParameterIivEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetTextureParameterIuivEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetTextureParameterIuivEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetTextureParameterIuivEXT $ gldynGetTextureParameterIuivEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexParameterIivEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMultiTexParameterIivEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMultiTexParameterIivEXT $ gldynMultiTexParameterIivEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexParameterIuivEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMultiTexParameterIuivEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMultiTexParameterIuivEXT $ gldynMultiTexParameterIuivEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetMultiTexParameterIivEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetMultiTexParameterIivEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetMultiTexParameterIivEXT $ gldynGetMultiTexParameterIivEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetMultiTexParameterIuivEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetMultiTexParameterIuivEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetMultiTexParameterIuivEXT $ gldynGetMultiTexParameterIuivEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform1uiEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform1uiEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform1uiEXT $ gldynProgramUniform1uiEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform2uiEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform2uiEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform2uiEXT $ gldynProgramUniform2uiEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform3uiEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform3uiEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform3uiEXT $ gldynProgramUniform3uiEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform4uiEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform4uiEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform4uiEXT $ gldynProgramUniform4uiEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform1uivEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform1uivEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform1uivEXT $ gldynProgramUniform1uivEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform2uivEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform2uivEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform2uivEXT $ gldynProgramUniform2uivEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform3uivEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform3uivEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform3uivEXT $ gldynProgramUniform3uivEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform4uivEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform4uivEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform4uivEXT $ gldynProgramUniform4uivEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedProgramLocalParameters4fvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glNamedProgramLocalParameters4fvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefNamedProgramLocalParameters4fvEXT $ gldynNamedProgramLocalParameters4fvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedProgramLocalParameterI4iEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glNamedProgramLocalParameterI4iEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefNamedProgramLocalParameterI4iEXT $ gldynNamedProgramLocalParameterI4iEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedProgramLocalParameterI4ivEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glNamedProgramLocalParameterI4ivEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefNamedProgramLocalParameterI4ivEXT $ gldynNamedProgramLocalParameterI4ivEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedProgramLocalParametersI4ivEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glNamedProgramLocalParametersI4ivEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefNamedProgramLocalParametersI4ivEXT $ gldynNamedProgramLocalParametersI4ivEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedProgramLocalParameterI4uiEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glNamedProgramLocalParameterI4uiEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefNamedProgramLocalParameterI4uiEXT $ gldynNamedProgramLocalParameterI4uiEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedProgramLocalParameterI4uivEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glNamedProgramLocalParameterI4uivEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefNamedProgramLocalParameterI4uivEXT $ gldynNamedProgramLocalParameterI4uivEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedProgramLocalParametersI4uivEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glNamedProgramLocalParametersI4uivEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefNamedProgramLocalParametersI4uivEXT $ gldynNamedProgramLocalParametersI4uivEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetNamedProgramLocalParameterIivEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetNamedProgramLocalParameterIivEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetNamedProgramLocalParameterIivEXT $ gldynGetNamedProgramLocalParameterIivEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetNamedProgramLocalParameterIuivEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetNamedProgramLocalParameterIuivEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetNamedProgramLocalParameterIuivEXT $ gldynGetNamedProgramLocalParameterIuivEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glEnableClientStateiEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glEnableClientStateiEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefEnableClientStateiEXT $ gldynEnableClientStateiEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDisableClientStateiEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glDisableClientStateiEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefDisableClientStateiEXT $ gldynDisableClientStateiEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetFloati_vEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetFloati_vEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetFloati_vEXT $ gldynGetFloati_vEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetDoublei_vEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetDoublei_vEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetDoublei_vEXT $ gldynGetDoublei_vEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetPointeri_vEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetPointeri_vEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetPointeri_vEXT $ gldynGetPointeri_vEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedProgramStringEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glNamedProgramStringEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefNamedProgramStringEXT $ gldynNamedProgramStringEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedProgramLocalParameter4dEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glNamedProgramLocalParameter4dEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefNamedProgramLocalParameter4dEXT $ gldynNamedProgramLocalParameter4dEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedProgramLocalParameter4dvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glNamedProgramLocalParameter4dvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefNamedProgramLocalParameter4dvEXT $ gldynNamedProgramLocalParameter4dvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedProgramLocalParameter4fEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glNamedProgramLocalParameter4fEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefNamedProgramLocalParameter4fEXT $ gldynNamedProgramLocalParameter4fEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedProgramLocalParameter4fvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glNamedProgramLocalParameter4fvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefNamedProgramLocalParameter4fvEXT $ gldynNamedProgramLocalParameter4fvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetNamedProgramLocalParameterdvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetNamedProgramLocalParameterdvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetNamedProgramLocalParameterdvEXT $ gldynGetNamedProgramLocalParameterdvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetNamedProgramLocalParameterfvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetNamedProgramLocalParameterfvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetNamedProgramLocalParameterfvEXT $ gldynGetNamedProgramLocalParameterfvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetNamedProgramivEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetNamedProgramivEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetNamedProgramivEXT $ gldynGetNamedProgramivEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetNamedProgramStringEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetNamedProgramStringEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetNamedProgramStringEXT $ gldynGetNamedProgramStringEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedRenderbufferStorageEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glNamedRenderbufferStorageEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefNamedRenderbufferStorageEXT $ gldynNamedRenderbufferStorageEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetNamedRenderbufferParameterivEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetNamedRenderbufferParameterivEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetNamedRenderbufferParameterivEXT $ gldynGetNamedRenderbufferParameterivEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedRenderbufferStorageMultisampleEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glNamedRenderbufferStorageMultisampleEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefNamedRenderbufferStorageMultisampleEXT $ gldynNamedRenderbufferStorageMultisampleEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedRenderbufferStorageMultisampleCoverageEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glNamedRenderbufferStorageMultisampleCoverageEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefNamedRenderbufferStorageMultisampleCoverageEXT $ gldynNamedRenderbufferStorageMultisampleCoverageEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCheckNamedFramebufferStatusEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glCheckNamedFramebufferStatusEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefCheckNamedFramebufferStatusEXT $ gldynCheckNamedFramebufferStatusEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedFramebufferTexture1DEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glNamedFramebufferTexture1DEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefNamedFramebufferTexture1DEXT $ gldynNamedFramebufferTexture1DEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedFramebufferTexture2DEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glNamedFramebufferTexture2DEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefNamedFramebufferTexture2DEXT $ gldynNamedFramebufferTexture2DEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedFramebufferTexture3DEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glNamedFramebufferTexture3DEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefNamedFramebufferTexture3DEXT $ gldynNamedFramebufferTexture3DEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedFramebufferRenderbufferEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glNamedFramebufferRenderbufferEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefNamedFramebufferRenderbufferEXT $ gldynNamedFramebufferRenderbufferEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetNamedFramebufferAttachmentParameterivEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetNamedFramebufferAttachmentParameterivEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetNamedFramebufferAttachmentParameterivEXT $ gldynGetNamedFramebufferAttachmentParameterivEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGenerateTextureMipmapEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGenerateTextureMipmapEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGenerateTextureMipmapEXT $ gldynGenerateTextureMipmapEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGenerateMultiTexMipmapEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGenerateMultiTexMipmapEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGenerateMultiTexMipmapEXT $ gldynGenerateMultiTexMipmapEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glFramebufferDrawBufferEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glFramebufferDrawBufferEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefFramebufferDrawBufferEXT $ gldynFramebufferDrawBufferEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glFramebufferDrawBuffersEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glFramebufferDrawBuffersEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefFramebufferDrawBuffersEXT $ gldynFramebufferDrawBuffersEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glFramebufferReadBufferEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glFramebufferReadBufferEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefFramebufferReadBufferEXT $ gldynFramebufferReadBufferEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetFramebufferParameterivEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetFramebufferParameterivEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetFramebufferParameterivEXT $ gldynGetFramebufferParameterivEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedCopyBufferSubDataEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glNamedCopyBufferSubDataEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefNamedCopyBufferSubDataEXT $ gldynNamedCopyBufferSubDataEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedFramebufferTextureEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glNamedFramebufferTextureEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefNamedFramebufferTextureEXT $ gldynNamedFramebufferTextureEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedFramebufferTextureLayerEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glNamedFramebufferTextureLayerEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefNamedFramebufferTextureLayerEXT $ gldynNamedFramebufferTextureLayerEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedFramebufferTextureFaceEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glNamedFramebufferTextureFaceEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefNamedFramebufferTextureFaceEXT $ gldynNamedFramebufferTextureFaceEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTextureRenderbufferEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glTextureRenderbufferEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefTextureRenderbufferEXT $ gldynTextureRenderbufferEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexRenderbufferEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMultiTexRenderbufferEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMultiTexRenderbufferEXT $ gldynMultiTexRenderbufferEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexArrayVertexOffsetEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexArrayVertexOffsetEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexArrayVertexOffsetEXT $ gldynVertexArrayVertexOffsetEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexArrayColorOffsetEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexArrayColorOffsetEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexArrayColorOffsetEXT $ gldynVertexArrayColorOffsetEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexArrayEdgeFlagOffsetEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexArrayEdgeFlagOffsetEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexArrayEdgeFlagOffsetEXT $ gldynVertexArrayEdgeFlagOffsetEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexArrayIndexOffsetEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexArrayIndexOffsetEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexArrayIndexOffsetEXT $ gldynVertexArrayIndexOffsetEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexArrayNormalOffsetEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexArrayNormalOffsetEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexArrayNormalOffsetEXT $ gldynVertexArrayNormalOffsetEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexArrayTexCoordOffsetEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexArrayTexCoordOffsetEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexArrayTexCoordOffsetEXT $ gldynVertexArrayTexCoordOffsetEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexArrayMultiTexCoordOffsetEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexArrayMultiTexCoordOffsetEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexArrayMultiTexCoordOffsetEXT $ gldynVertexArrayMultiTexCoordOffsetEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexArrayFogCoordOffsetEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexArrayFogCoordOffsetEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexArrayFogCoordOffsetEXT $ gldynVertexArrayFogCoordOffsetEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexArraySecondaryColorOffsetEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexArraySecondaryColorOffsetEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexArraySecondaryColorOffsetEXT $ gldynVertexArraySecondaryColorOffsetEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexArrayVertexAttribOffsetEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexArrayVertexAttribOffsetEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexArrayVertexAttribOffsetEXT $ gldynVertexArrayVertexAttribOffsetEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexArrayVertexAttribIOffsetEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexArrayVertexAttribIOffsetEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexArrayVertexAttribIOffsetEXT $ gldynVertexArrayVertexAttribIOffsetEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glEnableVertexArrayEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glEnableVertexArrayEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefEnableVertexArrayEXT $ gldynEnableVertexArrayEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDisableVertexArrayEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glDisableVertexArrayEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefDisableVertexArrayEXT $ gldynDisableVertexArrayEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glEnableVertexArrayAttribEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glEnableVertexArrayAttribEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefEnableVertexArrayAttribEXT $ gldynEnableVertexArrayAttribEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDisableVertexArrayAttribEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glDisableVertexArrayAttribEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefDisableVertexArrayAttribEXT $ gldynDisableVertexArrayAttribEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetVertexArrayIntegervEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetVertexArrayIntegervEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetVertexArrayIntegervEXT $ gldynGetVertexArrayIntegervEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetVertexArrayPointervEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetVertexArrayPointervEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetVertexArrayPointervEXT $ gldynGetVertexArrayPointervEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetVertexArrayIntegeri_vEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetVertexArrayIntegeri_vEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetVertexArrayIntegeri_vEXT $ gldynGetVertexArrayIntegeri_vEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetVertexArrayPointeri_vEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetVertexArrayPointeri_vEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetVertexArrayPointeri_vEXT $ gldynGetVertexArrayPointeri_vEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMapNamedBufferRangeEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glMapNamedBufferRangeEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefMapNamedBufferRangeEXT $ gldynMapNamedBufferRangeEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glFlushMappedNamedBufferRangeEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glFlushMappedNamedBufferRangeEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefFlushMappedNamedBufferRangeEXT $ gldynFlushMappedNamedBufferRangeEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedBufferStorageEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glNamedBufferStorageEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefNamedBufferStorageEXT $ gldynNamedBufferStorageEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glClearNamedBufferDataEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glClearNamedBufferDataEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefClearNamedBufferDataEXT $ gldynClearNamedBufferDataEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glClearNamedBufferSubDataEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glClearNamedBufferSubDataEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefClearNamedBufferSubDataEXT $ gldynClearNamedBufferSubDataEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedFramebufferParameteriEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glNamedFramebufferParameteriEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefNamedFramebufferParameteriEXT $ gldynNamedFramebufferParameteriEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetNamedFramebufferParameterivEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetNamedFramebufferParameterivEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetNamedFramebufferParameterivEXT $ gldynGetNamedFramebufferParameterivEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform1dEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform1dEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform1dEXT $ gldynProgramUniform1dEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform2dEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform2dEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform2dEXT $ gldynProgramUniform2dEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform3dEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform3dEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform3dEXT $ gldynProgramUniform3dEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform4dEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform4dEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform4dEXT $ gldynProgramUniform4dEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform1dvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform1dvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform1dvEXT $ gldynProgramUniform1dvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform2dvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform2dvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform2dvEXT $ gldynProgramUniform2dvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform3dvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform3dvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform3dvEXT $ gldynProgramUniform3dvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform4dvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform4dvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform4dvEXT $ gldynProgramUniform4dvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix2dvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix2dvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniformMatrix2dvEXT $ gldynProgramUniformMatrix2dvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix3dvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix3dvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniformMatrix3dvEXT $ gldynProgramUniformMatrix3dvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix4dvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix4dvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniformMatrix4dvEXT $ gldynProgramUniformMatrix4dvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix2x3dvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix2x3dvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniformMatrix2x3dvEXT $ gldynProgramUniformMatrix2x3dvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix2x4dvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix2x4dvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniformMatrix2x4dvEXT $ gldynProgramUniformMatrix2x4dvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix3x2dvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix3x2dvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniformMatrix3x2dvEXT $ gldynProgramUniformMatrix3x2dvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix3x4dvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix3x4dvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniformMatrix3x4dvEXT $ gldynProgramUniformMatrix3x4dvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix4x2dvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix4x2dvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniformMatrix4x2dvEXT $ gldynProgramUniformMatrix4x2dvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix4x3dvEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix4x3dvEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniformMatrix4x3dvEXT $ gldynProgramUniformMatrix4x3dvEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTextureBufferRangeEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glTextureBufferRangeEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefTextureBufferRangeEXT $ gldynTextureBufferRangeEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTextureStorage1DEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glTextureStorage1DEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefTextureStorage1DEXT $ gldynTextureStorage1DEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTextureStorage2DEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glTextureStorage2DEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefTextureStorage2DEXT $ gldynTextureStorage2DEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTextureStorage3DEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glTextureStorage3DEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefTextureStorage3DEXT $ gldynTextureStorage3DEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTextureStorage2DMultisampleEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glTextureStorage2DMultisampleEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefTextureStorage2DMultisampleEXT $ gldynTextureStorage2DMultisampleEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTextureStorage3DMultisampleEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glTextureStorage3DMultisampleEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefTextureStorage3DMultisampleEXT $ gldynTextureStorage3DMultisampleEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexArrayBindVertexBufferEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexArrayBindVertexBufferEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexArrayBindVertexBufferEXT $ gldynVertexArrayBindVertexBufferEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexArrayVertexAttribFormatEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexArrayVertexAttribFormatEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexArrayVertexAttribFormatEXT $ gldynVertexArrayVertexAttribFormatEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexArrayVertexAttribIFormatEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexArrayVertexAttribIFormatEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexArrayVertexAttribIFormatEXT $ gldynVertexArrayVertexAttribIFormatEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexArrayVertexAttribLFormatEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexArrayVertexAttribLFormatEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexArrayVertexAttribLFormatEXT $ gldynVertexArrayVertexAttribLFormatEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexArrayVertexAttribBindingEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexArrayVertexAttribBindingEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexArrayVertexAttribBindingEXT $ gldynVertexArrayVertexAttribBindingEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexArrayVertexBindingDivisorEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexArrayVertexBindingDivisorEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexArrayVertexBindingDivisorEXT $ gldynVertexArrayVertexBindingDivisorEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexArrayVertexAttribLOffsetEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexArrayVertexAttribLOffsetEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexArrayVertexAttribLOffsetEXT $ gldynVertexArrayVertexAttribLOffsetEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTexturePageCommitmentEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glTexturePageCommitmentEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefTexturePageCommitmentEXT $ gldynTexturePageCommitmentEXT addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexArrayVertexAttribDivisorEXT" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glVertexArrayVertexAttribDivisorEXT") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefVertexArrayVertexAttribDivisorEXT $ gldynVertexArrayVertexAttribDivisorEXT addr -- GL_ARB_buffer_storage when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBufferStorage" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glBufferStorage") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefBufferStorage $ gldynBufferStorage addr -- GL_ARB_separate_shader_objects when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUseProgramStages" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glUseProgramStages") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefUseProgramStages $ gldynUseProgramStages addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glActiveShaderProgram" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glActiveShaderProgram") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefActiveShaderProgram $ gldynActiveShaderProgram addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCreateShaderProgramv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glCreateShaderProgramv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefCreateShaderProgramv $ gldynCreateShaderProgramv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBindProgramPipeline" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glBindProgramPipeline") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefBindProgramPipeline $ gldynBindProgramPipeline addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDeleteProgramPipelines" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glDeleteProgramPipelines") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefDeleteProgramPipelines $ gldynDeleteProgramPipelines addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGenProgramPipelines" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGenProgramPipelines") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGenProgramPipelines $ gldynGenProgramPipelines addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glIsProgramPipeline" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glIsProgramPipeline") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefIsProgramPipeline $ gldynIsProgramPipeline addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetProgramPipelineiv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetProgramPipelineiv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetProgramPipelineiv $ gldynGetProgramPipelineiv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform1i" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform1i") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform1i $ gldynProgramUniform1i addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform1iv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform1iv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform1iv $ gldynProgramUniform1iv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform1f" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform1f") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform1f $ gldynProgramUniform1f addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform1fv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform1fv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform1fv $ gldynProgramUniform1fv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform1d" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform1d") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform1d $ gldynProgramUniform1d addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform1dv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform1dv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform1dv $ gldynProgramUniform1dv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform1ui" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform1ui") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform1ui $ gldynProgramUniform1ui addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform1uiv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform1uiv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform1uiv $ gldynProgramUniform1uiv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform2i" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform2i") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform2i $ gldynProgramUniform2i addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform2iv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform2iv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform2iv $ gldynProgramUniform2iv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform2f" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform2f") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform2f $ gldynProgramUniform2f addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform2fv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform2fv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform2fv $ gldynProgramUniform2fv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform2d" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform2d") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform2d $ gldynProgramUniform2d addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform2dv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform2dv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform2dv $ gldynProgramUniform2dv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform2ui" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform2ui") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform2ui $ gldynProgramUniform2ui addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform2uiv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform2uiv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform2uiv $ gldynProgramUniform2uiv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform3i" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform3i") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform3i $ gldynProgramUniform3i addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform3iv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform3iv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform3iv $ gldynProgramUniform3iv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform3f" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform3f") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform3f $ gldynProgramUniform3f addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform3fv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform3fv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform3fv $ gldynProgramUniform3fv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform3d" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform3d") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform3d $ gldynProgramUniform3d addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform3dv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform3dv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform3dv $ gldynProgramUniform3dv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform3ui" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform3ui") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform3ui $ gldynProgramUniform3ui addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform3uiv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform3uiv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform3uiv $ gldynProgramUniform3uiv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform4i" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform4i") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform4i $ gldynProgramUniform4i addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform4iv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform4iv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform4iv $ gldynProgramUniform4iv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform4f" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform4f") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform4f $ gldynProgramUniform4f addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform4fv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform4fv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform4fv $ gldynProgramUniform4fv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform4d" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform4d") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform4d $ gldynProgramUniform4d addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform4dv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform4dv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform4dv $ gldynProgramUniform4dv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform4ui" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform4ui") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform4ui $ gldynProgramUniform4ui addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform4uiv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniform4uiv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniform4uiv $ gldynProgramUniform4uiv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix2fv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix2fv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniformMatrix2fv $ gldynProgramUniformMatrix2fv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix3fv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix3fv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniformMatrix3fv $ gldynProgramUniformMatrix3fv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix4fv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix4fv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniformMatrix4fv $ gldynProgramUniformMatrix4fv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix2dv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix2dv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniformMatrix2dv $ gldynProgramUniformMatrix2dv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix3dv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix3dv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniformMatrix3dv $ gldynProgramUniformMatrix3dv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix4dv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix4dv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniformMatrix4dv $ gldynProgramUniformMatrix4dv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix2x3fv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix2x3fv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniformMatrix2x3fv $ gldynProgramUniformMatrix2x3fv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix3x2fv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix3x2fv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniformMatrix3x2fv $ gldynProgramUniformMatrix3x2fv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix2x4fv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix2x4fv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniformMatrix2x4fv $ gldynProgramUniformMatrix2x4fv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix4x2fv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix4x2fv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniformMatrix4x2fv $ gldynProgramUniformMatrix4x2fv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix3x4fv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix3x4fv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniformMatrix3x4fv $ gldynProgramUniformMatrix3x4fv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix4x3fv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix4x3fv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniformMatrix4x3fv $ gldynProgramUniformMatrix4x3fv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix2x3dv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix2x3dv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniformMatrix2x3dv $ gldynProgramUniformMatrix2x3dv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix3x2dv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix3x2dv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniformMatrix3x2dv $ gldynProgramUniformMatrix3x2dv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix2x4dv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix2x4dv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniformMatrix2x4dv $ gldynProgramUniformMatrix2x4dv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix4x2dv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix4x2dv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniformMatrix4x2dv $ gldynProgramUniformMatrix4x2dv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix3x4dv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix3x4dv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniformMatrix3x4dv $ gldynProgramUniformMatrix3x4dv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix4x3dv" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix4x3dv") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefProgramUniformMatrix4x3dv $ gldynProgramUniformMatrix4x3dv addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glValidateProgramPipeline" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glValidateProgramPipeline") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefValidateProgramPipeline $ gldynValidateProgramPipeline addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetProgramPipelineInfoLog" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glGetProgramPipelineInfoLog") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefGetProgramPipelineInfoLog $ gldynGetProgramPipelineInfoLog addr -- GL_ATI_meminfo -- GL_NVX_gpu_memory_info -- GL_ARB_invalidate_subdata when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glInvalidateTexSubImage" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glInvalidateTexSubImage") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefInvalidateTexSubImage $ gldynInvalidateTexSubImage addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glInvalidateTexImage" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glInvalidateTexImage") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefInvalidateTexImage $ gldynInvalidateTexImage addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glInvalidateBufferSubData" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glInvalidateBufferSubData") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefInvalidateBufferSubData $ gldynInvalidateBufferSubData addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glInvalidateBufferData" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glInvalidateBufferData") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefInvalidateBufferData $ gldynInvalidateBufferData addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glInvalidateFramebuffer" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glInvalidateFramebuffer") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefInvalidateFramebuffer $ gldynInvalidateFramebuffer addr when True $ liftIO $ do addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glInvalidateSubFramebuffer" #ifndef mingw32_HOST_OS addr <- if addr' == nullFunPtr then catch (POSIX.dlsym POSIX.Default "glInvalidateSubFramebuffer") (\exc -> (exc :: SomeException) `seq` return nullFunPtr) else return addr' #else let addr = addr' #endif writeIORef glrefInvalidateSubFramebuffer $ gldynInvalidateSubFramebuffer addr -- In OpenGL 3.3+, glGetString is deprecated and glGetStringi should be used -- for extensions. (major, minor) <- getGLVersion exts <- liftIO $ if major >= 4 || major >= 3 && minor >= 3 then do exts_num <- alloca $ \num_ptr -> do glGetIntegerv gl_NUM_EXTENSIONS num_ptr fromIntegral <$> peek num_ptr forM [0..exts_num-1] $ \i -> do ext_raw <- castPtr `fmap` glGetStringi gl_EXTENSIONS i peekCString ext_raw else do exts_raw <- castPtr `fmap` glGetString gl_EXTENSIONS exts_cptr <- peekCString exts_raw return $ words exts_cptr when True $ do let result = elem "GL_ARB_texture_storage" exts liftIO $ writeIORef hasref_GL_ARB_texture_storage result when True $ do let result = elem "GL_KHR_debug" exts liftIO $ writeIORef hasref_GL_KHR_debug result when True $ do let result = elem "GL_EXT_direct_state_access" exts liftIO $ writeIORef hasref_GL_EXT_direct_state_access result when True $ do let result = elem "GL_ARB_buffer_storage" exts liftIO $ writeIORef hasref_GL_ARB_buffer_storage result when True $ do let result = elem "GL_ARB_separate_shader_objects" exts liftIO $ writeIORef hasref_GL_ARB_separate_shader_objects result when True $ do let result = elem "GL_ATI_meminfo" exts liftIO $ writeIORef hasref_GL_ATI_meminfo result when True $ do let result = elem "GL_NVX_gpu_memory_info" exts liftIO $ writeIORef hasref_GL_NVX_gpu_memory_info result when True $ do let result = elem "GL_ARB_invalidate_subdata" exts liftIO $ writeIORef hasref_GL_ARB_invalidate_subdata result return Success has_GL_ARB_texture_storage :: MonadIO m => m Bool has_GL_ARB_texture_storage = liftIO $ readIORef hasref_GL_ARB_texture_storage {-# INLINE has_GL_ARB_texture_storage #-} hasref_GL_ARB_texture_storage :: IORef Bool hasref_GL_ARB_texture_storage = unsafePerformIO $ newIORef False {-# NOINLINE hasref_GL_ARB_texture_storage #-} has_GL_KHR_debug :: MonadIO m => m Bool has_GL_KHR_debug = liftIO $ readIORef hasref_GL_KHR_debug {-# INLINE has_GL_KHR_debug #-} hasref_GL_KHR_debug :: IORef Bool hasref_GL_KHR_debug = unsafePerformIO $ newIORef False {-# NOINLINE hasref_GL_KHR_debug #-} has_GL_EXT_direct_state_access :: MonadIO m => m Bool has_GL_EXT_direct_state_access = liftIO $ readIORef hasref_GL_EXT_direct_state_access {-# INLINE has_GL_EXT_direct_state_access #-} hasref_GL_EXT_direct_state_access :: IORef Bool hasref_GL_EXT_direct_state_access = unsafePerformIO $ newIORef False {-# NOINLINE hasref_GL_EXT_direct_state_access #-} has_GL_ARB_buffer_storage :: MonadIO m => m Bool has_GL_ARB_buffer_storage = liftIO $ readIORef hasref_GL_ARB_buffer_storage {-# INLINE has_GL_ARB_buffer_storage #-} hasref_GL_ARB_buffer_storage :: IORef Bool hasref_GL_ARB_buffer_storage = unsafePerformIO $ newIORef False {-# NOINLINE hasref_GL_ARB_buffer_storage #-} has_GL_ARB_separate_shader_objects :: MonadIO m => m Bool has_GL_ARB_separate_shader_objects = liftIO $ readIORef hasref_GL_ARB_separate_shader_objects {-# INLINE has_GL_ARB_separate_shader_objects #-} hasref_GL_ARB_separate_shader_objects :: IORef Bool hasref_GL_ARB_separate_shader_objects = unsafePerformIO $ newIORef False {-# NOINLINE hasref_GL_ARB_separate_shader_objects #-} has_GL_ATI_meminfo :: MonadIO m => m Bool has_GL_ATI_meminfo = liftIO $ readIORef hasref_GL_ATI_meminfo {-# INLINE has_GL_ATI_meminfo #-} hasref_GL_ATI_meminfo :: IORef Bool hasref_GL_ATI_meminfo = unsafePerformIO $ newIORef False {-# NOINLINE hasref_GL_ATI_meminfo #-} has_GL_NVX_gpu_memory_info :: MonadIO m => m Bool has_GL_NVX_gpu_memory_info = liftIO $ readIORef hasref_GL_NVX_gpu_memory_info {-# INLINE has_GL_NVX_gpu_memory_info #-} hasref_GL_NVX_gpu_memory_info :: IORef Bool hasref_GL_NVX_gpu_memory_info = unsafePerformIO $ newIORef False {-# NOINLINE hasref_GL_NVX_gpu_memory_info #-} has_GL_ARB_invalidate_subdata :: MonadIO m => m Bool has_GL_ARB_invalidate_subdata = liftIO $ readIORef hasref_GL_ARB_invalidate_subdata {-# INLINE has_GL_ARB_invalidate_subdata #-} hasref_GL_ARB_invalidate_subdata :: IORef Bool hasref_GL_ARB_invalidate_subdata = unsafePerformIO $ newIORef False {-# NOINLINE hasref_GL_ARB_invalidate_subdata #-} -- GL_VERSION_1_0 type FuntypeCullFace = GLenum -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynCullFace :: FunPtr FuntypeCullFace -> FuntypeCullFace glrefCullFace :: IORef FuntypeCullFace glrefCullFace = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefCullFace #-} glCullFace :: MonadIO m => GLenum -> m ( () ) glCullFace a0 = liftIO $ (unsafePerformIO $ readIORef glrefCullFace) a0 {-# INLINE glCullFace #-} type FuntypeFrontFace = GLenum -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynFrontFace :: FunPtr FuntypeFrontFace -> FuntypeFrontFace glrefFrontFace :: IORef FuntypeFrontFace glrefFrontFace = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefFrontFace #-} glFrontFace :: MonadIO m => GLenum -> m ( () ) glFrontFace a0 = liftIO $ (unsafePerformIO $ readIORef glrefFrontFace) a0 {-# INLINE glFrontFace #-} type FuntypeHint = GLenum -> GLenum -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynHint :: FunPtr FuntypeHint -> FuntypeHint glrefHint :: IORef FuntypeHint glrefHint = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefHint #-} glHint :: MonadIO m => GLenum -> GLenum -> m ( () ) glHint a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefHint) a0 a1 {-# INLINE glHint #-} type FuntypeLineWidth = GLfloat -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynLineWidth :: FunPtr FuntypeLineWidth -> FuntypeLineWidth glrefLineWidth :: IORef FuntypeLineWidth glrefLineWidth = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefLineWidth #-} glLineWidth :: MonadIO m => GLfloat -> m ( () ) glLineWidth a0 = liftIO $ (unsafePerformIO $ readIORef glrefLineWidth) a0 {-# INLINE glLineWidth #-} type FuntypePointSize = GLfloat -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynPointSize :: FunPtr FuntypePointSize -> FuntypePointSize glrefPointSize :: IORef FuntypePointSize glrefPointSize = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefPointSize #-} glPointSize :: MonadIO m => GLfloat -> m ( () ) glPointSize a0 = liftIO $ (unsafePerformIO $ readIORef glrefPointSize) a0 {-# INLINE glPointSize #-} type FuntypePolygonMode = GLenum -> GLenum -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynPolygonMode :: FunPtr FuntypePolygonMode -> FuntypePolygonMode glrefPolygonMode :: IORef FuntypePolygonMode glrefPolygonMode = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefPolygonMode #-} glPolygonMode :: MonadIO m => GLenum -> GLenum -> m ( () ) glPolygonMode a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefPolygonMode) a0 a1 {-# INLINE glPolygonMode #-} type FuntypeScissor = GLint -> GLint -> GLsizei -> GLsizei -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynScissor :: FunPtr FuntypeScissor -> FuntypeScissor glrefScissor :: IORef FuntypeScissor glrefScissor = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefScissor #-} glScissor :: MonadIO m => GLint -> GLint -> GLsizei -> GLsizei -> m ( () ) glScissor a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefScissor) a0 a1 a2 a3 {-# INLINE glScissor #-} type FuntypeTexParameterf = GLenum -> GLenum -> GLfloat -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynTexParameterf :: FunPtr FuntypeTexParameterf -> FuntypeTexParameterf glrefTexParameterf :: IORef FuntypeTexParameterf glrefTexParameterf = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefTexParameterf #-} glTexParameterf :: MonadIO m => GLenum -> GLenum -> GLfloat -> m ( () ) glTexParameterf a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefTexParameterf) a0 a1 a2 {-# INLINE glTexParameterf #-} type FuntypeTexParameterfv = GLenum -> GLenum -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynTexParameterfv :: FunPtr FuntypeTexParameterfv -> FuntypeTexParameterfv glrefTexParameterfv :: IORef FuntypeTexParameterfv glrefTexParameterfv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefTexParameterfv #-} glTexParameterfv :: MonadIO m => GLenum -> GLenum -> Ptr (GLfloat) -> m ( () ) glTexParameterfv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefTexParameterfv) a0 a1 a2 {-# INLINE glTexParameterfv #-} type FuntypeTexParameteri = GLenum -> GLenum -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynTexParameteri :: FunPtr FuntypeTexParameteri -> FuntypeTexParameteri glrefTexParameteri :: IORef FuntypeTexParameteri glrefTexParameteri = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefTexParameteri #-} glTexParameteri :: MonadIO m => GLenum -> GLenum -> GLint -> m ( () ) glTexParameteri a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefTexParameteri) a0 a1 a2 {-# INLINE glTexParameteri #-} type FuntypeTexParameteriv = GLenum -> GLenum -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynTexParameteriv :: FunPtr FuntypeTexParameteriv -> FuntypeTexParameteriv glrefTexParameteriv :: IORef FuntypeTexParameteriv glrefTexParameteriv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefTexParameteriv #-} glTexParameteriv :: MonadIO m => GLenum -> GLenum -> Ptr (GLint) -> m ( () ) glTexParameteriv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefTexParameteriv) a0 a1 a2 {-# INLINE glTexParameteriv #-} type FuntypeTexImage1D = GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynTexImage1D :: FunPtr FuntypeTexImage1D -> FuntypeTexImage1D glrefTexImage1D :: IORef FuntypeTexImage1D glrefTexImage1D = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefTexImage1D #-} glTexImage1D :: MonadIO m => GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m ( () ) glTexImage1D a0 a1 a2 a3 a4 a5 a6 a7 = liftIO $ (unsafePerformIO $ readIORef glrefTexImage1D) a0 a1 a2 a3 a4 a5 a6 a7 {-# INLINE glTexImage1D #-} type FuntypeTexImage2D = GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynTexImage2D :: FunPtr FuntypeTexImage2D -> FuntypeTexImage2D glrefTexImage2D :: IORef FuntypeTexImage2D glrefTexImage2D = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefTexImage2D #-} glTexImage2D :: MonadIO m => GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m ( () ) glTexImage2D a0 a1 a2 a3 a4 a5 a6 a7 a8 = liftIO $ (unsafePerformIO $ readIORef glrefTexImage2D) a0 a1 a2 a3 a4 a5 a6 a7 a8 {-# INLINE glTexImage2D #-} type FuntypeDrawBuffer = GLenum -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynDrawBuffer :: FunPtr FuntypeDrawBuffer -> FuntypeDrawBuffer glrefDrawBuffer :: IORef FuntypeDrawBuffer glrefDrawBuffer = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefDrawBuffer #-} glDrawBuffer :: MonadIO m => GLenum -> m ( () ) glDrawBuffer a0 = liftIO $ (unsafePerformIO $ readIORef glrefDrawBuffer) a0 {-# INLINE glDrawBuffer #-} type FuntypeClear = GLbitfield -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynClear :: FunPtr FuntypeClear -> FuntypeClear glrefClear :: IORef FuntypeClear glrefClear = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefClear #-} glClear :: MonadIO m => GLbitfield -> m ( () ) glClear a0 = liftIO $ (unsafePerformIO $ readIORef glrefClear) a0 {-# INLINE glClear #-} type FuntypeClearColor = GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynClearColor :: FunPtr FuntypeClearColor -> FuntypeClearColor glrefClearColor :: IORef FuntypeClearColor glrefClearColor = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefClearColor #-} glClearColor :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ( () ) glClearColor a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefClearColor) a0 a1 a2 a3 {-# INLINE glClearColor #-} type FuntypeClearStencil = GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynClearStencil :: FunPtr FuntypeClearStencil -> FuntypeClearStencil glrefClearStencil :: IORef FuntypeClearStencil glrefClearStencil = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefClearStencil #-} glClearStencil :: MonadIO m => GLint -> m ( () ) glClearStencil a0 = liftIO $ (unsafePerformIO $ readIORef glrefClearStencil) a0 {-# INLINE glClearStencil #-} type FuntypeClearDepth = GLdouble -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynClearDepth :: FunPtr FuntypeClearDepth -> FuntypeClearDepth glrefClearDepth :: IORef FuntypeClearDepth glrefClearDepth = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefClearDepth #-} glClearDepth :: MonadIO m => GLdouble -> m ( () ) glClearDepth a0 = liftIO $ (unsafePerformIO $ readIORef glrefClearDepth) a0 {-# INLINE glClearDepth #-} type FuntypeStencilMask = GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynStencilMask :: FunPtr FuntypeStencilMask -> FuntypeStencilMask glrefStencilMask :: IORef FuntypeStencilMask glrefStencilMask = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefStencilMask #-} glStencilMask :: MonadIO m => GLuint -> m ( () ) glStencilMask a0 = liftIO $ (unsafePerformIO $ readIORef glrefStencilMask) a0 {-# INLINE glStencilMask #-} type FuntypeColorMask = GLboolean -> GLboolean -> GLboolean -> GLboolean -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynColorMask :: FunPtr FuntypeColorMask -> FuntypeColorMask glrefColorMask :: IORef FuntypeColorMask glrefColorMask = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefColorMask #-} glColorMask :: MonadIO m => GLboolean -> GLboolean -> GLboolean -> GLboolean -> m ( () ) glColorMask a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefColorMask) a0 a1 a2 a3 {-# INLINE glColorMask #-} type FuntypeDepthMask = GLboolean -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynDepthMask :: FunPtr FuntypeDepthMask -> FuntypeDepthMask glrefDepthMask :: IORef FuntypeDepthMask glrefDepthMask = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefDepthMask #-} glDepthMask :: MonadIO m => GLboolean -> m ( () ) glDepthMask a0 = liftIO $ (unsafePerformIO $ readIORef glrefDepthMask) a0 {-# INLINE glDepthMask #-} type FuntypeDisable = GLenum -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynDisable :: FunPtr FuntypeDisable -> FuntypeDisable glrefDisable :: IORef FuntypeDisable glrefDisable = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefDisable #-} glDisable :: MonadIO m => GLenum -> m ( () ) glDisable a0 = liftIO $ (unsafePerformIO $ readIORef glrefDisable) a0 {-# INLINE glDisable #-} type FuntypeEnable = GLenum -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynEnable :: FunPtr FuntypeEnable -> FuntypeEnable glrefEnable :: IORef FuntypeEnable glrefEnable = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefEnable #-} glEnable :: MonadIO m => GLenum -> m ( () ) glEnable a0 = liftIO $ (unsafePerformIO $ readIORef glrefEnable) a0 {-# INLINE glEnable #-} type FuntypeFinish = IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynFinish :: FunPtr FuntypeFinish -> FuntypeFinish glrefFinish :: IORef FuntypeFinish glrefFinish = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefFinish #-} glFinish :: MonadIO m => m ( () ) glFinish = liftIO $ (unsafePerformIO $ readIORef glrefFinish) {-# INLINE glFinish #-} type FuntypeFlush = IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynFlush :: FunPtr FuntypeFlush -> FuntypeFlush glrefFlush :: IORef FuntypeFlush glrefFlush = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefFlush #-} glFlush :: MonadIO m => m ( () ) glFlush = liftIO $ (unsafePerformIO $ readIORef glrefFlush) {-# INLINE glFlush #-} type FuntypeBlendFunc = GLenum -> GLenum -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynBlendFunc :: FunPtr FuntypeBlendFunc -> FuntypeBlendFunc glrefBlendFunc :: IORef FuntypeBlendFunc glrefBlendFunc = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefBlendFunc #-} glBlendFunc :: MonadIO m => GLenum -> GLenum -> m ( () ) glBlendFunc a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefBlendFunc) a0 a1 {-# INLINE glBlendFunc #-} type FuntypeLogicOp = GLenum -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynLogicOp :: FunPtr FuntypeLogicOp -> FuntypeLogicOp glrefLogicOp :: IORef FuntypeLogicOp glrefLogicOp = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefLogicOp #-} glLogicOp :: MonadIO m => GLenum -> m ( () ) glLogicOp a0 = liftIO $ (unsafePerformIO $ readIORef glrefLogicOp) a0 {-# INLINE glLogicOp #-} type FuntypeStencilFunc = GLenum -> GLint -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynStencilFunc :: FunPtr FuntypeStencilFunc -> FuntypeStencilFunc glrefStencilFunc :: IORef FuntypeStencilFunc glrefStencilFunc = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefStencilFunc #-} glStencilFunc :: MonadIO m => GLenum -> GLint -> GLuint -> m ( () ) glStencilFunc a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefStencilFunc) a0 a1 a2 {-# INLINE glStencilFunc #-} type FuntypeStencilOp = GLenum -> GLenum -> GLenum -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynStencilOp :: FunPtr FuntypeStencilOp -> FuntypeStencilOp glrefStencilOp :: IORef FuntypeStencilOp glrefStencilOp = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefStencilOp #-} glStencilOp :: MonadIO m => GLenum -> GLenum -> GLenum -> m ( () ) glStencilOp a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefStencilOp) a0 a1 a2 {-# INLINE glStencilOp #-} type FuntypeDepthFunc = GLenum -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynDepthFunc :: FunPtr FuntypeDepthFunc -> FuntypeDepthFunc glrefDepthFunc :: IORef FuntypeDepthFunc glrefDepthFunc = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefDepthFunc #-} glDepthFunc :: MonadIO m => GLenum -> m ( () ) glDepthFunc a0 = liftIO $ (unsafePerformIO $ readIORef glrefDepthFunc) a0 {-# INLINE glDepthFunc #-} type FuntypePixelStoref = GLenum -> GLfloat -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynPixelStoref :: FunPtr FuntypePixelStoref -> FuntypePixelStoref glrefPixelStoref :: IORef FuntypePixelStoref glrefPixelStoref = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefPixelStoref #-} glPixelStoref :: MonadIO m => GLenum -> GLfloat -> m ( () ) glPixelStoref a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefPixelStoref) a0 a1 {-# INLINE glPixelStoref #-} type FuntypePixelStorei = GLenum -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynPixelStorei :: FunPtr FuntypePixelStorei -> FuntypePixelStorei glrefPixelStorei :: IORef FuntypePixelStorei glrefPixelStorei = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefPixelStorei #-} glPixelStorei :: MonadIO m => GLenum -> GLint -> m ( () ) glPixelStorei a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefPixelStorei) a0 a1 {-# INLINE glPixelStorei #-} type FuntypeReadBuffer = GLenum -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynReadBuffer :: FunPtr FuntypeReadBuffer -> FuntypeReadBuffer glrefReadBuffer :: IORef FuntypeReadBuffer glrefReadBuffer = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefReadBuffer #-} glReadBuffer :: MonadIO m => GLenum -> m ( () ) glReadBuffer a0 = liftIO $ (unsafePerformIO $ readIORef glrefReadBuffer) a0 {-# INLINE glReadBuffer #-} type FuntypeReadPixels = GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynReadPixels :: FunPtr FuntypeReadPixels -> FuntypeReadPixels glrefReadPixels :: IORef FuntypeReadPixels glrefReadPixels = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefReadPixels #-} glReadPixels :: MonadIO m => GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ( () ) glReadPixels a0 a1 a2 a3 a4 a5 a6 = liftIO $ (unsafePerformIO $ readIORef glrefReadPixels) a0 a1 a2 a3 a4 a5 a6 {-# INLINE glReadPixels #-} type FuntypeGetBooleanv = GLenum -> Ptr (GLboolean) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetBooleanv :: FunPtr FuntypeGetBooleanv -> FuntypeGetBooleanv glrefGetBooleanv :: IORef FuntypeGetBooleanv glrefGetBooleanv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetBooleanv #-} glGetBooleanv :: MonadIO m => GLenum -> Ptr (GLboolean) -> m ( () ) glGetBooleanv a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefGetBooleanv) a0 a1 {-# INLINE glGetBooleanv #-} type FuntypeGetDoublev = GLenum -> Ptr (GLdouble) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetDoublev :: FunPtr FuntypeGetDoublev -> FuntypeGetDoublev glrefGetDoublev :: IORef FuntypeGetDoublev glrefGetDoublev = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetDoublev #-} glGetDoublev :: MonadIO m => GLenum -> Ptr (GLdouble) -> m ( () ) glGetDoublev a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefGetDoublev) a0 a1 {-# INLINE glGetDoublev #-} type FuntypeGetError = IO ( GLenum ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetError :: FunPtr FuntypeGetError -> FuntypeGetError glrefGetError :: IORef FuntypeGetError glrefGetError = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetError #-} glGetError :: MonadIO m => m ( GLenum ) glGetError = liftIO $ (unsafePerformIO $ readIORef glrefGetError) {-# INLINE glGetError #-} type FuntypeGetFloatv = GLenum -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetFloatv :: FunPtr FuntypeGetFloatv -> FuntypeGetFloatv glrefGetFloatv :: IORef FuntypeGetFloatv glrefGetFloatv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetFloatv #-} glGetFloatv :: MonadIO m => GLenum -> Ptr (GLfloat) -> m ( () ) glGetFloatv a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefGetFloatv) a0 a1 {-# INLINE glGetFloatv #-} type FuntypeGetIntegerv = GLenum -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetIntegerv :: FunPtr FuntypeGetIntegerv -> FuntypeGetIntegerv glrefGetIntegerv :: IORef FuntypeGetIntegerv glrefGetIntegerv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetIntegerv #-} glGetIntegerv :: MonadIO m => GLenum -> Ptr (GLint) -> m ( () ) glGetIntegerv a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefGetIntegerv) a0 a1 {-# INLINE glGetIntegerv #-} type FuntypeGetString = GLenum -> IO ( Ptr (GLubyte) ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetString :: FunPtr FuntypeGetString -> FuntypeGetString glrefGetString :: IORef FuntypeGetString glrefGetString = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetString #-} glGetString :: MonadIO m => GLenum -> m ( Ptr (GLubyte) ) glGetString a0 = liftIO $ (unsafePerformIO $ readIORef glrefGetString) a0 {-# INLINE glGetString #-} type FuntypeGetTexImage = GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetTexImage :: FunPtr FuntypeGetTexImage -> FuntypeGetTexImage glrefGetTexImage :: IORef FuntypeGetTexImage glrefGetTexImage = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetTexImage #-} glGetTexImage :: MonadIO m => GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> m ( () ) glGetTexImage a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefGetTexImage) a0 a1 a2 a3 a4 {-# INLINE glGetTexImage #-} type FuntypeGetTexParameterfv = GLenum -> GLenum -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetTexParameterfv :: FunPtr FuntypeGetTexParameterfv -> FuntypeGetTexParameterfv glrefGetTexParameterfv :: IORef FuntypeGetTexParameterfv glrefGetTexParameterfv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetTexParameterfv #-} glGetTexParameterfv :: MonadIO m => GLenum -> GLenum -> Ptr (GLfloat) -> m ( () ) glGetTexParameterfv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetTexParameterfv) a0 a1 a2 {-# INLINE glGetTexParameterfv #-} type FuntypeGetTexParameteriv = GLenum -> GLenum -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetTexParameteriv :: FunPtr FuntypeGetTexParameteriv -> FuntypeGetTexParameteriv glrefGetTexParameteriv :: IORef FuntypeGetTexParameteriv glrefGetTexParameteriv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetTexParameteriv #-} glGetTexParameteriv :: MonadIO m => GLenum -> GLenum -> Ptr (GLint) -> m ( () ) glGetTexParameteriv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetTexParameteriv) a0 a1 a2 {-# INLINE glGetTexParameteriv #-} type FuntypeGetTexLevelParameterfv = GLenum -> GLint -> GLenum -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetTexLevelParameterfv :: FunPtr FuntypeGetTexLevelParameterfv -> FuntypeGetTexLevelParameterfv glrefGetTexLevelParameterfv :: IORef FuntypeGetTexLevelParameterfv glrefGetTexLevelParameterfv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetTexLevelParameterfv #-} glGetTexLevelParameterfv :: MonadIO m => GLenum -> GLint -> GLenum -> Ptr (GLfloat) -> m ( () ) glGetTexLevelParameterfv a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefGetTexLevelParameterfv) a0 a1 a2 a3 {-# INLINE glGetTexLevelParameterfv #-} type FuntypeGetTexLevelParameteriv = GLenum -> GLint -> GLenum -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetTexLevelParameteriv :: FunPtr FuntypeGetTexLevelParameteriv -> FuntypeGetTexLevelParameteriv glrefGetTexLevelParameteriv :: IORef FuntypeGetTexLevelParameteriv glrefGetTexLevelParameteriv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetTexLevelParameteriv #-} glGetTexLevelParameteriv :: MonadIO m => GLenum -> GLint -> GLenum -> Ptr (GLint) -> m ( () ) glGetTexLevelParameteriv a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefGetTexLevelParameteriv) a0 a1 a2 a3 {-# INLINE glGetTexLevelParameteriv #-} type FuntypeIsEnabled = GLenum -> IO ( GLboolean ) foreign import ccall APIENTRY unsafe "dynamic" gldynIsEnabled :: FunPtr FuntypeIsEnabled -> FuntypeIsEnabled glrefIsEnabled :: IORef FuntypeIsEnabled glrefIsEnabled = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefIsEnabled #-} glIsEnabled :: MonadIO m => GLenum -> m ( GLboolean ) glIsEnabled a0 = liftIO $ (unsafePerformIO $ readIORef glrefIsEnabled) a0 {-# INLINE glIsEnabled #-} type FuntypeDepthRange = GLdouble -> GLdouble -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynDepthRange :: FunPtr FuntypeDepthRange -> FuntypeDepthRange glrefDepthRange :: IORef FuntypeDepthRange glrefDepthRange = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefDepthRange #-} glDepthRange :: MonadIO m => GLdouble -> GLdouble -> m ( () ) glDepthRange a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefDepthRange) a0 a1 {-# INLINE glDepthRange #-} type FuntypeViewport = GLint -> GLint -> GLsizei -> GLsizei -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynViewport :: FunPtr FuntypeViewport -> FuntypeViewport glrefViewport :: IORef FuntypeViewport glrefViewport = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefViewport #-} glViewport :: MonadIO m => GLint -> GLint -> GLsizei -> GLsizei -> m ( () ) glViewport a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefViewport) a0 a1 a2 a3 {-# INLINE glViewport #-} -- GL_VERSION_1_1 type FuntypeDrawArrays = GLenum -> GLint -> GLsizei -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynDrawArrays :: FunPtr FuntypeDrawArrays -> FuntypeDrawArrays glrefDrawArrays :: IORef FuntypeDrawArrays glrefDrawArrays = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefDrawArrays #-} glDrawArrays :: MonadIO m => GLenum -> GLint -> GLsizei -> m ( () ) glDrawArrays a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefDrawArrays) a0 a1 a2 {-# INLINE glDrawArrays #-} type FuntypeDrawElements = GLenum -> GLsizei -> GLenum -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynDrawElements :: FunPtr FuntypeDrawElements -> FuntypeDrawElements glrefDrawElements :: IORef FuntypeDrawElements glrefDrawElements = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefDrawElements #-} glDrawElements :: MonadIO m => GLenum -> GLsizei -> GLenum -> Ptr () -> m ( () ) glDrawElements a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefDrawElements) a0 a1 a2 a3 {-# INLINE glDrawElements #-} type FuntypePolygonOffset = GLfloat -> GLfloat -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynPolygonOffset :: FunPtr FuntypePolygonOffset -> FuntypePolygonOffset glrefPolygonOffset :: IORef FuntypePolygonOffset glrefPolygonOffset = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefPolygonOffset #-} glPolygonOffset :: MonadIO m => GLfloat -> GLfloat -> m ( () ) glPolygonOffset a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefPolygonOffset) a0 a1 {-# INLINE glPolygonOffset #-} type FuntypeCopyTexImage1D = GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynCopyTexImage1D :: FunPtr FuntypeCopyTexImage1D -> FuntypeCopyTexImage1D glrefCopyTexImage1D :: IORef FuntypeCopyTexImage1D glrefCopyTexImage1D = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefCopyTexImage1D #-} glCopyTexImage1D :: MonadIO m => GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> m ( () ) glCopyTexImage1D a0 a1 a2 a3 a4 a5 a6 = liftIO $ (unsafePerformIO $ readIORef glrefCopyTexImage1D) a0 a1 a2 a3 a4 a5 a6 {-# INLINE glCopyTexImage1D #-} type FuntypeCopyTexImage2D = GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynCopyTexImage2D :: FunPtr FuntypeCopyTexImage2D -> FuntypeCopyTexImage2D glrefCopyTexImage2D :: IORef FuntypeCopyTexImage2D glrefCopyTexImage2D = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefCopyTexImage2D #-} glCopyTexImage2D :: MonadIO m => GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> m ( () ) glCopyTexImage2D a0 a1 a2 a3 a4 a5 a6 a7 = liftIO $ (unsafePerformIO $ readIORef glrefCopyTexImage2D) a0 a1 a2 a3 a4 a5 a6 a7 {-# INLINE glCopyTexImage2D #-} type FuntypeCopyTexSubImage1D = GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynCopyTexSubImage1D :: FunPtr FuntypeCopyTexSubImage1D -> FuntypeCopyTexSubImage1D glrefCopyTexSubImage1D :: IORef FuntypeCopyTexSubImage1D glrefCopyTexSubImage1D = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefCopyTexSubImage1D #-} glCopyTexSubImage1D :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> m ( () ) glCopyTexSubImage1D a0 a1 a2 a3 a4 a5 = liftIO $ (unsafePerformIO $ readIORef glrefCopyTexSubImage1D) a0 a1 a2 a3 a4 a5 {-# INLINE glCopyTexSubImage1D #-} type FuntypeCopyTexSubImage2D = GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynCopyTexSubImage2D :: FunPtr FuntypeCopyTexSubImage2D -> FuntypeCopyTexSubImage2D glrefCopyTexSubImage2D :: IORef FuntypeCopyTexSubImage2D glrefCopyTexSubImage2D = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefCopyTexSubImage2D #-} glCopyTexSubImage2D :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> m ( () ) glCopyTexSubImage2D a0 a1 a2 a3 a4 a5 a6 a7 = liftIO $ (unsafePerformIO $ readIORef glrefCopyTexSubImage2D) a0 a1 a2 a3 a4 a5 a6 a7 {-# INLINE glCopyTexSubImage2D #-} type FuntypeTexSubImage1D = GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynTexSubImage1D :: FunPtr FuntypeTexSubImage1D -> FuntypeTexSubImage1D glrefTexSubImage1D :: IORef FuntypeTexSubImage1D glrefTexSubImage1D = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefTexSubImage1D #-} glTexSubImage1D :: MonadIO m => GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ( () ) glTexSubImage1D a0 a1 a2 a3 a4 a5 a6 = liftIO $ (unsafePerformIO $ readIORef glrefTexSubImage1D) a0 a1 a2 a3 a4 a5 a6 {-# INLINE glTexSubImage1D #-} type FuntypeTexSubImage2D = GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynTexSubImage2D :: FunPtr FuntypeTexSubImage2D -> FuntypeTexSubImage2D glrefTexSubImage2D :: IORef FuntypeTexSubImage2D glrefTexSubImage2D = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefTexSubImage2D #-} glTexSubImage2D :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ( () ) glTexSubImage2D a0 a1 a2 a3 a4 a5 a6 a7 a8 = liftIO $ (unsafePerformIO $ readIORef glrefTexSubImage2D) a0 a1 a2 a3 a4 a5 a6 a7 a8 {-# INLINE glTexSubImage2D #-} type FuntypeBindTexture = GLenum -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynBindTexture :: FunPtr FuntypeBindTexture -> FuntypeBindTexture glrefBindTexture :: IORef FuntypeBindTexture glrefBindTexture = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefBindTexture #-} glBindTexture :: MonadIO m => GLenum -> GLuint -> m ( () ) glBindTexture a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefBindTexture) a0 a1 {-# INLINE glBindTexture #-} type FuntypeDeleteTextures = GLsizei -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynDeleteTextures :: FunPtr FuntypeDeleteTextures -> FuntypeDeleteTextures glrefDeleteTextures :: IORef FuntypeDeleteTextures glrefDeleteTextures = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefDeleteTextures #-} glDeleteTextures :: MonadIO m => GLsizei -> Ptr (GLuint) -> m ( () ) glDeleteTextures a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefDeleteTextures) a0 a1 {-# INLINE glDeleteTextures #-} type FuntypeGenTextures = GLsizei -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGenTextures :: FunPtr FuntypeGenTextures -> FuntypeGenTextures glrefGenTextures :: IORef FuntypeGenTextures glrefGenTextures = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGenTextures #-} glGenTextures :: MonadIO m => GLsizei -> Ptr (GLuint) -> m ( () ) glGenTextures a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefGenTextures) a0 a1 {-# INLINE glGenTextures #-} type FuntypeIsTexture = GLuint -> IO ( GLboolean ) foreign import ccall APIENTRY unsafe "dynamic" gldynIsTexture :: FunPtr FuntypeIsTexture -> FuntypeIsTexture glrefIsTexture :: IORef FuntypeIsTexture glrefIsTexture = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefIsTexture #-} glIsTexture :: MonadIO m => GLuint -> m ( GLboolean ) glIsTexture a0 = liftIO $ (unsafePerformIO $ readIORef glrefIsTexture) a0 {-# INLINE glIsTexture #-} -- GL_VERSION_1_2 type FuntypeDrawRangeElements = GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynDrawRangeElements :: FunPtr FuntypeDrawRangeElements -> FuntypeDrawRangeElements glrefDrawRangeElements :: IORef FuntypeDrawRangeElements glrefDrawRangeElements = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefDrawRangeElements #-} glDrawRangeElements :: MonadIO m => GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr () -> m ( () ) glDrawRangeElements a0 a1 a2 a3 a4 a5 = liftIO $ (unsafePerformIO $ readIORef glrefDrawRangeElements) a0 a1 a2 a3 a4 a5 {-# INLINE glDrawRangeElements #-} type FuntypeTexImage3D = GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynTexImage3D :: FunPtr FuntypeTexImage3D -> FuntypeTexImage3D glrefTexImage3D :: IORef FuntypeTexImage3D glrefTexImage3D = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefTexImage3D #-} glTexImage3D :: MonadIO m => GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m ( () ) glTexImage3D a0 a1 a2 a3 a4 a5 a6 a7 a8 a9 = liftIO $ (unsafePerformIO $ readIORef glrefTexImage3D) a0 a1 a2 a3 a4 a5 a6 a7 a8 a9 {-# INLINE glTexImage3D #-} type FuntypeTexSubImage3D = GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynTexSubImage3D :: FunPtr FuntypeTexSubImage3D -> FuntypeTexSubImage3D glrefTexSubImage3D :: IORef FuntypeTexSubImage3D glrefTexSubImage3D = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefTexSubImage3D #-} glTexSubImage3D :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ( () ) glTexSubImage3D a0 a1 a2 a3 a4 a5 a6 a7 a8 a9 a10 = liftIO $ (unsafePerformIO $ readIORef glrefTexSubImage3D) a0 a1 a2 a3 a4 a5 a6 a7 a8 a9 a10 {-# INLINE glTexSubImage3D #-} type FuntypeCopyTexSubImage3D = GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynCopyTexSubImage3D :: FunPtr FuntypeCopyTexSubImage3D -> FuntypeCopyTexSubImage3D glrefCopyTexSubImage3D :: IORef FuntypeCopyTexSubImage3D glrefCopyTexSubImage3D = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefCopyTexSubImage3D #-} glCopyTexSubImage3D :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> m ( () ) glCopyTexSubImage3D a0 a1 a2 a3 a4 a5 a6 a7 a8 = liftIO $ (unsafePerformIO $ readIORef glrefCopyTexSubImage3D) a0 a1 a2 a3 a4 a5 a6 a7 a8 {-# INLINE glCopyTexSubImage3D #-} -- GL_VERSION_1_3 type FuntypeActiveTexture = GLenum -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynActiveTexture :: FunPtr FuntypeActiveTexture -> FuntypeActiveTexture glrefActiveTexture :: IORef FuntypeActiveTexture glrefActiveTexture = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefActiveTexture #-} glActiveTexture :: MonadIO m => GLenum -> m ( () ) glActiveTexture a0 = liftIO $ (unsafePerformIO $ readIORef glrefActiveTexture) a0 {-# INLINE glActiveTexture #-} type FuntypeSampleCoverage = GLfloat -> GLboolean -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynSampleCoverage :: FunPtr FuntypeSampleCoverage -> FuntypeSampleCoverage glrefSampleCoverage :: IORef FuntypeSampleCoverage glrefSampleCoverage = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefSampleCoverage #-} glSampleCoverage :: MonadIO m => GLfloat -> GLboolean -> m ( () ) glSampleCoverage a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefSampleCoverage) a0 a1 {-# INLINE glSampleCoverage #-} type FuntypeCompressedTexImage3D = GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynCompressedTexImage3D :: FunPtr FuntypeCompressedTexImage3D -> FuntypeCompressedTexImage3D glrefCompressedTexImage3D :: IORef FuntypeCompressedTexImage3D glrefCompressedTexImage3D = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefCompressedTexImage3D #-} glCompressedTexImage3D :: MonadIO m => GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> m ( () ) glCompressedTexImage3D a0 a1 a2 a3 a4 a5 a6 a7 a8 = liftIO $ (unsafePerformIO $ readIORef glrefCompressedTexImage3D) a0 a1 a2 a3 a4 a5 a6 a7 a8 {-# INLINE glCompressedTexImage3D #-} type FuntypeCompressedTexImage2D = GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynCompressedTexImage2D :: FunPtr FuntypeCompressedTexImage2D -> FuntypeCompressedTexImage2D glrefCompressedTexImage2D :: IORef FuntypeCompressedTexImage2D glrefCompressedTexImage2D = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefCompressedTexImage2D #-} glCompressedTexImage2D :: MonadIO m => GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> m ( () ) glCompressedTexImage2D a0 a1 a2 a3 a4 a5 a6 a7 = liftIO $ (unsafePerformIO $ readIORef glrefCompressedTexImage2D) a0 a1 a2 a3 a4 a5 a6 a7 {-# INLINE glCompressedTexImage2D #-} type FuntypeCompressedTexImage1D = GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynCompressedTexImage1D :: FunPtr FuntypeCompressedTexImage1D -> FuntypeCompressedTexImage1D glrefCompressedTexImage1D :: IORef FuntypeCompressedTexImage1D glrefCompressedTexImage1D = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefCompressedTexImage1D #-} glCompressedTexImage1D :: MonadIO m => GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr () -> m ( () ) glCompressedTexImage1D a0 a1 a2 a3 a4 a5 a6 = liftIO $ (unsafePerformIO $ readIORef glrefCompressedTexImage1D) a0 a1 a2 a3 a4 a5 a6 {-# INLINE glCompressedTexImage1D #-} type FuntypeCompressedTexSubImage3D = GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynCompressedTexSubImage3D :: FunPtr FuntypeCompressedTexSubImage3D -> FuntypeCompressedTexSubImage3D glrefCompressedTexSubImage3D :: IORef FuntypeCompressedTexSubImage3D glrefCompressedTexSubImage3D = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefCompressedTexSubImage3D #-} glCompressedTexSubImage3D :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m ( () ) glCompressedTexSubImage3D a0 a1 a2 a3 a4 a5 a6 a7 a8 a9 a10 = liftIO $ (unsafePerformIO $ readIORef glrefCompressedTexSubImage3D) a0 a1 a2 a3 a4 a5 a6 a7 a8 a9 a10 {-# INLINE glCompressedTexSubImage3D #-} type FuntypeCompressedTexSubImage2D = GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynCompressedTexSubImage2D :: FunPtr FuntypeCompressedTexSubImage2D -> FuntypeCompressedTexSubImage2D glrefCompressedTexSubImage2D :: IORef FuntypeCompressedTexSubImage2D glrefCompressedTexSubImage2D = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefCompressedTexSubImage2D #-} glCompressedTexSubImage2D :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m ( () ) glCompressedTexSubImage2D a0 a1 a2 a3 a4 a5 a6 a7 a8 = liftIO $ (unsafePerformIO $ readIORef glrefCompressedTexSubImage2D) a0 a1 a2 a3 a4 a5 a6 a7 a8 {-# INLINE glCompressedTexSubImage2D #-} type FuntypeCompressedTexSubImage1D = GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynCompressedTexSubImage1D :: FunPtr FuntypeCompressedTexSubImage1D -> FuntypeCompressedTexSubImage1D glrefCompressedTexSubImage1D :: IORef FuntypeCompressedTexSubImage1D glrefCompressedTexSubImage1D = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefCompressedTexSubImage1D #-} glCompressedTexSubImage1D :: MonadIO m => GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m ( () ) glCompressedTexSubImage1D a0 a1 a2 a3 a4 a5 a6 = liftIO $ (unsafePerformIO $ readIORef glrefCompressedTexSubImage1D) a0 a1 a2 a3 a4 a5 a6 {-# INLINE glCompressedTexSubImage1D #-} type FuntypeGetCompressedTexImage = GLenum -> GLint -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetCompressedTexImage :: FunPtr FuntypeGetCompressedTexImage -> FuntypeGetCompressedTexImage glrefGetCompressedTexImage :: IORef FuntypeGetCompressedTexImage glrefGetCompressedTexImage = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetCompressedTexImage #-} glGetCompressedTexImage :: MonadIO m => GLenum -> GLint -> Ptr () -> m ( () ) glGetCompressedTexImage a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetCompressedTexImage) a0 a1 a2 {-# INLINE glGetCompressedTexImage #-} -- GL_VERSION_1_4 type FuntypeBlendFuncSeparate = GLenum -> GLenum -> GLenum -> GLenum -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynBlendFuncSeparate :: FunPtr FuntypeBlendFuncSeparate -> FuntypeBlendFuncSeparate glrefBlendFuncSeparate :: IORef FuntypeBlendFuncSeparate glrefBlendFuncSeparate = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefBlendFuncSeparate #-} glBlendFuncSeparate :: MonadIO m => GLenum -> GLenum -> GLenum -> GLenum -> m ( () ) glBlendFuncSeparate a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefBlendFuncSeparate) a0 a1 a2 a3 {-# INLINE glBlendFuncSeparate #-} type FuntypeMultiDrawArrays = GLenum -> Ptr (GLint) -> Ptr (GLsizei) -> GLsizei -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMultiDrawArrays :: FunPtr FuntypeMultiDrawArrays -> FuntypeMultiDrawArrays glrefMultiDrawArrays :: IORef FuntypeMultiDrawArrays glrefMultiDrawArrays = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMultiDrawArrays #-} glMultiDrawArrays :: MonadIO m => GLenum -> Ptr (GLint) -> Ptr (GLsizei) -> GLsizei -> m ( () ) glMultiDrawArrays a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefMultiDrawArrays) a0 a1 a2 a3 {-# INLINE glMultiDrawArrays #-} type FuntypeMultiDrawElements = GLenum -> Ptr (GLsizei) -> GLenum -> Ptr (Ptr ()) -> GLsizei -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMultiDrawElements :: FunPtr FuntypeMultiDrawElements -> FuntypeMultiDrawElements glrefMultiDrawElements :: IORef FuntypeMultiDrawElements glrefMultiDrawElements = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMultiDrawElements #-} glMultiDrawElements :: MonadIO m => GLenum -> Ptr (GLsizei) -> GLenum -> Ptr (Ptr ()) -> GLsizei -> m ( () ) glMultiDrawElements a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefMultiDrawElements) a0 a1 a2 a3 a4 {-# INLINE glMultiDrawElements #-} type FuntypePointParameterf = GLenum -> GLfloat -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynPointParameterf :: FunPtr FuntypePointParameterf -> FuntypePointParameterf glrefPointParameterf :: IORef FuntypePointParameterf glrefPointParameterf = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefPointParameterf #-} glPointParameterf :: MonadIO m => GLenum -> GLfloat -> m ( () ) glPointParameterf a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefPointParameterf) a0 a1 {-# INLINE glPointParameterf #-} type FuntypePointParameterfv = GLenum -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynPointParameterfv :: FunPtr FuntypePointParameterfv -> FuntypePointParameterfv glrefPointParameterfv :: IORef FuntypePointParameterfv glrefPointParameterfv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefPointParameterfv #-} glPointParameterfv :: MonadIO m => GLenum -> Ptr (GLfloat) -> m ( () ) glPointParameterfv a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefPointParameterfv) a0 a1 {-# INLINE glPointParameterfv #-} type FuntypePointParameteri = GLenum -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynPointParameteri :: FunPtr FuntypePointParameteri -> FuntypePointParameteri glrefPointParameteri :: IORef FuntypePointParameteri glrefPointParameteri = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefPointParameteri #-} glPointParameteri :: MonadIO m => GLenum -> GLint -> m ( () ) glPointParameteri a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefPointParameteri) a0 a1 {-# INLINE glPointParameteri #-} type FuntypePointParameteriv = GLenum -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynPointParameteriv :: FunPtr FuntypePointParameteriv -> FuntypePointParameteriv glrefPointParameteriv :: IORef FuntypePointParameteriv glrefPointParameteriv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefPointParameteriv #-} glPointParameteriv :: MonadIO m => GLenum -> Ptr (GLint) -> m ( () ) glPointParameteriv a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefPointParameteriv) a0 a1 {-# INLINE glPointParameteriv #-} type FuntypeBlendColor = GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynBlendColor :: FunPtr FuntypeBlendColor -> FuntypeBlendColor glrefBlendColor :: IORef FuntypeBlendColor glrefBlendColor = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefBlendColor #-} glBlendColor :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ( () ) glBlendColor a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefBlendColor) a0 a1 a2 a3 {-# INLINE glBlendColor #-} type FuntypeBlendEquation = GLenum -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynBlendEquation :: FunPtr FuntypeBlendEquation -> FuntypeBlendEquation glrefBlendEquation :: IORef FuntypeBlendEquation glrefBlendEquation = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefBlendEquation #-} glBlendEquation :: MonadIO m => GLenum -> m ( () ) glBlendEquation a0 = liftIO $ (unsafePerformIO $ readIORef glrefBlendEquation) a0 {-# INLINE glBlendEquation #-} -- GL_VERSION_1_5 type FuntypeGenQueries = GLsizei -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGenQueries :: FunPtr FuntypeGenQueries -> FuntypeGenQueries glrefGenQueries :: IORef FuntypeGenQueries glrefGenQueries = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGenQueries #-} glGenQueries :: MonadIO m => GLsizei -> Ptr (GLuint) -> m ( () ) glGenQueries a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefGenQueries) a0 a1 {-# INLINE glGenQueries #-} type FuntypeDeleteQueries = GLsizei -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynDeleteQueries :: FunPtr FuntypeDeleteQueries -> FuntypeDeleteQueries glrefDeleteQueries :: IORef FuntypeDeleteQueries glrefDeleteQueries = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefDeleteQueries #-} glDeleteQueries :: MonadIO m => GLsizei -> Ptr (GLuint) -> m ( () ) glDeleteQueries a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefDeleteQueries) a0 a1 {-# INLINE glDeleteQueries #-} type FuntypeIsQuery = GLuint -> IO ( GLboolean ) foreign import ccall APIENTRY unsafe "dynamic" gldynIsQuery :: FunPtr FuntypeIsQuery -> FuntypeIsQuery glrefIsQuery :: IORef FuntypeIsQuery glrefIsQuery = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefIsQuery #-} glIsQuery :: MonadIO m => GLuint -> m ( GLboolean ) glIsQuery a0 = liftIO $ (unsafePerformIO $ readIORef glrefIsQuery) a0 {-# INLINE glIsQuery #-} type FuntypeBeginQuery = GLenum -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynBeginQuery :: FunPtr FuntypeBeginQuery -> FuntypeBeginQuery glrefBeginQuery :: IORef FuntypeBeginQuery glrefBeginQuery = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefBeginQuery #-} glBeginQuery :: MonadIO m => GLenum -> GLuint -> m ( () ) glBeginQuery a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefBeginQuery) a0 a1 {-# INLINE glBeginQuery #-} type FuntypeEndQuery = GLenum -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynEndQuery :: FunPtr FuntypeEndQuery -> FuntypeEndQuery glrefEndQuery :: IORef FuntypeEndQuery glrefEndQuery = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefEndQuery #-} glEndQuery :: MonadIO m => GLenum -> m ( () ) glEndQuery a0 = liftIO $ (unsafePerformIO $ readIORef glrefEndQuery) a0 {-# INLINE glEndQuery #-} type FuntypeGetQueryiv = GLenum -> GLenum -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetQueryiv :: FunPtr FuntypeGetQueryiv -> FuntypeGetQueryiv glrefGetQueryiv :: IORef FuntypeGetQueryiv glrefGetQueryiv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetQueryiv #-} glGetQueryiv :: MonadIO m => GLenum -> GLenum -> Ptr (GLint) -> m ( () ) glGetQueryiv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetQueryiv) a0 a1 a2 {-# INLINE glGetQueryiv #-} type FuntypeGetQueryObjectiv = GLuint -> GLenum -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetQueryObjectiv :: FunPtr FuntypeGetQueryObjectiv -> FuntypeGetQueryObjectiv glrefGetQueryObjectiv :: IORef FuntypeGetQueryObjectiv glrefGetQueryObjectiv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetQueryObjectiv #-} glGetQueryObjectiv :: MonadIO m => GLuint -> GLenum -> Ptr (GLint) -> m ( () ) glGetQueryObjectiv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetQueryObjectiv) a0 a1 a2 {-# INLINE glGetQueryObjectiv #-} type FuntypeGetQueryObjectuiv = GLuint -> GLenum -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetQueryObjectuiv :: FunPtr FuntypeGetQueryObjectuiv -> FuntypeGetQueryObjectuiv glrefGetQueryObjectuiv :: IORef FuntypeGetQueryObjectuiv glrefGetQueryObjectuiv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetQueryObjectuiv #-} glGetQueryObjectuiv :: MonadIO m => GLuint -> GLenum -> Ptr (GLuint) -> m ( () ) glGetQueryObjectuiv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetQueryObjectuiv) a0 a1 a2 {-# INLINE glGetQueryObjectuiv #-} type FuntypeBindBuffer = GLenum -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynBindBuffer :: FunPtr FuntypeBindBuffer -> FuntypeBindBuffer glrefBindBuffer :: IORef FuntypeBindBuffer glrefBindBuffer = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefBindBuffer #-} glBindBuffer :: MonadIO m => GLenum -> GLuint -> m ( () ) glBindBuffer a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefBindBuffer) a0 a1 {-# INLINE glBindBuffer #-} type FuntypeDeleteBuffers = GLsizei -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynDeleteBuffers :: FunPtr FuntypeDeleteBuffers -> FuntypeDeleteBuffers glrefDeleteBuffers :: IORef FuntypeDeleteBuffers glrefDeleteBuffers = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefDeleteBuffers #-} glDeleteBuffers :: MonadIO m => GLsizei -> Ptr (GLuint) -> m ( () ) glDeleteBuffers a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefDeleteBuffers) a0 a1 {-# INLINE glDeleteBuffers #-} type FuntypeGenBuffers = GLsizei -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGenBuffers :: FunPtr FuntypeGenBuffers -> FuntypeGenBuffers glrefGenBuffers :: IORef FuntypeGenBuffers glrefGenBuffers = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGenBuffers #-} glGenBuffers :: MonadIO m => GLsizei -> Ptr (GLuint) -> m ( () ) glGenBuffers a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefGenBuffers) a0 a1 {-# INLINE glGenBuffers #-} type FuntypeIsBuffer = GLuint -> IO ( GLboolean ) foreign import ccall APIENTRY unsafe "dynamic" gldynIsBuffer :: FunPtr FuntypeIsBuffer -> FuntypeIsBuffer glrefIsBuffer :: IORef FuntypeIsBuffer glrefIsBuffer = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefIsBuffer #-} glIsBuffer :: MonadIO m => GLuint -> m ( GLboolean ) glIsBuffer a0 = liftIO $ (unsafePerformIO $ readIORef glrefIsBuffer) a0 {-# INLINE glIsBuffer #-} type FuntypeBufferData = GLenum -> GLsizeiptr -> Ptr () -> GLenum -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynBufferData :: FunPtr FuntypeBufferData -> FuntypeBufferData glrefBufferData :: IORef FuntypeBufferData glrefBufferData = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefBufferData #-} glBufferData :: MonadIO m => GLenum -> GLsizeiptr -> Ptr () -> GLenum -> m ( () ) glBufferData a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefBufferData) a0 a1 a2 a3 {-# INLINE glBufferData #-} type FuntypeBufferSubData = GLenum -> GLintptr -> GLsizeiptr -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynBufferSubData :: FunPtr FuntypeBufferSubData -> FuntypeBufferSubData glrefBufferSubData :: IORef FuntypeBufferSubData glrefBufferSubData = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefBufferSubData #-} glBufferSubData :: MonadIO m => GLenum -> GLintptr -> GLsizeiptr -> Ptr () -> m ( () ) glBufferSubData a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefBufferSubData) a0 a1 a2 a3 {-# INLINE glBufferSubData #-} type FuntypeGetBufferSubData = GLenum -> GLintptr -> GLsizeiptr -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetBufferSubData :: FunPtr FuntypeGetBufferSubData -> FuntypeGetBufferSubData glrefGetBufferSubData :: IORef FuntypeGetBufferSubData glrefGetBufferSubData = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetBufferSubData #-} glGetBufferSubData :: MonadIO m => GLenum -> GLintptr -> GLsizeiptr -> Ptr () -> m ( () ) glGetBufferSubData a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefGetBufferSubData) a0 a1 a2 a3 {-# INLINE glGetBufferSubData #-} type FuntypeMapBuffer = GLenum -> GLenum -> IO ( Ptr () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMapBuffer :: FunPtr FuntypeMapBuffer -> FuntypeMapBuffer glrefMapBuffer :: IORef FuntypeMapBuffer glrefMapBuffer = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMapBuffer #-} glMapBuffer :: MonadIO m => GLenum -> GLenum -> m ( Ptr () ) glMapBuffer a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefMapBuffer) a0 a1 {-# INLINE glMapBuffer #-} type FuntypeUnmapBuffer = GLenum -> IO ( GLboolean ) foreign import ccall APIENTRY unsafe "dynamic" gldynUnmapBuffer :: FunPtr FuntypeUnmapBuffer -> FuntypeUnmapBuffer glrefUnmapBuffer :: IORef FuntypeUnmapBuffer glrefUnmapBuffer = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefUnmapBuffer #-} glUnmapBuffer :: MonadIO m => GLenum -> m ( GLboolean ) glUnmapBuffer a0 = liftIO $ (unsafePerformIO $ readIORef glrefUnmapBuffer) a0 {-# INLINE glUnmapBuffer #-} type FuntypeGetBufferParameteriv = GLenum -> GLenum -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetBufferParameteriv :: FunPtr FuntypeGetBufferParameteriv -> FuntypeGetBufferParameteriv glrefGetBufferParameteriv :: IORef FuntypeGetBufferParameteriv glrefGetBufferParameteriv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetBufferParameteriv #-} glGetBufferParameteriv :: MonadIO m => GLenum -> GLenum -> Ptr (GLint) -> m ( () ) glGetBufferParameteriv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetBufferParameteriv) a0 a1 a2 {-# INLINE glGetBufferParameteriv #-} type FuntypeGetBufferPointerv = GLenum -> GLenum -> Ptr (Ptr ()) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetBufferPointerv :: FunPtr FuntypeGetBufferPointerv -> FuntypeGetBufferPointerv glrefGetBufferPointerv :: IORef FuntypeGetBufferPointerv glrefGetBufferPointerv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetBufferPointerv #-} glGetBufferPointerv :: MonadIO m => GLenum -> GLenum -> Ptr (Ptr ()) -> m ( () ) glGetBufferPointerv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetBufferPointerv) a0 a1 a2 {-# INLINE glGetBufferPointerv #-} -- GL_VERSION_2_0 type FuntypeBlendEquationSeparate = GLenum -> GLenum -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynBlendEquationSeparate :: FunPtr FuntypeBlendEquationSeparate -> FuntypeBlendEquationSeparate glrefBlendEquationSeparate :: IORef FuntypeBlendEquationSeparate glrefBlendEquationSeparate = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefBlendEquationSeparate #-} glBlendEquationSeparate :: MonadIO m => GLenum -> GLenum -> m ( () ) glBlendEquationSeparate a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefBlendEquationSeparate) a0 a1 {-# INLINE glBlendEquationSeparate #-} type FuntypeDrawBuffers = GLsizei -> Ptr (GLenum) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynDrawBuffers :: FunPtr FuntypeDrawBuffers -> FuntypeDrawBuffers glrefDrawBuffers :: IORef FuntypeDrawBuffers glrefDrawBuffers = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefDrawBuffers #-} glDrawBuffers :: MonadIO m => GLsizei -> Ptr (GLenum) -> m ( () ) glDrawBuffers a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefDrawBuffers) a0 a1 {-# INLINE glDrawBuffers #-} type FuntypeStencilOpSeparate = GLenum -> GLenum -> GLenum -> GLenum -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynStencilOpSeparate :: FunPtr FuntypeStencilOpSeparate -> FuntypeStencilOpSeparate glrefStencilOpSeparate :: IORef FuntypeStencilOpSeparate glrefStencilOpSeparate = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefStencilOpSeparate #-} glStencilOpSeparate :: MonadIO m => GLenum -> GLenum -> GLenum -> GLenum -> m ( () ) glStencilOpSeparate a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefStencilOpSeparate) a0 a1 a2 a3 {-# INLINE glStencilOpSeparate #-} type FuntypeStencilFuncSeparate = GLenum -> GLenum -> GLint -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynStencilFuncSeparate :: FunPtr FuntypeStencilFuncSeparate -> FuntypeStencilFuncSeparate glrefStencilFuncSeparate :: IORef FuntypeStencilFuncSeparate glrefStencilFuncSeparate = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefStencilFuncSeparate #-} glStencilFuncSeparate :: MonadIO m => GLenum -> GLenum -> GLint -> GLuint -> m ( () ) glStencilFuncSeparate a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefStencilFuncSeparate) a0 a1 a2 a3 {-# INLINE glStencilFuncSeparate #-} type FuntypeStencilMaskSeparate = GLenum -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynStencilMaskSeparate :: FunPtr FuntypeStencilMaskSeparate -> FuntypeStencilMaskSeparate glrefStencilMaskSeparate :: IORef FuntypeStencilMaskSeparate glrefStencilMaskSeparate = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefStencilMaskSeparate #-} glStencilMaskSeparate :: MonadIO m => GLenum -> GLuint -> m ( () ) glStencilMaskSeparate a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefStencilMaskSeparate) a0 a1 {-# INLINE glStencilMaskSeparate #-} type FuntypeAttachShader = GLuint -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynAttachShader :: FunPtr FuntypeAttachShader -> FuntypeAttachShader glrefAttachShader :: IORef FuntypeAttachShader glrefAttachShader = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefAttachShader #-} glAttachShader :: MonadIO m => GLuint -> GLuint -> m ( () ) glAttachShader a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefAttachShader) a0 a1 {-# INLINE glAttachShader #-} type FuntypeBindAttribLocation = GLuint -> GLuint -> Ptr (GLchar) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynBindAttribLocation :: FunPtr FuntypeBindAttribLocation -> FuntypeBindAttribLocation glrefBindAttribLocation :: IORef FuntypeBindAttribLocation glrefBindAttribLocation = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefBindAttribLocation #-} glBindAttribLocation :: MonadIO m => GLuint -> GLuint -> Ptr (GLchar) -> m ( () ) glBindAttribLocation a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefBindAttribLocation) a0 a1 a2 {-# INLINE glBindAttribLocation #-} type FuntypeCompileShader = GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynCompileShader :: FunPtr FuntypeCompileShader -> FuntypeCompileShader glrefCompileShader :: IORef FuntypeCompileShader glrefCompileShader = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefCompileShader #-} glCompileShader :: MonadIO m => GLuint -> m ( () ) glCompileShader a0 = liftIO $ (unsafePerformIO $ readIORef glrefCompileShader) a0 {-# INLINE glCompileShader #-} type FuntypeCreateProgram = IO ( GLuint ) foreign import ccall APIENTRY unsafe "dynamic" gldynCreateProgram :: FunPtr FuntypeCreateProgram -> FuntypeCreateProgram glrefCreateProgram :: IORef FuntypeCreateProgram glrefCreateProgram = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefCreateProgram #-} glCreateProgram :: MonadIO m => m ( GLuint ) glCreateProgram = liftIO $ (unsafePerformIO $ readIORef glrefCreateProgram) {-# INLINE glCreateProgram #-} type FuntypeCreateShader = GLenum -> IO ( GLuint ) foreign import ccall APIENTRY unsafe "dynamic" gldynCreateShader :: FunPtr FuntypeCreateShader -> FuntypeCreateShader glrefCreateShader :: IORef FuntypeCreateShader glrefCreateShader = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefCreateShader #-} glCreateShader :: MonadIO m => GLenum -> m ( GLuint ) glCreateShader a0 = liftIO $ (unsafePerformIO $ readIORef glrefCreateShader) a0 {-# INLINE glCreateShader #-} type FuntypeDeleteProgram = GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynDeleteProgram :: FunPtr FuntypeDeleteProgram -> FuntypeDeleteProgram glrefDeleteProgram :: IORef FuntypeDeleteProgram glrefDeleteProgram = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefDeleteProgram #-} glDeleteProgram :: MonadIO m => GLuint -> m ( () ) glDeleteProgram a0 = liftIO $ (unsafePerformIO $ readIORef glrefDeleteProgram) a0 {-# INLINE glDeleteProgram #-} type FuntypeDeleteShader = GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynDeleteShader :: FunPtr FuntypeDeleteShader -> FuntypeDeleteShader glrefDeleteShader :: IORef FuntypeDeleteShader glrefDeleteShader = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefDeleteShader #-} glDeleteShader :: MonadIO m => GLuint -> m ( () ) glDeleteShader a0 = liftIO $ (unsafePerformIO $ readIORef glrefDeleteShader) a0 {-# INLINE glDeleteShader #-} type FuntypeDetachShader = GLuint -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynDetachShader :: FunPtr FuntypeDetachShader -> FuntypeDetachShader glrefDetachShader :: IORef FuntypeDetachShader glrefDetachShader = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefDetachShader #-} glDetachShader :: MonadIO m => GLuint -> GLuint -> m ( () ) glDetachShader a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefDetachShader) a0 a1 {-# INLINE glDetachShader #-} type FuntypeDisableVertexAttribArray = GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynDisableVertexAttribArray :: FunPtr FuntypeDisableVertexAttribArray -> FuntypeDisableVertexAttribArray glrefDisableVertexAttribArray :: IORef FuntypeDisableVertexAttribArray glrefDisableVertexAttribArray = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefDisableVertexAttribArray #-} glDisableVertexAttribArray :: MonadIO m => GLuint -> m ( () ) glDisableVertexAttribArray a0 = liftIO $ (unsafePerformIO $ readIORef glrefDisableVertexAttribArray) a0 {-# INLINE glDisableVertexAttribArray #-} type FuntypeEnableVertexAttribArray = GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynEnableVertexAttribArray :: FunPtr FuntypeEnableVertexAttribArray -> FuntypeEnableVertexAttribArray glrefEnableVertexAttribArray :: IORef FuntypeEnableVertexAttribArray glrefEnableVertexAttribArray = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefEnableVertexAttribArray #-} glEnableVertexAttribArray :: MonadIO m => GLuint -> m ( () ) glEnableVertexAttribArray a0 = liftIO $ (unsafePerformIO $ readIORef glrefEnableVertexAttribArray) a0 {-# INLINE glEnableVertexAttribArray #-} type FuntypeGetActiveAttrib = GLuint -> GLuint -> GLsizei -> Ptr (GLsizei) -> Ptr (GLint) -> Ptr (GLenum) -> Ptr (GLchar) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetActiveAttrib :: FunPtr FuntypeGetActiveAttrib -> FuntypeGetActiveAttrib glrefGetActiveAttrib :: IORef FuntypeGetActiveAttrib glrefGetActiveAttrib = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetActiveAttrib #-} glGetActiveAttrib :: MonadIO m => GLuint -> GLuint -> GLsizei -> Ptr (GLsizei) -> Ptr (GLint) -> Ptr (GLenum) -> Ptr (GLchar) -> m ( () ) glGetActiveAttrib a0 a1 a2 a3 a4 a5 a6 = liftIO $ (unsafePerformIO $ readIORef glrefGetActiveAttrib) a0 a1 a2 a3 a4 a5 a6 {-# INLINE glGetActiveAttrib #-} type FuntypeGetActiveUniform = GLuint -> GLuint -> GLsizei -> Ptr (GLsizei) -> Ptr (GLint) -> Ptr (GLenum) -> Ptr (GLchar) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetActiveUniform :: FunPtr FuntypeGetActiveUniform -> FuntypeGetActiveUniform glrefGetActiveUniform :: IORef FuntypeGetActiveUniform glrefGetActiveUniform = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetActiveUniform #-} glGetActiveUniform :: MonadIO m => GLuint -> GLuint -> GLsizei -> Ptr (GLsizei) -> Ptr (GLint) -> Ptr (GLenum) -> Ptr (GLchar) -> m ( () ) glGetActiveUniform a0 a1 a2 a3 a4 a5 a6 = liftIO $ (unsafePerformIO $ readIORef glrefGetActiveUniform) a0 a1 a2 a3 a4 a5 a6 {-# INLINE glGetActiveUniform #-} type FuntypeGetAttachedShaders = GLuint -> GLsizei -> Ptr (GLsizei) -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetAttachedShaders :: FunPtr FuntypeGetAttachedShaders -> FuntypeGetAttachedShaders glrefGetAttachedShaders :: IORef FuntypeGetAttachedShaders glrefGetAttachedShaders = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetAttachedShaders #-} glGetAttachedShaders :: MonadIO m => GLuint -> GLsizei -> Ptr (GLsizei) -> Ptr (GLuint) -> m ( () ) glGetAttachedShaders a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefGetAttachedShaders) a0 a1 a2 a3 {-# INLINE glGetAttachedShaders #-} type FuntypeGetAttribLocation = GLuint -> Ptr (GLchar) -> IO ( GLint ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetAttribLocation :: FunPtr FuntypeGetAttribLocation -> FuntypeGetAttribLocation glrefGetAttribLocation :: IORef FuntypeGetAttribLocation glrefGetAttribLocation = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetAttribLocation #-} glGetAttribLocation :: MonadIO m => GLuint -> Ptr (GLchar) -> m ( GLint ) glGetAttribLocation a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefGetAttribLocation) a0 a1 {-# INLINE glGetAttribLocation #-} type FuntypeGetProgramiv = GLuint -> GLenum -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetProgramiv :: FunPtr FuntypeGetProgramiv -> FuntypeGetProgramiv glrefGetProgramiv :: IORef FuntypeGetProgramiv glrefGetProgramiv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetProgramiv #-} glGetProgramiv :: MonadIO m => GLuint -> GLenum -> Ptr (GLint) -> m ( () ) glGetProgramiv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetProgramiv) a0 a1 a2 {-# INLINE glGetProgramiv #-} type FuntypeGetProgramInfoLog = GLuint -> GLsizei -> Ptr (GLsizei) -> Ptr (GLchar) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetProgramInfoLog :: FunPtr FuntypeGetProgramInfoLog -> FuntypeGetProgramInfoLog glrefGetProgramInfoLog :: IORef FuntypeGetProgramInfoLog glrefGetProgramInfoLog = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetProgramInfoLog #-} glGetProgramInfoLog :: MonadIO m => GLuint -> GLsizei -> Ptr (GLsizei) -> Ptr (GLchar) -> m ( () ) glGetProgramInfoLog a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefGetProgramInfoLog) a0 a1 a2 a3 {-# INLINE glGetProgramInfoLog #-} type FuntypeGetShaderiv = GLuint -> GLenum -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetShaderiv :: FunPtr FuntypeGetShaderiv -> FuntypeGetShaderiv glrefGetShaderiv :: IORef FuntypeGetShaderiv glrefGetShaderiv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetShaderiv #-} glGetShaderiv :: MonadIO m => GLuint -> GLenum -> Ptr (GLint) -> m ( () ) glGetShaderiv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetShaderiv) a0 a1 a2 {-# INLINE glGetShaderiv #-} type FuntypeGetShaderInfoLog = GLuint -> GLsizei -> Ptr (GLsizei) -> Ptr (GLchar) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetShaderInfoLog :: FunPtr FuntypeGetShaderInfoLog -> FuntypeGetShaderInfoLog glrefGetShaderInfoLog :: IORef FuntypeGetShaderInfoLog glrefGetShaderInfoLog = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetShaderInfoLog #-} glGetShaderInfoLog :: MonadIO m => GLuint -> GLsizei -> Ptr (GLsizei) -> Ptr (GLchar) -> m ( () ) glGetShaderInfoLog a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefGetShaderInfoLog) a0 a1 a2 a3 {-# INLINE glGetShaderInfoLog #-} type FuntypeGetShaderSource = GLuint -> GLsizei -> Ptr (GLsizei) -> Ptr (GLchar) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetShaderSource :: FunPtr FuntypeGetShaderSource -> FuntypeGetShaderSource glrefGetShaderSource :: IORef FuntypeGetShaderSource glrefGetShaderSource = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetShaderSource #-} glGetShaderSource :: MonadIO m => GLuint -> GLsizei -> Ptr (GLsizei) -> Ptr (GLchar) -> m ( () ) glGetShaderSource a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefGetShaderSource) a0 a1 a2 a3 {-# INLINE glGetShaderSource #-} type FuntypeGetUniformLocation = GLuint -> Ptr (GLchar) -> IO ( GLint ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetUniformLocation :: FunPtr FuntypeGetUniformLocation -> FuntypeGetUniformLocation glrefGetUniformLocation :: IORef FuntypeGetUniformLocation glrefGetUniformLocation = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetUniformLocation #-} glGetUniformLocation :: MonadIO m => GLuint -> Ptr (GLchar) -> m ( GLint ) glGetUniformLocation a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefGetUniformLocation) a0 a1 {-# INLINE glGetUniformLocation #-} type FuntypeGetUniformfv = GLuint -> GLint -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetUniformfv :: FunPtr FuntypeGetUniformfv -> FuntypeGetUniformfv glrefGetUniformfv :: IORef FuntypeGetUniformfv glrefGetUniformfv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetUniformfv #-} glGetUniformfv :: MonadIO m => GLuint -> GLint -> Ptr (GLfloat) -> m ( () ) glGetUniformfv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetUniformfv) a0 a1 a2 {-# INLINE glGetUniformfv #-} type FuntypeGetUniformiv = GLuint -> GLint -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetUniformiv :: FunPtr FuntypeGetUniformiv -> FuntypeGetUniformiv glrefGetUniformiv :: IORef FuntypeGetUniformiv glrefGetUniformiv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetUniformiv #-} glGetUniformiv :: MonadIO m => GLuint -> GLint -> Ptr (GLint) -> m ( () ) glGetUniformiv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetUniformiv) a0 a1 a2 {-# INLINE glGetUniformiv #-} type FuntypeGetVertexAttribdv = GLuint -> GLenum -> Ptr (GLdouble) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetVertexAttribdv :: FunPtr FuntypeGetVertexAttribdv -> FuntypeGetVertexAttribdv glrefGetVertexAttribdv :: IORef FuntypeGetVertexAttribdv glrefGetVertexAttribdv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetVertexAttribdv #-} glGetVertexAttribdv :: MonadIO m => GLuint -> GLenum -> Ptr (GLdouble) -> m ( () ) glGetVertexAttribdv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetVertexAttribdv) a0 a1 a2 {-# INLINE glGetVertexAttribdv #-} type FuntypeGetVertexAttribfv = GLuint -> GLenum -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetVertexAttribfv :: FunPtr FuntypeGetVertexAttribfv -> FuntypeGetVertexAttribfv glrefGetVertexAttribfv :: IORef FuntypeGetVertexAttribfv glrefGetVertexAttribfv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetVertexAttribfv #-} glGetVertexAttribfv :: MonadIO m => GLuint -> GLenum -> Ptr (GLfloat) -> m ( () ) glGetVertexAttribfv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetVertexAttribfv) a0 a1 a2 {-# INLINE glGetVertexAttribfv #-} type FuntypeGetVertexAttribiv = GLuint -> GLenum -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetVertexAttribiv :: FunPtr FuntypeGetVertexAttribiv -> FuntypeGetVertexAttribiv glrefGetVertexAttribiv :: IORef FuntypeGetVertexAttribiv glrefGetVertexAttribiv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetVertexAttribiv #-} glGetVertexAttribiv :: MonadIO m => GLuint -> GLenum -> Ptr (GLint) -> m ( () ) glGetVertexAttribiv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetVertexAttribiv) a0 a1 a2 {-# INLINE glGetVertexAttribiv #-} type FuntypeGetVertexAttribPointerv = GLuint -> GLenum -> Ptr (Ptr ()) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetVertexAttribPointerv :: FunPtr FuntypeGetVertexAttribPointerv -> FuntypeGetVertexAttribPointerv glrefGetVertexAttribPointerv :: IORef FuntypeGetVertexAttribPointerv glrefGetVertexAttribPointerv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetVertexAttribPointerv #-} glGetVertexAttribPointerv :: MonadIO m => GLuint -> GLenum -> Ptr (Ptr ()) -> m ( () ) glGetVertexAttribPointerv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetVertexAttribPointerv) a0 a1 a2 {-# INLINE glGetVertexAttribPointerv #-} type FuntypeIsProgram = GLuint -> IO ( GLboolean ) foreign import ccall APIENTRY unsafe "dynamic" gldynIsProgram :: FunPtr FuntypeIsProgram -> FuntypeIsProgram glrefIsProgram :: IORef FuntypeIsProgram glrefIsProgram = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefIsProgram #-} glIsProgram :: MonadIO m => GLuint -> m ( GLboolean ) glIsProgram a0 = liftIO $ (unsafePerformIO $ readIORef glrefIsProgram) a0 {-# INLINE glIsProgram #-} type FuntypeIsShader = GLuint -> IO ( GLboolean ) foreign import ccall APIENTRY unsafe "dynamic" gldynIsShader :: FunPtr FuntypeIsShader -> FuntypeIsShader glrefIsShader :: IORef FuntypeIsShader glrefIsShader = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefIsShader #-} glIsShader :: MonadIO m => GLuint -> m ( GLboolean ) glIsShader a0 = liftIO $ (unsafePerformIO $ readIORef glrefIsShader) a0 {-# INLINE glIsShader #-} type FuntypeLinkProgram = GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynLinkProgram :: FunPtr FuntypeLinkProgram -> FuntypeLinkProgram glrefLinkProgram :: IORef FuntypeLinkProgram glrefLinkProgram = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefLinkProgram #-} glLinkProgram :: MonadIO m => GLuint -> m ( () ) glLinkProgram a0 = liftIO $ (unsafePerformIO $ readIORef glrefLinkProgram) a0 {-# INLINE glLinkProgram #-} type FuntypeShaderSource = GLuint -> GLsizei -> Ptr (Ptr (GLchar)) -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynShaderSource :: FunPtr FuntypeShaderSource -> FuntypeShaderSource glrefShaderSource :: IORef FuntypeShaderSource glrefShaderSource = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefShaderSource #-} glShaderSource :: MonadIO m => GLuint -> GLsizei -> Ptr (Ptr (GLchar)) -> Ptr (GLint) -> m ( () ) glShaderSource a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefShaderSource) a0 a1 a2 a3 {-# INLINE glShaderSource #-} type FuntypeUseProgram = GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynUseProgram :: FunPtr FuntypeUseProgram -> FuntypeUseProgram glrefUseProgram :: IORef FuntypeUseProgram glrefUseProgram = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefUseProgram #-} glUseProgram :: MonadIO m => GLuint -> m ( () ) glUseProgram a0 = liftIO $ (unsafePerformIO $ readIORef glrefUseProgram) a0 {-# INLINE glUseProgram #-} type FuntypeUniform1f = GLint -> GLfloat -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynUniform1f :: FunPtr FuntypeUniform1f -> FuntypeUniform1f glrefUniform1f :: IORef FuntypeUniform1f glrefUniform1f = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefUniform1f #-} glUniform1f :: MonadIO m => GLint -> GLfloat -> m ( () ) glUniform1f a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefUniform1f) a0 a1 {-# INLINE glUniform1f #-} type FuntypeUniform2f = GLint -> GLfloat -> GLfloat -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynUniform2f :: FunPtr FuntypeUniform2f -> FuntypeUniform2f glrefUniform2f :: IORef FuntypeUniform2f glrefUniform2f = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefUniform2f #-} glUniform2f :: MonadIO m => GLint -> GLfloat -> GLfloat -> m ( () ) glUniform2f a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefUniform2f) a0 a1 a2 {-# INLINE glUniform2f #-} type FuntypeUniform3f = GLint -> GLfloat -> GLfloat -> GLfloat -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynUniform3f :: FunPtr FuntypeUniform3f -> FuntypeUniform3f glrefUniform3f :: IORef FuntypeUniform3f glrefUniform3f = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefUniform3f #-} glUniform3f :: MonadIO m => GLint -> GLfloat -> GLfloat -> GLfloat -> m ( () ) glUniform3f a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefUniform3f) a0 a1 a2 a3 {-# INLINE glUniform3f #-} type FuntypeUniform4f = GLint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynUniform4f :: FunPtr FuntypeUniform4f -> FuntypeUniform4f glrefUniform4f :: IORef FuntypeUniform4f glrefUniform4f = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefUniform4f #-} glUniform4f :: MonadIO m => GLint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ( () ) glUniform4f a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefUniform4f) a0 a1 a2 a3 a4 {-# INLINE glUniform4f #-} type FuntypeUniform1i = GLint -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynUniform1i :: FunPtr FuntypeUniform1i -> FuntypeUniform1i glrefUniform1i :: IORef FuntypeUniform1i glrefUniform1i = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefUniform1i #-} glUniform1i :: MonadIO m => GLint -> GLint -> m ( () ) glUniform1i a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefUniform1i) a0 a1 {-# INLINE glUniform1i #-} type FuntypeUniform2i = GLint -> GLint -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynUniform2i :: FunPtr FuntypeUniform2i -> FuntypeUniform2i glrefUniform2i :: IORef FuntypeUniform2i glrefUniform2i = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefUniform2i #-} glUniform2i :: MonadIO m => GLint -> GLint -> GLint -> m ( () ) glUniform2i a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefUniform2i) a0 a1 a2 {-# INLINE glUniform2i #-} type FuntypeUniform3i = GLint -> GLint -> GLint -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynUniform3i :: FunPtr FuntypeUniform3i -> FuntypeUniform3i glrefUniform3i :: IORef FuntypeUniform3i glrefUniform3i = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefUniform3i #-} glUniform3i :: MonadIO m => GLint -> GLint -> GLint -> GLint -> m ( () ) glUniform3i a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefUniform3i) a0 a1 a2 a3 {-# INLINE glUniform3i #-} type FuntypeUniform4i = GLint -> GLint -> GLint -> GLint -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynUniform4i :: FunPtr FuntypeUniform4i -> FuntypeUniform4i glrefUniform4i :: IORef FuntypeUniform4i glrefUniform4i = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefUniform4i #-} glUniform4i :: MonadIO m => GLint -> GLint -> GLint -> GLint -> GLint -> m ( () ) glUniform4i a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefUniform4i) a0 a1 a2 a3 a4 {-# INLINE glUniform4i #-} type FuntypeUniform1fv = GLint -> GLsizei -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynUniform1fv :: FunPtr FuntypeUniform1fv -> FuntypeUniform1fv glrefUniform1fv :: IORef FuntypeUniform1fv glrefUniform1fv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefUniform1fv #-} glUniform1fv :: MonadIO m => GLint -> GLsizei -> Ptr (GLfloat) -> m ( () ) glUniform1fv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefUniform1fv) a0 a1 a2 {-# INLINE glUniform1fv #-} type FuntypeUniform2fv = GLint -> GLsizei -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynUniform2fv :: FunPtr FuntypeUniform2fv -> FuntypeUniform2fv glrefUniform2fv :: IORef FuntypeUniform2fv glrefUniform2fv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefUniform2fv #-} glUniform2fv :: MonadIO m => GLint -> GLsizei -> Ptr (GLfloat) -> m ( () ) glUniform2fv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefUniform2fv) a0 a1 a2 {-# INLINE glUniform2fv #-} type FuntypeUniform3fv = GLint -> GLsizei -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynUniform3fv :: FunPtr FuntypeUniform3fv -> FuntypeUniform3fv glrefUniform3fv :: IORef FuntypeUniform3fv glrefUniform3fv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefUniform3fv #-} glUniform3fv :: MonadIO m => GLint -> GLsizei -> Ptr (GLfloat) -> m ( () ) glUniform3fv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefUniform3fv) a0 a1 a2 {-# INLINE glUniform3fv #-} type FuntypeUniform4fv = GLint -> GLsizei -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynUniform4fv :: FunPtr FuntypeUniform4fv -> FuntypeUniform4fv glrefUniform4fv :: IORef FuntypeUniform4fv glrefUniform4fv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefUniform4fv #-} glUniform4fv :: MonadIO m => GLint -> GLsizei -> Ptr (GLfloat) -> m ( () ) glUniform4fv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefUniform4fv) a0 a1 a2 {-# INLINE glUniform4fv #-} type FuntypeUniform1iv = GLint -> GLsizei -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynUniform1iv :: FunPtr FuntypeUniform1iv -> FuntypeUniform1iv glrefUniform1iv :: IORef FuntypeUniform1iv glrefUniform1iv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefUniform1iv #-} glUniform1iv :: MonadIO m => GLint -> GLsizei -> Ptr (GLint) -> m ( () ) glUniform1iv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefUniform1iv) a0 a1 a2 {-# INLINE glUniform1iv #-} type FuntypeUniform2iv = GLint -> GLsizei -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynUniform2iv :: FunPtr FuntypeUniform2iv -> FuntypeUniform2iv glrefUniform2iv :: IORef FuntypeUniform2iv glrefUniform2iv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefUniform2iv #-} glUniform2iv :: MonadIO m => GLint -> GLsizei -> Ptr (GLint) -> m ( () ) glUniform2iv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefUniform2iv) a0 a1 a2 {-# INLINE glUniform2iv #-} type FuntypeUniform3iv = GLint -> GLsizei -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynUniform3iv :: FunPtr FuntypeUniform3iv -> FuntypeUniform3iv glrefUniform3iv :: IORef FuntypeUniform3iv glrefUniform3iv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefUniform3iv #-} glUniform3iv :: MonadIO m => GLint -> GLsizei -> Ptr (GLint) -> m ( () ) glUniform3iv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefUniform3iv) a0 a1 a2 {-# INLINE glUniform3iv #-} type FuntypeUniform4iv = GLint -> GLsizei -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynUniform4iv :: FunPtr FuntypeUniform4iv -> FuntypeUniform4iv glrefUniform4iv :: IORef FuntypeUniform4iv glrefUniform4iv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefUniform4iv #-} glUniform4iv :: MonadIO m => GLint -> GLsizei -> Ptr (GLint) -> m ( () ) glUniform4iv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefUniform4iv) a0 a1 a2 {-# INLINE glUniform4iv #-} type FuntypeUniformMatrix2fv = GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynUniformMatrix2fv :: FunPtr FuntypeUniformMatrix2fv -> FuntypeUniformMatrix2fv glrefUniformMatrix2fv :: IORef FuntypeUniformMatrix2fv glrefUniformMatrix2fv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefUniformMatrix2fv #-} glUniformMatrix2fv :: MonadIO m => GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> m ( () ) glUniformMatrix2fv a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefUniformMatrix2fv) a0 a1 a2 a3 {-# INLINE glUniformMatrix2fv #-} type FuntypeUniformMatrix3fv = GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynUniformMatrix3fv :: FunPtr FuntypeUniformMatrix3fv -> FuntypeUniformMatrix3fv glrefUniformMatrix3fv :: IORef FuntypeUniformMatrix3fv glrefUniformMatrix3fv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefUniformMatrix3fv #-} glUniformMatrix3fv :: MonadIO m => GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> m ( () ) glUniformMatrix3fv a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefUniformMatrix3fv) a0 a1 a2 a3 {-# INLINE glUniformMatrix3fv #-} type FuntypeUniformMatrix4fv = GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynUniformMatrix4fv :: FunPtr FuntypeUniformMatrix4fv -> FuntypeUniformMatrix4fv glrefUniformMatrix4fv :: IORef FuntypeUniformMatrix4fv glrefUniformMatrix4fv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefUniformMatrix4fv #-} glUniformMatrix4fv :: MonadIO m => GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> m ( () ) glUniformMatrix4fv a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefUniformMatrix4fv) a0 a1 a2 a3 {-# INLINE glUniformMatrix4fv #-} type FuntypeValidateProgram = GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynValidateProgram :: FunPtr FuntypeValidateProgram -> FuntypeValidateProgram glrefValidateProgram :: IORef FuntypeValidateProgram glrefValidateProgram = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefValidateProgram #-} glValidateProgram :: MonadIO m => GLuint -> m ( () ) glValidateProgram a0 = liftIO $ (unsafePerformIO $ readIORef glrefValidateProgram) a0 {-# INLINE glValidateProgram #-} type FuntypeVertexAttrib1d = GLuint -> GLdouble -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttrib1d :: FunPtr FuntypeVertexAttrib1d -> FuntypeVertexAttrib1d glrefVertexAttrib1d :: IORef FuntypeVertexAttrib1d glrefVertexAttrib1d = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttrib1d #-} glVertexAttrib1d :: MonadIO m => GLuint -> GLdouble -> m ( () ) glVertexAttrib1d a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttrib1d) a0 a1 {-# INLINE glVertexAttrib1d #-} type FuntypeVertexAttrib1dv = GLuint -> Ptr (GLdouble) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttrib1dv :: FunPtr FuntypeVertexAttrib1dv -> FuntypeVertexAttrib1dv glrefVertexAttrib1dv :: IORef FuntypeVertexAttrib1dv glrefVertexAttrib1dv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttrib1dv #-} glVertexAttrib1dv :: MonadIO m => GLuint -> Ptr (GLdouble) -> m ( () ) glVertexAttrib1dv a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttrib1dv) a0 a1 {-# INLINE glVertexAttrib1dv #-} type FuntypeVertexAttrib1f = GLuint -> GLfloat -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttrib1f :: FunPtr FuntypeVertexAttrib1f -> FuntypeVertexAttrib1f glrefVertexAttrib1f :: IORef FuntypeVertexAttrib1f glrefVertexAttrib1f = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttrib1f #-} glVertexAttrib1f :: MonadIO m => GLuint -> GLfloat -> m ( () ) glVertexAttrib1f a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttrib1f) a0 a1 {-# INLINE glVertexAttrib1f #-} type FuntypeVertexAttrib1fv = GLuint -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttrib1fv :: FunPtr FuntypeVertexAttrib1fv -> FuntypeVertexAttrib1fv glrefVertexAttrib1fv :: IORef FuntypeVertexAttrib1fv glrefVertexAttrib1fv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttrib1fv #-} glVertexAttrib1fv :: MonadIO m => GLuint -> Ptr (GLfloat) -> m ( () ) glVertexAttrib1fv a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttrib1fv) a0 a1 {-# INLINE glVertexAttrib1fv #-} type FuntypeVertexAttrib1s = GLuint -> GLshort -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttrib1s :: FunPtr FuntypeVertexAttrib1s -> FuntypeVertexAttrib1s glrefVertexAttrib1s :: IORef FuntypeVertexAttrib1s glrefVertexAttrib1s = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttrib1s #-} glVertexAttrib1s :: MonadIO m => GLuint -> GLshort -> m ( () ) glVertexAttrib1s a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttrib1s) a0 a1 {-# INLINE glVertexAttrib1s #-} type FuntypeVertexAttrib1sv = GLuint -> Ptr (GLshort) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttrib1sv :: FunPtr FuntypeVertexAttrib1sv -> FuntypeVertexAttrib1sv glrefVertexAttrib1sv :: IORef FuntypeVertexAttrib1sv glrefVertexAttrib1sv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttrib1sv #-} glVertexAttrib1sv :: MonadIO m => GLuint -> Ptr (GLshort) -> m ( () ) glVertexAttrib1sv a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttrib1sv) a0 a1 {-# INLINE glVertexAttrib1sv #-} type FuntypeVertexAttrib2d = GLuint -> GLdouble -> GLdouble -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttrib2d :: FunPtr FuntypeVertexAttrib2d -> FuntypeVertexAttrib2d glrefVertexAttrib2d :: IORef FuntypeVertexAttrib2d glrefVertexAttrib2d = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttrib2d #-} glVertexAttrib2d :: MonadIO m => GLuint -> GLdouble -> GLdouble -> m ( () ) glVertexAttrib2d a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttrib2d) a0 a1 a2 {-# INLINE glVertexAttrib2d #-} type FuntypeVertexAttrib2dv = GLuint -> Ptr (GLdouble) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttrib2dv :: FunPtr FuntypeVertexAttrib2dv -> FuntypeVertexAttrib2dv glrefVertexAttrib2dv :: IORef FuntypeVertexAttrib2dv glrefVertexAttrib2dv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttrib2dv #-} glVertexAttrib2dv :: MonadIO m => GLuint -> Ptr (GLdouble) -> m ( () ) glVertexAttrib2dv a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttrib2dv) a0 a1 {-# INLINE glVertexAttrib2dv #-} type FuntypeVertexAttrib2f = GLuint -> GLfloat -> GLfloat -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttrib2f :: FunPtr FuntypeVertexAttrib2f -> FuntypeVertexAttrib2f glrefVertexAttrib2f :: IORef FuntypeVertexAttrib2f glrefVertexAttrib2f = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttrib2f #-} glVertexAttrib2f :: MonadIO m => GLuint -> GLfloat -> GLfloat -> m ( () ) glVertexAttrib2f a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttrib2f) a0 a1 a2 {-# INLINE glVertexAttrib2f #-} type FuntypeVertexAttrib2fv = GLuint -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttrib2fv :: FunPtr FuntypeVertexAttrib2fv -> FuntypeVertexAttrib2fv glrefVertexAttrib2fv :: IORef FuntypeVertexAttrib2fv glrefVertexAttrib2fv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttrib2fv #-} glVertexAttrib2fv :: MonadIO m => GLuint -> Ptr (GLfloat) -> m ( () ) glVertexAttrib2fv a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttrib2fv) a0 a1 {-# INLINE glVertexAttrib2fv #-} type FuntypeVertexAttrib2s = GLuint -> GLshort -> GLshort -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttrib2s :: FunPtr FuntypeVertexAttrib2s -> FuntypeVertexAttrib2s glrefVertexAttrib2s :: IORef FuntypeVertexAttrib2s glrefVertexAttrib2s = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttrib2s #-} glVertexAttrib2s :: MonadIO m => GLuint -> GLshort -> GLshort -> m ( () ) glVertexAttrib2s a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttrib2s) a0 a1 a2 {-# INLINE glVertexAttrib2s #-} type FuntypeVertexAttrib2sv = GLuint -> Ptr (GLshort) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttrib2sv :: FunPtr FuntypeVertexAttrib2sv -> FuntypeVertexAttrib2sv glrefVertexAttrib2sv :: IORef FuntypeVertexAttrib2sv glrefVertexAttrib2sv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttrib2sv #-} glVertexAttrib2sv :: MonadIO m => GLuint -> Ptr (GLshort) -> m ( () ) glVertexAttrib2sv a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttrib2sv) a0 a1 {-# INLINE glVertexAttrib2sv #-} type FuntypeVertexAttrib3d = GLuint -> GLdouble -> GLdouble -> GLdouble -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttrib3d :: FunPtr FuntypeVertexAttrib3d -> FuntypeVertexAttrib3d glrefVertexAttrib3d :: IORef FuntypeVertexAttrib3d glrefVertexAttrib3d = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttrib3d #-} glVertexAttrib3d :: MonadIO m => GLuint -> GLdouble -> GLdouble -> GLdouble -> m ( () ) glVertexAttrib3d a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttrib3d) a0 a1 a2 a3 {-# INLINE glVertexAttrib3d #-} type FuntypeVertexAttrib3dv = GLuint -> Ptr (GLdouble) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttrib3dv :: FunPtr FuntypeVertexAttrib3dv -> FuntypeVertexAttrib3dv glrefVertexAttrib3dv :: IORef FuntypeVertexAttrib3dv glrefVertexAttrib3dv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttrib3dv #-} glVertexAttrib3dv :: MonadIO m => GLuint -> Ptr (GLdouble) -> m ( () ) glVertexAttrib3dv a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttrib3dv) a0 a1 {-# INLINE glVertexAttrib3dv #-} type FuntypeVertexAttrib3f = GLuint -> GLfloat -> GLfloat -> GLfloat -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttrib3f :: FunPtr FuntypeVertexAttrib3f -> FuntypeVertexAttrib3f glrefVertexAttrib3f :: IORef FuntypeVertexAttrib3f glrefVertexAttrib3f = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttrib3f #-} glVertexAttrib3f :: MonadIO m => GLuint -> GLfloat -> GLfloat -> GLfloat -> m ( () ) glVertexAttrib3f a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttrib3f) a0 a1 a2 a3 {-# INLINE glVertexAttrib3f #-} type FuntypeVertexAttrib3fv = GLuint -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttrib3fv :: FunPtr FuntypeVertexAttrib3fv -> FuntypeVertexAttrib3fv glrefVertexAttrib3fv :: IORef FuntypeVertexAttrib3fv glrefVertexAttrib3fv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttrib3fv #-} glVertexAttrib3fv :: MonadIO m => GLuint -> Ptr (GLfloat) -> m ( () ) glVertexAttrib3fv a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttrib3fv) a0 a1 {-# INLINE glVertexAttrib3fv #-} type FuntypeVertexAttrib3s = GLuint -> GLshort -> GLshort -> GLshort -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttrib3s :: FunPtr FuntypeVertexAttrib3s -> FuntypeVertexAttrib3s glrefVertexAttrib3s :: IORef FuntypeVertexAttrib3s glrefVertexAttrib3s = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttrib3s #-} glVertexAttrib3s :: MonadIO m => GLuint -> GLshort -> GLshort -> GLshort -> m ( () ) glVertexAttrib3s a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttrib3s) a0 a1 a2 a3 {-# INLINE glVertexAttrib3s #-} type FuntypeVertexAttrib3sv = GLuint -> Ptr (GLshort) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttrib3sv :: FunPtr FuntypeVertexAttrib3sv -> FuntypeVertexAttrib3sv glrefVertexAttrib3sv :: IORef FuntypeVertexAttrib3sv glrefVertexAttrib3sv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttrib3sv #-} glVertexAttrib3sv :: MonadIO m => GLuint -> Ptr (GLshort) -> m ( () ) glVertexAttrib3sv a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttrib3sv) a0 a1 {-# INLINE glVertexAttrib3sv #-} type FuntypeVertexAttrib4Nbv = GLuint -> Ptr (GLbyte) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttrib4Nbv :: FunPtr FuntypeVertexAttrib4Nbv -> FuntypeVertexAttrib4Nbv glrefVertexAttrib4Nbv :: IORef FuntypeVertexAttrib4Nbv glrefVertexAttrib4Nbv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttrib4Nbv #-} glVertexAttrib4Nbv :: MonadIO m => GLuint -> Ptr (GLbyte) -> m ( () ) glVertexAttrib4Nbv a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttrib4Nbv) a0 a1 {-# INLINE glVertexAttrib4Nbv #-} type FuntypeVertexAttrib4Niv = GLuint -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttrib4Niv :: FunPtr FuntypeVertexAttrib4Niv -> FuntypeVertexAttrib4Niv glrefVertexAttrib4Niv :: IORef FuntypeVertexAttrib4Niv glrefVertexAttrib4Niv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttrib4Niv #-} glVertexAttrib4Niv :: MonadIO m => GLuint -> Ptr (GLint) -> m ( () ) glVertexAttrib4Niv a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttrib4Niv) a0 a1 {-# INLINE glVertexAttrib4Niv #-} type FuntypeVertexAttrib4Nsv = GLuint -> Ptr (GLshort) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttrib4Nsv :: FunPtr FuntypeVertexAttrib4Nsv -> FuntypeVertexAttrib4Nsv glrefVertexAttrib4Nsv :: IORef FuntypeVertexAttrib4Nsv glrefVertexAttrib4Nsv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttrib4Nsv #-} glVertexAttrib4Nsv :: MonadIO m => GLuint -> Ptr (GLshort) -> m ( () ) glVertexAttrib4Nsv a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttrib4Nsv) a0 a1 {-# INLINE glVertexAttrib4Nsv #-} type FuntypeVertexAttrib4Nub = GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttrib4Nub :: FunPtr FuntypeVertexAttrib4Nub -> FuntypeVertexAttrib4Nub glrefVertexAttrib4Nub :: IORef FuntypeVertexAttrib4Nub glrefVertexAttrib4Nub = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttrib4Nub #-} glVertexAttrib4Nub :: MonadIO m => GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> m ( () ) glVertexAttrib4Nub a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttrib4Nub) a0 a1 a2 a3 a4 {-# INLINE glVertexAttrib4Nub #-} type FuntypeVertexAttrib4Nubv = GLuint -> Ptr (GLubyte) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttrib4Nubv :: FunPtr FuntypeVertexAttrib4Nubv -> FuntypeVertexAttrib4Nubv glrefVertexAttrib4Nubv :: IORef FuntypeVertexAttrib4Nubv glrefVertexAttrib4Nubv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttrib4Nubv #-} glVertexAttrib4Nubv :: MonadIO m => GLuint -> Ptr (GLubyte) -> m ( () ) glVertexAttrib4Nubv a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttrib4Nubv) a0 a1 {-# INLINE glVertexAttrib4Nubv #-} type FuntypeVertexAttrib4Nuiv = GLuint -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttrib4Nuiv :: FunPtr FuntypeVertexAttrib4Nuiv -> FuntypeVertexAttrib4Nuiv glrefVertexAttrib4Nuiv :: IORef FuntypeVertexAttrib4Nuiv glrefVertexAttrib4Nuiv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttrib4Nuiv #-} glVertexAttrib4Nuiv :: MonadIO m => GLuint -> Ptr (GLuint) -> m ( () ) glVertexAttrib4Nuiv a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttrib4Nuiv) a0 a1 {-# INLINE glVertexAttrib4Nuiv #-} type FuntypeVertexAttrib4Nusv = GLuint -> Ptr (GLushort) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttrib4Nusv :: FunPtr FuntypeVertexAttrib4Nusv -> FuntypeVertexAttrib4Nusv glrefVertexAttrib4Nusv :: IORef FuntypeVertexAttrib4Nusv glrefVertexAttrib4Nusv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttrib4Nusv #-} glVertexAttrib4Nusv :: MonadIO m => GLuint -> Ptr (GLushort) -> m ( () ) glVertexAttrib4Nusv a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttrib4Nusv) a0 a1 {-# INLINE glVertexAttrib4Nusv #-} type FuntypeVertexAttrib4bv = GLuint -> Ptr (GLbyte) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttrib4bv :: FunPtr FuntypeVertexAttrib4bv -> FuntypeVertexAttrib4bv glrefVertexAttrib4bv :: IORef FuntypeVertexAttrib4bv glrefVertexAttrib4bv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttrib4bv #-} glVertexAttrib4bv :: MonadIO m => GLuint -> Ptr (GLbyte) -> m ( () ) glVertexAttrib4bv a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttrib4bv) a0 a1 {-# INLINE glVertexAttrib4bv #-} type FuntypeVertexAttrib4d = GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttrib4d :: FunPtr FuntypeVertexAttrib4d -> FuntypeVertexAttrib4d glrefVertexAttrib4d :: IORef FuntypeVertexAttrib4d glrefVertexAttrib4d = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttrib4d #-} glVertexAttrib4d :: MonadIO m => GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ( () ) glVertexAttrib4d a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttrib4d) a0 a1 a2 a3 a4 {-# INLINE glVertexAttrib4d #-} type FuntypeVertexAttrib4dv = GLuint -> Ptr (GLdouble) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttrib4dv :: FunPtr FuntypeVertexAttrib4dv -> FuntypeVertexAttrib4dv glrefVertexAttrib4dv :: IORef FuntypeVertexAttrib4dv glrefVertexAttrib4dv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttrib4dv #-} glVertexAttrib4dv :: MonadIO m => GLuint -> Ptr (GLdouble) -> m ( () ) glVertexAttrib4dv a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttrib4dv) a0 a1 {-# INLINE glVertexAttrib4dv #-} type FuntypeVertexAttrib4f = GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttrib4f :: FunPtr FuntypeVertexAttrib4f -> FuntypeVertexAttrib4f glrefVertexAttrib4f :: IORef FuntypeVertexAttrib4f glrefVertexAttrib4f = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttrib4f #-} glVertexAttrib4f :: MonadIO m => GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ( () ) glVertexAttrib4f a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttrib4f) a0 a1 a2 a3 a4 {-# INLINE glVertexAttrib4f #-} type FuntypeVertexAttrib4fv = GLuint -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttrib4fv :: FunPtr FuntypeVertexAttrib4fv -> FuntypeVertexAttrib4fv glrefVertexAttrib4fv :: IORef FuntypeVertexAttrib4fv glrefVertexAttrib4fv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttrib4fv #-} glVertexAttrib4fv :: MonadIO m => GLuint -> Ptr (GLfloat) -> m ( () ) glVertexAttrib4fv a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttrib4fv) a0 a1 {-# INLINE glVertexAttrib4fv #-} type FuntypeVertexAttrib4iv = GLuint -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttrib4iv :: FunPtr FuntypeVertexAttrib4iv -> FuntypeVertexAttrib4iv glrefVertexAttrib4iv :: IORef FuntypeVertexAttrib4iv glrefVertexAttrib4iv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttrib4iv #-} glVertexAttrib4iv :: MonadIO m => GLuint -> Ptr (GLint) -> m ( () ) glVertexAttrib4iv a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttrib4iv) a0 a1 {-# INLINE glVertexAttrib4iv #-} type FuntypeVertexAttrib4s = GLuint -> GLshort -> GLshort -> GLshort -> GLshort -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttrib4s :: FunPtr FuntypeVertexAttrib4s -> FuntypeVertexAttrib4s glrefVertexAttrib4s :: IORef FuntypeVertexAttrib4s glrefVertexAttrib4s = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttrib4s #-} glVertexAttrib4s :: MonadIO m => GLuint -> GLshort -> GLshort -> GLshort -> GLshort -> m ( () ) glVertexAttrib4s a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttrib4s) a0 a1 a2 a3 a4 {-# INLINE glVertexAttrib4s #-} type FuntypeVertexAttrib4sv = GLuint -> Ptr (GLshort) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttrib4sv :: FunPtr FuntypeVertexAttrib4sv -> FuntypeVertexAttrib4sv glrefVertexAttrib4sv :: IORef FuntypeVertexAttrib4sv glrefVertexAttrib4sv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttrib4sv #-} glVertexAttrib4sv :: MonadIO m => GLuint -> Ptr (GLshort) -> m ( () ) glVertexAttrib4sv a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttrib4sv) a0 a1 {-# INLINE glVertexAttrib4sv #-} type FuntypeVertexAttrib4ubv = GLuint -> Ptr (GLubyte) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttrib4ubv :: FunPtr FuntypeVertexAttrib4ubv -> FuntypeVertexAttrib4ubv glrefVertexAttrib4ubv :: IORef FuntypeVertexAttrib4ubv glrefVertexAttrib4ubv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttrib4ubv #-} glVertexAttrib4ubv :: MonadIO m => GLuint -> Ptr (GLubyte) -> m ( () ) glVertexAttrib4ubv a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttrib4ubv) a0 a1 {-# INLINE glVertexAttrib4ubv #-} type FuntypeVertexAttrib4uiv = GLuint -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttrib4uiv :: FunPtr FuntypeVertexAttrib4uiv -> FuntypeVertexAttrib4uiv glrefVertexAttrib4uiv :: IORef FuntypeVertexAttrib4uiv glrefVertexAttrib4uiv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttrib4uiv #-} glVertexAttrib4uiv :: MonadIO m => GLuint -> Ptr (GLuint) -> m ( () ) glVertexAttrib4uiv a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttrib4uiv) a0 a1 {-# INLINE glVertexAttrib4uiv #-} type FuntypeVertexAttrib4usv = GLuint -> Ptr (GLushort) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttrib4usv :: FunPtr FuntypeVertexAttrib4usv -> FuntypeVertexAttrib4usv glrefVertexAttrib4usv :: IORef FuntypeVertexAttrib4usv glrefVertexAttrib4usv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttrib4usv #-} glVertexAttrib4usv :: MonadIO m => GLuint -> Ptr (GLushort) -> m ( () ) glVertexAttrib4usv a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttrib4usv) a0 a1 {-# INLINE glVertexAttrib4usv #-} type FuntypeVertexAttribPointer = GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttribPointer :: FunPtr FuntypeVertexAttribPointer -> FuntypeVertexAttribPointer glrefVertexAttribPointer :: IORef FuntypeVertexAttribPointer glrefVertexAttribPointer = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttribPointer #-} glVertexAttribPointer :: MonadIO m => GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> Ptr () -> m ( () ) glVertexAttribPointer a0 a1 a2 a3 a4 a5 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttribPointer) a0 a1 a2 a3 a4 a5 {-# INLINE glVertexAttribPointer #-} -- GL_VERSION_2_1 type FuntypeUniformMatrix2x3fv = GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynUniformMatrix2x3fv :: FunPtr FuntypeUniformMatrix2x3fv -> FuntypeUniformMatrix2x3fv glrefUniformMatrix2x3fv :: IORef FuntypeUniformMatrix2x3fv glrefUniformMatrix2x3fv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefUniformMatrix2x3fv #-} glUniformMatrix2x3fv :: MonadIO m => GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> m ( () ) glUniformMatrix2x3fv a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefUniformMatrix2x3fv) a0 a1 a2 a3 {-# INLINE glUniformMatrix2x3fv #-} type FuntypeUniformMatrix3x2fv = GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynUniformMatrix3x2fv :: FunPtr FuntypeUniformMatrix3x2fv -> FuntypeUniformMatrix3x2fv glrefUniformMatrix3x2fv :: IORef FuntypeUniformMatrix3x2fv glrefUniformMatrix3x2fv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefUniformMatrix3x2fv #-} glUniformMatrix3x2fv :: MonadIO m => GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> m ( () ) glUniformMatrix3x2fv a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefUniformMatrix3x2fv) a0 a1 a2 a3 {-# INLINE glUniformMatrix3x2fv #-} type FuntypeUniformMatrix2x4fv = GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynUniformMatrix2x4fv :: FunPtr FuntypeUniformMatrix2x4fv -> FuntypeUniformMatrix2x4fv glrefUniformMatrix2x4fv :: IORef FuntypeUniformMatrix2x4fv glrefUniformMatrix2x4fv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefUniformMatrix2x4fv #-} glUniformMatrix2x4fv :: MonadIO m => GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> m ( () ) glUniformMatrix2x4fv a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefUniformMatrix2x4fv) a0 a1 a2 a3 {-# INLINE glUniformMatrix2x4fv #-} type FuntypeUniformMatrix4x2fv = GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynUniformMatrix4x2fv :: FunPtr FuntypeUniformMatrix4x2fv -> FuntypeUniformMatrix4x2fv glrefUniformMatrix4x2fv :: IORef FuntypeUniformMatrix4x2fv glrefUniformMatrix4x2fv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefUniformMatrix4x2fv #-} glUniformMatrix4x2fv :: MonadIO m => GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> m ( () ) glUniformMatrix4x2fv a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefUniformMatrix4x2fv) a0 a1 a2 a3 {-# INLINE glUniformMatrix4x2fv #-} type FuntypeUniformMatrix3x4fv = GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynUniformMatrix3x4fv :: FunPtr FuntypeUniformMatrix3x4fv -> FuntypeUniformMatrix3x4fv glrefUniformMatrix3x4fv :: IORef FuntypeUniformMatrix3x4fv glrefUniformMatrix3x4fv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefUniformMatrix3x4fv #-} glUniformMatrix3x4fv :: MonadIO m => GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> m ( () ) glUniformMatrix3x4fv a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefUniformMatrix3x4fv) a0 a1 a2 a3 {-# INLINE glUniformMatrix3x4fv #-} type FuntypeUniformMatrix4x3fv = GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynUniformMatrix4x3fv :: FunPtr FuntypeUniformMatrix4x3fv -> FuntypeUniformMatrix4x3fv glrefUniformMatrix4x3fv :: IORef FuntypeUniformMatrix4x3fv glrefUniformMatrix4x3fv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefUniformMatrix4x3fv #-} glUniformMatrix4x3fv :: MonadIO m => GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> m ( () ) glUniformMatrix4x3fv a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefUniformMatrix4x3fv) a0 a1 a2 a3 {-# INLINE glUniformMatrix4x3fv #-} -- GL_VERSION_3_0 type FuntypeColorMaski = GLuint -> GLboolean -> GLboolean -> GLboolean -> GLboolean -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynColorMaski :: FunPtr FuntypeColorMaski -> FuntypeColorMaski glrefColorMaski :: IORef FuntypeColorMaski glrefColorMaski = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefColorMaski #-} glColorMaski :: MonadIO m => GLuint -> GLboolean -> GLboolean -> GLboolean -> GLboolean -> m ( () ) glColorMaski a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefColorMaski) a0 a1 a2 a3 a4 {-# INLINE glColorMaski #-} type FuntypeGetBooleani_v = GLenum -> GLuint -> Ptr (GLboolean) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetBooleani_v :: FunPtr FuntypeGetBooleani_v -> FuntypeGetBooleani_v glrefGetBooleani_v :: IORef FuntypeGetBooleani_v glrefGetBooleani_v = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetBooleani_v #-} glGetBooleani_v :: MonadIO m => GLenum -> GLuint -> Ptr (GLboolean) -> m ( () ) glGetBooleani_v a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetBooleani_v) a0 a1 a2 {-# INLINE glGetBooleani_v #-} type FuntypeGetIntegeri_v = GLenum -> GLuint -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetIntegeri_v :: FunPtr FuntypeGetIntegeri_v -> FuntypeGetIntegeri_v glrefGetIntegeri_v :: IORef FuntypeGetIntegeri_v glrefGetIntegeri_v = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetIntegeri_v #-} glGetIntegeri_v :: MonadIO m => GLenum -> GLuint -> Ptr (GLint) -> m ( () ) glGetIntegeri_v a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetIntegeri_v) a0 a1 a2 {-# INLINE glGetIntegeri_v #-} type FuntypeEnablei = GLenum -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynEnablei :: FunPtr FuntypeEnablei -> FuntypeEnablei glrefEnablei :: IORef FuntypeEnablei glrefEnablei = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefEnablei #-} glEnablei :: MonadIO m => GLenum -> GLuint -> m ( () ) glEnablei a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefEnablei) a0 a1 {-# INLINE glEnablei #-} type FuntypeDisablei = GLenum -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynDisablei :: FunPtr FuntypeDisablei -> FuntypeDisablei glrefDisablei :: IORef FuntypeDisablei glrefDisablei = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefDisablei #-} glDisablei :: MonadIO m => GLenum -> GLuint -> m ( () ) glDisablei a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefDisablei) a0 a1 {-# INLINE glDisablei #-} type FuntypeIsEnabledi = GLenum -> GLuint -> IO ( GLboolean ) foreign import ccall APIENTRY unsafe "dynamic" gldynIsEnabledi :: FunPtr FuntypeIsEnabledi -> FuntypeIsEnabledi glrefIsEnabledi :: IORef FuntypeIsEnabledi glrefIsEnabledi = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefIsEnabledi #-} glIsEnabledi :: MonadIO m => GLenum -> GLuint -> m ( GLboolean ) glIsEnabledi a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefIsEnabledi) a0 a1 {-# INLINE glIsEnabledi #-} type FuntypeBeginTransformFeedback = GLenum -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynBeginTransformFeedback :: FunPtr FuntypeBeginTransformFeedback -> FuntypeBeginTransformFeedback glrefBeginTransformFeedback :: IORef FuntypeBeginTransformFeedback glrefBeginTransformFeedback = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefBeginTransformFeedback #-} glBeginTransformFeedback :: MonadIO m => GLenum -> m ( () ) glBeginTransformFeedback a0 = liftIO $ (unsafePerformIO $ readIORef glrefBeginTransformFeedback) a0 {-# INLINE glBeginTransformFeedback #-} type FuntypeEndTransformFeedback = IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynEndTransformFeedback :: FunPtr FuntypeEndTransformFeedback -> FuntypeEndTransformFeedback glrefEndTransformFeedback :: IORef FuntypeEndTransformFeedback glrefEndTransformFeedback = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefEndTransformFeedback #-} glEndTransformFeedback :: MonadIO m => m ( () ) glEndTransformFeedback = liftIO $ (unsafePerformIO $ readIORef glrefEndTransformFeedback) {-# INLINE glEndTransformFeedback #-} type FuntypeBindBufferRange = GLenum -> GLuint -> GLuint -> GLintptr -> GLsizeiptr -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynBindBufferRange :: FunPtr FuntypeBindBufferRange -> FuntypeBindBufferRange glrefBindBufferRange :: IORef FuntypeBindBufferRange glrefBindBufferRange = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefBindBufferRange #-} glBindBufferRange :: MonadIO m => GLenum -> GLuint -> GLuint -> GLintptr -> GLsizeiptr -> m ( () ) glBindBufferRange a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefBindBufferRange) a0 a1 a2 a3 a4 {-# INLINE glBindBufferRange #-} type FuntypeBindBufferBase = GLenum -> GLuint -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynBindBufferBase :: FunPtr FuntypeBindBufferBase -> FuntypeBindBufferBase glrefBindBufferBase :: IORef FuntypeBindBufferBase glrefBindBufferBase = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefBindBufferBase #-} glBindBufferBase :: MonadIO m => GLenum -> GLuint -> GLuint -> m ( () ) glBindBufferBase a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefBindBufferBase) a0 a1 a2 {-# INLINE glBindBufferBase #-} type FuntypeTransformFeedbackVaryings = GLuint -> GLsizei -> Ptr (Ptr (GLchar)) -> GLenum -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynTransformFeedbackVaryings :: FunPtr FuntypeTransformFeedbackVaryings -> FuntypeTransformFeedbackVaryings glrefTransformFeedbackVaryings :: IORef FuntypeTransformFeedbackVaryings glrefTransformFeedbackVaryings = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefTransformFeedbackVaryings #-} glTransformFeedbackVaryings :: MonadIO m => GLuint -> GLsizei -> Ptr (Ptr (GLchar)) -> GLenum -> m ( () ) glTransformFeedbackVaryings a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefTransformFeedbackVaryings) a0 a1 a2 a3 {-# INLINE glTransformFeedbackVaryings #-} type FuntypeGetTransformFeedbackVarying = GLuint -> GLuint -> GLsizei -> Ptr (GLsizei) -> Ptr (GLsizei) -> Ptr (GLenum) -> Ptr (GLchar) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetTransformFeedbackVarying :: FunPtr FuntypeGetTransformFeedbackVarying -> FuntypeGetTransformFeedbackVarying glrefGetTransformFeedbackVarying :: IORef FuntypeGetTransformFeedbackVarying glrefGetTransformFeedbackVarying = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetTransformFeedbackVarying #-} glGetTransformFeedbackVarying :: MonadIO m => GLuint -> GLuint -> GLsizei -> Ptr (GLsizei) -> Ptr (GLsizei) -> Ptr (GLenum) -> Ptr (GLchar) -> m ( () ) glGetTransformFeedbackVarying a0 a1 a2 a3 a4 a5 a6 = liftIO $ (unsafePerformIO $ readIORef glrefGetTransformFeedbackVarying) a0 a1 a2 a3 a4 a5 a6 {-# INLINE glGetTransformFeedbackVarying #-} type FuntypeClampColor = GLenum -> GLenum -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynClampColor :: FunPtr FuntypeClampColor -> FuntypeClampColor glrefClampColor :: IORef FuntypeClampColor glrefClampColor = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefClampColor #-} glClampColor :: MonadIO m => GLenum -> GLenum -> m ( () ) glClampColor a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefClampColor) a0 a1 {-# INLINE glClampColor #-} type FuntypeBeginConditionalRender = GLuint -> GLenum -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynBeginConditionalRender :: FunPtr FuntypeBeginConditionalRender -> FuntypeBeginConditionalRender glrefBeginConditionalRender :: IORef FuntypeBeginConditionalRender glrefBeginConditionalRender = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefBeginConditionalRender #-} glBeginConditionalRender :: MonadIO m => GLuint -> GLenum -> m ( () ) glBeginConditionalRender a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefBeginConditionalRender) a0 a1 {-# INLINE glBeginConditionalRender #-} type FuntypeEndConditionalRender = IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynEndConditionalRender :: FunPtr FuntypeEndConditionalRender -> FuntypeEndConditionalRender glrefEndConditionalRender :: IORef FuntypeEndConditionalRender glrefEndConditionalRender = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefEndConditionalRender #-} glEndConditionalRender :: MonadIO m => m ( () ) glEndConditionalRender = liftIO $ (unsafePerformIO $ readIORef glrefEndConditionalRender) {-# INLINE glEndConditionalRender #-} type FuntypeVertexAttribIPointer = GLuint -> GLint -> GLenum -> GLsizei -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttribIPointer :: FunPtr FuntypeVertexAttribIPointer -> FuntypeVertexAttribIPointer glrefVertexAttribIPointer :: IORef FuntypeVertexAttribIPointer glrefVertexAttribIPointer = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttribIPointer #-} glVertexAttribIPointer :: MonadIO m => GLuint -> GLint -> GLenum -> GLsizei -> Ptr () -> m ( () ) glVertexAttribIPointer a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttribIPointer) a0 a1 a2 a3 a4 {-# INLINE glVertexAttribIPointer #-} type FuntypeGetVertexAttribIiv = GLuint -> GLenum -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetVertexAttribIiv :: FunPtr FuntypeGetVertexAttribIiv -> FuntypeGetVertexAttribIiv glrefGetVertexAttribIiv :: IORef FuntypeGetVertexAttribIiv glrefGetVertexAttribIiv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetVertexAttribIiv #-} glGetVertexAttribIiv :: MonadIO m => GLuint -> GLenum -> Ptr (GLint) -> m ( () ) glGetVertexAttribIiv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetVertexAttribIiv) a0 a1 a2 {-# INLINE glGetVertexAttribIiv #-} type FuntypeGetVertexAttribIuiv = GLuint -> GLenum -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetVertexAttribIuiv :: FunPtr FuntypeGetVertexAttribIuiv -> FuntypeGetVertexAttribIuiv glrefGetVertexAttribIuiv :: IORef FuntypeGetVertexAttribIuiv glrefGetVertexAttribIuiv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetVertexAttribIuiv #-} glGetVertexAttribIuiv :: MonadIO m => GLuint -> GLenum -> Ptr (GLuint) -> m ( () ) glGetVertexAttribIuiv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetVertexAttribIuiv) a0 a1 a2 {-# INLINE glGetVertexAttribIuiv #-} type FuntypeVertexAttribI1i = GLuint -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttribI1i :: FunPtr FuntypeVertexAttribI1i -> FuntypeVertexAttribI1i glrefVertexAttribI1i :: IORef FuntypeVertexAttribI1i glrefVertexAttribI1i = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttribI1i #-} glVertexAttribI1i :: MonadIO m => GLuint -> GLint -> m ( () ) glVertexAttribI1i a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttribI1i) a0 a1 {-# INLINE glVertexAttribI1i #-} type FuntypeVertexAttribI2i = GLuint -> GLint -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttribI2i :: FunPtr FuntypeVertexAttribI2i -> FuntypeVertexAttribI2i glrefVertexAttribI2i :: IORef FuntypeVertexAttribI2i glrefVertexAttribI2i = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttribI2i #-} glVertexAttribI2i :: MonadIO m => GLuint -> GLint -> GLint -> m ( () ) glVertexAttribI2i a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttribI2i) a0 a1 a2 {-# INLINE glVertexAttribI2i #-} type FuntypeVertexAttribI3i = GLuint -> GLint -> GLint -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttribI3i :: FunPtr FuntypeVertexAttribI3i -> FuntypeVertexAttribI3i glrefVertexAttribI3i :: IORef FuntypeVertexAttribI3i glrefVertexAttribI3i = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttribI3i #-} glVertexAttribI3i :: MonadIO m => GLuint -> GLint -> GLint -> GLint -> m ( () ) glVertexAttribI3i a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttribI3i) a0 a1 a2 a3 {-# INLINE glVertexAttribI3i #-} type FuntypeVertexAttribI4i = GLuint -> GLint -> GLint -> GLint -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttribI4i :: FunPtr FuntypeVertexAttribI4i -> FuntypeVertexAttribI4i glrefVertexAttribI4i :: IORef FuntypeVertexAttribI4i glrefVertexAttribI4i = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttribI4i #-} glVertexAttribI4i :: MonadIO m => GLuint -> GLint -> GLint -> GLint -> GLint -> m ( () ) glVertexAttribI4i a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttribI4i) a0 a1 a2 a3 a4 {-# INLINE glVertexAttribI4i #-} type FuntypeVertexAttribI1ui = GLuint -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttribI1ui :: FunPtr FuntypeVertexAttribI1ui -> FuntypeVertexAttribI1ui glrefVertexAttribI1ui :: IORef FuntypeVertexAttribI1ui glrefVertexAttribI1ui = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttribI1ui #-} glVertexAttribI1ui :: MonadIO m => GLuint -> GLuint -> m ( () ) glVertexAttribI1ui a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttribI1ui) a0 a1 {-# INLINE glVertexAttribI1ui #-} type FuntypeVertexAttribI2ui = GLuint -> GLuint -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttribI2ui :: FunPtr FuntypeVertexAttribI2ui -> FuntypeVertexAttribI2ui glrefVertexAttribI2ui :: IORef FuntypeVertexAttribI2ui glrefVertexAttribI2ui = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttribI2ui #-} glVertexAttribI2ui :: MonadIO m => GLuint -> GLuint -> GLuint -> m ( () ) glVertexAttribI2ui a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttribI2ui) a0 a1 a2 {-# INLINE glVertexAttribI2ui #-} type FuntypeVertexAttribI3ui = GLuint -> GLuint -> GLuint -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttribI3ui :: FunPtr FuntypeVertexAttribI3ui -> FuntypeVertexAttribI3ui glrefVertexAttribI3ui :: IORef FuntypeVertexAttribI3ui glrefVertexAttribI3ui = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttribI3ui #-} glVertexAttribI3ui :: MonadIO m => GLuint -> GLuint -> GLuint -> GLuint -> m ( () ) glVertexAttribI3ui a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttribI3ui) a0 a1 a2 a3 {-# INLINE glVertexAttribI3ui #-} type FuntypeVertexAttribI4ui = GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttribI4ui :: FunPtr FuntypeVertexAttribI4ui -> FuntypeVertexAttribI4ui glrefVertexAttribI4ui :: IORef FuntypeVertexAttribI4ui glrefVertexAttribI4ui = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttribI4ui #-} glVertexAttribI4ui :: MonadIO m => GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> m ( () ) glVertexAttribI4ui a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttribI4ui) a0 a1 a2 a3 a4 {-# INLINE glVertexAttribI4ui #-} type FuntypeVertexAttribI1iv = GLuint -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttribI1iv :: FunPtr FuntypeVertexAttribI1iv -> FuntypeVertexAttribI1iv glrefVertexAttribI1iv :: IORef FuntypeVertexAttribI1iv glrefVertexAttribI1iv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttribI1iv #-} glVertexAttribI1iv :: MonadIO m => GLuint -> Ptr (GLint) -> m ( () ) glVertexAttribI1iv a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttribI1iv) a0 a1 {-# INLINE glVertexAttribI1iv #-} type FuntypeVertexAttribI2iv = GLuint -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttribI2iv :: FunPtr FuntypeVertexAttribI2iv -> FuntypeVertexAttribI2iv glrefVertexAttribI2iv :: IORef FuntypeVertexAttribI2iv glrefVertexAttribI2iv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttribI2iv #-} glVertexAttribI2iv :: MonadIO m => GLuint -> Ptr (GLint) -> m ( () ) glVertexAttribI2iv a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttribI2iv) a0 a1 {-# INLINE glVertexAttribI2iv #-} type FuntypeVertexAttribI3iv = GLuint -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttribI3iv :: FunPtr FuntypeVertexAttribI3iv -> FuntypeVertexAttribI3iv glrefVertexAttribI3iv :: IORef FuntypeVertexAttribI3iv glrefVertexAttribI3iv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttribI3iv #-} glVertexAttribI3iv :: MonadIO m => GLuint -> Ptr (GLint) -> m ( () ) glVertexAttribI3iv a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttribI3iv) a0 a1 {-# INLINE glVertexAttribI3iv #-} type FuntypeVertexAttribI4iv = GLuint -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttribI4iv :: FunPtr FuntypeVertexAttribI4iv -> FuntypeVertexAttribI4iv glrefVertexAttribI4iv :: IORef FuntypeVertexAttribI4iv glrefVertexAttribI4iv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttribI4iv #-} glVertexAttribI4iv :: MonadIO m => GLuint -> Ptr (GLint) -> m ( () ) glVertexAttribI4iv a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttribI4iv) a0 a1 {-# INLINE glVertexAttribI4iv #-} type FuntypeVertexAttribI1uiv = GLuint -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttribI1uiv :: FunPtr FuntypeVertexAttribI1uiv -> FuntypeVertexAttribI1uiv glrefVertexAttribI1uiv :: IORef FuntypeVertexAttribI1uiv glrefVertexAttribI1uiv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttribI1uiv #-} glVertexAttribI1uiv :: MonadIO m => GLuint -> Ptr (GLuint) -> m ( () ) glVertexAttribI1uiv a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttribI1uiv) a0 a1 {-# INLINE glVertexAttribI1uiv #-} type FuntypeVertexAttribI2uiv = GLuint -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttribI2uiv :: FunPtr FuntypeVertexAttribI2uiv -> FuntypeVertexAttribI2uiv glrefVertexAttribI2uiv :: IORef FuntypeVertexAttribI2uiv glrefVertexAttribI2uiv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttribI2uiv #-} glVertexAttribI2uiv :: MonadIO m => GLuint -> Ptr (GLuint) -> m ( () ) glVertexAttribI2uiv a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttribI2uiv) a0 a1 {-# INLINE glVertexAttribI2uiv #-} type FuntypeVertexAttribI3uiv = GLuint -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttribI3uiv :: FunPtr FuntypeVertexAttribI3uiv -> FuntypeVertexAttribI3uiv glrefVertexAttribI3uiv :: IORef FuntypeVertexAttribI3uiv glrefVertexAttribI3uiv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttribI3uiv #-} glVertexAttribI3uiv :: MonadIO m => GLuint -> Ptr (GLuint) -> m ( () ) glVertexAttribI3uiv a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttribI3uiv) a0 a1 {-# INLINE glVertexAttribI3uiv #-} type FuntypeVertexAttribI4uiv = GLuint -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttribI4uiv :: FunPtr FuntypeVertexAttribI4uiv -> FuntypeVertexAttribI4uiv glrefVertexAttribI4uiv :: IORef FuntypeVertexAttribI4uiv glrefVertexAttribI4uiv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttribI4uiv #-} glVertexAttribI4uiv :: MonadIO m => GLuint -> Ptr (GLuint) -> m ( () ) glVertexAttribI4uiv a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttribI4uiv) a0 a1 {-# INLINE glVertexAttribI4uiv #-} type FuntypeVertexAttribI4bv = GLuint -> Ptr (GLbyte) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttribI4bv :: FunPtr FuntypeVertexAttribI4bv -> FuntypeVertexAttribI4bv glrefVertexAttribI4bv :: IORef FuntypeVertexAttribI4bv glrefVertexAttribI4bv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttribI4bv #-} glVertexAttribI4bv :: MonadIO m => GLuint -> Ptr (GLbyte) -> m ( () ) glVertexAttribI4bv a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttribI4bv) a0 a1 {-# INLINE glVertexAttribI4bv #-} type FuntypeVertexAttribI4sv = GLuint -> Ptr (GLshort) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttribI4sv :: FunPtr FuntypeVertexAttribI4sv -> FuntypeVertexAttribI4sv glrefVertexAttribI4sv :: IORef FuntypeVertexAttribI4sv glrefVertexAttribI4sv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttribI4sv #-} glVertexAttribI4sv :: MonadIO m => GLuint -> Ptr (GLshort) -> m ( () ) glVertexAttribI4sv a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttribI4sv) a0 a1 {-# INLINE glVertexAttribI4sv #-} type FuntypeVertexAttribI4ubv = GLuint -> Ptr (GLubyte) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttribI4ubv :: FunPtr FuntypeVertexAttribI4ubv -> FuntypeVertexAttribI4ubv glrefVertexAttribI4ubv :: IORef FuntypeVertexAttribI4ubv glrefVertexAttribI4ubv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttribI4ubv #-} glVertexAttribI4ubv :: MonadIO m => GLuint -> Ptr (GLubyte) -> m ( () ) glVertexAttribI4ubv a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttribI4ubv) a0 a1 {-# INLINE glVertexAttribI4ubv #-} type FuntypeVertexAttribI4usv = GLuint -> Ptr (GLushort) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttribI4usv :: FunPtr FuntypeVertexAttribI4usv -> FuntypeVertexAttribI4usv glrefVertexAttribI4usv :: IORef FuntypeVertexAttribI4usv glrefVertexAttribI4usv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttribI4usv #-} glVertexAttribI4usv :: MonadIO m => GLuint -> Ptr (GLushort) -> m ( () ) glVertexAttribI4usv a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttribI4usv) a0 a1 {-# INLINE glVertexAttribI4usv #-} type FuntypeGetUniformuiv = GLuint -> GLint -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetUniformuiv :: FunPtr FuntypeGetUniformuiv -> FuntypeGetUniformuiv glrefGetUniformuiv :: IORef FuntypeGetUniformuiv glrefGetUniformuiv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetUniformuiv #-} glGetUniformuiv :: MonadIO m => GLuint -> GLint -> Ptr (GLuint) -> m ( () ) glGetUniformuiv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetUniformuiv) a0 a1 a2 {-# INLINE glGetUniformuiv #-} type FuntypeBindFragDataLocation = GLuint -> GLuint -> Ptr (GLchar) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynBindFragDataLocation :: FunPtr FuntypeBindFragDataLocation -> FuntypeBindFragDataLocation glrefBindFragDataLocation :: IORef FuntypeBindFragDataLocation glrefBindFragDataLocation = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefBindFragDataLocation #-} glBindFragDataLocation :: MonadIO m => GLuint -> GLuint -> Ptr (GLchar) -> m ( () ) glBindFragDataLocation a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefBindFragDataLocation) a0 a1 a2 {-# INLINE glBindFragDataLocation #-} type FuntypeGetFragDataLocation = GLuint -> Ptr (GLchar) -> IO ( GLint ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetFragDataLocation :: FunPtr FuntypeGetFragDataLocation -> FuntypeGetFragDataLocation glrefGetFragDataLocation :: IORef FuntypeGetFragDataLocation glrefGetFragDataLocation = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetFragDataLocation #-} glGetFragDataLocation :: MonadIO m => GLuint -> Ptr (GLchar) -> m ( GLint ) glGetFragDataLocation a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefGetFragDataLocation) a0 a1 {-# INLINE glGetFragDataLocation #-} type FuntypeUniform1ui = GLint -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynUniform1ui :: FunPtr FuntypeUniform1ui -> FuntypeUniform1ui glrefUniform1ui :: IORef FuntypeUniform1ui glrefUniform1ui = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefUniform1ui #-} glUniform1ui :: MonadIO m => GLint -> GLuint -> m ( () ) glUniform1ui a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefUniform1ui) a0 a1 {-# INLINE glUniform1ui #-} type FuntypeUniform2ui = GLint -> GLuint -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynUniform2ui :: FunPtr FuntypeUniform2ui -> FuntypeUniform2ui glrefUniform2ui :: IORef FuntypeUniform2ui glrefUniform2ui = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefUniform2ui #-} glUniform2ui :: MonadIO m => GLint -> GLuint -> GLuint -> m ( () ) glUniform2ui a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefUniform2ui) a0 a1 a2 {-# INLINE glUniform2ui #-} type FuntypeUniform3ui = GLint -> GLuint -> GLuint -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynUniform3ui :: FunPtr FuntypeUniform3ui -> FuntypeUniform3ui glrefUniform3ui :: IORef FuntypeUniform3ui glrefUniform3ui = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefUniform3ui #-} glUniform3ui :: MonadIO m => GLint -> GLuint -> GLuint -> GLuint -> m ( () ) glUniform3ui a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefUniform3ui) a0 a1 a2 a3 {-# INLINE glUniform3ui #-} type FuntypeUniform4ui = GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynUniform4ui :: FunPtr FuntypeUniform4ui -> FuntypeUniform4ui glrefUniform4ui :: IORef FuntypeUniform4ui glrefUniform4ui = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefUniform4ui #-} glUniform4ui :: MonadIO m => GLint -> GLuint -> GLuint -> GLuint -> GLuint -> m ( () ) glUniform4ui a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefUniform4ui) a0 a1 a2 a3 a4 {-# INLINE glUniform4ui #-} type FuntypeUniform1uiv = GLint -> GLsizei -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynUniform1uiv :: FunPtr FuntypeUniform1uiv -> FuntypeUniform1uiv glrefUniform1uiv :: IORef FuntypeUniform1uiv glrefUniform1uiv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefUniform1uiv #-} glUniform1uiv :: MonadIO m => GLint -> GLsizei -> Ptr (GLuint) -> m ( () ) glUniform1uiv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefUniform1uiv) a0 a1 a2 {-# INLINE glUniform1uiv #-} type FuntypeUniform2uiv = GLint -> GLsizei -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynUniform2uiv :: FunPtr FuntypeUniform2uiv -> FuntypeUniform2uiv glrefUniform2uiv :: IORef FuntypeUniform2uiv glrefUniform2uiv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefUniform2uiv #-} glUniform2uiv :: MonadIO m => GLint -> GLsizei -> Ptr (GLuint) -> m ( () ) glUniform2uiv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefUniform2uiv) a0 a1 a2 {-# INLINE glUniform2uiv #-} type FuntypeUniform3uiv = GLint -> GLsizei -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynUniform3uiv :: FunPtr FuntypeUniform3uiv -> FuntypeUniform3uiv glrefUniform3uiv :: IORef FuntypeUniform3uiv glrefUniform3uiv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefUniform3uiv #-} glUniform3uiv :: MonadIO m => GLint -> GLsizei -> Ptr (GLuint) -> m ( () ) glUniform3uiv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefUniform3uiv) a0 a1 a2 {-# INLINE glUniform3uiv #-} type FuntypeUniform4uiv = GLint -> GLsizei -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynUniform4uiv :: FunPtr FuntypeUniform4uiv -> FuntypeUniform4uiv glrefUniform4uiv :: IORef FuntypeUniform4uiv glrefUniform4uiv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefUniform4uiv #-} glUniform4uiv :: MonadIO m => GLint -> GLsizei -> Ptr (GLuint) -> m ( () ) glUniform4uiv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefUniform4uiv) a0 a1 a2 {-# INLINE glUniform4uiv #-} type FuntypeTexParameterIiv = GLenum -> GLenum -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynTexParameterIiv :: FunPtr FuntypeTexParameterIiv -> FuntypeTexParameterIiv glrefTexParameterIiv :: IORef FuntypeTexParameterIiv glrefTexParameterIiv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefTexParameterIiv #-} glTexParameterIiv :: MonadIO m => GLenum -> GLenum -> Ptr (GLint) -> m ( () ) glTexParameterIiv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefTexParameterIiv) a0 a1 a2 {-# INLINE glTexParameterIiv #-} type FuntypeTexParameterIuiv = GLenum -> GLenum -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynTexParameterIuiv :: FunPtr FuntypeTexParameterIuiv -> FuntypeTexParameterIuiv glrefTexParameterIuiv :: IORef FuntypeTexParameterIuiv glrefTexParameterIuiv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefTexParameterIuiv #-} glTexParameterIuiv :: MonadIO m => GLenum -> GLenum -> Ptr (GLuint) -> m ( () ) glTexParameterIuiv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefTexParameterIuiv) a0 a1 a2 {-# INLINE glTexParameterIuiv #-} type FuntypeGetTexParameterIiv = GLenum -> GLenum -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetTexParameterIiv :: FunPtr FuntypeGetTexParameterIiv -> FuntypeGetTexParameterIiv glrefGetTexParameterIiv :: IORef FuntypeGetTexParameterIiv glrefGetTexParameterIiv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetTexParameterIiv #-} glGetTexParameterIiv :: MonadIO m => GLenum -> GLenum -> Ptr (GLint) -> m ( () ) glGetTexParameterIiv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetTexParameterIiv) a0 a1 a2 {-# INLINE glGetTexParameterIiv #-} type FuntypeGetTexParameterIuiv = GLenum -> GLenum -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetTexParameterIuiv :: FunPtr FuntypeGetTexParameterIuiv -> FuntypeGetTexParameterIuiv glrefGetTexParameterIuiv :: IORef FuntypeGetTexParameterIuiv glrefGetTexParameterIuiv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetTexParameterIuiv #-} glGetTexParameterIuiv :: MonadIO m => GLenum -> GLenum -> Ptr (GLuint) -> m ( () ) glGetTexParameterIuiv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetTexParameterIuiv) a0 a1 a2 {-# INLINE glGetTexParameterIuiv #-} type FuntypeClearBufferiv = GLenum -> GLint -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynClearBufferiv :: FunPtr FuntypeClearBufferiv -> FuntypeClearBufferiv glrefClearBufferiv :: IORef FuntypeClearBufferiv glrefClearBufferiv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefClearBufferiv #-} glClearBufferiv :: MonadIO m => GLenum -> GLint -> Ptr (GLint) -> m ( () ) glClearBufferiv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefClearBufferiv) a0 a1 a2 {-# INLINE glClearBufferiv #-} type FuntypeClearBufferuiv = GLenum -> GLint -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynClearBufferuiv :: FunPtr FuntypeClearBufferuiv -> FuntypeClearBufferuiv glrefClearBufferuiv :: IORef FuntypeClearBufferuiv glrefClearBufferuiv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefClearBufferuiv #-} glClearBufferuiv :: MonadIO m => GLenum -> GLint -> Ptr (GLuint) -> m ( () ) glClearBufferuiv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefClearBufferuiv) a0 a1 a2 {-# INLINE glClearBufferuiv #-} type FuntypeClearBufferfv = GLenum -> GLint -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynClearBufferfv :: FunPtr FuntypeClearBufferfv -> FuntypeClearBufferfv glrefClearBufferfv :: IORef FuntypeClearBufferfv glrefClearBufferfv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefClearBufferfv #-} glClearBufferfv :: MonadIO m => GLenum -> GLint -> Ptr (GLfloat) -> m ( () ) glClearBufferfv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefClearBufferfv) a0 a1 a2 {-# INLINE glClearBufferfv #-} type FuntypeClearBufferfi = GLenum -> GLint -> GLfloat -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynClearBufferfi :: FunPtr FuntypeClearBufferfi -> FuntypeClearBufferfi glrefClearBufferfi :: IORef FuntypeClearBufferfi glrefClearBufferfi = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefClearBufferfi #-} glClearBufferfi :: MonadIO m => GLenum -> GLint -> GLfloat -> GLint -> m ( () ) glClearBufferfi a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefClearBufferfi) a0 a1 a2 a3 {-# INLINE glClearBufferfi #-} type FuntypeGetStringi = GLenum -> GLuint -> IO ( Ptr (GLubyte) ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetStringi :: FunPtr FuntypeGetStringi -> FuntypeGetStringi glrefGetStringi :: IORef FuntypeGetStringi glrefGetStringi = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetStringi #-} glGetStringi :: MonadIO m => GLenum -> GLuint -> m ( Ptr (GLubyte) ) glGetStringi a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefGetStringi) a0 a1 {-# INLINE glGetStringi #-} type FuntypeIsRenderbuffer = GLuint -> IO ( GLboolean ) foreign import ccall APIENTRY unsafe "dynamic" gldynIsRenderbuffer :: FunPtr FuntypeIsRenderbuffer -> FuntypeIsRenderbuffer glrefIsRenderbuffer :: IORef FuntypeIsRenderbuffer glrefIsRenderbuffer = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefIsRenderbuffer #-} glIsRenderbuffer :: MonadIO m => GLuint -> m ( GLboolean ) glIsRenderbuffer a0 = liftIO $ (unsafePerformIO $ readIORef glrefIsRenderbuffer) a0 {-# INLINE glIsRenderbuffer #-} type FuntypeBindRenderbuffer = GLenum -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynBindRenderbuffer :: FunPtr FuntypeBindRenderbuffer -> FuntypeBindRenderbuffer glrefBindRenderbuffer :: IORef FuntypeBindRenderbuffer glrefBindRenderbuffer = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefBindRenderbuffer #-} glBindRenderbuffer :: MonadIO m => GLenum -> GLuint -> m ( () ) glBindRenderbuffer a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefBindRenderbuffer) a0 a1 {-# INLINE glBindRenderbuffer #-} type FuntypeDeleteRenderbuffers = GLsizei -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynDeleteRenderbuffers :: FunPtr FuntypeDeleteRenderbuffers -> FuntypeDeleteRenderbuffers glrefDeleteRenderbuffers :: IORef FuntypeDeleteRenderbuffers glrefDeleteRenderbuffers = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefDeleteRenderbuffers #-} glDeleteRenderbuffers :: MonadIO m => GLsizei -> Ptr (GLuint) -> m ( () ) glDeleteRenderbuffers a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefDeleteRenderbuffers) a0 a1 {-# INLINE glDeleteRenderbuffers #-} type FuntypeGenRenderbuffers = GLsizei -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGenRenderbuffers :: FunPtr FuntypeGenRenderbuffers -> FuntypeGenRenderbuffers glrefGenRenderbuffers :: IORef FuntypeGenRenderbuffers glrefGenRenderbuffers = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGenRenderbuffers #-} glGenRenderbuffers :: MonadIO m => GLsizei -> Ptr (GLuint) -> m ( () ) glGenRenderbuffers a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefGenRenderbuffers) a0 a1 {-# INLINE glGenRenderbuffers #-} type FuntypeRenderbufferStorage = GLenum -> GLenum -> GLsizei -> GLsizei -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynRenderbufferStorage :: FunPtr FuntypeRenderbufferStorage -> FuntypeRenderbufferStorage glrefRenderbufferStorage :: IORef FuntypeRenderbufferStorage glrefRenderbufferStorage = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefRenderbufferStorage #-} glRenderbufferStorage :: MonadIO m => GLenum -> GLenum -> GLsizei -> GLsizei -> m ( () ) glRenderbufferStorage a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefRenderbufferStorage) a0 a1 a2 a3 {-# INLINE glRenderbufferStorage #-} type FuntypeGetRenderbufferParameteriv = GLenum -> GLenum -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetRenderbufferParameteriv :: FunPtr FuntypeGetRenderbufferParameteriv -> FuntypeGetRenderbufferParameteriv glrefGetRenderbufferParameteriv :: IORef FuntypeGetRenderbufferParameteriv glrefGetRenderbufferParameteriv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetRenderbufferParameteriv #-} glGetRenderbufferParameteriv :: MonadIO m => GLenum -> GLenum -> Ptr (GLint) -> m ( () ) glGetRenderbufferParameteriv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetRenderbufferParameteriv) a0 a1 a2 {-# INLINE glGetRenderbufferParameteriv #-} type FuntypeIsFramebuffer = GLuint -> IO ( GLboolean ) foreign import ccall APIENTRY unsafe "dynamic" gldynIsFramebuffer :: FunPtr FuntypeIsFramebuffer -> FuntypeIsFramebuffer glrefIsFramebuffer :: IORef FuntypeIsFramebuffer glrefIsFramebuffer = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefIsFramebuffer #-} glIsFramebuffer :: MonadIO m => GLuint -> m ( GLboolean ) glIsFramebuffer a0 = liftIO $ (unsafePerformIO $ readIORef glrefIsFramebuffer) a0 {-# INLINE glIsFramebuffer #-} type FuntypeBindFramebuffer = GLenum -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynBindFramebuffer :: FunPtr FuntypeBindFramebuffer -> FuntypeBindFramebuffer glrefBindFramebuffer :: IORef FuntypeBindFramebuffer glrefBindFramebuffer = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefBindFramebuffer #-} glBindFramebuffer :: MonadIO m => GLenum -> GLuint -> m ( () ) glBindFramebuffer a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefBindFramebuffer) a0 a1 {-# INLINE glBindFramebuffer #-} type FuntypeDeleteFramebuffers = GLsizei -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynDeleteFramebuffers :: FunPtr FuntypeDeleteFramebuffers -> FuntypeDeleteFramebuffers glrefDeleteFramebuffers :: IORef FuntypeDeleteFramebuffers glrefDeleteFramebuffers = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefDeleteFramebuffers #-} glDeleteFramebuffers :: MonadIO m => GLsizei -> Ptr (GLuint) -> m ( () ) glDeleteFramebuffers a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefDeleteFramebuffers) a0 a1 {-# INLINE glDeleteFramebuffers #-} type FuntypeGenFramebuffers = GLsizei -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGenFramebuffers :: FunPtr FuntypeGenFramebuffers -> FuntypeGenFramebuffers glrefGenFramebuffers :: IORef FuntypeGenFramebuffers glrefGenFramebuffers = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGenFramebuffers #-} glGenFramebuffers :: MonadIO m => GLsizei -> Ptr (GLuint) -> m ( () ) glGenFramebuffers a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefGenFramebuffers) a0 a1 {-# INLINE glGenFramebuffers #-} type FuntypeCheckFramebufferStatus = GLenum -> IO ( GLenum ) foreign import ccall APIENTRY unsafe "dynamic" gldynCheckFramebufferStatus :: FunPtr FuntypeCheckFramebufferStatus -> FuntypeCheckFramebufferStatus glrefCheckFramebufferStatus :: IORef FuntypeCheckFramebufferStatus glrefCheckFramebufferStatus = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefCheckFramebufferStatus #-} glCheckFramebufferStatus :: MonadIO m => GLenum -> m ( GLenum ) glCheckFramebufferStatus a0 = liftIO $ (unsafePerformIO $ readIORef glrefCheckFramebufferStatus) a0 {-# INLINE glCheckFramebufferStatus #-} type FuntypeFramebufferTexture1D = GLenum -> GLenum -> GLenum -> GLuint -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynFramebufferTexture1D :: FunPtr FuntypeFramebufferTexture1D -> FuntypeFramebufferTexture1D glrefFramebufferTexture1D :: IORef FuntypeFramebufferTexture1D glrefFramebufferTexture1D = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefFramebufferTexture1D #-} glFramebufferTexture1D :: MonadIO m => GLenum -> GLenum -> GLenum -> GLuint -> GLint -> m ( () ) glFramebufferTexture1D a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefFramebufferTexture1D) a0 a1 a2 a3 a4 {-# INLINE glFramebufferTexture1D #-} type FuntypeFramebufferTexture2D = GLenum -> GLenum -> GLenum -> GLuint -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynFramebufferTexture2D :: FunPtr FuntypeFramebufferTexture2D -> FuntypeFramebufferTexture2D glrefFramebufferTexture2D :: IORef FuntypeFramebufferTexture2D glrefFramebufferTexture2D = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefFramebufferTexture2D #-} glFramebufferTexture2D :: MonadIO m => GLenum -> GLenum -> GLenum -> GLuint -> GLint -> m ( () ) glFramebufferTexture2D a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefFramebufferTexture2D) a0 a1 a2 a3 a4 {-# INLINE glFramebufferTexture2D #-} type FuntypeFramebufferTexture3D = GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynFramebufferTexture3D :: FunPtr FuntypeFramebufferTexture3D -> FuntypeFramebufferTexture3D glrefFramebufferTexture3D :: IORef FuntypeFramebufferTexture3D glrefFramebufferTexture3D = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefFramebufferTexture3D #-} glFramebufferTexture3D :: MonadIO m => GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> m ( () ) glFramebufferTexture3D a0 a1 a2 a3 a4 a5 = liftIO $ (unsafePerformIO $ readIORef glrefFramebufferTexture3D) a0 a1 a2 a3 a4 a5 {-# INLINE glFramebufferTexture3D #-} type FuntypeFramebufferRenderbuffer = GLenum -> GLenum -> GLenum -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynFramebufferRenderbuffer :: FunPtr FuntypeFramebufferRenderbuffer -> FuntypeFramebufferRenderbuffer glrefFramebufferRenderbuffer :: IORef FuntypeFramebufferRenderbuffer glrefFramebufferRenderbuffer = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefFramebufferRenderbuffer #-} glFramebufferRenderbuffer :: MonadIO m => GLenum -> GLenum -> GLenum -> GLuint -> m ( () ) glFramebufferRenderbuffer a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefFramebufferRenderbuffer) a0 a1 a2 a3 {-# INLINE glFramebufferRenderbuffer #-} type FuntypeGetFramebufferAttachmentParameteriv = GLenum -> GLenum -> GLenum -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetFramebufferAttachmentParameteriv :: FunPtr FuntypeGetFramebufferAttachmentParameteriv -> FuntypeGetFramebufferAttachmentParameteriv glrefGetFramebufferAttachmentParameteriv :: IORef FuntypeGetFramebufferAttachmentParameteriv glrefGetFramebufferAttachmentParameteriv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetFramebufferAttachmentParameteriv #-} glGetFramebufferAttachmentParameteriv :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr (GLint) -> m ( () ) glGetFramebufferAttachmentParameteriv a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefGetFramebufferAttachmentParameteriv) a0 a1 a2 a3 {-# INLINE glGetFramebufferAttachmentParameteriv #-} type FuntypeGenerateMipmap = GLenum -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGenerateMipmap :: FunPtr FuntypeGenerateMipmap -> FuntypeGenerateMipmap glrefGenerateMipmap :: IORef FuntypeGenerateMipmap glrefGenerateMipmap = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGenerateMipmap #-} glGenerateMipmap :: MonadIO m => GLenum -> m ( () ) glGenerateMipmap a0 = liftIO $ (unsafePerformIO $ readIORef glrefGenerateMipmap) a0 {-# INLINE glGenerateMipmap #-} type FuntypeBlitFramebuffer = GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynBlitFramebuffer :: FunPtr FuntypeBlitFramebuffer -> FuntypeBlitFramebuffer glrefBlitFramebuffer :: IORef FuntypeBlitFramebuffer glrefBlitFramebuffer = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefBlitFramebuffer #-} glBlitFramebuffer :: MonadIO m => GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> m ( () ) glBlitFramebuffer a0 a1 a2 a3 a4 a5 a6 a7 a8 a9 = liftIO $ (unsafePerformIO $ readIORef glrefBlitFramebuffer) a0 a1 a2 a3 a4 a5 a6 a7 a8 a9 {-# INLINE glBlitFramebuffer #-} type FuntypeRenderbufferStorageMultisample = GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynRenderbufferStorageMultisample :: FunPtr FuntypeRenderbufferStorageMultisample -> FuntypeRenderbufferStorageMultisample glrefRenderbufferStorageMultisample :: IORef FuntypeRenderbufferStorageMultisample glrefRenderbufferStorageMultisample = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefRenderbufferStorageMultisample #-} glRenderbufferStorageMultisample :: MonadIO m => GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> m ( () ) glRenderbufferStorageMultisample a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefRenderbufferStorageMultisample) a0 a1 a2 a3 a4 {-# INLINE glRenderbufferStorageMultisample #-} type FuntypeFramebufferTextureLayer = GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynFramebufferTextureLayer :: FunPtr FuntypeFramebufferTextureLayer -> FuntypeFramebufferTextureLayer glrefFramebufferTextureLayer :: IORef FuntypeFramebufferTextureLayer glrefFramebufferTextureLayer = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefFramebufferTextureLayer #-} glFramebufferTextureLayer :: MonadIO m => GLenum -> GLenum -> GLuint -> GLint -> GLint -> m ( () ) glFramebufferTextureLayer a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefFramebufferTextureLayer) a0 a1 a2 a3 a4 {-# INLINE glFramebufferTextureLayer #-} type FuntypeMapBufferRange = GLenum -> GLintptr -> GLsizeiptr -> GLbitfield -> IO ( Ptr () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMapBufferRange :: FunPtr FuntypeMapBufferRange -> FuntypeMapBufferRange glrefMapBufferRange :: IORef FuntypeMapBufferRange glrefMapBufferRange = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMapBufferRange #-} glMapBufferRange :: MonadIO m => GLenum -> GLintptr -> GLsizeiptr -> GLbitfield -> m ( Ptr () ) glMapBufferRange a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefMapBufferRange) a0 a1 a2 a3 {-# INLINE glMapBufferRange #-} type FuntypeFlushMappedBufferRange = GLenum -> GLintptr -> GLsizeiptr -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynFlushMappedBufferRange :: FunPtr FuntypeFlushMappedBufferRange -> FuntypeFlushMappedBufferRange glrefFlushMappedBufferRange :: IORef FuntypeFlushMappedBufferRange glrefFlushMappedBufferRange = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefFlushMappedBufferRange #-} glFlushMappedBufferRange :: MonadIO m => GLenum -> GLintptr -> GLsizeiptr -> m ( () ) glFlushMappedBufferRange a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefFlushMappedBufferRange) a0 a1 a2 {-# INLINE glFlushMappedBufferRange #-} type FuntypeBindVertexArray = GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynBindVertexArray :: FunPtr FuntypeBindVertexArray -> FuntypeBindVertexArray glrefBindVertexArray :: IORef FuntypeBindVertexArray glrefBindVertexArray = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefBindVertexArray #-} glBindVertexArray :: MonadIO m => GLuint -> m ( () ) glBindVertexArray a0 = liftIO $ (unsafePerformIO $ readIORef glrefBindVertexArray) a0 {-# INLINE glBindVertexArray #-} type FuntypeDeleteVertexArrays = GLsizei -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynDeleteVertexArrays :: FunPtr FuntypeDeleteVertexArrays -> FuntypeDeleteVertexArrays glrefDeleteVertexArrays :: IORef FuntypeDeleteVertexArrays glrefDeleteVertexArrays = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefDeleteVertexArrays #-} glDeleteVertexArrays :: MonadIO m => GLsizei -> Ptr (GLuint) -> m ( () ) glDeleteVertexArrays a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefDeleteVertexArrays) a0 a1 {-# INLINE glDeleteVertexArrays #-} type FuntypeGenVertexArrays = GLsizei -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGenVertexArrays :: FunPtr FuntypeGenVertexArrays -> FuntypeGenVertexArrays glrefGenVertexArrays :: IORef FuntypeGenVertexArrays glrefGenVertexArrays = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGenVertexArrays #-} glGenVertexArrays :: MonadIO m => GLsizei -> Ptr (GLuint) -> m ( () ) glGenVertexArrays a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefGenVertexArrays) a0 a1 {-# INLINE glGenVertexArrays #-} type FuntypeIsVertexArray = GLuint -> IO ( GLboolean ) foreign import ccall APIENTRY unsafe "dynamic" gldynIsVertexArray :: FunPtr FuntypeIsVertexArray -> FuntypeIsVertexArray glrefIsVertexArray :: IORef FuntypeIsVertexArray glrefIsVertexArray = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefIsVertexArray #-} glIsVertexArray :: MonadIO m => GLuint -> m ( GLboolean ) glIsVertexArray a0 = liftIO $ (unsafePerformIO $ readIORef glrefIsVertexArray) a0 {-# INLINE glIsVertexArray #-} -- GL_VERSION_3_1 type FuntypeDrawArraysInstanced = GLenum -> GLint -> GLsizei -> GLsizei -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynDrawArraysInstanced :: FunPtr FuntypeDrawArraysInstanced -> FuntypeDrawArraysInstanced glrefDrawArraysInstanced :: IORef FuntypeDrawArraysInstanced glrefDrawArraysInstanced = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefDrawArraysInstanced #-} glDrawArraysInstanced :: MonadIO m => GLenum -> GLint -> GLsizei -> GLsizei -> m ( () ) glDrawArraysInstanced a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefDrawArraysInstanced) a0 a1 a2 a3 {-# INLINE glDrawArraysInstanced #-} type FuntypeDrawElementsInstanced = GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynDrawElementsInstanced :: FunPtr FuntypeDrawElementsInstanced -> FuntypeDrawElementsInstanced glrefDrawElementsInstanced :: IORef FuntypeDrawElementsInstanced glrefDrawElementsInstanced = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefDrawElementsInstanced #-} glDrawElementsInstanced :: MonadIO m => GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> m ( () ) glDrawElementsInstanced a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefDrawElementsInstanced) a0 a1 a2 a3 a4 {-# INLINE glDrawElementsInstanced #-} type FuntypeTexBuffer = GLenum -> GLenum -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynTexBuffer :: FunPtr FuntypeTexBuffer -> FuntypeTexBuffer glrefTexBuffer :: IORef FuntypeTexBuffer glrefTexBuffer = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefTexBuffer #-} glTexBuffer :: MonadIO m => GLenum -> GLenum -> GLuint -> m ( () ) glTexBuffer a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefTexBuffer) a0 a1 a2 {-# INLINE glTexBuffer #-} type FuntypePrimitiveRestartIndex = GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynPrimitiveRestartIndex :: FunPtr FuntypePrimitiveRestartIndex -> FuntypePrimitiveRestartIndex glrefPrimitiveRestartIndex :: IORef FuntypePrimitiveRestartIndex glrefPrimitiveRestartIndex = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefPrimitiveRestartIndex #-} glPrimitiveRestartIndex :: MonadIO m => GLuint -> m ( () ) glPrimitiveRestartIndex a0 = liftIO $ (unsafePerformIO $ readIORef glrefPrimitiveRestartIndex) a0 {-# INLINE glPrimitiveRestartIndex #-} type FuntypeCopyBufferSubData = GLenum -> GLenum -> GLintptr -> GLintptr -> GLsizeiptr -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynCopyBufferSubData :: FunPtr FuntypeCopyBufferSubData -> FuntypeCopyBufferSubData glrefCopyBufferSubData :: IORef FuntypeCopyBufferSubData glrefCopyBufferSubData = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefCopyBufferSubData #-} glCopyBufferSubData :: MonadIO m => GLenum -> GLenum -> GLintptr -> GLintptr -> GLsizeiptr -> m ( () ) glCopyBufferSubData a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefCopyBufferSubData) a0 a1 a2 a3 a4 {-# INLINE glCopyBufferSubData #-} type FuntypeGetUniformIndices = GLuint -> GLsizei -> Ptr (Ptr (GLchar)) -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetUniformIndices :: FunPtr FuntypeGetUniformIndices -> FuntypeGetUniformIndices glrefGetUniformIndices :: IORef FuntypeGetUniformIndices glrefGetUniformIndices = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetUniformIndices #-} glGetUniformIndices :: MonadIO m => GLuint -> GLsizei -> Ptr (Ptr (GLchar)) -> Ptr (GLuint) -> m ( () ) glGetUniformIndices a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefGetUniformIndices) a0 a1 a2 a3 {-# INLINE glGetUniformIndices #-} type FuntypeGetActiveUniformsiv = GLuint -> GLsizei -> Ptr (GLuint) -> GLenum -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetActiveUniformsiv :: FunPtr FuntypeGetActiveUniformsiv -> FuntypeGetActiveUniformsiv glrefGetActiveUniformsiv :: IORef FuntypeGetActiveUniformsiv glrefGetActiveUniformsiv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetActiveUniformsiv #-} glGetActiveUniformsiv :: MonadIO m => GLuint -> GLsizei -> Ptr (GLuint) -> GLenum -> Ptr (GLint) -> m ( () ) glGetActiveUniformsiv a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefGetActiveUniformsiv) a0 a1 a2 a3 a4 {-# INLINE glGetActiveUniformsiv #-} type FuntypeGetActiveUniformName = GLuint -> GLuint -> GLsizei -> Ptr (GLsizei) -> Ptr (GLchar) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetActiveUniformName :: FunPtr FuntypeGetActiveUniformName -> FuntypeGetActiveUniformName glrefGetActiveUniformName :: IORef FuntypeGetActiveUniformName glrefGetActiveUniformName = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetActiveUniformName #-} glGetActiveUniformName :: MonadIO m => GLuint -> GLuint -> GLsizei -> Ptr (GLsizei) -> Ptr (GLchar) -> m ( () ) glGetActiveUniformName a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefGetActiveUniformName) a0 a1 a2 a3 a4 {-# INLINE glGetActiveUniformName #-} type FuntypeGetUniformBlockIndex = GLuint -> Ptr (GLchar) -> IO ( GLuint ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetUniformBlockIndex :: FunPtr FuntypeGetUniformBlockIndex -> FuntypeGetUniformBlockIndex glrefGetUniformBlockIndex :: IORef FuntypeGetUniformBlockIndex glrefGetUniformBlockIndex = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetUniformBlockIndex #-} glGetUniformBlockIndex :: MonadIO m => GLuint -> Ptr (GLchar) -> m ( GLuint ) glGetUniformBlockIndex a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefGetUniformBlockIndex) a0 a1 {-# INLINE glGetUniformBlockIndex #-} type FuntypeGetActiveUniformBlockiv = GLuint -> GLuint -> GLenum -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetActiveUniformBlockiv :: FunPtr FuntypeGetActiveUniformBlockiv -> FuntypeGetActiveUniformBlockiv glrefGetActiveUniformBlockiv :: IORef FuntypeGetActiveUniformBlockiv glrefGetActiveUniformBlockiv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetActiveUniformBlockiv #-} glGetActiveUniformBlockiv :: MonadIO m => GLuint -> GLuint -> GLenum -> Ptr (GLint) -> m ( () ) glGetActiveUniformBlockiv a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefGetActiveUniformBlockiv) a0 a1 a2 a3 {-# INLINE glGetActiveUniformBlockiv #-} type FuntypeGetActiveUniformBlockName = GLuint -> GLuint -> GLsizei -> Ptr (GLsizei) -> Ptr (GLchar) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetActiveUniformBlockName :: FunPtr FuntypeGetActiveUniformBlockName -> FuntypeGetActiveUniformBlockName glrefGetActiveUniformBlockName :: IORef FuntypeGetActiveUniformBlockName glrefGetActiveUniformBlockName = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetActiveUniformBlockName #-} glGetActiveUniformBlockName :: MonadIO m => GLuint -> GLuint -> GLsizei -> Ptr (GLsizei) -> Ptr (GLchar) -> m ( () ) glGetActiveUniformBlockName a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefGetActiveUniformBlockName) a0 a1 a2 a3 a4 {-# INLINE glGetActiveUniformBlockName #-} type FuntypeUniformBlockBinding = GLuint -> GLuint -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynUniformBlockBinding :: FunPtr FuntypeUniformBlockBinding -> FuntypeUniformBlockBinding glrefUniformBlockBinding :: IORef FuntypeUniformBlockBinding glrefUniformBlockBinding = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefUniformBlockBinding #-} glUniformBlockBinding :: MonadIO m => GLuint -> GLuint -> GLuint -> m ( () ) glUniformBlockBinding a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefUniformBlockBinding) a0 a1 a2 {-# INLINE glUniformBlockBinding #-} -- GL_VERSION_3_2 type FuntypeDrawElementsBaseVertex = GLenum -> GLsizei -> GLenum -> Ptr () -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynDrawElementsBaseVertex :: FunPtr FuntypeDrawElementsBaseVertex -> FuntypeDrawElementsBaseVertex glrefDrawElementsBaseVertex :: IORef FuntypeDrawElementsBaseVertex glrefDrawElementsBaseVertex = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefDrawElementsBaseVertex #-} glDrawElementsBaseVertex :: MonadIO m => GLenum -> GLsizei -> GLenum -> Ptr () -> GLint -> m ( () ) glDrawElementsBaseVertex a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefDrawElementsBaseVertex) a0 a1 a2 a3 a4 {-# INLINE glDrawElementsBaseVertex #-} type FuntypeDrawRangeElementsBaseVertex = GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr () -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynDrawRangeElementsBaseVertex :: FunPtr FuntypeDrawRangeElementsBaseVertex -> FuntypeDrawRangeElementsBaseVertex glrefDrawRangeElementsBaseVertex :: IORef FuntypeDrawRangeElementsBaseVertex glrefDrawRangeElementsBaseVertex = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefDrawRangeElementsBaseVertex #-} glDrawRangeElementsBaseVertex :: MonadIO m => GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr () -> GLint -> m ( () ) glDrawRangeElementsBaseVertex a0 a1 a2 a3 a4 a5 a6 = liftIO $ (unsafePerformIO $ readIORef glrefDrawRangeElementsBaseVertex) a0 a1 a2 a3 a4 a5 a6 {-# INLINE glDrawRangeElementsBaseVertex #-} type FuntypeDrawElementsInstancedBaseVertex = GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynDrawElementsInstancedBaseVertex :: FunPtr FuntypeDrawElementsInstancedBaseVertex -> FuntypeDrawElementsInstancedBaseVertex glrefDrawElementsInstancedBaseVertex :: IORef FuntypeDrawElementsInstancedBaseVertex glrefDrawElementsInstancedBaseVertex = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefDrawElementsInstancedBaseVertex #-} glDrawElementsInstancedBaseVertex :: MonadIO m => GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> GLint -> m ( () ) glDrawElementsInstancedBaseVertex a0 a1 a2 a3 a4 a5 = liftIO $ (unsafePerformIO $ readIORef glrefDrawElementsInstancedBaseVertex) a0 a1 a2 a3 a4 a5 {-# INLINE glDrawElementsInstancedBaseVertex #-} type FuntypeMultiDrawElementsBaseVertex = GLenum -> Ptr (GLsizei) -> GLenum -> Ptr (Ptr ()) -> GLsizei -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMultiDrawElementsBaseVertex :: FunPtr FuntypeMultiDrawElementsBaseVertex -> FuntypeMultiDrawElementsBaseVertex glrefMultiDrawElementsBaseVertex :: IORef FuntypeMultiDrawElementsBaseVertex glrefMultiDrawElementsBaseVertex = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMultiDrawElementsBaseVertex #-} glMultiDrawElementsBaseVertex :: MonadIO m => GLenum -> Ptr (GLsizei) -> GLenum -> Ptr (Ptr ()) -> GLsizei -> Ptr (GLint) -> m ( () ) glMultiDrawElementsBaseVertex a0 a1 a2 a3 a4 a5 = liftIO $ (unsafePerformIO $ readIORef glrefMultiDrawElementsBaseVertex) a0 a1 a2 a3 a4 a5 {-# INLINE glMultiDrawElementsBaseVertex #-} type FuntypeProvokingVertex = GLenum -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProvokingVertex :: FunPtr FuntypeProvokingVertex -> FuntypeProvokingVertex glrefProvokingVertex :: IORef FuntypeProvokingVertex glrefProvokingVertex = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProvokingVertex #-} glProvokingVertex :: MonadIO m => GLenum -> m ( () ) glProvokingVertex a0 = liftIO $ (unsafePerformIO $ readIORef glrefProvokingVertex) a0 {-# INLINE glProvokingVertex #-} type FuntypeFenceSync = GLenum -> GLbitfield -> IO ( GLsync ) foreign import ccall APIENTRY unsafe "dynamic" gldynFenceSync :: FunPtr FuntypeFenceSync -> FuntypeFenceSync glrefFenceSync :: IORef FuntypeFenceSync glrefFenceSync = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefFenceSync #-} glFenceSync :: MonadIO m => GLenum -> GLbitfield -> m ( GLsync ) glFenceSync a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefFenceSync) a0 a1 {-# INLINE glFenceSync #-} type FuntypeIsSync = GLsync -> IO ( GLboolean ) foreign import ccall APIENTRY unsafe "dynamic" gldynIsSync :: FunPtr FuntypeIsSync -> FuntypeIsSync glrefIsSync :: IORef FuntypeIsSync glrefIsSync = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefIsSync #-} glIsSync :: MonadIO m => GLsync -> m ( GLboolean ) glIsSync a0 = liftIO $ (unsafePerformIO $ readIORef glrefIsSync) a0 {-# INLINE glIsSync #-} type FuntypeDeleteSync = GLsync -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynDeleteSync :: FunPtr FuntypeDeleteSync -> FuntypeDeleteSync glrefDeleteSync :: IORef FuntypeDeleteSync glrefDeleteSync = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefDeleteSync #-} glDeleteSync :: MonadIO m => GLsync -> m ( () ) glDeleteSync a0 = liftIO $ (unsafePerformIO $ readIORef glrefDeleteSync) a0 {-# INLINE glDeleteSync #-} type FuntypeClientWaitSync = GLsync -> GLbitfield -> GLuint64 -> IO ( GLenum ) foreign import ccall APIENTRY unsafe "dynamic" gldynClientWaitSync :: FunPtr FuntypeClientWaitSync -> FuntypeClientWaitSync glrefClientWaitSync :: IORef FuntypeClientWaitSync glrefClientWaitSync = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefClientWaitSync #-} glClientWaitSync :: MonadIO m => GLsync -> GLbitfield -> GLuint64 -> m ( GLenum ) glClientWaitSync a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefClientWaitSync) a0 a1 a2 {-# INLINE glClientWaitSync #-} type FuntypeWaitSync = GLsync -> GLbitfield -> GLuint64 -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynWaitSync :: FunPtr FuntypeWaitSync -> FuntypeWaitSync glrefWaitSync :: IORef FuntypeWaitSync glrefWaitSync = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefWaitSync #-} glWaitSync :: MonadIO m => GLsync -> GLbitfield -> GLuint64 -> m ( () ) glWaitSync a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefWaitSync) a0 a1 a2 {-# INLINE glWaitSync #-} type FuntypeGetInteger64v = GLenum -> Ptr (GLint64) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetInteger64v :: FunPtr FuntypeGetInteger64v -> FuntypeGetInteger64v glrefGetInteger64v :: IORef FuntypeGetInteger64v glrefGetInteger64v = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetInteger64v #-} glGetInteger64v :: MonadIO m => GLenum -> Ptr (GLint64) -> m ( () ) glGetInteger64v a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefGetInteger64v) a0 a1 {-# INLINE glGetInteger64v #-} type FuntypeGetSynciv = GLsync -> GLenum -> GLsizei -> Ptr (GLsizei) -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetSynciv :: FunPtr FuntypeGetSynciv -> FuntypeGetSynciv glrefGetSynciv :: IORef FuntypeGetSynciv glrefGetSynciv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetSynciv #-} glGetSynciv :: MonadIO m => GLsync -> GLenum -> GLsizei -> Ptr (GLsizei) -> Ptr (GLint) -> m ( () ) glGetSynciv a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefGetSynciv) a0 a1 a2 a3 a4 {-# INLINE glGetSynciv #-} type FuntypeGetInteger64i_v = GLenum -> GLuint -> Ptr (GLint64) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetInteger64i_v :: FunPtr FuntypeGetInteger64i_v -> FuntypeGetInteger64i_v glrefGetInteger64i_v :: IORef FuntypeGetInteger64i_v glrefGetInteger64i_v = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetInteger64i_v #-} glGetInteger64i_v :: MonadIO m => GLenum -> GLuint -> Ptr (GLint64) -> m ( () ) glGetInteger64i_v a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetInteger64i_v) a0 a1 a2 {-# INLINE glGetInteger64i_v #-} type FuntypeGetBufferParameteri64v = GLenum -> GLenum -> Ptr (GLint64) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetBufferParameteri64v :: FunPtr FuntypeGetBufferParameteri64v -> FuntypeGetBufferParameteri64v glrefGetBufferParameteri64v :: IORef FuntypeGetBufferParameteri64v glrefGetBufferParameteri64v = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetBufferParameteri64v #-} glGetBufferParameteri64v :: MonadIO m => GLenum -> GLenum -> Ptr (GLint64) -> m ( () ) glGetBufferParameteri64v a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetBufferParameteri64v) a0 a1 a2 {-# INLINE glGetBufferParameteri64v #-} type FuntypeFramebufferTexture = GLenum -> GLenum -> GLuint -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynFramebufferTexture :: FunPtr FuntypeFramebufferTexture -> FuntypeFramebufferTexture glrefFramebufferTexture :: IORef FuntypeFramebufferTexture glrefFramebufferTexture = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefFramebufferTexture #-} glFramebufferTexture :: MonadIO m => GLenum -> GLenum -> GLuint -> GLint -> m ( () ) glFramebufferTexture a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefFramebufferTexture) a0 a1 a2 a3 {-# INLINE glFramebufferTexture #-} type FuntypeTexImage2DMultisample = GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynTexImage2DMultisample :: FunPtr FuntypeTexImage2DMultisample -> FuntypeTexImage2DMultisample glrefTexImage2DMultisample :: IORef FuntypeTexImage2DMultisample glrefTexImage2DMultisample = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefTexImage2DMultisample #-} glTexImage2DMultisample :: MonadIO m => GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> m ( () ) glTexImage2DMultisample a0 a1 a2 a3 a4 a5 = liftIO $ (unsafePerformIO $ readIORef glrefTexImage2DMultisample) a0 a1 a2 a3 a4 a5 {-# INLINE glTexImage2DMultisample #-} type FuntypeTexImage3DMultisample = GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynTexImage3DMultisample :: FunPtr FuntypeTexImage3DMultisample -> FuntypeTexImage3DMultisample glrefTexImage3DMultisample :: IORef FuntypeTexImage3DMultisample glrefTexImage3DMultisample = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefTexImage3DMultisample #-} glTexImage3DMultisample :: MonadIO m => GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> m ( () ) glTexImage3DMultisample a0 a1 a2 a3 a4 a5 a6 = liftIO $ (unsafePerformIO $ readIORef glrefTexImage3DMultisample) a0 a1 a2 a3 a4 a5 a6 {-# INLINE glTexImage3DMultisample #-} type FuntypeGetMultisamplefv = GLenum -> GLuint -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetMultisamplefv :: FunPtr FuntypeGetMultisamplefv -> FuntypeGetMultisamplefv glrefGetMultisamplefv :: IORef FuntypeGetMultisamplefv glrefGetMultisamplefv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetMultisamplefv #-} glGetMultisamplefv :: MonadIO m => GLenum -> GLuint -> Ptr (GLfloat) -> m ( () ) glGetMultisamplefv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetMultisamplefv) a0 a1 a2 {-# INLINE glGetMultisamplefv #-} type FuntypeSampleMaski = GLuint -> GLbitfield -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynSampleMaski :: FunPtr FuntypeSampleMaski -> FuntypeSampleMaski glrefSampleMaski :: IORef FuntypeSampleMaski glrefSampleMaski = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefSampleMaski #-} glSampleMaski :: MonadIO m => GLuint -> GLbitfield -> m ( () ) glSampleMaski a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefSampleMaski) a0 a1 {-# INLINE glSampleMaski #-} -- GL_VERSION_3_3 type FuntypeBindFragDataLocationIndexed = GLuint -> GLuint -> GLuint -> Ptr (GLchar) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynBindFragDataLocationIndexed :: FunPtr FuntypeBindFragDataLocationIndexed -> FuntypeBindFragDataLocationIndexed glrefBindFragDataLocationIndexed :: IORef FuntypeBindFragDataLocationIndexed glrefBindFragDataLocationIndexed = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefBindFragDataLocationIndexed #-} glBindFragDataLocationIndexed :: MonadIO m => GLuint -> GLuint -> GLuint -> Ptr (GLchar) -> m ( () ) glBindFragDataLocationIndexed a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefBindFragDataLocationIndexed) a0 a1 a2 a3 {-# INLINE glBindFragDataLocationIndexed #-} type FuntypeGetFragDataIndex = GLuint -> Ptr (GLchar) -> IO ( GLint ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetFragDataIndex :: FunPtr FuntypeGetFragDataIndex -> FuntypeGetFragDataIndex glrefGetFragDataIndex :: IORef FuntypeGetFragDataIndex glrefGetFragDataIndex = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetFragDataIndex #-} glGetFragDataIndex :: MonadIO m => GLuint -> Ptr (GLchar) -> m ( GLint ) glGetFragDataIndex a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefGetFragDataIndex) a0 a1 {-# INLINE glGetFragDataIndex #-} type FuntypeGenSamplers = GLsizei -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGenSamplers :: FunPtr FuntypeGenSamplers -> FuntypeGenSamplers glrefGenSamplers :: IORef FuntypeGenSamplers glrefGenSamplers = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGenSamplers #-} glGenSamplers :: MonadIO m => GLsizei -> Ptr (GLuint) -> m ( () ) glGenSamplers a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefGenSamplers) a0 a1 {-# INLINE glGenSamplers #-} type FuntypeDeleteSamplers = GLsizei -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynDeleteSamplers :: FunPtr FuntypeDeleteSamplers -> FuntypeDeleteSamplers glrefDeleteSamplers :: IORef FuntypeDeleteSamplers glrefDeleteSamplers = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefDeleteSamplers #-} glDeleteSamplers :: MonadIO m => GLsizei -> Ptr (GLuint) -> m ( () ) glDeleteSamplers a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefDeleteSamplers) a0 a1 {-# INLINE glDeleteSamplers #-} type FuntypeIsSampler = GLuint -> IO ( GLboolean ) foreign import ccall APIENTRY unsafe "dynamic" gldynIsSampler :: FunPtr FuntypeIsSampler -> FuntypeIsSampler glrefIsSampler :: IORef FuntypeIsSampler glrefIsSampler = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefIsSampler #-} glIsSampler :: MonadIO m => GLuint -> m ( GLboolean ) glIsSampler a0 = liftIO $ (unsafePerformIO $ readIORef glrefIsSampler) a0 {-# INLINE glIsSampler #-} type FuntypeBindSampler = GLuint -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynBindSampler :: FunPtr FuntypeBindSampler -> FuntypeBindSampler glrefBindSampler :: IORef FuntypeBindSampler glrefBindSampler = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefBindSampler #-} glBindSampler :: MonadIO m => GLuint -> GLuint -> m ( () ) glBindSampler a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefBindSampler) a0 a1 {-# INLINE glBindSampler #-} type FuntypeSamplerParameteri = GLuint -> GLenum -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynSamplerParameteri :: FunPtr FuntypeSamplerParameteri -> FuntypeSamplerParameteri glrefSamplerParameteri :: IORef FuntypeSamplerParameteri glrefSamplerParameteri = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefSamplerParameteri #-} glSamplerParameteri :: MonadIO m => GLuint -> GLenum -> GLint -> m ( () ) glSamplerParameteri a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefSamplerParameteri) a0 a1 a2 {-# INLINE glSamplerParameteri #-} type FuntypeSamplerParameteriv = GLuint -> GLenum -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynSamplerParameteriv :: FunPtr FuntypeSamplerParameteriv -> FuntypeSamplerParameteriv glrefSamplerParameteriv :: IORef FuntypeSamplerParameteriv glrefSamplerParameteriv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefSamplerParameteriv #-} glSamplerParameteriv :: MonadIO m => GLuint -> GLenum -> Ptr (GLint) -> m ( () ) glSamplerParameteriv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefSamplerParameteriv) a0 a1 a2 {-# INLINE glSamplerParameteriv #-} type FuntypeSamplerParameterf = GLuint -> GLenum -> GLfloat -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynSamplerParameterf :: FunPtr FuntypeSamplerParameterf -> FuntypeSamplerParameterf glrefSamplerParameterf :: IORef FuntypeSamplerParameterf glrefSamplerParameterf = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefSamplerParameterf #-} glSamplerParameterf :: MonadIO m => GLuint -> GLenum -> GLfloat -> m ( () ) glSamplerParameterf a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefSamplerParameterf) a0 a1 a2 {-# INLINE glSamplerParameterf #-} type FuntypeSamplerParameterfv = GLuint -> GLenum -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynSamplerParameterfv :: FunPtr FuntypeSamplerParameterfv -> FuntypeSamplerParameterfv glrefSamplerParameterfv :: IORef FuntypeSamplerParameterfv glrefSamplerParameterfv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefSamplerParameterfv #-} glSamplerParameterfv :: MonadIO m => GLuint -> GLenum -> Ptr (GLfloat) -> m ( () ) glSamplerParameterfv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefSamplerParameterfv) a0 a1 a2 {-# INLINE glSamplerParameterfv #-} type FuntypeSamplerParameterIiv = GLuint -> GLenum -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynSamplerParameterIiv :: FunPtr FuntypeSamplerParameterIiv -> FuntypeSamplerParameterIiv glrefSamplerParameterIiv :: IORef FuntypeSamplerParameterIiv glrefSamplerParameterIiv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefSamplerParameterIiv #-} glSamplerParameterIiv :: MonadIO m => GLuint -> GLenum -> Ptr (GLint) -> m ( () ) glSamplerParameterIiv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefSamplerParameterIiv) a0 a1 a2 {-# INLINE glSamplerParameterIiv #-} type FuntypeSamplerParameterIuiv = GLuint -> GLenum -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynSamplerParameterIuiv :: FunPtr FuntypeSamplerParameterIuiv -> FuntypeSamplerParameterIuiv glrefSamplerParameterIuiv :: IORef FuntypeSamplerParameterIuiv glrefSamplerParameterIuiv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefSamplerParameterIuiv #-} glSamplerParameterIuiv :: MonadIO m => GLuint -> GLenum -> Ptr (GLuint) -> m ( () ) glSamplerParameterIuiv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefSamplerParameterIuiv) a0 a1 a2 {-# INLINE glSamplerParameterIuiv #-} type FuntypeGetSamplerParameteriv = GLuint -> GLenum -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetSamplerParameteriv :: FunPtr FuntypeGetSamplerParameteriv -> FuntypeGetSamplerParameteriv glrefGetSamplerParameteriv :: IORef FuntypeGetSamplerParameteriv glrefGetSamplerParameteriv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetSamplerParameteriv #-} glGetSamplerParameteriv :: MonadIO m => GLuint -> GLenum -> Ptr (GLint) -> m ( () ) glGetSamplerParameteriv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetSamplerParameteriv) a0 a1 a2 {-# INLINE glGetSamplerParameteriv #-} type FuntypeGetSamplerParameterIiv = GLuint -> GLenum -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetSamplerParameterIiv :: FunPtr FuntypeGetSamplerParameterIiv -> FuntypeGetSamplerParameterIiv glrefGetSamplerParameterIiv :: IORef FuntypeGetSamplerParameterIiv glrefGetSamplerParameterIiv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetSamplerParameterIiv #-} glGetSamplerParameterIiv :: MonadIO m => GLuint -> GLenum -> Ptr (GLint) -> m ( () ) glGetSamplerParameterIiv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetSamplerParameterIiv) a0 a1 a2 {-# INLINE glGetSamplerParameterIiv #-} type FuntypeGetSamplerParameterfv = GLuint -> GLenum -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetSamplerParameterfv :: FunPtr FuntypeGetSamplerParameterfv -> FuntypeGetSamplerParameterfv glrefGetSamplerParameterfv :: IORef FuntypeGetSamplerParameterfv glrefGetSamplerParameterfv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetSamplerParameterfv #-} glGetSamplerParameterfv :: MonadIO m => GLuint -> GLenum -> Ptr (GLfloat) -> m ( () ) glGetSamplerParameterfv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetSamplerParameterfv) a0 a1 a2 {-# INLINE glGetSamplerParameterfv #-} type FuntypeGetSamplerParameterIuiv = GLuint -> GLenum -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetSamplerParameterIuiv :: FunPtr FuntypeGetSamplerParameterIuiv -> FuntypeGetSamplerParameterIuiv glrefGetSamplerParameterIuiv :: IORef FuntypeGetSamplerParameterIuiv glrefGetSamplerParameterIuiv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetSamplerParameterIuiv #-} glGetSamplerParameterIuiv :: MonadIO m => GLuint -> GLenum -> Ptr (GLuint) -> m ( () ) glGetSamplerParameterIuiv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetSamplerParameterIuiv) a0 a1 a2 {-# INLINE glGetSamplerParameterIuiv #-} type FuntypeQueryCounter = GLuint -> GLenum -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynQueryCounter :: FunPtr FuntypeQueryCounter -> FuntypeQueryCounter glrefQueryCounter :: IORef FuntypeQueryCounter glrefQueryCounter = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefQueryCounter #-} glQueryCounter :: MonadIO m => GLuint -> GLenum -> m ( () ) glQueryCounter a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefQueryCounter) a0 a1 {-# INLINE glQueryCounter #-} type FuntypeGetQueryObjecti64v = GLuint -> GLenum -> Ptr (GLint64) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetQueryObjecti64v :: FunPtr FuntypeGetQueryObjecti64v -> FuntypeGetQueryObjecti64v glrefGetQueryObjecti64v :: IORef FuntypeGetQueryObjecti64v glrefGetQueryObjecti64v = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetQueryObjecti64v #-} glGetQueryObjecti64v :: MonadIO m => GLuint -> GLenum -> Ptr (GLint64) -> m ( () ) glGetQueryObjecti64v a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetQueryObjecti64v) a0 a1 a2 {-# INLINE glGetQueryObjecti64v #-} type FuntypeGetQueryObjectui64v = GLuint -> GLenum -> Ptr (GLuint64) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetQueryObjectui64v :: FunPtr FuntypeGetQueryObjectui64v -> FuntypeGetQueryObjectui64v glrefGetQueryObjectui64v :: IORef FuntypeGetQueryObjectui64v glrefGetQueryObjectui64v = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetQueryObjectui64v #-} glGetQueryObjectui64v :: MonadIO m => GLuint -> GLenum -> Ptr (GLuint64) -> m ( () ) glGetQueryObjectui64v a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetQueryObjectui64v) a0 a1 a2 {-# INLINE glGetQueryObjectui64v #-} type FuntypeVertexAttribDivisor = GLuint -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttribDivisor :: FunPtr FuntypeVertexAttribDivisor -> FuntypeVertexAttribDivisor glrefVertexAttribDivisor :: IORef FuntypeVertexAttribDivisor glrefVertexAttribDivisor = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttribDivisor #-} glVertexAttribDivisor :: MonadIO m => GLuint -> GLuint -> m ( () ) glVertexAttribDivisor a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttribDivisor) a0 a1 {-# INLINE glVertexAttribDivisor #-} type FuntypeVertexAttribP1ui = GLuint -> GLenum -> GLboolean -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttribP1ui :: FunPtr FuntypeVertexAttribP1ui -> FuntypeVertexAttribP1ui glrefVertexAttribP1ui :: IORef FuntypeVertexAttribP1ui glrefVertexAttribP1ui = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttribP1ui #-} glVertexAttribP1ui :: MonadIO m => GLuint -> GLenum -> GLboolean -> GLuint -> m ( () ) glVertexAttribP1ui a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttribP1ui) a0 a1 a2 a3 {-# INLINE glVertexAttribP1ui #-} type FuntypeVertexAttribP1uiv = GLuint -> GLenum -> GLboolean -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttribP1uiv :: FunPtr FuntypeVertexAttribP1uiv -> FuntypeVertexAttribP1uiv glrefVertexAttribP1uiv :: IORef FuntypeVertexAttribP1uiv glrefVertexAttribP1uiv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttribP1uiv #-} glVertexAttribP1uiv :: MonadIO m => GLuint -> GLenum -> GLboolean -> Ptr (GLuint) -> m ( () ) glVertexAttribP1uiv a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttribP1uiv) a0 a1 a2 a3 {-# INLINE glVertexAttribP1uiv #-} type FuntypeVertexAttribP2ui = GLuint -> GLenum -> GLboolean -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttribP2ui :: FunPtr FuntypeVertexAttribP2ui -> FuntypeVertexAttribP2ui glrefVertexAttribP2ui :: IORef FuntypeVertexAttribP2ui glrefVertexAttribP2ui = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttribP2ui #-} glVertexAttribP2ui :: MonadIO m => GLuint -> GLenum -> GLboolean -> GLuint -> m ( () ) glVertexAttribP2ui a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttribP2ui) a0 a1 a2 a3 {-# INLINE glVertexAttribP2ui #-} type FuntypeVertexAttribP2uiv = GLuint -> GLenum -> GLboolean -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttribP2uiv :: FunPtr FuntypeVertexAttribP2uiv -> FuntypeVertexAttribP2uiv glrefVertexAttribP2uiv :: IORef FuntypeVertexAttribP2uiv glrefVertexAttribP2uiv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttribP2uiv #-} glVertexAttribP2uiv :: MonadIO m => GLuint -> GLenum -> GLboolean -> Ptr (GLuint) -> m ( () ) glVertexAttribP2uiv a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttribP2uiv) a0 a1 a2 a3 {-# INLINE glVertexAttribP2uiv #-} type FuntypeVertexAttribP3ui = GLuint -> GLenum -> GLboolean -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttribP3ui :: FunPtr FuntypeVertexAttribP3ui -> FuntypeVertexAttribP3ui glrefVertexAttribP3ui :: IORef FuntypeVertexAttribP3ui glrefVertexAttribP3ui = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttribP3ui #-} glVertexAttribP3ui :: MonadIO m => GLuint -> GLenum -> GLboolean -> GLuint -> m ( () ) glVertexAttribP3ui a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttribP3ui) a0 a1 a2 a3 {-# INLINE glVertexAttribP3ui #-} type FuntypeVertexAttribP3uiv = GLuint -> GLenum -> GLboolean -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttribP3uiv :: FunPtr FuntypeVertexAttribP3uiv -> FuntypeVertexAttribP3uiv glrefVertexAttribP3uiv :: IORef FuntypeVertexAttribP3uiv glrefVertexAttribP3uiv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttribP3uiv #-} glVertexAttribP3uiv :: MonadIO m => GLuint -> GLenum -> GLboolean -> Ptr (GLuint) -> m ( () ) glVertexAttribP3uiv a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttribP3uiv) a0 a1 a2 a3 {-# INLINE glVertexAttribP3uiv #-} type FuntypeVertexAttribP4ui = GLuint -> GLenum -> GLboolean -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttribP4ui :: FunPtr FuntypeVertexAttribP4ui -> FuntypeVertexAttribP4ui glrefVertexAttribP4ui :: IORef FuntypeVertexAttribP4ui glrefVertexAttribP4ui = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttribP4ui #-} glVertexAttribP4ui :: MonadIO m => GLuint -> GLenum -> GLboolean -> GLuint -> m ( () ) glVertexAttribP4ui a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttribP4ui) a0 a1 a2 a3 {-# INLINE glVertexAttribP4ui #-} type FuntypeVertexAttribP4uiv = GLuint -> GLenum -> GLboolean -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexAttribP4uiv :: FunPtr FuntypeVertexAttribP4uiv -> FuntypeVertexAttribP4uiv glrefVertexAttribP4uiv :: IORef FuntypeVertexAttribP4uiv glrefVertexAttribP4uiv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexAttribP4uiv #-} glVertexAttribP4uiv :: MonadIO m => GLuint -> GLenum -> GLboolean -> Ptr (GLuint) -> m ( () ) glVertexAttribP4uiv a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefVertexAttribP4uiv) a0 a1 a2 a3 {-# INLINE glVertexAttribP4uiv #-} -- GL_ARB_texture_storage type FuntypeTexStorage1D = GLenum -> GLsizei -> GLenum -> GLsizei -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynTexStorage1D :: FunPtr FuntypeTexStorage1D -> FuntypeTexStorage1D glrefTexStorage1D :: IORef FuntypeTexStorage1D glrefTexStorage1D = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefTexStorage1D #-} glTexStorage1D :: MonadIO m => GLenum -> GLsizei -> GLenum -> GLsizei -> m ( () ) glTexStorage1D a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefTexStorage1D) a0 a1 a2 a3 {-# INLINE glTexStorage1D #-} type FuntypeTexStorage2D = GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynTexStorage2D :: FunPtr FuntypeTexStorage2D -> FuntypeTexStorage2D glrefTexStorage2D :: IORef FuntypeTexStorage2D glrefTexStorage2D = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefTexStorage2D #-} glTexStorage2D :: MonadIO m => GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> m ( () ) glTexStorage2D a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefTexStorage2D) a0 a1 a2 a3 a4 {-# INLINE glTexStorage2D #-} type FuntypeTexStorage3D = GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynTexStorage3D :: FunPtr FuntypeTexStorage3D -> FuntypeTexStorage3D glrefTexStorage3D :: IORef FuntypeTexStorage3D glrefTexStorage3D = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefTexStorage3D #-} glTexStorage3D :: MonadIO m => GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> m ( () ) glTexStorage3D a0 a1 a2 a3 a4 a5 = liftIO $ (unsafePerformIO $ readIORef glrefTexStorage3D) a0 a1 a2 a3 a4 a5 {-# INLINE glTexStorage3D #-} -- GL_KHR_debug type FuntypeDebugMessageControl = GLenum -> GLenum -> GLenum -> GLsizei -> Ptr (GLuint) -> GLboolean -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynDebugMessageControl :: FunPtr FuntypeDebugMessageControl -> FuntypeDebugMessageControl glrefDebugMessageControl :: IORef FuntypeDebugMessageControl glrefDebugMessageControl = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefDebugMessageControl #-} glDebugMessageControl :: MonadIO m => GLenum -> GLenum -> GLenum -> GLsizei -> Ptr (GLuint) -> GLboolean -> m ( () ) glDebugMessageControl a0 a1 a2 a3 a4 a5 = liftIO $ (unsafePerformIO $ readIORef glrefDebugMessageControl) a0 a1 a2 a3 a4 a5 {-# INLINE glDebugMessageControl #-} type FuntypeDebugMessageInsert = GLenum -> GLenum -> GLuint -> GLenum -> GLsizei -> Ptr (GLchar) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynDebugMessageInsert :: FunPtr FuntypeDebugMessageInsert -> FuntypeDebugMessageInsert glrefDebugMessageInsert :: IORef FuntypeDebugMessageInsert glrefDebugMessageInsert = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefDebugMessageInsert #-} glDebugMessageInsert :: MonadIO m => GLenum -> GLenum -> GLuint -> GLenum -> GLsizei -> Ptr (GLchar) -> m ( () ) glDebugMessageInsert a0 a1 a2 a3 a4 a5 = liftIO $ (unsafePerformIO $ readIORef glrefDebugMessageInsert) a0 a1 a2 a3 a4 a5 {-# INLINE glDebugMessageInsert #-} type FuntypeDebugMessageCallback = GLDEBUGPROC -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynDebugMessageCallback :: FunPtr FuntypeDebugMessageCallback -> FuntypeDebugMessageCallback glrefDebugMessageCallback :: IORef FuntypeDebugMessageCallback glrefDebugMessageCallback = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefDebugMessageCallback #-} glDebugMessageCallback :: MonadIO m => GLDEBUGPROC -> Ptr () -> m ( () ) glDebugMessageCallback a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefDebugMessageCallback) a0 a1 {-# INLINE glDebugMessageCallback #-} type FuntypeGetDebugMessageLog = GLuint -> GLsizei -> Ptr (GLenum) -> Ptr (GLenum) -> Ptr (GLuint) -> Ptr (GLenum) -> Ptr (GLsizei) -> Ptr (GLchar) -> IO ( GLuint ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetDebugMessageLog :: FunPtr FuntypeGetDebugMessageLog -> FuntypeGetDebugMessageLog glrefGetDebugMessageLog :: IORef FuntypeGetDebugMessageLog glrefGetDebugMessageLog = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetDebugMessageLog #-} glGetDebugMessageLog :: MonadIO m => GLuint -> GLsizei -> Ptr (GLenum) -> Ptr (GLenum) -> Ptr (GLuint) -> Ptr (GLenum) -> Ptr (GLsizei) -> Ptr (GLchar) -> m ( GLuint ) glGetDebugMessageLog a0 a1 a2 a3 a4 a5 a6 a7 = liftIO $ (unsafePerformIO $ readIORef glrefGetDebugMessageLog) a0 a1 a2 a3 a4 a5 a6 a7 {-# INLINE glGetDebugMessageLog #-} type FuntypePushDebugGroup = GLenum -> GLuint -> GLsizei -> Ptr (GLchar) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynPushDebugGroup :: FunPtr FuntypePushDebugGroup -> FuntypePushDebugGroup glrefPushDebugGroup :: IORef FuntypePushDebugGroup glrefPushDebugGroup = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefPushDebugGroup #-} glPushDebugGroup :: MonadIO m => GLenum -> GLuint -> GLsizei -> Ptr (GLchar) -> m ( () ) glPushDebugGroup a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefPushDebugGroup) a0 a1 a2 a3 {-# INLINE glPushDebugGroup #-} type FuntypePopDebugGroup = IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynPopDebugGroup :: FunPtr FuntypePopDebugGroup -> FuntypePopDebugGroup glrefPopDebugGroup :: IORef FuntypePopDebugGroup glrefPopDebugGroup = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefPopDebugGroup #-} glPopDebugGroup :: MonadIO m => m ( () ) glPopDebugGroup = liftIO $ (unsafePerformIO $ readIORef glrefPopDebugGroup) {-# INLINE glPopDebugGroup #-} type FuntypeObjectLabel = GLenum -> GLuint -> GLsizei -> Ptr (GLchar) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynObjectLabel :: FunPtr FuntypeObjectLabel -> FuntypeObjectLabel glrefObjectLabel :: IORef FuntypeObjectLabel glrefObjectLabel = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefObjectLabel #-} glObjectLabel :: MonadIO m => GLenum -> GLuint -> GLsizei -> Ptr (GLchar) -> m ( () ) glObjectLabel a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefObjectLabel) a0 a1 a2 a3 {-# INLINE glObjectLabel #-} type FuntypeGetObjectLabel = GLenum -> GLuint -> GLsizei -> Ptr (GLsizei) -> Ptr (GLchar) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetObjectLabel :: FunPtr FuntypeGetObjectLabel -> FuntypeGetObjectLabel glrefGetObjectLabel :: IORef FuntypeGetObjectLabel glrefGetObjectLabel = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetObjectLabel #-} glGetObjectLabel :: MonadIO m => GLenum -> GLuint -> GLsizei -> Ptr (GLsizei) -> Ptr (GLchar) -> m ( () ) glGetObjectLabel a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefGetObjectLabel) a0 a1 a2 a3 a4 {-# INLINE glGetObjectLabel #-} type FuntypeObjectPtrLabel = Ptr () -> GLsizei -> Ptr (GLchar) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynObjectPtrLabel :: FunPtr FuntypeObjectPtrLabel -> FuntypeObjectPtrLabel glrefObjectPtrLabel :: IORef FuntypeObjectPtrLabel glrefObjectPtrLabel = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefObjectPtrLabel #-} glObjectPtrLabel :: MonadIO m => Ptr () -> GLsizei -> Ptr (GLchar) -> m ( () ) glObjectPtrLabel a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefObjectPtrLabel) a0 a1 a2 {-# INLINE glObjectPtrLabel #-} type FuntypeGetObjectPtrLabel = Ptr () -> GLsizei -> Ptr (GLsizei) -> Ptr (GLchar) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetObjectPtrLabel :: FunPtr FuntypeGetObjectPtrLabel -> FuntypeGetObjectPtrLabel glrefGetObjectPtrLabel :: IORef FuntypeGetObjectPtrLabel glrefGetObjectPtrLabel = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetObjectPtrLabel #-} glGetObjectPtrLabel :: MonadIO m => Ptr () -> GLsizei -> Ptr (GLsizei) -> Ptr (GLchar) -> m ( () ) glGetObjectPtrLabel a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefGetObjectPtrLabel) a0 a1 a2 a3 {-# INLINE glGetObjectPtrLabel #-} type FuntypeGetPointerv = GLenum -> Ptr (Ptr ()) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetPointerv :: FunPtr FuntypeGetPointerv -> FuntypeGetPointerv glrefGetPointerv :: IORef FuntypeGetPointerv glrefGetPointerv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetPointerv #-} glGetPointerv :: MonadIO m => GLenum -> Ptr (Ptr ()) -> m ( () ) glGetPointerv a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefGetPointerv) a0 a1 {-# INLINE glGetPointerv #-} type FuntypeDebugMessageControlKHR = GLenum -> GLenum -> GLenum -> GLsizei -> Ptr (GLuint) -> GLboolean -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynDebugMessageControlKHR :: FunPtr FuntypeDebugMessageControlKHR -> FuntypeDebugMessageControlKHR glrefDebugMessageControlKHR :: IORef FuntypeDebugMessageControlKHR glrefDebugMessageControlKHR = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefDebugMessageControlKHR #-} glDebugMessageControlKHR :: MonadIO m => GLenum -> GLenum -> GLenum -> GLsizei -> Ptr (GLuint) -> GLboolean -> m ( () ) glDebugMessageControlKHR a0 a1 a2 a3 a4 a5 = liftIO $ (unsafePerformIO $ readIORef glrefDebugMessageControlKHR) a0 a1 a2 a3 a4 a5 {-# INLINE glDebugMessageControlKHR #-} type FuntypeDebugMessageInsertKHR = GLenum -> GLenum -> GLuint -> GLenum -> GLsizei -> Ptr (GLchar) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynDebugMessageInsertKHR :: FunPtr FuntypeDebugMessageInsertKHR -> FuntypeDebugMessageInsertKHR glrefDebugMessageInsertKHR :: IORef FuntypeDebugMessageInsertKHR glrefDebugMessageInsertKHR = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefDebugMessageInsertKHR #-} glDebugMessageInsertKHR :: MonadIO m => GLenum -> GLenum -> GLuint -> GLenum -> GLsizei -> Ptr (GLchar) -> m ( () ) glDebugMessageInsertKHR a0 a1 a2 a3 a4 a5 = liftIO $ (unsafePerformIO $ readIORef glrefDebugMessageInsertKHR) a0 a1 a2 a3 a4 a5 {-# INLINE glDebugMessageInsertKHR #-} type FuntypeDebugMessageCallbackKHR = GLDEBUGPROCKHR -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynDebugMessageCallbackKHR :: FunPtr FuntypeDebugMessageCallbackKHR -> FuntypeDebugMessageCallbackKHR glrefDebugMessageCallbackKHR :: IORef FuntypeDebugMessageCallbackKHR glrefDebugMessageCallbackKHR = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefDebugMessageCallbackKHR #-} glDebugMessageCallbackKHR :: MonadIO m => GLDEBUGPROCKHR -> Ptr () -> m ( () ) glDebugMessageCallbackKHR a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefDebugMessageCallbackKHR) a0 a1 {-# INLINE glDebugMessageCallbackKHR #-} type FuntypeGetDebugMessageLogKHR = GLuint -> GLsizei -> Ptr (GLenum) -> Ptr (GLenum) -> Ptr (GLuint) -> Ptr (GLenum) -> Ptr (GLsizei) -> Ptr (GLchar) -> IO ( GLuint ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetDebugMessageLogKHR :: FunPtr FuntypeGetDebugMessageLogKHR -> FuntypeGetDebugMessageLogKHR glrefGetDebugMessageLogKHR :: IORef FuntypeGetDebugMessageLogKHR glrefGetDebugMessageLogKHR = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetDebugMessageLogKHR #-} glGetDebugMessageLogKHR :: MonadIO m => GLuint -> GLsizei -> Ptr (GLenum) -> Ptr (GLenum) -> Ptr (GLuint) -> Ptr (GLenum) -> Ptr (GLsizei) -> Ptr (GLchar) -> m ( GLuint ) glGetDebugMessageLogKHR a0 a1 a2 a3 a4 a5 a6 a7 = liftIO $ (unsafePerformIO $ readIORef glrefGetDebugMessageLogKHR) a0 a1 a2 a3 a4 a5 a6 a7 {-# INLINE glGetDebugMessageLogKHR #-} type FuntypePushDebugGroupKHR = GLenum -> GLuint -> GLsizei -> Ptr (GLchar) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynPushDebugGroupKHR :: FunPtr FuntypePushDebugGroupKHR -> FuntypePushDebugGroupKHR glrefPushDebugGroupKHR :: IORef FuntypePushDebugGroupKHR glrefPushDebugGroupKHR = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefPushDebugGroupKHR #-} glPushDebugGroupKHR :: MonadIO m => GLenum -> GLuint -> GLsizei -> Ptr (GLchar) -> m ( () ) glPushDebugGroupKHR a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefPushDebugGroupKHR) a0 a1 a2 a3 {-# INLINE glPushDebugGroupKHR #-} type FuntypePopDebugGroupKHR = IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynPopDebugGroupKHR :: FunPtr FuntypePopDebugGroupKHR -> FuntypePopDebugGroupKHR glrefPopDebugGroupKHR :: IORef FuntypePopDebugGroupKHR glrefPopDebugGroupKHR = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefPopDebugGroupKHR #-} glPopDebugGroupKHR :: MonadIO m => m ( () ) glPopDebugGroupKHR = liftIO $ (unsafePerformIO $ readIORef glrefPopDebugGroupKHR) {-# INLINE glPopDebugGroupKHR #-} type FuntypeObjectLabelKHR = GLenum -> GLuint -> GLsizei -> Ptr (GLchar) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynObjectLabelKHR :: FunPtr FuntypeObjectLabelKHR -> FuntypeObjectLabelKHR glrefObjectLabelKHR :: IORef FuntypeObjectLabelKHR glrefObjectLabelKHR = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefObjectLabelKHR #-} glObjectLabelKHR :: MonadIO m => GLenum -> GLuint -> GLsizei -> Ptr (GLchar) -> m ( () ) glObjectLabelKHR a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefObjectLabelKHR) a0 a1 a2 a3 {-# INLINE glObjectLabelKHR #-} type FuntypeGetObjectLabelKHR = GLenum -> GLuint -> GLsizei -> Ptr (GLsizei) -> Ptr (GLchar) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetObjectLabelKHR :: FunPtr FuntypeGetObjectLabelKHR -> FuntypeGetObjectLabelKHR glrefGetObjectLabelKHR :: IORef FuntypeGetObjectLabelKHR glrefGetObjectLabelKHR = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetObjectLabelKHR #-} glGetObjectLabelKHR :: MonadIO m => GLenum -> GLuint -> GLsizei -> Ptr (GLsizei) -> Ptr (GLchar) -> m ( () ) glGetObjectLabelKHR a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefGetObjectLabelKHR) a0 a1 a2 a3 a4 {-# INLINE glGetObjectLabelKHR #-} type FuntypeObjectPtrLabelKHR = Ptr () -> GLsizei -> Ptr (GLchar) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynObjectPtrLabelKHR :: FunPtr FuntypeObjectPtrLabelKHR -> FuntypeObjectPtrLabelKHR glrefObjectPtrLabelKHR :: IORef FuntypeObjectPtrLabelKHR glrefObjectPtrLabelKHR = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefObjectPtrLabelKHR #-} glObjectPtrLabelKHR :: MonadIO m => Ptr () -> GLsizei -> Ptr (GLchar) -> m ( () ) glObjectPtrLabelKHR a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefObjectPtrLabelKHR) a0 a1 a2 {-# INLINE glObjectPtrLabelKHR #-} type FuntypeGetObjectPtrLabelKHR = Ptr () -> GLsizei -> Ptr (GLsizei) -> Ptr (GLchar) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetObjectPtrLabelKHR :: FunPtr FuntypeGetObjectPtrLabelKHR -> FuntypeGetObjectPtrLabelKHR glrefGetObjectPtrLabelKHR :: IORef FuntypeGetObjectPtrLabelKHR glrefGetObjectPtrLabelKHR = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetObjectPtrLabelKHR #-} glGetObjectPtrLabelKHR :: MonadIO m => Ptr () -> GLsizei -> Ptr (GLsizei) -> Ptr (GLchar) -> m ( () ) glGetObjectPtrLabelKHR a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefGetObjectPtrLabelKHR) a0 a1 a2 a3 {-# INLINE glGetObjectPtrLabelKHR #-} type FuntypeGetPointervKHR = GLenum -> Ptr (Ptr ()) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetPointervKHR :: FunPtr FuntypeGetPointervKHR -> FuntypeGetPointervKHR glrefGetPointervKHR :: IORef FuntypeGetPointervKHR glrefGetPointervKHR = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetPointervKHR #-} glGetPointervKHR :: MonadIO m => GLenum -> Ptr (Ptr ()) -> m ( () ) glGetPointervKHR a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefGetPointervKHR) a0 a1 {-# INLINE glGetPointervKHR #-} -- GL_EXT_direct_state_access type FuntypeMatrixLoadfEXT = GLenum -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMatrixLoadfEXT :: FunPtr FuntypeMatrixLoadfEXT -> FuntypeMatrixLoadfEXT glrefMatrixLoadfEXT :: IORef FuntypeMatrixLoadfEXT glrefMatrixLoadfEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMatrixLoadfEXT #-} glMatrixLoadfEXT :: MonadIO m => GLenum -> Ptr (GLfloat) -> m ( () ) glMatrixLoadfEXT a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefMatrixLoadfEXT) a0 a1 {-# INLINE glMatrixLoadfEXT #-} type FuntypeMatrixLoaddEXT = GLenum -> Ptr (GLdouble) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMatrixLoaddEXT :: FunPtr FuntypeMatrixLoaddEXT -> FuntypeMatrixLoaddEXT glrefMatrixLoaddEXT :: IORef FuntypeMatrixLoaddEXT glrefMatrixLoaddEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMatrixLoaddEXT #-} glMatrixLoaddEXT :: MonadIO m => GLenum -> Ptr (GLdouble) -> m ( () ) glMatrixLoaddEXT a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefMatrixLoaddEXT) a0 a1 {-# INLINE glMatrixLoaddEXT #-} type FuntypeMatrixMultfEXT = GLenum -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMatrixMultfEXT :: FunPtr FuntypeMatrixMultfEXT -> FuntypeMatrixMultfEXT glrefMatrixMultfEXT :: IORef FuntypeMatrixMultfEXT glrefMatrixMultfEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMatrixMultfEXT #-} glMatrixMultfEXT :: MonadIO m => GLenum -> Ptr (GLfloat) -> m ( () ) glMatrixMultfEXT a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefMatrixMultfEXT) a0 a1 {-# INLINE glMatrixMultfEXT #-} type FuntypeMatrixMultdEXT = GLenum -> Ptr (GLdouble) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMatrixMultdEXT :: FunPtr FuntypeMatrixMultdEXT -> FuntypeMatrixMultdEXT glrefMatrixMultdEXT :: IORef FuntypeMatrixMultdEXT glrefMatrixMultdEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMatrixMultdEXT #-} glMatrixMultdEXT :: MonadIO m => GLenum -> Ptr (GLdouble) -> m ( () ) glMatrixMultdEXT a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefMatrixMultdEXT) a0 a1 {-# INLINE glMatrixMultdEXT #-} type FuntypeMatrixLoadIdentityEXT = GLenum -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMatrixLoadIdentityEXT :: FunPtr FuntypeMatrixLoadIdentityEXT -> FuntypeMatrixLoadIdentityEXT glrefMatrixLoadIdentityEXT :: IORef FuntypeMatrixLoadIdentityEXT glrefMatrixLoadIdentityEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMatrixLoadIdentityEXT #-} glMatrixLoadIdentityEXT :: MonadIO m => GLenum -> m ( () ) glMatrixLoadIdentityEXT a0 = liftIO $ (unsafePerformIO $ readIORef glrefMatrixLoadIdentityEXT) a0 {-# INLINE glMatrixLoadIdentityEXT #-} type FuntypeMatrixRotatefEXT = GLenum -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMatrixRotatefEXT :: FunPtr FuntypeMatrixRotatefEXT -> FuntypeMatrixRotatefEXT glrefMatrixRotatefEXT :: IORef FuntypeMatrixRotatefEXT glrefMatrixRotatefEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMatrixRotatefEXT #-} glMatrixRotatefEXT :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ( () ) glMatrixRotatefEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefMatrixRotatefEXT) a0 a1 a2 a3 a4 {-# INLINE glMatrixRotatefEXT #-} type FuntypeMatrixRotatedEXT = GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMatrixRotatedEXT :: FunPtr FuntypeMatrixRotatedEXT -> FuntypeMatrixRotatedEXT glrefMatrixRotatedEXT :: IORef FuntypeMatrixRotatedEXT glrefMatrixRotatedEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMatrixRotatedEXT #-} glMatrixRotatedEXT :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ( () ) glMatrixRotatedEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefMatrixRotatedEXT) a0 a1 a2 a3 a4 {-# INLINE glMatrixRotatedEXT #-} type FuntypeMatrixScalefEXT = GLenum -> GLfloat -> GLfloat -> GLfloat -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMatrixScalefEXT :: FunPtr FuntypeMatrixScalefEXT -> FuntypeMatrixScalefEXT glrefMatrixScalefEXT :: IORef FuntypeMatrixScalefEXT glrefMatrixScalefEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMatrixScalefEXT #-} glMatrixScalefEXT :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLfloat -> m ( () ) glMatrixScalefEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefMatrixScalefEXT) a0 a1 a2 a3 {-# INLINE glMatrixScalefEXT #-} type FuntypeMatrixScaledEXT = GLenum -> GLdouble -> GLdouble -> GLdouble -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMatrixScaledEXT :: FunPtr FuntypeMatrixScaledEXT -> FuntypeMatrixScaledEXT glrefMatrixScaledEXT :: IORef FuntypeMatrixScaledEXT glrefMatrixScaledEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMatrixScaledEXT #-} glMatrixScaledEXT :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> m ( () ) glMatrixScaledEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefMatrixScaledEXT) a0 a1 a2 a3 {-# INLINE glMatrixScaledEXT #-} type FuntypeMatrixTranslatefEXT = GLenum -> GLfloat -> GLfloat -> GLfloat -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMatrixTranslatefEXT :: FunPtr FuntypeMatrixTranslatefEXT -> FuntypeMatrixTranslatefEXT glrefMatrixTranslatefEXT :: IORef FuntypeMatrixTranslatefEXT glrefMatrixTranslatefEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMatrixTranslatefEXT #-} glMatrixTranslatefEXT :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLfloat -> m ( () ) glMatrixTranslatefEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefMatrixTranslatefEXT) a0 a1 a2 a3 {-# INLINE glMatrixTranslatefEXT #-} type FuntypeMatrixTranslatedEXT = GLenum -> GLdouble -> GLdouble -> GLdouble -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMatrixTranslatedEXT :: FunPtr FuntypeMatrixTranslatedEXT -> FuntypeMatrixTranslatedEXT glrefMatrixTranslatedEXT :: IORef FuntypeMatrixTranslatedEXT glrefMatrixTranslatedEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMatrixTranslatedEXT #-} glMatrixTranslatedEXT :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> m ( () ) glMatrixTranslatedEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefMatrixTranslatedEXT) a0 a1 a2 a3 {-# INLINE glMatrixTranslatedEXT #-} type FuntypeMatrixFrustumEXT = GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMatrixFrustumEXT :: FunPtr FuntypeMatrixFrustumEXT -> FuntypeMatrixFrustumEXT glrefMatrixFrustumEXT :: IORef FuntypeMatrixFrustumEXT glrefMatrixFrustumEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMatrixFrustumEXT #-} glMatrixFrustumEXT :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ( () ) glMatrixFrustumEXT a0 a1 a2 a3 a4 a5 a6 = liftIO $ (unsafePerformIO $ readIORef glrefMatrixFrustumEXT) a0 a1 a2 a3 a4 a5 a6 {-# INLINE glMatrixFrustumEXT #-} type FuntypeMatrixOrthoEXT = GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMatrixOrthoEXT :: FunPtr FuntypeMatrixOrthoEXT -> FuntypeMatrixOrthoEXT glrefMatrixOrthoEXT :: IORef FuntypeMatrixOrthoEXT glrefMatrixOrthoEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMatrixOrthoEXT #-} glMatrixOrthoEXT :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ( () ) glMatrixOrthoEXT a0 a1 a2 a3 a4 a5 a6 = liftIO $ (unsafePerformIO $ readIORef glrefMatrixOrthoEXT) a0 a1 a2 a3 a4 a5 a6 {-# INLINE glMatrixOrthoEXT #-} type FuntypeMatrixPopEXT = GLenum -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMatrixPopEXT :: FunPtr FuntypeMatrixPopEXT -> FuntypeMatrixPopEXT glrefMatrixPopEXT :: IORef FuntypeMatrixPopEXT glrefMatrixPopEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMatrixPopEXT #-} glMatrixPopEXT :: MonadIO m => GLenum -> m ( () ) glMatrixPopEXT a0 = liftIO $ (unsafePerformIO $ readIORef glrefMatrixPopEXT) a0 {-# INLINE glMatrixPopEXT #-} type FuntypeMatrixPushEXT = GLenum -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMatrixPushEXT :: FunPtr FuntypeMatrixPushEXT -> FuntypeMatrixPushEXT glrefMatrixPushEXT :: IORef FuntypeMatrixPushEXT glrefMatrixPushEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMatrixPushEXT #-} glMatrixPushEXT :: MonadIO m => GLenum -> m ( () ) glMatrixPushEXT a0 = liftIO $ (unsafePerformIO $ readIORef glrefMatrixPushEXT) a0 {-# INLINE glMatrixPushEXT #-} type FuntypeClientAttribDefaultEXT = GLbitfield -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynClientAttribDefaultEXT :: FunPtr FuntypeClientAttribDefaultEXT -> FuntypeClientAttribDefaultEXT glrefClientAttribDefaultEXT :: IORef FuntypeClientAttribDefaultEXT glrefClientAttribDefaultEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefClientAttribDefaultEXT #-} glClientAttribDefaultEXT :: MonadIO m => GLbitfield -> m ( () ) glClientAttribDefaultEXT a0 = liftIO $ (unsafePerformIO $ readIORef glrefClientAttribDefaultEXT) a0 {-# INLINE glClientAttribDefaultEXT #-} type FuntypePushClientAttribDefaultEXT = GLbitfield -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynPushClientAttribDefaultEXT :: FunPtr FuntypePushClientAttribDefaultEXT -> FuntypePushClientAttribDefaultEXT glrefPushClientAttribDefaultEXT :: IORef FuntypePushClientAttribDefaultEXT glrefPushClientAttribDefaultEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefPushClientAttribDefaultEXT #-} glPushClientAttribDefaultEXT :: MonadIO m => GLbitfield -> m ( () ) glPushClientAttribDefaultEXT a0 = liftIO $ (unsafePerformIO $ readIORef glrefPushClientAttribDefaultEXT) a0 {-# INLINE glPushClientAttribDefaultEXT #-} type FuntypeTextureParameterfEXT = GLuint -> GLenum -> GLenum -> GLfloat -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynTextureParameterfEXT :: FunPtr FuntypeTextureParameterfEXT -> FuntypeTextureParameterfEXT glrefTextureParameterfEXT :: IORef FuntypeTextureParameterfEXT glrefTextureParameterfEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefTextureParameterfEXT #-} glTextureParameterfEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLfloat -> m ( () ) glTextureParameterfEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefTextureParameterfEXT) a0 a1 a2 a3 {-# INLINE glTextureParameterfEXT #-} type FuntypeTextureParameterfvEXT = GLuint -> GLenum -> GLenum -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynTextureParameterfvEXT :: FunPtr FuntypeTextureParameterfvEXT -> FuntypeTextureParameterfvEXT glrefTextureParameterfvEXT :: IORef FuntypeTextureParameterfvEXT glrefTextureParameterfvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefTextureParameterfvEXT #-} glTextureParameterfvEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr (GLfloat) -> m ( () ) glTextureParameterfvEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefTextureParameterfvEXT) a0 a1 a2 a3 {-# INLINE glTextureParameterfvEXT #-} type FuntypeTextureParameteriEXT = GLuint -> GLenum -> GLenum -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynTextureParameteriEXT :: FunPtr FuntypeTextureParameteriEXT -> FuntypeTextureParameteriEXT glrefTextureParameteriEXT :: IORef FuntypeTextureParameteriEXT glrefTextureParameteriEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefTextureParameteriEXT #-} glTextureParameteriEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLint -> m ( () ) glTextureParameteriEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefTextureParameteriEXT) a0 a1 a2 a3 {-# INLINE glTextureParameteriEXT #-} type FuntypeTextureParameterivEXT = GLuint -> GLenum -> GLenum -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynTextureParameterivEXT :: FunPtr FuntypeTextureParameterivEXT -> FuntypeTextureParameterivEXT glrefTextureParameterivEXT :: IORef FuntypeTextureParameterivEXT glrefTextureParameterivEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefTextureParameterivEXT #-} glTextureParameterivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr (GLint) -> m ( () ) glTextureParameterivEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefTextureParameterivEXT) a0 a1 a2 a3 {-# INLINE glTextureParameterivEXT #-} type FuntypeTextureImage1DEXT = GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynTextureImage1DEXT :: FunPtr FuntypeTextureImage1DEXT -> FuntypeTextureImage1DEXT glrefTextureImage1DEXT :: IORef FuntypeTextureImage1DEXT glrefTextureImage1DEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefTextureImage1DEXT #-} glTextureImage1DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m ( () ) glTextureImage1DEXT a0 a1 a2 a3 a4 a5 a6 a7 a8 = liftIO $ (unsafePerformIO $ readIORef glrefTextureImage1DEXT) a0 a1 a2 a3 a4 a5 a6 a7 a8 {-# INLINE glTextureImage1DEXT #-} type FuntypeTextureImage2DEXT = GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynTextureImage2DEXT :: FunPtr FuntypeTextureImage2DEXT -> FuntypeTextureImage2DEXT glrefTextureImage2DEXT :: IORef FuntypeTextureImage2DEXT glrefTextureImage2DEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefTextureImage2DEXT #-} glTextureImage2DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m ( () ) glTextureImage2DEXT a0 a1 a2 a3 a4 a5 a6 a7 a8 a9 = liftIO $ (unsafePerformIO $ readIORef glrefTextureImage2DEXT) a0 a1 a2 a3 a4 a5 a6 a7 a8 a9 {-# INLINE glTextureImage2DEXT #-} type FuntypeTextureSubImage1DEXT = GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynTextureSubImage1DEXT :: FunPtr FuntypeTextureSubImage1DEXT -> FuntypeTextureSubImage1DEXT glrefTextureSubImage1DEXT :: IORef FuntypeTextureSubImage1DEXT glrefTextureSubImage1DEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefTextureSubImage1DEXT #-} glTextureSubImage1DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ( () ) glTextureSubImage1DEXT a0 a1 a2 a3 a4 a5 a6 a7 = liftIO $ (unsafePerformIO $ readIORef glrefTextureSubImage1DEXT) a0 a1 a2 a3 a4 a5 a6 a7 {-# INLINE glTextureSubImage1DEXT #-} type FuntypeTextureSubImage2DEXT = GLuint -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynTextureSubImage2DEXT :: FunPtr FuntypeTextureSubImage2DEXT -> FuntypeTextureSubImage2DEXT glrefTextureSubImage2DEXT :: IORef FuntypeTextureSubImage2DEXT glrefTextureSubImage2DEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefTextureSubImage2DEXT #-} glTextureSubImage2DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ( () ) glTextureSubImage2DEXT a0 a1 a2 a3 a4 a5 a6 a7 a8 a9 = liftIO $ (unsafePerformIO $ readIORef glrefTextureSubImage2DEXT) a0 a1 a2 a3 a4 a5 a6 a7 a8 a9 {-# INLINE glTextureSubImage2DEXT #-} type FuntypeCopyTextureImage1DEXT = GLuint -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynCopyTextureImage1DEXT :: FunPtr FuntypeCopyTextureImage1DEXT -> FuntypeCopyTextureImage1DEXT glrefCopyTextureImage1DEXT :: IORef FuntypeCopyTextureImage1DEXT glrefCopyTextureImage1DEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefCopyTextureImage1DEXT #-} glCopyTextureImage1DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> m ( () ) glCopyTextureImage1DEXT a0 a1 a2 a3 a4 a5 a6 a7 = liftIO $ (unsafePerformIO $ readIORef glrefCopyTextureImage1DEXT) a0 a1 a2 a3 a4 a5 a6 a7 {-# INLINE glCopyTextureImage1DEXT #-} type FuntypeCopyTextureImage2DEXT = GLuint -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynCopyTextureImage2DEXT :: FunPtr FuntypeCopyTextureImage2DEXT -> FuntypeCopyTextureImage2DEXT glrefCopyTextureImage2DEXT :: IORef FuntypeCopyTextureImage2DEXT glrefCopyTextureImage2DEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefCopyTextureImage2DEXT #-} glCopyTextureImage2DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> m ( () ) glCopyTextureImage2DEXT a0 a1 a2 a3 a4 a5 a6 a7 a8 = liftIO $ (unsafePerformIO $ readIORef glrefCopyTextureImage2DEXT) a0 a1 a2 a3 a4 a5 a6 a7 a8 {-# INLINE glCopyTextureImage2DEXT #-} type FuntypeCopyTextureSubImage1DEXT = GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynCopyTextureSubImage1DEXT :: FunPtr FuntypeCopyTextureSubImage1DEXT -> FuntypeCopyTextureSubImage1DEXT glrefCopyTextureSubImage1DEXT :: IORef FuntypeCopyTextureSubImage1DEXT glrefCopyTextureSubImage1DEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefCopyTextureSubImage1DEXT #-} glCopyTextureSubImage1DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> m ( () ) glCopyTextureSubImage1DEXT a0 a1 a2 a3 a4 a5 a6 = liftIO $ (unsafePerformIO $ readIORef glrefCopyTextureSubImage1DEXT) a0 a1 a2 a3 a4 a5 a6 {-# INLINE glCopyTextureSubImage1DEXT #-} type FuntypeCopyTextureSubImage2DEXT = GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynCopyTextureSubImage2DEXT :: FunPtr FuntypeCopyTextureSubImage2DEXT -> FuntypeCopyTextureSubImage2DEXT glrefCopyTextureSubImage2DEXT :: IORef FuntypeCopyTextureSubImage2DEXT glrefCopyTextureSubImage2DEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefCopyTextureSubImage2DEXT #-} glCopyTextureSubImage2DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> m ( () ) glCopyTextureSubImage2DEXT a0 a1 a2 a3 a4 a5 a6 a7 a8 = liftIO $ (unsafePerformIO $ readIORef glrefCopyTextureSubImage2DEXT) a0 a1 a2 a3 a4 a5 a6 a7 a8 {-# INLINE glCopyTextureSubImage2DEXT #-} type FuntypeGetTextureImageEXT = GLuint -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetTextureImageEXT :: FunPtr FuntypeGetTextureImageEXT -> FuntypeGetTextureImageEXT glrefGetTextureImageEXT :: IORef FuntypeGetTextureImageEXT glrefGetTextureImageEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetTextureImageEXT #-} glGetTextureImageEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> m ( () ) glGetTextureImageEXT a0 a1 a2 a3 a4 a5 = liftIO $ (unsafePerformIO $ readIORef glrefGetTextureImageEXT) a0 a1 a2 a3 a4 a5 {-# INLINE glGetTextureImageEXT #-} type FuntypeGetTextureParameterfvEXT = GLuint -> GLenum -> GLenum -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetTextureParameterfvEXT :: FunPtr FuntypeGetTextureParameterfvEXT -> FuntypeGetTextureParameterfvEXT glrefGetTextureParameterfvEXT :: IORef FuntypeGetTextureParameterfvEXT glrefGetTextureParameterfvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetTextureParameterfvEXT #-} glGetTextureParameterfvEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr (GLfloat) -> m ( () ) glGetTextureParameterfvEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefGetTextureParameterfvEXT) a0 a1 a2 a3 {-# INLINE glGetTextureParameterfvEXT #-} type FuntypeGetTextureParameterivEXT = GLuint -> GLenum -> GLenum -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetTextureParameterivEXT :: FunPtr FuntypeGetTextureParameterivEXT -> FuntypeGetTextureParameterivEXT glrefGetTextureParameterivEXT :: IORef FuntypeGetTextureParameterivEXT glrefGetTextureParameterivEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetTextureParameterivEXT #-} glGetTextureParameterivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr (GLint) -> m ( () ) glGetTextureParameterivEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefGetTextureParameterivEXT) a0 a1 a2 a3 {-# INLINE glGetTextureParameterivEXT #-} type FuntypeGetTextureLevelParameterfvEXT = GLuint -> GLenum -> GLint -> GLenum -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetTextureLevelParameterfvEXT :: FunPtr FuntypeGetTextureLevelParameterfvEXT -> FuntypeGetTextureLevelParameterfvEXT glrefGetTextureLevelParameterfvEXT :: IORef FuntypeGetTextureLevelParameterfvEXT glrefGetTextureLevelParameterfvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetTextureLevelParameterfvEXT #-} glGetTextureLevelParameterfvEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> Ptr (GLfloat) -> m ( () ) glGetTextureLevelParameterfvEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefGetTextureLevelParameterfvEXT) a0 a1 a2 a3 a4 {-# INLINE glGetTextureLevelParameterfvEXT #-} type FuntypeGetTextureLevelParameterivEXT = GLuint -> GLenum -> GLint -> GLenum -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetTextureLevelParameterivEXT :: FunPtr FuntypeGetTextureLevelParameterivEXT -> FuntypeGetTextureLevelParameterivEXT glrefGetTextureLevelParameterivEXT :: IORef FuntypeGetTextureLevelParameterivEXT glrefGetTextureLevelParameterivEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetTextureLevelParameterivEXT #-} glGetTextureLevelParameterivEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> Ptr (GLint) -> m ( () ) glGetTextureLevelParameterivEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefGetTextureLevelParameterivEXT) a0 a1 a2 a3 a4 {-# INLINE glGetTextureLevelParameterivEXT #-} type FuntypeTextureImage3DEXT = GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynTextureImage3DEXT :: FunPtr FuntypeTextureImage3DEXT -> FuntypeTextureImage3DEXT glrefTextureImage3DEXT :: IORef FuntypeTextureImage3DEXT glrefTextureImage3DEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefTextureImage3DEXT #-} glTextureImage3DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m ( () ) glTextureImage3DEXT a0 a1 a2 a3 a4 a5 a6 a7 a8 a9 a10 = liftIO $ (unsafePerformIO $ readIORef glrefTextureImage3DEXT) a0 a1 a2 a3 a4 a5 a6 a7 a8 a9 a10 {-# INLINE glTextureImage3DEXT #-} type FuntypeTextureSubImage3DEXT = GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynTextureSubImage3DEXT :: FunPtr FuntypeTextureSubImage3DEXT -> FuntypeTextureSubImage3DEXT glrefTextureSubImage3DEXT :: IORef FuntypeTextureSubImage3DEXT glrefTextureSubImage3DEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefTextureSubImage3DEXT #-} glTextureSubImage3DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ( () ) glTextureSubImage3DEXT a0 a1 a2 a3 a4 a5 a6 a7 a8 a9 a10 a11 = liftIO $ (unsafePerformIO $ readIORef glrefTextureSubImage3DEXT) a0 a1 a2 a3 a4 a5 a6 a7 a8 a9 a10 a11 {-# INLINE glTextureSubImage3DEXT #-} type FuntypeCopyTextureSubImage3DEXT = GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynCopyTextureSubImage3DEXT :: FunPtr FuntypeCopyTextureSubImage3DEXT -> FuntypeCopyTextureSubImage3DEXT glrefCopyTextureSubImage3DEXT :: IORef FuntypeCopyTextureSubImage3DEXT glrefCopyTextureSubImage3DEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefCopyTextureSubImage3DEXT #-} glCopyTextureSubImage3DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> m ( () ) glCopyTextureSubImage3DEXT a0 a1 a2 a3 a4 a5 a6 a7 a8 a9 = liftIO $ (unsafePerformIO $ readIORef glrefCopyTextureSubImage3DEXT) a0 a1 a2 a3 a4 a5 a6 a7 a8 a9 {-# INLINE glCopyTextureSubImage3DEXT #-} type FuntypeBindMultiTextureEXT = GLenum -> GLenum -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynBindMultiTextureEXT :: FunPtr FuntypeBindMultiTextureEXT -> FuntypeBindMultiTextureEXT glrefBindMultiTextureEXT :: IORef FuntypeBindMultiTextureEXT glrefBindMultiTextureEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefBindMultiTextureEXT #-} glBindMultiTextureEXT :: MonadIO m => GLenum -> GLenum -> GLuint -> m ( () ) glBindMultiTextureEXT a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefBindMultiTextureEXT) a0 a1 a2 {-# INLINE glBindMultiTextureEXT #-} type FuntypeMultiTexCoordPointerEXT = GLenum -> GLint -> GLenum -> GLsizei -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMultiTexCoordPointerEXT :: FunPtr FuntypeMultiTexCoordPointerEXT -> FuntypeMultiTexCoordPointerEXT glrefMultiTexCoordPointerEXT :: IORef FuntypeMultiTexCoordPointerEXT glrefMultiTexCoordPointerEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMultiTexCoordPointerEXT #-} glMultiTexCoordPointerEXT :: MonadIO m => GLenum -> GLint -> GLenum -> GLsizei -> Ptr () -> m ( () ) glMultiTexCoordPointerEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefMultiTexCoordPointerEXT) a0 a1 a2 a3 a4 {-# INLINE glMultiTexCoordPointerEXT #-} type FuntypeMultiTexEnvfEXT = GLenum -> GLenum -> GLenum -> GLfloat -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMultiTexEnvfEXT :: FunPtr FuntypeMultiTexEnvfEXT -> FuntypeMultiTexEnvfEXT glrefMultiTexEnvfEXT :: IORef FuntypeMultiTexEnvfEXT glrefMultiTexEnvfEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMultiTexEnvfEXT #-} glMultiTexEnvfEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLfloat -> m ( () ) glMultiTexEnvfEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefMultiTexEnvfEXT) a0 a1 a2 a3 {-# INLINE glMultiTexEnvfEXT #-} type FuntypeMultiTexEnvfvEXT = GLenum -> GLenum -> GLenum -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMultiTexEnvfvEXT :: FunPtr FuntypeMultiTexEnvfvEXT -> FuntypeMultiTexEnvfvEXT glrefMultiTexEnvfvEXT :: IORef FuntypeMultiTexEnvfvEXT glrefMultiTexEnvfvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMultiTexEnvfvEXT #-} glMultiTexEnvfvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr (GLfloat) -> m ( () ) glMultiTexEnvfvEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefMultiTexEnvfvEXT) a0 a1 a2 a3 {-# INLINE glMultiTexEnvfvEXT #-} type FuntypeMultiTexEnviEXT = GLenum -> GLenum -> GLenum -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMultiTexEnviEXT :: FunPtr FuntypeMultiTexEnviEXT -> FuntypeMultiTexEnviEXT glrefMultiTexEnviEXT :: IORef FuntypeMultiTexEnviEXT glrefMultiTexEnviEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMultiTexEnviEXT #-} glMultiTexEnviEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLint -> m ( () ) glMultiTexEnviEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefMultiTexEnviEXT) a0 a1 a2 a3 {-# INLINE glMultiTexEnviEXT #-} type FuntypeMultiTexEnvivEXT = GLenum -> GLenum -> GLenum -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMultiTexEnvivEXT :: FunPtr FuntypeMultiTexEnvivEXT -> FuntypeMultiTexEnvivEXT glrefMultiTexEnvivEXT :: IORef FuntypeMultiTexEnvivEXT glrefMultiTexEnvivEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMultiTexEnvivEXT #-} glMultiTexEnvivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr (GLint) -> m ( () ) glMultiTexEnvivEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefMultiTexEnvivEXT) a0 a1 a2 a3 {-# INLINE glMultiTexEnvivEXT #-} type FuntypeMultiTexGendEXT = GLenum -> GLenum -> GLenum -> GLdouble -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMultiTexGendEXT :: FunPtr FuntypeMultiTexGendEXT -> FuntypeMultiTexGendEXT glrefMultiTexGendEXT :: IORef FuntypeMultiTexGendEXT glrefMultiTexGendEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMultiTexGendEXT #-} glMultiTexGendEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLdouble -> m ( () ) glMultiTexGendEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefMultiTexGendEXT) a0 a1 a2 a3 {-# INLINE glMultiTexGendEXT #-} type FuntypeMultiTexGendvEXT = GLenum -> GLenum -> GLenum -> Ptr (GLdouble) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMultiTexGendvEXT :: FunPtr FuntypeMultiTexGendvEXT -> FuntypeMultiTexGendvEXT glrefMultiTexGendvEXT :: IORef FuntypeMultiTexGendvEXT glrefMultiTexGendvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMultiTexGendvEXT #-} glMultiTexGendvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr (GLdouble) -> m ( () ) glMultiTexGendvEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefMultiTexGendvEXT) a0 a1 a2 a3 {-# INLINE glMultiTexGendvEXT #-} type FuntypeMultiTexGenfEXT = GLenum -> GLenum -> GLenum -> GLfloat -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMultiTexGenfEXT :: FunPtr FuntypeMultiTexGenfEXT -> FuntypeMultiTexGenfEXT glrefMultiTexGenfEXT :: IORef FuntypeMultiTexGenfEXT glrefMultiTexGenfEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMultiTexGenfEXT #-} glMultiTexGenfEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLfloat -> m ( () ) glMultiTexGenfEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefMultiTexGenfEXT) a0 a1 a2 a3 {-# INLINE glMultiTexGenfEXT #-} type FuntypeMultiTexGenfvEXT = GLenum -> GLenum -> GLenum -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMultiTexGenfvEXT :: FunPtr FuntypeMultiTexGenfvEXT -> FuntypeMultiTexGenfvEXT glrefMultiTexGenfvEXT :: IORef FuntypeMultiTexGenfvEXT glrefMultiTexGenfvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMultiTexGenfvEXT #-} glMultiTexGenfvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr (GLfloat) -> m ( () ) glMultiTexGenfvEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefMultiTexGenfvEXT) a0 a1 a2 a3 {-# INLINE glMultiTexGenfvEXT #-} type FuntypeMultiTexGeniEXT = GLenum -> GLenum -> GLenum -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMultiTexGeniEXT :: FunPtr FuntypeMultiTexGeniEXT -> FuntypeMultiTexGeniEXT glrefMultiTexGeniEXT :: IORef FuntypeMultiTexGeniEXT glrefMultiTexGeniEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMultiTexGeniEXT #-} glMultiTexGeniEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLint -> m ( () ) glMultiTexGeniEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefMultiTexGeniEXT) a0 a1 a2 a3 {-# INLINE glMultiTexGeniEXT #-} type FuntypeMultiTexGenivEXT = GLenum -> GLenum -> GLenum -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMultiTexGenivEXT :: FunPtr FuntypeMultiTexGenivEXT -> FuntypeMultiTexGenivEXT glrefMultiTexGenivEXT :: IORef FuntypeMultiTexGenivEXT glrefMultiTexGenivEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMultiTexGenivEXT #-} glMultiTexGenivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr (GLint) -> m ( () ) glMultiTexGenivEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefMultiTexGenivEXT) a0 a1 a2 a3 {-# INLINE glMultiTexGenivEXT #-} type FuntypeGetMultiTexEnvfvEXT = GLenum -> GLenum -> GLenum -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetMultiTexEnvfvEXT :: FunPtr FuntypeGetMultiTexEnvfvEXT -> FuntypeGetMultiTexEnvfvEXT glrefGetMultiTexEnvfvEXT :: IORef FuntypeGetMultiTexEnvfvEXT glrefGetMultiTexEnvfvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetMultiTexEnvfvEXT #-} glGetMultiTexEnvfvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr (GLfloat) -> m ( () ) glGetMultiTexEnvfvEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefGetMultiTexEnvfvEXT) a0 a1 a2 a3 {-# INLINE glGetMultiTexEnvfvEXT #-} type FuntypeGetMultiTexEnvivEXT = GLenum -> GLenum -> GLenum -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetMultiTexEnvivEXT :: FunPtr FuntypeGetMultiTexEnvivEXT -> FuntypeGetMultiTexEnvivEXT glrefGetMultiTexEnvivEXT :: IORef FuntypeGetMultiTexEnvivEXT glrefGetMultiTexEnvivEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetMultiTexEnvivEXT #-} glGetMultiTexEnvivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr (GLint) -> m ( () ) glGetMultiTexEnvivEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefGetMultiTexEnvivEXT) a0 a1 a2 a3 {-# INLINE glGetMultiTexEnvivEXT #-} type FuntypeGetMultiTexGendvEXT = GLenum -> GLenum -> GLenum -> Ptr (GLdouble) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetMultiTexGendvEXT :: FunPtr FuntypeGetMultiTexGendvEXT -> FuntypeGetMultiTexGendvEXT glrefGetMultiTexGendvEXT :: IORef FuntypeGetMultiTexGendvEXT glrefGetMultiTexGendvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetMultiTexGendvEXT #-} glGetMultiTexGendvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr (GLdouble) -> m ( () ) glGetMultiTexGendvEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefGetMultiTexGendvEXT) a0 a1 a2 a3 {-# INLINE glGetMultiTexGendvEXT #-} type FuntypeGetMultiTexGenfvEXT = GLenum -> GLenum -> GLenum -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetMultiTexGenfvEXT :: FunPtr FuntypeGetMultiTexGenfvEXT -> FuntypeGetMultiTexGenfvEXT glrefGetMultiTexGenfvEXT :: IORef FuntypeGetMultiTexGenfvEXT glrefGetMultiTexGenfvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetMultiTexGenfvEXT #-} glGetMultiTexGenfvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr (GLfloat) -> m ( () ) glGetMultiTexGenfvEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefGetMultiTexGenfvEXT) a0 a1 a2 a3 {-# INLINE glGetMultiTexGenfvEXT #-} type FuntypeGetMultiTexGenivEXT = GLenum -> GLenum -> GLenum -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetMultiTexGenivEXT :: FunPtr FuntypeGetMultiTexGenivEXT -> FuntypeGetMultiTexGenivEXT glrefGetMultiTexGenivEXT :: IORef FuntypeGetMultiTexGenivEXT glrefGetMultiTexGenivEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetMultiTexGenivEXT #-} glGetMultiTexGenivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr (GLint) -> m ( () ) glGetMultiTexGenivEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefGetMultiTexGenivEXT) a0 a1 a2 a3 {-# INLINE glGetMultiTexGenivEXT #-} type FuntypeMultiTexParameteriEXT = GLenum -> GLenum -> GLenum -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMultiTexParameteriEXT :: FunPtr FuntypeMultiTexParameteriEXT -> FuntypeMultiTexParameteriEXT glrefMultiTexParameteriEXT :: IORef FuntypeMultiTexParameteriEXT glrefMultiTexParameteriEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMultiTexParameteriEXT #-} glMultiTexParameteriEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLint -> m ( () ) glMultiTexParameteriEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefMultiTexParameteriEXT) a0 a1 a2 a3 {-# INLINE glMultiTexParameteriEXT #-} type FuntypeMultiTexParameterivEXT = GLenum -> GLenum -> GLenum -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMultiTexParameterivEXT :: FunPtr FuntypeMultiTexParameterivEXT -> FuntypeMultiTexParameterivEXT glrefMultiTexParameterivEXT :: IORef FuntypeMultiTexParameterivEXT glrefMultiTexParameterivEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMultiTexParameterivEXT #-} glMultiTexParameterivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr (GLint) -> m ( () ) glMultiTexParameterivEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefMultiTexParameterivEXT) a0 a1 a2 a3 {-# INLINE glMultiTexParameterivEXT #-} type FuntypeMultiTexParameterfEXT = GLenum -> GLenum -> GLenum -> GLfloat -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMultiTexParameterfEXT :: FunPtr FuntypeMultiTexParameterfEXT -> FuntypeMultiTexParameterfEXT glrefMultiTexParameterfEXT :: IORef FuntypeMultiTexParameterfEXT glrefMultiTexParameterfEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMultiTexParameterfEXT #-} glMultiTexParameterfEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLfloat -> m ( () ) glMultiTexParameterfEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefMultiTexParameterfEXT) a0 a1 a2 a3 {-# INLINE glMultiTexParameterfEXT #-} type FuntypeMultiTexParameterfvEXT = GLenum -> GLenum -> GLenum -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMultiTexParameterfvEXT :: FunPtr FuntypeMultiTexParameterfvEXT -> FuntypeMultiTexParameterfvEXT glrefMultiTexParameterfvEXT :: IORef FuntypeMultiTexParameterfvEXT glrefMultiTexParameterfvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMultiTexParameterfvEXT #-} glMultiTexParameterfvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr (GLfloat) -> m ( () ) glMultiTexParameterfvEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefMultiTexParameterfvEXT) a0 a1 a2 a3 {-# INLINE glMultiTexParameterfvEXT #-} type FuntypeMultiTexImage1DEXT = GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMultiTexImage1DEXT :: FunPtr FuntypeMultiTexImage1DEXT -> FuntypeMultiTexImage1DEXT glrefMultiTexImage1DEXT :: IORef FuntypeMultiTexImage1DEXT glrefMultiTexImage1DEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMultiTexImage1DEXT #-} glMultiTexImage1DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m ( () ) glMultiTexImage1DEXT a0 a1 a2 a3 a4 a5 a6 a7 a8 = liftIO $ (unsafePerformIO $ readIORef glrefMultiTexImage1DEXT) a0 a1 a2 a3 a4 a5 a6 a7 a8 {-# INLINE glMultiTexImage1DEXT #-} type FuntypeMultiTexImage2DEXT = GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMultiTexImage2DEXT :: FunPtr FuntypeMultiTexImage2DEXT -> FuntypeMultiTexImage2DEXT glrefMultiTexImage2DEXT :: IORef FuntypeMultiTexImage2DEXT glrefMultiTexImage2DEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMultiTexImage2DEXT #-} glMultiTexImage2DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m ( () ) glMultiTexImage2DEXT a0 a1 a2 a3 a4 a5 a6 a7 a8 a9 = liftIO $ (unsafePerformIO $ readIORef glrefMultiTexImage2DEXT) a0 a1 a2 a3 a4 a5 a6 a7 a8 a9 {-# INLINE glMultiTexImage2DEXT #-} type FuntypeMultiTexSubImage1DEXT = GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMultiTexSubImage1DEXT :: FunPtr FuntypeMultiTexSubImage1DEXT -> FuntypeMultiTexSubImage1DEXT glrefMultiTexSubImage1DEXT :: IORef FuntypeMultiTexSubImage1DEXT glrefMultiTexSubImage1DEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMultiTexSubImage1DEXT #-} glMultiTexSubImage1DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ( () ) glMultiTexSubImage1DEXT a0 a1 a2 a3 a4 a5 a6 a7 = liftIO $ (unsafePerformIO $ readIORef glrefMultiTexSubImage1DEXT) a0 a1 a2 a3 a4 a5 a6 a7 {-# INLINE glMultiTexSubImage1DEXT #-} type FuntypeMultiTexSubImage2DEXT = GLenum -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMultiTexSubImage2DEXT :: FunPtr FuntypeMultiTexSubImage2DEXT -> FuntypeMultiTexSubImage2DEXT glrefMultiTexSubImage2DEXT :: IORef FuntypeMultiTexSubImage2DEXT glrefMultiTexSubImage2DEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMultiTexSubImage2DEXT #-} glMultiTexSubImage2DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ( () ) glMultiTexSubImage2DEXT a0 a1 a2 a3 a4 a5 a6 a7 a8 a9 = liftIO $ (unsafePerformIO $ readIORef glrefMultiTexSubImage2DEXT) a0 a1 a2 a3 a4 a5 a6 a7 a8 a9 {-# INLINE glMultiTexSubImage2DEXT #-} type FuntypeCopyMultiTexImage1DEXT = GLenum -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynCopyMultiTexImage1DEXT :: FunPtr FuntypeCopyMultiTexImage1DEXT -> FuntypeCopyMultiTexImage1DEXT glrefCopyMultiTexImage1DEXT :: IORef FuntypeCopyMultiTexImage1DEXT glrefCopyMultiTexImage1DEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefCopyMultiTexImage1DEXT #-} glCopyMultiTexImage1DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> m ( () ) glCopyMultiTexImage1DEXT a0 a1 a2 a3 a4 a5 a6 a7 = liftIO $ (unsafePerformIO $ readIORef glrefCopyMultiTexImage1DEXT) a0 a1 a2 a3 a4 a5 a6 a7 {-# INLINE glCopyMultiTexImage1DEXT #-} type FuntypeCopyMultiTexImage2DEXT = GLenum -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynCopyMultiTexImage2DEXT :: FunPtr FuntypeCopyMultiTexImage2DEXT -> FuntypeCopyMultiTexImage2DEXT glrefCopyMultiTexImage2DEXT :: IORef FuntypeCopyMultiTexImage2DEXT glrefCopyMultiTexImage2DEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefCopyMultiTexImage2DEXT #-} glCopyMultiTexImage2DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> m ( () ) glCopyMultiTexImage2DEXT a0 a1 a2 a3 a4 a5 a6 a7 a8 = liftIO $ (unsafePerformIO $ readIORef glrefCopyMultiTexImage2DEXT) a0 a1 a2 a3 a4 a5 a6 a7 a8 {-# INLINE glCopyMultiTexImage2DEXT #-} type FuntypeCopyMultiTexSubImage1DEXT = GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynCopyMultiTexSubImage1DEXT :: FunPtr FuntypeCopyMultiTexSubImage1DEXT -> FuntypeCopyMultiTexSubImage1DEXT glrefCopyMultiTexSubImage1DEXT :: IORef FuntypeCopyMultiTexSubImage1DEXT glrefCopyMultiTexSubImage1DEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefCopyMultiTexSubImage1DEXT #-} glCopyMultiTexSubImage1DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> m ( () ) glCopyMultiTexSubImage1DEXT a0 a1 a2 a3 a4 a5 a6 = liftIO $ (unsafePerformIO $ readIORef glrefCopyMultiTexSubImage1DEXT) a0 a1 a2 a3 a4 a5 a6 {-# INLINE glCopyMultiTexSubImage1DEXT #-} type FuntypeCopyMultiTexSubImage2DEXT = GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynCopyMultiTexSubImage2DEXT :: FunPtr FuntypeCopyMultiTexSubImage2DEXT -> FuntypeCopyMultiTexSubImage2DEXT glrefCopyMultiTexSubImage2DEXT :: IORef FuntypeCopyMultiTexSubImage2DEXT glrefCopyMultiTexSubImage2DEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefCopyMultiTexSubImage2DEXT #-} glCopyMultiTexSubImage2DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> m ( () ) glCopyMultiTexSubImage2DEXT a0 a1 a2 a3 a4 a5 a6 a7 a8 = liftIO $ (unsafePerformIO $ readIORef glrefCopyMultiTexSubImage2DEXT) a0 a1 a2 a3 a4 a5 a6 a7 a8 {-# INLINE glCopyMultiTexSubImage2DEXT #-} type FuntypeGetMultiTexImageEXT = GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetMultiTexImageEXT :: FunPtr FuntypeGetMultiTexImageEXT -> FuntypeGetMultiTexImageEXT glrefGetMultiTexImageEXT :: IORef FuntypeGetMultiTexImageEXT glrefGetMultiTexImageEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetMultiTexImageEXT #-} glGetMultiTexImageEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> m ( () ) glGetMultiTexImageEXT a0 a1 a2 a3 a4 a5 = liftIO $ (unsafePerformIO $ readIORef glrefGetMultiTexImageEXT) a0 a1 a2 a3 a4 a5 {-# INLINE glGetMultiTexImageEXT #-} type FuntypeGetMultiTexParameterfvEXT = GLenum -> GLenum -> GLenum -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetMultiTexParameterfvEXT :: FunPtr FuntypeGetMultiTexParameterfvEXT -> FuntypeGetMultiTexParameterfvEXT glrefGetMultiTexParameterfvEXT :: IORef FuntypeGetMultiTexParameterfvEXT glrefGetMultiTexParameterfvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetMultiTexParameterfvEXT #-} glGetMultiTexParameterfvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr (GLfloat) -> m ( () ) glGetMultiTexParameterfvEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefGetMultiTexParameterfvEXT) a0 a1 a2 a3 {-# INLINE glGetMultiTexParameterfvEXT #-} type FuntypeGetMultiTexParameterivEXT = GLenum -> GLenum -> GLenum -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetMultiTexParameterivEXT :: FunPtr FuntypeGetMultiTexParameterivEXT -> FuntypeGetMultiTexParameterivEXT glrefGetMultiTexParameterivEXT :: IORef FuntypeGetMultiTexParameterivEXT glrefGetMultiTexParameterivEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetMultiTexParameterivEXT #-} glGetMultiTexParameterivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr (GLint) -> m ( () ) glGetMultiTexParameterivEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefGetMultiTexParameterivEXT) a0 a1 a2 a3 {-# INLINE glGetMultiTexParameterivEXT #-} type FuntypeGetMultiTexLevelParameterfvEXT = GLenum -> GLenum -> GLint -> GLenum -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetMultiTexLevelParameterfvEXT :: FunPtr FuntypeGetMultiTexLevelParameterfvEXT -> FuntypeGetMultiTexLevelParameterfvEXT glrefGetMultiTexLevelParameterfvEXT :: IORef FuntypeGetMultiTexLevelParameterfvEXT glrefGetMultiTexLevelParameterfvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetMultiTexLevelParameterfvEXT #-} glGetMultiTexLevelParameterfvEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> Ptr (GLfloat) -> m ( () ) glGetMultiTexLevelParameterfvEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefGetMultiTexLevelParameterfvEXT) a0 a1 a2 a3 a4 {-# INLINE glGetMultiTexLevelParameterfvEXT #-} type FuntypeGetMultiTexLevelParameterivEXT = GLenum -> GLenum -> GLint -> GLenum -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetMultiTexLevelParameterivEXT :: FunPtr FuntypeGetMultiTexLevelParameterivEXT -> FuntypeGetMultiTexLevelParameterivEXT glrefGetMultiTexLevelParameterivEXT :: IORef FuntypeGetMultiTexLevelParameterivEXT glrefGetMultiTexLevelParameterivEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetMultiTexLevelParameterivEXT #-} glGetMultiTexLevelParameterivEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> Ptr (GLint) -> m ( () ) glGetMultiTexLevelParameterivEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefGetMultiTexLevelParameterivEXT) a0 a1 a2 a3 a4 {-# INLINE glGetMultiTexLevelParameterivEXT #-} type FuntypeMultiTexImage3DEXT = GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMultiTexImage3DEXT :: FunPtr FuntypeMultiTexImage3DEXT -> FuntypeMultiTexImage3DEXT glrefMultiTexImage3DEXT :: IORef FuntypeMultiTexImage3DEXT glrefMultiTexImage3DEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMultiTexImage3DEXT #-} glMultiTexImage3DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m ( () ) glMultiTexImage3DEXT a0 a1 a2 a3 a4 a5 a6 a7 a8 a9 a10 = liftIO $ (unsafePerformIO $ readIORef glrefMultiTexImage3DEXT) a0 a1 a2 a3 a4 a5 a6 a7 a8 a9 a10 {-# INLINE glMultiTexImage3DEXT #-} type FuntypeMultiTexSubImage3DEXT = GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMultiTexSubImage3DEXT :: FunPtr FuntypeMultiTexSubImage3DEXT -> FuntypeMultiTexSubImage3DEXT glrefMultiTexSubImage3DEXT :: IORef FuntypeMultiTexSubImage3DEXT glrefMultiTexSubImage3DEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMultiTexSubImage3DEXT #-} glMultiTexSubImage3DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ( () ) glMultiTexSubImage3DEXT a0 a1 a2 a3 a4 a5 a6 a7 a8 a9 a10 a11 = liftIO $ (unsafePerformIO $ readIORef glrefMultiTexSubImage3DEXT) a0 a1 a2 a3 a4 a5 a6 a7 a8 a9 a10 a11 {-# INLINE glMultiTexSubImage3DEXT #-} type FuntypeCopyMultiTexSubImage3DEXT = GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynCopyMultiTexSubImage3DEXT :: FunPtr FuntypeCopyMultiTexSubImage3DEXT -> FuntypeCopyMultiTexSubImage3DEXT glrefCopyMultiTexSubImage3DEXT :: IORef FuntypeCopyMultiTexSubImage3DEXT glrefCopyMultiTexSubImage3DEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefCopyMultiTexSubImage3DEXT #-} glCopyMultiTexSubImage3DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> m ( () ) glCopyMultiTexSubImage3DEXT a0 a1 a2 a3 a4 a5 a6 a7 a8 a9 = liftIO $ (unsafePerformIO $ readIORef glrefCopyMultiTexSubImage3DEXT) a0 a1 a2 a3 a4 a5 a6 a7 a8 a9 {-# INLINE glCopyMultiTexSubImage3DEXT #-} type FuntypeEnableClientStateIndexedEXT = GLenum -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynEnableClientStateIndexedEXT :: FunPtr FuntypeEnableClientStateIndexedEXT -> FuntypeEnableClientStateIndexedEXT glrefEnableClientStateIndexedEXT :: IORef FuntypeEnableClientStateIndexedEXT glrefEnableClientStateIndexedEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefEnableClientStateIndexedEXT #-} glEnableClientStateIndexedEXT :: MonadIO m => GLenum -> GLuint -> m ( () ) glEnableClientStateIndexedEXT a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefEnableClientStateIndexedEXT) a0 a1 {-# INLINE glEnableClientStateIndexedEXT #-} type FuntypeDisableClientStateIndexedEXT = GLenum -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynDisableClientStateIndexedEXT :: FunPtr FuntypeDisableClientStateIndexedEXT -> FuntypeDisableClientStateIndexedEXT glrefDisableClientStateIndexedEXT :: IORef FuntypeDisableClientStateIndexedEXT glrefDisableClientStateIndexedEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefDisableClientStateIndexedEXT #-} glDisableClientStateIndexedEXT :: MonadIO m => GLenum -> GLuint -> m ( () ) glDisableClientStateIndexedEXT a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefDisableClientStateIndexedEXT) a0 a1 {-# INLINE glDisableClientStateIndexedEXT #-} type FuntypeGetFloatIndexedvEXT = GLenum -> GLuint -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetFloatIndexedvEXT :: FunPtr FuntypeGetFloatIndexedvEXT -> FuntypeGetFloatIndexedvEXT glrefGetFloatIndexedvEXT :: IORef FuntypeGetFloatIndexedvEXT glrefGetFloatIndexedvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetFloatIndexedvEXT #-} glGetFloatIndexedvEXT :: MonadIO m => GLenum -> GLuint -> Ptr (GLfloat) -> m ( () ) glGetFloatIndexedvEXT a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetFloatIndexedvEXT) a0 a1 a2 {-# INLINE glGetFloatIndexedvEXT #-} type FuntypeGetDoubleIndexedvEXT = GLenum -> GLuint -> Ptr (GLdouble) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetDoubleIndexedvEXT :: FunPtr FuntypeGetDoubleIndexedvEXT -> FuntypeGetDoubleIndexedvEXT glrefGetDoubleIndexedvEXT :: IORef FuntypeGetDoubleIndexedvEXT glrefGetDoubleIndexedvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetDoubleIndexedvEXT #-} glGetDoubleIndexedvEXT :: MonadIO m => GLenum -> GLuint -> Ptr (GLdouble) -> m ( () ) glGetDoubleIndexedvEXT a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetDoubleIndexedvEXT) a0 a1 a2 {-# INLINE glGetDoubleIndexedvEXT #-} type FuntypeGetPointerIndexedvEXT = GLenum -> GLuint -> Ptr (Ptr ()) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetPointerIndexedvEXT :: FunPtr FuntypeGetPointerIndexedvEXT -> FuntypeGetPointerIndexedvEXT glrefGetPointerIndexedvEXT :: IORef FuntypeGetPointerIndexedvEXT glrefGetPointerIndexedvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetPointerIndexedvEXT #-} glGetPointerIndexedvEXT :: MonadIO m => GLenum -> GLuint -> Ptr (Ptr ()) -> m ( () ) glGetPointerIndexedvEXT a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetPointerIndexedvEXT) a0 a1 a2 {-# INLINE glGetPointerIndexedvEXT #-} type FuntypeEnableIndexedEXT = GLenum -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynEnableIndexedEXT :: FunPtr FuntypeEnableIndexedEXT -> FuntypeEnableIndexedEXT glrefEnableIndexedEXT :: IORef FuntypeEnableIndexedEXT glrefEnableIndexedEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefEnableIndexedEXT #-} glEnableIndexedEXT :: MonadIO m => GLenum -> GLuint -> m ( () ) glEnableIndexedEXT a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefEnableIndexedEXT) a0 a1 {-# INLINE glEnableIndexedEXT #-} type FuntypeDisableIndexedEXT = GLenum -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynDisableIndexedEXT :: FunPtr FuntypeDisableIndexedEXT -> FuntypeDisableIndexedEXT glrefDisableIndexedEXT :: IORef FuntypeDisableIndexedEXT glrefDisableIndexedEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefDisableIndexedEXT #-} glDisableIndexedEXT :: MonadIO m => GLenum -> GLuint -> m ( () ) glDisableIndexedEXT a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefDisableIndexedEXT) a0 a1 {-# INLINE glDisableIndexedEXT #-} type FuntypeIsEnabledIndexedEXT = GLenum -> GLuint -> IO ( GLboolean ) foreign import ccall APIENTRY unsafe "dynamic" gldynIsEnabledIndexedEXT :: FunPtr FuntypeIsEnabledIndexedEXT -> FuntypeIsEnabledIndexedEXT glrefIsEnabledIndexedEXT :: IORef FuntypeIsEnabledIndexedEXT glrefIsEnabledIndexedEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefIsEnabledIndexedEXT #-} glIsEnabledIndexedEXT :: MonadIO m => GLenum -> GLuint -> m ( GLboolean ) glIsEnabledIndexedEXT a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefIsEnabledIndexedEXT) a0 a1 {-# INLINE glIsEnabledIndexedEXT #-} type FuntypeGetIntegerIndexedvEXT = GLenum -> GLuint -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetIntegerIndexedvEXT :: FunPtr FuntypeGetIntegerIndexedvEXT -> FuntypeGetIntegerIndexedvEXT glrefGetIntegerIndexedvEXT :: IORef FuntypeGetIntegerIndexedvEXT glrefGetIntegerIndexedvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetIntegerIndexedvEXT #-} glGetIntegerIndexedvEXT :: MonadIO m => GLenum -> GLuint -> Ptr (GLint) -> m ( () ) glGetIntegerIndexedvEXT a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetIntegerIndexedvEXT) a0 a1 a2 {-# INLINE glGetIntegerIndexedvEXT #-} type FuntypeGetBooleanIndexedvEXT = GLenum -> GLuint -> Ptr (GLboolean) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetBooleanIndexedvEXT :: FunPtr FuntypeGetBooleanIndexedvEXT -> FuntypeGetBooleanIndexedvEXT glrefGetBooleanIndexedvEXT :: IORef FuntypeGetBooleanIndexedvEXT glrefGetBooleanIndexedvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetBooleanIndexedvEXT #-} glGetBooleanIndexedvEXT :: MonadIO m => GLenum -> GLuint -> Ptr (GLboolean) -> m ( () ) glGetBooleanIndexedvEXT a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetBooleanIndexedvEXT) a0 a1 a2 {-# INLINE glGetBooleanIndexedvEXT #-} type FuntypeCompressedTextureImage3DEXT = GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynCompressedTextureImage3DEXT :: FunPtr FuntypeCompressedTextureImage3DEXT -> FuntypeCompressedTextureImage3DEXT glrefCompressedTextureImage3DEXT :: IORef FuntypeCompressedTextureImage3DEXT glrefCompressedTextureImage3DEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefCompressedTextureImage3DEXT #-} glCompressedTextureImage3DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> m ( () ) glCompressedTextureImage3DEXT a0 a1 a2 a3 a4 a5 a6 a7 a8 a9 = liftIO $ (unsafePerformIO $ readIORef glrefCompressedTextureImage3DEXT) a0 a1 a2 a3 a4 a5 a6 a7 a8 a9 {-# INLINE glCompressedTextureImage3DEXT #-} type FuntypeCompressedTextureImage2DEXT = GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynCompressedTextureImage2DEXT :: FunPtr FuntypeCompressedTextureImage2DEXT -> FuntypeCompressedTextureImage2DEXT glrefCompressedTextureImage2DEXT :: IORef FuntypeCompressedTextureImage2DEXT glrefCompressedTextureImage2DEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefCompressedTextureImage2DEXT #-} glCompressedTextureImage2DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> m ( () ) glCompressedTextureImage2DEXT a0 a1 a2 a3 a4 a5 a6 a7 a8 = liftIO $ (unsafePerformIO $ readIORef glrefCompressedTextureImage2DEXT) a0 a1 a2 a3 a4 a5 a6 a7 a8 {-# INLINE glCompressedTextureImage2DEXT #-} type FuntypeCompressedTextureImage1DEXT = GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynCompressedTextureImage1DEXT :: FunPtr FuntypeCompressedTextureImage1DEXT -> FuntypeCompressedTextureImage1DEXT glrefCompressedTextureImage1DEXT :: IORef FuntypeCompressedTextureImage1DEXT glrefCompressedTextureImage1DEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefCompressedTextureImage1DEXT #-} glCompressedTextureImage1DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr () -> m ( () ) glCompressedTextureImage1DEXT a0 a1 a2 a3 a4 a5 a6 a7 = liftIO $ (unsafePerformIO $ readIORef glrefCompressedTextureImage1DEXT) a0 a1 a2 a3 a4 a5 a6 a7 {-# INLINE glCompressedTextureImage1DEXT #-} type FuntypeCompressedTextureSubImage3DEXT = GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynCompressedTextureSubImage3DEXT :: FunPtr FuntypeCompressedTextureSubImage3DEXT -> FuntypeCompressedTextureSubImage3DEXT glrefCompressedTextureSubImage3DEXT :: IORef FuntypeCompressedTextureSubImage3DEXT glrefCompressedTextureSubImage3DEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefCompressedTextureSubImage3DEXT #-} glCompressedTextureSubImage3DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m ( () ) glCompressedTextureSubImage3DEXT a0 a1 a2 a3 a4 a5 a6 a7 a8 a9 a10 a11 = liftIO $ (unsafePerformIO $ readIORef glrefCompressedTextureSubImage3DEXT) a0 a1 a2 a3 a4 a5 a6 a7 a8 a9 a10 a11 {-# INLINE glCompressedTextureSubImage3DEXT #-} type FuntypeCompressedTextureSubImage2DEXT = GLuint -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynCompressedTextureSubImage2DEXT :: FunPtr FuntypeCompressedTextureSubImage2DEXT -> FuntypeCompressedTextureSubImage2DEXT glrefCompressedTextureSubImage2DEXT :: IORef FuntypeCompressedTextureSubImage2DEXT glrefCompressedTextureSubImage2DEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefCompressedTextureSubImage2DEXT #-} glCompressedTextureSubImage2DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m ( () ) glCompressedTextureSubImage2DEXT a0 a1 a2 a3 a4 a5 a6 a7 a8 a9 = liftIO $ (unsafePerformIO $ readIORef glrefCompressedTextureSubImage2DEXT) a0 a1 a2 a3 a4 a5 a6 a7 a8 a9 {-# INLINE glCompressedTextureSubImage2DEXT #-} type FuntypeCompressedTextureSubImage1DEXT = GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynCompressedTextureSubImage1DEXT :: FunPtr FuntypeCompressedTextureSubImage1DEXT -> FuntypeCompressedTextureSubImage1DEXT glrefCompressedTextureSubImage1DEXT :: IORef FuntypeCompressedTextureSubImage1DEXT glrefCompressedTextureSubImage1DEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefCompressedTextureSubImage1DEXT #-} glCompressedTextureSubImage1DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m ( () ) glCompressedTextureSubImage1DEXT a0 a1 a2 a3 a4 a5 a6 a7 = liftIO $ (unsafePerformIO $ readIORef glrefCompressedTextureSubImage1DEXT) a0 a1 a2 a3 a4 a5 a6 a7 {-# INLINE glCompressedTextureSubImage1DEXT #-} type FuntypeGetCompressedTextureImageEXT = GLuint -> GLenum -> GLint -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetCompressedTextureImageEXT :: FunPtr FuntypeGetCompressedTextureImageEXT -> FuntypeGetCompressedTextureImageEXT glrefGetCompressedTextureImageEXT :: IORef FuntypeGetCompressedTextureImageEXT glrefGetCompressedTextureImageEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetCompressedTextureImageEXT #-} glGetCompressedTextureImageEXT :: MonadIO m => GLuint -> GLenum -> GLint -> Ptr () -> m ( () ) glGetCompressedTextureImageEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefGetCompressedTextureImageEXT) a0 a1 a2 a3 {-# INLINE glGetCompressedTextureImageEXT #-} type FuntypeCompressedMultiTexImage3DEXT = GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynCompressedMultiTexImage3DEXT :: FunPtr FuntypeCompressedMultiTexImage3DEXT -> FuntypeCompressedMultiTexImage3DEXT glrefCompressedMultiTexImage3DEXT :: IORef FuntypeCompressedMultiTexImage3DEXT glrefCompressedMultiTexImage3DEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefCompressedMultiTexImage3DEXT #-} glCompressedMultiTexImage3DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> m ( () ) glCompressedMultiTexImage3DEXT a0 a1 a2 a3 a4 a5 a6 a7 a8 a9 = liftIO $ (unsafePerformIO $ readIORef glrefCompressedMultiTexImage3DEXT) a0 a1 a2 a3 a4 a5 a6 a7 a8 a9 {-# INLINE glCompressedMultiTexImage3DEXT #-} type FuntypeCompressedMultiTexImage2DEXT = GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynCompressedMultiTexImage2DEXT :: FunPtr FuntypeCompressedMultiTexImage2DEXT -> FuntypeCompressedMultiTexImage2DEXT glrefCompressedMultiTexImage2DEXT :: IORef FuntypeCompressedMultiTexImage2DEXT glrefCompressedMultiTexImage2DEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefCompressedMultiTexImage2DEXT #-} glCompressedMultiTexImage2DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> m ( () ) glCompressedMultiTexImage2DEXT a0 a1 a2 a3 a4 a5 a6 a7 a8 = liftIO $ (unsafePerformIO $ readIORef glrefCompressedMultiTexImage2DEXT) a0 a1 a2 a3 a4 a5 a6 a7 a8 {-# INLINE glCompressedMultiTexImage2DEXT #-} type FuntypeCompressedMultiTexImage1DEXT = GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynCompressedMultiTexImage1DEXT :: FunPtr FuntypeCompressedMultiTexImage1DEXT -> FuntypeCompressedMultiTexImage1DEXT glrefCompressedMultiTexImage1DEXT :: IORef FuntypeCompressedMultiTexImage1DEXT glrefCompressedMultiTexImage1DEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefCompressedMultiTexImage1DEXT #-} glCompressedMultiTexImage1DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr () -> m ( () ) glCompressedMultiTexImage1DEXT a0 a1 a2 a3 a4 a5 a6 a7 = liftIO $ (unsafePerformIO $ readIORef glrefCompressedMultiTexImage1DEXT) a0 a1 a2 a3 a4 a5 a6 a7 {-# INLINE glCompressedMultiTexImage1DEXT #-} type FuntypeCompressedMultiTexSubImage3DEXT = GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynCompressedMultiTexSubImage3DEXT :: FunPtr FuntypeCompressedMultiTexSubImage3DEXT -> FuntypeCompressedMultiTexSubImage3DEXT glrefCompressedMultiTexSubImage3DEXT :: IORef FuntypeCompressedMultiTexSubImage3DEXT glrefCompressedMultiTexSubImage3DEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefCompressedMultiTexSubImage3DEXT #-} glCompressedMultiTexSubImage3DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m ( () ) glCompressedMultiTexSubImage3DEXT a0 a1 a2 a3 a4 a5 a6 a7 a8 a9 a10 a11 = liftIO $ (unsafePerformIO $ readIORef glrefCompressedMultiTexSubImage3DEXT) a0 a1 a2 a3 a4 a5 a6 a7 a8 a9 a10 a11 {-# INLINE glCompressedMultiTexSubImage3DEXT #-} type FuntypeCompressedMultiTexSubImage2DEXT = GLenum -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynCompressedMultiTexSubImage2DEXT :: FunPtr FuntypeCompressedMultiTexSubImage2DEXT -> FuntypeCompressedMultiTexSubImage2DEXT glrefCompressedMultiTexSubImage2DEXT :: IORef FuntypeCompressedMultiTexSubImage2DEXT glrefCompressedMultiTexSubImage2DEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefCompressedMultiTexSubImage2DEXT #-} glCompressedMultiTexSubImage2DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m ( () ) glCompressedMultiTexSubImage2DEXT a0 a1 a2 a3 a4 a5 a6 a7 a8 a9 = liftIO $ (unsafePerformIO $ readIORef glrefCompressedMultiTexSubImage2DEXT) a0 a1 a2 a3 a4 a5 a6 a7 a8 a9 {-# INLINE glCompressedMultiTexSubImage2DEXT #-} type FuntypeCompressedMultiTexSubImage1DEXT = GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynCompressedMultiTexSubImage1DEXT :: FunPtr FuntypeCompressedMultiTexSubImage1DEXT -> FuntypeCompressedMultiTexSubImage1DEXT glrefCompressedMultiTexSubImage1DEXT :: IORef FuntypeCompressedMultiTexSubImage1DEXT glrefCompressedMultiTexSubImage1DEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefCompressedMultiTexSubImage1DEXT #-} glCompressedMultiTexSubImage1DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m ( () ) glCompressedMultiTexSubImage1DEXT a0 a1 a2 a3 a4 a5 a6 a7 = liftIO $ (unsafePerformIO $ readIORef glrefCompressedMultiTexSubImage1DEXT) a0 a1 a2 a3 a4 a5 a6 a7 {-# INLINE glCompressedMultiTexSubImage1DEXT #-} type FuntypeGetCompressedMultiTexImageEXT = GLenum -> GLenum -> GLint -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetCompressedMultiTexImageEXT :: FunPtr FuntypeGetCompressedMultiTexImageEXT -> FuntypeGetCompressedMultiTexImageEXT glrefGetCompressedMultiTexImageEXT :: IORef FuntypeGetCompressedMultiTexImageEXT glrefGetCompressedMultiTexImageEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetCompressedMultiTexImageEXT #-} glGetCompressedMultiTexImageEXT :: MonadIO m => GLenum -> GLenum -> GLint -> Ptr () -> m ( () ) glGetCompressedMultiTexImageEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefGetCompressedMultiTexImageEXT) a0 a1 a2 a3 {-# INLINE glGetCompressedMultiTexImageEXT #-} type FuntypeMatrixLoadTransposefEXT = GLenum -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMatrixLoadTransposefEXT :: FunPtr FuntypeMatrixLoadTransposefEXT -> FuntypeMatrixLoadTransposefEXT glrefMatrixLoadTransposefEXT :: IORef FuntypeMatrixLoadTransposefEXT glrefMatrixLoadTransposefEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMatrixLoadTransposefEXT #-} glMatrixLoadTransposefEXT :: MonadIO m => GLenum -> Ptr (GLfloat) -> m ( () ) glMatrixLoadTransposefEXT a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefMatrixLoadTransposefEXT) a0 a1 {-# INLINE glMatrixLoadTransposefEXT #-} type FuntypeMatrixLoadTransposedEXT = GLenum -> Ptr (GLdouble) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMatrixLoadTransposedEXT :: FunPtr FuntypeMatrixLoadTransposedEXT -> FuntypeMatrixLoadTransposedEXT glrefMatrixLoadTransposedEXT :: IORef FuntypeMatrixLoadTransposedEXT glrefMatrixLoadTransposedEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMatrixLoadTransposedEXT #-} glMatrixLoadTransposedEXT :: MonadIO m => GLenum -> Ptr (GLdouble) -> m ( () ) glMatrixLoadTransposedEXT a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefMatrixLoadTransposedEXT) a0 a1 {-# INLINE glMatrixLoadTransposedEXT #-} type FuntypeMatrixMultTransposefEXT = GLenum -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMatrixMultTransposefEXT :: FunPtr FuntypeMatrixMultTransposefEXT -> FuntypeMatrixMultTransposefEXT glrefMatrixMultTransposefEXT :: IORef FuntypeMatrixMultTransposefEXT glrefMatrixMultTransposefEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMatrixMultTransposefEXT #-} glMatrixMultTransposefEXT :: MonadIO m => GLenum -> Ptr (GLfloat) -> m ( () ) glMatrixMultTransposefEXT a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefMatrixMultTransposefEXT) a0 a1 {-# INLINE glMatrixMultTransposefEXT #-} type FuntypeMatrixMultTransposedEXT = GLenum -> Ptr (GLdouble) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMatrixMultTransposedEXT :: FunPtr FuntypeMatrixMultTransposedEXT -> FuntypeMatrixMultTransposedEXT glrefMatrixMultTransposedEXT :: IORef FuntypeMatrixMultTransposedEXT glrefMatrixMultTransposedEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMatrixMultTransposedEXT #-} glMatrixMultTransposedEXT :: MonadIO m => GLenum -> Ptr (GLdouble) -> m ( () ) glMatrixMultTransposedEXT a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefMatrixMultTransposedEXT) a0 a1 {-# INLINE glMatrixMultTransposedEXT #-} type FuntypeNamedBufferDataEXT = GLuint -> GLsizeiptr -> Ptr () -> GLenum -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynNamedBufferDataEXT :: FunPtr FuntypeNamedBufferDataEXT -> FuntypeNamedBufferDataEXT glrefNamedBufferDataEXT :: IORef FuntypeNamedBufferDataEXT glrefNamedBufferDataEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefNamedBufferDataEXT #-} glNamedBufferDataEXT :: MonadIO m => GLuint -> GLsizeiptr -> Ptr () -> GLenum -> m ( () ) glNamedBufferDataEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefNamedBufferDataEXT) a0 a1 a2 a3 {-# INLINE glNamedBufferDataEXT #-} type FuntypeNamedBufferSubDataEXT = GLuint -> GLintptr -> GLsizeiptr -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynNamedBufferSubDataEXT :: FunPtr FuntypeNamedBufferSubDataEXT -> FuntypeNamedBufferSubDataEXT glrefNamedBufferSubDataEXT :: IORef FuntypeNamedBufferSubDataEXT glrefNamedBufferSubDataEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefNamedBufferSubDataEXT #-} glNamedBufferSubDataEXT :: MonadIO m => GLuint -> GLintptr -> GLsizeiptr -> Ptr () -> m ( () ) glNamedBufferSubDataEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefNamedBufferSubDataEXT) a0 a1 a2 a3 {-# INLINE glNamedBufferSubDataEXT #-} type FuntypeMapNamedBufferEXT = GLuint -> GLenum -> IO ( Ptr () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMapNamedBufferEXT :: FunPtr FuntypeMapNamedBufferEXT -> FuntypeMapNamedBufferEXT glrefMapNamedBufferEXT :: IORef FuntypeMapNamedBufferEXT glrefMapNamedBufferEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMapNamedBufferEXT #-} glMapNamedBufferEXT :: MonadIO m => GLuint -> GLenum -> m ( Ptr () ) glMapNamedBufferEXT a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefMapNamedBufferEXT) a0 a1 {-# INLINE glMapNamedBufferEXT #-} type FuntypeUnmapNamedBufferEXT = GLuint -> IO ( GLboolean ) foreign import ccall APIENTRY unsafe "dynamic" gldynUnmapNamedBufferEXT :: FunPtr FuntypeUnmapNamedBufferEXT -> FuntypeUnmapNamedBufferEXT glrefUnmapNamedBufferEXT :: IORef FuntypeUnmapNamedBufferEXT glrefUnmapNamedBufferEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefUnmapNamedBufferEXT #-} glUnmapNamedBufferEXT :: MonadIO m => GLuint -> m ( GLboolean ) glUnmapNamedBufferEXT a0 = liftIO $ (unsafePerformIO $ readIORef glrefUnmapNamedBufferEXT) a0 {-# INLINE glUnmapNamedBufferEXT #-} type FuntypeGetNamedBufferParameterivEXT = GLuint -> GLenum -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetNamedBufferParameterivEXT :: FunPtr FuntypeGetNamedBufferParameterivEXT -> FuntypeGetNamedBufferParameterivEXT glrefGetNamedBufferParameterivEXT :: IORef FuntypeGetNamedBufferParameterivEXT glrefGetNamedBufferParameterivEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetNamedBufferParameterivEXT #-} glGetNamedBufferParameterivEXT :: MonadIO m => GLuint -> GLenum -> Ptr (GLint) -> m ( () ) glGetNamedBufferParameterivEXT a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetNamedBufferParameterivEXT) a0 a1 a2 {-# INLINE glGetNamedBufferParameterivEXT #-} type FuntypeGetNamedBufferPointervEXT = GLuint -> GLenum -> Ptr (Ptr ()) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetNamedBufferPointervEXT :: FunPtr FuntypeGetNamedBufferPointervEXT -> FuntypeGetNamedBufferPointervEXT glrefGetNamedBufferPointervEXT :: IORef FuntypeGetNamedBufferPointervEXT glrefGetNamedBufferPointervEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetNamedBufferPointervEXT #-} glGetNamedBufferPointervEXT :: MonadIO m => GLuint -> GLenum -> Ptr (Ptr ()) -> m ( () ) glGetNamedBufferPointervEXT a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetNamedBufferPointervEXT) a0 a1 a2 {-# INLINE glGetNamedBufferPointervEXT #-} type FuntypeGetNamedBufferSubDataEXT = GLuint -> GLintptr -> GLsizeiptr -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetNamedBufferSubDataEXT :: FunPtr FuntypeGetNamedBufferSubDataEXT -> FuntypeGetNamedBufferSubDataEXT glrefGetNamedBufferSubDataEXT :: IORef FuntypeGetNamedBufferSubDataEXT glrefGetNamedBufferSubDataEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetNamedBufferSubDataEXT #-} glGetNamedBufferSubDataEXT :: MonadIO m => GLuint -> GLintptr -> GLsizeiptr -> Ptr () -> m ( () ) glGetNamedBufferSubDataEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefGetNamedBufferSubDataEXT) a0 a1 a2 a3 {-# INLINE glGetNamedBufferSubDataEXT #-} type FuntypeProgramUniform1fEXT = GLuint -> GLint -> GLfloat -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform1fEXT :: FunPtr FuntypeProgramUniform1fEXT -> FuntypeProgramUniform1fEXT glrefProgramUniform1fEXT :: IORef FuntypeProgramUniform1fEXT glrefProgramUniform1fEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform1fEXT #-} glProgramUniform1fEXT :: MonadIO m => GLuint -> GLint -> GLfloat -> m ( () ) glProgramUniform1fEXT a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform1fEXT) a0 a1 a2 {-# INLINE glProgramUniform1fEXT #-} type FuntypeProgramUniform2fEXT = GLuint -> GLint -> GLfloat -> GLfloat -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform2fEXT :: FunPtr FuntypeProgramUniform2fEXT -> FuntypeProgramUniform2fEXT glrefProgramUniform2fEXT :: IORef FuntypeProgramUniform2fEXT glrefProgramUniform2fEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform2fEXT #-} glProgramUniform2fEXT :: MonadIO m => GLuint -> GLint -> GLfloat -> GLfloat -> m ( () ) glProgramUniform2fEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform2fEXT) a0 a1 a2 a3 {-# INLINE glProgramUniform2fEXT #-} type FuntypeProgramUniform3fEXT = GLuint -> GLint -> GLfloat -> GLfloat -> GLfloat -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform3fEXT :: FunPtr FuntypeProgramUniform3fEXT -> FuntypeProgramUniform3fEXT glrefProgramUniform3fEXT :: IORef FuntypeProgramUniform3fEXT glrefProgramUniform3fEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform3fEXT #-} glProgramUniform3fEXT :: MonadIO m => GLuint -> GLint -> GLfloat -> GLfloat -> GLfloat -> m ( () ) glProgramUniform3fEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform3fEXT) a0 a1 a2 a3 a4 {-# INLINE glProgramUniform3fEXT #-} type FuntypeProgramUniform4fEXT = GLuint -> GLint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform4fEXT :: FunPtr FuntypeProgramUniform4fEXT -> FuntypeProgramUniform4fEXT glrefProgramUniform4fEXT :: IORef FuntypeProgramUniform4fEXT glrefProgramUniform4fEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform4fEXT #-} glProgramUniform4fEXT :: MonadIO m => GLuint -> GLint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ( () ) glProgramUniform4fEXT a0 a1 a2 a3 a4 a5 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform4fEXT) a0 a1 a2 a3 a4 a5 {-# INLINE glProgramUniform4fEXT #-} type FuntypeProgramUniform1iEXT = GLuint -> GLint -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform1iEXT :: FunPtr FuntypeProgramUniform1iEXT -> FuntypeProgramUniform1iEXT glrefProgramUniform1iEXT :: IORef FuntypeProgramUniform1iEXT glrefProgramUniform1iEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform1iEXT #-} glProgramUniform1iEXT :: MonadIO m => GLuint -> GLint -> GLint -> m ( () ) glProgramUniform1iEXT a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform1iEXT) a0 a1 a2 {-# INLINE glProgramUniform1iEXT #-} type FuntypeProgramUniform2iEXT = GLuint -> GLint -> GLint -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform2iEXT :: FunPtr FuntypeProgramUniform2iEXT -> FuntypeProgramUniform2iEXT glrefProgramUniform2iEXT :: IORef FuntypeProgramUniform2iEXT glrefProgramUniform2iEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform2iEXT #-} glProgramUniform2iEXT :: MonadIO m => GLuint -> GLint -> GLint -> GLint -> m ( () ) glProgramUniform2iEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform2iEXT) a0 a1 a2 a3 {-# INLINE glProgramUniform2iEXT #-} type FuntypeProgramUniform3iEXT = GLuint -> GLint -> GLint -> GLint -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform3iEXT :: FunPtr FuntypeProgramUniform3iEXT -> FuntypeProgramUniform3iEXT glrefProgramUniform3iEXT :: IORef FuntypeProgramUniform3iEXT glrefProgramUniform3iEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform3iEXT #-} glProgramUniform3iEXT :: MonadIO m => GLuint -> GLint -> GLint -> GLint -> GLint -> m ( () ) glProgramUniform3iEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform3iEXT) a0 a1 a2 a3 a4 {-# INLINE glProgramUniform3iEXT #-} type FuntypeProgramUniform4iEXT = GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform4iEXT :: FunPtr FuntypeProgramUniform4iEXT -> FuntypeProgramUniform4iEXT glrefProgramUniform4iEXT :: IORef FuntypeProgramUniform4iEXT glrefProgramUniform4iEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform4iEXT #-} glProgramUniform4iEXT :: MonadIO m => GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> m ( () ) glProgramUniform4iEXT a0 a1 a2 a3 a4 a5 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform4iEXT) a0 a1 a2 a3 a4 a5 {-# INLINE glProgramUniform4iEXT #-} type FuntypeProgramUniform1fvEXT = GLuint -> GLint -> GLsizei -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform1fvEXT :: FunPtr FuntypeProgramUniform1fvEXT -> FuntypeProgramUniform1fvEXT glrefProgramUniform1fvEXT :: IORef FuntypeProgramUniform1fvEXT glrefProgramUniform1fvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform1fvEXT #-} glProgramUniform1fvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr (GLfloat) -> m ( () ) glProgramUniform1fvEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform1fvEXT) a0 a1 a2 a3 {-# INLINE glProgramUniform1fvEXT #-} type FuntypeProgramUniform2fvEXT = GLuint -> GLint -> GLsizei -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform2fvEXT :: FunPtr FuntypeProgramUniform2fvEXT -> FuntypeProgramUniform2fvEXT glrefProgramUniform2fvEXT :: IORef FuntypeProgramUniform2fvEXT glrefProgramUniform2fvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform2fvEXT #-} glProgramUniform2fvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr (GLfloat) -> m ( () ) glProgramUniform2fvEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform2fvEXT) a0 a1 a2 a3 {-# INLINE glProgramUniform2fvEXT #-} type FuntypeProgramUniform3fvEXT = GLuint -> GLint -> GLsizei -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform3fvEXT :: FunPtr FuntypeProgramUniform3fvEXT -> FuntypeProgramUniform3fvEXT glrefProgramUniform3fvEXT :: IORef FuntypeProgramUniform3fvEXT glrefProgramUniform3fvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform3fvEXT #-} glProgramUniform3fvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr (GLfloat) -> m ( () ) glProgramUniform3fvEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform3fvEXT) a0 a1 a2 a3 {-# INLINE glProgramUniform3fvEXT #-} type FuntypeProgramUniform4fvEXT = GLuint -> GLint -> GLsizei -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform4fvEXT :: FunPtr FuntypeProgramUniform4fvEXT -> FuntypeProgramUniform4fvEXT glrefProgramUniform4fvEXT :: IORef FuntypeProgramUniform4fvEXT glrefProgramUniform4fvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform4fvEXT #-} glProgramUniform4fvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr (GLfloat) -> m ( () ) glProgramUniform4fvEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform4fvEXT) a0 a1 a2 a3 {-# INLINE glProgramUniform4fvEXT #-} type FuntypeProgramUniform1ivEXT = GLuint -> GLint -> GLsizei -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform1ivEXT :: FunPtr FuntypeProgramUniform1ivEXT -> FuntypeProgramUniform1ivEXT glrefProgramUniform1ivEXT :: IORef FuntypeProgramUniform1ivEXT glrefProgramUniform1ivEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform1ivEXT #-} glProgramUniform1ivEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr (GLint) -> m ( () ) glProgramUniform1ivEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform1ivEXT) a0 a1 a2 a3 {-# INLINE glProgramUniform1ivEXT #-} type FuntypeProgramUniform2ivEXT = GLuint -> GLint -> GLsizei -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform2ivEXT :: FunPtr FuntypeProgramUniform2ivEXT -> FuntypeProgramUniform2ivEXT glrefProgramUniform2ivEXT :: IORef FuntypeProgramUniform2ivEXT glrefProgramUniform2ivEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform2ivEXT #-} glProgramUniform2ivEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr (GLint) -> m ( () ) glProgramUniform2ivEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform2ivEXT) a0 a1 a2 a3 {-# INLINE glProgramUniform2ivEXT #-} type FuntypeProgramUniform3ivEXT = GLuint -> GLint -> GLsizei -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform3ivEXT :: FunPtr FuntypeProgramUniform3ivEXT -> FuntypeProgramUniform3ivEXT glrefProgramUniform3ivEXT :: IORef FuntypeProgramUniform3ivEXT glrefProgramUniform3ivEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform3ivEXT #-} glProgramUniform3ivEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr (GLint) -> m ( () ) glProgramUniform3ivEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform3ivEXT) a0 a1 a2 a3 {-# INLINE glProgramUniform3ivEXT #-} type FuntypeProgramUniform4ivEXT = GLuint -> GLint -> GLsizei -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform4ivEXT :: FunPtr FuntypeProgramUniform4ivEXT -> FuntypeProgramUniform4ivEXT glrefProgramUniform4ivEXT :: IORef FuntypeProgramUniform4ivEXT glrefProgramUniform4ivEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform4ivEXT #-} glProgramUniform4ivEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr (GLint) -> m ( () ) glProgramUniform4ivEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform4ivEXT) a0 a1 a2 a3 {-# INLINE glProgramUniform4ivEXT #-} type FuntypeProgramUniformMatrix2fvEXT = GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniformMatrix2fvEXT :: FunPtr FuntypeProgramUniformMatrix2fvEXT -> FuntypeProgramUniformMatrix2fvEXT glrefProgramUniformMatrix2fvEXT :: IORef FuntypeProgramUniformMatrix2fvEXT glrefProgramUniformMatrix2fvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniformMatrix2fvEXT #-} glProgramUniformMatrix2fvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> m ( () ) glProgramUniformMatrix2fvEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniformMatrix2fvEXT) a0 a1 a2 a3 a4 {-# INLINE glProgramUniformMatrix2fvEXT #-} type FuntypeProgramUniformMatrix3fvEXT = GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniformMatrix3fvEXT :: FunPtr FuntypeProgramUniformMatrix3fvEXT -> FuntypeProgramUniformMatrix3fvEXT glrefProgramUniformMatrix3fvEXT :: IORef FuntypeProgramUniformMatrix3fvEXT glrefProgramUniformMatrix3fvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniformMatrix3fvEXT #-} glProgramUniformMatrix3fvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> m ( () ) glProgramUniformMatrix3fvEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniformMatrix3fvEXT) a0 a1 a2 a3 a4 {-# INLINE glProgramUniformMatrix3fvEXT #-} type FuntypeProgramUniformMatrix4fvEXT = GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniformMatrix4fvEXT :: FunPtr FuntypeProgramUniformMatrix4fvEXT -> FuntypeProgramUniformMatrix4fvEXT glrefProgramUniformMatrix4fvEXT :: IORef FuntypeProgramUniformMatrix4fvEXT glrefProgramUniformMatrix4fvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniformMatrix4fvEXT #-} glProgramUniformMatrix4fvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> m ( () ) glProgramUniformMatrix4fvEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniformMatrix4fvEXT) a0 a1 a2 a3 a4 {-# INLINE glProgramUniformMatrix4fvEXT #-} type FuntypeProgramUniformMatrix2x3fvEXT = GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniformMatrix2x3fvEXT :: FunPtr FuntypeProgramUniformMatrix2x3fvEXT -> FuntypeProgramUniformMatrix2x3fvEXT glrefProgramUniformMatrix2x3fvEXT :: IORef FuntypeProgramUniformMatrix2x3fvEXT glrefProgramUniformMatrix2x3fvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniformMatrix2x3fvEXT #-} glProgramUniformMatrix2x3fvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> m ( () ) glProgramUniformMatrix2x3fvEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniformMatrix2x3fvEXT) a0 a1 a2 a3 a4 {-# INLINE glProgramUniformMatrix2x3fvEXT #-} type FuntypeProgramUniformMatrix3x2fvEXT = GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniformMatrix3x2fvEXT :: FunPtr FuntypeProgramUniformMatrix3x2fvEXT -> FuntypeProgramUniformMatrix3x2fvEXT glrefProgramUniformMatrix3x2fvEXT :: IORef FuntypeProgramUniformMatrix3x2fvEXT glrefProgramUniformMatrix3x2fvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniformMatrix3x2fvEXT #-} glProgramUniformMatrix3x2fvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> m ( () ) glProgramUniformMatrix3x2fvEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniformMatrix3x2fvEXT) a0 a1 a2 a3 a4 {-# INLINE glProgramUniformMatrix3x2fvEXT #-} type FuntypeProgramUniformMatrix2x4fvEXT = GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniformMatrix2x4fvEXT :: FunPtr FuntypeProgramUniformMatrix2x4fvEXT -> FuntypeProgramUniformMatrix2x4fvEXT glrefProgramUniformMatrix2x4fvEXT :: IORef FuntypeProgramUniformMatrix2x4fvEXT glrefProgramUniformMatrix2x4fvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniformMatrix2x4fvEXT #-} glProgramUniformMatrix2x4fvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> m ( () ) glProgramUniformMatrix2x4fvEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniformMatrix2x4fvEXT) a0 a1 a2 a3 a4 {-# INLINE glProgramUniformMatrix2x4fvEXT #-} type FuntypeProgramUniformMatrix4x2fvEXT = GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniformMatrix4x2fvEXT :: FunPtr FuntypeProgramUniformMatrix4x2fvEXT -> FuntypeProgramUniformMatrix4x2fvEXT glrefProgramUniformMatrix4x2fvEXT :: IORef FuntypeProgramUniformMatrix4x2fvEXT glrefProgramUniformMatrix4x2fvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniformMatrix4x2fvEXT #-} glProgramUniformMatrix4x2fvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> m ( () ) glProgramUniformMatrix4x2fvEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniformMatrix4x2fvEXT) a0 a1 a2 a3 a4 {-# INLINE glProgramUniformMatrix4x2fvEXT #-} type FuntypeProgramUniformMatrix3x4fvEXT = GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniformMatrix3x4fvEXT :: FunPtr FuntypeProgramUniformMatrix3x4fvEXT -> FuntypeProgramUniformMatrix3x4fvEXT glrefProgramUniformMatrix3x4fvEXT :: IORef FuntypeProgramUniformMatrix3x4fvEXT glrefProgramUniformMatrix3x4fvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniformMatrix3x4fvEXT #-} glProgramUniformMatrix3x4fvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> m ( () ) glProgramUniformMatrix3x4fvEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniformMatrix3x4fvEXT) a0 a1 a2 a3 a4 {-# INLINE glProgramUniformMatrix3x4fvEXT #-} type FuntypeProgramUniformMatrix4x3fvEXT = GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniformMatrix4x3fvEXT :: FunPtr FuntypeProgramUniformMatrix4x3fvEXT -> FuntypeProgramUniformMatrix4x3fvEXT glrefProgramUniformMatrix4x3fvEXT :: IORef FuntypeProgramUniformMatrix4x3fvEXT glrefProgramUniformMatrix4x3fvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniformMatrix4x3fvEXT #-} glProgramUniformMatrix4x3fvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> m ( () ) glProgramUniformMatrix4x3fvEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniformMatrix4x3fvEXT) a0 a1 a2 a3 a4 {-# INLINE glProgramUniformMatrix4x3fvEXT #-} type FuntypeTextureBufferEXT = GLuint -> GLenum -> GLenum -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynTextureBufferEXT :: FunPtr FuntypeTextureBufferEXT -> FuntypeTextureBufferEXT glrefTextureBufferEXT :: IORef FuntypeTextureBufferEXT glrefTextureBufferEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefTextureBufferEXT #-} glTextureBufferEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLuint -> m ( () ) glTextureBufferEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefTextureBufferEXT) a0 a1 a2 a3 {-# INLINE glTextureBufferEXT #-} type FuntypeMultiTexBufferEXT = GLenum -> GLenum -> GLenum -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMultiTexBufferEXT :: FunPtr FuntypeMultiTexBufferEXT -> FuntypeMultiTexBufferEXT glrefMultiTexBufferEXT :: IORef FuntypeMultiTexBufferEXT glrefMultiTexBufferEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMultiTexBufferEXT #-} glMultiTexBufferEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLuint -> m ( () ) glMultiTexBufferEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefMultiTexBufferEXT) a0 a1 a2 a3 {-# INLINE glMultiTexBufferEXT #-} type FuntypeTextureParameterIivEXT = GLuint -> GLenum -> GLenum -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynTextureParameterIivEXT :: FunPtr FuntypeTextureParameterIivEXT -> FuntypeTextureParameterIivEXT glrefTextureParameterIivEXT :: IORef FuntypeTextureParameterIivEXT glrefTextureParameterIivEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefTextureParameterIivEXT #-} glTextureParameterIivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr (GLint) -> m ( () ) glTextureParameterIivEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefTextureParameterIivEXT) a0 a1 a2 a3 {-# INLINE glTextureParameterIivEXT #-} type FuntypeTextureParameterIuivEXT = GLuint -> GLenum -> GLenum -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynTextureParameterIuivEXT :: FunPtr FuntypeTextureParameterIuivEXT -> FuntypeTextureParameterIuivEXT glrefTextureParameterIuivEXT :: IORef FuntypeTextureParameterIuivEXT glrefTextureParameterIuivEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefTextureParameterIuivEXT #-} glTextureParameterIuivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr (GLuint) -> m ( () ) glTextureParameterIuivEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefTextureParameterIuivEXT) a0 a1 a2 a3 {-# INLINE glTextureParameterIuivEXT #-} type FuntypeGetTextureParameterIivEXT = GLuint -> GLenum -> GLenum -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetTextureParameterIivEXT :: FunPtr FuntypeGetTextureParameterIivEXT -> FuntypeGetTextureParameterIivEXT glrefGetTextureParameterIivEXT :: IORef FuntypeGetTextureParameterIivEXT glrefGetTextureParameterIivEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetTextureParameterIivEXT #-} glGetTextureParameterIivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr (GLint) -> m ( () ) glGetTextureParameterIivEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefGetTextureParameterIivEXT) a0 a1 a2 a3 {-# INLINE glGetTextureParameterIivEXT #-} type FuntypeGetTextureParameterIuivEXT = GLuint -> GLenum -> GLenum -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetTextureParameterIuivEXT :: FunPtr FuntypeGetTextureParameterIuivEXT -> FuntypeGetTextureParameterIuivEXT glrefGetTextureParameterIuivEXT :: IORef FuntypeGetTextureParameterIuivEXT glrefGetTextureParameterIuivEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetTextureParameterIuivEXT #-} glGetTextureParameterIuivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr (GLuint) -> m ( () ) glGetTextureParameterIuivEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefGetTextureParameterIuivEXT) a0 a1 a2 a3 {-# INLINE glGetTextureParameterIuivEXT #-} type FuntypeMultiTexParameterIivEXT = GLenum -> GLenum -> GLenum -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMultiTexParameterIivEXT :: FunPtr FuntypeMultiTexParameterIivEXT -> FuntypeMultiTexParameterIivEXT glrefMultiTexParameterIivEXT :: IORef FuntypeMultiTexParameterIivEXT glrefMultiTexParameterIivEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMultiTexParameterIivEXT #-} glMultiTexParameterIivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr (GLint) -> m ( () ) glMultiTexParameterIivEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefMultiTexParameterIivEXT) a0 a1 a2 a3 {-# INLINE glMultiTexParameterIivEXT #-} type FuntypeMultiTexParameterIuivEXT = GLenum -> GLenum -> GLenum -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMultiTexParameterIuivEXT :: FunPtr FuntypeMultiTexParameterIuivEXT -> FuntypeMultiTexParameterIuivEXT glrefMultiTexParameterIuivEXT :: IORef FuntypeMultiTexParameterIuivEXT glrefMultiTexParameterIuivEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMultiTexParameterIuivEXT #-} glMultiTexParameterIuivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr (GLuint) -> m ( () ) glMultiTexParameterIuivEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefMultiTexParameterIuivEXT) a0 a1 a2 a3 {-# INLINE glMultiTexParameterIuivEXT #-} type FuntypeGetMultiTexParameterIivEXT = GLenum -> GLenum -> GLenum -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetMultiTexParameterIivEXT :: FunPtr FuntypeGetMultiTexParameterIivEXT -> FuntypeGetMultiTexParameterIivEXT glrefGetMultiTexParameterIivEXT :: IORef FuntypeGetMultiTexParameterIivEXT glrefGetMultiTexParameterIivEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetMultiTexParameterIivEXT #-} glGetMultiTexParameterIivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr (GLint) -> m ( () ) glGetMultiTexParameterIivEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefGetMultiTexParameterIivEXT) a0 a1 a2 a3 {-# INLINE glGetMultiTexParameterIivEXT #-} type FuntypeGetMultiTexParameterIuivEXT = GLenum -> GLenum -> GLenum -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetMultiTexParameterIuivEXT :: FunPtr FuntypeGetMultiTexParameterIuivEXT -> FuntypeGetMultiTexParameterIuivEXT glrefGetMultiTexParameterIuivEXT :: IORef FuntypeGetMultiTexParameterIuivEXT glrefGetMultiTexParameterIuivEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetMultiTexParameterIuivEXT #-} glGetMultiTexParameterIuivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr (GLuint) -> m ( () ) glGetMultiTexParameterIuivEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefGetMultiTexParameterIuivEXT) a0 a1 a2 a3 {-# INLINE glGetMultiTexParameterIuivEXT #-} type FuntypeProgramUniform1uiEXT = GLuint -> GLint -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform1uiEXT :: FunPtr FuntypeProgramUniform1uiEXT -> FuntypeProgramUniform1uiEXT glrefProgramUniform1uiEXT :: IORef FuntypeProgramUniform1uiEXT glrefProgramUniform1uiEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform1uiEXT #-} glProgramUniform1uiEXT :: MonadIO m => GLuint -> GLint -> GLuint -> m ( () ) glProgramUniform1uiEXT a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform1uiEXT) a0 a1 a2 {-# INLINE glProgramUniform1uiEXT #-} type FuntypeProgramUniform2uiEXT = GLuint -> GLint -> GLuint -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform2uiEXT :: FunPtr FuntypeProgramUniform2uiEXT -> FuntypeProgramUniform2uiEXT glrefProgramUniform2uiEXT :: IORef FuntypeProgramUniform2uiEXT glrefProgramUniform2uiEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform2uiEXT #-} glProgramUniform2uiEXT :: MonadIO m => GLuint -> GLint -> GLuint -> GLuint -> m ( () ) glProgramUniform2uiEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform2uiEXT) a0 a1 a2 a3 {-# INLINE glProgramUniform2uiEXT #-} type FuntypeProgramUniform3uiEXT = GLuint -> GLint -> GLuint -> GLuint -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform3uiEXT :: FunPtr FuntypeProgramUniform3uiEXT -> FuntypeProgramUniform3uiEXT glrefProgramUniform3uiEXT :: IORef FuntypeProgramUniform3uiEXT glrefProgramUniform3uiEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform3uiEXT #-} glProgramUniform3uiEXT :: MonadIO m => GLuint -> GLint -> GLuint -> GLuint -> GLuint -> m ( () ) glProgramUniform3uiEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform3uiEXT) a0 a1 a2 a3 a4 {-# INLINE glProgramUniform3uiEXT #-} type FuntypeProgramUniform4uiEXT = GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform4uiEXT :: FunPtr FuntypeProgramUniform4uiEXT -> FuntypeProgramUniform4uiEXT glrefProgramUniform4uiEXT :: IORef FuntypeProgramUniform4uiEXT glrefProgramUniform4uiEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform4uiEXT #-} glProgramUniform4uiEXT :: MonadIO m => GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> m ( () ) glProgramUniform4uiEXT a0 a1 a2 a3 a4 a5 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform4uiEXT) a0 a1 a2 a3 a4 a5 {-# INLINE glProgramUniform4uiEXT #-} type FuntypeProgramUniform1uivEXT = GLuint -> GLint -> GLsizei -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform1uivEXT :: FunPtr FuntypeProgramUniform1uivEXT -> FuntypeProgramUniform1uivEXT glrefProgramUniform1uivEXT :: IORef FuntypeProgramUniform1uivEXT glrefProgramUniform1uivEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform1uivEXT #-} glProgramUniform1uivEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr (GLuint) -> m ( () ) glProgramUniform1uivEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform1uivEXT) a0 a1 a2 a3 {-# INLINE glProgramUniform1uivEXT #-} type FuntypeProgramUniform2uivEXT = GLuint -> GLint -> GLsizei -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform2uivEXT :: FunPtr FuntypeProgramUniform2uivEXT -> FuntypeProgramUniform2uivEXT glrefProgramUniform2uivEXT :: IORef FuntypeProgramUniform2uivEXT glrefProgramUniform2uivEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform2uivEXT #-} glProgramUniform2uivEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr (GLuint) -> m ( () ) glProgramUniform2uivEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform2uivEXT) a0 a1 a2 a3 {-# INLINE glProgramUniform2uivEXT #-} type FuntypeProgramUniform3uivEXT = GLuint -> GLint -> GLsizei -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform3uivEXT :: FunPtr FuntypeProgramUniform3uivEXT -> FuntypeProgramUniform3uivEXT glrefProgramUniform3uivEXT :: IORef FuntypeProgramUniform3uivEXT glrefProgramUniform3uivEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform3uivEXT #-} glProgramUniform3uivEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr (GLuint) -> m ( () ) glProgramUniform3uivEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform3uivEXT) a0 a1 a2 a3 {-# INLINE glProgramUniform3uivEXT #-} type FuntypeProgramUniform4uivEXT = GLuint -> GLint -> GLsizei -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform4uivEXT :: FunPtr FuntypeProgramUniform4uivEXT -> FuntypeProgramUniform4uivEXT glrefProgramUniform4uivEXT :: IORef FuntypeProgramUniform4uivEXT glrefProgramUniform4uivEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform4uivEXT #-} glProgramUniform4uivEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr (GLuint) -> m ( () ) glProgramUniform4uivEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform4uivEXT) a0 a1 a2 a3 {-# INLINE glProgramUniform4uivEXT #-} type FuntypeNamedProgramLocalParameters4fvEXT = GLuint -> GLenum -> GLuint -> GLsizei -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynNamedProgramLocalParameters4fvEXT :: FunPtr FuntypeNamedProgramLocalParameters4fvEXT -> FuntypeNamedProgramLocalParameters4fvEXT glrefNamedProgramLocalParameters4fvEXT :: IORef FuntypeNamedProgramLocalParameters4fvEXT glrefNamedProgramLocalParameters4fvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefNamedProgramLocalParameters4fvEXT #-} glNamedProgramLocalParameters4fvEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLsizei -> Ptr (GLfloat) -> m ( () ) glNamedProgramLocalParameters4fvEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefNamedProgramLocalParameters4fvEXT) a0 a1 a2 a3 a4 {-# INLINE glNamedProgramLocalParameters4fvEXT #-} type FuntypeNamedProgramLocalParameterI4iEXT = GLuint -> GLenum -> GLuint -> GLint -> GLint -> GLint -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynNamedProgramLocalParameterI4iEXT :: FunPtr FuntypeNamedProgramLocalParameterI4iEXT -> FuntypeNamedProgramLocalParameterI4iEXT glrefNamedProgramLocalParameterI4iEXT :: IORef FuntypeNamedProgramLocalParameterI4iEXT glrefNamedProgramLocalParameterI4iEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefNamedProgramLocalParameterI4iEXT #-} glNamedProgramLocalParameterI4iEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLint -> GLint -> GLint -> GLint -> m ( () ) glNamedProgramLocalParameterI4iEXT a0 a1 a2 a3 a4 a5 a6 = liftIO $ (unsafePerformIO $ readIORef glrefNamedProgramLocalParameterI4iEXT) a0 a1 a2 a3 a4 a5 a6 {-# INLINE glNamedProgramLocalParameterI4iEXT #-} type FuntypeNamedProgramLocalParameterI4ivEXT = GLuint -> GLenum -> GLuint -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynNamedProgramLocalParameterI4ivEXT :: FunPtr FuntypeNamedProgramLocalParameterI4ivEXT -> FuntypeNamedProgramLocalParameterI4ivEXT glrefNamedProgramLocalParameterI4ivEXT :: IORef FuntypeNamedProgramLocalParameterI4ivEXT glrefNamedProgramLocalParameterI4ivEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefNamedProgramLocalParameterI4ivEXT #-} glNamedProgramLocalParameterI4ivEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr (GLint) -> m ( () ) glNamedProgramLocalParameterI4ivEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefNamedProgramLocalParameterI4ivEXT) a0 a1 a2 a3 {-# INLINE glNamedProgramLocalParameterI4ivEXT #-} type FuntypeNamedProgramLocalParametersI4ivEXT = GLuint -> GLenum -> GLuint -> GLsizei -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynNamedProgramLocalParametersI4ivEXT :: FunPtr FuntypeNamedProgramLocalParametersI4ivEXT -> FuntypeNamedProgramLocalParametersI4ivEXT glrefNamedProgramLocalParametersI4ivEXT :: IORef FuntypeNamedProgramLocalParametersI4ivEXT glrefNamedProgramLocalParametersI4ivEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefNamedProgramLocalParametersI4ivEXT #-} glNamedProgramLocalParametersI4ivEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLsizei -> Ptr (GLint) -> m ( () ) glNamedProgramLocalParametersI4ivEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefNamedProgramLocalParametersI4ivEXT) a0 a1 a2 a3 a4 {-# INLINE glNamedProgramLocalParametersI4ivEXT #-} type FuntypeNamedProgramLocalParameterI4uiEXT = GLuint -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynNamedProgramLocalParameterI4uiEXT :: FunPtr FuntypeNamedProgramLocalParameterI4uiEXT -> FuntypeNamedProgramLocalParameterI4uiEXT glrefNamedProgramLocalParameterI4uiEXT :: IORef FuntypeNamedProgramLocalParameterI4uiEXT glrefNamedProgramLocalParameterI4uiEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefNamedProgramLocalParameterI4uiEXT #-} glNamedProgramLocalParameterI4uiEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> m ( () ) glNamedProgramLocalParameterI4uiEXT a0 a1 a2 a3 a4 a5 a6 = liftIO $ (unsafePerformIO $ readIORef glrefNamedProgramLocalParameterI4uiEXT) a0 a1 a2 a3 a4 a5 a6 {-# INLINE glNamedProgramLocalParameterI4uiEXT #-} type FuntypeNamedProgramLocalParameterI4uivEXT = GLuint -> GLenum -> GLuint -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynNamedProgramLocalParameterI4uivEXT :: FunPtr FuntypeNamedProgramLocalParameterI4uivEXT -> FuntypeNamedProgramLocalParameterI4uivEXT glrefNamedProgramLocalParameterI4uivEXT :: IORef FuntypeNamedProgramLocalParameterI4uivEXT glrefNamedProgramLocalParameterI4uivEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefNamedProgramLocalParameterI4uivEXT #-} glNamedProgramLocalParameterI4uivEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr (GLuint) -> m ( () ) glNamedProgramLocalParameterI4uivEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefNamedProgramLocalParameterI4uivEXT) a0 a1 a2 a3 {-# INLINE glNamedProgramLocalParameterI4uivEXT #-} type FuntypeNamedProgramLocalParametersI4uivEXT = GLuint -> GLenum -> GLuint -> GLsizei -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynNamedProgramLocalParametersI4uivEXT :: FunPtr FuntypeNamedProgramLocalParametersI4uivEXT -> FuntypeNamedProgramLocalParametersI4uivEXT glrefNamedProgramLocalParametersI4uivEXT :: IORef FuntypeNamedProgramLocalParametersI4uivEXT glrefNamedProgramLocalParametersI4uivEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefNamedProgramLocalParametersI4uivEXT #-} glNamedProgramLocalParametersI4uivEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLsizei -> Ptr (GLuint) -> m ( () ) glNamedProgramLocalParametersI4uivEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefNamedProgramLocalParametersI4uivEXT) a0 a1 a2 a3 a4 {-# INLINE glNamedProgramLocalParametersI4uivEXT #-} type FuntypeGetNamedProgramLocalParameterIivEXT = GLuint -> GLenum -> GLuint -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetNamedProgramLocalParameterIivEXT :: FunPtr FuntypeGetNamedProgramLocalParameterIivEXT -> FuntypeGetNamedProgramLocalParameterIivEXT glrefGetNamedProgramLocalParameterIivEXT :: IORef FuntypeGetNamedProgramLocalParameterIivEXT glrefGetNamedProgramLocalParameterIivEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetNamedProgramLocalParameterIivEXT #-} glGetNamedProgramLocalParameterIivEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr (GLint) -> m ( () ) glGetNamedProgramLocalParameterIivEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefGetNamedProgramLocalParameterIivEXT) a0 a1 a2 a3 {-# INLINE glGetNamedProgramLocalParameterIivEXT #-} type FuntypeGetNamedProgramLocalParameterIuivEXT = GLuint -> GLenum -> GLuint -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetNamedProgramLocalParameterIuivEXT :: FunPtr FuntypeGetNamedProgramLocalParameterIuivEXT -> FuntypeGetNamedProgramLocalParameterIuivEXT glrefGetNamedProgramLocalParameterIuivEXT :: IORef FuntypeGetNamedProgramLocalParameterIuivEXT glrefGetNamedProgramLocalParameterIuivEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetNamedProgramLocalParameterIuivEXT #-} glGetNamedProgramLocalParameterIuivEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr (GLuint) -> m ( () ) glGetNamedProgramLocalParameterIuivEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefGetNamedProgramLocalParameterIuivEXT) a0 a1 a2 a3 {-# INLINE glGetNamedProgramLocalParameterIuivEXT #-} type FuntypeEnableClientStateiEXT = GLenum -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynEnableClientStateiEXT :: FunPtr FuntypeEnableClientStateiEXT -> FuntypeEnableClientStateiEXT glrefEnableClientStateiEXT :: IORef FuntypeEnableClientStateiEXT glrefEnableClientStateiEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefEnableClientStateiEXT #-} glEnableClientStateiEXT :: MonadIO m => GLenum -> GLuint -> m ( () ) glEnableClientStateiEXT a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefEnableClientStateiEXT) a0 a1 {-# INLINE glEnableClientStateiEXT #-} type FuntypeDisableClientStateiEXT = GLenum -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynDisableClientStateiEXT :: FunPtr FuntypeDisableClientStateiEXT -> FuntypeDisableClientStateiEXT glrefDisableClientStateiEXT :: IORef FuntypeDisableClientStateiEXT glrefDisableClientStateiEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefDisableClientStateiEXT #-} glDisableClientStateiEXT :: MonadIO m => GLenum -> GLuint -> m ( () ) glDisableClientStateiEXT a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefDisableClientStateiEXT) a0 a1 {-# INLINE glDisableClientStateiEXT #-} type FuntypeGetFloati_vEXT = GLenum -> GLuint -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetFloati_vEXT :: FunPtr FuntypeGetFloati_vEXT -> FuntypeGetFloati_vEXT glrefGetFloati_vEXT :: IORef FuntypeGetFloati_vEXT glrefGetFloati_vEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetFloati_vEXT #-} glGetFloati_vEXT :: MonadIO m => GLenum -> GLuint -> Ptr (GLfloat) -> m ( () ) glGetFloati_vEXT a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetFloati_vEXT) a0 a1 a2 {-# INLINE glGetFloati_vEXT #-} type FuntypeGetDoublei_vEXT = GLenum -> GLuint -> Ptr (GLdouble) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetDoublei_vEXT :: FunPtr FuntypeGetDoublei_vEXT -> FuntypeGetDoublei_vEXT glrefGetDoublei_vEXT :: IORef FuntypeGetDoublei_vEXT glrefGetDoublei_vEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetDoublei_vEXT #-} glGetDoublei_vEXT :: MonadIO m => GLenum -> GLuint -> Ptr (GLdouble) -> m ( () ) glGetDoublei_vEXT a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetDoublei_vEXT) a0 a1 a2 {-# INLINE glGetDoublei_vEXT #-} type FuntypeGetPointeri_vEXT = GLenum -> GLuint -> Ptr (Ptr ()) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetPointeri_vEXT :: FunPtr FuntypeGetPointeri_vEXT -> FuntypeGetPointeri_vEXT glrefGetPointeri_vEXT :: IORef FuntypeGetPointeri_vEXT glrefGetPointeri_vEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetPointeri_vEXT #-} glGetPointeri_vEXT :: MonadIO m => GLenum -> GLuint -> Ptr (Ptr ()) -> m ( () ) glGetPointeri_vEXT a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetPointeri_vEXT) a0 a1 a2 {-# INLINE glGetPointeri_vEXT #-} type FuntypeNamedProgramStringEXT = GLuint -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynNamedProgramStringEXT :: FunPtr FuntypeNamedProgramStringEXT -> FuntypeNamedProgramStringEXT glrefNamedProgramStringEXT :: IORef FuntypeNamedProgramStringEXT glrefNamedProgramStringEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefNamedProgramStringEXT #-} glNamedProgramStringEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLsizei -> Ptr () -> m ( () ) glNamedProgramStringEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefNamedProgramStringEXT) a0 a1 a2 a3 a4 {-# INLINE glNamedProgramStringEXT #-} type FuntypeNamedProgramLocalParameter4dEXT = GLuint -> GLenum -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynNamedProgramLocalParameter4dEXT :: FunPtr FuntypeNamedProgramLocalParameter4dEXT -> FuntypeNamedProgramLocalParameter4dEXT glrefNamedProgramLocalParameter4dEXT :: IORef FuntypeNamedProgramLocalParameter4dEXT glrefNamedProgramLocalParameter4dEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefNamedProgramLocalParameter4dEXT #-} glNamedProgramLocalParameter4dEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ( () ) glNamedProgramLocalParameter4dEXT a0 a1 a2 a3 a4 a5 a6 = liftIO $ (unsafePerformIO $ readIORef glrefNamedProgramLocalParameter4dEXT) a0 a1 a2 a3 a4 a5 a6 {-# INLINE glNamedProgramLocalParameter4dEXT #-} type FuntypeNamedProgramLocalParameter4dvEXT = GLuint -> GLenum -> GLuint -> Ptr (GLdouble) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynNamedProgramLocalParameter4dvEXT :: FunPtr FuntypeNamedProgramLocalParameter4dvEXT -> FuntypeNamedProgramLocalParameter4dvEXT glrefNamedProgramLocalParameter4dvEXT :: IORef FuntypeNamedProgramLocalParameter4dvEXT glrefNamedProgramLocalParameter4dvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefNamedProgramLocalParameter4dvEXT #-} glNamedProgramLocalParameter4dvEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr (GLdouble) -> m ( () ) glNamedProgramLocalParameter4dvEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefNamedProgramLocalParameter4dvEXT) a0 a1 a2 a3 {-# INLINE glNamedProgramLocalParameter4dvEXT #-} type FuntypeNamedProgramLocalParameter4fEXT = GLuint -> GLenum -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynNamedProgramLocalParameter4fEXT :: FunPtr FuntypeNamedProgramLocalParameter4fEXT -> FuntypeNamedProgramLocalParameter4fEXT glrefNamedProgramLocalParameter4fEXT :: IORef FuntypeNamedProgramLocalParameter4fEXT glrefNamedProgramLocalParameter4fEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefNamedProgramLocalParameter4fEXT #-} glNamedProgramLocalParameter4fEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ( () ) glNamedProgramLocalParameter4fEXT a0 a1 a2 a3 a4 a5 a6 = liftIO $ (unsafePerformIO $ readIORef glrefNamedProgramLocalParameter4fEXT) a0 a1 a2 a3 a4 a5 a6 {-# INLINE glNamedProgramLocalParameter4fEXT #-} type FuntypeNamedProgramLocalParameter4fvEXT = GLuint -> GLenum -> GLuint -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynNamedProgramLocalParameter4fvEXT :: FunPtr FuntypeNamedProgramLocalParameter4fvEXT -> FuntypeNamedProgramLocalParameter4fvEXT glrefNamedProgramLocalParameter4fvEXT :: IORef FuntypeNamedProgramLocalParameter4fvEXT glrefNamedProgramLocalParameter4fvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefNamedProgramLocalParameter4fvEXT #-} glNamedProgramLocalParameter4fvEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr (GLfloat) -> m ( () ) glNamedProgramLocalParameter4fvEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefNamedProgramLocalParameter4fvEXT) a0 a1 a2 a3 {-# INLINE glNamedProgramLocalParameter4fvEXT #-} type FuntypeGetNamedProgramLocalParameterdvEXT = GLuint -> GLenum -> GLuint -> Ptr (GLdouble) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetNamedProgramLocalParameterdvEXT :: FunPtr FuntypeGetNamedProgramLocalParameterdvEXT -> FuntypeGetNamedProgramLocalParameterdvEXT glrefGetNamedProgramLocalParameterdvEXT :: IORef FuntypeGetNamedProgramLocalParameterdvEXT glrefGetNamedProgramLocalParameterdvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetNamedProgramLocalParameterdvEXT #-} glGetNamedProgramLocalParameterdvEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr (GLdouble) -> m ( () ) glGetNamedProgramLocalParameterdvEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefGetNamedProgramLocalParameterdvEXT) a0 a1 a2 a3 {-# INLINE glGetNamedProgramLocalParameterdvEXT #-} type FuntypeGetNamedProgramLocalParameterfvEXT = GLuint -> GLenum -> GLuint -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetNamedProgramLocalParameterfvEXT :: FunPtr FuntypeGetNamedProgramLocalParameterfvEXT -> FuntypeGetNamedProgramLocalParameterfvEXT glrefGetNamedProgramLocalParameterfvEXT :: IORef FuntypeGetNamedProgramLocalParameterfvEXT glrefGetNamedProgramLocalParameterfvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetNamedProgramLocalParameterfvEXT #-} glGetNamedProgramLocalParameterfvEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr (GLfloat) -> m ( () ) glGetNamedProgramLocalParameterfvEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefGetNamedProgramLocalParameterfvEXT) a0 a1 a2 a3 {-# INLINE glGetNamedProgramLocalParameterfvEXT #-} type FuntypeGetNamedProgramivEXT = GLuint -> GLenum -> GLenum -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetNamedProgramivEXT :: FunPtr FuntypeGetNamedProgramivEXT -> FuntypeGetNamedProgramivEXT glrefGetNamedProgramivEXT :: IORef FuntypeGetNamedProgramivEXT glrefGetNamedProgramivEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetNamedProgramivEXT #-} glGetNamedProgramivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr (GLint) -> m ( () ) glGetNamedProgramivEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefGetNamedProgramivEXT) a0 a1 a2 a3 {-# INLINE glGetNamedProgramivEXT #-} type FuntypeGetNamedProgramStringEXT = GLuint -> GLenum -> GLenum -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetNamedProgramStringEXT :: FunPtr FuntypeGetNamedProgramStringEXT -> FuntypeGetNamedProgramStringEXT glrefGetNamedProgramStringEXT :: IORef FuntypeGetNamedProgramStringEXT glrefGetNamedProgramStringEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetNamedProgramStringEXT #-} glGetNamedProgramStringEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr () -> m ( () ) glGetNamedProgramStringEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefGetNamedProgramStringEXT) a0 a1 a2 a3 {-# INLINE glGetNamedProgramStringEXT #-} type FuntypeNamedRenderbufferStorageEXT = GLuint -> GLenum -> GLsizei -> GLsizei -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynNamedRenderbufferStorageEXT :: FunPtr FuntypeNamedRenderbufferStorageEXT -> FuntypeNamedRenderbufferStorageEXT glrefNamedRenderbufferStorageEXT :: IORef FuntypeNamedRenderbufferStorageEXT glrefNamedRenderbufferStorageEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefNamedRenderbufferStorageEXT #-} glNamedRenderbufferStorageEXT :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLsizei -> m ( () ) glNamedRenderbufferStorageEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefNamedRenderbufferStorageEXT) a0 a1 a2 a3 {-# INLINE glNamedRenderbufferStorageEXT #-} type FuntypeGetNamedRenderbufferParameterivEXT = GLuint -> GLenum -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetNamedRenderbufferParameterivEXT :: FunPtr FuntypeGetNamedRenderbufferParameterivEXT -> FuntypeGetNamedRenderbufferParameterivEXT glrefGetNamedRenderbufferParameterivEXT :: IORef FuntypeGetNamedRenderbufferParameterivEXT glrefGetNamedRenderbufferParameterivEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetNamedRenderbufferParameterivEXT #-} glGetNamedRenderbufferParameterivEXT :: MonadIO m => GLuint -> GLenum -> Ptr (GLint) -> m ( () ) glGetNamedRenderbufferParameterivEXT a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetNamedRenderbufferParameterivEXT) a0 a1 a2 {-# INLINE glGetNamedRenderbufferParameterivEXT #-} type FuntypeNamedRenderbufferStorageMultisampleEXT = GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynNamedRenderbufferStorageMultisampleEXT :: FunPtr FuntypeNamedRenderbufferStorageMultisampleEXT -> FuntypeNamedRenderbufferStorageMultisampleEXT glrefNamedRenderbufferStorageMultisampleEXT :: IORef FuntypeNamedRenderbufferStorageMultisampleEXT glrefNamedRenderbufferStorageMultisampleEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefNamedRenderbufferStorageMultisampleEXT #-} glNamedRenderbufferStorageMultisampleEXT :: MonadIO m => GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> m ( () ) glNamedRenderbufferStorageMultisampleEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefNamedRenderbufferStorageMultisampleEXT) a0 a1 a2 a3 a4 {-# INLINE glNamedRenderbufferStorageMultisampleEXT #-} type FuntypeNamedRenderbufferStorageMultisampleCoverageEXT = GLuint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynNamedRenderbufferStorageMultisampleCoverageEXT :: FunPtr FuntypeNamedRenderbufferStorageMultisampleCoverageEXT -> FuntypeNamedRenderbufferStorageMultisampleCoverageEXT glrefNamedRenderbufferStorageMultisampleCoverageEXT :: IORef FuntypeNamedRenderbufferStorageMultisampleCoverageEXT glrefNamedRenderbufferStorageMultisampleCoverageEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefNamedRenderbufferStorageMultisampleCoverageEXT #-} glNamedRenderbufferStorageMultisampleCoverageEXT :: MonadIO m => GLuint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> GLsizei -> m ( () ) glNamedRenderbufferStorageMultisampleCoverageEXT a0 a1 a2 a3 a4 a5 = liftIO $ (unsafePerformIO $ readIORef glrefNamedRenderbufferStorageMultisampleCoverageEXT) a0 a1 a2 a3 a4 a5 {-# INLINE glNamedRenderbufferStorageMultisampleCoverageEXT #-} type FuntypeCheckNamedFramebufferStatusEXT = GLuint -> GLenum -> IO ( GLenum ) foreign import ccall APIENTRY unsafe "dynamic" gldynCheckNamedFramebufferStatusEXT :: FunPtr FuntypeCheckNamedFramebufferStatusEXT -> FuntypeCheckNamedFramebufferStatusEXT glrefCheckNamedFramebufferStatusEXT :: IORef FuntypeCheckNamedFramebufferStatusEXT glrefCheckNamedFramebufferStatusEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefCheckNamedFramebufferStatusEXT #-} glCheckNamedFramebufferStatusEXT :: MonadIO m => GLuint -> GLenum -> m ( GLenum ) glCheckNamedFramebufferStatusEXT a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefCheckNamedFramebufferStatusEXT) a0 a1 {-# INLINE glCheckNamedFramebufferStatusEXT #-} type FuntypeNamedFramebufferTexture1DEXT = GLuint -> GLenum -> GLenum -> GLuint -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynNamedFramebufferTexture1DEXT :: FunPtr FuntypeNamedFramebufferTexture1DEXT -> FuntypeNamedFramebufferTexture1DEXT glrefNamedFramebufferTexture1DEXT :: IORef FuntypeNamedFramebufferTexture1DEXT glrefNamedFramebufferTexture1DEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefNamedFramebufferTexture1DEXT #-} glNamedFramebufferTexture1DEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLuint -> GLint -> m ( () ) glNamedFramebufferTexture1DEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefNamedFramebufferTexture1DEXT) a0 a1 a2 a3 a4 {-# INLINE glNamedFramebufferTexture1DEXT #-} type FuntypeNamedFramebufferTexture2DEXT = GLuint -> GLenum -> GLenum -> GLuint -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynNamedFramebufferTexture2DEXT :: FunPtr FuntypeNamedFramebufferTexture2DEXT -> FuntypeNamedFramebufferTexture2DEXT glrefNamedFramebufferTexture2DEXT :: IORef FuntypeNamedFramebufferTexture2DEXT glrefNamedFramebufferTexture2DEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefNamedFramebufferTexture2DEXT #-} glNamedFramebufferTexture2DEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLuint -> GLint -> m ( () ) glNamedFramebufferTexture2DEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefNamedFramebufferTexture2DEXT) a0 a1 a2 a3 a4 {-# INLINE glNamedFramebufferTexture2DEXT #-} type FuntypeNamedFramebufferTexture3DEXT = GLuint -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynNamedFramebufferTexture3DEXT :: FunPtr FuntypeNamedFramebufferTexture3DEXT -> FuntypeNamedFramebufferTexture3DEXT glrefNamedFramebufferTexture3DEXT :: IORef FuntypeNamedFramebufferTexture3DEXT glrefNamedFramebufferTexture3DEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefNamedFramebufferTexture3DEXT #-} glNamedFramebufferTexture3DEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> m ( () ) glNamedFramebufferTexture3DEXT a0 a1 a2 a3 a4 a5 = liftIO $ (unsafePerformIO $ readIORef glrefNamedFramebufferTexture3DEXT) a0 a1 a2 a3 a4 a5 {-# INLINE glNamedFramebufferTexture3DEXT #-} type FuntypeNamedFramebufferRenderbufferEXT = GLuint -> GLenum -> GLenum -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynNamedFramebufferRenderbufferEXT :: FunPtr FuntypeNamedFramebufferRenderbufferEXT -> FuntypeNamedFramebufferRenderbufferEXT glrefNamedFramebufferRenderbufferEXT :: IORef FuntypeNamedFramebufferRenderbufferEXT glrefNamedFramebufferRenderbufferEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefNamedFramebufferRenderbufferEXT #-} glNamedFramebufferRenderbufferEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLuint -> m ( () ) glNamedFramebufferRenderbufferEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefNamedFramebufferRenderbufferEXT) a0 a1 a2 a3 {-# INLINE glNamedFramebufferRenderbufferEXT #-} type FuntypeGetNamedFramebufferAttachmentParameterivEXT = GLuint -> GLenum -> GLenum -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetNamedFramebufferAttachmentParameterivEXT :: FunPtr FuntypeGetNamedFramebufferAttachmentParameterivEXT -> FuntypeGetNamedFramebufferAttachmentParameterivEXT glrefGetNamedFramebufferAttachmentParameterivEXT :: IORef FuntypeGetNamedFramebufferAttachmentParameterivEXT glrefGetNamedFramebufferAttachmentParameterivEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetNamedFramebufferAttachmentParameterivEXT #-} glGetNamedFramebufferAttachmentParameterivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr (GLint) -> m ( () ) glGetNamedFramebufferAttachmentParameterivEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefGetNamedFramebufferAttachmentParameterivEXT) a0 a1 a2 a3 {-# INLINE glGetNamedFramebufferAttachmentParameterivEXT #-} type FuntypeGenerateTextureMipmapEXT = GLuint -> GLenum -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGenerateTextureMipmapEXT :: FunPtr FuntypeGenerateTextureMipmapEXT -> FuntypeGenerateTextureMipmapEXT glrefGenerateTextureMipmapEXT :: IORef FuntypeGenerateTextureMipmapEXT glrefGenerateTextureMipmapEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGenerateTextureMipmapEXT #-} glGenerateTextureMipmapEXT :: MonadIO m => GLuint -> GLenum -> m ( () ) glGenerateTextureMipmapEXT a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefGenerateTextureMipmapEXT) a0 a1 {-# INLINE glGenerateTextureMipmapEXT #-} type FuntypeGenerateMultiTexMipmapEXT = GLenum -> GLenum -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGenerateMultiTexMipmapEXT :: FunPtr FuntypeGenerateMultiTexMipmapEXT -> FuntypeGenerateMultiTexMipmapEXT glrefGenerateMultiTexMipmapEXT :: IORef FuntypeGenerateMultiTexMipmapEXT glrefGenerateMultiTexMipmapEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGenerateMultiTexMipmapEXT #-} glGenerateMultiTexMipmapEXT :: MonadIO m => GLenum -> GLenum -> m ( () ) glGenerateMultiTexMipmapEXT a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefGenerateMultiTexMipmapEXT) a0 a1 {-# INLINE glGenerateMultiTexMipmapEXT #-} type FuntypeFramebufferDrawBufferEXT = GLuint -> GLenum -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynFramebufferDrawBufferEXT :: FunPtr FuntypeFramebufferDrawBufferEXT -> FuntypeFramebufferDrawBufferEXT glrefFramebufferDrawBufferEXT :: IORef FuntypeFramebufferDrawBufferEXT glrefFramebufferDrawBufferEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefFramebufferDrawBufferEXT #-} glFramebufferDrawBufferEXT :: MonadIO m => GLuint -> GLenum -> m ( () ) glFramebufferDrawBufferEXT a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefFramebufferDrawBufferEXT) a0 a1 {-# INLINE glFramebufferDrawBufferEXT #-} type FuntypeFramebufferDrawBuffersEXT = GLuint -> GLsizei -> Ptr (GLenum) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynFramebufferDrawBuffersEXT :: FunPtr FuntypeFramebufferDrawBuffersEXT -> FuntypeFramebufferDrawBuffersEXT glrefFramebufferDrawBuffersEXT :: IORef FuntypeFramebufferDrawBuffersEXT glrefFramebufferDrawBuffersEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefFramebufferDrawBuffersEXT #-} glFramebufferDrawBuffersEXT :: MonadIO m => GLuint -> GLsizei -> Ptr (GLenum) -> m ( () ) glFramebufferDrawBuffersEXT a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefFramebufferDrawBuffersEXT) a0 a1 a2 {-# INLINE glFramebufferDrawBuffersEXT #-} type FuntypeFramebufferReadBufferEXT = GLuint -> GLenum -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynFramebufferReadBufferEXT :: FunPtr FuntypeFramebufferReadBufferEXT -> FuntypeFramebufferReadBufferEXT glrefFramebufferReadBufferEXT :: IORef FuntypeFramebufferReadBufferEXT glrefFramebufferReadBufferEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefFramebufferReadBufferEXT #-} glFramebufferReadBufferEXT :: MonadIO m => GLuint -> GLenum -> m ( () ) glFramebufferReadBufferEXT a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefFramebufferReadBufferEXT) a0 a1 {-# INLINE glFramebufferReadBufferEXT #-} type FuntypeGetFramebufferParameterivEXT = GLuint -> GLenum -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetFramebufferParameterivEXT :: FunPtr FuntypeGetFramebufferParameterivEXT -> FuntypeGetFramebufferParameterivEXT glrefGetFramebufferParameterivEXT :: IORef FuntypeGetFramebufferParameterivEXT glrefGetFramebufferParameterivEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetFramebufferParameterivEXT #-} glGetFramebufferParameterivEXT :: MonadIO m => GLuint -> GLenum -> Ptr (GLint) -> m ( () ) glGetFramebufferParameterivEXT a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetFramebufferParameterivEXT) a0 a1 a2 {-# INLINE glGetFramebufferParameterivEXT #-} type FuntypeNamedCopyBufferSubDataEXT = GLuint -> GLuint -> GLintptr -> GLintptr -> GLsizeiptr -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynNamedCopyBufferSubDataEXT :: FunPtr FuntypeNamedCopyBufferSubDataEXT -> FuntypeNamedCopyBufferSubDataEXT glrefNamedCopyBufferSubDataEXT :: IORef FuntypeNamedCopyBufferSubDataEXT glrefNamedCopyBufferSubDataEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefNamedCopyBufferSubDataEXT #-} glNamedCopyBufferSubDataEXT :: MonadIO m => GLuint -> GLuint -> GLintptr -> GLintptr -> GLsizeiptr -> m ( () ) glNamedCopyBufferSubDataEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefNamedCopyBufferSubDataEXT) a0 a1 a2 a3 a4 {-# INLINE glNamedCopyBufferSubDataEXT #-} type FuntypeNamedFramebufferTextureEXT = GLuint -> GLenum -> GLuint -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynNamedFramebufferTextureEXT :: FunPtr FuntypeNamedFramebufferTextureEXT -> FuntypeNamedFramebufferTextureEXT glrefNamedFramebufferTextureEXT :: IORef FuntypeNamedFramebufferTextureEXT glrefNamedFramebufferTextureEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefNamedFramebufferTextureEXT #-} glNamedFramebufferTextureEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLint -> m ( () ) glNamedFramebufferTextureEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefNamedFramebufferTextureEXT) a0 a1 a2 a3 {-# INLINE glNamedFramebufferTextureEXT #-} type FuntypeNamedFramebufferTextureLayerEXT = GLuint -> GLenum -> GLuint -> GLint -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynNamedFramebufferTextureLayerEXT :: FunPtr FuntypeNamedFramebufferTextureLayerEXT -> FuntypeNamedFramebufferTextureLayerEXT glrefNamedFramebufferTextureLayerEXT :: IORef FuntypeNamedFramebufferTextureLayerEXT glrefNamedFramebufferTextureLayerEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefNamedFramebufferTextureLayerEXT #-} glNamedFramebufferTextureLayerEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLint -> GLint -> m ( () ) glNamedFramebufferTextureLayerEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefNamedFramebufferTextureLayerEXT) a0 a1 a2 a3 a4 {-# INLINE glNamedFramebufferTextureLayerEXT #-} type FuntypeNamedFramebufferTextureFaceEXT = GLuint -> GLenum -> GLuint -> GLint -> GLenum -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynNamedFramebufferTextureFaceEXT :: FunPtr FuntypeNamedFramebufferTextureFaceEXT -> FuntypeNamedFramebufferTextureFaceEXT glrefNamedFramebufferTextureFaceEXT :: IORef FuntypeNamedFramebufferTextureFaceEXT glrefNamedFramebufferTextureFaceEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefNamedFramebufferTextureFaceEXT #-} glNamedFramebufferTextureFaceEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLint -> GLenum -> m ( () ) glNamedFramebufferTextureFaceEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefNamedFramebufferTextureFaceEXT) a0 a1 a2 a3 a4 {-# INLINE glNamedFramebufferTextureFaceEXT #-} type FuntypeTextureRenderbufferEXT = GLuint -> GLenum -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynTextureRenderbufferEXT :: FunPtr FuntypeTextureRenderbufferEXT -> FuntypeTextureRenderbufferEXT glrefTextureRenderbufferEXT :: IORef FuntypeTextureRenderbufferEXT glrefTextureRenderbufferEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefTextureRenderbufferEXT #-} glTextureRenderbufferEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> m ( () ) glTextureRenderbufferEXT a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefTextureRenderbufferEXT) a0 a1 a2 {-# INLINE glTextureRenderbufferEXT #-} type FuntypeMultiTexRenderbufferEXT = GLenum -> GLenum -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMultiTexRenderbufferEXT :: FunPtr FuntypeMultiTexRenderbufferEXT -> FuntypeMultiTexRenderbufferEXT glrefMultiTexRenderbufferEXT :: IORef FuntypeMultiTexRenderbufferEXT glrefMultiTexRenderbufferEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMultiTexRenderbufferEXT #-} glMultiTexRenderbufferEXT :: MonadIO m => GLenum -> GLenum -> GLuint -> m ( () ) glMultiTexRenderbufferEXT a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefMultiTexRenderbufferEXT) a0 a1 a2 {-# INLINE glMultiTexRenderbufferEXT #-} type FuntypeVertexArrayVertexOffsetEXT = GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexArrayVertexOffsetEXT :: FunPtr FuntypeVertexArrayVertexOffsetEXT -> FuntypeVertexArrayVertexOffsetEXT glrefVertexArrayVertexOffsetEXT :: IORef FuntypeVertexArrayVertexOffsetEXT glrefVertexArrayVertexOffsetEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexArrayVertexOffsetEXT #-} glVertexArrayVertexOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> m ( () ) glVertexArrayVertexOffsetEXT a0 a1 a2 a3 a4 a5 = liftIO $ (unsafePerformIO $ readIORef glrefVertexArrayVertexOffsetEXT) a0 a1 a2 a3 a4 a5 {-# INLINE glVertexArrayVertexOffsetEXT #-} type FuntypeVertexArrayColorOffsetEXT = GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexArrayColorOffsetEXT :: FunPtr FuntypeVertexArrayColorOffsetEXT -> FuntypeVertexArrayColorOffsetEXT glrefVertexArrayColorOffsetEXT :: IORef FuntypeVertexArrayColorOffsetEXT glrefVertexArrayColorOffsetEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexArrayColorOffsetEXT #-} glVertexArrayColorOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> m ( () ) glVertexArrayColorOffsetEXT a0 a1 a2 a3 a4 a5 = liftIO $ (unsafePerformIO $ readIORef glrefVertexArrayColorOffsetEXT) a0 a1 a2 a3 a4 a5 {-# INLINE glVertexArrayColorOffsetEXT #-} type FuntypeVertexArrayEdgeFlagOffsetEXT = GLuint -> GLuint -> GLsizei -> GLintptr -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexArrayEdgeFlagOffsetEXT :: FunPtr FuntypeVertexArrayEdgeFlagOffsetEXT -> FuntypeVertexArrayEdgeFlagOffsetEXT glrefVertexArrayEdgeFlagOffsetEXT :: IORef FuntypeVertexArrayEdgeFlagOffsetEXT glrefVertexArrayEdgeFlagOffsetEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexArrayEdgeFlagOffsetEXT #-} glVertexArrayEdgeFlagOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLsizei -> GLintptr -> m ( () ) glVertexArrayEdgeFlagOffsetEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefVertexArrayEdgeFlagOffsetEXT) a0 a1 a2 a3 {-# INLINE glVertexArrayEdgeFlagOffsetEXT #-} type FuntypeVertexArrayIndexOffsetEXT = GLuint -> GLuint -> GLenum -> GLsizei -> GLintptr -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexArrayIndexOffsetEXT :: FunPtr FuntypeVertexArrayIndexOffsetEXT -> FuntypeVertexArrayIndexOffsetEXT glrefVertexArrayIndexOffsetEXT :: IORef FuntypeVertexArrayIndexOffsetEXT glrefVertexArrayIndexOffsetEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexArrayIndexOffsetEXT #-} glVertexArrayIndexOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLenum -> GLsizei -> GLintptr -> m ( () ) glVertexArrayIndexOffsetEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefVertexArrayIndexOffsetEXT) a0 a1 a2 a3 a4 {-# INLINE glVertexArrayIndexOffsetEXT #-} type FuntypeVertexArrayNormalOffsetEXT = GLuint -> GLuint -> GLenum -> GLsizei -> GLintptr -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexArrayNormalOffsetEXT :: FunPtr FuntypeVertexArrayNormalOffsetEXT -> FuntypeVertexArrayNormalOffsetEXT glrefVertexArrayNormalOffsetEXT :: IORef FuntypeVertexArrayNormalOffsetEXT glrefVertexArrayNormalOffsetEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexArrayNormalOffsetEXT #-} glVertexArrayNormalOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLenum -> GLsizei -> GLintptr -> m ( () ) glVertexArrayNormalOffsetEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefVertexArrayNormalOffsetEXT) a0 a1 a2 a3 a4 {-# INLINE glVertexArrayNormalOffsetEXT #-} type FuntypeVertexArrayTexCoordOffsetEXT = GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexArrayTexCoordOffsetEXT :: FunPtr FuntypeVertexArrayTexCoordOffsetEXT -> FuntypeVertexArrayTexCoordOffsetEXT glrefVertexArrayTexCoordOffsetEXT :: IORef FuntypeVertexArrayTexCoordOffsetEXT glrefVertexArrayTexCoordOffsetEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexArrayTexCoordOffsetEXT #-} glVertexArrayTexCoordOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> m ( () ) glVertexArrayTexCoordOffsetEXT a0 a1 a2 a3 a4 a5 = liftIO $ (unsafePerformIO $ readIORef glrefVertexArrayTexCoordOffsetEXT) a0 a1 a2 a3 a4 a5 {-# INLINE glVertexArrayTexCoordOffsetEXT #-} type FuntypeVertexArrayMultiTexCoordOffsetEXT = GLuint -> GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexArrayMultiTexCoordOffsetEXT :: FunPtr FuntypeVertexArrayMultiTexCoordOffsetEXT -> FuntypeVertexArrayMultiTexCoordOffsetEXT glrefVertexArrayMultiTexCoordOffsetEXT :: IORef FuntypeVertexArrayMultiTexCoordOffsetEXT glrefVertexArrayMultiTexCoordOffsetEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexArrayMultiTexCoordOffsetEXT #-} glVertexArrayMultiTexCoordOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLintptr -> m ( () ) glVertexArrayMultiTexCoordOffsetEXT a0 a1 a2 a3 a4 a5 a6 = liftIO $ (unsafePerformIO $ readIORef glrefVertexArrayMultiTexCoordOffsetEXT) a0 a1 a2 a3 a4 a5 a6 {-# INLINE glVertexArrayMultiTexCoordOffsetEXT #-} type FuntypeVertexArrayFogCoordOffsetEXT = GLuint -> GLuint -> GLenum -> GLsizei -> GLintptr -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexArrayFogCoordOffsetEXT :: FunPtr FuntypeVertexArrayFogCoordOffsetEXT -> FuntypeVertexArrayFogCoordOffsetEXT glrefVertexArrayFogCoordOffsetEXT :: IORef FuntypeVertexArrayFogCoordOffsetEXT glrefVertexArrayFogCoordOffsetEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexArrayFogCoordOffsetEXT #-} glVertexArrayFogCoordOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLenum -> GLsizei -> GLintptr -> m ( () ) glVertexArrayFogCoordOffsetEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefVertexArrayFogCoordOffsetEXT) a0 a1 a2 a3 a4 {-# INLINE glVertexArrayFogCoordOffsetEXT #-} type FuntypeVertexArraySecondaryColorOffsetEXT = GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexArraySecondaryColorOffsetEXT :: FunPtr FuntypeVertexArraySecondaryColorOffsetEXT -> FuntypeVertexArraySecondaryColorOffsetEXT glrefVertexArraySecondaryColorOffsetEXT :: IORef FuntypeVertexArraySecondaryColorOffsetEXT glrefVertexArraySecondaryColorOffsetEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexArraySecondaryColorOffsetEXT #-} glVertexArraySecondaryColorOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> m ( () ) glVertexArraySecondaryColorOffsetEXT a0 a1 a2 a3 a4 a5 = liftIO $ (unsafePerformIO $ readIORef glrefVertexArraySecondaryColorOffsetEXT) a0 a1 a2 a3 a4 a5 {-# INLINE glVertexArraySecondaryColorOffsetEXT #-} type FuntypeVertexArrayVertexAttribOffsetEXT = GLuint -> GLuint -> GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> GLintptr -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexArrayVertexAttribOffsetEXT :: FunPtr FuntypeVertexArrayVertexAttribOffsetEXT -> FuntypeVertexArrayVertexAttribOffsetEXT glrefVertexArrayVertexAttribOffsetEXT :: IORef FuntypeVertexArrayVertexAttribOffsetEXT glrefVertexArrayVertexAttribOffsetEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexArrayVertexAttribOffsetEXT #-} glVertexArrayVertexAttribOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> GLintptr -> m ( () ) glVertexArrayVertexAttribOffsetEXT a0 a1 a2 a3 a4 a5 a6 a7 = liftIO $ (unsafePerformIO $ readIORef glrefVertexArrayVertexAttribOffsetEXT) a0 a1 a2 a3 a4 a5 a6 a7 {-# INLINE glVertexArrayVertexAttribOffsetEXT #-} type FuntypeVertexArrayVertexAttribIOffsetEXT = GLuint -> GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexArrayVertexAttribIOffsetEXT :: FunPtr FuntypeVertexArrayVertexAttribIOffsetEXT -> FuntypeVertexArrayVertexAttribIOffsetEXT glrefVertexArrayVertexAttribIOffsetEXT :: IORef FuntypeVertexArrayVertexAttribIOffsetEXT glrefVertexArrayVertexAttribIOffsetEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexArrayVertexAttribIOffsetEXT #-} glVertexArrayVertexAttribIOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> m ( () ) glVertexArrayVertexAttribIOffsetEXT a0 a1 a2 a3 a4 a5 a6 = liftIO $ (unsafePerformIO $ readIORef glrefVertexArrayVertexAttribIOffsetEXT) a0 a1 a2 a3 a4 a5 a6 {-# INLINE glVertexArrayVertexAttribIOffsetEXT #-} type FuntypeEnableVertexArrayEXT = GLuint -> GLenum -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynEnableVertexArrayEXT :: FunPtr FuntypeEnableVertexArrayEXT -> FuntypeEnableVertexArrayEXT glrefEnableVertexArrayEXT :: IORef FuntypeEnableVertexArrayEXT glrefEnableVertexArrayEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefEnableVertexArrayEXT #-} glEnableVertexArrayEXT :: MonadIO m => GLuint -> GLenum -> m ( () ) glEnableVertexArrayEXT a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefEnableVertexArrayEXT) a0 a1 {-# INLINE glEnableVertexArrayEXT #-} type FuntypeDisableVertexArrayEXT = GLuint -> GLenum -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynDisableVertexArrayEXT :: FunPtr FuntypeDisableVertexArrayEXT -> FuntypeDisableVertexArrayEXT glrefDisableVertexArrayEXT :: IORef FuntypeDisableVertexArrayEXT glrefDisableVertexArrayEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefDisableVertexArrayEXT #-} glDisableVertexArrayEXT :: MonadIO m => GLuint -> GLenum -> m ( () ) glDisableVertexArrayEXT a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefDisableVertexArrayEXT) a0 a1 {-# INLINE glDisableVertexArrayEXT #-} type FuntypeEnableVertexArrayAttribEXT = GLuint -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynEnableVertexArrayAttribEXT :: FunPtr FuntypeEnableVertexArrayAttribEXT -> FuntypeEnableVertexArrayAttribEXT glrefEnableVertexArrayAttribEXT :: IORef FuntypeEnableVertexArrayAttribEXT glrefEnableVertexArrayAttribEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefEnableVertexArrayAttribEXT #-} glEnableVertexArrayAttribEXT :: MonadIO m => GLuint -> GLuint -> m ( () ) glEnableVertexArrayAttribEXT a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefEnableVertexArrayAttribEXT) a0 a1 {-# INLINE glEnableVertexArrayAttribEXT #-} type FuntypeDisableVertexArrayAttribEXT = GLuint -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynDisableVertexArrayAttribEXT :: FunPtr FuntypeDisableVertexArrayAttribEXT -> FuntypeDisableVertexArrayAttribEXT glrefDisableVertexArrayAttribEXT :: IORef FuntypeDisableVertexArrayAttribEXT glrefDisableVertexArrayAttribEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefDisableVertexArrayAttribEXT #-} glDisableVertexArrayAttribEXT :: MonadIO m => GLuint -> GLuint -> m ( () ) glDisableVertexArrayAttribEXT a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefDisableVertexArrayAttribEXT) a0 a1 {-# INLINE glDisableVertexArrayAttribEXT #-} type FuntypeGetVertexArrayIntegervEXT = GLuint -> GLenum -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetVertexArrayIntegervEXT :: FunPtr FuntypeGetVertexArrayIntegervEXT -> FuntypeGetVertexArrayIntegervEXT glrefGetVertexArrayIntegervEXT :: IORef FuntypeGetVertexArrayIntegervEXT glrefGetVertexArrayIntegervEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetVertexArrayIntegervEXT #-} glGetVertexArrayIntegervEXT :: MonadIO m => GLuint -> GLenum -> Ptr (GLint) -> m ( () ) glGetVertexArrayIntegervEXT a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetVertexArrayIntegervEXT) a0 a1 a2 {-# INLINE glGetVertexArrayIntegervEXT #-} type FuntypeGetVertexArrayPointervEXT = GLuint -> GLenum -> Ptr (Ptr ()) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetVertexArrayPointervEXT :: FunPtr FuntypeGetVertexArrayPointervEXT -> FuntypeGetVertexArrayPointervEXT glrefGetVertexArrayPointervEXT :: IORef FuntypeGetVertexArrayPointervEXT glrefGetVertexArrayPointervEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetVertexArrayPointervEXT #-} glGetVertexArrayPointervEXT :: MonadIO m => GLuint -> GLenum -> Ptr (Ptr ()) -> m ( () ) glGetVertexArrayPointervEXT a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetVertexArrayPointervEXT) a0 a1 a2 {-# INLINE glGetVertexArrayPointervEXT #-} type FuntypeGetVertexArrayIntegeri_vEXT = GLuint -> GLuint -> GLenum -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetVertexArrayIntegeri_vEXT :: FunPtr FuntypeGetVertexArrayIntegeri_vEXT -> FuntypeGetVertexArrayIntegeri_vEXT glrefGetVertexArrayIntegeri_vEXT :: IORef FuntypeGetVertexArrayIntegeri_vEXT glrefGetVertexArrayIntegeri_vEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetVertexArrayIntegeri_vEXT #-} glGetVertexArrayIntegeri_vEXT :: MonadIO m => GLuint -> GLuint -> GLenum -> Ptr (GLint) -> m ( () ) glGetVertexArrayIntegeri_vEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefGetVertexArrayIntegeri_vEXT) a0 a1 a2 a3 {-# INLINE glGetVertexArrayIntegeri_vEXT #-} type FuntypeGetVertexArrayPointeri_vEXT = GLuint -> GLuint -> GLenum -> Ptr (Ptr ()) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetVertexArrayPointeri_vEXT :: FunPtr FuntypeGetVertexArrayPointeri_vEXT -> FuntypeGetVertexArrayPointeri_vEXT glrefGetVertexArrayPointeri_vEXT :: IORef FuntypeGetVertexArrayPointeri_vEXT glrefGetVertexArrayPointeri_vEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetVertexArrayPointeri_vEXT #-} glGetVertexArrayPointeri_vEXT :: MonadIO m => GLuint -> GLuint -> GLenum -> Ptr (Ptr ()) -> m ( () ) glGetVertexArrayPointeri_vEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefGetVertexArrayPointeri_vEXT) a0 a1 a2 a3 {-# INLINE glGetVertexArrayPointeri_vEXT #-} type FuntypeMapNamedBufferRangeEXT = GLuint -> GLintptr -> GLsizeiptr -> GLbitfield -> IO ( Ptr () ) foreign import ccall APIENTRY unsafe "dynamic" gldynMapNamedBufferRangeEXT :: FunPtr FuntypeMapNamedBufferRangeEXT -> FuntypeMapNamedBufferRangeEXT glrefMapNamedBufferRangeEXT :: IORef FuntypeMapNamedBufferRangeEXT glrefMapNamedBufferRangeEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefMapNamedBufferRangeEXT #-} glMapNamedBufferRangeEXT :: MonadIO m => GLuint -> GLintptr -> GLsizeiptr -> GLbitfield -> m ( Ptr () ) glMapNamedBufferRangeEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefMapNamedBufferRangeEXT) a0 a1 a2 a3 {-# INLINE glMapNamedBufferRangeEXT #-} type FuntypeFlushMappedNamedBufferRangeEXT = GLuint -> GLintptr -> GLsizeiptr -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynFlushMappedNamedBufferRangeEXT :: FunPtr FuntypeFlushMappedNamedBufferRangeEXT -> FuntypeFlushMappedNamedBufferRangeEXT glrefFlushMappedNamedBufferRangeEXT :: IORef FuntypeFlushMappedNamedBufferRangeEXT glrefFlushMappedNamedBufferRangeEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefFlushMappedNamedBufferRangeEXT #-} glFlushMappedNamedBufferRangeEXT :: MonadIO m => GLuint -> GLintptr -> GLsizeiptr -> m ( () ) glFlushMappedNamedBufferRangeEXT a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefFlushMappedNamedBufferRangeEXT) a0 a1 a2 {-# INLINE glFlushMappedNamedBufferRangeEXT #-} type FuntypeNamedBufferStorageEXT = GLuint -> GLsizeiptr -> Ptr () -> GLbitfield -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynNamedBufferStorageEXT :: FunPtr FuntypeNamedBufferStorageEXT -> FuntypeNamedBufferStorageEXT glrefNamedBufferStorageEXT :: IORef FuntypeNamedBufferStorageEXT glrefNamedBufferStorageEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefNamedBufferStorageEXT #-} glNamedBufferStorageEXT :: MonadIO m => GLuint -> GLsizeiptr -> Ptr () -> GLbitfield -> m ( () ) glNamedBufferStorageEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefNamedBufferStorageEXT) a0 a1 a2 a3 {-# INLINE glNamedBufferStorageEXT #-} type FuntypeClearNamedBufferDataEXT = GLuint -> GLenum -> GLenum -> GLenum -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynClearNamedBufferDataEXT :: FunPtr FuntypeClearNamedBufferDataEXT -> FuntypeClearNamedBufferDataEXT glrefClearNamedBufferDataEXT :: IORef FuntypeClearNamedBufferDataEXT glrefClearNamedBufferDataEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefClearNamedBufferDataEXT #-} glClearNamedBufferDataEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLenum -> Ptr () -> m ( () ) glClearNamedBufferDataEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefClearNamedBufferDataEXT) a0 a1 a2 a3 a4 {-# INLINE glClearNamedBufferDataEXT #-} type FuntypeClearNamedBufferSubDataEXT = GLuint -> GLenum -> GLsizeiptr -> GLsizeiptr -> GLenum -> GLenum -> Ptr () -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynClearNamedBufferSubDataEXT :: FunPtr FuntypeClearNamedBufferSubDataEXT -> FuntypeClearNamedBufferSubDataEXT glrefClearNamedBufferSubDataEXT :: IORef FuntypeClearNamedBufferSubDataEXT glrefClearNamedBufferSubDataEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefClearNamedBufferSubDataEXT #-} glClearNamedBufferSubDataEXT :: MonadIO m => GLuint -> GLenum -> GLsizeiptr -> GLsizeiptr -> GLenum -> GLenum -> Ptr () -> m ( () ) glClearNamedBufferSubDataEXT a0 a1 a2 a3 a4 a5 a6 = liftIO $ (unsafePerformIO $ readIORef glrefClearNamedBufferSubDataEXT) a0 a1 a2 a3 a4 a5 a6 {-# INLINE glClearNamedBufferSubDataEXT #-} type FuntypeNamedFramebufferParameteriEXT = GLuint -> GLenum -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynNamedFramebufferParameteriEXT :: FunPtr FuntypeNamedFramebufferParameteriEXT -> FuntypeNamedFramebufferParameteriEXT glrefNamedFramebufferParameteriEXT :: IORef FuntypeNamedFramebufferParameteriEXT glrefNamedFramebufferParameteriEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefNamedFramebufferParameteriEXT #-} glNamedFramebufferParameteriEXT :: MonadIO m => GLuint -> GLenum -> GLint -> m ( () ) glNamedFramebufferParameteriEXT a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefNamedFramebufferParameteriEXT) a0 a1 a2 {-# INLINE glNamedFramebufferParameteriEXT #-} type FuntypeGetNamedFramebufferParameterivEXT = GLuint -> GLenum -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetNamedFramebufferParameterivEXT :: FunPtr FuntypeGetNamedFramebufferParameterivEXT -> FuntypeGetNamedFramebufferParameterivEXT glrefGetNamedFramebufferParameterivEXT :: IORef FuntypeGetNamedFramebufferParameterivEXT glrefGetNamedFramebufferParameterivEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetNamedFramebufferParameterivEXT #-} glGetNamedFramebufferParameterivEXT :: MonadIO m => GLuint -> GLenum -> Ptr (GLint) -> m ( () ) glGetNamedFramebufferParameterivEXT a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetNamedFramebufferParameterivEXT) a0 a1 a2 {-# INLINE glGetNamedFramebufferParameterivEXT #-} type FuntypeProgramUniform1dEXT = GLuint -> GLint -> GLdouble -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform1dEXT :: FunPtr FuntypeProgramUniform1dEXT -> FuntypeProgramUniform1dEXT glrefProgramUniform1dEXT :: IORef FuntypeProgramUniform1dEXT glrefProgramUniform1dEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform1dEXT #-} glProgramUniform1dEXT :: MonadIO m => GLuint -> GLint -> GLdouble -> m ( () ) glProgramUniform1dEXT a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform1dEXT) a0 a1 a2 {-# INLINE glProgramUniform1dEXT #-} type FuntypeProgramUniform2dEXT = GLuint -> GLint -> GLdouble -> GLdouble -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform2dEXT :: FunPtr FuntypeProgramUniform2dEXT -> FuntypeProgramUniform2dEXT glrefProgramUniform2dEXT :: IORef FuntypeProgramUniform2dEXT glrefProgramUniform2dEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform2dEXT #-} glProgramUniform2dEXT :: MonadIO m => GLuint -> GLint -> GLdouble -> GLdouble -> m ( () ) glProgramUniform2dEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform2dEXT) a0 a1 a2 a3 {-# INLINE glProgramUniform2dEXT #-} type FuntypeProgramUniform3dEXT = GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform3dEXT :: FunPtr FuntypeProgramUniform3dEXT -> FuntypeProgramUniform3dEXT glrefProgramUniform3dEXT :: IORef FuntypeProgramUniform3dEXT glrefProgramUniform3dEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform3dEXT #-} glProgramUniform3dEXT :: MonadIO m => GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> m ( () ) glProgramUniform3dEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform3dEXT) a0 a1 a2 a3 a4 {-# INLINE glProgramUniform3dEXT #-} type FuntypeProgramUniform4dEXT = GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform4dEXT :: FunPtr FuntypeProgramUniform4dEXT -> FuntypeProgramUniform4dEXT glrefProgramUniform4dEXT :: IORef FuntypeProgramUniform4dEXT glrefProgramUniform4dEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform4dEXT #-} glProgramUniform4dEXT :: MonadIO m => GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ( () ) glProgramUniform4dEXT a0 a1 a2 a3 a4 a5 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform4dEXT) a0 a1 a2 a3 a4 a5 {-# INLINE glProgramUniform4dEXT #-} type FuntypeProgramUniform1dvEXT = GLuint -> GLint -> GLsizei -> Ptr (GLdouble) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform1dvEXT :: FunPtr FuntypeProgramUniform1dvEXT -> FuntypeProgramUniform1dvEXT glrefProgramUniform1dvEXT :: IORef FuntypeProgramUniform1dvEXT glrefProgramUniform1dvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform1dvEXT #-} glProgramUniform1dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr (GLdouble) -> m ( () ) glProgramUniform1dvEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform1dvEXT) a0 a1 a2 a3 {-# INLINE glProgramUniform1dvEXT #-} type FuntypeProgramUniform2dvEXT = GLuint -> GLint -> GLsizei -> Ptr (GLdouble) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform2dvEXT :: FunPtr FuntypeProgramUniform2dvEXT -> FuntypeProgramUniform2dvEXT glrefProgramUniform2dvEXT :: IORef FuntypeProgramUniform2dvEXT glrefProgramUniform2dvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform2dvEXT #-} glProgramUniform2dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr (GLdouble) -> m ( () ) glProgramUniform2dvEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform2dvEXT) a0 a1 a2 a3 {-# INLINE glProgramUniform2dvEXT #-} type FuntypeProgramUniform3dvEXT = GLuint -> GLint -> GLsizei -> Ptr (GLdouble) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform3dvEXT :: FunPtr FuntypeProgramUniform3dvEXT -> FuntypeProgramUniform3dvEXT glrefProgramUniform3dvEXT :: IORef FuntypeProgramUniform3dvEXT glrefProgramUniform3dvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform3dvEXT #-} glProgramUniform3dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr (GLdouble) -> m ( () ) glProgramUniform3dvEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform3dvEXT) a0 a1 a2 a3 {-# INLINE glProgramUniform3dvEXT #-} type FuntypeProgramUniform4dvEXT = GLuint -> GLint -> GLsizei -> Ptr (GLdouble) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform4dvEXT :: FunPtr FuntypeProgramUniform4dvEXT -> FuntypeProgramUniform4dvEXT glrefProgramUniform4dvEXT :: IORef FuntypeProgramUniform4dvEXT glrefProgramUniform4dvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform4dvEXT #-} glProgramUniform4dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr (GLdouble) -> m ( () ) glProgramUniform4dvEXT a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform4dvEXT) a0 a1 a2 a3 {-# INLINE glProgramUniform4dvEXT #-} type FuntypeProgramUniformMatrix2dvEXT = GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLdouble) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniformMatrix2dvEXT :: FunPtr FuntypeProgramUniformMatrix2dvEXT -> FuntypeProgramUniformMatrix2dvEXT glrefProgramUniformMatrix2dvEXT :: IORef FuntypeProgramUniformMatrix2dvEXT glrefProgramUniformMatrix2dvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniformMatrix2dvEXT #-} glProgramUniformMatrix2dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLdouble) -> m ( () ) glProgramUniformMatrix2dvEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniformMatrix2dvEXT) a0 a1 a2 a3 a4 {-# INLINE glProgramUniformMatrix2dvEXT #-} type FuntypeProgramUniformMatrix3dvEXT = GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLdouble) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniformMatrix3dvEXT :: FunPtr FuntypeProgramUniformMatrix3dvEXT -> FuntypeProgramUniformMatrix3dvEXT glrefProgramUniformMatrix3dvEXT :: IORef FuntypeProgramUniformMatrix3dvEXT glrefProgramUniformMatrix3dvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniformMatrix3dvEXT #-} glProgramUniformMatrix3dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLdouble) -> m ( () ) glProgramUniformMatrix3dvEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniformMatrix3dvEXT) a0 a1 a2 a3 a4 {-# INLINE glProgramUniformMatrix3dvEXT #-} type FuntypeProgramUniformMatrix4dvEXT = GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLdouble) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniformMatrix4dvEXT :: FunPtr FuntypeProgramUniformMatrix4dvEXT -> FuntypeProgramUniformMatrix4dvEXT glrefProgramUniformMatrix4dvEXT :: IORef FuntypeProgramUniformMatrix4dvEXT glrefProgramUniformMatrix4dvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniformMatrix4dvEXT #-} glProgramUniformMatrix4dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLdouble) -> m ( () ) glProgramUniformMatrix4dvEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniformMatrix4dvEXT) a0 a1 a2 a3 a4 {-# INLINE glProgramUniformMatrix4dvEXT #-} type FuntypeProgramUniformMatrix2x3dvEXT = GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLdouble) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniformMatrix2x3dvEXT :: FunPtr FuntypeProgramUniformMatrix2x3dvEXT -> FuntypeProgramUniformMatrix2x3dvEXT glrefProgramUniformMatrix2x3dvEXT :: IORef FuntypeProgramUniformMatrix2x3dvEXT glrefProgramUniformMatrix2x3dvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniformMatrix2x3dvEXT #-} glProgramUniformMatrix2x3dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLdouble) -> m ( () ) glProgramUniformMatrix2x3dvEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniformMatrix2x3dvEXT) a0 a1 a2 a3 a4 {-# INLINE glProgramUniformMatrix2x3dvEXT #-} type FuntypeProgramUniformMatrix2x4dvEXT = GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLdouble) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniformMatrix2x4dvEXT :: FunPtr FuntypeProgramUniformMatrix2x4dvEXT -> FuntypeProgramUniformMatrix2x4dvEXT glrefProgramUniformMatrix2x4dvEXT :: IORef FuntypeProgramUniformMatrix2x4dvEXT glrefProgramUniformMatrix2x4dvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniformMatrix2x4dvEXT #-} glProgramUniformMatrix2x4dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLdouble) -> m ( () ) glProgramUniformMatrix2x4dvEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniformMatrix2x4dvEXT) a0 a1 a2 a3 a4 {-# INLINE glProgramUniformMatrix2x4dvEXT #-} type FuntypeProgramUniformMatrix3x2dvEXT = GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLdouble) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniformMatrix3x2dvEXT :: FunPtr FuntypeProgramUniformMatrix3x2dvEXT -> FuntypeProgramUniformMatrix3x2dvEXT glrefProgramUniformMatrix3x2dvEXT :: IORef FuntypeProgramUniformMatrix3x2dvEXT glrefProgramUniformMatrix3x2dvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniformMatrix3x2dvEXT #-} glProgramUniformMatrix3x2dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLdouble) -> m ( () ) glProgramUniformMatrix3x2dvEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniformMatrix3x2dvEXT) a0 a1 a2 a3 a4 {-# INLINE glProgramUniformMatrix3x2dvEXT #-} type FuntypeProgramUniformMatrix3x4dvEXT = GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLdouble) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniformMatrix3x4dvEXT :: FunPtr FuntypeProgramUniformMatrix3x4dvEXT -> FuntypeProgramUniformMatrix3x4dvEXT glrefProgramUniformMatrix3x4dvEXT :: IORef FuntypeProgramUniformMatrix3x4dvEXT glrefProgramUniformMatrix3x4dvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniformMatrix3x4dvEXT #-} glProgramUniformMatrix3x4dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLdouble) -> m ( () ) glProgramUniformMatrix3x4dvEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniformMatrix3x4dvEXT) a0 a1 a2 a3 a4 {-# INLINE glProgramUniformMatrix3x4dvEXT #-} type FuntypeProgramUniformMatrix4x2dvEXT = GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLdouble) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniformMatrix4x2dvEXT :: FunPtr FuntypeProgramUniformMatrix4x2dvEXT -> FuntypeProgramUniformMatrix4x2dvEXT glrefProgramUniformMatrix4x2dvEXT :: IORef FuntypeProgramUniformMatrix4x2dvEXT glrefProgramUniformMatrix4x2dvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniformMatrix4x2dvEXT #-} glProgramUniformMatrix4x2dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLdouble) -> m ( () ) glProgramUniformMatrix4x2dvEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniformMatrix4x2dvEXT) a0 a1 a2 a3 a4 {-# INLINE glProgramUniformMatrix4x2dvEXT #-} type FuntypeProgramUniformMatrix4x3dvEXT = GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLdouble) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniformMatrix4x3dvEXT :: FunPtr FuntypeProgramUniformMatrix4x3dvEXT -> FuntypeProgramUniformMatrix4x3dvEXT glrefProgramUniformMatrix4x3dvEXT :: IORef FuntypeProgramUniformMatrix4x3dvEXT glrefProgramUniformMatrix4x3dvEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniformMatrix4x3dvEXT #-} glProgramUniformMatrix4x3dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLdouble) -> m ( () ) glProgramUniformMatrix4x3dvEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniformMatrix4x3dvEXT) a0 a1 a2 a3 a4 {-# INLINE glProgramUniformMatrix4x3dvEXT #-} type FuntypeTextureBufferRangeEXT = GLuint -> GLenum -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynTextureBufferRangeEXT :: FunPtr FuntypeTextureBufferRangeEXT -> FuntypeTextureBufferRangeEXT glrefTextureBufferRangeEXT :: IORef FuntypeTextureBufferRangeEXT glrefTextureBufferRangeEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefTextureBufferRangeEXT #-} glTextureBufferRangeEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> m ( () ) glTextureBufferRangeEXT a0 a1 a2 a3 a4 a5 = liftIO $ (unsafePerformIO $ readIORef glrefTextureBufferRangeEXT) a0 a1 a2 a3 a4 a5 {-# INLINE glTextureBufferRangeEXT #-} type FuntypeTextureStorage1DEXT = GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynTextureStorage1DEXT :: FunPtr FuntypeTextureStorage1DEXT -> FuntypeTextureStorage1DEXT glrefTextureStorage1DEXT :: IORef FuntypeTextureStorage1DEXT glrefTextureStorage1DEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefTextureStorage1DEXT #-} glTextureStorage1DEXT :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> m ( () ) glTextureStorage1DEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefTextureStorage1DEXT) a0 a1 a2 a3 a4 {-# INLINE glTextureStorage1DEXT #-} type FuntypeTextureStorage2DEXT = GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynTextureStorage2DEXT :: FunPtr FuntypeTextureStorage2DEXT -> FuntypeTextureStorage2DEXT glrefTextureStorage2DEXT :: IORef FuntypeTextureStorage2DEXT glrefTextureStorage2DEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefTextureStorage2DEXT #-} glTextureStorage2DEXT :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> m ( () ) glTextureStorage2DEXT a0 a1 a2 a3 a4 a5 = liftIO $ (unsafePerformIO $ readIORef glrefTextureStorage2DEXT) a0 a1 a2 a3 a4 a5 {-# INLINE glTextureStorage2DEXT #-} type FuntypeTextureStorage3DEXT = GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynTextureStorage3DEXT :: FunPtr FuntypeTextureStorage3DEXT -> FuntypeTextureStorage3DEXT glrefTextureStorage3DEXT :: IORef FuntypeTextureStorage3DEXT glrefTextureStorage3DEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefTextureStorage3DEXT #-} glTextureStorage3DEXT :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> m ( () ) glTextureStorage3DEXT a0 a1 a2 a3 a4 a5 a6 = liftIO $ (unsafePerformIO $ readIORef glrefTextureStorage3DEXT) a0 a1 a2 a3 a4 a5 a6 {-# INLINE glTextureStorage3DEXT #-} type FuntypeTextureStorage2DMultisampleEXT = GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynTextureStorage2DMultisampleEXT :: FunPtr FuntypeTextureStorage2DMultisampleEXT -> FuntypeTextureStorage2DMultisampleEXT glrefTextureStorage2DMultisampleEXT :: IORef FuntypeTextureStorage2DMultisampleEXT glrefTextureStorage2DMultisampleEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefTextureStorage2DMultisampleEXT #-} glTextureStorage2DMultisampleEXT :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> m ( () ) glTextureStorage2DMultisampleEXT a0 a1 a2 a3 a4 a5 a6 = liftIO $ (unsafePerformIO $ readIORef glrefTextureStorage2DMultisampleEXT) a0 a1 a2 a3 a4 a5 a6 {-# INLINE glTextureStorage2DMultisampleEXT #-} type FuntypeTextureStorage3DMultisampleEXT = GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynTextureStorage3DMultisampleEXT :: FunPtr FuntypeTextureStorage3DMultisampleEXT -> FuntypeTextureStorage3DMultisampleEXT glrefTextureStorage3DMultisampleEXT :: IORef FuntypeTextureStorage3DMultisampleEXT glrefTextureStorage3DMultisampleEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefTextureStorage3DMultisampleEXT #-} glTextureStorage3DMultisampleEXT :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> m ( () ) glTextureStorage3DMultisampleEXT a0 a1 a2 a3 a4 a5 a6 a7 = liftIO $ (unsafePerformIO $ readIORef glrefTextureStorage3DMultisampleEXT) a0 a1 a2 a3 a4 a5 a6 a7 {-# INLINE glTextureStorage3DMultisampleEXT #-} type FuntypeVertexArrayBindVertexBufferEXT = GLuint -> GLuint -> GLuint -> GLintptr -> GLsizei -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexArrayBindVertexBufferEXT :: FunPtr FuntypeVertexArrayBindVertexBufferEXT -> FuntypeVertexArrayBindVertexBufferEXT glrefVertexArrayBindVertexBufferEXT :: IORef FuntypeVertexArrayBindVertexBufferEXT glrefVertexArrayBindVertexBufferEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexArrayBindVertexBufferEXT #-} glVertexArrayBindVertexBufferEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> GLintptr -> GLsizei -> m ( () ) glVertexArrayBindVertexBufferEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefVertexArrayBindVertexBufferEXT) a0 a1 a2 a3 a4 {-# INLINE glVertexArrayBindVertexBufferEXT #-} type FuntypeVertexArrayVertexAttribFormatEXT = GLuint -> GLuint -> GLint -> GLenum -> GLboolean -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexArrayVertexAttribFormatEXT :: FunPtr FuntypeVertexArrayVertexAttribFormatEXT -> FuntypeVertexArrayVertexAttribFormatEXT glrefVertexArrayVertexAttribFormatEXT :: IORef FuntypeVertexArrayVertexAttribFormatEXT glrefVertexArrayVertexAttribFormatEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexArrayVertexAttribFormatEXT #-} glVertexArrayVertexAttribFormatEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLboolean -> GLuint -> m ( () ) glVertexArrayVertexAttribFormatEXT a0 a1 a2 a3 a4 a5 = liftIO $ (unsafePerformIO $ readIORef glrefVertexArrayVertexAttribFormatEXT) a0 a1 a2 a3 a4 a5 {-# INLINE glVertexArrayVertexAttribFormatEXT #-} type FuntypeVertexArrayVertexAttribIFormatEXT = GLuint -> GLuint -> GLint -> GLenum -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexArrayVertexAttribIFormatEXT :: FunPtr FuntypeVertexArrayVertexAttribIFormatEXT -> FuntypeVertexArrayVertexAttribIFormatEXT glrefVertexArrayVertexAttribIFormatEXT :: IORef FuntypeVertexArrayVertexAttribIFormatEXT glrefVertexArrayVertexAttribIFormatEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexArrayVertexAttribIFormatEXT #-} glVertexArrayVertexAttribIFormatEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLuint -> m ( () ) glVertexArrayVertexAttribIFormatEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefVertexArrayVertexAttribIFormatEXT) a0 a1 a2 a3 a4 {-# INLINE glVertexArrayVertexAttribIFormatEXT #-} type FuntypeVertexArrayVertexAttribLFormatEXT = GLuint -> GLuint -> GLint -> GLenum -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexArrayVertexAttribLFormatEXT :: FunPtr FuntypeVertexArrayVertexAttribLFormatEXT -> FuntypeVertexArrayVertexAttribLFormatEXT glrefVertexArrayVertexAttribLFormatEXT :: IORef FuntypeVertexArrayVertexAttribLFormatEXT glrefVertexArrayVertexAttribLFormatEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexArrayVertexAttribLFormatEXT #-} glVertexArrayVertexAttribLFormatEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLuint -> m ( () ) glVertexArrayVertexAttribLFormatEXT a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefVertexArrayVertexAttribLFormatEXT) a0 a1 a2 a3 a4 {-# INLINE glVertexArrayVertexAttribLFormatEXT #-} type FuntypeVertexArrayVertexAttribBindingEXT = GLuint -> GLuint -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexArrayVertexAttribBindingEXT :: FunPtr FuntypeVertexArrayVertexAttribBindingEXT -> FuntypeVertexArrayVertexAttribBindingEXT glrefVertexArrayVertexAttribBindingEXT :: IORef FuntypeVertexArrayVertexAttribBindingEXT glrefVertexArrayVertexAttribBindingEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexArrayVertexAttribBindingEXT #-} glVertexArrayVertexAttribBindingEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> m ( () ) glVertexArrayVertexAttribBindingEXT a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefVertexArrayVertexAttribBindingEXT) a0 a1 a2 {-# INLINE glVertexArrayVertexAttribBindingEXT #-} type FuntypeVertexArrayVertexBindingDivisorEXT = GLuint -> GLuint -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexArrayVertexBindingDivisorEXT :: FunPtr FuntypeVertexArrayVertexBindingDivisorEXT -> FuntypeVertexArrayVertexBindingDivisorEXT glrefVertexArrayVertexBindingDivisorEXT :: IORef FuntypeVertexArrayVertexBindingDivisorEXT glrefVertexArrayVertexBindingDivisorEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexArrayVertexBindingDivisorEXT #-} glVertexArrayVertexBindingDivisorEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> m ( () ) glVertexArrayVertexBindingDivisorEXT a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefVertexArrayVertexBindingDivisorEXT) a0 a1 a2 {-# INLINE glVertexArrayVertexBindingDivisorEXT #-} type FuntypeVertexArrayVertexAttribLOffsetEXT = GLuint -> GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexArrayVertexAttribLOffsetEXT :: FunPtr FuntypeVertexArrayVertexAttribLOffsetEXT -> FuntypeVertexArrayVertexAttribLOffsetEXT glrefVertexArrayVertexAttribLOffsetEXT :: IORef FuntypeVertexArrayVertexAttribLOffsetEXT glrefVertexArrayVertexAttribLOffsetEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexArrayVertexAttribLOffsetEXT #-} glVertexArrayVertexAttribLOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> m ( () ) glVertexArrayVertexAttribLOffsetEXT a0 a1 a2 a3 a4 a5 a6 = liftIO $ (unsafePerformIO $ readIORef glrefVertexArrayVertexAttribLOffsetEXT) a0 a1 a2 a3 a4 a5 a6 {-# INLINE glVertexArrayVertexAttribLOffsetEXT #-} type FuntypeTexturePageCommitmentEXT = GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynTexturePageCommitmentEXT :: FunPtr FuntypeTexturePageCommitmentEXT -> FuntypeTexturePageCommitmentEXT glrefTexturePageCommitmentEXT :: IORef FuntypeTexturePageCommitmentEXT glrefTexturePageCommitmentEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefTexturePageCommitmentEXT #-} glTexturePageCommitmentEXT :: MonadIO m => GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> m ( () ) glTexturePageCommitmentEXT a0 a1 a2 a3 a4 a5 a6 a7 a8 = liftIO $ (unsafePerformIO $ readIORef glrefTexturePageCommitmentEXT) a0 a1 a2 a3 a4 a5 a6 a7 a8 {-# INLINE glTexturePageCommitmentEXT #-} type FuntypeVertexArrayVertexAttribDivisorEXT = GLuint -> GLuint -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynVertexArrayVertexAttribDivisorEXT :: FunPtr FuntypeVertexArrayVertexAttribDivisorEXT -> FuntypeVertexArrayVertexAttribDivisorEXT glrefVertexArrayVertexAttribDivisorEXT :: IORef FuntypeVertexArrayVertexAttribDivisorEXT glrefVertexArrayVertexAttribDivisorEXT = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefVertexArrayVertexAttribDivisorEXT #-} glVertexArrayVertexAttribDivisorEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> m ( () ) glVertexArrayVertexAttribDivisorEXT a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefVertexArrayVertexAttribDivisorEXT) a0 a1 a2 {-# INLINE glVertexArrayVertexAttribDivisorEXT #-} -- GL_ARB_buffer_storage type FuntypeBufferStorage = GLenum -> GLsizeiptr -> Ptr () -> GLbitfield -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynBufferStorage :: FunPtr FuntypeBufferStorage -> FuntypeBufferStorage glrefBufferStorage :: IORef FuntypeBufferStorage glrefBufferStorage = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefBufferStorage #-} glBufferStorage :: MonadIO m => GLenum -> GLsizeiptr -> Ptr () -> GLbitfield -> m ( () ) glBufferStorage a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefBufferStorage) a0 a1 a2 a3 {-# INLINE glBufferStorage #-} -- GL_ARB_separate_shader_objects type FuntypeUseProgramStages = GLuint -> GLbitfield -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynUseProgramStages :: FunPtr FuntypeUseProgramStages -> FuntypeUseProgramStages glrefUseProgramStages :: IORef FuntypeUseProgramStages glrefUseProgramStages = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefUseProgramStages #-} glUseProgramStages :: MonadIO m => GLuint -> GLbitfield -> GLuint -> m ( () ) glUseProgramStages a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefUseProgramStages) a0 a1 a2 {-# INLINE glUseProgramStages #-} type FuntypeActiveShaderProgram = GLuint -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynActiveShaderProgram :: FunPtr FuntypeActiveShaderProgram -> FuntypeActiveShaderProgram glrefActiveShaderProgram :: IORef FuntypeActiveShaderProgram glrefActiveShaderProgram = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefActiveShaderProgram #-} glActiveShaderProgram :: MonadIO m => GLuint -> GLuint -> m ( () ) glActiveShaderProgram a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefActiveShaderProgram) a0 a1 {-# INLINE glActiveShaderProgram #-} type FuntypeCreateShaderProgramv = GLenum -> GLsizei -> Ptr (Ptr (GLchar)) -> IO ( GLuint ) foreign import ccall APIENTRY unsafe "dynamic" gldynCreateShaderProgramv :: FunPtr FuntypeCreateShaderProgramv -> FuntypeCreateShaderProgramv glrefCreateShaderProgramv :: IORef FuntypeCreateShaderProgramv glrefCreateShaderProgramv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefCreateShaderProgramv #-} glCreateShaderProgramv :: MonadIO m => GLenum -> GLsizei -> Ptr (Ptr (GLchar)) -> m ( GLuint ) glCreateShaderProgramv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefCreateShaderProgramv) a0 a1 a2 {-# INLINE glCreateShaderProgramv #-} type FuntypeBindProgramPipeline = GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynBindProgramPipeline :: FunPtr FuntypeBindProgramPipeline -> FuntypeBindProgramPipeline glrefBindProgramPipeline :: IORef FuntypeBindProgramPipeline glrefBindProgramPipeline = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefBindProgramPipeline #-} glBindProgramPipeline :: MonadIO m => GLuint -> m ( () ) glBindProgramPipeline a0 = liftIO $ (unsafePerformIO $ readIORef glrefBindProgramPipeline) a0 {-# INLINE glBindProgramPipeline #-} type FuntypeDeleteProgramPipelines = GLsizei -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynDeleteProgramPipelines :: FunPtr FuntypeDeleteProgramPipelines -> FuntypeDeleteProgramPipelines glrefDeleteProgramPipelines :: IORef FuntypeDeleteProgramPipelines glrefDeleteProgramPipelines = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefDeleteProgramPipelines #-} glDeleteProgramPipelines :: MonadIO m => GLsizei -> Ptr (GLuint) -> m ( () ) glDeleteProgramPipelines a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefDeleteProgramPipelines) a0 a1 {-# INLINE glDeleteProgramPipelines #-} type FuntypeGenProgramPipelines = GLsizei -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGenProgramPipelines :: FunPtr FuntypeGenProgramPipelines -> FuntypeGenProgramPipelines glrefGenProgramPipelines :: IORef FuntypeGenProgramPipelines glrefGenProgramPipelines = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGenProgramPipelines #-} glGenProgramPipelines :: MonadIO m => GLsizei -> Ptr (GLuint) -> m ( () ) glGenProgramPipelines a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefGenProgramPipelines) a0 a1 {-# INLINE glGenProgramPipelines #-} type FuntypeIsProgramPipeline = GLuint -> IO ( GLboolean ) foreign import ccall APIENTRY unsafe "dynamic" gldynIsProgramPipeline :: FunPtr FuntypeIsProgramPipeline -> FuntypeIsProgramPipeline glrefIsProgramPipeline :: IORef FuntypeIsProgramPipeline glrefIsProgramPipeline = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefIsProgramPipeline #-} glIsProgramPipeline :: MonadIO m => GLuint -> m ( GLboolean ) glIsProgramPipeline a0 = liftIO $ (unsafePerformIO $ readIORef glrefIsProgramPipeline) a0 {-# INLINE glIsProgramPipeline #-} type FuntypeGetProgramPipelineiv = GLuint -> GLenum -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetProgramPipelineiv :: FunPtr FuntypeGetProgramPipelineiv -> FuntypeGetProgramPipelineiv glrefGetProgramPipelineiv :: IORef FuntypeGetProgramPipelineiv glrefGetProgramPipelineiv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetProgramPipelineiv #-} glGetProgramPipelineiv :: MonadIO m => GLuint -> GLenum -> Ptr (GLint) -> m ( () ) glGetProgramPipelineiv a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefGetProgramPipelineiv) a0 a1 a2 {-# INLINE glGetProgramPipelineiv #-} type FuntypeProgramUniform1i = GLuint -> GLint -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform1i :: FunPtr FuntypeProgramUniform1i -> FuntypeProgramUniform1i glrefProgramUniform1i :: IORef FuntypeProgramUniform1i glrefProgramUniform1i = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform1i #-} glProgramUniform1i :: MonadIO m => GLuint -> GLint -> GLint -> m ( () ) glProgramUniform1i a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform1i) a0 a1 a2 {-# INLINE glProgramUniform1i #-} type FuntypeProgramUniform1iv = GLuint -> GLint -> GLsizei -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform1iv :: FunPtr FuntypeProgramUniform1iv -> FuntypeProgramUniform1iv glrefProgramUniform1iv :: IORef FuntypeProgramUniform1iv glrefProgramUniform1iv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform1iv #-} glProgramUniform1iv :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr (GLint) -> m ( () ) glProgramUniform1iv a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform1iv) a0 a1 a2 a3 {-# INLINE glProgramUniform1iv #-} type FuntypeProgramUniform1f = GLuint -> GLint -> GLfloat -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform1f :: FunPtr FuntypeProgramUniform1f -> FuntypeProgramUniform1f glrefProgramUniform1f :: IORef FuntypeProgramUniform1f glrefProgramUniform1f = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform1f #-} glProgramUniform1f :: MonadIO m => GLuint -> GLint -> GLfloat -> m ( () ) glProgramUniform1f a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform1f) a0 a1 a2 {-# INLINE glProgramUniform1f #-} type FuntypeProgramUniform1fv = GLuint -> GLint -> GLsizei -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform1fv :: FunPtr FuntypeProgramUniform1fv -> FuntypeProgramUniform1fv glrefProgramUniform1fv :: IORef FuntypeProgramUniform1fv glrefProgramUniform1fv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform1fv #-} glProgramUniform1fv :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr (GLfloat) -> m ( () ) glProgramUniform1fv a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform1fv) a0 a1 a2 a3 {-# INLINE glProgramUniform1fv #-} type FuntypeProgramUniform1d = GLuint -> GLint -> GLdouble -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform1d :: FunPtr FuntypeProgramUniform1d -> FuntypeProgramUniform1d glrefProgramUniform1d :: IORef FuntypeProgramUniform1d glrefProgramUniform1d = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform1d #-} glProgramUniform1d :: MonadIO m => GLuint -> GLint -> GLdouble -> m ( () ) glProgramUniform1d a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform1d) a0 a1 a2 {-# INLINE glProgramUniform1d #-} type FuntypeProgramUniform1dv = GLuint -> GLint -> GLsizei -> Ptr (GLdouble) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform1dv :: FunPtr FuntypeProgramUniform1dv -> FuntypeProgramUniform1dv glrefProgramUniform1dv :: IORef FuntypeProgramUniform1dv glrefProgramUniform1dv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform1dv #-} glProgramUniform1dv :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr (GLdouble) -> m ( () ) glProgramUniform1dv a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform1dv) a0 a1 a2 a3 {-# INLINE glProgramUniform1dv #-} type FuntypeProgramUniform1ui = GLuint -> GLint -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform1ui :: FunPtr FuntypeProgramUniform1ui -> FuntypeProgramUniform1ui glrefProgramUniform1ui :: IORef FuntypeProgramUniform1ui glrefProgramUniform1ui = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform1ui #-} glProgramUniform1ui :: MonadIO m => GLuint -> GLint -> GLuint -> m ( () ) glProgramUniform1ui a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform1ui) a0 a1 a2 {-# INLINE glProgramUniform1ui #-} type FuntypeProgramUniform1uiv = GLuint -> GLint -> GLsizei -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform1uiv :: FunPtr FuntypeProgramUniform1uiv -> FuntypeProgramUniform1uiv glrefProgramUniform1uiv :: IORef FuntypeProgramUniform1uiv glrefProgramUniform1uiv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform1uiv #-} glProgramUniform1uiv :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr (GLuint) -> m ( () ) glProgramUniform1uiv a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform1uiv) a0 a1 a2 a3 {-# INLINE glProgramUniform1uiv #-} type FuntypeProgramUniform2i = GLuint -> GLint -> GLint -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform2i :: FunPtr FuntypeProgramUniform2i -> FuntypeProgramUniform2i glrefProgramUniform2i :: IORef FuntypeProgramUniform2i glrefProgramUniform2i = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform2i #-} glProgramUniform2i :: MonadIO m => GLuint -> GLint -> GLint -> GLint -> m ( () ) glProgramUniform2i a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform2i) a0 a1 a2 a3 {-# INLINE glProgramUniform2i #-} type FuntypeProgramUniform2iv = GLuint -> GLint -> GLsizei -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform2iv :: FunPtr FuntypeProgramUniform2iv -> FuntypeProgramUniform2iv glrefProgramUniform2iv :: IORef FuntypeProgramUniform2iv glrefProgramUniform2iv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform2iv #-} glProgramUniform2iv :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr (GLint) -> m ( () ) glProgramUniform2iv a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform2iv) a0 a1 a2 a3 {-# INLINE glProgramUniform2iv #-} type FuntypeProgramUniform2f = GLuint -> GLint -> GLfloat -> GLfloat -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform2f :: FunPtr FuntypeProgramUniform2f -> FuntypeProgramUniform2f glrefProgramUniform2f :: IORef FuntypeProgramUniform2f glrefProgramUniform2f = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform2f #-} glProgramUniform2f :: MonadIO m => GLuint -> GLint -> GLfloat -> GLfloat -> m ( () ) glProgramUniform2f a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform2f) a0 a1 a2 a3 {-# INLINE glProgramUniform2f #-} type FuntypeProgramUniform2fv = GLuint -> GLint -> GLsizei -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform2fv :: FunPtr FuntypeProgramUniform2fv -> FuntypeProgramUniform2fv glrefProgramUniform2fv :: IORef FuntypeProgramUniform2fv glrefProgramUniform2fv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform2fv #-} glProgramUniform2fv :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr (GLfloat) -> m ( () ) glProgramUniform2fv a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform2fv) a0 a1 a2 a3 {-# INLINE glProgramUniform2fv #-} type FuntypeProgramUniform2d = GLuint -> GLint -> GLdouble -> GLdouble -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform2d :: FunPtr FuntypeProgramUniform2d -> FuntypeProgramUniform2d glrefProgramUniform2d :: IORef FuntypeProgramUniform2d glrefProgramUniform2d = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform2d #-} glProgramUniform2d :: MonadIO m => GLuint -> GLint -> GLdouble -> GLdouble -> m ( () ) glProgramUniform2d a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform2d) a0 a1 a2 a3 {-# INLINE glProgramUniform2d #-} type FuntypeProgramUniform2dv = GLuint -> GLint -> GLsizei -> Ptr (GLdouble) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform2dv :: FunPtr FuntypeProgramUniform2dv -> FuntypeProgramUniform2dv glrefProgramUniform2dv :: IORef FuntypeProgramUniform2dv glrefProgramUniform2dv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform2dv #-} glProgramUniform2dv :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr (GLdouble) -> m ( () ) glProgramUniform2dv a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform2dv) a0 a1 a2 a3 {-# INLINE glProgramUniform2dv #-} type FuntypeProgramUniform2ui = GLuint -> GLint -> GLuint -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform2ui :: FunPtr FuntypeProgramUniform2ui -> FuntypeProgramUniform2ui glrefProgramUniform2ui :: IORef FuntypeProgramUniform2ui glrefProgramUniform2ui = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform2ui #-} glProgramUniform2ui :: MonadIO m => GLuint -> GLint -> GLuint -> GLuint -> m ( () ) glProgramUniform2ui a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform2ui) a0 a1 a2 a3 {-# INLINE glProgramUniform2ui #-} type FuntypeProgramUniform2uiv = GLuint -> GLint -> GLsizei -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform2uiv :: FunPtr FuntypeProgramUniform2uiv -> FuntypeProgramUniform2uiv glrefProgramUniform2uiv :: IORef FuntypeProgramUniform2uiv glrefProgramUniform2uiv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform2uiv #-} glProgramUniform2uiv :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr (GLuint) -> m ( () ) glProgramUniform2uiv a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform2uiv) a0 a1 a2 a3 {-# INLINE glProgramUniform2uiv #-} type FuntypeProgramUniform3i = GLuint -> GLint -> GLint -> GLint -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform3i :: FunPtr FuntypeProgramUniform3i -> FuntypeProgramUniform3i glrefProgramUniform3i :: IORef FuntypeProgramUniform3i glrefProgramUniform3i = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform3i #-} glProgramUniform3i :: MonadIO m => GLuint -> GLint -> GLint -> GLint -> GLint -> m ( () ) glProgramUniform3i a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform3i) a0 a1 a2 a3 a4 {-# INLINE glProgramUniform3i #-} type FuntypeProgramUniform3iv = GLuint -> GLint -> GLsizei -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform3iv :: FunPtr FuntypeProgramUniform3iv -> FuntypeProgramUniform3iv glrefProgramUniform3iv :: IORef FuntypeProgramUniform3iv glrefProgramUniform3iv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform3iv #-} glProgramUniform3iv :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr (GLint) -> m ( () ) glProgramUniform3iv a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform3iv) a0 a1 a2 a3 {-# INLINE glProgramUniform3iv #-} type FuntypeProgramUniform3f = GLuint -> GLint -> GLfloat -> GLfloat -> GLfloat -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform3f :: FunPtr FuntypeProgramUniform3f -> FuntypeProgramUniform3f glrefProgramUniform3f :: IORef FuntypeProgramUniform3f glrefProgramUniform3f = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform3f #-} glProgramUniform3f :: MonadIO m => GLuint -> GLint -> GLfloat -> GLfloat -> GLfloat -> m ( () ) glProgramUniform3f a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform3f) a0 a1 a2 a3 a4 {-# INLINE glProgramUniform3f #-} type FuntypeProgramUniform3fv = GLuint -> GLint -> GLsizei -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform3fv :: FunPtr FuntypeProgramUniform3fv -> FuntypeProgramUniform3fv glrefProgramUniform3fv :: IORef FuntypeProgramUniform3fv glrefProgramUniform3fv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform3fv #-} glProgramUniform3fv :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr (GLfloat) -> m ( () ) glProgramUniform3fv a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform3fv) a0 a1 a2 a3 {-# INLINE glProgramUniform3fv #-} type FuntypeProgramUniform3d = GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform3d :: FunPtr FuntypeProgramUniform3d -> FuntypeProgramUniform3d glrefProgramUniform3d :: IORef FuntypeProgramUniform3d glrefProgramUniform3d = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform3d #-} glProgramUniform3d :: MonadIO m => GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> m ( () ) glProgramUniform3d a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform3d) a0 a1 a2 a3 a4 {-# INLINE glProgramUniform3d #-} type FuntypeProgramUniform3dv = GLuint -> GLint -> GLsizei -> Ptr (GLdouble) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform3dv :: FunPtr FuntypeProgramUniform3dv -> FuntypeProgramUniform3dv glrefProgramUniform3dv :: IORef FuntypeProgramUniform3dv glrefProgramUniform3dv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform3dv #-} glProgramUniform3dv :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr (GLdouble) -> m ( () ) glProgramUniform3dv a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform3dv) a0 a1 a2 a3 {-# INLINE glProgramUniform3dv #-} type FuntypeProgramUniform3ui = GLuint -> GLint -> GLuint -> GLuint -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform3ui :: FunPtr FuntypeProgramUniform3ui -> FuntypeProgramUniform3ui glrefProgramUniform3ui :: IORef FuntypeProgramUniform3ui glrefProgramUniform3ui = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform3ui #-} glProgramUniform3ui :: MonadIO m => GLuint -> GLint -> GLuint -> GLuint -> GLuint -> m ( () ) glProgramUniform3ui a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform3ui) a0 a1 a2 a3 a4 {-# INLINE glProgramUniform3ui #-} type FuntypeProgramUniform3uiv = GLuint -> GLint -> GLsizei -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform3uiv :: FunPtr FuntypeProgramUniform3uiv -> FuntypeProgramUniform3uiv glrefProgramUniform3uiv :: IORef FuntypeProgramUniform3uiv glrefProgramUniform3uiv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform3uiv #-} glProgramUniform3uiv :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr (GLuint) -> m ( () ) glProgramUniform3uiv a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform3uiv) a0 a1 a2 a3 {-# INLINE glProgramUniform3uiv #-} type FuntypeProgramUniform4i = GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform4i :: FunPtr FuntypeProgramUniform4i -> FuntypeProgramUniform4i glrefProgramUniform4i :: IORef FuntypeProgramUniform4i glrefProgramUniform4i = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform4i #-} glProgramUniform4i :: MonadIO m => GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> m ( () ) glProgramUniform4i a0 a1 a2 a3 a4 a5 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform4i) a0 a1 a2 a3 a4 a5 {-# INLINE glProgramUniform4i #-} type FuntypeProgramUniform4iv = GLuint -> GLint -> GLsizei -> Ptr (GLint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform4iv :: FunPtr FuntypeProgramUniform4iv -> FuntypeProgramUniform4iv glrefProgramUniform4iv :: IORef FuntypeProgramUniform4iv glrefProgramUniform4iv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform4iv #-} glProgramUniform4iv :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr (GLint) -> m ( () ) glProgramUniform4iv a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform4iv) a0 a1 a2 a3 {-# INLINE glProgramUniform4iv #-} type FuntypeProgramUniform4f = GLuint -> GLint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform4f :: FunPtr FuntypeProgramUniform4f -> FuntypeProgramUniform4f glrefProgramUniform4f :: IORef FuntypeProgramUniform4f glrefProgramUniform4f = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform4f #-} glProgramUniform4f :: MonadIO m => GLuint -> GLint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ( () ) glProgramUniform4f a0 a1 a2 a3 a4 a5 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform4f) a0 a1 a2 a3 a4 a5 {-# INLINE glProgramUniform4f #-} type FuntypeProgramUniform4fv = GLuint -> GLint -> GLsizei -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform4fv :: FunPtr FuntypeProgramUniform4fv -> FuntypeProgramUniform4fv glrefProgramUniform4fv :: IORef FuntypeProgramUniform4fv glrefProgramUniform4fv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform4fv #-} glProgramUniform4fv :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr (GLfloat) -> m ( () ) glProgramUniform4fv a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform4fv) a0 a1 a2 a3 {-# INLINE glProgramUniform4fv #-} type FuntypeProgramUniform4d = GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform4d :: FunPtr FuntypeProgramUniform4d -> FuntypeProgramUniform4d glrefProgramUniform4d :: IORef FuntypeProgramUniform4d glrefProgramUniform4d = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform4d #-} glProgramUniform4d :: MonadIO m => GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ( () ) glProgramUniform4d a0 a1 a2 a3 a4 a5 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform4d) a0 a1 a2 a3 a4 a5 {-# INLINE glProgramUniform4d #-} type FuntypeProgramUniform4dv = GLuint -> GLint -> GLsizei -> Ptr (GLdouble) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform4dv :: FunPtr FuntypeProgramUniform4dv -> FuntypeProgramUniform4dv glrefProgramUniform4dv :: IORef FuntypeProgramUniform4dv glrefProgramUniform4dv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform4dv #-} glProgramUniform4dv :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr (GLdouble) -> m ( () ) glProgramUniform4dv a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform4dv) a0 a1 a2 a3 {-# INLINE glProgramUniform4dv #-} type FuntypeProgramUniform4ui = GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform4ui :: FunPtr FuntypeProgramUniform4ui -> FuntypeProgramUniform4ui glrefProgramUniform4ui :: IORef FuntypeProgramUniform4ui glrefProgramUniform4ui = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform4ui #-} glProgramUniform4ui :: MonadIO m => GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> m ( () ) glProgramUniform4ui a0 a1 a2 a3 a4 a5 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform4ui) a0 a1 a2 a3 a4 a5 {-# INLINE glProgramUniform4ui #-} type FuntypeProgramUniform4uiv = GLuint -> GLint -> GLsizei -> Ptr (GLuint) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniform4uiv :: FunPtr FuntypeProgramUniform4uiv -> FuntypeProgramUniform4uiv glrefProgramUniform4uiv :: IORef FuntypeProgramUniform4uiv glrefProgramUniform4uiv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniform4uiv #-} glProgramUniform4uiv :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr (GLuint) -> m ( () ) glProgramUniform4uiv a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniform4uiv) a0 a1 a2 a3 {-# INLINE glProgramUniform4uiv #-} type FuntypeProgramUniformMatrix2fv = GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniformMatrix2fv :: FunPtr FuntypeProgramUniformMatrix2fv -> FuntypeProgramUniformMatrix2fv glrefProgramUniformMatrix2fv :: IORef FuntypeProgramUniformMatrix2fv glrefProgramUniformMatrix2fv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniformMatrix2fv #-} glProgramUniformMatrix2fv :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> m ( () ) glProgramUniformMatrix2fv a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniformMatrix2fv) a0 a1 a2 a3 a4 {-# INLINE glProgramUniformMatrix2fv #-} type FuntypeProgramUniformMatrix3fv = GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniformMatrix3fv :: FunPtr FuntypeProgramUniformMatrix3fv -> FuntypeProgramUniformMatrix3fv glrefProgramUniformMatrix3fv :: IORef FuntypeProgramUniformMatrix3fv glrefProgramUniformMatrix3fv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniformMatrix3fv #-} glProgramUniformMatrix3fv :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> m ( () ) glProgramUniformMatrix3fv a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniformMatrix3fv) a0 a1 a2 a3 a4 {-# INLINE glProgramUniformMatrix3fv #-} type FuntypeProgramUniformMatrix4fv = GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniformMatrix4fv :: FunPtr FuntypeProgramUniformMatrix4fv -> FuntypeProgramUniformMatrix4fv glrefProgramUniformMatrix4fv :: IORef FuntypeProgramUniformMatrix4fv glrefProgramUniformMatrix4fv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniformMatrix4fv #-} glProgramUniformMatrix4fv :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> m ( () ) glProgramUniformMatrix4fv a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniformMatrix4fv) a0 a1 a2 a3 a4 {-# INLINE glProgramUniformMatrix4fv #-} type FuntypeProgramUniformMatrix2dv = GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLdouble) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniformMatrix2dv :: FunPtr FuntypeProgramUniformMatrix2dv -> FuntypeProgramUniformMatrix2dv glrefProgramUniformMatrix2dv :: IORef FuntypeProgramUniformMatrix2dv glrefProgramUniformMatrix2dv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniformMatrix2dv #-} glProgramUniformMatrix2dv :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLdouble) -> m ( () ) glProgramUniformMatrix2dv a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniformMatrix2dv) a0 a1 a2 a3 a4 {-# INLINE glProgramUniformMatrix2dv #-} type FuntypeProgramUniformMatrix3dv = GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLdouble) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniformMatrix3dv :: FunPtr FuntypeProgramUniformMatrix3dv -> FuntypeProgramUniformMatrix3dv glrefProgramUniformMatrix3dv :: IORef FuntypeProgramUniformMatrix3dv glrefProgramUniformMatrix3dv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniformMatrix3dv #-} glProgramUniformMatrix3dv :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLdouble) -> m ( () ) glProgramUniformMatrix3dv a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniformMatrix3dv) a0 a1 a2 a3 a4 {-# INLINE glProgramUniformMatrix3dv #-} type FuntypeProgramUniformMatrix4dv = GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLdouble) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniformMatrix4dv :: FunPtr FuntypeProgramUniformMatrix4dv -> FuntypeProgramUniformMatrix4dv glrefProgramUniformMatrix4dv :: IORef FuntypeProgramUniformMatrix4dv glrefProgramUniformMatrix4dv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniformMatrix4dv #-} glProgramUniformMatrix4dv :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLdouble) -> m ( () ) glProgramUniformMatrix4dv a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniformMatrix4dv) a0 a1 a2 a3 a4 {-# INLINE glProgramUniformMatrix4dv #-} type FuntypeProgramUniformMatrix2x3fv = GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniformMatrix2x3fv :: FunPtr FuntypeProgramUniformMatrix2x3fv -> FuntypeProgramUniformMatrix2x3fv glrefProgramUniformMatrix2x3fv :: IORef FuntypeProgramUniformMatrix2x3fv glrefProgramUniformMatrix2x3fv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniformMatrix2x3fv #-} glProgramUniformMatrix2x3fv :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> m ( () ) glProgramUniformMatrix2x3fv a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniformMatrix2x3fv) a0 a1 a2 a3 a4 {-# INLINE glProgramUniformMatrix2x3fv #-} type FuntypeProgramUniformMatrix3x2fv = GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniformMatrix3x2fv :: FunPtr FuntypeProgramUniformMatrix3x2fv -> FuntypeProgramUniformMatrix3x2fv glrefProgramUniformMatrix3x2fv :: IORef FuntypeProgramUniformMatrix3x2fv glrefProgramUniformMatrix3x2fv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniformMatrix3x2fv #-} glProgramUniformMatrix3x2fv :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> m ( () ) glProgramUniformMatrix3x2fv a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniformMatrix3x2fv) a0 a1 a2 a3 a4 {-# INLINE glProgramUniformMatrix3x2fv #-} type FuntypeProgramUniformMatrix2x4fv = GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniformMatrix2x4fv :: FunPtr FuntypeProgramUniformMatrix2x4fv -> FuntypeProgramUniformMatrix2x4fv glrefProgramUniformMatrix2x4fv :: IORef FuntypeProgramUniformMatrix2x4fv glrefProgramUniformMatrix2x4fv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniformMatrix2x4fv #-} glProgramUniformMatrix2x4fv :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> m ( () ) glProgramUniformMatrix2x4fv a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniformMatrix2x4fv) a0 a1 a2 a3 a4 {-# INLINE glProgramUniformMatrix2x4fv #-} type FuntypeProgramUniformMatrix4x2fv = GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniformMatrix4x2fv :: FunPtr FuntypeProgramUniformMatrix4x2fv -> FuntypeProgramUniformMatrix4x2fv glrefProgramUniformMatrix4x2fv :: IORef FuntypeProgramUniformMatrix4x2fv glrefProgramUniformMatrix4x2fv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniformMatrix4x2fv #-} glProgramUniformMatrix4x2fv :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> m ( () ) glProgramUniformMatrix4x2fv a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniformMatrix4x2fv) a0 a1 a2 a3 a4 {-# INLINE glProgramUniformMatrix4x2fv #-} type FuntypeProgramUniformMatrix3x4fv = GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniformMatrix3x4fv :: FunPtr FuntypeProgramUniformMatrix3x4fv -> FuntypeProgramUniformMatrix3x4fv glrefProgramUniformMatrix3x4fv :: IORef FuntypeProgramUniformMatrix3x4fv glrefProgramUniformMatrix3x4fv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniformMatrix3x4fv #-} glProgramUniformMatrix3x4fv :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> m ( () ) glProgramUniformMatrix3x4fv a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniformMatrix3x4fv) a0 a1 a2 a3 a4 {-# INLINE glProgramUniformMatrix3x4fv #-} type FuntypeProgramUniformMatrix4x3fv = GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniformMatrix4x3fv :: FunPtr FuntypeProgramUniformMatrix4x3fv -> FuntypeProgramUniformMatrix4x3fv glrefProgramUniformMatrix4x3fv :: IORef FuntypeProgramUniformMatrix4x3fv glrefProgramUniformMatrix4x3fv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniformMatrix4x3fv #-} glProgramUniformMatrix4x3fv :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLfloat) -> m ( () ) glProgramUniformMatrix4x3fv a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniformMatrix4x3fv) a0 a1 a2 a3 a4 {-# INLINE glProgramUniformMatrix4x3fv #-} type FuntypeProgramUniformMatrix2x3dv = GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLdouble) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniformMatrix2x3dv :: FunPtr FuntypeProgramUniformMatrix2x3dv -> FuntypeProgramUniformMatrix2x3dv glrefProgramUniformMatrix2x3dv :: IORef FuntypeProgramUniformMatrix2x3dv glrefProgramUniformMatrix2x3dv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniformMatrix2x3dv #-} glProgramUniformMatrix2x3dv :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLdouble) -> m ( () ) glProgramUniformMatrix2x3dv a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniformMatrix2x3dv) a0 a1 a2 a3 a4 {-# INLINE glProgramUniformMatrix2x3dv #-} type FuntypeProgramUniformMatrix3x2dv = GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLdouble) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniformMatrix3x2dv :: FunPtr FuntypeProgramUniformMatrix3x2dv -> FuntypeProgramUniformMatrix3x2dv glrefProgramUniformMatrix3x2dv :: IORef FuntypeProgramUniformMatrix3x2dv glrefProgramUniformMatrix3x2dv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniformMatrix3x2dv #-} glProgramUniformMatrix3x2dv :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLdouble) -> m ( () ) glProgramUniformMatrix3x2dv a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniformMatrix3x2dv) a0 a1 a2 a3 a4 {-# INLINE glProgramUniformMatrix3x2dv #-} type FuntypeProgramUniformMatrix2x4dv = GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLdouble) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniformMatrix2x4dv :: FunPtr FuntypeProgramUniformMatrix2x4dv -> FuntypeProgramUniformMatrix2x4dv glrefProgramUniformMatrix2x4dv :: IORef FuntypeProgramUniformMatrix2x4dv glrefProgramUniformMatrix2x4dv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniformMatrix2x4dv #-} glProgramUniformMatrix2x4dv :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLdouble) -> m ( () ) glProgramUniformMatrix2x4dv a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniformMatrix2x4dv) a0 a1 a2 a3 a4 {-# INLINE glProgramUniformMatrix2x4dv #-} type FuntypeProgramUniformMatrix4x2dv = GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLdouble) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniformMatrix4x2dv :: FunPtr FuntypeProgramUniformMatrix4x2dv -> FuntypeProgramUniformMatrix4x2dv glrefProgramUniformMatrix4x2dv :: IORef FuntypeProgramUniformMatrix4x2dv glrefProgramUniformMatrix4x2dv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniformMatrix4x2dv #-} glProgramUniformMatrix4x2dv :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLdouble) -> m ( () ) glProgramUniformMatrix4x2dv a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniformMatrix4x2dv) a0 a1 a2 a3 a4 {-# INLINE glProgramUniformMatrix4x2dv #-} type FuntypeProgramUniformMatrix3x4dv = GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLdouble) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniformMatrix3x4dv :: FunPtr FuntypeProgramUniformMatrix3x4dv -> FuntypeProgramUniformMatrix3x4dv glrefProgramUniformMatrix3x4dv :: IORef FuntypeProgramUniformMatrix3x4dv glrefProgramUniformMatrix3x4dv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniformMatrix3x4dv #-} glProgramUniformMatrix3x4dv :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLdouble) -> m ( () ) glProgramUniformMatrix3x4dv a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniformMatrix3x4dv) a0 a1 a2 a3 a4 {-# INLINE glProgramUniformMatrix3x4dv #-} type FuntypeProgramUniformMatrix4x3dv = GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLdouble) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynProgramUniformMatrix4x3dv :: FunPtr FuntypeProgramUniformMatrix4x3dv -> FuntypeProgramUniformMatrix4x3dv glrefProgramUniformMatrix4x3dv :: IORef FuntypeProgramUniformMatrix4x3dv glrefProgramUniformMatrix4x3dv = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefProgramUniformMatrix4x3dv #-} glProgramUniformMatrix4x3dv :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr (GLdouble) -> m ( () ) glProgramUniformMatrix4x3dv a0 a1 a2 a3 a4 = liftIO $ (unsafePerformIO $ readIORef glrefProgramUniformMatrix4x3dv) a0 a1 a2 a3 a4 {-# INLINE glProgramUniformMatrix4x3dv #-} type FuntypeValidateProgramPipeline = GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynValidateProgramPipeline :: FunPtr FuntypeValidateProgramPipeline -> FuntypeValidateProgramPipeline glrefValidateProgramPipeline :: IORef FuntypeValidateProgramPipeline glrefValidateProgramPipeline = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefValidateProgramPipeline #-} glValidateProgramPipeline :: MonadIO m => GLuint -> m ( () ) glValidateProgramPipeline a0 = liftIO $ (unsafePerformIO $ readIORef glrefValidateProgramPipeline) a0 {-# INLINE glValidateProgramPipeline #-} type FuntypeGetProgramPipelineInfoLog = GLuint -> GLsizei -> Ptr (GLsizei) -> Ptr (GLchar) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynGetProgramPipelineInfoLog :: FunPtr FuntypeGetProgramPipelineInfoLog -> FuntypeGetProgramPipelineInfoLog glrefGetProgramPipelineInfoLog :: IORef FuntypeGetProgramPipelineInfoLog glrefGetProgramPipelineInfoLog = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefGetProgramPipelineInfoLog #-} glGetProgramPipelineInfoLog :: MonadIO m => GLuint -> GLsizei -> Ptr (GLsizei) -> Ptr (GLchar) -> m ( () ) glGetProgramPipelineInfoLog a0 a1 a2 a3 = liftIO $ (unsafePerformIO $ readIORef glrefGetProgramPipelineInfoLog) a0 a1 a2 a3 {-# INLINE glGetProgramPipelineInfoLog #-} -- GL_ATI_meminfo -- GL_NVX_gpu_memory_info -- GL_ARB_invalidate_subdata type FuntypeInvalidateTexSubImage = GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynInvalidateTexSubImage :: FunPtr FuntypeInvalidateTexSubImage -> FuntypeInvalidateTexSubImage glrefInvalidateTexSubImage :: IORef FuntypeInvalidateTexSubImage glrefInvalidateTexSubImage = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefInvalidateTexSubImage #-} glInvalidateTexSubImage :: MonadIO m => GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> m ( () ) glInvalidateTexSubImage a0 a1 a2 a3 a4 a5 a6 a7 = liftIO $ (unsafePerformIO $ readIORef glrefInvalidateTexSubImage) a0 a1 a2 a3 a4 a5 a6 a7 {-# INLINE glInvalidateTexSubImage #-} type FuntypeInvalidateTexImage = GLuint -> GLint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynInvalidateTexImage :: FunPtr FuntypeInvalidateTexImage -> FuntypeInvalidateTexImage glrefInvalidateTexImage :: IORef FuntypeInvalidateTexImage glrefInvalidateTexImage = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefInvalidateTexImage #-} glInvalidateTexImage :: MonadIO m => GLuint -> GLint -> m ( () ) glInvalidateTexImage a0 a1 = liftIO $ (unsafePerformIO $ readIORef glrefInvalidateTexImage) a0 a1 {-# INLINE glInvalidateTexImage #-} type FuntypeInvalidateBufferSubData = GLuint -> GLintptr -> GLsizeiptr -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynInvalidateBufferSubData :: FunPtr FuntypeInvalidateBufferSubData -> FuntypeInvalidateBufferSubData glrefInvalidateBufferSubData :: IORef FuntypeInvalidateBufferSubData glrefInvalidateBufferSubData = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefInvalidateBufferSubData #-} glInvalidateBufferSubData :: MonadIO m => GLuint -> GLintptr -> GLsizeiptr -> m ( () ) glInvalidateBufferSubData a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefInvalidateBufferSubData) a0 a1 a2 {-# INLINE glInvalidateBufferSubData #-} type FuntypeInvalidateBufferData = GLuint -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynInvalidateBufferData :: FunPtr FuntypeInvalidateBufferData -> FuntypeInvalidateBufferData glrefInvalidateBufferData :: IORef FuntypeInvalidateBufferData glrefInvalidateBufferData = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefInvalidateBufferData #-} glInvalidateBufferData :: MonadIO m => GLuint -> m ( () ) glInvalidateBufferData a0 = liftIO $ (unsafePerformIO $ readIORef glrefInvalidateBufferData) a0 {-# INLINE glInvalidateBufferData #-} type FuntypeInvalidateFramebuffer = GLenum -> GLsizei -> Ptr (GLenum) -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynInvalidateFramebuffer :: FunPtr FuntypeInvalidateFramebuffer -> FuntypeInvalidateFramebuffer glrefInvalidateFramebuffer :: IORef FuntypeInvalidateFramebuffer glrefInvalidateFramebuffer = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefInvalidateFramebuffer #-} glInvalidateFramebuffer :: MonadIO m => GLenum -> GLsizei -> Ptr (GLenum) -> m ( () ) glInvalidateFramebuffer a0 a1 a2 = liftIO $ (unsafePerformIO $ readIORef glrefInvalidateFramebuffer) a0 a1 a2 {-# INLINE glInvalidateFramebuffer #-} type FuntypeInvalidateSubFramebuffer = GLenum -> GLsizei -> Ptr (GLenum) -> GLint -> GLint -> GLsizei -> GLsizei -> IO ( () ) foreign import ccall APIENTRY unsafe "dynamic" gldynInvalidateSubFramebuffer :: FunPtr FuntypeInvalidateSubFramebuffer -> FuntypeInvalidateSubFramebuffer glrefInvalidateSubFramebuffer :: IORef FuntypeInvalidateSubFramebuffer glrefInvalidateSubFramebuffer = unsafePerformIO $ newIORef $ error "No function retrieved." {-# NOINLINE glrefInvalidateSubFramebuffer #-} glInvalidateSubFramebuffer :: MonadIO m => GLenum -> GLsizei -> Ptr (GLenum) -> GLint -> GLint -> GLsizei -> GLsizei -> m ( () ) glInvalidateSubFramebuffer a0 a1 a2 a3 a4 a5 a6 = liftIO $ (unsafePerformIO $ readIORef glrefInvalidateSubFramebuffer) a0 a1 a2 a3 a4 a5 a6 {-# INLINE glInvalidateSubFramebuffer #-} gl_TEXTURE_LUMINANCE_SIZE_EXT :: GLenum gl_TEXTURE_LUMINANCE_SIZE_EXT = 0x8060 gl_BGRA_INTEGER :: GLenum gl_BGRA_INTEGER = 0x8D9B gl_TEXTURE24_ARB :: GLenum gl_TEXTURE24_ARB = 0x84D8 gl_LINEAR_SHARPEN_SGIS :: GLenum gl_LINEAR_SHARPEN_SGIS = 0x80AD gl_REG_30_ATI :: GLenum gl_REG_30_ATI = 0x893F gl_CONTEXT_PROFILE_MASK :: GLenum gl_CONTEXT_PROFILE_MASK = 0x9126 gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT :: GLenum gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3 gl_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT :: GLenum gl_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT = 0x90D8 gl_ELEMENT_ARRAY_BUFFER_BINDING_ARB :: GLenum gl_ELEMENT_ARRAY_BUFFER_BINDING_ARB = 0x8895 gl_STENCIL_ATTACHMENT_EXT :: GLenum gl_STENCIL_ATTACHMENT_EXT = 0x8D20 gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG :: GLenum gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG = 0x9134 gl_STENCIL_INDEX4_OES :: GLenum gl_STENCIL_INDEX4_OES = 0x8D47 gl_LAYER_PROVOKING_VERTEX_EXT :: GLenum gl_LAYER_PROVOKING_VERTEX_EXT = 0x825E gl_TESS_GEN_POINT_MODE_EXT :: GLenum gl_TESS_GEN_POINT_MODE_EXT = 0x8E79 gl_DEBUG_SEVERITY_HIGH :: GLenum gl_DEBUG_SEVERITY_HIGH = 0x9146 gl_UNIFORM_BLOCK_ACTIVE_UNIFORMS :: GLenum gl_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42 gl_PROGRAM_TEX_INDIRECTIONS_ARB :: GLenum gl_PROGRAM_TEX_INDIRECTIONS_ARB = 0x8807 gl_CON_14_ATI :: GLenum gl_CON_14_ATI = 0x894F gl_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE :: GLenum gl_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214 gl_DEPTH32F_STENCIL8 :: GLenum gl_DEPTH32F_STENCIL8 = 0x8CAD gl_TEXTURE_MAX_CLAMP_T_SGIX :: GLenum gl_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A gl_SAMPLER_1D_SHADOW_ARB :: GLenum gl_SAMPLER_1D_SHADOW_ARB = 0x8B61 gl_POINT_SPRITE_NV :: GLenum gl_POINT_SPRITE_NV = 0x8861 gl_POINT_DISTANCE_ATTENUATION :: GLenum gl_POINT_DISTANCE_ATTENUATION = 0x8129 gl_RG16F_EXT :: GLenum gl_RG16F_EXT = 0x822F gl_TEXTURE_PRIORITY_EXT :: GLenum gl_TEXTURE_PRIORITY_EXT = 0x8066 gl_CON_27_ATI :: GLenum gl_CON_27_ATI = 0x895C gl_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT :: GLenum gl_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT = 0x90D7 gl_UNIFORM_BARRIER_BIT_EXT :: GLenum gl_UNIFORM_BARRIER_BIT_EXT = 0x00000004 gl_COVERAGE_ATTACHMENT_NV :: GLenum gl_COVERAGE_ATTACHMENT_NV = 0x8ED2 gl_TEXTURE_TARGET_QCOM :: GLenum gl_TEXTURE_TARGET_QCOM = 0x8BDA gl_VERTEX_ATTRIB_ARRAY_TYPE_ARB :: GLenum gl_VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625 gl_LUMINANCE_FLOAT16_APPLE :: GLenum gl_LUMINANCE_FLOAT16_APPLE = 0x881E gl_RENDERBUFFER_RED_SIZE_EXT :: GLenum gl_RENDERBUFFER_RED_SIZE_EXT = 0x8D50 gl_OUTPUT_TEXTURE_COORD2_EXT :: GLenum gl_OUTPUT_TEXTURE_COORD2_EXT = 0x879F gl_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY :: GLenum gl_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103 gl_INVALID_FRAMEBUFFER_OPERATION_OES :: GLenum gl_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506 gl_MATRIX9_ARB :: GLenum gl_MATRIX9_ARB = 0x88C9 gl_COLOR_ATTACHMENT0_OES :: GLenum gl_COLOR_ATTACHMENT0_OES = 0x8CE0 gl_SHADER_OBJECT_ARB :: GLenum gl_SHADER_OBJECT_ARB = 0x8B48 gl_OBJECT_INFO_LOG_LENGTH_ARB :: GLenum gl_OBJECT_INFO_LOG_LENGTH_ARB = 0x8B84 gl_DEPTH_BUFFER_BIT6_QCOM :: GLenum gl_DEPTH_BUFFER_BIT6_QCOM = 0x00004000 gl_MITER_REVERT_NV :: GLenum gl_MITER_REVERT_NV = 0x90A7 gl_LUMINANCE16UI_EXT :: GLenum gl_LUMINANCE16UI_EXT = 0x8D7A gl_FOG_COORDINATE :: GLenum gl_FOG_COORDINATE = 0x8451 gl_COMPRESSED_ALPHA :: GLenum gl_COMPRESSED_ALPHA = 0x84E9 gl_CUBIC_HP :: GLenum gl_CUBIC_HP = 0x815F gl_CURRENT_MATRIX_STACK_DEPTH_NV :: GLenum gl_CURRENT_MATRIX_STACK_DEPTH_NV = 0x8640 gl_CONSTANT_NV :: GLenum gl_CONSTANT_NV = 0x8576 gl_PALETTE8_RGB8_OES :: GLenum gl_PALETTE8_RGB8_OES = 0x8B95 gl_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT :: GLenum gl_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT = 0x8E1E gl_DRAW_BUFFER14_NV :: GLenum gl_DRAW_BUFFER14_NV = 0x8833 gl_MODELVIEW28_ARB :: GLenum gl_MODELVIEW28_ARB = 0x873C gl_MIRROR_CLAMP_EXT :: GLenum gl_MIRROR_CLAMP_EXT = 0x8742 gl_CONVOLUTION_WIDTH_EXT :: GLenum gl_CONVOLUTION_WIDTH_EXT = 0x8018 gl_WEIGHT_ARRAY_TYPE_OES :: GLenum gl_WEIGHT_ARRAY_TYPE_OES = 0x86A9 gl_R8I :: GLenum gl_R8I = 0x8231 gl_FRAGMENT_LIGHT1_SGIX :: GLenum gl_FRAGMENT_LIGHT1_SGIX = 0x840D gl_SOURCE2_ALPHA_EXT :: GLenum gl_SOURCE2_ALPHA_EXT = 0x858A gl_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT :: GLenum gl_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7 gl_OPERAND1_RGB_ARB :: GLenum gl_OPERAND1_RGB_ARB = 0x8591 gl_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT :: GLenum gl_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT = 0x8C8F gl_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV :: GLenum gl_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV = 0x9025 gl_REG_24_ATI :: GLenum gl_REG_24_ATI = 0x8939 gl_SYNC_FENCE :: GLenum gl_SYNC_FENCE = 0x9116 gl_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT :: GLenum gl_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT = 0x9308 gl_RGB16F_ARB :: GLenum gl_RGB16F_ARB = 0x881B gl_MULTIVIEW_EXT :: GLenum gl_MULTIVIEW_EXT = 0x90F1 gl_DRAW_BUFFER7_EXT :: GLenum gl_DRAW_BUFFER7_EXT = 0x882C gl_RGBA_FLOAT32_ATI :: GLenum gl_RGBA_FLOAT32_ATI = 0x8814 gl_STENCIL_OP_VALUE_AMD :: GLenum gl_STENCIL_OP_VALUE_AMD = 0x874C gl_SAMPLE_MASK_SGIS :: GLenum gl_SAMPLE_MASK_SGIS = 0x80A0 gl_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT :: GLenum gl_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7 gl_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES :: GLenum gl_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43 gl_IMAGE_1D_ARRAY :: GLenum gl_IMAGE_1D_ARRAY = 0x9052 gl_FUNC_REVERSE_SUBTRACT_EXT :: GLenum gl_FUNC_REVERSE_SUBTRACT_EXT = 0x800B gl_LOSE_CONTEXT_ON_RESET_ARB :: GLenum gl_LOSE_CONTEXT_ON_RESET_ARB = 0x8252 gl_WEIGHT_ARRAY_POINTER_OES :: GLenum gl_WEIGHT_ARRAY_POINTER_OES = 0x86AC gl_DRAW_BUFFER3 :: GLenum gl_DRAW_BUFFER3 = 0x8828 gl_DEPTH_STENCIL_ATTACHMENT :: GLenum gl_DEPTH_STENCIL_ATTACHMENT = 0x821A gl_NUM_PASSES_ATI :: GLenum gl_NUM_PASSES_ATI = 0x8970 gl_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB :: GLenum gl_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = 0x8DDF gl_ACTIVE_SUBROUTINE_MAX_LENGTH :: GLenum gl_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48 gl_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB :: GLenum gl_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = 0x86A0 gl_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT :: GLenum gl_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 0x8CDC gl_VERTEX_ARRAY_RANGE_APPLE :: GLenum gl_VERTEX_ARRAY_RANGE_APPLE = 0x851D gl_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX :: GLenum gl_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188 gl_SHADER_SOURCE_LENGTH :: GLenum gl_SHADER_SOURCE_LENGTH = 0x8B88 gl_BOLD_BIT_NV :: GLenum gl_BOLD_BIT_NV = 0x01 gl_R16I :: GLenum gl_R16I = 0x8233 gl_DETAIL_TEXTURE_LEVEL_SGIS :: GLenum gl_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A gl_ONE_MINUS_SRC1_ALPHA :: GLenum gl_ONE_MINUS_SRC1_ALPHA = 0x88FB gl_TEXTURE_BUFFER_BINDING_EXT :: GLenum gl_TEXTURE_BUFFER_BINDING_EXT = 0x8C2A gl_MATRIX14_ARB :: GLenum gl_MATRIX14_ARB = 0x88CE gl_UNCORRELATED_NV :: GLenum gl_UNCORRELATED_NV = 0x9282 gl_UNSIGNED_INT64_ARB :: GLenum gl_UNSIGNED_INT64_ARB = 0x140F gl_TEXTURE_BUFFER_BINDING :: GLenum gl_TEXTURE_BUFFER_BINDING = 0x8C2A gl_ACTIVE_PROGRAM_EXT :: GLenum gl_ACTIVE_PROGRAM_EXT = 0x8B8D gl_FRAGMENT_SHADER_DERIVATIVE_HINT_OES :: GLenum gl_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B gl_REPLACEMENT_CODE_ARRAY_TYPE_SUN :: GLenum gl_REPLACEMENT_CODE_ARRAY_TYPE_SUN = 0x85C1 gl_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV :: GLenum gl_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV = 0x8E5A gl_MAX_COMPUTE_UNIFORM_BLOCKS :: GLenum gl_MAX_COMPUTE_UNIFORM_BLOCKS = 0x91BB gl_NORMAL_ARRAY_ADDRESS_NV :: GLenum gl_NORMAL_ARRAY_ADDRESS_NV = 0x8F22 gl_OP_SET_LT_EXT :: GLenum gl_OP_SET_LT_EXT = 0x878D gl_TEXTURE_2D_STACK_BINDING_MESAX :: GLenum gl_TEXTURE_2D_STACK_BINDING_MESAX = 0x875E gl_CULL_VERTEX_OBJECT_POSITION_EXT :: GLenum gl_CULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC gl_SYNC_GPU_COMMANDS_COMPLETE :: GLenum gl_SYNC_GPU_COMMANDS_COMPLETE = 0x9117 gl_FOG_COORDINATE_EXT :: GLenum gl_FOG_COORDINATE_EXT = 0x8451 gl_MAX_LIGHTS :: GLenum gl_MAX_LIGHTS = 0x0D31 gl_MAX_VARYING_COMPONENTS :: GLenum gl_MAX_VARYING_COMPONENTS = 0x8B4B gl_MAX_TRANSFORM_FEEDBACK_BUFFERS :: GLenum gl_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70 gl_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS :: GLenum gl_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29 gl_VERTEX_SHADER_EXT :: GLenum gl_VERTEX_SHADER_EXT = 0x8780 gl_PERFQUERY_GLOBAL_CONTEXT_INTEL :: GLenum gl_PERFQUERY_GLOBAL_CONTEXT_INTEL = 0x00000001 gl_TEXTURE_LOD_BIAS_R_SGIX :: GLenum gl_TEXTURE_LOD_BIAS_R_SGIX = 0x8190 gl_OFFSET_HILO_TEXTURE_2D_NV :: GLenum gl_OFFSET_HILO_TEXTURE_2D_NV = 0x8854 gl_FRAMEBUFFER_EXT :: GLenum gl_FRAMEBUFFER_EXT = 0x8D40 gl_CONTEXT_LOST_KHR :: GLenum gl_CONTEXT_LOST_KHR = 0x0507 gl_CLIENT_ACTIVE_TEXTURE :: GLenum gl_CLIENT_ACTIVE_TEXTURE = 0x84E1 gl_MATRIX4_NV :: GLenum gl_MATRIX4_NV = 0x8634 gl_COMP_BIT_ATI :: GLenum gl_COMP_BIT_ATI = 0x00000002 gl_ELEMENT_ARRAY_APPLE :: GLenum gl_ELEMENT_ARRAY_APPLE = 0x8A0C gl_QUERY_BUFFER_AMD :: GLenum gl_QUERY_BUFFER_AMD = 0x9192 gl_SAMPLE_BUFFERS_EXT :: GLenum gl_SAMPLE_BUFFERS_EXT = 0x80A8 gl_MAX_PROGRAM_LOCAL_PARAMETERS_ARB :: GLenum gl_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 0x88B4 gl_SKIP_DECODE_EXT :: GLenum gl_SKIP_DECODE_EXT = 0x8A4A gl_DEPTH_CLEAR_VALUE :: GLenum gl_DEPTH_CLEAR_VALUE = 0x0B73 gl_DEPENDENT_RGB_TEXTURE_3D_NV :: GLenum gl_DEPENDENT_RGB_TEXTURE_3D_NV = 0x8859 gl_VERTEX_PROGRAM_TWO_SIDE_NV :: GLenum gl_VERTEX_PROGRAM_TWO_SIDE_NV = 0x8643 gl_UNPACK_SKIP_VOLUMES_SGIS :: GLenum gl_UNPACK_SKIP_VOLUMES_SGIS = 0x8132 gl_INTENSITY_FLOAT32_ATI :: GLenum gl_INTENSITY_FLOAT32_ATI = 0x8817 gl_FLOAT_MAT4x2 :: GLenum gl_FLOAT_MAT4x2 = 0x8B69 gl_MAX_TRACK_MATRICES_NV :: GLenum gl_MAX_TRACK_MATRICES_NV = 0x862F gl_SMOOTH_POINT_SIZE_GRANULARITY :: GLenum gl_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13 gl_RGBA_FLOAT16_APPLE :: GLenum gl_RGBA_FLOAT16_APPLE = 0x881A gl_TEXTURE_RANGE_POINTER_APPLE :: GLenum gl_TEXTURE_RANGE_POINTER_APPLE = 0x85B8 gl_FRAGMENT_PROGRAM_POSITION_MESA :: GLenum gl_FRAGMENT_PROGRAM_POSITION_MESA = 0x8BB0 gl_RGBA8I :: GLenum gl_RGBA8I = 0x8D8E gl_ALPHA16_SNORM :: GLenum gl_ALPHA16_SNORM = 0x9018 gl_UNSIGNED_INT_SAMPLER_1D_EXT :: GLenum gl_UNSIGNED_INT_SAMPLER_1D_EXT = 0x8DD1 gl_CONVOLUTION_2D_EXT :: GLenum gl_CONVOLUTION_2D_EXT = 0x8011 gl_HALF_FLOAT_ARB :: GLenum gl_HALF_FLOAT_ARB = 0x140B gl_VERTEX_ATTRIB_ARRAY_ENABLED_ARB :: GLenum gl_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622 gl_SAMPLER_2D_RECT_ARB :: GLenum gl_SAMPLER_2D_RECT_ARB = 0x8B63 gl_DECR_WRAP :: GLenum gl_DECR_WRAP = 0x8508 gl_MAX_PALETTE_MATRICES_ARB :: GLenum gl_MAX_PALETTE_MATRICES_ARB = 0x8842 gl_GREEN_BITS :: GLenum gl_GREEN_BITS = 0x0D53 gl_FOG_INDEX :: GLenum gl_FOG_INDEX = 0x0B61 gl_MAP_WRITE_BIT_EXT :: GLenum gl_MAP_WRITE_BIT_EXT = 0x0002 gl_COLORDODGE_NV :: GLenum gl_COLORDODGE_NV = 0x9299 gl_VERTEX_ATTRIB_ARRAY6_NV :: GLenum gl_VERTEX_ATTRIB_ARRAY6_NV = 0x8656 gl_TEXTURE_SAMPLES_IMG :: GLenum gl_TEXTURE_SAMPLES_IMG = 0x9136 gl_INT_IMAGE_CUBE :: GLenum gl_INT_IMAGE_CUBE = 0x905B gl_POINT_SPRITE_OES :: GLenum gl_POINT_SPRITE_OES = 0x8861 gl_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH :: GLenum gl_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49 gl_ATOMIC_COUNTER_BARRIER_BIT :: GLenum gl_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000 gl_ALL_ATTRIB_BITS :: GLenum gl_ALL_ATTRIB_BITS = 0xFFFFFFFF gl_SRC_ALPHA_SATURATE :: GLenum gl_SRC_ALPHA_SATURATE = 0x0308 gl_SPOT_EXPONENT :: GLenum gl_SPOT_EXPONENT = 0x1205 gl_DUAL_LUMINANCE8_SGIS :: GLenum gl_DUAL_LUMINANCE8_SGIS = 0x8115 gl_TEXTURE_DT_SIZE_NV :: GLenum gl_TEXTURE_DT_SIZE_NV = 0x871E gl_LUMINANCE16_SNORM :: GLenum gl_LUMINANCE16_SNORM = 0x9019 gl_DST_COLOR :: GLenum gl_DST_COLOR = 0x0306 gl_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT :: GLenum gl_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT = 0x8F63 gl_FIELDS_NV :: GLenum gl_FIELDS_NV = 0x8E27 gl_GLYPH_WIDTH_BIT_NV :: GLenum gl_GLYPH_WIDTH_BIT_NV = 0x01 gl_VERTEX_WEIGHT_ARRAY_POINTER_EXT :: GLenum gl_VERTEX_WEIGHT_ARRAY_POINTER_EXT = 0x8510 gl_DRAW_BUFFER9_ARB :: GLenum gl_DRAW_BUFFER9_ARB = 0x882E gl_VERTEX_ATTRIB_MAP2_ORDER_APPLE :: GLenum gl_VERTEX_ATTRIB_MAP2_ORDER_APPLE = 0x8A08 gl_SRGB8_ALPHA8 :: GLenum gl_SRGB8_ALPHA8 = 0x8C43 gl_OBJECT_TYPE_ARB :: GLenum gl_OBJECT_TYPE_ARB = 0x8B4E gl_QUERY_RESULT_EXT :: GLenum gl_QUERY_RESULT_EXT = 0x8866 gl_IMAGE_3D :: GLenum gl_IMAGE_3D = 0x904E gl_VERTEX_ARRAY_OBJECT_EXT :: GLenum gl_VERTEX_ARRAY_OBJECT_EXT = 0x9154 gl_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV :: GLenum gl_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV = 0x9340 gl_OP_MAX_EXT :: GLenum gl_OP_MAX_EXT = 0x878A gl_UNSIGNED_SHORT_1_5_5_5_REV :: GLenum gl_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366 gl_NORMALIZE :: GLenum gl_NORMALIZE = 0x0BA1 gl_QUARTER_BIT_ATI :: GLenum gl_QUARTER_BIT_ATI = 0x00000010 gl_DEBUG_OUTPUT_SYNCHRONOUS_ARB :: GLenum gl_DEBUG_OUTPUT_SYNCHRONOUS_ARB = 0x8242 gl_REFLECTION_MAP_NV :: GLenum gl_REFLECTION_MAP_NV = 0x8512 gl_POINT_SPRITE_ARB :: GLenum gl_POINT_SPRITE_ARB = 0x8861 gl_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV :: GLenum gl_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV = 0x9342 gl_COMBINE_EXT :: GLenum gl_COMBINE_EXT = 0x8570 gl_INDEX_ARRAY_POINTER_EXT :: GLenum gl_INDEX_ARRAY_POINTER_EXT = 0x8091 gl_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB :: GLenum gl_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB = 0x8243 gl_VIEWPORT_SUBPIXEL_BITS_EXT :: GLenum gl_VIEWPORT_SUBPIXEL_BITS_EXT = 0x825C gl_OFFSET_TEXTURE_RECTANGLE_SCALE_NV :: GLenum gl_OFFSET_TEXTURE_RECTANGLE_SCALE_NV = 0x864D gl_PERFQUERY_COUNTER_DATA_UINT64_INTEL :: GLenum gl_PERFQUERY_COUNTER_DATA_UINT64_INTEL = 0x94F9 gl_ARRAY_BUFFER_ARB :: GLenum gl_ARRAY_BUFFER_ARB = 0x8892 gl_DRAW_BUFFER_EXT :: GLenum gl_DRAW_BUFFER_EXT = 0x0C01 gl_TIMEOUT_EXPIRED_APPLE :: GLenum gl_TIMEOUT_EXPIRED_APPLE = 0x911B gl_NEAREST :: GLenum gl_NEAREST = 0x2600 gl_BLEND_COLOR_EXT :: GLenum gl_BLEND_COLOR_EXT = 0x8005 gl_COLOR_ATTACHMENT7_NV :: GLenum gl_COLOR_ATTACHMENT7_NV = 0x8CE7 gl_OP_ROUND_EXT :: GLenum gl_OP_ROUND_EXT = 0x8790 gl_REFERENCED_BY_FRAGMENT_SHADER :: GLenum gl_REFERENCED_BY_FRAGMENT_SHADER = 0x930A gl_ALPHA_FLOAT16_APPLE :: GLenum gl_ALPHA_FLOAT16_APPLE = 0x881C gl_RGBA32UI :: GLenum gl_RGBA32UI = 0x8D70 gl_RGBA_FLOAT_MODE_ATI :: GLenum gl_RGBA_FLOAT_MODE_ATI = 0x8820 gl_POINT_FADE_THRESHOLD_SIZE :: GLenum gl_POINT_FADE_THRESHOLD_SIZE = 0x8128 gl_BGRA_INTEGER_EXT :: GLenum gl_BGRA_INTEGER_EXT = 0x8D9B gl_COLOR_FLOAT_APPLE :: GLenum gl_COLOR_FLOAT_APPLE = 0x8A0F gl_REPLICATE_BORDER :: GLenum gl_REPLICATE_BORDER = 0x8153 gl_SAMPLER_1D_ARB :: GLenum gl_SAMPLER_1D_ARB = 0x8B5D gl_DEPTH_BITS :: GLenum gl_DEPTH_BITS = 0x0D56 gl_GEOMETRY_DEFORMATION_SGIX :: GLenum gl_GEOMETRY_DEFORMATION_SGIX = 0x8194 gl_ACCUM_ADJACENT_PAIRS_NV :: GLenum gl_ACCUM_ADJACENT_PAIRS_NV = 0x90AD gl_RGBA4_DXT5_S3TC :: GLenum gl_RGBA4_DXT5_S3TC = 0x83A5 gl_NAND :: GLenum gl_NAND = 0x150E gl_LUMINANCE16 :: GLenum gl_LUMINANCE16 = 0x8042 gl_TEXTURE24 :: GLenum gl_TEXTURE24 = 0x84D8 gl_COMPRESSED_RGBA_ASTC_5x4_KHR :: GLenum gl_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1 gl_COLOR_ATTACHMENT2 :: GLenum gl_COLOR_ATTACHMENT2 = 0x8CE2 gl_MAX_UNIFORM_BUFFER_BINDINGS :: GLenum gl_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F gl_LINE_WIDTH_GRANULARITY :: GLenum gl_LINE_WIDTH_GRANULARITY = 0x0B23 gl_TRACE_ARRAYS_BIT_MESA :: GLenum gl_TRACE_ARRAYS_BIT_MESA = 0x0004 gl_VERTEX_ATTRIB_MAP2_APPLE :: GLenum gl_VERTEX_ATTRIB_MAP2_APPLE = 0x8A01 gl_DOUBLE_VEC4_EXT :: GLenum gl_DOUBLE_VEC4_EXT = 0x8FFE gl_TEXTURE28_ARB :: GLenum gl_TEXTURE28_ARB = 0x84DC gl_UNSIGNED_INT_VEC3 :: GLenum gl_UNSIGNED_INT_VEC3 = 0x8DC7 gl_UNIFORM_BUFFER_OFFSET_ALIGNMENT :: GLenum gl_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34 gl_COMPRESSED_SLUMINANCE_EXT :: GLenum gl_COMPRESSED_SLUMINANCE_EXT = 0x8C4A gl_WEIGHT_ARRAY_ARB :: GLenum gl_WEIGHT_ARRAY_ARB = 0x86AD gl_SPRITE_TRANSLATION_SGIX :: GLenum gl_SPRITE_TRANSLATION_SGIX = 0x814B gl_UNSIGNED_INT_SAMPLER_BUFFER :: GLenum gl_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8 gl_SIGNALED_APPLE :: GLenum gl_SIGNALED_APPLE = 0x9119 gl_STREAM_DRAW_ARB :: GLenum gl_STREAM_DRAW_ARB = 0x88E0 gl_3D_COLOR :: GLenum gl_3D_COLOR = 0x0602 gl_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV :: GLenum gl_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = 0x8868 gl_REFERENCED_BY_TESS_EVALUATION_SHADER :: GLenum gl_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x9308 gl_MODELVIEW15_ARB :: GLenum gl_MODELVIEW15_ARB = 0x872F gl_TEXTURE_BUFFER_OFFSET :: GLenum gl_TEXTURE_BUFFER_OFFSET = 0x919D gl_MAX_VARYING_VECTORS :: GLenum gl_MAX_VARYING_VECTORS = 0x8DFC gl_BLEND_SRC_RGB_EXT :: GLenum gl_BLEND_SRC_RGB_EXT = 0x80C9 gl_FRAGMENT_LIGHT2_SGIX :: GLenum gl_FRAGMENT_LIGHT2_SGIX = 0x840E gl_MANUAL_GENERATE_MIPMAP :: GLenum gl_MANUAL_GENERATE_MIPMAP = 0x8294 gl_UTF8_NV :: GLenum gl_UTF8_NV = 0x909A gl_CLIP_DISTANCE4 :: GLenum gl_CLIP_DISTANCE4 = 0x3004 gl_WRITE_DISCARD_NV :: GLenum gl_WRITE_DISCARD_NV = 0x88BE gl_OFFSET_TEXTURE_2D_SCALE_NV :: GLenum gl_OFFSET_TEXTURE_2D_SCALE_NV = 0x86E2 gl_VERTEX_WEIGHT_ARRAY_EXT :: GLenum gl_VERTEX_WEIGHT_ARRAY_EXT = 0x850C gl_ELEMENT_ARRAY_ADDRESS_NV :: GLenum gl_ELEMENT_ARRAY_ADDRESS_NV = 0x8F29 gl_FLOAT_MAT3 :: GLenum gl_FLOAT_MAT3 = 0x8B5B gl_DEPENDENT_HILO_TEXTURE_2D_NV :: GLenum gl_DEPENDENT_HILO_TEXTURE_2D_NV = 0x8858 gl_POST_COLOR_MATRIX_BLUE_BIAS :: GLenum gl_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA gl_MAX_SPARSE_ARRAY_TEXTURE_LAYERS :: GLenum gl_MAX_SPARSE_ARRAY_TEXTURE_LAYERS = 0x919A gl_TEXTURE_COORD_ARRAY_STRIDE :: GLenum gl_TEXTURE_COORD_ARRAY_STRIDE = 0x808A gl_TEXTURE_COORD_ARRAY_SIZE_EXT :: GLenum gl_TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088 gl_IMAGE_CLASS_2_X_32 :: GLenum gl_IMAGE_CLASS_2_X_32 = 0x82BA gl_RGB32UI :: GLenum gl_RGB32UI = 0x8D71 gl_SEPARATE_ATTRIBS_EXT :: GLenum gl_SEPARATE_ATTRIBS_EXT = 0x8C8D gl_MOVE_TO_NV :: GLenum gl_MOVE_TO_NV = 0x02 gl_QUERY_BUFFER_BARRIER_BIT :: GLenum gl_QUERY_BUFFER_BARRIER_BIT = 0x00008000 gl_TEXTURE_CUBE_MAP_POSITIVE_Y_OES :: GLenum gl_TEXTURE_CUBE_MAP_POSITIVE_Y_OES = 0x8517 gl_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP :: GLenum gl_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8163 gl_DUDV_ATI :: GLenum gl_DUDV_ATI = 0x8779 gl_TEXTURE_CUBE_MAP_ARRAY :: GLenum gl_TEXTURE_CUBE_MAP_ARRAY = 0x9009 gl_PN_TRIANGLES_NORMAL_MODE_ATI :: GLenum gl_PN_TRIANGLES_NORMAL_MODE_ATI = 0x87F3 gl_TEXTURE_INTENSITY_TYPE :: GLenum gl_TEXTURE_INTENSITY_TYPE = 0x8C15 gl_BUFFER_MAP_OFFSET :: GLenum gl_BUFFER_MAP_OFFSET = 0x9121 gl_TEXTURE_COMPARE_MODE :: GLenum gl_TEXTURE_COMPARE_MODE = 0x884C gl_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT :: GLenum gl_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87C8 gl_MAP2_VERTEX_ATTRIB10_4_NV :: GLenum gl_MAP2_VERTEX_ATTRIB10_4_NV = 0x867A gl_PATCH_DEFAULT_INNER_LEVEL :: GLenum gl_PATCH_DEFAULT_INNER_LEVEL = 0x8E73 gl_DEPTH_STENCIL_TO_BGRA_NV :: GLenum gl_DEPTH_STENCIL_TO_BGRA_NV = 0x886F gl_UNPACK_RESAMPLE_OML :: GLenum gl_UNPACK_RESAMPLE_OML = 0x8985 gl_VERTEX_ATTRIB_ARRAY10_NV :: GLenum gl_VERTEX_ATTRIB_ARRAY10_NV = 0x865A gl_RGB10_EXT :: GLenum gl_RGB10_EXT = 0x8052 gl_LUMINANCE_ALPHA :: GLenum gl_LUMINANCE_ALPHA = 0x190A gl_MAP_INVALIDATE_BUFFER_BIT_EXT :: GLenum gl_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008 gl_TESS_CONTROL_SHADER_PATCHES_ARB :: GLenum gl_TESS_CONTROL_SHADER_PATCHES_ARB = 0x82F1 gl_DRAW_BUFFER15_ATI :: GLenum gl_DRAW_BUFFER15_ATI = 0x8834 gl_READ_ONLY_ARB :: GLenum gl_READ_ONLY_ARB = 0x88B8 gl_FRAGMENT_LIGHT3_SGIX :: GLenum gl_FRAGMENT_LIGHT3_SGIX = 0x840F gl_TEXTURE_CUBE_MAP_POSITIVE_Z :: GLenum gl_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519 gl_T2F_IUI_V2F_EXT :: GLenum gl_T2F_IUI_V2F_EXT = 0x81B1 gl_DRAW_BUFFER0 :: GLenum gl_DRAW_BUFFER0 = 0x8825 gl_CLIP_PLANE5_IMG :: GLenum gl_CLIP_PLANE5_IMG = 0x3005 gl_LINEAR_DETAIL_SGIS :: GLenum gl_LINEAR_DETAIL_SGIS = 0x8097 gl_MAX_NUM_ACTIVE_VARIABLES :: GLenum gl_MAX_NUM_ACTIVE_VARIABLES = 0x92F7 gl_LIST_PRIORITY_SGIX :: GLenum gl_LIST_PRIORITY_SGIX = 0x8182 gl_EVAL_VERTEX_ATTRIB14_NV :: GLenum gl_EVAL_VERTEX_ATTRIB14_NV = 0x86D4 gl_PALETTE8_RGBA4_OES :: GLenum gl_PALETTE8_RGBA4_OES = 0x8B98 gl_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV :: GLenum gl_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV = 0x8C74 gl_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB :: GLenum gl_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB = 0x900A gl_OUTPUT_TEXTURE_COORD29_EXT :: GLenum gl_OUTPUT_TEXTURE_COORD29_EXT = 0x87BA gl_VERTEX_ID_SWIZZLE_AMD :: GLenum gl_VERTEX_ID_SWIZZLE_AMD = 0x91A5 gl_HIGH_FLOAT :: GLenum gl_HIGH_FLOAT = 0x8DF2 gl_ANY_SAMPLES_PASSED_EXT :: GLenum gl_ANY_SAMPLES_PASSED_EXT = 0x8C2F gl_RGB8UI_EXT :: GLenum gl_RGB8UI_EXT = 0x8D7D gl_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS :: GLenum gl_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86 gl_BUFFER_MAP_POINTER :: GLenum gl_BUFFER_MAP_POINTER = 0x88BD gl_COMPRESSED_RGBA_ASTC_8x8_KHR :: GLenum gl_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7 gl_COLOR_ARRAY_LENGTH_NV :: GLenum gl_COLOR_ARRAY_LENGTH_NV = 0x8F2D gl_FRAMEBUFFER :: GLenum gl_FRAMEBUFFER = 0x8D40 gl_TEXTURE16 :: GLenum gl_TEXTURE16 = 0x84D0 gl_TEXTURE_SWIZZLE_B :: GLenum gl_TEXTURE_SWIZZLE_B = 0x8E44 gl_MAX_SAMPLE_MASK_WORDS_NV :: GLenum gl_MAX_SAMPLE_MASK_WORDS_NV = 0x8E59 gl_SECONDARY_COLOR_ARRAY_POINTER_EXT :: GLenum gl_SECONDARY_COLOR_ARRAY_POINTER_EXT = 0x845D gl_INSTRUMENT_MEASUREMENTS_SGIX :: GLenum gl_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181 gl_INTENSITY4 :: GLenum gl_INTENSITY4 = 0x804A gl_FRAGMENT_SUBROUTINE :: GLenum gl_FRAGMENT_SUBROUTINE = 0x92EC gl_DEBUG_LOGGED_MESSAGES :: GLenum gl_DEBUG_LOGGED_MESSAGES = 0x9145 gl_EDGE_FLAG_ARRAY_POINTER_EXT :: GLenum gl_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093 gl_SAMPLE_BUFFERS_SGIS :: GLenum gl_SAMPLE_BUFFERS_SGIS = 0x80A8 gl_SAMPLE_BUFFERS_3DFX :: GLenum gl_SAMPLE_BUFFERS_3DFX = 0x86B3 gl_UNSIGNED_INT_8_8_8_8_REV :: GLenum gl_UNSIGNED_INT_8_8_8_8_REV = 0x8367 gl_COLOR_ARRAY_SIZE_EXT :: GLenum gl_COLOR_ARRAY_SIZE_EXT = 0x8081 gl_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB :: GLenum gl_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB = 0x91A9 gl_RG_INTEGER :: GLenum gl_RG_INTEGER = 0x8228 gl_LARGE_CW_ARC_TO_NV :: GLenum gl_LARGE_CW_ARC_TO_NV = 0x18 gl_RENDERBUFFER_STENCIL_SIZE_OES :: GLenum gl_RENDERBUFFER_STENCIL_SIZE_OES = 0x8D55 gl_TEXTURE_CUBE_MAP_POSITIVE_X_EXT :: GLenum gl_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = 0x8515 gl_TEXTURE_3D_EXT :: GLenum gl_TEXTURE_3D_EXT = 0x806F gl_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT :: GLenum gl_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800 gl_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV :: GLenum gl_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV = 0x8C8A gl_DEBUG_TYPE_PORTABILITY :: GLenum gl_DEBUG_TYPE_PORTABILITY = 0x824F gl_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT :: GLenum gl_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87CC gl_DRAW_BUFFER10 :: GLenum gl_DRAW_BUFFER10 = 0x882F gl_SAMPLER_2D_RECT_SHADOW_ARB :: GLenum gl_SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64 gl_GEOMETRY_INPUT_TYPE_EXT :: GLenum gl_GEOMETRY_INPUT_TYPE_EXT = 0x8DDB gl_TEXTURE_BINDING_BUFFER_EXT :: GLenum gl_TEXTURE_BINDING_BUFFER_EXT = 0x8C2C gl_COMPRESSED_LUMINANCE_ALPHA_ARB :: GLenum gl_COMPRESSED_LUMINANCE_ALPHA_ARB = 0x84EB gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES :: GLenum gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES = 0x8CD2 gl_MAX_TEXTURE_SIZE :: GLenum gl_MAX_TEXTURE_SIZE = 0x0D33 gl_RED_EXT :: GLenum gl_RED_EXT = 0x1903 gl_VARIABLE_D_NV :: GLenum gl_VARIABLE_D_NV = 0x8526 gl_COVERAGE_EDGE_FRAGMENTS_NV :: GLenum gl_COVERAGE_EDGE_FRAGMENTS_NV = 0x8ED6 gl_ARRAY_BUFFER_BINDING :: GLenum gl_ARRAY_BUFFER_BINDING = 0x8894 gl_GREEN_MAX_CLAMP_INGR :: GLenum gl_GREEN_MAX_CLAMP_INGR = 0x8565 gl_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS :: GLenum gl_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 0x90DA gl_HSL_COLOR_KHR :: GLenum gl_HSL_COLOR_KHR = 0x92AF gl_INT_SAMPLER_1D :: GLenum gl_INT_SAMPLER_1D = 0x8DC9 gl_DRAW_BUFFER13 :: GLenum gl_DRAW_BUFFER13 = 0x8832 gl_INT_IMAGE_CUBE_EXT :: GLenum gl_INT_IMAGE_CUBE_EXT = 0x905B gl_VIDEO_CAPTURE_TO_422_SUPPORTED_NV :: GLenum gl_VIDEO_CAPTURE_TO_422_SUPPORTED_NV = 0x9026 gl_DISTANCE_ATTENUATION_EXT :: GLenum gl_DISTANCE_ATTENUATION_EXT = 0x8129 gl_VERTEX_ATTRIB_ARRAY7_NV :: GLenum gl_VERTEX_ATTRIB_ARRAY7_NV = 0x8657 gl_SRGB_ALPHA :: GLenum gl_SRGB_ALPHA = 0x8C42 gl_DOUBLE_EXT :: GLenum gl_DOUBLE_EXT = 0x140A gl_ELEMENT_ARRAY_TYPE_ATI :: GLenum gl_ELEMENT_ARRAY_TYPE_ATI = 0x8769 gl_UNIFORM_BUFFER_UNIFIED_NV :: GLenum gl_UNIFORM_BUFFER_UNIFIED_NV = 0x936E gl_UNSIGNED_INT_SAMPLER_BUFFER_AMD :: GLenum gl_UNSIGNED_INT_SAMPLER_BUFFER_AMD = 0x9003 gl_HISTOGRAM_ALPHA_SIZE :: GLenum gl_HISTOGRAM_ALPHA_SIZE = 0x802B gl_OFFSET_PROJECTIVE_TEXTURE_2D_NV :: GLenum gl_OFFSET_PROJECTIVE_TEXTURE_2D_NV = 0x8850 gl_ARRAY_ELEMENT_LOCK_FIRST_EXT :: GLenum gl_ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8 gl_COMPRESSED_RGB_S3TC_DXT1_EXT :: GLenum gl_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0 gl_PATH_GEN_COEFF_NV :: GLenum gl_PATH_GEN_COEFF_NV = 0x90B1 gl_MAX_VERTEX_UNIFORM_COMPONENTS_ARB :: GLenum gl_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 0x8B4A gl_PIXEL_COUNT_AVAILABLE_NV :: GLenum gl_PIXEL_COUNT_AVAILABLE_NV = 0x8867 gl_VERTEX_SHADER_INVOCATIONS_ARB :: GLenum gl_VERTEX_SHADER_INVOCATIONS_ARB = 0x82F0 gl_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB :: GLenum gl_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB = 0x82F3 gl_TESS_EVALUATION_PROGRAM_NV :: GLenum gl_TESS_EVALUATION_PROGRAM_NV = 0x891F gl_UNSIGNED_INT_VEC2_EXT :: GLenum gl_UNSIGNED_INT_VEC2_EXT = 0x8DC6 gl_IMAGE_2D_RECT :: GLenum gl_IMAGE_2D_RECT = 0x904F gl_DONT_CARE :: GLenum gl_DONT_CARE = 0x1100 gl_IMAGE_BINDING_ACCESS_EXT :: GLenum gl_IMAGE_BINDING_ACCESS_EXT = 0x8F3E gl_TEXTURE_PRIORITY :: GLenum gl_TEXTURE_PRIORITY = 0x8066 gl_DOUBLE_VEC3_EXT :: GLenum gl_DOUBLE_VEC3_EXT = 0x8FFD gl_TESS_EVALUATION_SHADER_BIT :: GLenum gl_TESS_EVALUATION_SHADER_BIT = 0x00000010 gl_PERFQUERY_COUNTER_DURATION_RAW_INTEL :: GLenum gl_PERFQUERY_COUNTER_DURATION_RAW_INTEL = 0x94F2 gl_CURRENT_TEXTURE_COORDS :: GLenum gl_CURRENT_TEXTURE_COORDS = 0x0B03 gl_SCISSOR_TEST :: GLenum gl_SCISSOR_TEST = 0x0C11 gl_MATRIX_INDEX_ARRAY_POINTER_ARB :: GLenum gl_MATRIX_INDEX_ARRAY_POINTER_ARB = 0x8849 gl_TEXTURE_HEIGHT :: GLenum gl_TEXTURE_HEIGHT = 0x1001 gl_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB :: GLenum gl_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 0x851A gl_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR :: GLenum gl_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = 0x824D gl_SUBTRACT_ARB :: GLenum gl_SUBTRACT_ARB = 0x84E7 gl_SAMPLER_BUFFER :: GLenum gl_SAMPLER_BUFFER = 0x8DC2 gl_MAX_COLOR_ATTACHMENTS_EXT :: GLenum gl_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF gl_MAX_3D_TEXTURE_SIZE :: GLenum gl_MAX_3D_TEXTURE_SIZE = 0x8073 gl_HISTOGRAM_RED_SIZE :: GLenum gl_HISTOGRAM_RED_SIZE = 0x8028 gl_DEBUG_SOURCE_API :: GLenum gl_DEBUG_SOURCE_API = 0x8246 gl_CND_ATI :: GLenum gl_CND_ATI = 0x896A gl_FLOAT16_VEC2_NV :: GLenum gl_FLOAT16_VEC2_NV = 0x8FF9 gl_MODULATE_COLOR_IMG :: GLenum gl_MODULATE_COLOR_IMG = 0x8C04 gl_RENDERBUFFER_BINDING_ANGLE :: GLenum gl_RENDERBUFFER_BINDING_ANGLE = 0x8CA7 gl_MAT_EMISSION_BIT_PGI :: GLenum gl_MAT_EMISSION_BIT_PGI = 0x00800000 gl_MAX_NAME_LENGTH :: GLenum gl_MAX_NAME_LENGTH = 0x92F6 gl_OUTPUT_TEXTURE_COORD9_EXT :: GLenum gl_OUTPUT_TEXTURE_COORD9_EXT = 0x87A6 gl_IMAGE_BINDING_LEVEL :: GLenum gl_IMAGE_BINDING_LEVEL = 0x8F3B gl_MAX_TESS_CONTROL_UNIFORM_COMPONENTS :: GLenum gl_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F gl_MAX_IMAGE_SAMPLES_EXT :: GLenum gl_MAX_IMAGE_SAMPLES_EXT = 0x906D gl_VARIABLE_C_NV :: GLenum gl_VARIABLE_C_NV = 0x8525 gl_MAX_SHADER_STORAGE_BUFFER_BINDINGS :: GLenum gl_MAX_SHADER_STORAGE_BUFFER_BINDINGS = 0x90DD gl_RASTERIZER_DISCARD_NV :: GLenum gl_RASTERIZER_DISCARD_NV = 0x8C89 gl_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG :: GLenum gl_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG = 0x93F1 gl_MAX_DRAW_BUFFERS_ARB :: GLenum gl_MAX_DRAW_BUFFERS_ARB = 0x8824 gl_AUX2 :: GLenum gl_AUX2 = 0x040B gl_NEGATIVE_Y_EXT :: GLenum gl_NEGATIVE_Y_EXT = 0x87DA gl_PROXY_TEXTURE_2D_ARRAY_EXT :: GLenum gl_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B gl_QUERY_DEPTH_PASS_EVENT_BIT_AMD :: GLenum gl_QUERY_DEPTH_PASS_EVENT_BIT_AMD = 0x00000001 gl_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE :: GLenum gl_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = 0x90C8 gl_CONVOLUTION_BORDER_COLOR_HP :: GLenum gl_CONVOLUTION_BORDER_COLOR_HP = 0x8154 gl_QUERY_COUNTER_BITS_ARB :: GLenum gl_QUERY_COUNTER_BITS_ARB = 0x8864 gl_ISOLINES :: GLenum gl_ISOLINES = 0x8E7A gl_UNIFORM_ARRAY_STRIDE :: GLenum gl_UNIFORM_ARRAY_STRIDE = 0x8A3C gl_UNSIGNED_INT_SAMPLER_CUBE_EXT :: GLenum gl_UNSIGNED_INT_SAMPLER_CUBE_EXT = 0x8DD4 gl_TESS_EVALUATION_SHADER :: GLenum gl_TESS_EVALUATION_SHADER = 0x8E87 gl_MAP1_COLOR_4 :: GLenum gl_MAP1_COLOR_4 = 0x0D90 gl_LINE_STRIP_ADJACENCY :: GLenum gl_LINE_STRIP_ADJACENCY = 0x000B gl_TRIANGLES_ADJACENCY :: GLenum gl_TRIANGLES_ADJACENCY = 0x000C gl_PATH_MODELVIEW_MATRIX_NV :: GLenum gl_PATH_MODELVIEW_MATRIX_NV = 0x0BA6 gl_POST_CONVOLUTION_RED_BIAS :: GLenum gl_POST_CONVOLUTION_RED_BIAS = 0x8020 gl_INSTRUMENT_BUFFER_POINTER_SGIX :: GLenum gl_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180 gl_SAMPLE_ALPHA_TO_MASK_EXT :: GLenum gl_SAMPLE_ALPHA_TO_MASK_EXT = 0x809E gl_FOG_COORD_ARRAY_LENGTH_NV :: GLenum gl_FOG_COORD_ARRAY_LENGTH_NV = 0x8F32 gl_SGX_PROGRAM_BINARY_IMG :: GLenum gl_SGX_PROGRAM_BINARY_IMG = 0x9130 gl_CONSTANT_COLOR_EXT :: GLenum gl_CONSTANT_COLOR_EXT = 0x8001 gl_COLOR_ATTACHMENT1 :: GLenum gl_COLOR_ATTACHMENT1 = 0x8CE1 gl_RGB16F :: GLenum gl_RGB16F = 0x881B gl_3_BYTES_NV :: GLenum gl_3_BYTES_NV = 0x1408 gl_COLOR_BUFFER_BIT6_QCOM :: GLenum gl_COLOR_BUFFER_BIT6_QCOM = 0x00000040 gl_MAX_ELEMENTS_INDICES_EXT :: GLenum gl_MAX_ELEMENTS_INDICES_EXT = 0x80E9 gl_OUTPUT_TEXTURE_COORD21_EXT :: GLenum gl_OUTPUT_TEXTURE_COORD21_EXT = 0x87B2 gl_POLYGON_STIPPLE :: GLenum gl_POLYGON_STIPPLE = 0x0B42 gl_NEGATIVE_X_EXT :: GLenum gl_NEGATIVE_X_EXT = 0x87D9 gl_COMPRESSED_RGBA_ASTC_8x6_KHR :: GLenum gl_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6 gl_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT :: GLenum gl_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CA gl_FIRST_VERTEX_CONVENTION_EXT :: GLenum gl_FIRST_VERTEX_CONVENTION_EXT = 0x8E4D gl_PATH_FORMAT_PS_NV :: GLenum gl_PATH_FORMAT_PS_NV = 0x9071 gl_DEPTH_STENCIL_EXT :: GLenum gl_DEPTH_STENCIL_EXT = 0x84F9 gl_ALIASED_POINT_SIZE_RANGE :: GLenum gl_ALIASED_POINT_SIZE_RANGE = 0x846D gl_POINT_SIZE_MAX :: GLenum gl_POINT_SIZE_MAX = 0x8127 gl_INT_SAMPLER_2D_RECT :: GLenum gl_INT_SAMPLER_2D_RECT = 0x8DCD gl_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB :: GLenum gl_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B3 gl_1PASS_EXT :: GLenum gl_1PASS_EXT = 0x80A1 gl_MAX_COMBINED_SHADER_OUTPUT_RESOURCES :: GLenum gl_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = 0x8F39 gl_CLAMP_FRAGMENT_COLOR :: GLenum gl_CLAMP_FRAGMENT_COLOR = 0x891B gl_PATH_MODELVIEW_STACK_DEPTH_NV :: GLenum gl_PATH_MODELVIEW_STACK_DEPTH_NV = 0x0BA3 gl_REG_23_ATI :: GLenum gl_REG_23_ATI = 0x8938 gl_SLUMINANCE_EXT :: GLenum gl_SLUMINANCE_EXT = 0x8C46 gl_SCALE_BY_FOUR_NV :: GLenum gl_SCALE_BY_FOUR_NV = 0x853F gl_DEPTH_COMPONENT32F_NV :: GLenum gl_DEPTH_COMPONENT32F_NV = 0x8DAB gl_MAX_TEXTURE_LOD_BIAS :: GLenum gl_MAX_TEXTURE_LOD_BIAS = 0x84FD gl_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX :: GLenum gl_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX = 0x904B gl_DISCARD_ATI :: GLenum gl_DISCARD_ATI = 0x8763 gl_DEPTH_COMPONENT32_SGIX :: GLenum gl_DEPTH_COMPONENT32_SGIX = 0x81A7 gl_VERTEX_ARRAY_BINDING_APPLE :: GLenum gl_VERTEX_ARRAY_BINDING_APPLE = 0x85B5 gl_STREAM_DRAW :: GLenum gl_STREAM_DRAW = 0x88E0 gl_STENCIL_ATTACHMENT_OES :: GLenum gl_STENCIL_ATTACHMENT_OES = 0x8D20 gl_SUBPIXEL_PRECISION_BIAS_X_BITS_NV :: GLenum gl_SUBPIXEL_PRECISION_BIAS_X_BITS_NV = 0x9347 gl_SIGNED_RGB8_NV :: GLenum gl_SIGNED_RGB8_NV = 0x86FF gl_OBJECT_TYPE :: GLenum gl_OBJECT_TYPE = 0x9112 gl_FUNC_SUBTRACT :: GLenum gl_FUNC_SUBTRACT = 0x800A gl_VIEW_COMPATIBILITY_CLASS :: GLenum gl_VIEW_COMPATIBILITY_CLASS = 0x82B6 gl_DOMAIN :: GLenum gl_DOMAIN = 0x0A02 gl_MAX_COMPUTE_ATOMIC_COUNTERS :: GLenum gl_MAX_COMPUTE_ATOMIC_COUNTERS = 0x8265 gl_PIXEL_TEX_GEN_SGIX :: GLenum gl_PIXEL_TEX_GEN_SGIX = 0x8139 gl_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX :: GLenum gl_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX = 0x9048 gl_TEXTURE_STENCIL_SIZE :: GLenum gl_TEXTURE_STENCIL_SIZE = 0x88F1 gl_QUERY_ALL_EVENT_BITS_AMD :: GLenum gl_QUERY_ALL_EVENT_BITS_AMD = 0xFFFFFFFF gl_COMPRESSED_RGBA_ASTC_10x5_KHR :: GLenum gl_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8 gl_TESS_CONTROL_TEXTURE :: GLenum gl_TESS_CONTROL_TEXTURE = 0x829C gl_4PASS_3_SGIS :: GLenum gl_4PASS_3_SGIS = 0x80A7 gl_MAX_IMAGE_UNITS :: GLenum gl_MAX_IMAGE_UNITS = 0x8F38 gl_OUTPUT_TEXTURE_COORD6_EXT :: GLenum gl_OUTPUT_TEXTURE_COORD6_EXT = 0x87A3 gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER :: GLenum gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9 gl_COMPILE_AND_EXECUTE :: GLenum gl_COMPILE_AND_EXECUTE = 0x1301 gl_MODELVIEW4_ARB :: GLenum gl_MODELVIEW4_ARB = 0x8724 gl_MULTISAMPLE_BUFFER_BIT5_QCOM :: GLenum gl_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000 gl_TEXTURE27 :: GLenum gl_TEXTURE27 = 0x84DB gl_STORAGE_SHARED_APPLE :: GLenum gl_STORAGE_SHARED_APPLE = 0x85BF gl_TEXTURE_COORD_ARRAY_ADDRESS_NV :: GLenum gl_TEXTURE_COORD_ARRAY_ADDRESS_NV = 0x8F25 gl_EDGE_FLAG_ARRAY_EXT :: GLenum gl_EDGE_FLAG_ARRAY_EXT = 0x8079 gl_PATH_DASH_OFFSET_RESET_NV :: GLenum gl_PATH_DASH_OFFSET_RESET_NV = 0x90B4 gl_PALETTE4_RGBA4_OES :: GLenum gl_PALETTE4_RGBA4_OES = 0x8B93 gl_FEEDBACK_BUFFER_TYPE :: GLenum gl_FEEDBACK_BUFFER_TYPE = 0x0DF2 gl_TEXTURE_3D :: GLenum gl_TEXTURE_3D = 0x806F gl_UNSIGNED_INT_SAMPLER_2D_EXT :: GLenum gl_UNSIGNED_INT_SAMPLER_2D_EXT = 0x8DD2 gl_RENDERBUFFER_DEPTH_SIZE_EXT :: GLenum gl_RENDERBUFFER_DEPTH_SIZE_EXT = 0x8D54 gl_DUAL_ALPHA16_SGIS :: GLenum gl_DUAL_ALPHA16_SGIS = 0x8113 gl_VERTEX_ATTRIB_ARRAY_BARRIER_BIT :: GLenum gl_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001 gl_MAT_SHININESS_BIT_PGI :: GLenum gl_MAT_SHININESS_BIT_PGI = 0x02000000 gl_4PASS_2_SGIS :: GLenum gl_4PASS_2_SGIS = 0x80A6 gl_READ_FRAMEBUFFER_BINDING_APPLE :: GLenum gl_READ_FRAMEBUFFER_BINDING_APPLE = 0x8CAA gl_UNSIGNED_SHORT_5_6_5_REV :: GLenum gl_UNSIGNED_SHORT_5_6_5_REV = 0x8364 gl_UNSIGNED_INT_2_10_10_10_REV :: GLenum gl_UNSIGNED_INT_2_10_10_10_REV = 0x8368 gl_RGB2_EXT :: GLenum gl_RGB2_EXT = 0x804E gl_DEBUG_LOGGED_MESSAGES_ARB :: GLenum gl_DEBUG_LOGGED_MESSAGES_ARB = 0x9145 gl_TEXTURE8 :: GLenum gl_TEXTURE8 = 0x84C8 gl_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV :: GLenum gl_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = 0x885D gl_RGB5_A1 :: GLenum gl_RGB5_A1 = 0x8057 gl_BUFFER_VARIABLE :: GLenum gl_BUFFER_VARIABLE = 0x92E5 gl_OP_ADD_EXT :: GLenum gl_OP_ADD_EXT = 0x8787 gl_EDGE_FLAG_ARRAY_STRIDE :: GLenum gl_EDGE_FLAG_ARRAY_STRIDE = 0x808C gl_CLIP_PLANE1_IMG :: GLenum gl_CLIP_PLANE1_IMG = 0x3001 gl_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB :: GLenum gl_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004 gl_SMOOTH :: GLenum gl_SMOOTH = 0x1D01 gl_CURRENT_PALETTE_MATRIX_OES :: GLenum gl_CURRENT_PALETTE_MATRIX_OES = 0x8843 gl_TEXTURE_LOD_BIAS :: GLenum gl_TEXTURE_LOD_BIAS = 0x8501 gl_IMAGE_2D_ARRAY :: GLenum gl_IMAGE_2D_ARRAY = 0x9053 gl_RGBA16F_EXT :: GLenum gl_RGBA16F_EXT = 0x881A gl_BUFFER_ACCESS_OES :: GLenum gl_BUFFER_ACCESS_OES = 0x88BB gl_MAX_PROGRAM_ENV_PARAMETERS_ARB :: GLenum gl_MAX_PROGRAM_ENV_PARAMETERS_ARB = 0x88B5 gl_MEDIUM_FLOAT :: GLenum gl_MEDIUM_FLOAT = 0x8DF1 gl_BLUE_MAX_CLAMP_INGR :: GLenum gl_BLUE_MAX_CLAMP_INGR = 0x8566 gl_INTERPOLATE_ARB :: GLenum gl_INTERPOLATE_ARB = 0x8575 gl_LUMINANCE16F_ARB :: GLenum gl_LUMINANCE16F_ARB = 0x881E gl_HILO_NV :: GLenum gl_HILO_NV = 0x86F4 gl_ALPHA8_OES :: GLenum gl_ALPHA8_OES = 0x803C gl_RGB_INTEGER :: GLenum gl_RGB_INTEGER = 0x8D98 gl_CON_29_ATI :: GLenum gl_CON_29_ATI = 0x895E gl_PLUS_CLAMPED_ALPHA_NV :: GLenum gl_PLUS_CLAMPED_ALPHA_NV = 0x92B2 gl_VIDEO_COLOR_CONVERSION_MIN_NV :: GLenum gl_VIDEO_COLOR_CONVERSION_MIN_NV = 0x902B gl_INDEX_ARRAY_TYPE :: GLenum gl_INDEX_ARRAY_TYPE = 0x8085 gl_VERTEX_ARRAY_SIZE :: GLenum gl_VERTEX_ARRAY_SIZE = 0x807A gl_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT :: GLenum gl_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = 0x87CB gl_FRAMEBUFFER_SRGB_EXT :: GLenum gl_FRAMEBUFFER_SRGB_EXT = 0x8DB9 gl_REPLICATE_BORDER_HP :: GLenum gl_REPLICATE_BORDER_HP = 0x8153 gl_VERTEX_ARRAY_BUFFER_BINDING_ARB :: GLenum gl_VERTEX_ARRAY_BUFFER_BINDING_ARB = 0x8896 gl_COMPRESSED_RGBA8_ETC2_EAC :: GLenum gl_COMPRESSED_RGBA8_ETC2_EAC = 0x9278 gl_MATRIX2_ARB :: GLenum gl_MATRIX2_ARB = 0x88C2 gl_OUTPUT_TEXTURE_COORD19_EXT :: GLenum gl_OUTPUT_TEXTURE_COORD19_EXT = 0x87B0 gl_TEXTURE_COMPRESSION_HINT :: GLenum gl_TEXTURE_COMPRESSION_HINT = 0x84EF gl_MATRIX10_ARB :: GLenum gl_MATRIX10_ARB = 0x88CA gl_LEFT :: GLenum gl_LEFT = 0x0406 gl_FOG_DENSITY :: GLenum gl_FOG_DENSITY = 0x0B62 gl_DEPTH_PASS_INSTRUMENT_MAX_SGIX :: GLenum gl_DEPTH_PASS_INSTRUMENT_MAX_SGIX = 0x8312 gl_REPLACEMENT_CODE_ARRAY_STRIDE_SUN :: GLenum gl_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = 0x85C2 gl_OFFSET_TEXTURE_2D_BIAS_NV :: GLenum gl_OFFSET_TEXTURE_2D_BIAS_NV = 0x86E3 gl_VIDEO_COLOR_CONVERSION_OFFSET_NV :: GLenum gl_VIDEO_COLOR_CONVERSION_OFFSET_NV = 0x902C gl_UNPACK_LSB_FIRST :: GLenum gl_UNPACK_LSB_FIRST = 0x0CF1 gl_RGBA4_S3TC :: GLenum gl_RGBA4_S3TC = 0x83A3 gl_UNIFORM_BUFFER_BINDING :: GLenum gl_UNIFORM_BUFFER_BINDING = 0x8A28 gl_DEPTH_SAMPLES_NV :: GLenum gl_DEPTH_SAMPLES_NV = 0x932D gl_VERTEX_SHADER_BIT_EXT :: GLenum gl_VERTEX_SHADER_BIT_EXT = 0x00000001 gl_RGB16_EXT :: GLenum gl_RGB16_EXT = 0x8054 gl_CULL_FACE :: GLenum gl_CULL_FACE = 0x0B44 gl_RED :: GLenum gl_RED = 0x1903 gl_INVERTED_SCREEN_W_REND :: GLenum gl_INVERTED_SCREEN_W_REND = 0x8491 gl_EQUAL :: GLenum gl_EQUAL = 0x0202 gl_IMAGE_BUFFER_EXT :: GLenum gl_IMAGE_BUFFER_EXT = 0x9051 gl_MATRIX12_ARB :: GLenum gl_MATRIX12_ARB = 0x88CC gl_SMOOTH_QUADRATIC_CURVE_TO_NV :: GLenum gl_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0E gl_INT8_VEC4_NV :: GLenum gl_INT8_VEC4_NV = 0x8FE3 gl_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB :: GLenum gl_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = 0x8841 gl_CMYK_EXT :: GLenum gl_CMYK_EXT = 0x800C gl_VERTEX_ATTRIB_MAP1_ORDER_APPLE :: GLenum gl_VERTEX_ATTRIB_MAP1_ORDER_APPLE = 0x8A04 gl_MAX_COLOR_TEXTURE_SAMPLES :: GLenum gl_MAX_COLOR_TEXTURE_SAMPLES = 0x910E gl_LIGHT3 :: GLenum gl_LIGHT3 = 0x4003 gl_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB :: GLenum gl_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x880A gl_TEXTURE_LEQUAL_R_SGIX :: GLenum gl_TEXTURE_LEQUAL_R_SGIX = 0x819C gl_POINT_SIZE_ARRAY_TYPE_OES :: GLenum gl_POINT_SIZE_ARRAY_TYPE_OES = 0x898A gl_LESS :: GLenum gl_LESS = 0x0201 gl_XOR_NV :: GLenum gl_XOR_NV = 0x1506 gl_ALPHA8_SNORM :: GLenum gl_ALPHA8_SNORM = 0x9014 gl_DRAW_BUFFER5_NV :: GLenum gl_DRAW_BUFFER5_NV = 0x882A gl_MAP1_TEXTURE_COORD_2 :: GLenum gl_MAP1_TEXTURE_COORD_2 = 0x0D94 gl_VERTEX_WEIGHT_ARRAY_TYPE_EXT :: GLenum gl_VERTEX_WEIGHT_ARRAY_TYPE_EXT = 0x850E gl_EVAL_VERTEX_ATTRIB10_NV :: GLenum gl_EVAL_VERTEX_ATTRIB10_NV = 0x86D0 gl_PATH_TERMINAL_END_CAP_NV :: GLenum gl_PATH_TERMINAL_END_CAP_NV = 0x9078 gl_DOUBLE_MAT3x4_EXT :: GLenum gl_DOUBLE_MAT3x4_EXT = 0x8F4C gl_PIXEL_MAP_I_TO_I_SIZE :: GLenum gl_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0 gl_ALL_STATIC_DATA_IBM :: GLenum gl_ALL_STATIC_DATA_IBM = 103060 gl_ACCUM_GREEN_BITS :: GLenum gl_ACCUM_GREEN_BITS = 0x0D59 gl_CONTEXT_RELEASE_BEHAVIOR_FLUSH :: GLenum gl_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC gl_OBJECT_LINEAR_NV :: GLenum gl_OBJECT_LINEAR_NV = 0x2401 gl_TESS_CONTROL_SHADER_BIT_EXT :: GLenum gl_TESS_CONTROL_SHADER_BIT_EXT = 0x00000008 gl_DUAL_LUMINANCE12_SGIS :: GLenum gl_DUAL_LUMINANCE12_SGIS = 0x8116 gl_LINEAR_CLIPMAP_LINEAR_SGIX :: GLenum gl_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170 gl_TEXTURE_MIN_LOD_SGIS :: GLenum gl_TEXTURE_MIN_LOD_SGIS = 0x813A gl_MIN_SPARSE_LEVEL_AMD :: GLenum gl_MIN_SPARSE_LEVEL_AMD = 0x919B gl_COMPRESSED_SIGNED_RED_RGTC1_EXT :: GLenum gl_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC gl_SWIZZLE_STR_DR_ATI :: GLenum gl_SWIZZLE_STR_DR_ATI = 0x8978 gl_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS :: GLenum gl_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 0x92CC gl_STENCIL_REF :: GLenum gl_STENCIL_REF = 0x0B97 gl_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB :: GLenum gl_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB = 0x90EB gl_STENCIL_TEST :: GLenum gl_STENCIL_TEST = 0x0B90 gl_MAX_DRAW_BUFFERS :: GLenum gl_MAX_DRAW_BUFFERS = 0x8824 gl_MULTISAMPLE :: GLenum gl_MULTISAMPLE = 0x809D gl_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT :: GLenum gl_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT = 0x8C7F gl_R :: GLenum gl_R = 0x2002 gl_PROVOKING_VERTEX :: GLenum gl_PROVOKING_VERTEX = 0x8E4F gl_STENCIL_CLEAR_VALUE :: GLenum gl_STENCIL_CLEAR_VALUE = 0x0B91 gl_COLOR_INDEX4_EXT :: GLenum gl_COLOR_INDEX4_EXT = 0x80E4 gl_IMAGE_BINDING_FORMAT :: GLenum gl_IMAGE_BINDING_FORMAT = 0x906E gl_POINT_SPRITE :: GLenum gl_POINT_SPRITE = 0x8861 gl_INT_SAMPLER_CUBE_MAP_ARRAY :: GLenum gl_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E gl_IMPLEMENTATION_COLOR_READ_FORMAT_OES :: GLenum gl_IMPLEMENTATION_COLOR_READ_FORMAT_OES = 0x8B9B gl_COMPILE :: GLenum gl_COMPILE = 0x1300 gl_SIGNED_RGB_NV :: GLenum gl_SIGNED_RGB_NV = 0x86FE gl_DEBUG_SEVERITY_MEDIUM :: GLenum gl_DEBUG_SEVERITY_MEDIUM = 0x9147 gl_RGBA16_SNORM :: GLenum gl_RGBA16_SNORM = 0x8F9B gl_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS :: GLenum gl_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A gl_OBJECT_LINK_STATUS_ARB :: GLenum gl_OBJECT_LINK_STATUS_ARB = 0x8B82 gl_TEXTURE_WRAP_T :: GLenum gl_TEXTURE_WRAP_T = 0x2803 gl_SAMPLE_MASK_EXT :: GLenum gl_SAMPLE_MASK_EXT = 0x80A0 gl_CONTEXT_LOST :: GLenum gl_CONTEXT_LOST = 0x0507 gl_STENCIL_INDEX4 :: GLenum gl_STENCIL_INDEX4 = 0x8D47 gl_POST_COLOR_MATRIX_RED_SCALE :: GLenum gl_POST_COLOR_MATRIX_RED_SCALE = 0x80B4 gl_COMBINER_AB_DOT_PRODUCT_NV :: GLenum gl_COMBINER_AB_DOT_PRODUCT_NV = 0x8545 gl_MAX_RENDERBUFFER_SIZE_OES :: GLenum gl_MAX_RENDERBUFFER_SIZE_OES = 0x84E8 gl_RG :: GLenum gl_RG = 0x8227 gl_INTENSITY16_SNORM :: GLenum gl_INTENSITY16_SNORM = 0x901B gl_DEBUG_TYPE_ERROR_KHR :: GLenum gl_DEBUG_TYPE_ERROR_KHR = 0x824C gl_RGB_SCALE_ARB :: GLenum gl_RGB_SCALE_ARB = 0x8573 gl_POINT_BIT :: GLenum gl_POINT_BIT = 0x00000002 gl_ALPHA16I_EXT :: GLenum gl_ALPHA16I_EXT = 0x8D8A gl_RGBA16UI :: GLenum gl_RGBA16UI = 0x8D76 gl_DEBUG_SEVERITY_MEDIUM_AMD :: GLenum gl_DEBUG_SEVERITY_MEDIUM_AMD = 0x9147 gl_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES :: GLenum gl_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES = 0x8CD1 gl_DEPTH_SCALE :: GLenum gl_DEPTH_SCALE = 0x0D1E gl_ACTIVE_SUBROUTINE_UNIFORMS :: GLenum gl_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6 gl_REFERENCED_BY_VERTEX_SHADER :: GLenum gl_REFERENCED_BY_VERTEX_SHADER = 0x9306 gl_PROGRAM_INSTRUCTIONS_ARB :: GLenum gl_PROGRAM_INSTRUCTIONS_ARB = 0x88A0 gl_COPY_WRITE_BUFFER_BINDING :: GLenum gl_COPY_WRITE_BUFFER_BINDING = 0x8F37 gl_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS :: GLenum gl_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = 0x90D9 gl_ASYNC_HISTOGRAM_SGIX :: GLenum gl_ASYNC_HISTOGRAM_SGIX = 0x832C gl_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC :: GLenum gl_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279 gl_COLOR_TABLE_INTENSITY_SIZE_SGI :: GLenum gl_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF gl_CONTEXT_ROBUST_ACCESS :: GLenum gl_CONTEXT_ROBUST_ACCESS = 0x90F3 gl_DEPTH_COMPONENT32F :: GLenum gl_DEPTH_COMPONENT32F = 0x8CAC gl_BLEND_EQUATION :: GLenum gl_BLEND_EQUATION = 0x8009 gl_ATOMIC_COUNTER_BUFFER :: GLenum gl_ATOMIC_COUNTER_BUFFER = 0x92C0 gl_VERTEX_ARRAY_COUNT_EXT :: GLenum gl_VERTEX_ARRAY_COUNT_EXT = 0x807D gl_3DC_XY_AMD :: GLenum gl_3DC_XY_AMD = 0x87FA gl_UNSIGNED_INT64_VEC3_NV :: GLenum gl_UNSIGNED_INT64_VEC3_NV = 0x8FF6 gl_OUTPUT_TEXTURE_COORD20_EXT :: GLenum gl_OUTPUT_TEXTURE_COORD20_EXT = 0x87B1 gl_OBJECT_VALIDATE_STATUS_ARB :: GLenum gl_OBJECT_VALIDATE_STATUS_ARB = 0x8B83 gl_VERTEX_ARRAY_RANGE_LENGTH_APPLE :: GLenum gl_VERTEX_ARRAY_RANGE_LENGTH_APPLE = 0x851E gl_CURRENT_RASTER_COLOR :: GLenum gl_CURRENT_RASTER_COLOR = 0x0B04 gl_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG :: GLenum gl_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG = 0x9138 gl_RGBA4_EXT :: GLenum gl_RGBA4_EXT = 0x8056 gl_LOCATION_COMPONENT :: GLenum gl_LOCATION_COMPONENT = 0x934A gl_COMPRESSED_LUMINANCE :: GLenum gl_COMPRESSED_LUMINANCE = 0x84EA gl_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG :: GLenum gl_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG = 0x9137 gl_PROGRAM_LENGTH_ARB :: GLenum gl_PROGRAM_LENGTH_ARB = 0x8627 gl_CONVOLUTION_FILTER_SCALE :: GLenum gl_CONVOLUTION_FILTER_SCALE = 0x8014 gl_STREAM_COPY :: GLenum gl_STREAM_COPY = 0x88E2 gl_FRAGMENT_SHADER_BIT :: GLenum gl_FRAGMENT_SHADER_BIT = 0x00000002 gl_SLICE_ACCUM_SUN :: GLenum gl_SLICE_ACCUM_SUN = 0x85CC gl_TEXTURE_2D_ARRAY_EXT :: GLenum gl_TEXTURE_2D_ARRAY_EXT = 0x8C1A gl_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV :: GLenum gl_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08 gl_DEPTH_BUFFER_BIT3_QCOM :: GLenum gl_DEPTH_BUFFER_BIT3_QCOM = 0x00000800 gl_FOG_END :: GLenum gl_FOG_END = 0x0B64 gl_SOFTLIGHT_NV :: GLenum gl_SOFTLIGHT_NV = 0x929C gl_CON_13_ATI :: GLenum gl_CON_13_ATI = 0x894E gl_TABLE_TOO_LARGE :: GLenum gl_TABLE_TOO_LARGE = 0x8031 gl_QUERY_BUFFER_BINDING_AMD :: GLenum gl_QUERY_BUFFER_BINDING_AMD = 0x9193 gl_SAMPLE_LOCATION_NV :: GLenum gl_SAMPLE_LOCATION_NV = 0x8E50 gl_PRESENT_TIME_NV :: GLenum gl_PRESENT_TIME_NV = 0x8E2A gl_NUM_SPARSE_LEVELS_ARB :: GLenum gl_NUM_SPARSE_LEVELS_ARB = 0x91AA gl_UNSIGNED_INT_IMAGE_2D_RECT_EXT :: GLenum gl_UNSIGNED_INT_IMAGE_2D_RECT_EXT = 0x9065 gl_YCRCB_422_SGIX :: GLenum gl_YCRCB_422_SGIX = 0x81BB gl_SIGNED_INTENSITY8_NV :: GLenum gl_SIGNED_INTENSITY8_NV = 0x8708 gl_ITALIC_BIT_NV :: GLenum gl_ITALIC_BIT_NV = 0x02 gl_MINMAX_FORMAT_EXT :: GLenum gl_MINMAX_FORMAT_EXT = 0x802F gl_FRAMEBUFFER_BLEND :: GLenum gl_FRAMEBUFFER_BLEND = 0x828B gl_DEPTH_BIAS :: GLenum gl_DEPTH_BIAS = 0x0D1F gl_TEXTURE_STENCIL_SIZE_EXT :: GLenum gl_TEXTURE_STENCIL_SIZE_EXT = 0x88F1 gl_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT :: GLenum gl_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT = 0x90CD gl_VIEW_CLASS_BPTC_FLOAT :: GLenum gl_VIEW_CLASS_BPTC_FLOAT = 0x82D3 gl_TEXTURE_CLIPMAP_DEPTH_SGIX :: GLenum gl_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176 gl_CONVOLUTION_HEIGHT_EXT :: GLenum gl_CONVOLUTION_HEIGHT_EXT = 0x8019 gl_OVERLAY_NV :: GLenum gl_OVERLAY_NV = 0x9296 gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY :: GLenum gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D gl_INTENSITY32I_EXT :: GLenum gl_INTENSITY32I_EXT = 0x8D85 gl_TRACK_MATRIX_TRANSFORM_NV :: GLenum gl_TRACK_MATRIX_TRANSFORM_NV = 0x8649 gl_MAX_SAMPLE_MASK_WORDS :: GLenum gl_MAX_SAMPLE_MASK_WORDS = 0x8E59 gl_DYNAMIC_COPY :: GLenum gl_DYNAMIC_COPY = 0x88EA gl_EVAL_VERTEX_ATTRIB11_NV :: GLenum gl_EVAL_VERTEX_ATTRIB11_NV = 0x86D1 gl_MULTIPLY_KHR :: GLenum gl_MULTIPLY_KHR = 0x9294 gl_FRAMEBUFFER_UNDEFINED :: GLenum gl_FRAMEBUFFER_UNDEFINED = 0x8219 gl_RECT_NV :: GLenum gl_RECT_NV = 0xF6 gl_MAX_FRAMEBUFFER_WIDTH :: GLenum gl_MAX_FRAMEBUFFER_WIDTH = 0x9315 gl_RG8_SNORM :: GLenum gl_RG8_SNORM = 0x8F95 gl_VIEWPORT_INDEX_PROVOKING_VERTEX :: GLenum gl_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F gl_PACK_IMAGE_HEIGHT :: GLenum gl_PACK_IMAGE_HEIGHT = 0x806C gl_STENCIL_BACK_VALUE_MASK :: GLenum gl_STENCIL_BACK_VALUE_MASK = 0x8CA4 gl_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB :: GLenum gl_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 0x8B49 gl_INT16_VEC3_NV :: GLenum gl_INT16_VEC3_NV = 0x8FE6 gl_MAT_COLOR_INDEXES_BIT_PGI :: GLenum gl_MAT_COLOR_INDEXES_BIT_PGI = 0x01000000 gl_CON_2_ATI :: GLenum gl_CON_2_ATI = 0x8943 gl_UNKNOWN_CONTEXT_RESET_EXT :: GLenum gl_UNKNOWN_CONTEXT_RESET_EXT = 0x8255 gl_DT_SCALE_NV :: GLenum gl_DT_SCALE_NV = 0x8711 gl_ARRAY_BUFFER :: GLenum gl_ARRAY_BUFFER = 0x8892 gl_DRAW_BUFFER3_EXT :: GLenum gl_DRAW_BUFFER3_EXT = 0x8828 gl_TEXTURE_LIGHT_EXT :: GLenum gl_TEXTURE_LIGHT_EXT = 0x8350 gl_LINE_WIDTH_RANGE :: GLenum gl_LINE_WIDTH_RANGE = 0x0B22 gl_TEXTURE_BIT :: GLenum gl_TEXTURE_BIT = 0x00040000 gl_MAX_CLIP_DISTANCES_APPLE :: GLenum gl_MAX_CLIP_DISTANCES_APPLE = 0x0D32 gl_COLOR_TABLE_INTENSITY_SIZE :: GLenum gl_COLOR_TABLE_INTENSITY_SIZE = 0x80DF gl_EDGE_FLAG_ARRAY_BUFFER_BINDING :: GLenum gl_EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B gl_COVERAGE_BUFFER_BIT_NV :: GLenum gl_COVERAGE_BUFFER_BIT_NV = 0x00008000 gl_OP_SUB_EXT :: GLenum gl_OP_SUB_EXT = 0x8796 gl_RENDERBUFFER_GREEN_SIZE_EXT :: GLenum gl_RENDERBUFFER_GREEN_SIZE_EXT = 0x8D51 gl_UNSIGNED_INT_SAMPLER_1D_ARRAY :: GLenum gl_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6 gl_UNSIGNED_INT_SAMPLER_2D_RECT :: GLenum gl_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5 gl_FASTEST :: GLenum gl_FASTEST = 0x1101 gl_EXPAND_NEGATE_NV :: GLenum gl_EXPAND_NEGATE_NV = 0x8539 gl_COUNTER_RANGE_AMD :: GLenum gl_COUNTER_RANGE_AMD = 0x8BC1 gl_ZERO :: GLenum gl_ZERO = 0 gl_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT :: GLenum gl_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C73 gl_SECONDARY_COLOR_ARRAY :: GLenum gl_SECONDARY_COLOR_ARRAY = 0x845E gl_DEPTH_BOUNDS_TEST_EXT :: GLenum gl_DEPTH_BOUNDS_TEST_EXT = 0x8890 gl_SCREEN_COORDINATES_REND :: GLenum gl_SCREEN_COORDINATES_REND = 0x8490 gl_VERTEX_ATTRIB_ARRAY_STRIDE :: GLenum gl_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624 gl_FUNC_SUBTRACT_OES :: GLenum gl_FUNC_SUBTRACT_OES = 0x800A gl_TEXTURE29 :: GLenum gl_TEXTURE29 = 0x84DD gl_PIXEL_TEX_GEN_Q_CEILING_SGIX :: GLenum gl_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184 gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES :: GLenum gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES = 0x93E4 gl_COMPRESSED_RGB :: GLenum gl_COMPRESSED_RGB = 0x84ED gl_MAX_ELEMENTS_VERTICES_EXT :: GLenum gl_MAX_ELEMENTS_VERTICES_EXT = 0x80E8 gl_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV :: GLenum gl_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV = 0x8C85 gl_DEBUG_TYPE_DEPRECATED_BEHAVIOR :: GLenum gl_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D gl_UNSIGNED_INT :: GLenum gl_UNSIGNED_INT = 0x1405 gl_UNPACK_CMYK_HINT_EXT :: GLenum gl_UNPACK_CMYK_HINT_EXT = 0x800F gl_ALPHA16 :: GLenum gl_ALPHA16 = 0x803E gl_IMAGE_2D_MULTISAMPLE_EXT :: GLenum gl_IMAGE_2D_MULTISAMPLE_EXT = 0x9055 gl_TEXTURE_4D_BINDING_SGIS :: GLenum gl_TEXTURE_4D_BINDING_SGIS = 0x814F gl_SUPERSAMPLE_SCALE_Y_NV :: GLenum gl_SUPERSAMPLE_SCALE_Y_NV = 0x9373 gl_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT :: GLenum gl_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT = 0x92D5 gl_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB :: GLenum gl_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A gl_QUERY_RESULT_AVAILABLE :: GLenum gl_QUERY_RESULT_AVAILABLE = 0x8867 gl_COMBINE :: GLenum gl_COMBINE = 0x8570 gl_UNSIGNED_SHORT_15_1_MESA :: GLenum gl_UNSIGNED_SHORT_15_1_MESA = 0x8753 gl_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT :: GLenum gl_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001 gl_FRAMEBUFFER_SRGB :: GLenum gl_FRAMEBUFFER_SRGB = 0x8DB9 gl_COLOR_RENDERABLE :: GLenum gl_COLOR_RENDERABLE = 0x8286 gl_BLEND_SRC_ALPHA_EXT :: GLenum gl_BLEND_SRC_ALPHA_EXT = 0x80CB gl_SOURCE2_ALPHA :: GLenum gl_SOURCE2_ALPHA = 0x858A gl_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS :: GLenum gl_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 0x8266 gl_COMBINER7_NV :: GLenum gl_COMBINER7_NV = 0x8557 gl_MAX_COLOR_MATRIX_STACK_DEPTH_SGI :: GLenum gl_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3 gl_FORCE_BLUE_TO_ONE_NV :: GLenum gl_FORCE_BLUE_TO_ONE_NV = 0x8860 gl_COLOR_ATTACHMENT4_NV :: GLenum gl_COLOR_ATTACHMENT4_NV = 0x8CE4 gl_UNPACK_SWAP_BYTES :: GLenum gl_UNPACK_SWAP_BYTES = 0x0CF0 gl_DOUBLE_MAT3x4 :: GLenum gl_DOUBLE_MAT3x4 = 0x8F4C gl_COLOR_ATTACHMENT9 :: GLenum gl_COLOR_ATTACHMENT9 = 0x8CE9 gl_LUMINANCE8_ALPHA8_OES :: GLenum gl_LUMINANCE8_ALPHA8_OES = 0x8045 gl_OPERAND1_RGB_EXT :: GLenum gl_OPERAND1_RGB_EXT = 0x8591 gl_DOUBLE_VEC3 :: GLenum gl_DOUBLE_VEC3 = 0x8FFD gl_MATRIX1_NV :: GLenum gl_MATRIX1_NV = 0x8631 gl_AND_INVERTED :: GLenum gl_AND_INVERTED = 0x1504 gl_POINT_SIZE_ARRAY_STRIDE_OES :: GLenum gl_POINT_SIZE_ARRAY_STRIDE_OES = 0x898B gl_WEIGHT_ARRAY_OES :: GLenum gl_WEIGHT_ARRAY_OES = 0x86AD gl_TEXTURE7 :: GLenum gl_TEXTURE7 = 0x84C7 gl_MAP_READ_BIT :: GLenum gl_MAP_READ_BIT = 0x0001 gl_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL :: GLenum gl_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL = 0x94FE gl_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT :: GLenum gl_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = 0x87CE gl_GENERATE_MIPMAP :: GLenum gl_GENERATE_MIPMAP = 0x8191 gl_SPOT_CUTOFF :: GLenum gl_SPOT_CUTOFF = 0x1206 gl_TRANSPOSE_PROGRAM_MATRIX_EXT :: GLenum gl_TRANSPOSE_PROGRAM_MATRIX_EXT = 0x8E2E gl_ORDER :: GLenum gl_ORDER = 0x0A01 gl_TEXTURE_GEN_T :: GLenum gl_TEXTURE_GEN_T = 0x0C61 gl_MAX_SERVER_WAIT_TIMEOUT :: GLenum gl_MAX_SERVER_WAIT_TIMEOUT = 0x9111 gl_REPLACE_OLDEST_SUN :: GLenum gl_REPLACE_OLDEST_SUN = 0x0003 gl_PATH_DASH_ARRAY_COUNT_NV :: GLenum gl_PATH_DASH_ARRAY_COUNT_NV = 0x909F gl_VIEWPORT_BOUNDS_RANGE_NV :: GLenum gl_VIEWPORT_BOUNDS_RANGE_NV = 0x825D gl_NEGATIVE_W_EXT :: GLenum gl_NEGATIVE_W_EXT = 0x87DC gl_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT :: GLenum gl_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT = 0x9068 gl_VERTEX_SHADER_LOCALS_EXT :: GLenum gl_VERTEX_SHADER_LOCALS_EXT = 0x87D3 gl_TEXTURE_1D_ARRAY :: GLenum gl_TEXTURE_1D_ARRAY = 0x8C18 gl_VIEWPORT_INDEX_PROVOKING_VERTEX_NV :: GLenum gl_VIEWPORT_INDEX_PROVOKING_VERTEX_NV = 0x825F gl_RENDERBUFFER_SAMPLES_IMG :: GLenum gl_RENDERBUFFER_SAMPLES_IMG = 0x9133 gl_MAX_PROGRAM_NATIVE_ATTRIBS_ARB :: GLenum gl_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AF gl_INVERSE_TRANSPOSE_NV :: GLenum gl_INVERSE_TRANSPOSE_NV = 0x862D gl_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT :: GLenum gl_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = 0x90DF gl_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV :: GLenum gl_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = 0x86F0 gl_ACTIVE_VARYINGS_NV :: GLenum gl_ACTIVE_VARYINGS_NV = 0x8C81 gl_SPRITE_SGIX :: GLenum gl_SPRITE_SGIX = 0x8148 gl_LUMINANCE4_ALPHA4 :: GLenum gl_LUMINANCE4_ALPHA4 = 0x8043 gl_TEXTURE_LOD_BIAS_EXT :: GLenum gl_TEXTURE_LOD_BIAS_EXT = 0x8501 gl_REPLACEMENT_CODE_ARRAY_POINTER_SUN :: GLenum gl_REPLACEMENT_CODE_ARRAY_POINTER_SUN = 0x85C3 gl_COMPRESSED_RGBA_ASTC_10x8_KHR :: GLenum gl_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA gl_DST_OUT_NV :: GLenum gl_DST_OUT_NV = 0x928D gl_VERTEX_SHADER_INVARIANTS_EXT :: GLenum gl_VERTEX_SHADER_INVARIANTS_EXT = 0x87D1 gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV :: GLenum gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV = 0x8C4F gl_SRC1_ALPHA :: GLenum gl_SRC1_ALPHA = 0x8589 gl_UNSIGNED_INT_8_8_8_8_EXT :: GLenum gl_UNSIGNED_INT_8_8_8_8_EXT = 0x8035 gl_NAMED_STRING_LENGTH_ARB :: GLenum gl_NAMED_STRING_LENGTH_ARB = 0x8DE9 gl_READ_BUFFER_EXT :: GLenum gl_READ_BUFFER_EXT = 0x0C02 gl_STENCIL_INDEX8_EXT :: GLenum gl_STENCIL_INDEX8_EXT = 0x8D48 gl_ACTIVE_VERTEX_UNITS_ARB :: GLenum gl_ACTIVE_VERTEX_UNITS_ARB = 0x86A5 gl_INT_IMAGE_2D_ARRAY :: GLenum gl_INT_IMAGE_2D_ARRAY = 0x905E gl_SELECT :: GLenum gl_SELECT = 0x1C02 gl_PROGRAM_NATIVE_TEMPORARIES_ARB :: GLenum gl_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A6 gl_PN_TRIANGLES_POINT_MODE_LINEAR_ATI :: GLenum gl_PN_TRIANGLES_POINT_MODE_LINEAR_ATI = 0x87F5 gl_TEXTURE18_ARB :: GLenum gl_TEXTURE18_ARB = 0x84D2 gl_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI :: GLenum gl_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5 gl_PROGRAM_RESULT_COMPONENTS_NV :: GLenum gl_PROGRAM_RESULT_COMPONENTS_NV = 0x8907 gl_DIFFERENCE_KHR :: GLenum gl_DIFFERENCE_KHR = 0x929E gl_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT :: GLenum gl_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F gl_MAX_ASYNC_READ_PIXELS_SGIX :: GLenum gl_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361 gl_FLOAT_MAT2x3_NV :: GLenum gl_FLOAT_MAT2x3_NV = 0x8B65 gl_AUX_BUFFERS :: GLenum gl_AUX_BUFFERS = 0x0C00 gl_POST_COLOR_MATRIX_BLUE_SCALE_SGI :: GLenum gl_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 gl_ALPHA_FLOAT32_ATI :: GLenum gl_ALPHA_FLOAT32_ATI = 0x8816 gl_TIMEOUT_IGNORED_APPLE :: GLenum gl_TIMEOUT_IGNORED_APPLE = 0xFFFFFFFFFFFFFFFF gl_STENCIL_INDEX16_EXT :: GLenum gl_STENCIL_INDEX16_EXT = 0x8D49 gl_CURRENT_RASTER_NORMAL_SGIX :: GLenum gl_CURRENT_RASTER_NORMAL_SGIX = 0x8406 gl_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER :: GLenum gl_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45 gl_PIXEL_SUBSAMPLE_4444_SGIX :: GLenum gl_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2 gl_CLAMP_TO_BORDER_NV :: GLenum gl_CLAMP_TO_BORDER_NV = 0x812D gl_INT16_VEC2_NV :: GLenum gl_INT16_VEC2_NV = 0x8FE5 gl_IMAGE_2D :: GLenum gl_IMAGE_2D = 0x904D gl_BLEND_DST_ALPHA_OES :: GLenum gl_BLEND_DST_ALPHA_OES = 0x80CA gl_DRAW_BUFFER12_EXT :: GLenum gl_DRAW_BUFFER12_EXT = 0x8831 gl_DEBUG_TYPE_MARKER :: GLenum gl_DEBUG_TYPE_MARKER = 0x8268 gl_FLOAT_MAT3x4 :: GLenum gl_FLOAT_MAT3x4 = 0x8B68 gl_ADD_ATI :: GLenum gl_ADD_ATI = 0x8963 gl_UNSIGNED_INT_IMAGE_1D_ARRAY :: GLenum gl_UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068 gl_EVAL_VERTEX_ATTRIB13_NV :: GLenum gl_EVAL_VERTEX_ATTRIB13_NV = 0x86D3 gl_TRACE_NAME_MESA :: GLenum gl_TRACE_NAME_MESA = 0x8756 gl_UNPACK_PREMULTIPLY_ALPHA_WEBGL :: GLenum gl_UNPACK_PREMULTIPLY_ALPHA_WEBGL = 0x9241 gl_T2F_N3F_V3F :: GLenum gl_T2F_N3F_V3F = 0x2A2B gl_COMPRESSED_SLUMINANCE_ALPHA :: GLenum gl_COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B gl_PIXEL_MAP_G_TO_G :: GLenum gl_PIXEL_MAP_G_TO_G = 0x0C77 gl_FOG :: GLenum gl_FOG = 0x0B60 gl_WRITE_PIXEL_DATA_RANGE_POINTER_NV :: GLenum gl_WRITE_PIXEL_DATA_RANGE_POINTER_NV = 0x887C gl_COMPRESSED_RGB_PVRTC_2BPPV1_IMG :: GLenum gl_COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01 gl_INVERT :: GLenum gl_INVERT = 0x150A gl_MATRIX_INDEX_ARRAY_STRIDE_ARB :: GLenum gl_MATRIX_INDEX_ARRAY_STRIDE_ARB = 0x8848 gl_TEXTURE_CLIPMAP_CENTER_SGIX :: GLenum gl_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171 gl_VERTEX_WEIGHTING_EXT :: GLenum gl_VERTEX_WEIGHTING_EXT = 0x8509 gl_INTERLEAVED_ATTRIBS_NV :: GLenum gl_INTERLEAVED_ATTRIBS_NV = 0x8C8C gl_REG_18_ATI :: GLenum gl_REG_18_ATI = 0x8933 gl_MODELVIEW20_ARB :: GLenum gl_MODELVIEW20_ARB = 0x8734 gl_STANDARD_FONT_FORMAT_NV :: GLenum gl_STANDARD_FONT_FORMAT_NV = 0x936C gl_SHADER_STORAGE_BUFFER_BINDING :: GLenum gl_SHADER_STORAGE_BUFFER_BINDING = 0x90D3 gl_MIN_SAMPLE_SHADING_VALUE :: GLenum gl_MIN_SAMPLE_SHADING_VALUE = 0x8C37 gl_MAP2_GRID_DOMAIN :: GLenum gl_MAP2_GRID_DOMAIN = 0x0DD2 gl_MATRIX6_NV :: GLenum gl_MATRIX6_NV = 0x8636 gl_LOSE_CONTEXT_ON_RESET :: GLenum gl_LOSE_CONTEXT_ON_RESET = 0x8252 gl_COPY_READ_BUFFER_NV :: GLenum gl_COPY_READ_BUFFER_NV = 0x8F36 gl_PIXEL_TILE_CACHE_SIZE_SGIX :: GLenum gl_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 gl_FEEDBACK_BUFFER_SIZE :: GLenum gl_FEEDBACK_BUFFER_SIZE = 0x0DF1 gl_CLAMP_TO_EDGE :: GLenum gl_CLAMP_TO_EDGE = 0x812F gl_COLOR_INDEX16_EXT :: GLenum gl_COLOR_INDEX16_EXT = 0x80E7 gl_QUERY_COUNTER_BITS :: GLenum gl_QUERY_COUNTER_BITS = 0x8864 gl_TEXTURE_FREE_MEMORY_ATI :: GLenum gl_TEXTURE_FREE_MEMORY_ATI = 0x87FC gl_INT64_NV :: GLenum gl_INT64_NV = 0x140E gl_MAX_TESS_CONTROL_INPUT_COMPONENTS :: GLenum gl_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C gl_TEXTURE_VIEW_MIN_LEVEL_EXT :: GLenum gl_TEXTURE_VIEW_MIN_LEVEL_EXT = 0x82DB gl_SELECTION_BUFFER_SIZE :: GLenum gl_SELECTION_BUFFER_SIZE = 0x0DF4 gl_POLYGON_TOKEN :: GLenum gl_POLYGON_TOKEN = 0x0703 gl_BLEND_PREMULTIPLIED_SRC_NV :: GLenum gl_BLEND_PREMULTIPLIED_SRC_NV = 0x9280 gl_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG :: GLenum gl_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03 gl_FRONT_FACE :: GLenum gl_FRONT_FACE = 0x0B46 gl_TEXTURE_COORD_ARRAY_EXT :: GLenum gl_TEXTURE_COORD_ARRAY_EXT = 0x8078 gl_ALPHA12_EXT :: GLenum gl_ALPHA12_EXT = 0x803D gl_RELATIVE_ROUNDED_RECT4_NV :: GLenum gl_RELATIVE_ROUNDED_RECT4_NV = 0xED gl_COLOR_ATTACHMENT5_EXT :: GLenum gl_COLOR_ATTACHMENT5_EXT = 0x8CE5 gl_COLOR_ENCODING :: GLenum gl_COLOR_ENCODING = 0x8296 gl_DEPTH_COMPONENT16_SGIX :: GLenum gl_DEPTH_COMPONENT16_SGIX = 0x81A5 gl_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV :: GLenum gl_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV = 0x8E54 gl_SECONDARY_COLOR_ARRAY_STRIDE :: GLenum gl_SECONDARY_COLOR_ARRAY_STRIDE = 0x845C gl_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX :: GLenum gl_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 gl_TEXTURE12_ARB :: GLenum gl_TEXTURE12_ARB = 0x84CC gl_DEBUG_SEVERITY_MEDIUM_KHR :: GLenum gl_DEBUG_SEVERITY_MEDIUM_KHR = 0x9147 gl_MAX_DEPTH :: GLenum gl_MAX_DEPTH = 0x8280 gl_VERTEX_ATTRIB_ARRAY_DIVISOR_NV :: GLenum gl_VERTEX_ATTRIB_ARRAY_DIVISOR_NV = 0x88FE gl_SURFACE_REGISTERED_NV :: GLenum gl_SURFACE_REGISTERED_NV = 0x86FD gl_SPARSE_STORAGE_BIT_ARB :: GLenum gl_SPARSE_STORAGE_BIT_ARB = 0x0400 gl_TEXTURE_COORD_ARRAY_SIZE :: GLenum gl_TEXTURE_COORD_ARRAY_SIZE = 0x8088 gl_COPY_PIXEL_TOKEN :: GLenum gl_COPY_PIXEL_TOKEN = 0x0706 gl_T2F_IUI_N3F_V3F_EXT :: GLenum gl_T2F_IUI_N3F_V3F_EXT = 0x81B4 gl_PROGRAM_POINT_SIZE_EXT :: GLenum gl_PROGRAM_POINT_SIZE_EXT = 0x8642 gl_TEXTURE_MEMORY_LAYOUT_INTEL :: GLenum gl_TEXTURE_MEMORY_LAYOUT_INTEL = 0x83FF gl_RGBA8_SNORM :: GLenum gl_RGBA8_SNORM = 0x8F97 gl_TEXTURE_ENV_BIAS_SGIX :: GLenum gl_TEXTURE_ENV_BIAS_SGIX = 0x80BE gl_RGB32I_EXT :: GLenum gl_RGB32I_EXT = 0x8D83 gl_INT_SAMPLER_1D_ARRAY :: GLenum gl_INT_SAMPLER_1D_ARRAY = 0x8DCE gl_FRAMEBUFFER_UNSUPPORTED :: GLenum gl_FRAMEBUFFER_UNSUPPORTED = 0x8CDD gl_ACTIVE_UNIFORM_MAX_LENGTH :: GLenum gl_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 gl_RGB32F_EXT :: GLenum gl_RGB32F_EXT = 0x8815 gl_MAX_CUBE_MAP_TEXTURE_SIZE_ARB :: GLenum gl_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 0x851C gl_SHADER_IMAGE_ATOMIC :: GLenum gl_SHADER_IMAGE_ATOMIC = 0x82A6 gl_FRAMEBUFFER_COMPLETE :: GLenum gl_FRAMEBUFFER_COMPLETE = 0x8CD5 gl_MAX_PALETTE_MATRICES_OES :: GLenum gl_MAX_PALETTE_MATRICES_OES = 0x8842 gl_VIRTUAL_PAGE_SIZE_X_AMD :: GLenum gl_VIRTUAL_PAGE_SIZE_X_AMD = 0x9195 gl_PATH_MAX_PROJECTION_STACK_DEPTH_NV :: GLenum gl_PATH_MAX_PROJECTION_STACK_DEPTH_NV = 0x0D38 gl_TEXTURE26_ARB :: GLenum gl_TEXTURE26_ARB = 0x84DA gl_MAX_VIEWPORTS :: GLenum gl_MAX_VIEWPORTS = 0x825B gl_IMAGE_CUBE_EXT :: GLenum gl_IMAGE_CUBE_EXT = 0x9050 gl_TEXTURE_BINDING_CUBE_MAP_ARRAY :: GLenum gl_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A gl_TEXTURE_BINDING_1D_ARRAY :: GLenum gl_TEXTURE_BINDING_1D_ARRAY = 0x8C1C gl_STENCIL_WRITEMASK :: GLenum gl_STENCIL_WRITEMASK = 0x0B98 gl_LOGIC_OP :: GLenum gl_LOGIC_OP = 0x0BF1 gl_DEBUG_SEVERITY_LOW_AMD :: GLenum gl_DEBUG_SEVERITY_LOW_AMD = 0x9148 gl_QUAD_LUMINANCE8_SGIS :: GLenum gl_QUAD_LUMINANCE8_SGIS = 0x8121 gl_GEOMETRY_LINKED_INPUT_TYPE_EXT :: GLenum gl_GEOMETRY_LINKED_INPUT_TYPE_EXT = 0x8917 gl_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB :: GLenum gl_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5F gl_MAX_VERTEX_IMAGE_UNIFORMS :: GLenum gl_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA gl_SAMPLER_CUBE_MAP_ARRAY_EXT :: GLenum gl_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900C gl_PATH_COMPUTED_LENGTH_NV :: GLenum gl_PATH_COMPUTED_LENGTH_NV = 0x90A0 gl_FIXED_ONLY :: GLenum gl_FIXED_ONLY = 0x891D gl_UNPACK_RESAMPLE_SGIX :: GLenum gl_UNPACK_RESAMPLE_SGIX = 0x842D gl_NUM_SHADER_BINARY_FORMATS :: GLenum gl_NUM_SHADER_BINARY_FORMATS = 0x8DF9 gl_TEXTURE6 :: GLenum gl_TEXTURE6 = 0x84C6 gl_TEXTURE_IMAGE_TYPE :: GLenum gl_TEXTURE_IMAGE_TYPE = 0x8290 gl_COMBINER_AB_OUTPUT_NV :: GLenum gl_COMBINER_AB_OUTPUT_NV = 0x854A gl_COMPRESSED_ALPHA_ARB :: GLenum gl_COMPRESSED_ALPHA_ARB = 0x84E9 gl_VARIABLE_E_NV :: GLenum gl_VARIABLE_E_NV = 0x8527 gl_MAX_TEXTURE_BUFFER_SIZE_EXT :: GLenum gl_MAX_TEXTURE_BUFFER_SIZE_EXT = 0x8C2B gl_RENDERBUFFER_GREEN_SIZE_OES :: GLenum gl_RENDERBUFFER_GREEN_SIZE_OES = 0x8D51 gl_MIN_PROGRAM_TEXTURE_GATHER_OFFSET :: GLenum gl_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E gl_PERFQUERY_COUNTER_RAW_INTEL :: GLenum gl_PERFQUERY_COUNTER_RAW_INTEL = 0x94F4 gl_SMAPHS30_PROGRAM_BINARY_DMP :: GLenum gl_SMAPHS30_PROGRAM_BINARY_DMP = 0x9251 gl_GENERATE_MIPMAP_SGIS :: GLenum gl_GENERATE_MIPMAP_SGIS = 0x8191 gl_PROXY_HISTOGRAM :: GLenum gl_PROXY_HISTOGRAM = 0x8025 gl_BACK_NORMALS_HINT_PGI :: GLenum gl_BACK_NORMALS_HINT_PGI = 0x1A223 gl_TEXTURE_RESIDENT_EXT :: GLenum gl_TEXTURE_RESIDENT_EXT = 0x8067 gl_INT_IMAGE_2D_MULTISAMPLE_EXT :: GLenum gl_INT_IMAGE_2D_MULTISAMPLE_EXT = 0x9060 gl_SRGB_READ :: GLenum gl_SRGB_READ = 0x8297 gl_FRAGMENT_PROGRAM_CALLBACK_MESA :: GLenum gl_FRAGMENT_PROGRAM_CALLBACK_MESA = 0x8BB1 gl_FONT_NUM_GLYPH_INDICES_BIT_NV :: GLenum gl_FONT_NUM_GLYPH_INDICES_BIT_NV = 0x20000000 gl_TEXCOORD4_BIT_PGI :: GLenum gl_TEXCOORD4_BIT_PGI = 0x80000000 gl_FRAMEBUFFER_ATTACHMENT_RED_SIZE :: GLenum gl_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212 gl_MAX_COLOR_ATTACHMENTS :: GLenum gl_MAX_COLOR_ATTACHMENTS = 0x8CDF gl_DEBUG_TYPE_PUSH_GROUP_KHR :: GLenum gl_DEBUG_TYPE_PUSH_GROUP_KHR = 0x8269 gl_MAX_SAMPLES_IMG :: GLenum gl_MAX_SAMPLES_IMG = 0x9135 gl_MATRIX_INDEX_ARRAY_SIZE_ARB :: GLenum gl_MATRIX_INDEX_ARRAY_SIZE_ARB = 0x8846 gl_FIXED_OES :: GLenum gl_FIXED_OES = 0x140C gl_TEXTURE_COMPRESSED_ARB :: GLenum gl_TEXTURE_COMPRESSED_ARB = 0x86A1 gl_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS :: GLenum gl_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31 gl_MAX_TEXTURE_COORDS :: GLenum gl_MAX_TEXTURE_COORDS = 0x8871 gl_DEPTH_PASS_INSTRUMENT_SGIX :: GLenum gl_DEPTH_PASS_INSTRUMENT_SGIX = 0x8310 gl_VERTEX_PROGRAM_BINDING_NV :: GLenum gl_VERTEX_PROGRAM_BINDING_NV = 0x864A gl_PATH_STROKE_MASK_NV :: GLenum gl_PATH_STROKE_MASK_NV = 0x9084 gl_RG_EXT :: GLenum gl_RG_EXT = 0x8227 gl_EFFECTIVE_RASTER_SAMPLES_EXT :: GLenum gl_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C gl_QUAD_INTENSITY4_SGIS :: GLenum gl_QUAD_INTENSITY4_SGIS = 0x8122 gl_BINORMAL_ARRAY_TYPE_EXT :: GLenum gl_BINORMAL_ARRAY_TYPE_EXT = 0x8440 gl_MATRIX_INDEX_ARRAY_SIZE_OES :: GLenum gl_MATRIX_INDEX_ARRAY_SIZE_OES = 0x8846 gl_SLIM10U_SGIX :: GLenum gl_SLIM10U_SGIX = 0x831E gl_RENDERBUFFER_INTERNAL_FORMAT :: GLenum gl_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44 gl_MAX_PROGRAM_TEXEL_OFFSET :: GLenum gl_MAX_PROGRAM_TEXEL_OFFSET = 0x8905 gl_PIXEL_TRANSFORM_2D_EXT :: GLenum gl_PIXEL_TRANSFORM_2D_EXT = 0x8330 gl_DRAW_BUFFER15_EXT :: GLenum gl_DRAW_BUFFER15_EXT = 0x8834 gl_UNSIGNED_INT_IMAGE_CUBE_EXT :: GLenum gl_UNSIGNED_INT_IMAGE_CUBE_EXT = 0x9066 gl_TEXTURE_CUBE_MAP :: GLenum gl_TEXTURE_CUBE_MAP = 0x8513 gl_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV :: GLenum gl_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV = 0x8E5C gl_CLIP_NEAR_HINT_PGI :: GLenum gl_CLIP_NEAR_HINT_PGI = 0x1A220 gl_RELATIVE_CUBIC_CURVE_TO_NV :: GLenum gl_RELATIVE_CUBIC_CURVE_TO_NV = 0x0D gl_LINEAR_SHARPEN_COLOR_SGIS :: GLenum gl_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF gl_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT :: GLenum gl_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = 0x8DE3 gl_MAP2_BINORMAL_EXT :: GLenum gl_MAP2_BINORMAL_EXT = 0x8447 gl_CONTEXT_ROBUST_ACCESS_KHR :: GLenum gl_CONTEXT_ROBUST_ACCESS_KHR = 0x90F3 gl_EVAL_VERTEX_ATTRIB12_NV :: GLenum gl_EVAL_VERTEX_ATTRIB12_NV = 0x86D2 gl_TRIANGULAR_NV :: GLenum gl_TRIANGULAR_NV = 0x90A5 gl_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR :: GLenum gl_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC gl_SHADER_COMPILER :: GLenum gl_SHADER_COMPILER = 0x8DFA gl_READ_FRAMEBUFFER_ANGLE :: GLenum gl_READ_FRAMEBUFFER_ANGLE = 0x8CA8 gl_TEXTURE1_ARB :: GLenum gl_TEXTURE1_ARB = 0x84C1 gl_MATRIX5_ARB :: GLenum gl_MATRIX5_ARB = 0x88C5 gl_TOP_LEVEL_ARRAY_STRIDE :: GLenum gl_TOP_LEVEL_ARRAY_STRIDE = 0x930D gl_FRAGMENT_LIGHT4_SGIX :: GLenum gl_FRAGMENT_LIGHT4_SGIX = 0x8410 gl_MAX_CONVOLUTION_WIDTH :: GLenum gl_MAX_CONVOLUTION_WIDTH = 0x801A gl_COLOR_TABLE_BLUE_SIZE :: GLenum gl_COLOR_TABLE_BLUE_SIZE = 0x80DC gl_VIDEO_CAPTURE_FRAME_HEIGHT_NV :: GLenum gl_VIDEO_CAPTURE_FRAME_HEIGHT_NV = 0x9039 gl_LIGHT1 :: GLenum gl_LIGHT1 = 0x4001 gl_MODELVIEW29_ARB :: GLenum gl_MODELVIEW29_ARB = 0x873D gl_HISTOGRAM_ALPHA_SIZE_EXT :: GLenum gl_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B gl_NUM_EXTENSIONS :: GLenum gl_NUM_EXTENSIONS = 0x821D gl_VERTEX_SUBROUTINE :: GLenum gl_VERTEX_SUBROUTINE = 0x92E8 gl_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT :: GLenum gl_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29 gl_RGBA32F :: GLenum gl_RGBA32F = 0x8814 gl_DEPTH_BUFFER_BIT7_QCOM :: GLenum gl_DEPTH_BUFFER_BIT7_QCOM = 0x00008000 gl_TEXTURE_BINDING_RENDERBUFFER_NV :: GLenum gl_TEXTURE_BINDING_RENDERBUFFER_NV = 0x8E53 gl_ALPHA_SNORM :: GLenum gl_ALPHA_SNORM = 0x9010 gl_PROGRAM_OUTPUT :: GLenum gl_PROGRAM_OUTPUT = 0x92E4 gl_C4UB_V3F :: GLenum gl_C4UB_V3F = 0x2A23 gl_CLEAR :: GLenum gl_CLEAR = 0x1500 gl_INTERNALFORMAT_DEPTH_SIZE :: GLenum gl_INTERNALFORMAT_DEPTH_SIZE = 0x8275 gl_ACTIVE_VARIABLES :: GLenum gl_ACTIVE_VARIABLES = 0x9305 gl_TEXTURE17_ARB :: GLenum gl_TEXTURE17_ARB = 0x84D1 gl_SAMPLES_ARB :: GLenum gl_SAMPLES_ARB = 0x80A9 gl_INDEX_TEST_FUNC_EXT :: GLenum gl_INDEX_TEST_FUNC_EXT = 0x81B6 gl_MAX_SAMPLES :: GLenum gl_MAX_SAMPLES = 0x8D57 gl_DUAL_INTENSITY12_SGIS :: GLenum gl_DUAL_INTENSITY12_SGIS = 0x811A gl_TEXTURE_DEFORMATION_BIT_SGIX :: GLenum gl_TEXTURE_DEFORMATION_BIT_SGIX = 0x00000001 gl_COMBINER0_NV :: GLenum gl_COMBINER0_NV = 0x8550 gl_MAX_ACTIVE_LIGHTS_SGIX :: GLenum gl_MAX_ACTIVE_LIGHTS_SGIX = 0x8405 gl_DSDT8_MAG8_NV :: GLenum gl_DSDT8_MAG8_NV = 0x870A gl_SAMPLE_COVERAGE_VALUE_ARB :: GLenum gl_SAMPLE_COVERAGE_VALUE_ARB = 0x80AA gl_PIXEL_MAP_I_TO_A_SIZE :: GLenum gl_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5 gl_FONT_ASCENDER_BIT_NV :: GLenum gl_FONT_ASCENDER_BIT_NV = 0x00200000 gl_MATRIX_STRIDE :: GLenum gl_MATRIX_STRIDE = 0x92FF gl_COMPILE_STATUS :: GLenum gl_COMPILE_STATUS = 0x8B81 gl_MAX_MODELVIEW_STACK_DEPTH :: GLenum gl_MAX_MODELVIEW_STACK_DEPTH = 0x0D36 gl_POST_COLOR_MATRIX_ALPHA_BIAS_SGI :: GLenum gl_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB gl_OP_FRAC_EXT :: GLenum gl_OP_FRAC_EXT = 0x8789 gl_MATRIX2_NV :: GLenum gl_MATRIX2_NV = 0x8632 gl_IMAGE_2D_RECT_EXT :: GLenum gl_IMAGE_2D_RECT_EXT = 0x904F gl_MATRIX21_ARB :: GLenum gl_MATRIX21_ARB = 0x88D5 gl_EVAL_VERTEX_ATTRIB8_NV :: GLenum gl_EVAL_VERTEX_ATTRIB8_NV = 0x86CE gl_UNSIGNED_INT16_VEC2_NV :: GLenum gl_UNSIGNED_INT16_VEC2_NV = 0x8FF1 gl_OPERAND2_RGB_EXT :: GLenum gl_OPERAND2_RGB_EXT = 0x8592 gl_FRAGMENT_SHADER_DERIVATIVE_HINT :: GLenum gl_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B gl_BUFFER_MAPPED_ARB :: GLenum gl_BUFFER_MAPPED_ARB = 0x88BC gl_CLAMP :: GLenum gl_CLAMP = 0x2900 gl_MATRIX16_ARB :: GLenum gl_MATRIX16_ARB = 0x88D0 gl_MAX_VERTEX_SHADER_LOCALS_EXT :: GLenum gl_MAX_VERTEX_SHADER_LOCALS_EXT = 0x87C9 gl_MAX_COMBINED_IMAGE_UNIFORMS :: GLenum gl_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF gl_MODELVIEW26_ARB :: GLenum gl_MODELVIEW26_ARB = 0x873A gl_VERTEX_ATTRIB_ARRAY_UNIFIED_NV :: GLenum gl_VERTEX_ATTRIB_ARRAY_UNIFIED_NV = 0x8F1E gl_DEPTH_TEST :: GLenum gl_DEPTH_TEST = 0x0B71 gl_CURRENT_BINORMAL_EXT :: GLenum gl_CURRENT_BINORMAL_EXT = 0x843C gl_BEVEL_NV :: GLenum gl_BEVEL_NV = 0x90A6 gl_ALPHA4 :: GLenum gl_ALPHA4 = 0x803B gl_FRAGMENT_ALPHA_MODULATE_IMG :: GLenum gl_FRAGMENT_ALPHA_MODULATE_IMG = 0x8C08 gl_BOOL_VEC2 :: GLenum gl_BOOL_VEC2 = 0x8B57 gl_TEXTURE21 :: GLenum gl_TEXTURE21 = 0x84D5 gl_RED_MIN_CLAMP_INGR :: GLenum gl_RED_MIN_CLAMP_INGR = 0x8560 gl_PN_TRIANGLES_ATI :: GLenum gl_PN_TRIANGLES_ATI = 0x87F0 gl_PATH_STROKE_WIDTH_NV :: GLenum gl_PATH_STROKE_WIDTH_NV = 0x9075 gl_SPOT_DIRECTION :: GLenum gl_SPOT_DIRECTION = 0x1204 gl_FOG_COORD_ARRAY_BUFFER_BINDING :: GLenum gl_FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D gl_TEXTURE_COMPONENTS :: GLenum gl_TEXTURE_COMPONENTS = 0x1003 gl_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT :: GLenum gl_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT = 0x8E80 gl_RGBA16 :: GLenum gl_RGBA16 = 0x805B gl_TEXTURE_BUFFER_DATA_STORE_BINDING :: GLenum gl_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D gl_FRAME_NV :: GLenum gl_FRAME_NV = 0x8E26 gl_SEPARATE_SPECULAR_COLOR :: GLenum gl_SEPARATE_SPECULAR_COLOR = 0x81FA gl_DRAW_BUFFER0_ARB :: GLenum gl_DRAW_BUFFER0_ARB = 0x8825 gl_HSL_SATURATION_NV :: GLenum gl_HSL_SATURATION_NV = 0x92AE gl_DRAW_BUFFER4_ARB :: GLenum gl_DRAW_BUFFER4_ARB = 0x8829 gl_VERTEX_ARRAY_LENGTH_NV :: GLenum gl_VERTEX_ARRAY_LENGTH_NV = 0x8F2B gl_PATH_MAX_MODELVIEW_STACK_DEPTH_NV :: GLenum gl_PATH_MAX_MODELVIEW_STACK_DEPTH_NV = 0x0D36 gl_TEXTURE_HI_SIZE_NV :: GLenum gl_TEXTURE_HI_SIZE_NV = 0x871B gl_MAX_WIDTH :: GLenum gl_MAX_WIDTH = 0x827E gl_MAX_DEBUG_MESSAGE_LENGTH :: GLenum gl_MAX_DEBUG_MESSAGE_LENGTH = 0x9143 gl_PIXEL_MAP_I_TO_B_SIZE :: GLenum gl_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4 gl_LAST_VERTEX_CONVENTION :: GLenum gl_LAST_VERTEX_CONVENTION = 0x8E4E gl_IMAGE_1D_EXT :: GLenum gl_IMAGE_1D_EXT = 0x904C gl_VIDEO_BUFFER_BINDING_NV :: GLenum gl_VIDEO_BUFFER_BINDING_NV = 0x9021 gl_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB :: GLenum gl_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB = 0x9344 gl_MAX_EXT :: GLenum gl_MAX_EXT = 0x8008 gl_EIGHTH_BIT_ATI :: GLenum gl_EIGHTH_BIT_ATI = 0x00000020 gl_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV :: GLenum gl_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV = 0x903A gl_RENDERBUFFER_WIDTH_EXT :: GLenum gl_RENDERBUFFER_WIDTH_EXT = 0x8D42 gl_SAMPLE_MASK_VALUE_SGIS :: GLenum gl_SAMPLE_MASK_VALUE_SGIS = 0x80AA gl_ZOOM_Y :: GLenum gl_ZOOM_Y = 0x0D17 gl_PIXEL_MAP_I_TO_A :: GLenum gl_PIXEL_MAP_I_TO_A = 0x0C75 gl_RGBA32F_EXT :: GLenum gl_RGBA32F_EXT = 0x8814 gl_DEBUG_SEVERITY_NOTIFICATION_KHR :: GLenum gl_DEBUG_SEVERITY_NOTIFICATION_KHR = 0x826B gl_ABGR_EXT :: GLenum gl_ABGR_EXT = 0x8000 gl_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT :: GLenum gl_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8336 gl_NUM_SAMPLE_COUNTS :: GLenum gl_NUM_SAMPLE_COUNTS = 0x9380 gl_RENDERBUFFER_FREE_MEMORY_ATI :: GLenum gl_RENDERBUFFER_FREE_MEMORY_ATI = 0x87FD gl_LINEAR_SHARPEN_ALPHA_SGIS :: GLenum gl_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE gl_LINE_TOKEN :: GLenum gl_LINE_TOKEN = 0x0702 gl_DRAW_BUFFER4_NV :: GLenum gl_DRAW_BUFFER4_NV = 0x8829 gl_VERTEX_PROGRAM_POINT_SIZE :: GLenum gl_VERTEX_PROGRAM_POINT_SIZE = 0x8642 gl_INT_IMAGE_2D_RECT_EXT :: GLenum gl_INT_IMAGE_2D_RECT_EXT = 0x905A gl_QUERY_DEPTH_FAIL_EVENT_BIT_AMD :: GLenum gl_QUERY_DEPTH_FAIL_EVENT_BIT_AMD = 0x00000002 gl_DEBUG_CALLBACK_FUNCTION :: GLenum gl_DEBUG_CALLBACK_FUNCTION = 0x8244 gl_VERTEX_WEIGHT_ARRAY_SIZE_EXT :: GLenum gl_VERTEX_WEIGHT_ARRAY_SIZE_EXT = 0x850D gl_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB :: GLenum gl_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5E gl_INDEX_ARRAY_EXT :: GLenum gl_INDEX_ARRAY_EXT = 0x8077 gl_OP_RECIP_SQRT_EXT :: GLenum gl_OP_RECIP_SQRT_EXT = 0x8795 gl_TEXTURE_IMMUTABLE_LEVELS :: GLenum gl_TEXTURE_IMMUTABLE_LEVELS = 0x82DF gl_SAMPLER_2D_ARRAY_EXT :: GLenum gl_SAMPLER_2D_ARRAY_EXT = 0x8DC1 gl_DUP_FIRST_CUBIC_CURVE_TO_NV :: GLenum gl_DUP_FIRST_CUBIC_CURVE_TO_NV = 0xF2 gl_FRAGMENT_DEPTH :: GLenum gl_FRAGMENT_DEPTH = 0x8452 gl_PIXEL_TILE_GRID_WIDTH_SGIX :: GLenum gl_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 gl_TEXTURE_ENV_COLOR :: GLenum gl_TEXTURE_ENV_COLOR = 0x2201 gl_IMAGE_SCALE_X_HP :: GLenum gl_IMAGE_SCALE_X_HP = 0x8155 gl_FRAMEBUFFER_SRGB_CAPABLE_EXT :: GLenum gl_FRAMEBUFFER_SRGB_CAPABLE_EXT = 0x8DBA gl_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX :: GLenum gl_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174 gl_FLOAT_RGBA_MODE_NV :: GLenum gl_FLOAT_RGBA_MODE_NV = 0x888E gl_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB :: GLenum gl_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB = 0x824E gl_INTENSITY_SNORM :: GLenum gl_INTENSITY_SNORM = 0x9013 gl_RGB32I :: GLenum gl_RGB32I = 0x8D83 gl_SHARED_EDGE_NV :: GLenum gl_SHARED_EDGE_NV = 0xC0 gl_SECONDARY_COLOR_ARRAY_TYPE :: GLenum gl_SECONDARY_COLOR_ARRAY_TYPE = 0x845B gl_PROJECTION :: GLenum gl_PROJECTION = 0x1701 gl_NORMAL_ARRAY_STRIDE_EXT :: GLenum gl_NORMAL_ARRAY_STRIDE_EXT = 0x807F gl_MAX_IMAGE_UNITS_EXT :: GLenum gl_MAX_IMAGE_UNITS_EXT = 0x8F38 gl_MAX_PROGRAM_GENERIC_ATTRIBS_NV :: GLenum gl_MAX_PROGRAM_GENERIC_ATTRIBS_NV = 0x8DA5 gl_RETURN :: GLenum gl_RETURN = 0x0102 gl_EVAL_VERTEX_ATTRIB0_NV :: GLenum gl_EVAL_VERTEX_ATTRIB0_NV = 0x86C6 gl_INVERT_RGB_NV :: GLenum gl_INVERT_RGB_NV = 0x92A3 gl_MAX_3D_TEXTURE_SIZE_EXT :: GLenum gl_MAX_3D_TEXTURE_SIZE_EXT = 0x8073 gl_PATH_PROJECTION_STACK_DEPTH_NV :: GLenum gl_PATH_PROJECTION_STACK_DEPTH_NV = 0x0BA4 gl_PIXEL_TEX_GEN_MODE_SGIX :: GLenum gl_PIXEL_TEX_GEN_MODE_SGIX = 0x832B gl_RG16_SNORM_EXT :: GLenum gl_RG16_SNORM_EXT = 0x8F99 gl_QUERY_WAIT_INVERTED :: GLenum gl_QUERY_WAIT_INVERTED = 0x8E17 gl_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE :: GLenum gl_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE gl_TRACE_PIXELS_BIT_MESA :: GLenum gl_TRACE_PIXELS_BIT_MESA = 0x0010 gl_VERTEX_ARRAY_KHR :: GLenum gl_VERTEX_ARRAY_KHR = 0x8074 gl_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB :: GLenum gl_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB = 0x900D gl_RGB_INTEGER_EXT :: GLenum gl_RGB_INTEGER_EXT = 0x8D98 gl_POST_COLOR_MATRIX_COLOR_TABLE :: GLenum gl_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 gl_MAX_CULL_DISTANCES :: GLenum gl_MAX_CULL_DISTANCES = 0x82F9 gl_LINE_BIT :: GLenum gl_LINE_BIT = 0x00000004 gl_STATE_RESTORE :: GLenum gl_STATE_RESTORE = 0x8BDC gl_TEXTURE_BUFFER_FORMAT_ARB :: GLenum gl_TEXTURE_BUFFER_FORMAT_ARB = 0x8C2E gl_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT :: GLenum gl_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8E85 gl_PROGRAM_BINARY_FORMATS_OES :: GLenum gl_PROGRAM_BINARY_FORMATS_OES = 0x87FF gl_MAX_DEBUG_LOGGED_MESSAGES_AMD :: GLenum gl_MAX_DEBUG_LOGGED_MESSAGES_AMD = 0x9144 gl_EDGE_FLAG_ARRAY :: GLenum gl_EDGE_FLAG_ARRAY = 0x8079 gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT :: GLenum gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56 gl_MATRIX_INDEX_ARRAY_POINTER_OES :: GLenum gl_MATRIX_INDEX_ARRAY_POINTER_OES = 0x8849 gl_COMPRESSED_RGBA_ASTC_4x4x4_OES :: GLenum gl_COMPRESSED_RGBA_ASTC_4x4x4_OES = 0x93C3 gl_COLOR_ARRAY_BUFFER_BINDING_ARB :: GLenum gl_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x8898 gl_MAX_CONVOLUTION_HEIGHT_EXT :: GLenum gl_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B gl_COMPRESSED_RGB_ARB :: GLenum gl_COMPRESSED_RGB_ARB = 0x84ED gl_SYNC_FLUSH_COMMANDS_BIT_APPLE :: GLenum gl_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001 gl_GLYPH_HORIZONTAL_BEARING_X_BIT_NV :: GLenum gl_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04 gl_MAP1_VERTEX_4 :: GLenum gl_MAP1_VERTEX_4 = 0x0D98 gl_MATRIX_PALETTE_ARB :: GLenum gl_MATRIX_PALETTE_ARB = 0x8840 gl_TEXTURE_3D_BINDING_EXT :: GLenum gl_TEXTURE_3D_BINDING_EXT = 0x806A gl_TRANSPOSE_PROJECTION_MATRIX_ARB :: GLenum gl_TRANSPOSE_PROJECTION_MATRIX_ARB = 0x84E4 gl_TEXTURE_MULTI_BUFFER_HINT_SGIX :: GLenum gl_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E gl_FUNC_ADD_EXT :: GLenum gl_FUNC_ADD_EXT = 0x8006 gl_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB :: GLenum gl_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB = 0x8F9F gl_TEXTURE_BORDER_COLOR_EXT :: GLenum gl_TEXTURE_BORDER_COLOR_EXT = 0x1004 gl_TEXTURE_MATERIAL_FACE_EXT :: GLenum gl_TEXTURE_MATERIAL_FACE_EXT = 0x8351 gl_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV :: GLenum gl_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV = 0x90FC gl_IMAGE_BINDING_LAYERED_EXT :: GLenum gl_IMAGE_BINDING_LAYERED_EXT = 0x8F3C gl_PIXEL_MAP_A_TO_A_SIZE :: GLenum gl_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9 gl_VERTEX_SHADER_OPTIMIZED_EXT :: GLenum gl_VERTEX_SHADER_OPTIMIZED_EXT = 0x87D4 gl_MODELVIEW10_ARB :: GLenum gl_MODELVIEW10_ARB = 0x872A gl_WIDE_LINE_HINT_PGI :: GLenum gl_WIDE_LINE_HINT_PGI = 0x1A222 gl_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB :: GLenum gl_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 0x8516 gl_MAX_TESS_GEN_LEVEL_EXT :: GLenum gl_MAX_TESS_GEN_LEVEL_EXT = 0x8E7E gl_PATH_MITER_LIMIT_NV :: GLenum gl_PATH_MITER_LIMIT_NV = 0x907A gl_DOUBLE_MAT2x3_EXT :: GLenum gl_DOUBLE_MAT2x3_EXT = 0x8F49 gl_DEPTH_EXT :: GLenum gl_DEPTH_EXT = 0x1801 gl_DOT4_ATI :: GLenum gl_DOT4_ATI = 0x8967 gl_INT64_VEC2_NV :: GLenum gl_INT64_VEC2_NV = 0x8FE9 gl_TRIANGLE_STRIP :: GLenum gl_TRIANGLE_STRIP = 0x0005 gl_SAMPLE_MASK_INVERT_SGIS :: GLenum gl_SAMPLE_MASK_INVERT_SGIS = 0x80AB gl_STATIC_READ_ARB :: GLenum gl_STATIC_READ_ARB = 0x88E5 gl_BUMP_ROT_MATRIX_SIZE_ATI :: GLenum gl_BUMP_ROT_MATRIX_SIZE_ATI = 0x8776 gl_UNPACK_SKIP_IMAGES :: GLenum gl_UNPACK_SKIP_IMAGES = 0x806D gl_CURRENT_BIT :: GLenum gl_CURRENT_BIT = 0x00000001 gl_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS :: GLenum gl_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 0x92CD gl_DUP_LAST_CUBIC_CURVE_TO_NV :: GLenum gl_DUP_LAST_CUBIC_CURVE_TO_NV = 0xF4 gl_MODELVIEW14_ARB :: GLenum gl_MODELVIEW14_ARB = 0x872E gl_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS :: GLenum gl_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314 gl_TEXTURE_RECTANGLE_NV :: GLenum gl_TEXTURE_RECTANGLE_NV = 0x84F5 gl_EVAL_VERTEX_ATTRIB6_NV :: GLenum gl_EVAL_VERTEX_ATTRIB6_NV = 0x86CC gl_MAX_SPARSE_TEXTURE_SIZE_ARB :: GLenum gl_MAX_SPARSE_TEXTURE_SIZE_ARB = 0x9198 gl_TEXTURE_FILTER4_SIZE_SGIS :: GLenum gl_TEXTURE_FILTER4_SIZE_SGIS = 0x8147 gl_RENDERBUFFER_COLOR_SAMPLES_NV :: GLenum gl_RENDERBUFFER_COLOR_SAMPLES_NV = 0x8E10 gl_PIXEL_PACK_BUFFER_BINDING :: GLenum gl_PIXEL_PACK_BUFFER_BINDING = 0x88ED gl_R11F_G11F_B10F :: GLenum gl_R11F_G11F_B10F = 0x8C3A gl_DETAIL_TEXTURE_2D_SGIS :: GLenum gl_DETAIL_TEXTURE_2D_SGIS = 0x8095 gl_BGRA_EXT :: GLenum gl_BGRA_EXT = 0x80E1 gl_COLOR_TABLE_ALPHA_SIZE :: GLenum gl_COLOR_TABLE_ALPHA_SIZE = 0x80DD gl_COLOR_BUFFER_BIT4_QCOM :: GLenum gl_COLOR_BUFFER_BIT4_QCOM = 0x00000010 gl_RESCALE_NORMAL_EXT :: GLenum gl_RESCALE_NORMAL_EXT = 0x803A gl_COMPRESSED_SRGB :: GLenum gl_COMPRESSED_SRGB = 0x8C48 gl_C4F_N3F_V3F :: GLenum gl_C4F_N3F_V3F = 0x2A26 gl_INT_IMAGE_2D_ARRAY_EXT :: GLenum gl_INT_IMAGE_2D_ARRAY_EXT = 0x905E gl_PACK_IMAGE_DEPTH_SGIS :: GLenum gl_PACK_IMAGE_DEPTH_SGIS = 0x8131 gl_VERTEX_ARRAY_RANGE_POINTER_APPLE :: GLenum gl_VERTEX_ARRAY_RANGE_POINTER_APPLE = 0x8521 gl_GEOMETRY_SHADER :: GLenum gl_GEOMETRY_SHADER = 0x8DD9 gl_COLOR_TABLE :: GLenum gl_COLOR_TABLE = 0x80D0 gl_COVERAGE_BUFFERS_NV :: GLenum gl_COVERAGE_BUFFERS_NV = 0x8ED3 gl_EDGE_FLAG :: GLenum gl_EDGE_FLAG = 0x0B43 gl_LINE_SMOOTH :: GLenum gl_LINE_SMOOTH = 0x0B20 gl_SAMPLER_1D_ARRAY :: GLenum gl_SAMPLER_1D_ARRAY = 0x8DC0 gl_TEXTURE_COMPRESSED_BLOCK_HEIGHT :: GLenum gl_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2 gl_PREVIOUS_ARB :: GLenum gl_PREVIOUS_ARB = 0x8578 gl_PROXY_POST_CONVOLUTION_COLOR_TABLE :: GLenum gl_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4 gl_RECIP_ADD_SIGNED_ALPHA_IMG :: GLenum gl_RECIP_ADD_SIGNED_ALPHA_IMG = 0x8C05 gl_4PASS_2_EXT :: GLenum gl_4PASS_2_EXT = 0x80A6 gl_ALL_BARRIER_BITS_EXT :: GLenum gl_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF gl_TEXTURE_VIEW :: GLenum gl_TEXTURE_VIEW = 0x82B5 gl_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 :: GLenum gl_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277 gl_RENDERBUFFER_BINDING_OES :: GLenum gl_RENDERBUFFER_BINDING_OES = 0x8CA7 gl_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX :: GLenum gl_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C gl_COMPRESSED_RED :: GLenum gl_COMPRESSED_RED = 0x8225 gl_STATIC_VERTEX_ARRAY_IBM :: GLenum gl_STATIC_VERTEX_ARRAY_IBM = 103061 gl_BLEND_EQUATION_RGB_OES :: GLenum gl_BLEND_EQUATION_RGB_OES = 0x8009 gl_RGBA16_EXT :: GLenum gl_RGBA16_EXT = 0x805B gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV :: GLenum gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV = 0x8C4E gl_MAX_TESS_CONTROL_UNIFORM_BLOCKS :: GLenum gl_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89 gl_OUTPUT_TEXTURE_COORD14_EXT :: GLenum gl_OUTPUT_TEXTURE_COORD14_EXT = 0x87AB gl_RENDERBUFFER_ALPHA_SIZE_OES :: GLenum gl_RENDERBUFFER_ALPHA_SIZE_OES = 0x8D53 gl_COLOR_TABLE_SCALE :: GLenum gl_COLOR_TABLE_SCALE = 0x80D6 gl_DRAW_BUFFER15 :: GLenum gl_DRAW_BUFFER15 = 0x8834 gl_CON_4_ATI :: GLenum gl_CON_4_ATI = 0x8945 gl_CLIP_DISTANCE2 :: GLenum gl_CLIP_DISTANCE2 = 0x3002 gl_DEPTH_CLAMP_NV :: GLenum gl_DEPTH_CLAMP_NV = 0x864F gl_SRC_IN_NV :: GLenum gl_SRC_IN_NV = 0x928A gl_RGB8UI :: GLenum gl_RGB8UI = 0x8D7D gl_SAMPLER_2D_SHADOW :: GLenum gl_SAMPLER_2D_SHADOW = 0x8B62 gl_PIXEL_MAP_R_TO_R_SIZE :: GLenum gl_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6 gl_MAX_TEXTURE_LOD_BIAS_EXT :: GLenum gl_MAX_TEXTURE_LOD_BIAS_EXT = 0x84FD gl_INVARIANT_EXT :: GLenum gl_INVARIANT_EXT = 0x87C2 gl_ATOMIC_COUNTER_BUFFER_BINDING :: GLenum gl_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1 gl_RGBA8 :: GLenum gl_RGBA8 = 0x8058 gl_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH :: GLenum gl_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35 gl_FLOAT_MAT4x3_NV :: GLenum gl_FLOAT_MAT4x3_NV = 0x8B6A gl_FENCE_CONDITION_NV :: GLenum gl_FENCE_CONDITION_NV = 0x84F4 gl_COMBINE_ALPHA :: GLenum gl_COMBINE_ALPHA = 0x8572 gl_RED_BIT_ATI :: GLenum gl_RED_BIT_ATI = 0x00000001 gl_RENDERBUFFER_SAMPLES_APPLE :: GLenum gl_RENDERBUFFER_SAMPLES_APPLE = 0x8CAB gl_ATOMIC_COUNTER_BUFFER_SIZE :: GLenum gl_ATOMIC_COUNTER_BUFFER_SIZE = 0x92C3 gl_R16 :: GLenum gl_R16 = 0x822A gl_UNPACK_COMPRESSED_BLOCK_SIZE :: GLenum gl_UNPACK_COMPRESSED_BLOCK_SIZE = 0x912A gl_ACTIVE_TEXTURE_ARB :: GLenum gl_ACTIVE_TEXTURE_ARB = 0x84E0 gl_MIRROR_CLAMP_TO_BORDER_EXT :: GLenum gl_MIRROR_CLAMP_TO_BORDER_EXT = 0x8912 gl_MIXED_DEPTH_SAMPLES_SUPPORTED_NV :: GLenum gl_MIXED_DEPTH_SAMPLES_SUPPORTED_NV = 0x932F gl_RGB16_SNORM :: GLenum gl_RGB16_SNORM = 0x8F9A gl_SOURCE0_RGB_ARB :: GLenum gl_SOURCE0_RGB_ARB = 0x8580 gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES :: GLenum gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES = 0x93E5 gl_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD :: GLenum gl_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD = 0x914C gl_VIBRANCE_SCALE_NV :: GLenum gl_VIBRANCE_SCALE_NV = 0x8713 gl_MATRIX_INDEX_ARRAY_ARB :: GLenum gl_MATRIX_INDEX_ARRAY_ARB = 0x8844 gl_BLEND_SRC_ALPHA_OES :: GLenum gl_BLEND_SRC_ALPHA_OES = 0x80CB gl_DEBUG_SOURCE_SHADER_COMPILER :: GLenum gl_DEBUG_SOURCE_SHADER_COMPILER = 0x8248 gl_MIXED_STENCIL_SAMPLES_SUPPORTED_NV :: GLenum gl_MIXED_STENCIL_SAMPLES_SUPPORTED_NV = 0x9330 gl_TEXTURE_3D_BINDING_OES :: GLenum gl_TEXTURE_3D_BINDING_OES = 0x806A gl_IMAGE_TEXEL_SIZE :: GLenum gl_IMAGE_TEXEL_SIZE = 0x82A7 gl_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY :: GLenum gl_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F gl_TEXTURE_HEIGHT_QCOM :: GLenum gl_TEXTURE_HEIGHT_QCOM = 0x8BD3 gl_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX :: GLenum gl_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175 gl_ACCUM_BUFFER_BIT :: GLenum gl_ACCUM_BUFFER_BIT = 0x00000200 gl_SECONDARY_COLOR_ARRAY_LIST_IBM :: GLenum gl_SECONDARY_COLOR_ARRAY_LIST_IBM = 103077 gl_MODELVIEW2_ARB :: GLenum gl_MODELVIEW2_ARB = 0x8722 gl_ACTIVE_PROGRAM :: GLenum gl_ACTIVE_PROGRAM = 0x8259 gl_INNOCENT_CONTEXT_RESET_EXT :: GLenum gl_INNOCENT_CONTEXT_RESET_EXT = 0x8254 gl_GCCSO_SHADER_BINARY_FJ :: GLenum gl_GCCSO_SHADER_BINARY_FJ = 0x9260 gl_STACK_UNDERFLOW :: GLenum gl_STACK_UNDERFLOW = 0x0504 gl_REG_13_ATI :: GLenum gl_REG_13_ATI = 0x892E gl_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA :: GLenum gl_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA = 0x8BB2 gl_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT :: GLenum gl_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT = 0x919F gl_USE_MISSING_GLYPH_NV :: GLenum gl_USE_MISSING_GLYPH_NV = 0x90AA gl_LINES :: GLenum gl_LINES = 0x0001 gl_ROUNDED_RECT4_NV :: GLenum gl_ROUNDED_RECT4_NV = 0xEC gl_RGB_SCALE_EXT :: GLenum gl_RGB_SCALE_EXT = 0x8573 gl_FONT_X_MAX_BOUNDS_BIT_NV :: GLenum gl_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000 gl_DOT_PRODUCT_TEXTURE_RECTANGLE_NV :: GLenum gl_DOT_PRODUCT_TEXTURE_RECTANGLE_NV = 0x864E gl_MODELVIEW :: GLenum gl_MODELVIEW = 0x1700 gl_TEXTURE_LOD_BIAS_T_SGIX :: GLenum gl_TEXTURE_LOD_BIAS_T_SGIX = 0x818F gl_MAX_DEBUG_LOGGED_MESSAGES_ARB :: GLenum gl_MAX_DEBUG_LOGGED_MESSAGES_ARB = 0x9144 gl_SECONDARY_COLOR_ARRAY_TYPE_EXT :: GLenum gl_SECONDARY_COLOR_ARRAY_TYPE_EXT = 0x845B gl_SAMPLES_PASSED :: GLenum gl_SAMPLES_PASSED = 0x8914 gl_COLOR_COMPONENTS :: GLenum gl_COLOR_COMPONENTS = 0x8283 gl_PREFER_DOUBLEBUFFER_HINT_PGI :: GLenum gl_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8 gl_COLOR_BUFFER_BIT0_QCOM :: GLenum gl_COLOR_BUFFER_BIT0_QCOM = 0x00000001 gl_INTENSITY_FLOAT16_ATI :: GLenum gl_INTENSITY_FLOAT16_ATI = 0x881D gl_PACK_CMYK_HINT_EXT :: GLenum gl_PACK_CMYK_HINT_EXT = 0x800E gl_DRAW_BUFFER9_ATI :: GLenum gl_DRAW_BUFFER9_ATI = 0x882E gl_SOURCE1_RGB_EXT :: GLenum gl_SOURCE1_RGB_EXT = 0x8581 gl_FONT_MAX_ADVANCE_WIDTH_BIT_NV :: GLenum gl_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000 gl_ELEMENT_ARRAY_TYPE_APPLE :: GLenum gl_ELEMENT_ARRAY_TYPE_APPLE = 0x8A0D gl_PACK_SKIP_VOLUMES_SGIS :: GLenum gl_PACK_SKIP_VOLUMES_SGIS = 0x8130 gl_LUMINANCE8_ALPHA8_SNORM :: GLenum gl_LUMINANCE8_ALPHA8_SNORM = 0x9016 gl_MAX_GEOMETRY_SHADER_INVOCATIONS :: GLenum gl_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A gl_SAMPLER_2D_ARRAY_SHADOW_NV :: GLenum gl_SAMPLER_2D_ARRAY_SHADOW_NV = 0x8DC4 gl_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT :: GLenum gl_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = 0x8DE4 gl_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR :: GLenum gl_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7 gl_SAMPLE_COVERAGE_INVERT_ARB :: GLenum gl_SAMPLE_COVERAGE_INVERT_ARB = 0x80AB gl_FONT_X_MIN_BOUNDS_BIT_NV :: GLenum gl_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000 gl_INDEX_ARRAY_BUFFER_BINDING_ARB :: GLenum gl_INDEX_ARRAY_BUFFER_BINDING_ARB = 0x8899 gl_CONVOLUTION_FILTER_BIAS_EXT :: GLenum gl_CONVOLUTION_FILTER_BIAS_EXT = 0x8015 gl_VERTEX_STATE_PROGRAM_NV :: GLenum gl_VERTEX_STATE_PROGRAM_NV = 0x8621 gl_CURRENT_COLOR :: GLenum gl_CURRENT_COLOR = 0x0B00 gl_SAMPLER_2D_ARRAY_SHADOW :: GLenum gl_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4 gl_CURRENT_MATRIX_INDEX_ARB :: GLenum gl_CURRENT_MATRIX_INDEX_ARB = 0x8845 gl_SET :: GLenum gl_SET = 0x150F gl_PACK_ALIGNMENT :: GLenum gl_PACK_ALIGNMENT = 0x0D05 gl_PROGRAM_POINT_SIZE :: GLenum gl_PROGRAM_POINT_SIZE = 0x8642 gl_2PASS_0_EXT :: GLenum gl_2PASS_0_EXT = 0x80A2 gl_NORMAL_ARRAY :: GLenum gl_NORMAL_ARRAY = 0x8075 gl_PACK_MAX_COMPRESSED_SIZE_SGIX :: GLenum gl_PACK_MAX_COMPRESSED_SIZE_SGIX = 0x831B gl_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI :: GLenum gl_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4 gl_UNSIGNED_INT_IMAGE_3D_EXT :: GLenum gl_UNSIGNED_INT_IMAGE_3D_EXT = 0x9064 gl_COMBINER_COMPONENT_USAGE_NV :: GLenum gl_COMBINER_COMPONENT_USAGE_NV = 0x8544 gl_CLAMP_TO_BORDER_EXT :: GLenum gl_CLAMP_TO_BORDER_EXT = 0x812D gl_DEPTH24_STENCIL8_EXT :: GLenum gl_DEPTH24_STENCIL8_EXT = 0x88F0 gl_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV :: GLenum gl_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV = 0x8E58 gl_INT_SAMPLER_2D_MULTISAMPLE_ARRAY :: GLenum gl_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C gl_MAX_FRAGMENT_INTERPOLATION_OFFSET :: GLenum gl_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C gl_UNSIGNED_INT16_VEC3_NV :: GLenum gl_UNSIGNED_INT16_VEC3_NV = 0x8FF2 gl_FRAMEBUFFER_INCOMPLETE_ATTACHMENT :: GLenum gl_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6 gl_MODELVIEW11_ARB :: GLenum gl_MODELVIEW11_ARB = 0x872B gl_DUAL_TEXTURE_SELECT_SGIS :: GLenum gl_DUAL_TEXTURE_SELECT_SGIS = 0x8124 gl_PROXY_TEXTURE_3D_EXT :: GLenum gl_PROXY_TEXTURE_3D_EXT = 0x8070 gl_FRAGMENT_LIGHT6_SGIX :: GLenum gl_FRAGMENT_LIGHT6_SGIX = 0x8412 gl_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT :: GLenum gl_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT = 0x88FE gl_DEPTH_STENCIL :: GLenum gl_DEPTH_STENCIL = 0x84F9 gl_DEBUG_SOURCE_THIRD_PARTY :: GLenum gl_DEBUG_SOURCE_THIRD_PARTY = 0x8249 gl_EYE_POINT_SGIS :: GLenum gl_EYE_POINT_SGIS = 0x81F4 gl_HILO16_NV :: GLenum gl_HILO16_NV = 0x86F8 gl_CLEAR_TEXTURE :: GLenum gl_CLEAR_TEXTURE = 0x9365 gl_INTENSITY_FLOAT16_APPLE :: GLenum gl_INTENSITY_FLOAT16_APPLE = 0x881D gl_TEXTURE_FORMAT_QCOM :: GLenum gl_TEXTURE_FORMAT_QCOM = 0x8BD6 gl_VERTEX_PROGRAM_NV :: GLenum gl_VERTEX_PROGRAM_NV = 0x8620 gl_IMAGE_PIXEL_FORMAT :: GLenum gl_IMAGE_PIXEL_FORMAT = 0x82A9 gl_COMPRESSED_LUMINANCE_ARB :: GLenum gl_COMPRESSED_LUMINANCE_ARB = 0x84EA gl_MAX_TESS_PATCH_COMPONENTS :: GLenum gl_MAX_TESS_PATCH_COMPONENTS = 0x8E84 gl_READ_PIXEL_DATA_RANGE_NV :: GLenum gl_READ_PIXEL_DATA_RANGE_NV = 0x8879 gl_MAX_FRAGMENT_ATOMIC_COUNTERS :: GLenum gl_MAX_FRAGMENT_ATOMIC_COUNTERS = 0x92D6 gl_LAYOUT_DEFAULT_INTEL :: GLenum gl_LAYOUT_DEFAULT_INTEL = 0 gl_WEIGHT_ARRAY_POINTER_ARB :: GLenum gl_WEIGHT_ARRAY_POINTER_ARB = 0x86AC gl_GENERIC_ATTRIB_NV :: GLenum gl_GENERIC_ATTRIB_NV = 0x8C7D gl_MAX_FRAGMENT_UNIFORM_BLOCKS :: GLenum gl_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D gl_ALPHA_MAX_CLAMP_INGR :: GLenum gl_ALPHA_MAX_CLAMP_INGR = 0x8567 gl_TRANSPOSE_AFFINE_2D_NV :: GLenum gl_TRANSPOSE_AFFINE_2D_NV = 0x9096 gl_CUBIC_CURVE_TO_NV :: GLenum gl_CUBIC_CURVE_TO_NV = 0x0C gl_VERTEX_ARRAY_ADDRESS_NV :: GLenum gl_VERTEX_ARRAY_ADDRESS_NV = 0x8F21 gl_AUTO_GENERATE_MIPMAP :: GLenum gl_AUTO_GENERATE_MIPMAP = 0x8295 gl_TEXTURE_COORD_ARRAY_LENGTH_NV :: GLenum gl_TEXTURE_COORD_ARRAY_LENGTH_NV = 0x8F2F gl_OP_MUL_EXT :: GLenum gl_OP_MUL_EXT = 0x8786 gl_EVAL_VERTEX_ATTRIB5_NV :: GLenum gl_EVAL_VERTEX_ATTRIB5_NV = 0x86CB gl_REPLACE :: GLenum gl_REPLACE = 0x1E01 gl_CON_10_ATI :: GLenum gl_CON_10_ATI = 0x894B gl_TEXTURE_SHADOW :: GLenum gl_TEXTURE_SHADOW = 0x82A1 gl_MAX_PROGRAM_LOOP_DEPTH_NV :: GLenum gl_MAX_PROGRAM_LOOP_DEPTH_NV = 0x88F7 gl_TEXTURE_OBJECT_VALID_QCOM :: GLenum gl_TEXTURE_OBJECT_VALID_QCOM = 0x8BDB gl_TEXTURE_BUFFER_OFFSET_ALIGNMENT :: GLenum gl_TEXTURE_BUFFER_OFFSET_ALIGNMENT = 0x919F gl_IMAGE_BINDING_NAME_EXT :: GLenum gl_IMAGE_BINDING_NAME_EXT = 0x8F3A gl_MAX_COMPUTE_SHADER_STORAGE_BLOCKS :: GLenum gl_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = 0x90DB gl_NEGATIVE_ONE_TO_ONE :: GLenum gl_NEGATIVE_ONE_TO_ONE = 0x935E gl_ALPHA_MIN_SGIX :: GLenum gl_ALPHA_MIN_SGIX = 0x8320 gl_VERTICES_SUBMITTED_ARB :: GLenum gl_VERTICES_SUBMITTED_ARB = 0x82EE gl_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT :: GLenum gl_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT = 0x886D gl_UNPACK_SKIP_ROWS_EXT :: GLenum gl_UNPACK_SKIP_ROWS_EXT = 0x0CF3 gl_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT :: GLenum gl_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 0x8DBE gl_MODELVIEW19_ARB :: GLenum gl_MODELVIEW19_ARB = 0x8733 gl_BACK_RIGHT :: GLenum gl_BACK_RIGHT = 0x0403 gl_PERFQUERY_DONOT_FLUSH_INTEL :: GLenum gl_PERFQUERY_DONOT_FLUSH_INTEL = 0x83F9 gl_ALPHA16F_EXT :: GLenum gl_ALPHA16F_EXT = 0x881C gl_LOSE_CONTEXT_ON_RESET_KHR :: GLenum gl_LOSE_CONTEXT_ON_RESET_KHR = 0x8252 gl_PIXEL_MAP_B_TO_B :: GLenum gl_PIXEL_MAP_B_TO_B = 0x0C78 gl_VIEWPORT :: GLenum gl_VIEWPORT = 0x0BA2 gl_DETAIL_TEXTURE_MODE_SGIS :: GLenum gl_DETAIL_TEXTURE_MODE_SGIS = 0x809B gl_PROGRAMMABLE_SAMPLE_LOCATION_NV :: GLenum gl_PROGRAMMABLE_SAMPLE_LOCATION_NV = 0x9341 gl_STENCIL_BACK_FUNC_ATI :: GLenum gl_STENCIL_BACK_FUNC_ATI = 0x8800 gl_UNIFORM_SIZE :: GLenum gl_UNIFORM_SIZE = 0x8A38 gl_RGBA_INTEGER :: GLenum gl_RGBA_INTEGER = 0x8D99 gl_MATRIX17_ARB :: GLenum gl_MATRIX17_ARB = 0x88D1 gl_MAX_TEXTURE_BUFFER_SIZE_ARB :: GLenum gl_MAX_TEXTURE_BUFFER_SIZE_ARB = 0x8C2B gl_DEBUG_OUTPUT_KHR :: GLenum gl_DEBUG_OUTPUT_KHR = 0x92E0 gl_INTENSITY8_SNORM :: GLenum gl_INTENSITY8_SNORM = 0x9017 gl_TEXTURE_WIDTH :: GLenum gl_TEXTURE_WIDTH = 0x1000 gl_UNSIGNED_INT_IMAGE_1D_EXT :: GLenum gl_UNSIGNED_INT_IMAGE_1D_EXT = 0x9062 gl_MAX_SPARSE_TEXTURE_SIZE_AMD :: GLenum gl_MAX_SPARSE_TEXTURE_SIZE_AMD = 0x9198 gl_POLYGON :: GLenum gl_POLYGON = 0x0009 gl_REG_10_ATI :: GLenum gl_REG_10_ATI = 0x892B gl_INCR :: GLenum gl_INCR = 0x1E02 gl_CONSTANT_ALPHA_EXT :: GLenum gl_CONSTANT_ALPHA_EXT = 0x8003 gl_QUAD_ALPHA8_SGIS :: GLenum gl_QUAD_ALPHA8_SGIS = 0x811F gl_MAP1_GRID_SEGMENTS :: GLenum gl_MAP1_GRID_SEGMENTS = 0x0DD1 gl_VIEW_CLASS_BPTC_UNORM :: GLenum gl_VIEW_CLASS_BPTC_UNORM = 0x82D2 gl_CON_28_ATI :: GLenum gl_CON_28_ATI = 0x895D gl_VERTEX_ATTRIB_MAP2_SIZE_APPLE :: GLenum gl_VERTEX_ATTRIB_MAP2_SIZE_APPLE = 0x8A06 gl_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE :: GLenum gl_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211 gl_ATC_RGBA_EXPLICIT_ALPHA_AMD :: GLenum gl_ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93 gl_TEXTURE_BUFFER_SIZE_EXT :: GLenum gl_TEXTURE_BUFFER_SIZE_EXT = 0x919E gl_ONE_EXT :: GLenum gl_ONE_EXT = 0x87DE gl_TEXTURE_COLOR_TABLE_SGI :: GLenum gl_TEXTURE_COLOR_TABLE_SGI = 0x80BC gl_CONTINUOUS_AMD :: GLenum gl_CONTINUOUS_AMD = 0x9007 gl_BUMP_TEX_UNITS_ATI :: GLenum gl_BUMP_TEX_UNITS_ATI = 0x8778 gl_ALL_SHADER_BITS :: GLenum gl_ALL_SHADER_BITS = 0xFFFFFFFF gl_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM :: GLenum gl_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM = 0x8FB3 gl_NUM_VIRTUAL_PAGE_SIZES_ARB :: GLenum gl_NUM_VIRTUAL_PAGE_SIZES_ARB = 0x91A8 gl_MAX_COMPUTE_WORK_GROUP_COUNT :: GLenum gl_MAX_COMPUTE_WORK_GROUP_COUNT = 0x91BE gl_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES :: GLenum gl_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES = 0x93E3 gl_FLOAT_RGBA16_NV :: GLenum gl_FLOAT_RGBA16_NV = 0x888A gl_CONST_EYE_NV :: GLenum gl_CONST_EYE_NV = 0x86E5 gl_DRAW_INDIRECT_ADDRESS_NV :: GLenum gl_DRAW_INDIRECT_ADDRESS_NV = 0x8F41 gl_NORMAL_ARRAY_POINTER_EXT :: GLenum gl_NORMAL_ARRAY_POINTER_EXT = 0x808F gl_ALWAYS :: GLenum gl_ALWAYS = 0x0207 gl_CLIP_PLANE3_IMG :: GLenum gl_CLIP_PLANE3_IMG = 0x3003 gl_REG_0_ATI :: GLenum gl_REG_0_ATI = 0x8921 gl_DUAL_INTENSITY8_SGIS :: GLenum gl_DUAL_INTENSITY8_SGIS = 0x8119 gl_COMPARE_REF_TO_TEXTURE :: GLenum gl_COMPARE_REF_TO_TEXTURE = 0x884E gl_FRAMEBUFFER_UNSUPPORTED_EXT :: GLenum gl_FRAMEBUFFER_UNSUPPORTED_EXT = 0x8CDD gl_STENCIL_BUFFER_BIT6_QCOM :: GLenum gl_STENCIL_BUFFER_BIT6_QCOM = 0x00400000 gl_PIXEL_UNPACK_BUFFER :: GLenum gl_PIXEL_UNPACK_BUFFER = 0x88EC gl_UNSIGNED_INT_8_8_8_8 :: GLenum gl_UNSIGNED_INT_8_8_8_8 = 0x8035 gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT :: GLenum gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT = 0x8C80 gl_INDEX_LOGIC_OP :: GLenum gl_INDEX_LOGIC_OP = 0x0BF1 gl_TEXTURE_LUMINANCE_TYPE :: GLenum gl_TEXTURE_LUMINANCE_TYPE = 0x8C14 gl_STENCIL_EXT :: GLenum gl_STENCIL_EXT = 0x1802 gl_VERTEX_ARRAY_RANGE_LENGTH_NV :: GLenum gl_VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851E gl_RGBA16I :: GLenum gl_RGBA16I = 0x8D88 gl_DEPTH_CLAMP_NEAR_AMD :: GLenum gl_DEPTH_CLAMP_NEAR_AMD = 0x901E gl_PACK_ROW_BYTES_APPLE :: GLenum gl_PACK_ROW_BYTES_APPLE = 0x8A15 gl_FRAGMENT_TEXTURE :: GLenum gl_FRAGMENT_TEXTURE = 0x829F gl_UNPACK_SKIP_PIXELS :: GLenum gl_UNPACK_SKIP_PIXELS = 0x0CF4 gl_COLOR_TABLE_SCALE_SGI :: GLenum gl_COLOR_TABLE_SCALE_SGI = 0x80D6 gl_COMPRESSED_SIGNED_RG11_EAC :: GLenum gl_COMPRESSED_SIGNED_RG11_EAC = 0x9273 gl_TEXTURE_VIEW_MIN_LAYER_EXT :: GLenum gl_TEXTURE_VIEW_MIN_LAYER_EXT = 0x82DD gl_REFLECTION_MAP :: GLenum gl_REFLECTION_MAP = 0x8512 gl_AUTO_NORMAL :: GLenum gl_AUTO_NORMAL = 0x0D80 gl_MIN_EXT :: GLenum gl_MIN_EXT = 0x8007 gl_POST_CONVOLUTION_BLUE_SCALE_EXT :: GLenum gl_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E gl_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL :: GLenum gl_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F6 gl_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP :: GLenum gl_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8162 gl_DUAL_INTENSITY16_SGIS :: GLenum gl_DUAL_INTENSITY16_SGIS = 0x811B gl_MAX_CUBE_MAP_TEXTURE_SIZE :: GLenum gl_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C gl_UNIFORM_BUFFER_SIZE :: GLenum gl_UNIFORM_BUFFER_SIZE = 0x8A2A gl_RGBA16F :: GLenum gl_RGBA16F = 0x881A gl_CLIP_DISTANCE5 :: GLenum gl_CLIP_DISTANCE5 = 0x3005 gl_NUM_FRAGMENT_REGISTERS_ATI :: GLenum gl_NUM_FRAGMENT_REGISTERS_ATI = 0x896E gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER :: GLenum gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8 gl_SAMPLE_COVERAGE_INVERT :: GLenum gl_SAMPLE_COVERAGE_INVERT = 0x80AB gl_MAX_ELEMENTS_INDICES :: GLenum gl_MAX_ELEMENTS_INDICES = 0x80E9 gl_EVAL_VERTEX_ATTRIB1_NV :: GLenum gl_EVAL_VERTEX_ATTRIB1_NV = 0x86C7 gl_MIRROR_CLAMP_TO_EDGE_EXT :: GLenum gl_MIRROR_CLAMP_TO_EDGE_EXT = 0x8743 gl_MAX_DEBUG_MESSAGE_LENGTH_KHR :: GLenum gl_MAX_DEBUG_MESSAGE_LENGTH_KHR = 0x9143 gl_TEXTURE_COORD_ARRAY_TYPE :: GLenum gl_TEXTURE_COORD_ARRAY_TYPE = 0x8089 gl_SINGLE_COLOR :: GLenum gl_SINGLE_COLOR = 0x81F9 gl_RESAMPLE_REPLICATE_SGIX :: GLenum gl_RESAMPLE_REPLICATE_SGIX = 0x842E gl_SAMPLER_CUBE_SHADOW_EXT :: GLenum gl_SAMPLER_CUBE_SHADOW_EXT = 0x8DC5 gl_COLOR_ATTACHMENT4_EXT :: GLenum gl_COLOR_ATTACHMENT4_EXT = 0x8CE4 gl_TEXTURE_MAX_ANISOTROPY_EXT :: GLenum gl_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE gl_INTERLACE_OML :: GLenum gl_INTERLACE_OML = 0x8980 gl_EYE_LINEAR_NV :: GLenum gl_EYE_LINEAR_NV = 0x2400 gl_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR :: GLenum gl_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = 0x824E gl_TEXTURE_TARGET :: GLenum gl_TEXTURE_TARGET = 0x1006 gl_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV :: GLenum gl_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8852 gl_LINE_STIPPLE_PATTERN :: GLenum gl_LINE_STIPPLE_PATTERN = 0x0B25 gl_VERTEX_ATTRIB_ARRAY14_NV :: GLenum gl_VERTEX_ATTRIB_ARRAY14_NV = 0x865E gl_COMPRESSED_SRGB_EXT :: GLenum gl_COMPRESSED_SRGB_EXT = 0x8C48 gl_DRAW_BUFFER13_NV :: GLenum gl_DRAW_BUFFER13_NV = 0x8832 gl_BUFFER_USAGE :: GLenum gl_BUFFER_USAGE = 0x8765 gl_OPERAND2_ALPHA :: GLenum gl_OPERAND2_ALPHA = 0x859A gl_TESS_EVALUATION_SUBROUTINE :: GLenum gl_TESS_EVALUATION_SUBROUTINE = 0x92EA gl_UNSIGNED_INT_24_8_OES :: GLenum gl_UNSIGNED_INT_24_8_OES = 0x84FA gl_QUERY_OBJECT_EXT :: GLenum gl_QUERY_OBJECT_EXT = 0x9153 gl_INCR_WRAP_EXT :: GLenum gl_INCR_WRAP_EXT = 0x8507 gl_SRC_OVER_NV :: GLenum gl_SRC_OVER_NV = 0x9288 gl_UNSIGNED_INT_10F_11F_11F_REV :: GLenum gl_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B gl_PROGRAM_PIPELINE_OBJECT_EXT :: GLenum gl_PROGRAM_PIPELINE_OBJECT_EXT = 0x8A4F gl_CON_23_ATI :: GLenum gl_CON_23_ATI = 0x8958 gl_TRANSFORM_FEEDBACK_BUFFER_START_NV :: GLenum gl_TRANSFORM_FEEDBACK_BUFFER_START_NV = 0x8C84 gl_DEPTH_COMPONENT16_OES :: GLenum gl_DEPTH_COMPONENT16_OES = 0x81A5 gl_MAP1_VERTEX_ATTRIB10_4_NV :: GLenum gl_MAP1_VERTEX_ATTRIB10_4_NV = 0x866A gl_PROGRAM_TEMPORARIES_ARB :: GLenum gl_PROGRAM_TEMPORARIES_ARB = 0x88A4 gl_DEBUG_OUTPUT_SYNCHRONOUS :: GLenum gl_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242 gl_SAMPLE_COVERAGE_VALUE :: GLenum gl_SAMPLE_COVERAGE_VALUE = 0x80AA gl_FLOAT_RGB32_NV :: GLenum gl_FLOAT_RGB32_NV = 0x8889 gl_REG_2_ATI :: GLenum gl_REG_2_ATI = 0x8923 gl_LOGIC_OP_MODE :: GLenum gl_LOGIC_OP_MODE = 0x0BF0 gl_STENCIL_BITS :: GLenum gl_STENCIL_BITS = 0x0D57 gl_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB :: GLenum gl_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB = 0x824D gl_MAX_FRAGMENT_LIGHTS_SGIX :: GLenum gl_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404 gl_RGB_SNORM :: GLenum gl_RGB_SNORM = 0x8F92 gl_RESAMPLE_AVERAGE_OML :: GLenum gl_RESAMPLE_AVERAGE_OML = 0x8988 gl_TEXTURE5_ARB :: GLenum gl_TEXTURE5_ARB = 0x84C5 gl_OFFSET_TEXTURE_SCALE_NV :: GLenum gl_OFFSET_TEXTURE_SCALE_NV = 0x86E2 gl_TEXTURE0 :: GLenum gl_TEXTURE0 = 0x84C0 gl_RGB12_EXT :: GLenum gl_RGB12_EXT = 0x8053 gl_OBJECT_LINEAR :: GLenum gl_OBJECT_LINEAR = 0x2401 gl_EXP :: GLenum gl_EXP = 0x0800 gl_INTERLEAVED_ATTRIBS_EXT :: GLenum gl_INTERLEAVED_ATTRIBS_EXT = 0x8C8C gl_PRIMITIVES_GENERATED_NV :: GLenum gl_PRIMITIVES_GENERATED_NV = 0x8C87 gl_MAX_MULTISAMPLE_COVERAGE_MODES_NV :: GLenum gl_MAX_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E11 gl_SAMPLER_2D_RECT_SHADOW :: GLenum gl_SAMPLER_2D_RECT_SHADOW = 0x8B64 gl_TEXTURE_VIEW_NUM_LEVELS :: GLenum gl_TEXTURE_VIEW_NUM_LEVELS = 0x82DC gl_ALPHA32I_EXT :: GLenum gl_ALPHA32I_EXT = 0x8D84 gl_MAX_GEOMETRY_UNIFORM_BLOCKS :: GLenum gl_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C gl_MAX_PROGRAM_ADDRESS_REGISTERS_ARB :: GLenum gl_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B1 gl_SWIZZLE_STQ_ATI :: GLenum gl_SWIZZLE_STQ_ATI = 0x8977 gl_RENDERBUFFER_SAMPLES :: GLenum gl_RENDERBUFFER_SAMPLES = 0x8CAB gl_SYNC_CL_EVENT_COMPLETE_ARB :: GLenum gl_SYNC_CL_EVENT_COMPLETE_ARB = 0x8241 gl_PRESENT_DURATION_NV :: GLenum gl_PRESENT_DURATION_NV = 0x8E2B gl_ACTIVE_SUBROUTINES :: GLenum gl_ACTIVE_SUBROUTINES = 0x8DE5 gl_PATH_STENCIL_REF_NV :: GLenum gl_PATH_STENCIL_REF_NV = 0x90B8 gl_VERTEX_ATTRIB_RELATIVE_OFFSET :: GLenum gl_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5 gl_GEOMETRY_INPUT_TYPE :: GLenum gl_GEOMETRY_INPUT_TYPE = 0x8917 gl_CURRENT_MATRIX_NV :: GLenum gl_CURRENT_MATRIX_NV = 0x8641 gl_POST_TEXTURE_FILTER_SCALE_SGIX :: GLenum gl_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A gl_DRAW_FRAMEBUFFER :: GLenum gl_DRAW_FRAMEBUFFER = 0x8CA9 gl_OBJECT_POINT_SGIS :: GLenum gl_OBJECT_POINT_SGIS = 0x81F5 gl_STENCIL_BACK_WRITEMASK :: GLenum gl_STENCIL_BACK_WRITEMASK = 0x8CA5 gl_UNSIGNED_INT64_VEC4_NV :: GLenum gl_UNSIGNED_INT64_VEC4_NV = 0x8FF7 gl_VERTEX_ARRAY_STRIDE_EXT :: GLenum gl_VERTEX_ARRAY_STRIDE_EXT = 0x807C gl_TEXTURE_ALPHA_MODULATE_IMG :: GLenum gl_TEXTURE_ALPHA_MODULATE_IMG = 0x8C06 gl_OP_FLOOR_EXT :: GLenum gl_OP_FLOOR_EXT = 0x878F gl_TYPE :: GLenum gl_TYPE = 0x92FA gl_OP_MULTIPLY_MATRIX_EXT :: GLenum gl_OP_MULTIPLY_MATRIX_EXT = 0x8798 gl_RESAMPLE_ZERO_FILL_SGIX :: GLenum gl_RESAMPLE_ZERO_FILL_SGIX = 0x842F gl_BOOL :: GLenum gl_BOOL = 0x8B56 gl_UNSIGNED_SHORT_5_5_5_1 :: GLenum gl_UNSIGNED_SHORT_5_5_5_1 = 0x8034 gl_DEBUG_SOURCE_OTHER :: GLenum gl_DEBUG_SOURCE_OTHER = 0x824B gl_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV :: GLenum gl_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV = 0x90D0 gl_MULTISAMPLE_BUFFER_BIT1_QCOM :: GLenum gl_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000 gl_ROUNDED_RECT_NV :: GLenum gl_ROUNDED_RECT_NV = 0xE8 gl_RGB4_S3TC :: GLenum gl_RGB4_S3TC = 0x83A1 gl_MAX_PROGRAM_MATRICES_ARB :: GLenum gl_MAX_PROGRAM_MATRICES_ARB = 0x862F gl_PATH_GEN_MODE_NV :: GLenum gl_PATH_GEN_MODE_NV = 0x90B0 gl_DRAW_BUFFER0_ATI :: GLenum gl_DRAW_BUFFER0_ATI = 0x8825 gl_MAX_TEXTURE_COORDS_ARB :: GLenum gl_MAX_TEXTURE_COORDS_ARB = 0x8871 gl_RGBA32I_EXT :: GLenum gl_RGBA32I_EXT = 0x8D82 gl_IMPLEMENTATION_COLOR_READ_FORMAT :: GLenum gl_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B gl_COLOR_INDEX1_EXT :: GLenum gl_COLOR_INDEX1_EXT = 0x80E2 gl_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB :: GLenum gl_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x8809 gl_STATIC_COPY :: GLenum gl_STATIC_COPY = 0x88E6 gl_NORMAL_MAP_OES :: GLenum gl_NORMAL_MAP_OES = 0x8511 gl_COLOR_ATTACHMENT5 :: GLenum gl_COLOR_ATTACHMENT5 = 0x8CE5 gl_SRGB8_NV :: GLenum gl_SRGB8_NV = 0x8C41 gl_MAX_4D_TEXTURE_SIZE_SGIS :: GLenum gl_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138 gl_COLOR_ATTACHMENT_EXT :: GLenum gl_COLOR_ATTACHMENT_EXT = 0x90F0 gl_STENCIL_BUFFER_BIT5_QCOM :: GLenum gl_STENCIL_BUFFER_BIT5_QCOM = 0x00200000 gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER :: GLenum gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED gl_INVALID_FRAMEBUFFER_OPERATION :: GLenum gl_INVALID_FRAMEBUFFER_OPERATION = 0x0506 gl_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS :: GLenum gl_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 0x92DC gl_DEBUG_SOURCE_API_ARB :: GLenum gl_DEBUG_SOURCE_API_ARB = 0x8246 gl_NEGATE_BIT_ATI :: GLenum gl_NEGATE_BIT_ATI = 0x00000004 gl_DRAW_BUFFER10_ATI :: GLenum gl_DRAW_BUFFER10_ATI = 0x882F gl_UNSIGNED_SHORT_5_5_5_1_EXT :: GLenum gl_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034 gl_ELEMENT_ARRAY_UNIFIED_NV :: GLenum gl_ELEMENT_ARRAY_UNIFIED_NV = 0x8F1F gl_TEXTURE_COORD_ARRAY :: GLenum gl_TEXTURE_COORD_ARRAY = 0x8078 gl_MODELVIEW31_ARB :: GLenum gl_MODELVIEW31_ARB = 0x873F gl_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN :: GLenum gl_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88 gl_FRAGMENT_COLOR_EXT :: GLenum gl_FRAGMENT_COLOR_EXT = 0x834C gl_CULL_VERTEX_EXT :: GLenum gl_CULL_VERTEX_EXT = 0x81AA gl_CLIENT_PIXEL_STORE_BIT :: GLenum gl_CLIENT_PIXEL_STORE_BIT = 0x00000001 gl_BYTE :: GLenum gl_BYTE = 0x1400 gl_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS :: GLenum gl_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = 0x90C9 gl_TRANSPOSE_NV :: GLenum gl_TRANSPOSE_NV = 0x862C gl_AUX1 :: GLenum gl_AUX1 = 0x040A gl_TEXTURE_SAMPLES :: GLenum gl_TEXTURE_SAMPLES = 0x9106 gl_DEPTH_COMPONENT16 :: GLenum gl_DEPTH_COMPONENT16 = 0x81A5 gl_GUILTY_CONTEXT_RESET_ARB :: GLenum gl_GUILTY_CONTEXT_RESET_ARB = 0x8253 gl_DRAW_FRAMEBUFFER_BINDING_EXT :: GLenum gl_DRAW_FRAMEBUFFER_BINDING_EXT = 0x8CA6 gl_PROGRAM_ERROR_STRING_NV :: GLenum gl_PROGRAM_ERROR_STRING_NV = 0x8874 gl_COLOR_ATTACHMENT8_EXT :: GLenum gl_COLOR_ATTACHMENT8_EXT = 0x8CE8 gl_DEPTH_COMPONENT24_ARB :: GLenum gl_DEPTH_COMPONENT24_ARB = 0x81A6 gl_COLOR_LOGIC_OP :: GLenum gl_COLOR_LOGIC_OP = 0x0BF2 gl_DEPTH_COMPONENT24 :: GLenum gl_DEPTH_COMPONENT24 = 0x81A6 gl_BACK_LEFT :: GLenum gl_BACK_LEFT = 0x0402 gl_DRAW_BUFFER15_ARB :: GLenum gl_DRAW_BUFFER15_ARB = 0x8834 gl_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT :: GLenum gl_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x906A gl_TRANSFORM_FEEDBACK_BINDING :: GLenum gl_TRANSFORM_FEEDBACK_BINDING = 0x8E25 gl_TESS_GEN_SPACING_EXT :: GLenum gl_TESS_GEN_SPACING_EXT = 0x8E77 gl_OVERLAY_KHR :: GLenum gl_OVERLAY_KHR = 0x9296 gl_PACK_COMPRESSED_SIZE_SGIX :: GLenum gl_PACK_COMPRESSED_SIZE_SGIX = 0x831C gl_VERTEX_PRECLIP_HINT_SGIX :: GLenum gl_VERTEX_PRECLIP_HINT_SGIX = 0x83EF gl_UNIFORM_BUFFER :: GLenum gl_UNIFORM_BUFFER = 0x8A11 gl_PARALLEL_ARRAYS_INTEL :: GLenum gl_PARALLEL_ARRAYS_INTEL = 0x83F4 gl_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT :: GLenum gl_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT = 0x900A gl_NORMAL_ARRAY_BUFFER_BINDING_ARB :: GLenum gl_NORMAL_ARRAY_BUFFER_BINDING_ARB = 0x8897 gl_COMPRESSED_RGBA_ASTC_5x5x4_OES :: GLenum gl_COMPRESSED_RGBA_ASTC_5x5x4_OES = 0x93C5 gl_MAP1_VERTEX_ATTRIB11_4_NV :: GLenum gl_MAP1_VERTEX_ATTRIB11_4_NV = 0x866B gl_BUFFER_STORAGE_FLAGS :: GLenum gl_BUFFER_STORAGE_FLAGS = 0x8220 gl_FIXED_ONLY_ARB :: GLenum gl_FIXED_ONLY_ARB = 0x891D gl_COMPUTE_SHADER_INVOCATIONS_ARB :: GLenum gl_COMPUTE_SHADER_INVOCATIONS_ARB = 0x82F5 gl_PROGRAM_TEX_INSTRUCTIONS_ARB :: GLenum gl_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x8806 gl_IMAGE_BINDING_LAYER_EXT :: GLenum gl_IMAGE_BINDING_LAYER_EXT = 0x8F3D gl_INTERNALFORMAT_GREEN_SIZE :: GLenum gl_INTERNALFORMAT_GREEN_SIZE = 0x8272 gl_LOW_INT :: GLenum gl_LOW_INT = 0x8DF3 gl_TEXTURE16_ARB :: GLenum gl_TEXTURE16_ARB = 0x84D0 gl_MAX_COMBINED_UNIFORM_BLOCKS :: GLenum gl_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E gl_MATRIX3_NV :: GLenum gl_MATRIX3_NV = 0x8633 gl_DOUBLE_MAT3_EXT :: GLenum gl_DOUBLE_MAT3_EXT = 0x8F47 gl_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT :: GLenum gl_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT = 0x8210 gl_READ_WRITE_ARB :: GLenum gl_READ_WRITE_ARB = 0x88BA gl_PIXEL_TILE_BEST_ALIGNMENT_SGIX :: GLenum gl_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E gl_COLOR_SAMPLES_NV :: GLenum gl_COLOR_SAMPLES_NV = 0x8E20 gl_POST_CONVOLUTION_BLUE_SCALE :: GLenum gl_POST_CONVOLUTION_BLUE_SCALE = 0x801E gl_MVP_MATRIX_EXT :: GLenum gl_MVP_MATRIX_EXT = 0x87E3 gl_POINT_SPRITE_COORD_ORIGIN :: GLenum gl_POINT_SPRITE_COORD_ORIGIN = 0x8CA0 gl_VERTEX_STREAM1_ATI :: GLenum gl_VERTEX_STREAM1_ATI = 0x876D gl_DRAW_BUFFER5_ARB :: GLenum gl_DRAW_BUFFER5_ARB = 0x882A gl_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES :: GLenum gl_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES = 0x8CD9 gl_VERTEX_ATTRIB_ARRAY3_NV :: GLenum gl_VERTEX_ATTRIB_ARRAY3_NV = 0x8653 gl_MATRIX24_ARB :: GLenum gl_MATRIX24_ARB = 0x88D8 gl_OP_MIN_EXT :: GLenum gl_OP_MIN_EXT = 0x878B gl_EMBOSS_MAP_NV :: GLenum gl_EMBOSS_MAP_NV = 0x855F gl_IMAGE_ROTATE_ANGLE_HP :: GLenum gl_IMAGE_ROTATE_ANGLE_HP = 0x8159 gl_CONVOLUTION_HINT_SGIX :: GLenum gl_CONVOLUTION_HINT_SGIX = 0x8316 gl_DOUBLE_VEC2_EXT :: GLenum gl_DOUBLE_VEC2_EXT = 0x8FFC gl_VARIANT_ARRAY_TYPE_EXT :: GLenum gl_VARIANT_ARRAY_TYPE_EXT = 0x87E7 gl_FRACTIONAL_ODD :: GLenum gl_FRACTIONAL_ODD = 0x8E7B gl_OBJECT_ACTIVE_ATTRIBUTES_ARB :: GLenum gl_OBJECT_ACTIVE_ATTRIBUTES_ARB = 0x8B89 gl_OUTPUT_TEXTURE_COORD23_EXT :: GLenum gl_OUTPUT_TEXTURE_COORD23_EXT = 0x87B4 gl_PATH_COORD_COUNT_NV :: GLenum gl_PATH_COORD_COUNT_NV = 0x909E gl_IMAGE_CLASS_1_X_8 :: GLenum gl_IMAGE_CLASS_1_X_8 = 0x82C1 gl_SRGB8 :: GLenum gl_SRGB8 = 0x8C41 gl_HISTOGRAM_WIDTH_EXT :: GLenum gl_HISTOGRAM_WIDTH_EXT = 0x8026 gl_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS :: GLenum gl_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33 gl_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB :: GLenum gl_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB = 0x9345 gl_CON_7_ATI :: GLenum gl_CON_7_ATI = 0x8948 gl_INTENSITY16UI_EXT :: GLenum gl_INTENSITY16UI_EXT = 0x8D79 gl_NAME_STACK_DEPTH :: GLenum gl_NAME_STACK_DEPTH = 0x0D70 gl_DOUBLE :: GLenum gl_DOUBLE = 0x140A gl_RGBA_INTEGER_EXT :: GLenum gl_RGBA_INTEGER_EXT = 0x8D99 gl_PATH_FOG_GEN_MODE_NV :: GLenum gl_PATH_FOG_GEN_MODE_NV = 0x90AC gl_FAILURE_NV :: GLenum gl_FAILURE_NV = 0x9030 gl_POSITION :: GLenum gl_POSITION = 0x1203 gl_BLEND_EQUATION_ALPHA_OES :: GLenum gl_BLEND_EQUATION_ALPHA_OES = 0x883D gl_SAMPLER_CUBE_MAP_ARRAY_ARB :: GLenum gl_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900C gl_DRAW_BUFFER2_NV :: GLenum gl_DRAW_BUFFER2_NV = 0x8827 gl_DYNAMIC_STORAGE_BIT :: GLenum gl_DYNAMIC_STORAGE_BIT = 0x0100 gl_MIN_MAP_BUFFER_ALIGNMENT :: GLenum gl_MIN_MAP_BUFFER_ALIGNMENT = 0x90BC gl_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER :: GLenum gl_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44 gl_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD :: GLenum gl_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD = 0x914A gl_COMPRESSED_RGBA_ASTC_4x4x3_OES :: GLenum gl_COMPRESSED_RGBA_ASTC_4x4x3_OES = 0x93C2 gl_RELATIVE_VERTICAL_LINE_TO_NV :: GLenum gl_RELATIVE_VERTICAL_LINE_TO_NV = 0x09 gl_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES :: GLenum gl_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES = 0x9277 gl_LUMINANCE_ALPHA_FLOAT32_ATI :: GLenum gl_LUMINANCE_ALPHA_FLOAT32_ATI = 0x8819 gl_RGBA16UI_EXT :: GLenum gl_RGBA16UI_EXT = 0x8D76 gl_MAP2_VERTEX_ATTRIB3_4_NV :: GLenum gl_MAP2_VERTEX_ATTRIB3_4_NV = 0x8673 gl_LOCAL_CONSTANT_DATATYPE_EXT :: GLenum gl_LOCAL_CONSTANT_DATATYPE_EXT = 0x87ED gl_UNPACK_IMAGE_HEIGHT_EXT :: GLenum gl_UNPACK_IMAGE_HEIGHT_EXT = 0x806E gl_LIGHT_MODEL_TWO_SIDE :: GLenum gl_LIGHT_MODEL_TWO_SIDE = 0x0B52 gl_FOG_MODE :: GLenum gl_FOG_MODE = 0x0B65 gl_COLOR4_BIT_PGI :: GLenum gl_COLOR4_BIT_PGI = 0x00020000 gl_NATIVE_GRAPHICS_HANDLE_PGI :: GLenum gl_NATIVE_GRAPHICS_HANDLE_PGI = 0x1A202 gl_FRAGMENT_LIGHTING_SGIX :: GLenum gl_FRAGMENT_LIGHTING_SGIX = 0x8400 gl_UNIFORM_MATRIX_STRIDE :: GLenum gl_UNIFORM_MATRIX_STRIDE = 0x8A3D gl_UNSIGNED_INT_SAMPLER_BUFFER_EXT :: GLenum gl_UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8DD8 gl_VERTEX_ATTRIB_ARRAY_POINTER_ARB :: GLenum gl_VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645 gl_RENDERBUFFER_BINDING_EXT :: GLenum gl_RENDERBUFFER_BINDING_EXT = 0x8CA7 gl_TEXTURE_BORDER_VALUES_NV :: GLenum gl_TEXTURE_BORDER_VALUES_NV = 0x871A gl_UNSIGNED_INT_24_8_EXT :: GLenum gl_UNSIGNED_INT_24_8_EXT = 0x84FA gl_COVERAGE_COMPONENT_NV :: GLenum gl_COVERAGE_COMPONENT_NV = 0x8ED0 gl_LUMINANCE4_ALPHA4_EXT :: GLenum gl_LUMINANCE4_ALPHA4_EXT = 0x8043 gl_CLIP_DISTANCE6 :: GLenum gl_CLIP_DISTANCE6 = 0x3006 gl_MAP2_TEXTURE_COORD_4 :: GLenum gl_MAP2_TEXTURE_COORD_4 = 0x0DB6 gl_FRAGMENT_COLOR_MATERIAL_SGIX :: GLenum gl_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 gl_STATIC_DRAW_ARB :: GLenum gl_STATIC_DRAW_ARB = 0x88E4 gl_MODELVIEW21_ARB :: GLenum gl_MODELVIEW21_ARB = 0x8735 gl_COMPRESSED_RGBA :: GLenum gl_COMPRESSED_RGBA = 0x84EE gl_DRAW_PIXEL_TOKEN :: GLenum gl_DRAW_PIXEL_TOKEN = 0x0705 gl_POST_CONVOLUTION_RED_SCALE_EXT :: GLenum gl_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C gl_RENDERBUFFER_BLUE_SIZE_EXT :: GLenum gl_RENDERBUFFER_BLUE_SIZE_EXT = 0x8D52 gl_SKIP_COMPONENTS4_NV :: GLenum gl_SKIP_COMPONENTS4_NV = -3 gl_FRAMEBUFFER_BARRIER_BIT_EXT :: GLenum gl_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400 gl_COLOR_TABLE_BIAS :: GLenum gl_COLOR_TABLE_BIAS = 0x80D7 gl_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER :: GLenum gl_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC gl_COLOR_TABLE_BIAS_SGI :: GLenum gl_COLOR_TABLE_BIAS_SGI = 0x80D7 gl_TEXTURE_STORAGE_HINT_APPLE :: GLenum gl_TEXTURE_STORAGE_HINT_APPLE = 0x85BC gl_SOURCE2_RGB_EXT :: GLenum gl_SOURCE2_RGB_EXT = 0x8582 gl_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX :: GLenum gl_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX = 0x9047 gl_IMAGE_CUBE :: GLenum gl_IMAGE_CUBE = 0x9050 gl_DEBUG_SOURCE_WINDOW_SYSTEM :: GLenum gl_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247 gl_SAMPLE_ALPHA_TO_ONE_ARB :: GLenum gl_SAMPLE_ALPHA_TO_ONE_ARB = 0x809F gl_CURRENT_RASTER_POSITION_VALID :: GLenum gl_CURRENT_RASTER_POSITION_VALID = 0x0B08 gl_POST_CONVOLUTION_COLOR_TABLE :: GLenum gl_POST_CONVOLUTION_COLOR_TABLE = 0x80D1 gl_SLUMINANCE8_EXT :: GLenum gl_SLUMINANCE8_EXT = 0x8C47 gl_R32F_EXT :: GLenum gl_R32F_EXT = 0x822E gl_CON_15_ATI :: GLenum gl_CON_15_ATI = 0x8950 gl_CLIP_VOLUME_CLIPPING_HINT_EXT :: GLenum gl_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0 gl_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV :: GLenum gl_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV = 0x84E3 gl_SRC1_COLOR :: GLenum gl_SRC1_COLOR = 0x88F9 gl_COLOR_ARRAY_BUFFER_BINDING :: GLenum gl_COLOR_ARRAY_BUFFER_BINDING = 0x8898 gl_DST_NV :: GLenum gl_DST_NV = 0x9287 gl_COLOR3_BIT_PGI :: GLenum gl_COLOR3_BIT_PGI = 0x00010000 gl_UNPACK_CLIENT_STORAGE_APPLE :: GLenum gl_UNPACK_CLIENT_STORAGE_APPLE = 0x85B2 gl_COLOR_SUM_CLAMP_NV :: GLenum gl_COLOR_SUM_CLAMP_NV = 0x854F gl_RGB_FLOAT16_ATI :: GLenum gl_RGB_FLOAT16_ATI = 0x881B gl_MAX_GEOMETRY_INPUT_COMPONENTS_EXT :: GLenum gl_MAX_GEOMETRY_INPUT_COMPONENTS_EXT = 0x9123 gl_UNSIGNED_INT_IMAGE_3D :: GLenum gl_UNSIGNED_INT_IMAGE_3D = 0x9064 gl_LUMINANCE8_OES :: GLenum gl_LUMINANCE8_OES = 0x8040 gl_NEAREST_MIPMAP_LINEAR :: GLenum gl_NEAREST_MIPMAP_LINEAR = 0x2702 gl_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS :: GLenum gl_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F gl_2PASS_1_EXT :: GLenum gl_2PASS_1_EXT = 0x80A3 gl_INTERNALFORMAT_SHARED_SIZE :: GLenum gl_INTERNALFORMAT_SHARED_SIZE = 0x8277 gl_CULL_FACE_MODE :: GLenum gl_CULL_FACE_MODE = 0x0B45 gl_CURRENT_QUERY :: GLenum gl_CURRENT_QUERY = 0x8865 gl_ACTIVE_ATTRIBUTE_MAX_LENGTH :: GLenum gl_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A gl_INDEX_MATERIAL_EXT :: GLenum gl_INDEX_MATERIAL_EXT = 0x81B8 gl_TRANSFORM_FEEDBACK_VARYINGS_NV :: GLenum gl_TRANSFORM_FEEDBACK_VARYINGS_NV = 0x8C83 gl_TEXTURE_GEN_S :: GLenum gl_TEXTURE_GEN_S = 0x0C60 gl_CONTEXT_RELEASE_BEHAVIOR :: GLenum gl_CONTEXT_RELEASE_BEHAVIOR = 0x82FB gl_MODELVIEW0_EXT :: GLenum gl_MODELVIEW0_EXT = 0x1700 gl_FLOAT_MAT4x2_NV :: GLenum gl_FLOAT_MAT4x2_NV = 0x8B69 gl_READ_FRAMEBUFFER_BINDING_ANGLE :: GLenum gl_READ_FRAMEBUFFER_BINDING_ANGLE = 0x8CAA gl_TEXTURE_BINDING_RECTANGLE_ARB :: GLenum gl_TEXTURE_BINDING_RECTANGLE_ARB = 0x84F6 gl_STENCIL_PASS_DEPTH_FAIL :: GLenum gl_STENCIL_PASS_DEPTH_FAIL = 0x0B95 gl_FONT_DESCENDER_BIT_NV :: GLenum gl_FONT_DESCENDER_BIT_NV = 0x00400000 gl_IMAGE_CUBIC_WEIGHT_HP :: GLenum gl_IMAGE_CUBIC_WEIGHT_HP = 0x815E gl_PROXY_TEXTURE_3D :: GLenum gl_PROXY_TEXTURE_3D = 0x8070 gl_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS :: GLenum gl_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5 gl_ALPHA8I_EXT :: GLenum gl_ALPHA8I_EXT = 0x8D90 gl_TEXTURE_SHARED_SIZE :: GLenum gl_TEXTURE_SHARED_SIZE = 0x8C3F gl_HISTOGRAM_LUMINANCE_SIZE_EXT :: GLenum gl_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C gl_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER :: GLenum gl_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB gl_ALL_COMPLETED_NV :: GLenum gl_ALL_COMPLETED_NV = 0x84F2 gl_VERTEX_BINDING_BUFFER :: GLenum gl_VERTEX_BINDING_BUFFER = 0x8F4F gl_IMAGE_2D_EXT :: GLenum gl_IMAGE_2D_EXT = 0x904D gl_FOG_HINT :: GLenum gl_FOG_HINT = 0x0C54 gl_PATH_STROKE_COVER_MODE_NV :: GLenum gl_PATH_STROKE_COVER_MODE_NV = 0x9083 gl_OPERAND3_RGB_NV :: GLenum gl_OPERAND3_RGB_NV = 0x8593 gl_NEXT_BUFFER_NV :: GLenum gl_NEXT_BUFFER_NV = -2 gl_FLOAT_VEC2 :: GLenum gl_FLOAT_VEC2 = 0x8B50 gl_UNSIGNED_NORMALIZED :: GLenum gl_UNSIGNED_NORMALIZED = 0x8C17 gl_FONT_UNINTELLIGIBLE_NV :: GLenum gl_FONT_UNINTELLIGIBLE_NV = 0x936B gl_TRANSFORM_FEEDBACK_ATTRIBS_NV :: GLenum gl_TRANSFORM_FEEDBACK_ATTRIBS_NV = 0x8C7E gl_DEPTH_WRITEMASK :: GLenum gl_DEPTH_WRITEMASK = 0x0B72 gl_COLOR_BUFFER_BIT3_QCOM :: GLenum gl_COLOR_BUFFER_BIT3_QCOM = 0x00000008 gl_EDGE_FLAG_ARRAY_POINTER :: GLenum gl_EDGE_FLAG_ARRAY_POINTER = 0x8093 gl_COMPRESSED_RGBA_ASTC_5x5_KHR :: GLenum gl_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2 gl_CLIP_DISTANCE3_APPLE :: GLenum gl_CLIP_DISTANCE3_APPLE = 0x3003 gl_CLIP_DISTANCE0_APPLE :: GLenum gl_CLIP_DISTANCE0_APPLE = 0x3000 gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE :: GLenum gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE = 0x8D56 gl_MAX_DRAW_BUFFERS_NV :: GLenum gl_MAX_DRAW_BUFFERS_NV = 0x8824 gl_DISCARD_NV :: GLenum gl_DISCARD_NV = 0x8530 gl_LUMINANCE8_ALPHA8_EXT :: GLenum gl_LUMINANCE8_ALPHA8_EXT = 0x8045 gl_TIME_ELAPSED :: GLenum gl_TIME_ELAPSED = 0x88BF gl_VERTEX_ATTRIB_ARRAY11_NV :: GLenum gl_VERTEX_ATTRIB_ARRAY11_NV = 0x865B gl_CONSTANT_EXT :: GLenum gl_CONSTANT_EXT = 0x8576 gl_LINE :: GLenum gl_LINE = 0x1B01 gl_MAX_PROGRAM_PARAMETERS_ARB :: GLenum gl_MAX_PROGRAM_PARAMETERS_ARB = 0x88A9 gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR :: GLenum gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3 gl_DOUBLE_MAT4x3 :: GLenum gl_DOUBLE_MAT4x3 = 0x8F4E gl_MAP1_NORMAL :: GLenum gl_MAP1_NORMAL = 0x0D92 gl_RED_INTEGER_EXT :: GLenum gl_RED_INTEGER_EXT = 0x8D94 gl_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB :: GLenum gl_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = 0x8C2D gl_PIXEL_UNPACK_BUFFER_ARB :: GLenum gl_PIXEL_UNPACK_BUFFER_ARB = 0x88EC gl_SEPARATE_SPECULAR_COLOR_EXT :: GLenum gl_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA gl_INTENSITY_EXT :: GLenum gl_INTENSITY_EXT = 0x8049 gl_SIGNED_ALPHA_NV :: GLenum gl_SIGNED_ALPHA_NV = 0x8705 gl_TRIANGLE_LIST_SUN :: GLenum gl_TRIANGLE_LIST_SUN = 0x81D7 gl_SAMPLE_PATTERN_EXT :: GLenum gl_SAMPLE_PATTERN_EXT = 0x80AC gl_R16_SNORM_EXT :: GLenum gl_R16_SNORM_EXT = 0x8F98 gl_GEOMETRY_OUTPUT_TYPE :: GLenum gl_GEOMETRY_OUTPUT_TYPE = 0x8918 gl_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES :: GLenum gl_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES = 0x8CD6 gl_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB :: GLenum gl_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB = 0x82ED gl_MATRIX20_ARB :: GLenum gl_MATRIX20_ARB = 0x88D4 gl_ISOLINES_EXT :: GLenum gl_ISOLINES_EXT = 0x8E7A gl_SKIP_COMPONENTS1_NV :: GLenum gl_SKIP_COMPONENTS1_NV = -6 gl_MODELVIEW_STACK_DEPTH :: GLenum gl_MODELVIEW_STACK_DEPTH = 0x0BA3 gl_FULL_STIPPLE_HINT_PGI :: GLenum gl_FULL_STIPPLE_HINT_PGI = 0x1A219 gl_RENDERBUFFER_COVERAGE_SAMPLES_NV :: GLenum gl_RENDERBUFFER_COVERAGE_SAMPLES_NV = 0x8CAB gl_PIXEL_MAP_B_TO_B_SIZE :: GLenum gl_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8 gl_DUAL_ALPHA4_SGIS :: GLenum gl_DUAL_ALPHA4_SGIS = 0x8110 gl_VERTEX_ARRAY_OBJECT_AMD :: GLenum gl_VERTEX_ARRAY_OBJECT_AMD = 0x9154 gl_EDGEFLAG_BIT_PGI :: GLenum gl_EDGEFLAG_BIT_PGI = 0x00040000 gl_COMBINER4_NV :: GLenum gl_COMBINER4_NV = 0x8554 gl_SEPARATE_ATTRIBS :: GLenum gl_SEPARATE_ATTRIBS = 0x8C8D gl_DEBUG_SOURCE_THIRD_PARTY_ARB :: GLenum gl_DEBUG_SOURCE_THIRD_PARTY_ARB = 0x8249 gl_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG :: GLenum gl_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG = 0x93F0 gl_DEBUG_SEVERITY_MEDIUM_ARB :: GLenum gl_DEBUG_SEVERITY_MEDIUM_ARB = 0x9147 gl_COMPRESSED_INTENSITY_ARB :: GLenum gl_COMPRESSED_INTENSITY_ARB = 0x84EC gl_MAX_DEBUG_MESSAGE_LENGTH_AMD :: GLenum gl_MAX_DEBUG_MESSAGE_LENGTH_AMD = 0x9143 gl_PATH_ERROR_POSITION_NV :: GLenum gl_PATH_ERROR_POSITION_NV = 0x90AB gl_MULTISAMPLE_BIT_EXT :: GLenum gl_MULTISAMPLE_BIT_EXT = 0x20000000 gl_CULL_FRAGMENT_NV :: GLenum gl_CULL_FRAGMENT_NV = 0x86E7 gl_IMAGE_COMPATIBILITY_CLASS :: GLenum gl_IMAGE_COMPATIBILITY_CLASS = 0x82A8 gl_TEXTURE_BINDING_BUFFER :: GLenum gl_TEXTURE_BINDING_BUFFER = 0x8C2C gl_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB :: GLenum gl_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A3 gl_MAX_PROGRAM_PATCH_ATTRIBS_NV :: GLenum gl_MAX_PROGRAM_PATCH_ATTRIBS_NV = 0x86D8 gl_TANGENT_ARRAY_EXT :: GLenum gl_TANGENT_ARRAY_EXT = 0x8439 gl_MATRIX25_ARB :: GLenum gl_MATRIX25_ARB = 0x88D9 gl_PERTURB_EXT :: GLenum gl_PERTURB_EXT = 0x85AE gl_R11F_G11F_B10F_APPLE :: GLenum gl_R11F_G11F_B10F_APPLE = 0x8C3A gl_IMAGE_CLASS_2_X_8 :: GLenum gl_IMAGE_CLASS_2_X_8 = 0x82C0 gl_UNSIGNED_INT64_NV :: GLenum gl_UNSIGNED_INT64_NV = 0x140F gl_REFLECTION_MAP_ARB :: GLenum gl_REFLECTION_MAP_ARB = 0x8512 gl_MAX_TESS_EVALUATION_INPUT_COMPONENTS :: GLenum gl_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D gl_ACCUM_ALPHA_BITS :: GLenum gl_ACCUM_ALPHA_BITS = 0x0D5B gl_SPARE0_PLUS_SECONDARY_COLOR_NV :: GLenum gl_SPARE0_PLUS_SECONDARY_COLOR_NV = 0x8532 gl_ETC1_RGB8_OES :: GLenum gl_ETC1_RGB8_OES = 0x8D64 gl_ACTIVE_RESOURCES :: GLenum gl_ACTIVE_RESOURCES = 0x92F5 gl_SAMPLE_MASK_VALUE_EXT :: GLenum gl_SAMPLE_MASK_VALUE_EXT = 0x80AA gl_OUTPUT_TEXTURE_COORD7_EXT :: GLenum gl_OUTPUT_TEXTURE_COORD7_EXT = 0x87A4 gl_SEPARABLE_2D_EXT :: GLenum gl_SEPARABLE_2D_EXT = 0x8012 gl_DEBUG_LOGGED_MESSAGES_AMD :: GLenum gl_DEBUG_LOGGED_MESSAGES_AMD = 0x9145 gl_COLOR_ARRAY_TYPE_EXT :: GLenum gl_COLOR_ARRAY_TYPE_EXT = 0x8082 gl_COLOR_INDEX8_EXT :: GLenum gl_COLOR_INDEX8_EXT = 0x80E5 gl_SIGNED_HILO_NV :: GLenum gl_SIGNED_HILO_NV = 0x86F9 gl_R1UI_N3F_V3F_SUN :: GLenum gl_R1UI_N3F_V3F_SUN = 0x85C7 gl_ALPHA :: GLenum gl_ALPHA = 0x1906 gl_DEPTH32F_STENCIL8_NV :: GLenum gl_DEPTH32F_STENCIL8_NV = 0x8DAC gl_GPU_ADDRESS_NV :: GLenum gl_GPU_ADDRESS_NV = 0x8F34 gl_MAP_TESSELLATION_NV :: GLenum gl_MAP_TESSELLATION_NV = 0x86C2 gl_LUMINANCE_ALPHA_INTEGER_EXT :: GLenum gl_LUMINANCE_ALPHA_INTEGER_EXT = 0x8D9D gl_TEXTURE_BINDING_CUBE_MAP_OES :: GLenum gl_TEXTURE_BINDING_CUBE_MAP_OES = 0x8514 gl_STRICT_DEPTHFUNC_HINT_PGI :: GLenum gl_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216 gl_ATOMIC_COUNTER_BUFFER_INDEX :: GLenum gl_ATOMIC_COUNTER_BUFFER_INDEX = 0x9301 gl_MODELVIEW6_ARB :: GLenum gl_MODELVIEW6_ARB = 0x8726 gl_DEBUG_TYPE_ERROR_ARB :: GLenum gl_DEBUG_TYPE_ERROR_ARB = 0x824C gl_RG32F :: GLenum gl_RG32F = 0x8230 gl_Q :: GLenum gl_Q = 0x2003 gl_CON_21_ATI :: GLenum gl_CON_21_ATI = 0x8956 gl_FOG_BIT :: GLenum gl_FOG_BIT = 0x00000080 gl_COMPRESSED_RGB8_ETC2_OES :: GLenum gl_COMPRESSED_RGB8_ETC2_OES = 0x9274 gl_TESS_GEN_MODE :: GLenum gl_TESS_GEN_MODE = 0x8E76 gl_COLOR_TABLE_GREEN_SIZE :: GLenum gl_COLOR_TABLE_GREEN_SIZE = 0x80DB gl_MAX_PROGRAM_SUBROUTINE_NUM_NV :: GLenum gl_MAX_PROGRAM_SUBROUTINE_NUM_NV = 0x8F45 gl_MIN_LOD_WARNING_AMD :: GLenum gl_MIN_LOD_WARNING_AMD = 0x919C gl_ADD_SIGNED_EXT :: GLenum gl_ADD_SIGNED_EXT = 0x8574 gl_OP_INDEX_EXT :: GLenum gl_OP_INDEX_EXT = 0x8782 gl_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX :: GLenum gl_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX = 0x8311 gl_TEXTURE31 :: GLenum gl_TEXTURE31 = 0x84DF gl_PLUS_DARKER_NV :: GLenum gl_PLUS_DARKER_NV = 0x9292 gl_DOT_PRODUCT_NV :: GLenum gl_DOT_PRODUCT_NV = 0x86EC gl_READ_FRAMEBUFFER :: GLenum gl_READ_FRAMEBUFFER = 0x8CA8 gl_CMYKA_EXT :: GLenum gl_CMYKA_EXT = 0x800D gl_2D :: GLenum gl_2D = 0x0600 gl_SIGNED_RGB_UNSIGNED_ALPHA_NV :: GLenum gl_SIGNED_RGB_UNSIGNED_ALPHA_NV = 0x870C gl_CONSTANT_COLOR1_NV :: GLenum gl_CONSTANT_COLOR1_NV = 0x852B gl_TEXTURE_TYPE_QCOM :: GLenum gl_TEXTURE_TYPE_QCOM = 0x8BD7 gl_TEXTURE19 :: GLenum gl_TEXTURE19 = 0x84D3 gl_WRITE_ONLY_OES :: GLenum gl_WRITE_ONLY_OES = 0x88B9 gl_VERTEX_ATTRIB_ARRAY_NORMALIZED :: GLenum gl_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A gl_DEPENDENT_AR_TEXTURE_2D_NV :: GLenum gl_DEPENDENT_AR_TEXTURE_2D_NV = 0x86E9 gl_POST_TEXTURE_FILTER_BIAS_SGIX :: GLenum gl_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179 gl_Z_EXT :: GLenum gl_Z_EXT = 0x87D7 gl_MAX_SAMPLES_NV :: GLenum gl_MAX_SAMPLES_NV = 0x8D57 gl_SRGB_EXT :: GLenum gl_SRGB_EXT = 0x8C40 gl_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB :: GLenum gl_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = 0x889A gl_ALPHA32F_ARB :: GLenum gl_ALPHA32F_ARB = 0x8816 gl_VERTEX_ATTRIB_ARRAY1_NV :: GLenum gl_VERTEX_ATTRIB_ARRAY1_NV = 0x8651 gl_HILO8_NV :: GLenum gl_HILO8_NV = 0x885E gl_SAMPLER_CUBE_MAP_ARRAY_SHADOW :: GLenum gl_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D gl_MAP2_VERTEX_ATTRIB12_4_NV :: GLenum gl_MAP2_VERTEX_ATTRIB12_4_NV = 0x867C gl_VERTEX_STREAM4_ATI :: GLenum gl_VERTEX_STREAM4_ATI = 0x8770 gl_UNSIGNED_INT_SAMPLER_3D_EXT :: GLenum gl_UNSIGNED_INT_SAMPLER_3D_EXT = 0x8DD3 gl_SECONDARY_COLOR_ARRAY_LENGTH_NV :: GLenum gl_SECONDARY_COLOR_ARRAY_LENGTH_NV = 0x8F31 gl_GENERATE_MIPMAP_HINT :: GLenum gl_GENERATE_MIPMAP_HINT = 0x8192 gl_COMPRESSED_RGBA_S3TC_DXT5_EXT :: GLenum gl_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3 gl_FENCE_STATUS_NV :: GLenum gl_FENCE_STATUS_NV = 0x84F3 gl_HINT_BIT :: GLenum gl_HINT_BIT = 0x00008000 gl_MAX_DUAL_SOURCE_DRAW_BUFFERS :: GLenum gl_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC gl_LUMINANCE32UI_EXT :: GLenum gl_LUMINANCE32UI_EXT = 0x8D74 gl_INT_IMAGE_CUBE_MAP_ARRAY :: GLenum gl_INT_IMAGE_CUBE_MAP_ARRAY = 0x905F gl_MAX_VERTEX_ATTRIB_BINDINGS :: GLenum gl_MAX_VERTEX_ATTRIB_BINDINGS = 0x82DA gl_TEXTURE_SWIZZLE_RGBA :: GLenum gl_TEXTURE_SWIZZLE_RGBA = 0x8E46 gl_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV :: GLenum gl_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV = 0x8F44 gl_VIEW_CLASS_S3TC_DXT5_RGBA :: GLenum gl_VIEW_CLASS_S3TC_DXT5_RGBA = 0x82CF gl_FIELD_LOWER_NV :: GLenum gl_FIELD_LOWER_NV = 0x9023 gl_INTERNALFORMAT_BLUE_SIZE :: GLenum gl_INTERNALFORMAT_BLUE_SIZE = 0x8273 gl_PROGRAM_ERROR_STRING_ARB :: GLenum gl_PROGRAM_ERROR_STRING_ARB = 0x8874 gl_COMBINE_ARB :: GLenum gl_COMBINE_ARB = 0x8570 gl_GET_TEXTURE_IMAGE_TYPE :: GLenum gl_GET_TEXTURE_IMAGE_TYPE = 0x8292 gl_FRAGMENT_LIGHT0_SGIX :: GLenum gl_FRAGMENT_LIGHT0_SGIX = 0x840C gl_EVAL_VERTEX_ATTRIB4_NV :: GLenum gl_EVAL_VERTEX_ATTRIB4_NV = 0x86CA gl_MAX_DRAW_BUFFERS_EXT :: GLenum gl_MAX_DRAW_BUFFERS_EXT = 0x8824 gl_QUERY_KHR :: GLenum gl_QUERY_KHR = 0x82E3 gl_IUI_N3F_V2F_EXT :: GLenum gl_IUI_N3F_V2F_EXT = 0x81AF gl_STORAGE_CACHED_APPLE :: GLenum gl_STORAGE_CACHED_APPLE = 0x85BE gl_LO_SCALE_NV :: GLenum gl_LO_SCALE_NV = 0x870F gl_VERTEX_ATTRIB_ARRAY2_NV :: GLenum gl_VERTEX_ATTRIB_ARRAY2_NV = 0x8652 gl_UNIFORM_TYPE :: GLenum gl_UNIFORM_TYPE = 0x8A37 gl_MAX_GEOMETRY_VARYING_COMPONENTS_ARB :: GLenum gl_MAX_GEOMETRY_VARYING_COMPONENTS_ARB = 0x8DDD gl_LUMINANCE12_ALPHA12 :: GLenum gl_LUMINANCE12_ALPHA12 = 0x8047 gl_NATIVE_GRAPHICS_BEGIN_HINT_PGI :: GLenum gl_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203 gl_TEXTURE11_ARB :: GLenum gl_TEXTURE11_ARB = 0x84CB gl_4PASS_1_EXT :: GLenum gl_4PASS_1_EXT = 0x80A5 gl_MAX_ASYNC_HISTOGRAM_SGIX :: GLenum gl_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D gl_TEXTURE8_ARB :: GLenum gl_TEXTURE8_ARB = 0x84C8 gl_TEXTURE_COMPRESSED_BLOCK_WIDTH :: GLenum gl_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1 gl_VIRTUAL_PAGE_SIZE_Y_ARB :: GLenum gl_VIRTUAL_PAGE_SIZE_Y_ARB = 0x9196 gl_STENCIL_ATTACHMENT :: GLenum gl_STENCIL_ATTACHMENT = 0x8D20 gl_DEPTH_COMPONENT32_OES :: GLenum gl_DEPTH_COMPONENT32_OES = 0x81A7 gl_SRC2_RGB :: GLenum gl_SRC2_RGB = 0x8582 gl_INDEX_MATERIAL_FACE_EXT :: GLenum gl_INDEX_MATERIAL_FACE_EXT = 0x81BA gl_MAJOR_VERSION :: GLenum gl_MAJOR_VERSION = 0x821B gl_COLOR_ATTACHMENT2_EXT :: GLenum gl_COLOR_ATTACHMENT2_EXT = 0x8CE2 gl_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB :: GLenum gl_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 0x8B4D gl_PIXEL_BUFFER_BARRIER_BIT_EXT :: GLenum gl_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080 gl_OUTPUT_FOG_EXT :: GLenum gl_OUTPUT_FOG_EXT = 0x87BD gl_UNPACK_FLIP_Y_WEBGL :: GLenum gl_UNPACK_FLIP_Y_WEBGL = 0x9240 gl_LUMINANCE6_ALPHA2_EXT :: GLenum gl_LUMINANCE6_ALPHA2_EXT = 0x8044 gl_QUERY :: GLenum gl_QUERY = 0x82E3 gl_MAP2_VERTEX_ATTRIB15_4_NV :: GLenum gl_MAP2_VERTEX_ATTRIB15_4_NV = 0x867F gl_UNPACK_ROW_LENGTH_EXT :: GLenum gl_UNPACK_ROW_LENGTH_EXT = 0x0CF2 gl_VBO_FREE_MEMORY_ATI :: GLenum gl_VBO_FREE_MEMORY_ATI = 0x87FB gl_CON_16_ATI :: GLenum gl_CON_16_ATI = 0x8951 gl_MAX_VERTEX_SHADER_VARIANTS_EXT :: GLenum gl_MAX_VERTEX_SHADER_VARIANTS_EXT = 0x87C6 gl_MAX_SAMPLES_ANGLE :: GLenum gl_MAX_SAMPLES_ANGLE = 0x8D57 gl_MAX_PROGRAM_TEMPORARIES_ARB :: GLenum gl_MAX_PROGRAM_TEMPORARIES_ARB = 0x88A5 gl_STATIC_DRAW :: GLenum gl_STATIC_DRAW = 0x88E4 gl_RENDERBUFFER_BLUE_SIZE_OES :: GLenum gl_RENDERBUFFER_BLUE_SIZE_OES = 0x8D52 gl_T2F_IUI_V3F_EXT :: GLenum gl_T2F_IUI_V3F_EXT = 0x81B2 gl_MAX_CONVOLUTION_WIDTH_EXT :: GLenum gl_MAX_CONVOLUTION_WIDTH_EXT = 0x801A gl_FRAGMENT_LIGHT5_SGIX :: GLenum gl_FRAGMENT_LIGHT5_SGIX = 0x8411 gl_FILE_NAME_NV :: GLenum gl_FILE_NAME_NV = 0x9074 gl_PRIMARY_COLOR_ARB :: GLenum gl_PRIMARY_COLOR_ARB = 0x8577 gl_MATRIX7_NV :: GLenum gl_MATRIX7_NV = 0x8637 gl_GREEN_BIT_ATI :: GLenum gl_GREEN_BIT_ATI = 0x00000002 gl_FOG_COORDINATE_ARRAY_STRIDE :: GLenum gl_FOG_COORDINATE_ARRAY_STRIDE = 0x8455 gl_OPERAND1_RGB :: GLenum gl_OPERAND1_RGB = 0x8591 gl_PRIMITIVE_BOUNDING_BOX_EXT :: GLenum gl_PRIMITIVE_BOUNDING_BOX_EXT = 0x92BE gl_PIXEL_MAP_I_TO_G_SIZE :: GLenum gl_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3 gl_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER :: GLenum gl_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46 gl_ALPHA_TEST_FUNC :: GLenum gl_ALPHA_TEST_FUNC = 0x0BC1 gl_PERFQUERY_COUNTER_EVENT_INTEL :: GLenum gl_PERFQUERY_COUNTER_EVENT_INTEL = 0x94F0 gl_DRAW_BUFFER1_ATI :: GLenum gl_DRAW_BUFFER1_ATI = 0x8826 gl_REPLACE_MIDDLE_SUN :: GLenum gl_REPLACE_MIDDLE_SUN = 0x0002 gl_NONE_OES :: GLenum gl_NONE_OES = 0 gl_REPLACEMENT_CODE_ARRAY_SUN :: GLenum gl_REPLACEMENT_CODE_ARRAY_SUN = 0x85C0 gl_TEXTURE15 :: GLenum gl_TEXTURE15 = 0x84CF gl_INT_SAMPLER_BUFFER_EXT :: GLenum gl_INT_SAMPLER_BUFFER_EXT = 0x8DD0 gl_NATIVE_GRAPHICS_END_HINT_PGI :: GLenum gl_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204 gl_4PASS_0_SGIS :: GLenum gl_4PASS_0_SGIS = 0x80A4 gl_VERTEX_ATTRIB_MAP1_APPLE :: GLenum gl_VERTEX_ATTRIB_MAP1_APPLE = 0x8A00 gl_RG8UI :: GLenum gl_RG8UI = 0x8238 gl_RED_SNORM :: GLenum gl_RED_SNORM = 0x8F90 gl_COLOR_ATTACHMENT10_NV :: GLenum gl_COLOR_ATTACHMENT10_NV = 0x8CEA gl_TIMESTAMP :: GLenum gl_TIMESTAMP = 0x8E28 gl_CONTEXT_RELEASE_BEHAVIOR_KHR :: GLenum gl_CONTEXT_RELEASE_BEHAVIOR_KHR = 0x82FB gl_FRACTIONAL_EVEN :: GLenum gl_FRACTIONAL_EVEN = 0x8E7C gl_BINNING_CONTROL_HINT_QCOM :: GLenum gl_BINNING_CONTROL_HINT_QCOM = 0x8FB0 gl_OUTPUT_VERTEX_EXT :: GLenum gl_OUTPUT_VERTEX_EXT = 0x879A gl_IMAGE_1D_ARRAY_EXT :: GLenum gl_IMAGE_1D_ARRAY_EXT = 0x9052 gl_PROXY_TEXTURE_RECTANGLE_ARB :: GLenum gl_PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7 gl_PROGRAM_NATIVE_PARAMETERS_ARB :: GLenum gl_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AA gl_STENCIL_PASS_DEPTH_PASS :: GLenum gl_STENCIL_PASS_DEPTH_PASS = 0x0B96 gl_OUTPUT_TEXTURE_COORD1_EXT :: GLenum gl_OUTPUT_TEXTURE_COORD1_EXT = 0x879E gl_QUERY_BY_REGION_NO_WAIT :: GLenum gl_QUERY_BY_REGION_NO_WAIT = 0x8E16 gl_NUM_ACTIVE_VARIABLES :: GLenum gl_NUM_ACTIVE_VARIABLES = 0x9304 gl_FRAMEBUFFER_INCOMPLETE_READ_BUFFER :: GLenum gl_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC gl_OUT_OF_MEMORY :: GLenum gl_OUT_OF_MEMORY = 0x0505 gl_VERTEX_ARRAY_BINDING :: GLenum gl_VERTEX_ARRAY_BINDING = 0x85B5 gl_MAX_BINDABLE_UNIFORM_SIZE_EXT :: GLenum gl_MAX_BINDABLE_UNIFORM_SIZE_EXT = 0x8DED gl_LUMINANCE16I_EXT :: GLenum gl_LUMINANCE16I_EXT = 0x8D8C gl_INTENSITY4_EXT :: GLenum gl_INTENSITY4_EXT = 0x804A gl_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT :: GLenum gl_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 0x8CD6 gl_SINGLE_COLOR_EXT :: GLenum gl_SINGLE_COLOR_EXT = 0x81F9 gl_FONT_GLYPHS_AVAILABLE_NV :: GLenum gl_FONT_GLYPHS_AVAILABLE_NV = 0x9368 gl_W_EXT :: GLenum gl_W_EXT = 0x87D8 gl_MIPMAP :: GLenum gl_MIPMAP = 0x8293 gl_CURRENT_QUERY_ARB :: GLenum gl_CURRENT_QUERY_ARB = 0x8865 gl_MAX_VERTEX_STREAMS_ATI :: GLenum gl_MAX_VERTEX_STREAMS_ATI = 0x876B gl_DRAW_FRAMEBUFFER_NV :: GLenum gl_DRAW_FRAMEBUFFER_NV = 0x8CA9 gl_POST_CONVOLUTION_GREEN_SCALE :: GLenum gl_POST_CONVOLUTION_GREEN_SCALE = 0x801D gl_UNSIGNED_NORMALIZED_EXT :: GLenum gl_UNSIGNED_NORMALIZED_EXT = 0x8C17 gl_READ_PIXEL_DATA_RANGE_LENGTH_NV :: GLenum gl_READ_PIXEL_DATA_RANGE_LENGTH_NV = 0x887B gl_MATRIX_PALETTE_OES :: GLenum gl_MATRIX_PALETTE_OES = 0x8840 gl_DOT_PRODUCT_TEXTURE_1D_NV :: GLenum gl_DOT_PRODUCT_TEXTURE_1D_NV = 0x885C gl_SYNC_CL_EVENT_ARB :: GLenum gl_SYNC_CL_EVENT_ARB = 0x8240 gl_LOSE_CONTEXT_ON_RESET_EXT :: GLenum gl_LOSE_CONTEXT_ON_RESET_EXT = 0x8252 gl_SRC_OUT_NV :: GLenum gl_SRC_OUT_NV = 0x928C gl_ALPHA_MAX_SGIX :: GLenum gl_ALPHA_MAX_SGIX = 0x8321 gl_TEXTURE_UNSIGNED_REMAP_MODE_NV :: GLenum gl_TEXTURE_UNSIGNED_REMAP_MODE_NV = 0x888F gl_PACK_COMPRESSED_BLOCK_DEPTH :: GLenum gl_PACK_COMPRESSED_BLOCK_DEPTH = 0x912D gl_VIRTUAL_PAGE_SIZE_X_ARB :: GLenum gl_VIRTUAL_PAGE_SIZE_X_ARB = 0x9195 gl_DIFFUSE :: GLenum gl_DIFFUSE = 0x1201 gl_RENDERER :: GLenum gl_RENDERER = 0x1F01 gl_DEBUG_OUTPUT_SYNCHRONOUS_KHR :: GLenum gl_DEBUG_OUTPUT_SYNCHRONOUS_KHR = 0x8242 gl_MAX_ELEMENT_INDEX :: GLenum gl_MAX_ELEMENT_INDEX = 0x8D6B gl_OP_CLAMP_EXT :: GLenum gl_OP_CLAMP_EXT = 0x878E gl_CURRENT_RASTER_DISTANCE :: GLenum gl_CURRENT_RASTER_DISTANCE = 0x0B09 gl_COMBINER_MAPPING_NV :: GLenum gl_COMBINER_MAPPING_NV = 0x8543 gl_MAX_VERTEX_HINT_PGI :: GLenum gl_MAX_VERTEX_HINT_PGI = 0x1A22D gl_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL :: GLenum gl_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL = 0x9500 gl_TEXTURE6_ARB :: GLenum gl_TEXTURE6_ARB = 0x84C6 gl_MAT_DIFFUSE_BIT_PGI :: GLenum gl_MAT_DIFFUSE_BIT_PGI = 0x00400000 gl_BUMP_ENVMAP_ATI :: GLenum gl_BUMP_ENVMAP_ATI = 0x877B gl_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR :: GLenum gl_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD gl_INT_VEC2 :: GLenum gl_INT_VEC2 = 0x8B53 gl_TEXTURE_RECTANGLE :: GLenum gl_TEXTURE_RECTANGLE = 0x84F5 gl_COLOR_INDEXES :: GLenum gl_COLOR_INDEXES = 0x1603 gl_OR_INVERTED :: GLenum gl_OR_INVERTED = 0x150D gl_CONSTANT_ARB :: GLenum gl_CONSTANT_ARB = 0x8576 gl_TESSELLATION_FACTOR_AMD :: GLenum gl_TESSELLATION_FACTOR_AMD = 0x9005 gl_HALF_BIAS_NORMAL_NV :: GLenum gl_HALF_BIAS_NORMAL_NV = 0x853A gl_FOG_COORD_ARRAY_STRIDE :: GLenum gl_FOG_COORD_ARRAY_STRIDE = 0x8455 gl_UNIFORM_BUFFER_EXT :: GLenum gl_UNIFORM_BUFFER_EXT = 0x8DEE gl_GREEN_SCALE :: GLenum gl_GREEN_SCALE = 0x0D18 gl_LEQUAL :: GLenum gl_LEQUAL = 0x0203 gl_TRIANGLES :: GLenum gl_TRIANGLES = 0x0004 gl_ARRAY_ELEMENT_LOCK_COUNT_EXT :: GLenum gl_ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9 gl_UNSIGNED_SHORT_5_6_5 :: GLenum gl_UNSIGNED_SHORT_5_6_5 = 0x8363 gl_QUERY_BUFFER_BINDING :: GLenum gl_QUERY_BUFFER_BINDING = 0x9193 gl_DRAW_BUFFER14 :: GLenum gl_DRAW_BUFFER14 = 0x8833 gl_SATURATE_BIT_ATI :: GLenum gl_SATURATE_BIT_ATI = 0x00000040 gl_RGB5_EXT :: GLenum gl_RGB5_EXT = 0x8050 gl_RGB8I :: GLenum gl_RGB8I = 0x8D8F gl_PROXY_TEXTURE_CUBE_MAP_ARB :: GLenum gl_PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B gl_CONTRAST_NV :: GLenum gl_CONTRAST_NV = 0x92A1 gl_R8 :: GLenum gl_R8 = 0x8229 gl_PROGRAM_BINDING_ARB :: GLenum gl_PROGRAM_BINDING_ARB = 0x8677 gl_COLOR_ATTACHMENT0 :: GLenum gl_COLOR_ATTACHMENT0 = 0x8CE0 gl_DEPTH_BUFFER_BIT0_QCOM :: GLenum gl_DEPTH_BUFFER_BIT0_QCOM = 0x00000100 gl_OUTPUT_TEXTURE_COORD25_EXT :: GLenum gl_OUTPUT_TEXTURE_COORD25_EXT = 0x87B6 gl_COMPRESSED_RGB_FXT1_3DFX :: GLenum gl_COMPRESSED_RGB_FXT1_3DFX = 0x86B0 gl_TEXTURE4_ARB :: GLenum gl_TEXTURE4_ARB = 0x84C4 gl_PASS_THROUGH_NV :: GLenum gl_PASS_THROUGH_NV = 0x86E6 gl_SHADER_BINARY_DMP :: GLenum gl_SHADER_BINARY_DMP = 0x9250 gl_RENDER_MODE :: GLenum gl_RENDER_MODE = 0x0C40 gl_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT :: GLenum gl_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT = 0x8F67 gl_ARRAY_BUFFER_BINDING_ARB :: GLenum gl_ARRAY_BUFFER_BINDING_ARB = 0x8894 gl_MODELVIEW7_ARB :: GLenum gl_MODELVIEW7_ARB = 0x8727 gl_LARGE_CCW_ARC_TO_NV :: GLenum gl_LARGE_CCW_ARC_TO_NV = 0x16 gl_YCRCB_SGIX :: GLenum gl_YCRCB_SGIX = 0x8318 gl_MAX_PROGRAM_TEXEL_OFFSET_EXT :: GLenum gl_MAX_PROGRAM_TEXEL_OFFSET_EXT = 0x8905 gl_HISTOGRAM_GREEN_SIZE :: GLenum gl_HISTOGRAM_GREEN_SIZE = 0x8029 gl_DRAW_BUFFER1_ARB :: GLenum gl_DRAW_BUFFER1_ARB = 0x8826 gl_BLEND_DST_ALPHA_EXT :: GLenum gl_BLEND_DST_ALPHA_EXT = 0x80CA gl_FRAGMENT_DEPTH_EXT :: GLenum gl_FRAGMENT_DEPTH_EXT = 0x8452 gl_DRAW_BUFFER3_ARB :: GLenum gl_DRAW_BUFFER3_ARB = 0x8828 gl_LINEAR_CLIPMAP_NEAREST_SGIX :: GLenum gl_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F gl_PRIMITIVES_SUBMITTED_ARB :: GLenum gl_PRIMITIVES_SUBMITTED_ARB = 0x82EF gl_TRANSFORM_FEEDBACK_BUFFER_SIZE :: GLenum gl_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85 gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES :: GLenum gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES = 0x8CD4 gl_SYNC_X11_FENCE_EXT :: GLenum gl_SYNC_X11_FENCE_EXT = 0x90E1 gl_WEIGHT_ARRAY_BUFFER_BINDING_ARB :: GLenum gl_WEIGHT_ARRAY_BUFFER_BINDING_ARB = 0x889E gl_MAX_TEXTURE_STACK_DEPTH :: GLenum gl_MAX_TEXTURE_STACK_DEPTH = 0x0D39 gl_CON_1_ATI :: GLenum gl_CON_1_ATI = 0x8942 gl_PIXEL_MAP_I_TO_I :: GLenum gl_PIXEL_MAP_I_TO_I = 0x0C70 gl_MAX_DEBUG_LOGGED_MESSAGES :: GLenum gl_MAX_DEBUG_LOGGED_MESSAGES = 0x9144 gl_LINE_QUALITY_HINT_SGIX :: GLenum gl_LINE_QUALITY_HINT_SGIX = 0x835B gl_STACK_OVERFLOW_KHR :: GLenum gl_STACK_OVERFLOW_KHR = 0x0503 gl_ATOMIC_COUNTER_BUFFER_DATA_SIZE :: GLenum gl_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4 gl_INDEX_ARRAY_ADDRESS_NV :: GLenum gl_INDEX_ARRAY_ADDRESS_NV = 0x8F24 gl_MAX_LABEL_LENGTH_KHR :: GLenum gl_MAX_LABEL_LENGTH_KHR = 0x82E8 gl_STRICT_SCISSOR_HINT_PGI :: GLenum gl_STRICT_SCISSOR_HINT_PGI = 0x1A218 gl_SHADER_OPERATION_NV :: GLenum gl_SHADER_OPERATION_NV = 0x86DF gl_BLUE_BIT_ATI :: GLenum gl_BLUE_BIT_ATI = 0x00000004 gl_MIN_SAMPLE_SHADING_VALUE_OES :: GLenum gl_MIN_SAMPLE_SHADING_VALUE_OES = 0x8C37 gl_MAX_COMBINED_ATOMIC_COUNTERS :: GLenum gl_MAX_COMBINED_ATOMIC_COUNTERS = 0x92D7 gl_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI :: GLenum gl_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI = 0x00200000 gl_INT_SAMPLER_2D :: GLenum gl_INT_SAMPLER_2D = 0x8DCA gl_PROXY_TEXTURE_CUBE_MAP_EXT :: GLenum gl_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B gl_TRANSFORM_FEEDBACK :: GLenum gl_TRANSFORM_FEEDBACK = 0x8E22 gl_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT :: GLenum gl_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT = 0x8A56 gl_MODELVIEW1_ARB :: GLenum gl_MODELVIEW1_ARB = 0x850A gl_UNKNOWN_CONTEXT_RESET_KHR :: GLenum gl_UNKNOWN_CONTEXT_RESET_KHR = 0x8255 gl_INT8_VEC3_NV :: GLenum gl_INT8_VEC3_NV = 0x8FE2 gl_BUFFER_IMMUTABLE_STORAGE :: GLenum gl_BUFFER_IMMUTABLE_STORAGE = 0x821F gl_SHADER_STORAGE_BUFFER_SIZE :: GLenum gl_SHADER_STORAGE_BUFFER_SIZE = 0x90D5 gl_STENCIL_COMPONENTS :: GLenum gl_STENCIL_COMPONENTS = 0x8285 gl_VERTEX_STREAM5_ATI :: GLenum gl_VERTEX_STREAM5_ATI = 0x8771 gl_4_BYTES_NV :: GLenum gl_4_BYTES_NV = 0x1409 gl_R32UI :: GLenum gl_R32UI = 0x8236 gl_IMAGE_CLASS_11_11_10 :: GLenum gl_IMAGE_CLASS_11_11_10 = 0x82C2 gl_DOT_PRODUCT_TEXTURE_2D_NV :: GLenum gl_DOT_PRODUCT_TEXTURE_2D_NV = 0x86EE gl_CLIPPING_OUTPUT_PRIMITIVES_ARB :: GLenum gl_CLIPPING_OUTPUT_PRIMITIVES_ARB = 0x82F7 gl_SAMPLE_MASK_VALUE :: GLenum gl_SAMPLE_MASK_VALUE = 0x8E52 gl_MAX_VERTEX_BINDABLE_UNIFORMS_EXT :: GLenum gl_MAX_VERTEX_BINDABLE_UNIFORMS_EXT = 0x8DE2 gl_PROXY_HISTOGRAM_EXT :: GLenum gl_PROXY_HISTOGRAM_EXT = 0x8025 gl_REG_26_ATI :: GLenum gl_REG_26_ATI = 0x893B gl_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT :: GLenum gl_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 0x8CDA gl_TEXTURE_UPDATE_BARRIER_BIT_EXT :: GLenum gl_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100 gl_COLOR_WRITEMASK :: GLenum gl_COLOR_WRITEMASK = 0x0C23 gl_LIGHT7 :: GLenum gl_LIGHT7 = 0x4007 gl_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT :: GLenum gl_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT = 0x90CB gl_COLOR_ATTACHMENT6 :: GLenum gl_COLOR_ATTACHMENT6 = 0x8CE6 gl_COMPUTE_SHADER_BIT :: GLenum gl_COMPUTE_SHADER_BIT = 0x00000020 gl_TRIANGLE_STRIP_ADJACENCY :: GLenum gl_TRIANGLE_STRIP_ADJACENCY = 0x000D gl_PROGRAM_FORMAT_ASCII_ARB :: GLenum gl_PROGRAM_FORMAT_ASCII_ARB = 0x8875 gl_FLOAT_RGB16_NV :: GLenum gl_FLOAT_RGB16_NV = 0x8888 gl_DEPTH_RANGE :: GLenum gl_DEPTH_RANGE = 0x0B70 gl_MAX_GEOMETRY_IMAGE_UNIFORMS :: GLenum gl_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD gl_FLOAT_R16_NV :: GLenum gl_FLOAT_R16_NV = 0x8884 gl_EYE_PLANE_ABSOLUTE_NV :: GLenum gl_EYE_PLANE_ABSOLUTE_NV = 0x855C gl_REPLACE_EXT :: GLenum gl_REPLACE_EXT = 0x8062 gl_TRANSFORM_FEEDBACK_BUFFER_START_EXT :: GLenum gl_TRANSFORM_FEEDBACK_BUFFER_START_EXT = 0x8C84 gl_DRAW_BUFFER4_EXT :: GLenum gl_DRAW_BUFFER4_EXT = 0x8829 gl_PROGRAM_MATRIX_EXT :: GLenum gl_PROGRAM_MATRIX_EXT = 0x8E2D gl_VERTEX_ATTRIB_ARRAY5_NV :: GLenum gl_VERTEX_ATTRIB_ARRAY5_NV = 0x8655 gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR :: GLenum gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2 gl_UNSIGNED_BYTE_3_3_2 :: GLenum gl_UNSIGNED_BYTE_3_3_2 = 0x8032 gl_LUMINANCE_FLOAT32_APPLE :: GLenum gl_LUMINANCE_FLOAT32_APPLE = 0x8818 gl_BLEND_SRC_RGB_OES :: GLenum gl_BLEND_SRC_RGB_OES = 0x80C9 gl_DEBUG_CALLBACK_FUNCTION_ARB :: GLenum gl_DEBUG_CALLBACK_FUNCTION_ARB = 0x8244 gl_ADJACENT_PAIRS_NV :: GLenum gl_ADJACENT_PAIRS_NV = 0x90AE gl_QUERY_BY_REGION_NO_WAIT_INVERTED :: GLenum gl_QUERY_BY_REGION_NO_WAIT_INVERTED = 0x8E1A gl_ELEMENT_ARRAY_BUFFER_BINDING :: GLenum gl_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895 gl_TEXTURE :: GLenum gl_TEXTURE = 0x1702 gl_FLOAT_MAT2x4 :: GLenum gl_FLOAT_MAT2x4 = 0x8B66 gl_PROGRAM_ATTRIB_COMPONENTS_NV :: GLenum gl_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8906 gl_MAX_SPARSE_3D_TEXTURE_SIZE_AMD :: GLenum gl_MAX_SPARSE_3D_TEXTURE_SIZE_AMD = 0x9199 gl_DRAW_BUFFER6 :: GLenum gl_DRAW_BUFFER6 = 0x882B gl_MODELVIEW1_EXT :: GLenum gl_MODELVIEW1_EXT = 0x850A gl_VERTEX_ARRAY_POINTER :: GLenum gl_VERTEX_ARRAY_POINTER = 0x808E gl_SCALE_BY_ONE_HALF_NV :: GLenum gl_SCALE_BY_ONE_HALF_NV = 0x8540 gl_RIGHT :: GLenum gl_RIGHT = 0x0407 gl_FRAMEZOOM_SGIX :: GLenum gl_FRAMEZOOM_SGIX = 0x818B gl_COLOR_ATTACHMENT10 :: GLenum gl_COLOR_ATTACHMENT10 = 0x8CEA gl_VERTEX_ARRAY_RANGE_NV :: GLenum gl_VERTEX_ARRAY_RANGE_NV = 0x851D gl_POST_CONVOLUTION_ALPHA_BIAS_EXT :: GLenum gl_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 gl_SHADER_BINARY_FORMATS :: GLenum gl_SHADER_BINARY_FORMATS = 0x8DF8 gl_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV :: GLenum gl_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80 gl_QUERY_RESULT_AVAILABLE_EXT :: GLenum gl_QUERY_RESULT_AVAILABLE_EXT = 0x8867 gl_MAP1_TEXTURE_COORD_3 :: GLenum gl_MAP1_TEXTURE_COORD_3 = 0x0D95 gl_RGB :: GLenum gl_RGB = 0x1907 gl_PATH_MODELVIEW_NV :: GLenum gl_PATH_MODELVIEW_NV = 0x1700 gl_SRGB :: GLenum gl_SRGB = 0x8C40 gl_PATH_JOIN_STYLE_NV :: GLenum gl_PATH_JOIN_STYLE_NV = 0x9079 gl_DEPTH_BUFFER_BIT1_QCOM :: GLenum gl_DEPTH_BUFFER_BIT1_QCOM = 0x00000200 gl_DARKEN_KHR :: GLenum gl_DARKEN_KHR = 0x9297 gl_OBJECT_COMPILE_STATUS_ARB :: GLenum gl_OBJECT_COMPILE_STATUS_ARB = 0x8B81 gl_UNSIGNED_INT_10F_11F_11F_REV_APPLE :: GLenum gl_UNSIGNED_INT_10F_11F_11F_REV_APPLE = 0x8C3B gl_QUAD_STRIP :: GLenum gl_QUAD_STRIP = 0x0008 gl_RGBA_S3TC :: GLenum gl_RGBA_S3TC = 0x83A2 gl_DEPTH_COMPONENT24_OES :: GLenum gl_DEPTH_COMPONENT24_OES = 0x81A6 gl_CONDITION_SATISFIED :: GLenum gl_CONDITION_SATISFIED = 0x911C gl_DUAL_LUMINANCE_ALPHA8_SGIS :: GLenum gl_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D gl_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB :: GLenum gl_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = 0x8DE1 gl_TESS_CONTROL_SHADER_BIT :: GLenum gl_TESS_CONTROL_SHADER_BIT = 0x00000008 gl_COLOR_ATTACHMENT6_NV :: GLenum gl_COLOR_ATTACHMENT6_NV = 0x8CE6 gl_STENCIL_INDEX4_EXT :: GLenum gl_STENCIL_INDEX4_EXT = 0x8D47 gl_CLIENT_STORAGE_BIT :: GLenum gl_CLIENT_STORAGE_BIT = 0x0200 gl_SHADE_MODEL :: GLenum gl_SHADE_MODEL = 0x0B54 gl_COLOR_MATRIX_SGI :: GLenum gl_COLOR_MATRIX_SGI = 0x80B1 gl_UNPACK_COMPRESSED_BLOCK_HEIGHT :: GLenum gl_UNPACK_COMPRESSED_BLOCK_HEIGHT = 0x9128 gl_VIEWPORT_BOUNDS_RANGE_EXT :: GLenum gl_VIEWPORT_BOUNDS_RANGE_EXT = 0x825D gl_VERTEX_ARRAY_EXT :: GLenum gl_VERTEX_ARRAY_EXT = 0x8074 gl_PRIMITIVE_ID_NV :: GLenum gl_PRIMITIVE_ID_NV = 0x8C7C gl_DOT3_RGB :: GLenum gl_DOT3_RGB = 0x86AE gl_TEXTURE_GATHER :: GLenum gl_TEXTURE_GATHER = 0x82A2 gl_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV :: GLenum gl_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = 0x8851 gl_DEPTH_COMPONENT32_ARB :: GLenum gl_DEPTH_COMPONENT32_ARB = 0x81A7 gl_RGBA :: GLenum gl_RGBA = 0x1908 gl_TEXTURE28 :: GLenum gl_TEXTURE28 = 0x84DC gl_MAX_GEOMETRY_OUTPUT_VERTICES_ARB :: GLenum gl_MAX_GEOMETRY_OUTPUT_VERTICES_ARB = 0x8DE0 gl_RED_INTEGER :: GLenum gl_RED_INTEGER = 0x8D94 gl_REG_4_ATI :: GLenum gl_REG_4_ATI = 0x8925 gl_DT_BIAS_NV :: GLenum gl_DT_BIAS_NV = 0x8717 gl_MINOR_VERSION :: GLenum gl_MINOR_VERSION = 0x821C gl_FONT_UNDERLINE_THICKNESS_BIT_NV :: GLenum gl_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000 gl_MAX_COMPUTE_SHARED_MEMORY_SIZE :: GLenum gl_MAX_COMPUTE_SHARED_MEMORY_SIZE = 0x8262 gl_SWIZZLE_STQ_DQ_ATI :: GLenum gl_SWIZZLE_STQ_DQ_ATI = 0x8979 gl_IS_PER_PATCH :: GLenum gl_IS_PER_PATCH = 0x92E7 gl_DECR :: GLenum gl_DECR = 0x1E03 gl_UNSIGNED_NORMALIZED_ARB :: GLenum gl_UNSIGNED_NORMALIZED_ARB = 0x8C17 gl_PROGRAM_BINARY_LENGTH_OES :: GLenum gl_PROGRAM_BINARY_LENGTH_OES = 0x8741 gl_ALREADY_SIGNALED_APPLE :: GLenum gl_ALREADY_SIGNALED_APPLE = 0x911A gl_MATRIX29_ARB :: GLenum gl_MATRIX29_ARB = 0x88DD gl_UNSIGNED_SHORT_5_6_5_EXT :: GLenum gl_UNSIGNED_SHORT_5_6_5_EXT = 0x8363 gl_DEPTH_COMPONENT24_SGIX :: GLenum gl_DEPTH_COMPONENT24_SGIX = 0x81A6 gl_INT_SAMPLER_1D_ARRAY_EXT :: GLenum gl_INT_SAMPLER_1D_ARRAY_EXT = 0x8DCE gl_MAX_FRAMEZOOM_FACTOR_SGIX :: GLenum gl_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D gl_FRAMEBUFFER_DEFAULT_LAYERS :: GLenum gl_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312 gl_PRIMITIVE_RESTART :: GLenum gl_PRIMITIVE_RESTART = 0x8F9D gl_LINEARLIGHT_NV :: GLenum gl_LINEARLIGHT_NV = 0x92A7 gl_AFFINE_3D_NV :: GLenum gl_AFFINE_3D_NV = 0x9094 gl_SAMPLER_3D_OES :: GLenum gl_SAMPLER_3D_OES = 0x8B5F gl_REG_31_ATI :: GLenum gl_REG_31_ATI = 0x8940 gl_SAMPLE_LOCATION_SUBPIXEL_BITS_NV :: GLenum gl_SAMPLE_LOCATION_SUBPIXEL_BITS_NV = 0x933D gl_RELATIVE_HORIZONTAL_LINE_TO_NV :: GLenum gl_RELATIVE_HORIZONTAL_LINE_TO_NV = 0x07 gl_TEXTURE_LO_SIZE_NV :: GLenum gl_TEXTURE_LO_SIZE_NV = 0x871C gl_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX :: GLenum gl_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B gl_DEPTH_BUFFER_BIT4_QCOM :: GLenum gl_DEPTH_BUFFER_BIT4_QCOM = 0x00001000 gl_MAX_NAME_STACK_DEPTH :: GLenum gl_MAX_NAME_STACK_DEPTH = 0x0D37 gl_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV :: GLenum gl_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV = 0x8E23 gl_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX :: GLenum gl_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX = 0x8314 gl_FRAGMENT_SHADER :: GLenum gl_FRAGMENT_SHADER = 0x8B30 gl_CONDITION_SATISFIED_APPLE :: GLenum gl_CONDITION_SATISFIED_APPLE = 0x911C gl_AUX0 :: GLenum gl_AUX0 = 0x0409 gl_NUM_COMPRESSED_TEXTURE_FORMATS_ARB :: GLenum gl_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A2 gl_DRAW_BUFFER6_EXT :: GLenum gl_DRAW_BUFFER6_EXT = 0x882B gl_COPY_READ_BUFFER_BINDING :: GLenum gl_COPY_READ_BUFFER_BINDING = 0x8F36 gl_LOCAL_CONSTANT_EXT :: GLenum gl_LOCAL_CONSTANT_EXT = 0x87C3 gl_COMPRESSED_SIGNED_RED_RGTC1 :: GLenum gl_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC gl_OCCLUSION_QUERY_EVENT_MASK_AMD :: GLenum gl_OCCLUSION_QUERY_EVENT_MASK_AMD = 0x874F gl_TEXTURE_BASE_LEVEL_SGIS :: GLenum gl_TEXTURE_BASE_LEVEL_SGIS = 0x813C gl_EDGE_FLAG_ARRAY_LIST_IBM :: GLenum gl_EDGE_FLAG_ARRAY_LIST_IBM = 103075 gl_LUMINANCE16F_EXT :: GLenum gl_LUMINANCE16F_EXT = 0x881E gl_OPERAND0_RGB_ARB :: GLenum gl_OPERAND0_RGB_ARB = 0x8590 gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT :: GLenum gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F gl_DRAW_BUFFER7_ATI :: GLenum gl_DRAW_BUFFER7_ATI = 0x882C gl_COMPRESSED_R11_EAC :: GLenum gl_COMPRESSED_R11_EAC = 0x9270 gl_DEBUG_TYPE_PORTABILITY_KHR :: GLenum gl_DEBUG_TYPE_PORTABILITY_KHR = 0x824F gl_SOURCE0_ALPHA_ARB :: GLenum gl_SOURCE0_ALPHA_ARB = 0x8588 gl_UNIFORM_BARRIER_BIT :: GLenum gl_UNIFORM_BARRIER_BIT = 0x00000004 gl_SCISSOR_BOX :: GLenum gl_SCISSOR_BOX = 0x0C10 gl_ATTENUATION_EXT :: GLenum gl_ATTENUATION_EXT = 0x834D gl_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS :: GLenum gl_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32 gl_UNIFORM_BLOCK_BINDING :: GLenum gl_UNIFORM_BLOCK_BINDING = 0x8A3F gl_SOURCE2_RGB :: GLenum gl_SOURCE2_RGB = 0x8582 gl_WEIGHT_ARRAY_BUFFER_BINDING :: GLenum gl_WEIGHT_ARRAY_BUFFER_BINDING = 0x889E gl_ALPHA8UI_EXT :: GLenum gl_ALPHA8UI_EXT = 0x8D7E gl_VIEW_CLASS_S3TC_DXT3_RGBA :: GLenum gl_VIEW_CLASS_S3TC_DXT3_RGBA = 0x82CE gl_COLOR_TABLE_RED_SIZE :: GLenum gl_COLOR_TABLE_RED_SIZE = 0x80DA gl_SHADER_STORAGE_BUFFER :: GLenum gl_SHADER_STORAGE_BUFFER = 0x90D2 gl_ONE_MINUS_DST_ALPHA :: GLenum gl_ONE_MINUS_DST_ALPHA = 0x0305 gl_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV :: GLenum gl_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = 0x8C88 gl_BLEND_SRC :: GLenum gl_BLEND_SRC = 0x0BE1 gl_COORD_REPLACE :: GLenum gl_COORD_REPLACE = 0x8862 gl_INT_IMAGE_2D_EXT :: GLenum gl_INT_IMAGE_2D_EXT = 0x9058 gl_TEXTURE_RANGE_LENGTH_APPLE :: GLenum gl_TEXTURE_RANGE_LENGTH_APPLE = 0x85B7 gl_FRAMEZOOM_FACTOR_SGIX :: GLenum gl_FRAMEZOOM_FACTOR_SGIX = 0x818C gl_C3F_V3F :: GLenum gl_C3F_V3F = 0x2A24 gl_MAX_RECTANGLE_TEXTURE_SIZE_ARB :: GLenum gl_MAX_RECTANGLE_TEXTURE_SIZE_ARB = 0x84F8 gl_MATRIX0_ARB :: GLenum gl_MATRIX0_ARB = 0x88C0 gl_COLOR_ATTACHMENT14_NV :: GLenum gl_COLOR_ATTACHMENT14_NV = 0x8CEE gl_VIRTUAL_PAGE_SIZE_INDEX_ARB :: GLenum gl_VIRTUAL_PAGE_SIZE_INDEX_ARB = 0x91A7 gl_DEBUG_TYPE_OTHER :: GLenum gl_DEBUG_TYPE_OTHER = 0x8251 gl_MAP1_VERTEX_ATTRIB4_4_NV :: GLenum gl_MAP1_VERTEX_ATTRIB4_4_NV = 0x8664 gl_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB :: GLenum gl_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900F gl_BLEND_EQUATION_ALPHA_EXT :: GLenum gl_BLEND_EQUATION_ALPHA_EXT = 0x883D gl_R1UI_T2F_V3F_SUN :: GLenum gl_R1UI_T2F_V3F_SUN = 0x85C9 gl_POINT_FADE_THRESHOLD_SIZE_ARB :: GLenum gl_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128 gl_MIN_PROGRAM_TEXEL_OFFSET_EXT :: GLenum gl_MIN_PROGRAM_TEXEL_OFFSET_EXT = 0x8904 gl_RENDERBUFFER_ALPHA_SIZE :: GLenum gl_RENDERBUFFER_ALPHA_SIZE = 0x8D53 gl_UTF16_NV :: GLenum gl_UTF16_NV = 0x909B gl_STENCIL_BUFFER_BIT :: GLenum gl_STENCIL_BUFFER_BIT = 0x00000400 gl_OUTPUT_TEXTURE_COORD17_EXT :: GLenum gl_OUTPUT_TEXTURE_COORD17_EXT = 0x87AE gl_SLUMINANCE :: GLenum gl_SLUMINANCE = 0x8C46 gl_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV :: GLenum gl_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV = 0x9348 gl_TEXTURE13_ARB :: GLenum gl_TEXTURE13_ARB = 0x84CD gl_TEXTURE_SWIZZLE_A_EXT :: GLenum gl_TEXTURE_SWIZZLE_A_EXT = 0x8E45 gl_RELATIVE_LINE_TO_NV :: GLenum gl_RELATIVE_LINE_TO_NV = 0x05 gl_DSDT8_NV :: GLenum gl_DSDT8_NV = 0x8709 gl_PROGRAM_ERROR_POSITION_NV :: GLenum gl_PROGRAM_ERROR_POSITION_NV = 0x864B gl_POINT_SIZE_MIN :: GLenum gl_POINT_SIZE_MIN = 0x8126 gl_TRACE_ALL_BITS_MESA :: GLenum gl_TRACE_ALL_BITS_MESA = 0xFFFF gl_PROGRAM_STRING_NV :: GLenum gl_PROGRAM_STRING_NV = 0x8628 gl_DETAIL_TEXTURE_FUNC_POINTS_SGIS :: GLenum gl_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C gl_ACCUM_CLEAR_VALUE :: GLenum gl_ACCUM_CLEAR_VALUE = 0x0B80 gl_MAP1_VERTEX_ATTRIB6_4_NV :: GLenum gl_MAP1_VERTEX_ATTRIB6_4_NV = 0x8666 gl_TEXTURE_PRE_SPECULAR_HP :: GLenum gl_TEXTURE_PRE_SPECULAR_HP = 0x8169 gl_READ_BUFFER_NV :: GLenum gl_READ_BUFFER_NV = 0x0C02 gl_GLYPH_HAS_KERNING_BIT_NV :: GLenum gl_GLYPH_HAS_KERNING_BIT_NV = 0x100 gl_DISPATCH_INDIRECT_BUFFER_BINDING :: GLenum gl_DISPATCH_INDIRECT_BUFFER_BINDING = 0x90EF gl_MAX_COMPUTE_IMAGE_UNIFORMS :: GLenum gl_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD gl_POINT :: GLenum gl_POINT = 0x1B00 gl_S :: GLenum gl_S = 0x2000 gl_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB :: GLenum gl_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x880F gl_EVAL_VERTEX_ATTRIB2_NV :: GLenum gl_EVAL_VERTEX_ATTRIB2_NV = 0x86C8 gl_LIGHT4 :: GLenum gl_LIGHT4 = 0x4004 gl_PROGRAM_ALU_INSTRUCTIONS_ARB :: GLenum gl_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x8805 gl_VERTEX_PROGRAM_POSITION_MESA :: GLenum gl_VERTEX_PROGRAM_POSITION_MESA = 0x8BB4 gl_MINMAX_FORMAT :: GLenum gl_MINMAX_FORMAT = 0x802F gl_TEXTURE_INDEX_SIZE_EXT :: GLenum gl_TEXTURE_INDEX_SIZE_EXT = 0x80ED gl_POINT_SIZE_MAX_SGIS :: GLenum gl_POINT_SIZE_MAX_SGIS = 0x8127 gl_ACCUM_BLUE_BITS :: GLenum gl_ACCUM_BLUE_BITS = 0x0D5A gl_TEXTURE_CUBE_MAP_NEGATIVE_X_OES :: GLenum gl_TEXTURE_CUBE_MAP_NEGATIVE_X_OES = 0x8516 gl_REG_8_ATI :: GLenum gl_REG_8_ATI = 0x8929 gl_TEXTURE_IMAGE_VALID_QCOM :: GLenum gl_TEXTURE_IMAGE_VALID_QCOM = 0x8BD8 gl_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT :: GLenum gl_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CE gl_FRAMEBUFFER_OES :: GLenum gl_FRAMEBUFFER_OES = 0x8D40 gl_VIEW_CLASS_RGTC1_RED :: GLenum gl_VIEW_CLASS_RGTC1_RED = 0x82D0 gl_RENDERBUFFER_RED_SIZE :: GLenum gl_RENDERBUFFER_RED_SIZE = 0x8D50 gl_PIXEL_BUFFER_BARRIER_BIT :: GLenum gl_PIXEL_BUFFER_BARRIER_BIT = 0x00000080 gl_SECONDARY_COLOR_ARRAY_STRIDE_EXT :: GLenum gl_SECONDARY_COLOR_ARRAY_STRIDE_EXT = 0x845C gl_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS :: GLenum gl_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E gl_DRAW_BUFFER4_ATI :: GLenum gl_DRAW_BUFFER4_ATI = 0x8829 gl_UNSIGNED_INT_VEC3_EXT :: GLenum gl_UNSIGNED_INT_VEC3_EXT = 0x8DC7 gl_YCBAYCR8A_4224_NV :: GLenum gl_YCBAYCR8A_4224_NV = 0x9032 gl_MATRIX_EXT :: GLenum gl_MATRIX_EXT = 0x87C0 gl_TANGENT_ARRAY_STRIDE_EXT :: GLenum gl_TANGENT_ARRAY_STRIDE_EXT = 0x843F gl_EYE_LINE_SGIS :: GLenum gl_EYE_LINE_SGIS = 0x81F6 gl_IMAGE_CLASS_2_X_16 :: GLenum gl_IMAGE_CLASS_2_X_16 = 0x82BD gl_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI :: GLenum gl_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI = 0x8837 gl_INDEX_ARRAY_STRIDE :: GLenum gl_INDEX_ARRAY_STRIDE = 0x8086 gl_PROXY_POST_COLOR_MATRIX_COLOR_TABLE :: GLenum gl_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5 gl_MATRIX30_ARB :: GLenum gl_MATRIX30_ARB = 0x88DE gl_CON_19_ATI :: GLenum gl_CON_19_ATI = 0x8954 gl_IMPLEMENTATION_COLOR_READ_TYPE_OES :: GLenum gl_IMPLEMENTATION_COLOR_READ_TYPE_OES = 0x8B9A gl_GUILTY_CONTEXT_RESET_EXT :: GLenum gl_GUILTY_CONTEXT_RESET_EXT = 0x8253 gl_COLOR_ARRAY_TYPE :: GLenum gl_COLOR_ARRAY_TYPE = 0x8082 gl_MODELVIEW3_ARB :: GLenum gl_MODELVIEW3_ARB = 0x8723 gl_RG32F_EXT :: GLenum gl_RG32F_EXT = 0x8230 gl_TEXTURE_BINDING_2D_MULTISAMPLE :: GLenum gl_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104 gl_UNPACK_COMPRESSED_BLOCK_WIDTH :: GLenum gl_UNPACK_COMPRESSED_BLOCK_WIDTH = 0x9127 gl_VERTEX_BINDING_OFFSET :: GLenum gl_VERTEX_BINDING_OFFSET = 0x82D7 gl_VIDEO_COLOR_CONVERSION_MATRIX_NV :: GLenum gl_VIDEO_COLOR_CONVERSION_MATRIX_NV = 0x9029 gl_RGB32UI_EXT :: GLenum gl_RGB32UI_EXT = 0x8D71 gl_COMBINER_MUX_SUM_NV :: GLenum gl_COMBINER_MUX_SUM_NV = 0x8547 gl_VERSION :: GLenum gl_VERSION = 0x1F02 gl_RGBA16F_ARB :: GLenum gl_RGBA16F_ARB = 0x881A gl_DEBUG_TYPE_PERFORMANCE_KHR :: GLenum gl_DEBUG_TYPE_PERFORMANCE_KHR = 0x8250 gl_QUERY_RESULT_NO_WAIT_AMD :: GLenum gl_QUERY_RESULT_NO_WAIT_AMD = 0x9194 gl_COPY_INVERTED :: GLenum gl_COPY_INVERTED = 0x150C gl_DOUBLEBUFFER :: GLenum gl_DOUBLEBUFFER = 0x0C32 gl_DEBUG_GROUP_STACK_DEPTH_KHR :: GLenum gl_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826D gl_NORMAL_ARRAY_LENGTH_NV :: GLenum gl_NORMAL_ARRAY_LENGTH_NV = 0x8F2C gl_LIGHT_MODEL_COLOR_CONTROL :: GLenum gl_LIGHT_MODEL_COLOR_CONTROL = 0x81F8 gl_DISCRETE_AMD :: GLenum gl_DISCRETE_AMD = 0x9006 gl_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV :: GLenum gl_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV = 0x8C28 gl_TEXTURE_RENDERBUFFER_NV :: GLenum gl_TEXTURE_RENDERBUFFER_NV = 0x8E55 gl_ADD_SIGNED_ARB :: GLenum gl_ADD_SIGNED_ARB = 0x8574 gl_EYE_DISTANCE_TO_POINT_SGIS :: GLenum gl_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0 gl_ASYNC_TEX_IMAGE_SGIX :: GLenum gl_ASYNC_TEX_IMAGE_SGIX = 0x835C gl_TEXTURE9_ARB :: GLenum gl_TEXTURE9_ARB = 0x84C9 gl_FRAMEBUFFER_COMPLETE_OES :: GLenum gl_FRAMEBUFFER_COMPLETE_OES = 0x8CD5 gl_TEXTURE_2D_ARRAY :: GLenum gl_TEXTURE_2D_ARRAY = 0x8C1A gl_COVERAGE_COMPONENT4_NV :: GLenum gl_COVERAGE_COMPONENT4_NV = 0x8ED1 gl_WEIGHT_ARRAY_SIZE_ARB :: GLenum gl_WEIGHT_ARRAY_SIZE_ARB = 0x86AB gl_LUMINANCE16_ALPHA16_EXT :: GLenum gl_LUMINANCE16_ALPHA16_EXT = 0x8048 gl_FLOAT_R32_NV :: GLenum gl_FLOAT_R32_NV = 0x8885 gl_SECONDARY_COLOR_ARRAY_SIZE :: GLenum gl_SECONDARY_COLOR_ARRAY_SIZE = 0x845A gl_PHONG_HINT_WIN :: GLenum gl_PHONG_HINT_WIN = 0x80EB gl_SHADER_STORAGE_BLOCK :: GLenum gl_SHADER_STORAGE_BLOCK = 0x92E6 gl_YCRCBA_SGIX :: GLenum gl_YCRCBA_SGIX = 0x8319 gl_PRIMITIVE_RESTART_NV :: GLenum gl_PRIMITIVE_RESTART_NV = 0x8558 gl_GEOMETRY_DEFORMATION_BIT_SGIX :: GLenum gl_GEOMETRY_DEFORMATION_BIT_SGIX = 0x00000002 gl_MAP_COLOR :: GLenum gl_MAP_COLOR = 0x0D10 gl_VERTEX_SHADER_ARB :: GLenum gl_VERTEX_SHADER_ARB = 0x8B31 gl_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB :: GLenum gl_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x880E gl_RELATIVE_LARGE_CW_ARC_TO_NV :: GLenum gl_RELATIVE_LARGE_CW_ARC_TO_NV = 0x19 gl_COVERAGE_MODULATION_NV :: GLenum gl_COVERAGE_MODULATION_NV = 0x9332 gl_RGB16I :: GLenum gl_RGB16I = 0x8D89 gl_TRANSFORM_FEEDBACK_RECORD_NV :: GLenum gl_TRANSFORM_FEEDBACK_RECORD_NV = 0x8C86 gl_TEXTURE3 :: GLenum gl_TEXTURE3 = 0x84C3 gl_VERTEX_TEXTURE :: GLenum gl_VERTEX_TEXTURE = 0x829B gl_COMPRESSED_RGBA_ASTC_6x6x6_OES :: GLenum gl_COMPRESSED_RGBA_ASTC_6x6x6_OES = 0x93C9 gl_MAX_COMBINED_DIMENSIONS :: GLenum gl_MAX_COMBINED_DIMENSIONS = 0x8282 gl_IMAGE_CLASS_1_X_32 :: GLenum gl_IMAGE_CLASS_1_X_32 = 0x82BB gl_SAMPLER_3D_ARB :: GLenum gl_SAMPLER_3D_ARB = 0x8B5F gl_TEXTURE_BINDING :: GLenum gl_TEXTURE_BINDING = 0x82EB gl_INT_IMAGE_1D :: GLenum gl_INT_IMAGE_1D = 0x9057 gl_QUAD_INTENSITY8_SGIS :: GLenum gl_QUAD_INTENSITY8_SGIS = 0x8123 gl_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT :: GLenum gl_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020 gl_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT :: GLenum gl_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8337 gl_BUFFER_SIZE_ARB :: GLenum gl_BUFFER_SIZE_ARB = 0x8764 gl_SAMPLE_PATTERN_SGIS :: GLenum gl_SAMPLE_PATTERN_SGIS = 0x80AC gl_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT :: GLenum gl_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CF gl_FIELD_UPPER_NV :: GLenum gl_FIELD_UPPER_NV = 0x9022 gl_COLOR_MATRIX_STACK_DEPTH_SGI :: GLenum gl_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2 gl_POST_CONVOLUTION_COLOR_TABLE_SGI :: GLenum gl_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 gl_BLEND_COLOR :: GLenum gl_BLEND_COLOR = 0x8005 gl_NORMAL_MAP :: GLenum gl_NORMAL_MAP = 0x8511 gl_MAP_STENCIL :: GLenum gl_MAP_STENCIL = 0x0D11 gl_STENCIL_INDEX8 :: GLenum gl_STENCIL_INDEX8 = 0x8D48 gl_8X_BIT_ATI :: GLenum gl_8X_BIT_ATI = 0x00000004 gl_COLOR_TABLE_RED_SIZE_SGI :: GLenum gl_COLOR_TABLE_RED_SIZE_SGI = 0x80DA gl_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT :: GLenum gl_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT = 0x8E81 gl_CAVEAT_SUPPORT :: GLenum gl_CAVEAT_SUPPORT = 0x82B8 gl_TEXTURE_2D :: GLenum gl_TEXTURE_2D = 0x0DE1 gl_MAX_TEXTURE_COORDS_NV :: GLenum gl_MAX_TEXTURE_COORDS_NV = 0x8871 gl_TEXTURE4 :: GLenum gl_TEXTURE4 = 0x84C4 gl_STORAGE_PRIVATE_APPLE :: GLenum gl_STORAGE_PRIVATE_APPLE = 0x85BD gl_DEBUG_OBJECT_MESA :: GLenum gl_DEBUG_OBJECT_MESA = 0x8759 gl_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES :: GLenum gl_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES = 0x8CD0 gl_SGX_BINARY_IMG :: GLenum gl_SGX_BINARY_IMG = 0x8C0A gl_IR_INSTRUMENT1_SGIX :: GLenum gl_IR_INSTRUMENT1_SGIX = 0x817F gl_DEPTH_COMPONENTS :: GLenum gl_DEPTH_COMPONENTS = 0x8284 gl_TEXTURE_BINDING_BUFFER_ARB :: GLenum gl_TEXTURE_BINDING_BUFFER_ARB = 0x8C2C gl_ALPHA_FLOAT16_ATI :: GLenum gl_ALPHA_FLOAT16_ATI = 0x881C gl_TEXTURE_MAX_LEVEL_APPLE :: GLenum gl_TEXTURE_MAX_LEVEL_APPLE = 0x813D gl_READ_FRAMEBUFFER_EXT :: GLenum gl_READ_FRAMEBUFFER_EXT = 0x8CA8 gl_ATTRIB_ARRAY_POINTER_NV :: GLenum gl_ATTRIB_ARRAY_POINTER_NV = 0x8645 gl_FRAMEBUFFER_RENDERABLE :: GLenum gl_FRAMEBUFFER_RENDERABLE = 0x8289 gl_REG_29_ATI :: GLenum gl_REG_29_ATI = 0x893E gl_INDEX_ARRAY_BUFFER_BINDING :: GLenum gl_INDEX_ARRAY_BUFFER_BINDING = 0x8899 gl_TEXTURE26 :: GLenum gl_TEXTURE26 = 0x84DA gl_SIGNED_LUMINANCE_ALPHA_NV :: GLenum gl_SIGNED_LUMINANCE_ALPHA_NV = 0x8703 gl_DEPTH_STENCIL_TEXTURE_MODE :: GLenum gl_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA gl_CURRENT_RASTER_SECONDARY_COLOR :: GLenum gl_CURRENT_RASTER_SECONDARY_COLOR = 0x845F gl_INVALID_INDEX :: GLenum gl_INVALID_INDEX = 0xFFFFFFFF gl_POINT_SMOOTH_HINT :: GLenum gl_POINT_SMOOTH_HINT = 0x0C51 gl_PIXEL_MAP_I_TO_B :: GLenum gl_PIXEL_MAP_I_TO_B = 0x0C74 gl_BLEND_EQUATION_RGB_EXT :: GLenum gl_BLEND_EQUATION_RGB_EXT = 0x8009 gl_VERTEX_ATTRIB_ARRAY_SIZE_ARB :: GLenum gl_VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623 gl_INVALID_OPERATION :: GLenum gl_INVALID_OPERATION = 0x0502 gl_QUERY_RESULT_AVAILABLE_ARB :: GLenum gl_QUERY_RESULT_AVAILABLE_ARB = 0x8867 gl_LUMINANCE8_ALPHA8 :: GLenum gl_LUMINANCE8_ALPHA8 = 0x8045 gl_QUERY_TARGET :: GLenum gl_QUERY_TARGET = 0x82EA gl_TEXTURE_WRAP_S :: GLenum gl_TEXTURE_WRAP_S = 0x2802 gl_COLOR_TABLE_WIDTH_SGI :: GLenum gl_COLOR_TABLE_WIDTH_SGI = 0x80D9 gl_RGB5 :: GLenum gl_RGB5 = 0x8050 gl_VERTEX_PROGRAM_ARB :: GLenum gl_VERTEX_PROGRAM_ARB = 0x8620 gl_HSL_HUE_KHR :: GLenum gl_HSL_HUE_KHR = 0x92AD gl_ELEMENT_ARRAY_LENGTH_NV :: GLenum gl_ELEMENT_ARRAY_LENGTH_NV = 0x8F33 gl_BOOL_VEC2_ARB :: GLenum gl_BOOL_VEC2_ARB = 0x8B57 gl_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB :: GLenum gl_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x880C gl_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB :: GLenum gl_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB = 0x88FE gl_STREAM_COPY_ARB :: GLenum gl_STREAM_COPY_ARB = 0x88E2 gl_LUMINANCE8_SNORM :: GLenum gl_LUMINANCE8_SNORM = 0x9015 gl_TIME_ELAPSED_EXT :: GLenum gl_TIME_ELAPSED_EXT = 0x88BF gl_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE :: GLenum gl_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF gl_TEXTURE_BLUE_SIZE :: GLenum gl_TEXTURE_BLUE_SIZE = 0x805E gl_TRANSLATE_3D_NV :: GLenum gl_TRANSLATE_3D_NV = 0x9091 gl_SHADOW_AMBIENT_SGIX :: GLenum gl_SHADOW_AMBIENT_SGIX = 0x80BF gl_UNSIGNED_INT_8_24_REV_MESA :: GLenum gl_UNSIGNED_INT_8_24_REV_MESA = 0x8752 gl_GLYPH_VERTICAL_BEARING_X_BIT_NV :: GLenum gl_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20 gl_POLYGON_OFFSET_FACTOR_EXT :: GLenum gl_POLYGON_OFFSET_FACTOR_EXT = 0x8038 gl_VERTEX_SUBROUTINE_UNIFORM :: GLenum gl_VERTEX_SUBROUTINE_UNIFORM = 0x92EE gl_SHADER_PIXEL_LOCAL_STORAGE_EXT :: GLenum gl_SHADER_PIXEL_LOCAL_STORAGE_EXT = 0x8F64 gl_R1UI_C4F_N3F_V3F_SUN :: GLenum gl_R1UI_C4F_N3F_V3F_SUN = 0x85C8 gl_POLYGON_OFFSET_CLAMP_EXT :: GLenum gl_POLYGON_OFFSET_CLAMP_EXT = 0x8E1B gl_PIXEL_COUNTER_BITS_NV :: GLenum gl_PIXEL_COUNTER_BITS_NV = 0x8864 gl_PATH_STENCIL_FUNC_NV :: GLenum gl_PATH_STENCIL_FUNC_NV = 0x90B7 gl_SUCCESS_NV :: GLenum gl_SUCCESS_NV = 0x902F gl_REG_5_ATI :: GLenum gl_REG_5_ATI = 0x8926 gl_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES :: GLenum gl_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6 gl_AUX_DEPTH_STENCIL_APPLE :: GLenum gl_AUX_DEPTH_STENCIL_APPLE = 0x8A14 gl_SPECULAR :: GLenum gl_SPECULAR = 0x1202 gl_TEXTURE_CUBE_MAP_POSITIVE_X_OES :: GLenum gl_TEXTURE_CUBE_MAP_POSITIVE_X_OES = 0x8515 gl_TEXTURE_SPARSE_ARB :: GLenum gl_TEXTURE_SPARSE_ARB = 0x91A6 gl_REG_17_ATI :: GLenum gl_REG_17_ATI = 0x8932 gl_PROXY_TEXTURE_2D_EXT :: GLenum gl_PROXY_TEXTURE_2D_EXT = 0x8064 gl_MUL_ATI :: GLenum gl_MUL_ATI = 0x8964 gl_COVERAGE_SAMPLES_NV :: GLenum gl_COVERAGE_SAMPLES_NV = 0x8ED4 gl_MAX_DEEP_3D_TEXTURE_DEPTH_NV :: GLenum gl_MAX_DEEP_3D_TEXTURE_DEPTH_NV = 0x90D1 gl_POINT_SIZE_MIN_EXT :: GLenum gl_POINT_SIZE_MIN_EXT = 0x8126 gl_COMPRESSED_RGBA_S3TC_DXT3_ANGLE :: GLenum gl_COMPRESSED_RGBA_S3TC_DXT3_ANGLE = 0x83F2 gl_COLOR_ARRAY_LIST_IBM :: GLenum gl_COLOR_ARRAY_LIST_IBM = 103072 gl_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV :: GLenum gl_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA3 gl_DRAW_BUFFER :: GLenum gl_DRAW_BUFFER = 0x0C01 gl_DEBUG_TYPE_POP_GROUP :: GLenum gl_DEBUG_TYPE_POP_GROUP = 0x826A gl_VIEW_CLASS_S3TC_DXT1_RGB :: GLenum gl_VIEW_CLASS_S3TC_DXT1_RGB = 0x82CC gl_TEXTURE17 :: GLenum gl_TEXTURE17 = 0x84D1 gl_BUFFER_OBJECT_EXT :: GLenum gl_BUFFER_OBJECT_EXT = 0x9151 gl_DRAW_BUFFER1_EXT :: GLenum gl_DRAW_BUFFER1_EXT = 0x8826 gl_MODELVIEW23_ARB :: GLenum gl_MODELVIEW23_ARB = 0x8737 gl_TEXTURE_APPLICATION_MODE_EXT :: GLenum gl_TEXTURE_APPLICATION_MODE_EXT = 0x834F gl_RG16_EXT :: GLenum gl_RG16_EXT = 0x822C gl_SYNC_STATUS :: GLenum gl_SYNC_STATUS = 0x9114 gl_CURRENT_NORMAL :: GLenum gl_CURRENT_NORMAL = 0x0B02 gl_CLIP_PLANE0 :: GLenum gl_CLIP_PLANE0 = 0x3000 gl_MAP1_VERTEX_3 :: GLenum gl_MAP1_VERTEX_3 = 0x0D97 gl_MAP_READ_BIT_EXT :: GLenum gl_MAP_READ_BIT_EXT = 0x0001 gl_VIEW_CLASS_S3TC_DXT1_RGBA :: GLenum gl_VIEW_CLASS_S3TC_DXT1_RGBA = 0x82CD gl_TEXTURE_MAX_CLAMP_R_SGIX :: GLenum gl_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B gl_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH :: GLenum gl_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243 gl_FEEDBACK_BUFFER_POINTER :: GLenum gl_FEEDBACK_BUFFER_POINTER = 0x0DF0 gl_SURFACE_MAPPED_NV :: GLenum gl_SURFACE_MAPPED_NV = 0x8700 gl_SELECTION_BUFFER_POINTER :: GLenum gl_SELECTION_BUFFER_POINTER = 0x0DF3 gl_PROXY_TEXTURE_COLOR_TABLE_SGI :: GLenum gl_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD gl_IMAGE_BUFFER :: GLenum gl_IMAGE_BUFFER = 0x9051 gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV :: GLenum gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV = 0x8C4D gl_MAX_VERTEX_SHADER_STORAGE_BLOCKS :: GLenum gl_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 0x90D6 gl_ATTRIB_ARRAY_TYPE_NV :: GLenum gl_ATTRIB_ARRAY_TYPE_NV = 0x8625 gl_IMAGE_CLASS_4_X_16 :: GLenum gl_IMAGE_CLASS_4_X_16 = 0x82BC gl_READ_PIXELS_FORMAT :: GLenum gl_READ_PIXELS_FORMAT = 0x828D gl_TEXTURE_CUBE_MAP_ARB :: GLenum gl_TEXTURE_CUBE_MAP_ARB = 0x8513 gl_NUM_PROGRAM_BINARY_FORMATS_OES :: GLenum gl_NUM_PROGRAM_BINARY_FORMATS_OES = 0x87FE gl_FOG_FUNC_POINTS_SGIS :: GLenum gl_FOG_FUNC_POINTS_SGIS = 0x812B gl_RGBA12_EXT :: GLenum gl_RGBA12_EXT = 0x805A gl_ALPHA8_EXT :: GLenum gl_ALPHA8_EXT = 0x803C gl_AMBIENT :: GLenum gl_AMBIENT = 0x1200 gl_PALETTE8_RGBA8_OES :: GLenum gl_PALETTE8_RGBA8_OES = 0x8B96 gl_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB :: GLenum gl_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x889C gl_DOUBLE_MAT4_EXT :: GLenum gl_DOUBLE_MAT4_EXT = 0x8F48 gl_CONSTANT_COLOR :: GLenum gl_CONSTANT_COLOR = 0x8001 gl_CURRENT_SECONDARY_COLOR_EXT :: GLenum gl_CURRENT_SECONDARY_COLOR_EXT = 0x8459 gl_LUMINANCE12_ALPHA4 :: GLenum gl_LUMINANCE12_ALPHA4 = 0x8046 gl_MAX_COMPUTE_TEXTURE_IMAGE_UNITS :: GLenum gl_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 0x91BC gl_STENCIL_BACK_FAIL_ATI :: GLenum gl_STENCIL_BACK_FAIL_ATI = 0x8801 gl_TEXTURE_COMPARE_FUNC_EXT :: GLenum gl_TEXTURE_COMPARE_FUNC_EXT = 0x884D gl_OFFSET :: GLenum gl_OFFSET = 0x92FC gl_DARKEN_NV :: GLenum gl_DARKEN_NV = 0x9297 gl_NUM_VIDEO_CAPTURE_STREAMS_NV :: GLenum gl_NUM_VIDEO_CAPTURE_STREAMS_NV = 0x9024 gl_4PASS_3_EXT :: GLenum gl_4PASS_3_EXT = 0x80A7 gl_DOUBLE_MAT2_EXT :: GLenum gl_DOUBLE_MAT2_EXT = 0x8F46 gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS :: GLenum gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80 gl_TEXTURE_FETCH_BARRIER_BIT :: GLenum gl_TEXTURE_FETCH_BARRIER_BIT = 0x00000008 gl_COLOR_ATTACHMENT13 :: GLenum gl_COLOR_ATTACHMENT13 = 0x8CED gl_DOT_PRODUCT_REFLECT_CUBE_MAP_NV :: GLenum gl_DOT_PRODUCT_REFLECT_CUBE_MAP_NV = 0x86F2 gl_CURRENT_QUERY_EXT :: GLenum gl_CURRENT_QUERY_EXT = 0x8865 gl_TRANSFORM_FEEDBACK_BINDING_NV :: GLenum gl_TRANSFORM_FEEDBACK_BINDING_NV = 0x8E25 gl_LAYER_NV :: GLenum gl_LAYER_NV = 0x8DAA gl_RGB5_A1_OES :: GLenum gl_RGB5_A1_OES = 0x8057 gl_BLEND_DST_ALPHA :: GLenum gl_BLEND_DST_ALPHA = 0x80CA gl_WRITE_ONLY :: GLenum gl_WRITE_ONLY = 0x88B9 gl_PIXEL_MAP_I_TO_R :: GLenum gl_PIXEL_MAP_I_TO_R = 0x0C72 gl_TESS_EVALUATION_TEXTURE :: GLenum gl_TESS_EVALUATION_TEXTURE = 0x829D gl_MALI_PROGRAM_BINARY_ARM :: GLenum gl_MALI_PROGRAM_BINARY_ARM = 0x8F61 gl_FRONT :: GLenum gl_FRONT = 0x0404 gl_UNSIGNED_SHORT_5_6_5_REV_EXT :: GLenum gl_UNSIGNED_SHORT_5_6_5_REV_EXT = 0x8364 gl_CURRENT_TANGENT_EXT :: GLenum gl_CURRENT_TANGENT_EXT = 0x843B gl_DEPTH_TEXTURE_MODE :: GLenum gl_DEPTH_TEXTURE_MODE = 0x884B gl_IMAGE_BINDING_NAME :: GLenum gl_IMAGE_BINDING_NAME = 0x8F3A gl_UNSIGNED_INT_IMAGE_BUFFER :: GLenum gl_UNSIGNED_INT_IMAGE_BUFFER = 0x9067 gl_UNSIGNED_INT_24_8 :: GLenum gl_UNSIGNED_INT_24_8 = 0x84FA gl_2PASS_0_SGIS :: GLenum gl_2PASS_0_SGIS = 0x80A2 gl_OPERAND2_RGB_ARB :: GLenum gl_OPERAND2_RGB_ARB = 0x8592 gl_SRGB_ALPHA_EXT :: GLenum gl_SRGB_ALPHA_EXT = 0x8C42 gl_INTENSITY16I_EXT :: GLenum gl_INTENSITY16I_EXT = 0x8D8B gl_COMPRESSED_RED_RGTC1 :: GLenum gl_COMPRESSED_RED_RGTC1 = 0x8DBB gl_FRAMEBUFFER_RENDERABLE_LAYERED :: GLenum gl_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A gl_PACK_SKIP_PIXELS :: GLenum gl_PACK_SKIP_PIXELS = 0x0D04 gl_SMALL_CW_ARC_TO_NV :: GLenum gl_SMALL_CW_ARC_TO_NV = 0x14 gl_OUTPUT_TEXTURE_COORD27_EXT :: GLenum gl_OUTPUT_TEXTURE_COORD27_EXT = 0x87B8 gl_MODELVIEW8_ARB :: GLenum gl_MODELVIEW8_ARB = 0x8728 gl_IS_PER_PATCH_EXT :: GLenum gl_IS_PER_PATCH_EXT = 0x92E7 gl_INVERSE_NV :: GLenum gl_INVERSE_NV = 0x862B gl_FLOAT16_NV :: GLenum gl_FLOAT16_NV = 0x8FF8 gl_MAP_FLUSH_EXPLICIT_BIT_EXT :: GLenum gl_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010 gl_RED_NV :: GLenum gl_RED_NV = 0x1903 gl_LOW_FLOAT :: GLenum gl_LOW_FLOAT = 0x8DF0 gl_NO_RESET_NOTIFICATION_ARB :: GLenum gl_NO_RESET_NOTIFICATION_ARB = 0x8261 gl_DEBUG_PRINT_MESA :: GLenum gl_DEBUG_PRINT_MESA = 0x875A gl_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT :: GLenum gl_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 0x8CDB gl_SAMPLES_PASSED_ARB :: GLenum gl_SAMPLES_PASSED_ARB = 0x8914 gl_PATH_OBJECT_BOUNDING_BOX_NV :: GLenum gl_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A gl_4PASS_0_EXT :: GLenum gl_4PASS_0_EXT = 0x80A4 gl_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT :: GLenum gl_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT = 0x906B gl_SHARED_TEXTURE_PALETTE_EXT :: GLenum gl_SHARED_TEXTURE_PALETTE_EXT = 0x81FB gl_MIN_PROGRAM_TEXEL_OFFSET :: GLenum gl_MIN_PROGRAM_TEXEL_OFFSET = 0x8904 gl_NORMAL_ARRAY_COUNT_EXT :: GLenum gl_NORMAL_ARRAY_COUNT_EXT = 0x8080 gl_RELATIVE_ROUNDED_RECT8_NV :: GLenum gl_RELATIVE_ROUNDED_RECT8_NV = 0xEF gl_COMBINER_CD_DOT_PRODUCT_NV :: GLenum gl_COMBINER_CD_DOT_PRODUCT_NV = 0x8546 gl_ACTIVE_STENCIL_FACE_EXT :: GLenum gl_ACTIVE_STENCIL_FACE_EXT = 0x8911 gl_QUERY_NO_WAIT :: GLenum gl_QUERY_NO_WAIT = 0x8E14 gl_DRAW_BUFFER11_NV :: GLenum gl_DRAW_BUFFER11_NV = 0x8830 gl_VERTEX_ATTRIB_ARRAY9_NV :: GLenum gl_VERTEX_ATTRIB_ARRAY9_NV = 0x8659 gl_DYNAMIC_READ_ARB :: GLenum gl_DYNAMIC_READ_ARB = 0x88E9 gl_LINE_WIDTH :: GLenum gl_LINE_WIDTH = 0x0B21 gl_DEBUG_SEVERITY_HIGH_ARB :: GLenum gl_DEBUG_SEVERITY_HIGH_ARB = 0x9146 gl_MAX_COMPUTE_WORK_GROUP_INVOCATIONS :: GLenum gl_MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 0x90EB gl_TEXTURE_CUBE_MAP_ARRAY_ARB :: GLenum gl_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009 gl_TEXTURE9 :: GLenum gl_TEXTURE9 = 0x84C9 gl_VERTEX_STREAM3_ATI :: GLenum gl_VERTEX_STREAM3_ATI = 0x876F gl_MAX_COMPUTE_WORK_GROUP_SIZE :: GLenum gl_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF gl_MIRROR_CLAMP_TO_EDGE :: GLenum gl_MIRROR_CLAMP_TO_EDGE = 0x8743 gl_TEXTURE_DEPTH_TYPE_ARB :: GLenum gl_TEXTURE_DEPTH_TYPE_ARB = 0x8C16 gl_REG_22_ATI :: GLenum gl_REG_22_ATI = 0x8937 gl_OP_NEGATE_EXT :: GLenum gl_OP_NEGATE_EXT = 0x8783 gl_MATRIX8_ARB :: GLenum gl_MATRIX8_ARB = 0x88C8 gl_COMBINER6_NV :: GLenum gl_COMBINER6_NV = 0x8556 gl_ACTIVE_ATTRIBUTES :: GLenum gl_ACTIVE_ATTRIBUTES = 0x8B89 gl_TEXTURE_1D_STACK_BINDING_MESAX :: GLenum gl_TEXTURE_1D_STACK_BINDING_MESAX = 0x875D gl_TRANSPOSE_CURRENT_MATRIX_ARB :: GLenum gl_TRANSPOSE_CURRENT_MATRIX_ARB = 0x88B7 gl_MAP1_VERTEX_ATTRIB8_4_NV :: GLenum gl_MAP1_VERTEX_ATTRIB8_4_NV = 0x8668 gl_RG32I :: GLenum gl_RG32I = 0x823B gl_SAMPLE_ALPHA_TO_ONE :: GLenum gl_SAMPLE_ALPHA_TO_ONE = 0x809F gl_DSDT8_MAG8_INTENSITY8_NV :: GLenum gl_DSDT8_MAG8_INTENSITY8_NV = 0x870B gl_POINT_SIZE_RANGE :: GLenum gl_POINT_SIZE_RANGE = 0x0B12 gl_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV :: GLenum gl_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA4 gl_NEAREST_CLIPMAP_LINEAR_SGIX :: GLenum gl_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E gl_MATERIAL_SIDE_HINT_PGI :: GLenum gl_MATERIAL_SIDE_HINT_PGI = 0x1A22C gl_DRAW_BUFFER11_ATI :: GLenum gl_DRAW_BUFFER11_ATI = 0x8830 gl_SHADER_STORAGE_BARRIER_BIT :: GLenum gl_SHADER_STORAGE_BARRIER_BIT = 0x00002000 gl_MAP_UNSYNCHRONIZED_BIT_EXT :: GLenum gl_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020 gl_INTENSITY16F_ARB :: GLenum gl_INTENSITY16F_ARB = 0x881D gl_REFERENCED_BY_TESS_CONTROL_SHADER :: GLenum gl_REFERENCED_BY_TESS_CONTROL_SHADER = 0x9307 gl_PATH_DASH_OFFSET_NV :: GLenum gl_PATH_DASH_OFFSET_NV = 0x907E gl_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS :: GLenum gl_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 0x92CE gl_PATH_COVER_DEPTH_FUNC_NV :: GLenum gl_PATH_COVER_DEPTH_FUNC_NV = 0x90BF gl_TRANSFORM_FEEDBACK_ACTIVE :: GLenum gl_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24 gl_FONT_HEIGHT_BIT_NV :: GLenum gl_FONT_HEIGHT_BIT_NV = 0x00800000 gl_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB :: GLenum gl_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 0x8518 gl_UNDEFINED_VERTEX :: GLenum gl_UNDEFINED_VERTEX = 0x8260 gl_DEBUG_SEVERITY_LOW_KHR :: GLenum gl_DEBUG_SEVERITY_LOW_KHR = 0x9148 gl_HARDMIX_NV :: GLenum gl_HARDMIX_NV = 0x92A9 gl_MULTISAMPLE_EXT :: GLenum gl_MULTISAMPLE_EXT = 0x809D gl_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR :: GLenum gl_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0 gl_COVERAGE_MODULATION_TABLE_SIZE_NV :: GLenum gl_COVERAGE_MODULATION_TABLE_SIZE_NV = 0x9333 gl_GREEN :: GLenum gl_GREEN = 0x1904 gl_COUNT_DOWN_NV :: GLenum gl_COUNT_DOWN_NV = 0x9089 gl_CON_3_ATI :: GLenum gl_CON_3_ATI = 0x8944 gl_CLIP_DISTANCE5_APPLE :: GLenum gl_CLIP_DISTANCE5_APPLE = 0x3005 gl_DRAW_INDIRECT_BUFFER :: GLenum gl_DRAW_INDIRECT_BUFFER = 0x8F3F gl_CURRENT_VERTEX_ATTRIB :: GLenum gl_CURRENT_VERTEX_ATTRIB = 0x8626 gl_SKIP_COMPONENTS3_NV :: GLenum gl_SKIP_COMPONENTS3_NV = -4 gl_OPERAND0_ALPHA_EXT :: GLenum gl_OPERAND0_ALPHA_EXT = 0x8598 gl_CON_17_ATI :: GLenum gl_CON_17_ATI = 0x8952 gl_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT :: GLenum gl_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT = 0x8E86 gl_INT_IMAGE_1D_EXT :: GLenum gl_INT_IMAGE_1D_EXT = 0x9057 gl_MIN_SAMPLE_SHADING_VALUE_ARB :: GLenum gl_MIN_SAMPLE_SHADING_VALUE_ARB = 0x8C37 gl_OP_LOG_BASE_2_EXT :: GLenum gl_OP_LOG_BASE_2_EXT = 0x8792 gl_RGB16UI :: GLenum gl_RGB16UI = 0x8D77 gl_PIXEL_PACK_BUFFER_EXT :: GLenum gl_PIXEL_PACK_BUFFER_EXT = 0x88EB gl_MODELVIEW12_ARB :: GLenum gl_MODELVIEW12_ARB = 0x872C gl_STATIC_ATI :: GLenum gl_STATIC_ATI = 0x8760 gl_OUTPUT_TEXTURE_COORD16_EXT :: GLenum gl_OUTPUT_TEXTURE_COORD16_EXT = 0x87AD gl_SOURCE0_RGB_EXT :: GLenum gl_SOURCE0_RGB_EXT = 0x8580 gl_LERP_ATI :: GLenum gl_LERP_ATI = 0x8969 gl_INT_IMAGE_3D :: GLenum gl_INT_IMAGE_3D = 0x9059 gl_COLOR_MATERIAL_PARAMETER :: GLenum gl_COLOR_MATERIAL_PARAMETER = 0x0B56 gl_MOV_ATI :: GLenum gl_MOV_ATI = 0x8961 gl_CIRCULAR_CCW_ARC_TO_NV :: GLenum gl_CIRCULAR_CCW_ARC_TO_NV = 0xF8 gl_GEOMETRY_INPUT_TYPE_ARB :: GLenum gl_GEOMETRY_INPUT_TYPE_ARB = 0x8DDB gl_SIGNED_HILO8_NV :: GLenum gl_SIGNED_HILO8_NV = 0x885F gl_EMBOSS_CONSTANT_NV :: GLenum gl_EMBOSS_CONSTANT_NV = 0x855E gl_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS :: GLenum gl_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 0x8264 gl_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT :: GLenum gl_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT = 0x8D6A gl_ALPHA4_EXT :: GLenum gl_ALPHA4_EXT = 0x803B gl_RELATIVE_QUADRATIC_CURVE_TO_NV :: GLenum gl_RELATIVE_QUADRATIC_CURVE_TO_NV = 0x0B gl_LIST_BIT :: GLenum gl_LIST_BIT = 0x00020000 gl_CPU_OPTIMIZED_QCOM :: GLenum gl_CPU_OPTIMIZED_QCOM = 0x8FB1 gl_MAX_PROGRAM_INSTRUCTIONS_ARB :: GLenum gl_MAX_PROGRAM_INSTRUCTIONS_ARB = 0x88A1 gl_BUFFER_MAP_POINTER_OES :: GLenum gl_BUFFER_MAP_POINTER_OES = 0x88BD gl_TEXTURE_LUMINANCE_SIZE :: GLenum gl_TEXTURE_LUMINANCE_SIZE = 0x8060 gl_FRAGMENT_COLOR_MATERIAL_FACE_SGIX :: GLenum gl_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402 gl_SECONDARY_COLOR_ARRAY_ADDRESS_NV :: GLenum gl_SECONDARY_COLOR_ARRAY_ADDRESS_NV = 0x8F27 gl_FOG_COORDINATE_ARRAY_TYPE :: GLenum gl_FOG_COORDINATE_ARRAY_TYPE = 0x8454 gl_PROGRAM_RESIDENT_NV :: GLenum gl_PROGRAM_RESIDENT_NV = 0x8647 gl_IMAGE_3D_EXT :: GLenum gl_IMAGE_3D_EXT = 0x904E gl_MAP2_VERTEX_ATTRIB14_4_NV :: GLenum gl_MAP2_VERTEX_ATTRIB14_4_NV = 0x867E gl_MAX_GEOMETRY_ATOMIC_COUNTERS :: GLenum gl_MAX_GEOMETRY_ATOMIC_COUNTERS = 0x92D5 gl_DU8DV8_ATI :: GLenum gl_DU8DV8_ATI = 0x877A gl_STATIC_COPY_ARB :: GLenum gl_STATIC_COPY_ARB = 0x88E6 gl_GREATER :: GLenum gl_GREATER = 0x0204 gl_COLOR_TABLE_WIDTH :: GLenum gl_COLOR_TABLE_WIDTH = 0x80D9 gl_COLOR_ATTACHMENT8_NV :: GLenum gl_COLOR_ATTACHMENT8_NV = 0x8CE8 gl_PALETTE4_RGBA8_OES :: GLenum gl_PALETTE4_RGBA8_OES = 0x8B91 gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV :: GLenum gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV = 0x8C8B gl_PACK_RESAMPLE_OML :: GLenum gl_PACK_RESAMPLE_OML = 0x8984 gl_UNSIGNED_SHORT_4_4_4_4_REV_IMG :: GLenum gl_UNSIGNED_SHORT_4_4_4_4_REV_IMG = 0x8365 gl_T4F_C4F_N3F_V4F :: GLenum gl_T4F_C4F_N3F_V4F = 0x2A2D gl_CURRENT_FOG_COORDINATE :: GLenum gl_CURRENT_FOG_COORDINATE = 0x8453 gl_UNSIGNED_INT_10_10_10_2 :: GLenum gl_UNSIGNED_INT_10_10_10_2 = 0x8036 gl_VERTEX_SHADER_LOCAL_CONSTANTS_EXT :: GLenum gl_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87D2 gl_TEXTURE_INTENSITY_SIZE :: GLenum gl_TEXTURE_INTENSITY_SIZE = 0x8061 gl_DRAW_FRAMEBUFFER_BINDING_NV :: GLenum gl_DRAW_FRAMEBUFFER_BINDING_NV = 0x8CA6 gl_QUERY_STENCIL_FAIL_EVENT_BIT_AMD :: GLenum gl_QUERY_STENCIL_FAIL_EVENT_BIT_AMD = 0x00000004 gl_NORMAL_MAP_EXT :: GLenum gl_NORMAL_MAP_EXT = 0x8511 gl_PASS_THROUGH_TOKEN :: GLenum gl_PASS_THROUGH_TOKEN = 0x0700 gl_COMPRESSED_RGBA_ASTC_8x5_KHR :: GLenum gl_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5 gl_SPRITE_AXIS_SGIX :: GLenum gl_SPRITE_AXIS_SGIX = 0x814A gl_ALPHA_TEST :: GLenum gl_ALPHA_TEST = 0x0BC0 gl_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT :: GLenum gl_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT = 0x8A55 gl_SAMPLER_BUFFER_AMD :: GLenum gl_SAMPLER_BUFFER_AMD = 0x9001 gl_MAX_PROGRAM_GENERIC_RESULTS_NV :: GLenum gl_MAX_PROGRAM_GENERIC_RESULTS_NV = 0x8DA6 gl_DEBUG_CALLBACK_USER_PARAM_ARB :: GLenum gl_DEBUG_CALLBACK_USER_PARAM_ARB = 0x8245 gl_TEXCOORD2_BIT_PGI :: GLenum gl_TEXCOORD2_BIT_PGI = 0x20000000 gl_SLIM8U_SGIX :: GLenum gl_SLIM8U_SGIX = 0x831D gl_DOT3_ATI :: GLenum gl_DOT3_ATI = 0x8966 gl_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV :: GLenum gl_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV = 0x8E5F gl_VERTEX_ATTRIB_MAP1_SIZE_APPLE :: GLenum gl_VERTEX_ATTRIB_MAP1_SIZE_APPLE = 0x8A02 gl_HALF_FLOAT_NV :: GLenum gl_HALF_FLOAT_NV = 0x140B gl_IMAGE_CLASS_1_X_16 :: GLenum gl_IMAGE_CLASS_1_X_16 = 0x82BE gl_CONSTANT_BORDER_HP :: GLenum gl_CONSTANT_BORDER_HP = 0x8151 gl_VERTEX_SHADER_INSTRUCTIONS_EXT :: GLenum gl_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CF gl_TEXTURE25_ARB :: GLenum gl_TEXTURE25_ARB = 0x84D9 gl_FONT_TARGET_UNAVAILABLE_NV :: GLenum gl_FONT_TARGET_UNAVAILABLE_NV = 0x9369 gl_COMPRESSED_RGBA_ASTC_6x6x5_OES :: GLenum gl_COMPRESSED_RGBA_ASTC_6x6x5_OES = 0x93C8 gl_IMAGE_TRANSLATE_X_HP :: GLenum gl_IMAGE_TRANSLATE_X_HP = 0x8157 gl_COLOR_MATRIX_STACK_DEPTH :: GLenum gl_COLOR_MATRIX_STACK_DEPTH = 0x80B2 gl_IMAGE_2D_MULTISAMPLE_ARRAY :: GLenum gl_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056 gl_RESTART_SUN :: GLenum gl_RESTART_SUN = 0x0001 gl_COLOR_ATTACHMENT14_EXT :: GLenum gl_COLOR_ATTACHMENT14_EXT = 0x8CEE gl_DRAW_BUFFER8 :: GLenum gl_DRAW_BUFFER8 = 0x882D gl_IMAGE_2D_MULTISAMPLE :: GLenum gl_IMAGE_2D_MULTISAMPLE = 0x9055 gl_ALPHA_TEST_QCOM :: GLenum gl_ALPHA_TEST_QCOM = 0x0BC0 gl_PACK_SKIP_ROWS :: GLenum gl_PACK_SKIP_ROWS = 0x0D03 gl_INTERLEAVED_ATTRIBS :: GLenum gl_INTERLEAVED_ATTRIBS = 0x8C8C gl_OUTPUT_TEXTURE_COORD22_EXT :: GLenum gl_OUTPUT_TEXTURE_COORD22_EXT = 0x87B3 gl_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES :: GLenum gl_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES = 0x851A gl_MULTISAMPLE_BUFFER_BIT6_QCOM :: GLenum gl_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000 gl_MODULATE_ADD_ATI :: GLenum gl_MODULATE_ADD_ATI = 0x8744 gl_MAP1_GRID_DOMAIN :: GLenum gl_MAP1_GRID_DOMAIN = 0x0DD0 gl_DRAW_BUFFER13_ATI :: GLenum gl_DRAW_BUFFER13_ATI = 0x8832 gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS :: GLenum gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B gl_MAX_PROGRAM_OUTPUT_VERTICES_NV :: GLenum gl_MAX_PROGRAM_OUTPUT_VERTICES_NV = 0x8C27 gl_TEXTURE_DS_SIZE_NV :: GLenum gl_TEXTURE_DS_SIZE_NV = 0x871D gl_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES :: GLenum gl_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES = 0x8E5D gl_PREVIOUS_EXT :: GLenum gl_PREVIOUS_EXT = 0x8578 gl_PN_TRIANGLES_POINT_MODE_ATI :: GLenum gl_PN_TRIANGLES_POINT_MODE_ATI = 0x87F2 gl_NUM_FILL_STREAMS_NV :: GLenum gl_NUM_FILL_STREAMS_NV = 0x8E29 gl_UNDEFINED_VERTEX_EXT :: GLenum gl_UNDEFINED_VERTEX_EXT = 0x8260 gl_NORMAL_ARRAY_LIST_STRIDE_IBM :: GLenum gl_NORMAL_ARRAY_LIST_STRIDE_IBM = 103081 gl_STANDARD_FONT_NAME_NV :: GLenum gl_STANDARD_FONT_NAME_NV = 0x9072 gl_EVAL_VERTEX_ATTRIB7_NV :: GLenum gl_EVAL_VERTEX_ATTRIB7_NV = 0x86CD gl_RENDERBUFFER_INTERNAL_FORMAT_OES :: GLenum gl_RENDERBUFFER_INTERNAL_FORMAT_OES = 0x8D44 gl_BIAS_BIT_ATI :: GLenum gl_BIAS_BIT_ATI = 0x00000008 gl_CONVOLUTION_WIDTH :: GLenum gl_CONVOLUTION_WIDTH = 0x8018 gl_LUMINANCE6_ALPHA2 :: GLenum gl_LUMINANCE6_ALPHA2 = 0x8044 gl_COMPRESSED_RGBA_S3TC_DXT1_EXT :: GLenum gl_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1 gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR :: GLenum gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB gl_MAX_CUBE_MAP_TEXTURE_SIZE_OES :: GLenum gl_MAX_CUBE_MAP_TEXTURE_SIZE_OES = 0x851C gl_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES :: GLenum gl_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES = 0x8CD7 gl_RGB12 :: GLenum gl_RGB12 = 0x8053 gl_COMPRESSED_RGBA_S3TC_DXT5_ANGLE :: GLenum gl_COMPRESSED_RGBA_S3TC_DXT5_ANGLE = 0x83F3 gl_VIDEO_COLOR_CONVERSION_MAX_NV :: GLenum gl_VIDEO_COLOR_CONVERSION_MAX_NV = 0x902A gl_MATRIX3_ARB :: GLenum gl_MATRIX3_ARB = 0x88C3 gl_CLIP_DISTANCE_NV :: GLenum gl_CLIP_DISTANCE_NV = 0x8C7A gl_CLIP_PLANE1 :: GLenum gl_CLIP_PLANE1 = 0x3001 gl_MAP2_VERTEX_ATTRIB5_4_NV :: GLenum gl_MAP2_VERTEX_ATTRIB5_4_NV = 0x8675 gl_SOURCE3_ALPHA_NV :: GLenum gl_SOURCE3_ALPHA_NV = 0x858B gl_VOLATILE_APPLE :: GLenum gl_VOLATILE_APPLE = 0x8A1A gl_REFERENCED_BY_GEOMETRY_SHADER_EXT :: GLenum gl_REFERENCED_BY_GEOMETRY_SHADER_EXT = 0x9309 gl_NORMAL_BIT_PGI :: GLenum gl_NORMAL_BIT_PGI = 0x08000000 gl_UNSIGNED_INT64_VEC2_NV :: GLenum gl_UNSIGNED_INT64_VEC2_NV = 0x8FF5 gl_MAP1_TANGENT_EXT :: GLenum gl_MAP1_TANGENT_EXT = 0x8444 gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES :: GLenum gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES = 0x8CD3 gl_PRIMITIVES_GENERATED_EXT :: GLenum gl_PRIMITIVES_GENERATED_EXT = 0x8C87 gl_GEOMETRY_SUBROUTINE_UNIFORM :: GLenum gl_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1 gl_MAX_UNIFORM_LOCATIONS :: GLenum gl_MAX_UNIFORM_LOCATIONS = 0x826E gl_COLOR_TABLE_FORMAT_SGI :: GLenum gl_COLOR_TABLE_FORMAT_SGI = 0x80D8 gl_AMBIENT_AND_DIFFUSE :: GLenum gl_AMBIENT_AND_DIFFUSE = 0x1602 gl_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE :: GLenum gl_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213 gl_UNPACK_SKIP_PIXELS_EXT :: GLenum gl_UNPACK_SKIP_PIXELS_EXT = 0x0CF4 gl_COLOR_TABLE_ALPHA_SIZE_SGI :: GLenum gl_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD gl_FACTOR_ALPHA_MODULATE_IMG :: GLenum gl_FACTOR_ALPHA_MODULATE_IMG = 0x8C07 gl_MAP2_TEXTURE_COORD_1 :: GLenum gl_MAP2_TEXTURE_COORD_1 = 0x0DB3 gl_QUADS :: GLenum gl_QUADS = 0x0007 gl_ENABLE_BIT :: GLenum gl_ENABLE_BIT = 0x00002000 gl_DOUBLE_MAT3x2 :: GLenum gl_DOUBLE_MAT3x2 = 0x8F4B gl_POLYGON_MODE :: GLenum gl_POLYGON_MODE = 0x0B40 gl_TEXTURE_COORD_ARRAY_TYPE_EXT :: GLenum gl_TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089 gl_RG16UI :: GLenum gl_RG16UI = 0x823A gl_PREVIOUS_TEXTURE_INPUT_NV :: GLenum gl_PREVIOUS_TEXTURE_INPUT_NV = 0x86E4 gl_COMPRESSED_LUMINANCE_ALPHA :: GLenum gl_COMPRESSED_LUMINANCE_ALPHA = 0x84EB gl_CONVOLUTION_HEIGHT :: GLenum gl_CONVOLUTION_HEIGHT = 0x8019 gl_E_TIMES_F_NV :: GLenum gl_E_TIMES_F_NV = 0x8531 gl_SET_AMD :: GLenum gl_SET_AMD = 0x874A gl_MAGNITUDE_SCALE_NV :: GLenum gl_MAGNITUDE_SCALE_NV = 0x8712 gl_RED_MAX_CLAMP_INGR :: GLenum gl_RED_MAX_CLAMP_INGR = 0x8564 gl_NEVER :: GLenum gl_NEVER = 0x0200 gl_UNSIGNED_INT_8_8_S8_S8_REV_NV :: GLenum gl_UNSIGNED_INT_8_8_S8_S8_REV_NV = 0x86DB gl_COMPRESSED_RGBA_ASTC_4x4_KHR :: GLenum gl_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0 gl_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT :: GLenum gl_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT = 0x8DD6 gl_GEOMETRY_VERTICES_OUT_ARB :: GLenum gl_GEOMETRY_VERTICES_OUT_ARB = 0x8DDA gl_DYNAMIC_DRAW_ARB :: GLenum gl_DYNAMIC_DRAW_ARB = 0x88E8 gl_IMAGE_BINDING_LAYER :: GLenum gl_IMAGE_BINDING_LAYER = 0x8F3D gl_UNSIGNED_INT_SAMPLER_2D_RECT_EXT :: GLenum gl_UNSIGNED_INT_SAMPLER_2D_RECT_EXT = 0x8DD5 gl_VERTEX_ARRAY_RANGE_VALID_NV :: GLenum gl_VERTEX_ARRAY_RANGE_VALID_NV = 0x851F gl_COMPRESSED_SRGB_ALPHA_BPTC_UNORM :: GLenum gl_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D gl_LINE_STRIP_ADJACENCY_EXT :: GLenum gl_LINE_STRIP_ADJACENCY_EXT = 0x000B gl_PATH_TRANSPOSE_PROJECTION_MATRIX_NV :: GLenum gl_PATH_TRANSPOSE_PROJECTION_MATRIX_NV = 0x84E4 gl_LUMINANCE_ALPHA16UI_EXT :: GLenum gl_LUMINANCE_ALPHA16UI_EXT = 0x8D7B gl_POST_COLOR_MATRIX_ALPHA_SCALE :: GLenum gl_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7 gl_FOG_COORDINATE_ARRAY_POINTER_EXT :: GLenum gl_FOG_COORDINATE_ARRAY_POINTER_EXT = 0x8456 gl_TEXTURE_GEN_Q :: GLenum gl_TEXTURE_GEN_Q = 0x0C63 gl_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS :: GLenum gl_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8F39 gl_FALSE :: GLenum gl_FALSE = 0 gl_POINT_SIZE_ARRAY_OES :: GLenum gl_POINT_SIZE_ARRAY_OES = 0x8B9C gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR :: GLenum gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9 gl_HIGH_INT :: GLenum gl_HIGH_INT = 0x8DF5 gl_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX :: GLenum gl_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187 gl_BUFFER_MAP_LENGTH :: GLenum gl_BUFFER_MAP_LENGTH = 0x9120 gl_OUTPUT_TEXTURE_COORD5_EXT :: GLenum gl_OUTPUT_TEXTURE_COORD5_EXT = 0x87A2 gl_COMPUTE_WORK_GROUP_SIZE :: GLenum gl_COMPUTE_WORK_GROUP_SIZE = 0x8267 gl_PROJECTION_STACK_DEPTH :: GLenum gl_PROJECTION_STACK_DEPTH = 0x0BA4 gl_T2F_C3F_V3F :: GLenum gl_T2F_C3F_V3F = 0x2A2A gl_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT :: GLenum gl_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT :: GLenum gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 0x8CD2 gl_MAT_SPECULAR_BIT_PGI :: GLenum gl_MAT_SPECULAR_BIT_PGI = 0x04000000 gl_COLOR_BUFFER_BIT :: GLenum gl_COLOR_BUFFER_BIT = 0x00004000 gl_TEXTURE_MAX_LEVEL_SGIS :: GLenum gl_TEXTURE_MAX_LEVEL_SGIS = 0x813D gl_SOURCE1_ALPHA_EXT :: GLenum gl_SOURCE1_ALPHA_EXT = 0x8589 gl_TEXCOORD1_BIT_PGI :: GLenum gl_TEXCOORD1_BIT_PGI = 0x10000000 gl_VARIANT_EXT :: GLenum gl_VARIANT_EXT = 0x87C1 gl_TEXTURE_DEPTH_TYPE :: GLenum gl_TEXTURE_DEPTH_TYPE = 0x8C16 gl_STENCIL_INDEX_OES :: GLenum gl_STENCIL_INDEX_OES = 0x1901 gl_PERCENTAGE_AMD :: GLenum gl_PERCENTAGE_AMD = 0x8BC3 gl_MAP2_TANGENT_EXT :: GLenum gl_MAP2_TANGENT_EXT = 0x8445 gl_CIRCULAR_TANGENT_ARC_TO_NV :: GLenum gl_CIRCULAR_TANGENT_ARC_TO_NV = 0xFC gl_PERFMON_RESULT_SIZE_AMD :: GLenum gl_PERFMON_RESULT_SIZE_AMD = 0x8BC5 gl_SAMPLER_CUBE :: GLenum gl_SAMPLER_CUBE = 0x8B60 gl_FOG_SPECULAR_TEXTURE_WIN :: GLenum gl_FOG_SPECULAR_TEXTURE_WIN = 0x80EC gl_UNSIGNED_INT64_AMD :: GLenum gl_UNSIGNED_INT64_AMD = 0x8BC2 gl_FLOAT_MAT3_ARB :: GLenum gl_FLOAT_MAT3_ARB = 0x8B5B gl_COPY_WRITE_BUFFER_NV :: GLenum gl_COPY_WRITE_BUFFER_NV = 0x8F37 gl_CONSTANT_ATTENUATION :: GLenum gl_CONSTANT_ATTENUATION = 0x1207 gl_VERTEX_ATTRIB_ARRAY_ADDRESS_NV :: GLenum gl_VERTEX_ATTRIB_ARRAY_ADDRESS_NV = 0x8F20 gl_MAX_PROGRAM_ATTRIBS_ARB :: GLenum gl_MAX_PROGRAM_ATTRIBS_ARB = 0x88AD gl_UNSIGNED_SHORT_8_8_APPLE :: GLenum gl_UNSIGNED_SHORT_8_8_APPLE = 0x85BA gl_DETAIL_TEXTURE_2D_BINDING_SGIS :: GLenum gl_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096 gl_PRIMITIVE_RESTART_INDEX :: GLenum gl_PRIMITIVE_RESTART_INDEX = 0x8F9E gl_RECLAIM_MEMORY_HINT_PGI :: GLenum gl_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE gl_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT :: GLenum gl_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001 gl_SRC_NV :: GLenum gl_SRC_NV = 0x9286 gl_MAX_FRAMEBUFFER_LAYERS_EXT :: GLenum gl_MAX_FRAMEBUFFER_LAYERS_EXT = 0x9317 gl_VIDEO_CAPTURE_SURFACE_ORIGIN_NV :: GLenum gl_VIDEO_CAPTURE_SURFACE_ORIGIN_NV = 0x903C gl_DEPTH_BUFFER_BIT :: GLenum gl_DEPTH_BUFFER_BIT = 0x00000100 gl_MAX_TESS_EVALUATION_IMAGE_UNIFORMS :: GLenum gl_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC gl_MATRIX1_ARB :: GLenum gl_MATRIX1_ARB = 0x88C1 gl_FLOAT_VEC4 :: GLenum gl_FLOAT_VEC4 = 0x8B52 gl_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV :: GLenum gl_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV = 0x9033 gl_TEXTURE_GEN_STR_OES :: GLenum gl_TEXTURE_GEN_STR_OES = 0x8D60 gl_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX :: GLenum gl_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX = 0x9049 gl_SHADER_KHR :: GLenum gl_SHADER_KHR = 0x82E1 gl_MAX_EVAL_ORDER :: GLenum gl_MAX_EVAL_ORDER = 0x0D30 gl_CONJOINT_NV :: GLenum gl_CONJOINT_NV = 0x9284 gl_PIXEL_PACK_BUFFER_ARB :: GLenum gl_PIXEL_PACK_BUFFER_ARB = 0x88EB gl_REG_25_ATI :: GLenum gl_REG_25_ATI = 0x893A gl_PATH_PROJECTION_NV :: GLenum gl_PATH_PROJECTION_NV = 0x1701 gl_LUMINANCE4_EXT :: GLenum gl_LUMINANCE4_EXT = 0x803F gl_MAP2_VERTEX_ATTRIB11_4_NV :: GLenum gl_MAP2_VERTEX_ATTRIB11_4_NV = 0x867B gl_MAP2_INDEX :: GLenum gl_MAP2_INDEX = 0x0DB1 gl_ASYNC_DRAW_PIXELS_SGIX :: GLenum gl_ASYNC_DRAW_PIXELS_SGIX = 0x835D gl_TEXTURE_CUBE_MAP_POSITIVE_Y :: GLenum gl_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517 gl_DRAW_BUFFER11_ARB :: GLenum gl_DRAW_BUFFER11_ARB = 0x8830 gl_SAMPLES_SGIS :: GLenum gl_SAMPLES_SGIS = 0x80A9 gl_IMAGE_MIN_FILTER_HP :: GLenum gl_IMAGE_MIN_FILTER_HP = 0x815D gl_BUFFER :: GLenum gl_BUFFER = 0x82E0 gl_OUTPUT_TEXTURE_COORD15_EXT :: GLenum gl_OUTPUT_TEXTURE_COORD15_EXT = 0x87AC gl_DEBUG_SOURCE_WINDOW_SYSTEM_ARB :: GLenum gl_DEBUG_SOURCE_WINDOW_SYSTEM_ARB = 0x8247 gl_MAX_FRAMEBUFFER_HEIGHT :: GLenum gl_MAX_FRAMEBUFFER_HEIGHT = 0x9316 gl_LIST_INDEX :: GLenum gl_LIST_INDEX = 0x0B33 gl_RGB4_EXT :: GLenum gl_RGB4_EXT = 0x804F gl_COLOR_BUFFER_BIT2_QCOM :: GLenum gl_COLOR_BUFFER_BIT2_QCOM = 0x00000004 gl_BOOL_ARB :: GLenum gl_BOOL_ARB = 0x8B56 gl_DEBUG_TYPE_PORTABILITY_ARB :: GLenum gl_DEBUG_TYPE_PORTABILITY_ARB = 0x824F gl_COMBINER_CD_OUTPUT_NV :: GLenum gl_COMBINER_CD_OUTPUT_NV = 0x854B gl_COLOR_ATTACHMENT6_EXT :: GLenum gl_COLOR_ATTACHMENT6_EXT = 0x8CE6 gl_FOG_COORDINATE_ARRAY_STRIDE_EXT :: GLenum gl_FOG_COORDINATE_ARRAY_STRIDE_EXT = 0x8455 gl_COMMAND_BARRIER_BIT_EXT :: GLenum gl_COMMAND_BARRIER_BIT_EXT = 0x00000040 gl_QUERY_WAIT_NV :: GLenum gl_QUERY_WAIT_NV = 0x8E13 gl_FLOAT_VEC4_ARB :: GLenum gl_FLOAT_VEC4_ARB = 0x8B52 gl_IMAGE_ROTATE_ORIGIN_Y_HP :: GLenum gl_IMAGE_ROTATE_ORIGIN_Y_HP = 0x815B gl_COMPUTE_PROGRAM_NV :: GLenum gl_COMPUTE_PROGRAM_NV = 0x90FB gl_ONE_MINUS_DST_COLOR :: GLenum gl_ONE_MINUS_DST_COLOR = 0x0307 gl_SPRITE_AXIAL_SGIX :: GLenum gl_SPRITE_AXIAL_SGIX = 0x814C gl_TRANSFORM_FEEDBACK_BUFFER_MODE :: GLenum gl_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F gl_DOUBLE_VEC4 :: GLenum gl_DOUBLE_VEC4 = 0x8FFE gl_IMAGE_FORMAT_COMPATIBILITY_TYPE :: GLenum gl_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7 gl_SYNC_CONDITION :: GLenum gl_SYNC_CONDITION = 0x9113 gl_INT_IMAGE_CUBE_MAP_ARRAY_EXT :: GLenum gl_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x905F gl_DRAW_BUFFER8_NV :: GLenum gl_DRAW_BUFFER8_NV = 0x882D gl_DEBUG_SOURCE_APPLICATION_ARB :: GLenum gl_DEBUG_SOURCE_APPLICATION_ARB = 0x824A gl_NORMAL_ARRAY_TYPE :: GLenum gl_NORMAL_ARRAY_TYPE = 0x807E gl_SYNC_GPU_COMMANDS_COMPLETE_APPLE :: GLenum gl_SYNC_GPU_COMMANDS_COMPLETE_APPLE = 0x9117 gl_DRAW_FRAMEBUFFER_ANGLE :: GLenum gl_DRAW_FRAMEBUFFER_ANGLE = 0x8CA9 gl_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES :: GLenum gl_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898E gl_TESS_CONTROL_OUTPUT_VERTICES_EXT :: GLenum gl_TESS_CONTROL_OUTPUT_VERTICES_EXT = 0x8E75 gl_T2F_C4F_N3F_V3F :: GLenum gl_T2F_C4F_N3F_V3F = 0x2A2C gl_FIRST_TO_REST_NV :: GLenum gl_FIRST_TO_REST_NV = 0x90AF gl_TEXTURE_STACK_DEPTH :: GLenum gl_TEXTURE_STACK_DEPTH = 0x0BA5 gl_RGB32F_ARB :: GLenum gl_RGB32F_ARB = 0x8815 gl_DEBUG_SEVERITY_HIGH_KHR :: GLenum gl_DEBUG_SEVERITY_HIGH_KHR = 0x9146 gl_STENCIL_INDEX16 :: GLenum gl_STENCIL_INDEX16 = 0x8D49 gl_CURRENT_RASTER_INDEX :: GLenum gl_CURRENT_RASTER_INDEX = 0x0B05 gl_LINEARDODGE_NV :: GLenum gl_LINEARDODGE_NV = 0x92A4 gl_ALPHA_TEST_REF_QCOM :: GLenum gl_ALPHA_TEST_REF_QCOM = 0x0BC2 gl_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT :: GLenum gl_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT = 0x8E82 gl_FORMAT_SUBSAMPLE_244_244_OML :: GLenum gl_FORMAT_SUBSAMPLE_244_244_OML = 0x8983 gl_COMPRESSED_RG :: GLenum gl_COMPRESSED_RG = 0x8226 gl_EYE_LINEAR :: GLenum gl_EYE_LINEAR = 0x2400 gl_TEXTURE_CUBE_MAP_POSITIVE_Z_OES :: GLenum gl_TEXTURE_CUBE_MAP_POSITIVE_Z_OES = 0x8519 gl_UNSIGNED_SHORT_4_4_4_4 :: GLenum gl_UNSIGNED_SHORT_4_4_4_4 = 0x8033 gl_EVAL_FRACTIONAL_TESSELLATION_NV :: GLenum gl_EVAL_FRACTIONAL_TESSELLATION_NV = 0x86C5 gl_OBJECT_BUFFER_USAGE_ATI :: GLenum gl_OBJECT_BUFFER_USAGE_ATI = 0x8765 gl_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV :: GLenum gl_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV = 0x933E gl_POINT_DISTANCE_ATTENUATION_ARB :: GLenum gl_POINT_DISTANCE_ATTENUATION_ARB = 0x8129 gl_VERTEX_BINDING_STRIDE :: GLenum gl_VERTEX_BINDING_STRIDE = 0x82D8 gl_DEBUG_TYPE_UNDEFINED_BEHAVIOR :: GLenum gl_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E gl_ALPHA_INTEGER_EXT :: GLenum gl_ALPHA_INTEGER_EXT = 0x8D97 gl_CONSERVATIVE_RASTERIZATION_NV :: GLenum gl_CONSERVATIVE_RASTERIZATION_NV = 0x9346 gl_QUERY_NO_WAIT_NV :: GLenum gl_QUERY_NO_WAIT_NV = 0x8E14 gl_REG_9_ATI :: GLenum gl_REG_9_ATI = 0x892A gl_MAX_VERTEX_ATTRIB_STRIDE :: GLenum gl_MAX_VERTEX_ATTRIB_STRIDE = 0x82E5 gl_QUERY_BY_REGION_WAIT_INVERTED :: GLenum gl_QUERY_BY_REGION_WAIT_INVERTED = 0x8E19 gl_MAP1_VERTEX_ATTRIB5_4_NV :: GLenum gl_MAP1_VERTEX_ATTRIB5_4_NV = 0x8665 gl_COLOR_TABLE_SGI :: GLenum gl_COLOR_TABLE_SGI = 0x80D0 gl_PROGRAM_PIPELINE_BINDING_EXT :: GLenum gl_PROGRAM_PIPELINE_BINDING_EXT = 0x825A gl_PROGRAM_NATIVE_ATTRIBS_ARB :: GLenum gl_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AE gl_DEBUG_CATEGORY_APPLICATION_AMD :: GLenum gl_DEBUG_CATEGORY_APPLICATION_AMD = 0x914F gl_MODELVIEW_PROJECTION_NV :: GLenum gl_MODELVIEW_PROJECTION_NV = 0x8629 gl_ZOOM_X :: GLenum gl_ZOOM_X = 0x0D16 gl_TEXTURE12 :: GLenum gl_TEXTURE12 = 0x84CC gl_NO_ERROR :: GLenum gl_NO_ERROR = 0 gl_PIXEL_TEXTURE_SGIS :: GLenum gl_PIXEL_TEXTURE_SGIS = 0x8353 gl_ONE_MINUS_SRC_ALPHA :: GLenum gl_ONE_MINUS_SRC_ALPHA = 0x0303 gl_UNSIGNED_INT_SAMPLER_2D_ARRAY :: GLenum gl_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7 gl_WEIGHT_SUM_UNITY_ARB :: GLenum gl_WEIGHT_SUM_UNITY_ARB = 0x86A6 gl_VIRTUAL_PAGE_SIZE_Y_AMD :: GLenum gl_VIRTUAL_PAGE_SIZE_Y_AMD = 0x9196 gl_VERSION_ES_CL_1_0 :: GLenum gl_VERSION_ES_CL_1_0 = 1 gl_QUADRATIC_ATTENUATION :: GLenum gl_QUADRATIC_ATTENUATION = 0x1209 gl_PACK_COMPRESSED_BLOCK_SIZE :: GLenum gl_PACK_COMPRESSED_BLOCK_SIZE = 0x912E gl_MAX_CLIP_PLANES_IMG :: GLenum gl_MAX_CLIP_PLANES_IMG = 0x0D32 gl_SUBPIXEL_BITS :: GLenum gl_SUBPIXEL_BITS = 0x0D50 gl_PATCH_DEFAULT_OUTER_LEVEL :: GLenum gl_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74 gl_REDUCE :: GLenum gl_REDUCE = 0x8016 gl_MAX_VERTEX_OUTPUT_COMPONENTS :: GLenum gl_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122 gl_DEPTH_BUFFER_BIT5_QCOM :: GLenum gl_DEPTH_BUFFER_BIT5_QCOM = 0x00002000 gl_SHADER_IMAGE_LOAD :: GLenum gl_SHADER_IMAGE_LOAD = 0x82A4 gl_POST_COLOR_MATRIX_BLUE_SCALE :: GLenum gl_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6 gl_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES :: GLenum gl_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES = 0x93E0 gl_RENDERBUFFER_ALPHA_SIZE_EXT :: GLenum gl_RENDERBUFFER_ALPHA_SIZE_EXT = 0x8D53 gl_FONT_Y_MIN_BOUNDS_BIT_NV :: GLenum gl_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000 gl_INTERNALFORMAT_RED_SIZE :: GLenum gl_INTERNALFORMAT_RED_SIZE = 0x8271 gl_TEXTURE18 :: GLenum gl_TEXTURE18 = 0x84D2 gl_VERTEX_ATTRIB_ARRAY12_NV :: GLenum gl_VERTEX_ATTRIB_ARRAY12_NV = 0x865C gl_SAMPLE_MASK_INVERT_EXT :: GLenum gl_SAMPLE_MASK_INVERT_EXT = 0x80AB gl_PIXEL_TEX_GEN_ALPHA_MS_SGIX :: GLenum gl_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A gl_DRAW_BUFFER11 :: GLenum gl_DRAW_BUFFER11 = 0x8830 gl_HISTOGRAM_RED_SIZE_EXT :: GLenum gl_HISTOGRAM_RED_SIZE_EXT = 0x8028 gl_DEPTH_ATTACHMENT_EXT :: GLenum gl_DEPTH_ATTACHMENT_EXT = 0x8D00 gl_DISPLAY_LIST :: GLenum gl_DISPLAY_LIST = 0x82E7 gl_OP_EXP_BASE_2_EXT :: GLenum gl_OP_EXP_BASE_2_EXT = 0x8791 gl_BOUNDING_BOX_OF_BOUNDING_BOXES_NV :: GLenum gl_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C gl_PROGRAM_BINARY_LENGTH :: GLenum gl_PROGRAM_BINARY_LENGTH = 0x8741 gl_MAX_MULTIVIEW_BUFFERS_EXT :: GLenum gl_MAX_MULTIVIEW_BUFFERS_EXT = 0x90F2 gl_SLIM12S_SGIX :: GLenum gl_SLIM12S_SGIX = 0x831F gl_LUMINANCE_FLOAT16_ATI :: GLenum gl_LUMINANCE_FLOAT16_ATI = 0x881E gl_TEXTURE_BUFFER :: GLenum gl_TEXTURE_BUFFER = 0x8C2A gl_CONTEXT_FLAG_ROBUST_ACCESS_BIT :: GLenum gl_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004 gl_DEPTH_TEXTURE_MODE_ARB :: GLenum gl_DEPTH_TEXTURE_MODE_ARB = 0x884B gl_WEIGHT_ARRAY_TYPE_ARB :: GLenum gl_WEIGHT_ARRAY_TYPE_ARB = 0x86A9 gl_PROJECTION_MATRIX :: GLenum gl_PROJECTION_MATRIX = 0x0BA7 gl_COMPRESSED_RGBA_FXT1_3DFX :: GLenum gl_COMPRESSED_RGBA_FXT1_3DFX = 0x86B1 gl_DS_BIAS_NV :: GLenum gl_DS_BIAS_NV = 0x8716 gl_CON_31_ATI :: GLenum gl_CON_31_ATI = 0x8960 gl_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB :: GLenum gl_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 0x8B4C gl_RGBA4 :: GLenum gl_RGBA4 = 0x8056 gl_SAMPLE_BUFFERS_ARB :: GLenum gl_SAMPLE_BUFFERS_ARB = 0x80A8 gl_RGB8I_EXT :: GLenum gl_RGB8I_EXT = 0x8D8F gl_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT :: GLenum gl_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT = 0x9069 gl_QUERY_COUNTER_BITS_EXT :: GLenum gl_QUERY_COUNTER_BITS_EXT = 0x8864 gl_ACTIVE_VARYING_MAX_LENGTH_NV :: GLenum gl_ACTIVE_VARYING_MAX_LENGTH_NV = 0x8C82 gl_INDEX_MODE :: GLenum gl_INDEX_MODE = 0x0C30 gl_VIDEO_BUFFER_INTERNAL_FORMAT_NV :: GLenum gl_VIDEO_BUFFER_INTERNAL_FORMAT_NV = 0x902D gl_UNSIGNED_SHORT_1_15_REV_MESA :: GLenum gl_UNSIGNED_SHORT_1_15_REV_MESA = 0x8754 gl_R16_SNORM :: GLenum gl_R16_SNORM = 0x8F98 gl_PACK_IMAGE_HEIGHT_EXT :: GLenum gl_PACK_IMAGE_HEIGHT_EXT = 0x806C gl_DRAW_PIXELS_APPLE :: GLenum gl_DRAW_PIXELS_APPLE = 0x8A0A gl_TEXTURE_COMPRESSED_BLOCK_SIZE :: GLenum gl_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3 gl_BUFFER_DATA_SIZE :: GLenum gl_BUFFER_DATA_SIZE = 0x9303 gl_PROXY_TEXTURE_1D_EXT :: GLenum gl_PROXY_TEXTURE_1D_EXT = 0x8063 gl_CONVOLUTION_1D_EXT :: GLenum gl_CONVOLUTION_1D_EXT = 0x8010 gl_RG16I :: GLenum gl_RG16I = 0x8239 gl_VERTEX_ATTRIB_ARRAY8_NV :: GLenum gl_VERTEX_ATTRIB_ARRAY8_NV = 0x8658 gl_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL :: GLenum gl_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL = 0x94FB gl_OPERAND1_ALPHA_ARB :: GLenum gl_OPERAND1_ALPHA_ARB = 0x8599 gl_INT_SAMPLER_2D_ARRAY :: GLenum gl_INT_SAMPLER_2D_ARRAY = 0x8DCF gl_ALPHA12 :: GLenum gl_ALPHA12 = 0x803D gl_MODELVIEW5_ARB :: GLenum gl_MODELVIEW5_ARB = 0x8725 gl_MULTISAMPLE_BUFFER_BIT0_QCOM :: GLenum gl_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000 gl_REGISTER_COMBINERS_NV :: GLenum gl_REGISTER_COMBINERS_NV = 0x8522 gl_PIXEL_MAP_R_TO_R :: GLenum gl_PIXEL_MAP_R_TO_R = 0x0C76 gl_BLEND_SRC_RGB :: GLenum gl_BLEND_SRC_RGB = 0x80C9 gl_2_BYTES_NV :: GLenum gl_2_BYTES_NV = 0x1407 gl_MAX_SAMPLES_EXT :: GLenum gl_MAX_SAMPLES_EXT = 0x8D57 gl_VIEW_CLASS_24_BITS :: GLenum gl_VIEW_CLASS_24_BITS = 0x82C9 gl_COMPRESSED_RGBA_BPTC_UNORM :: GLenum gl_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C gl_COLOR_ARRAY_POINTER :: GLenum gl_COLOR_ARRAY_POINTER = 0x8090 gl_SAMPLER_2D_MULTISAMPLE_ARRAY :: GLenum gl_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B gl_ALPHA_BITS :: GLenum gl_ALPHA_BITS = 0x0D55 gl_REG_28_ATI :: GLenum gl_REG_28_ATI = 0x893D gl_FETCH_PER_SAMPLE_ARM :: GLenum gl_FETCH_PER_SAMPLE_ARM = 0x8F65 gl_R1UI_T2F_C4F_N3F_V3F_SUN :: GLenum gl_R1UI_T2F_C4F_N3F_V3F_SUN = 0x85CB gl_BITMAP :: GLenum gl_BITMAP = 0x1A00 gl_POLYGON_OFFSET_POINT :: GLenum gl_POLYGON_OFFSET_POINT = 0x2A01 gl_STEREO :: GLenum gl_STEREO = 0x0C33 gl_MATRIX15_ARB :: GLenum gl_MATRIX15_ARB = 0x88CF gl_BLUE_INTEGER :: GLenum gl_BLUE_INTEGER = 0x8D96 gl_DEPTH_BOUNDS_EXT :: GLenum gl_DEPTH_BOUNDS_EXT = 0x8891 gl_MAX_GEOMETRY_INPUT_COMPONENTS :: GLenum gl_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123 gl_COLOR_ATTACHMENT10_EXT :: GLenum gl_COLOR_ATTACHMENT10_EXT = 0x8CEA gl_RESCALE_NORMAL :: GLenum gl_RESCALE_NORMAL = 0x803A gl_INT_SAMPLER_RENDERBUFFER_NV :: GLenum gl_INT_SAMPLER_RENDERBUFFER_NV = 0x8E57 gl_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT :: GLenum gl_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT = 0x8A52 gl_INT_IMAGE_2D_MULTISAMPLE :: GLenum gl_INT_IMAGE_2D_MULTISAMPLE = 0x9060 gl_MAP2_VERTEX_ATTRIB1_4_NV :: GLenum gl_MAP2_VERTEX_ATTRIB1_4_NV = 0x8671 gl_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV :: GLenum gl_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV = 0x8E5B gl_OUTPUT_COLOR1_EXT :: GLenum gl_OUTPUT_COLOR1_EXT = 0x879C gl_PACK_SKIP_IMAGES_EXT :: GLenum gl_PACK_SKIP_IMAGES_EXT = 0x806B gl_RENDERBUFFER_HEIGHT :: GLenum gl_RENDERBUFFER_HEIGHT = 0x8D43 gl_FRAGMENT_PROGRAM_NV :: GLenum gl_FRAGMENT_PROGRAM_NV = 0x8870 gl_RENDERBUFFER_EXT :: GLenum gl_RENDERBUFFER_EXT = 0x8D41 gl_FRAGMENT_COVERAGE_COLOR_NV :: GLenum gl_FRAGMENT_COVERAGE_COLOR_NV = 0x92DE gl_DRAW_BUFFER10_NV :: GLenum gl_DRAW_BUFFER10_NV = 0x882F gl_LAYOUT_LINEAR_CPU_CACHED_INTEL :: GLenum gl_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2 gl_NOTEQUAL :: GLenum gl_NOTEQUAL = 0x0205 gl_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT :: GLenum gl_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8 gl_SYNC_OBJECT_APPLE :: GLenum gl_SYNC_OBJECT_APPLE = 0x8A53 gl_RELEASED_APPLE :: GLenum gl_RELEASED_APPLE = 0x8A19 gl_COMPARE_R_TO_TEXTURE :: GLenum gl_COMPARE_R_TO_TEXTURE = 0x884E gl_INT :: GLenum gl_INT = 0x1404 gl_HI_BIAS_NV :: GLenum gl_HI_BIAS_NV = 0x8714 gl_INTERNALFORMAT_ALPHA_SIZE :: GLenum gl_INTERNALFORMAT_ALPHA_SIZE = 0x8274 gl_STENCIL_TEST_TWO_SIDE_EXT :: GLenum gl_STENCIL_TEST_TWO_SIDE_EXT = 0x8910 gl_GREEN_BIAS :: GLenum gl_GREEN_BIAS = 0x0D19 gl_BLEND_ADVANCED_COHERENT_KHR :: GLenum gl_BLEND_ADVANCED_COHERENT_KHR = 0x9285 gl_PERFQUERY_COUNTER_DURATION_NORM_INTEL :: GLenum gl_PERFQUERY_COUNTER_DURATION_NORM_INTEL = 0x94F1 gl_ATTRIB_ARRAY_STRIDE_NV :: GLenum gl_ATTRIB_ARRAY_STRIDE_NV = 0x8624 gl_MAX_RECTANGLE_TEXTURE_SIZE :: GLenum gl_MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8 gl_WRITE_PIXEL_DATA_RANGE_LENGTH_NV :: GLenum gl_WRITE_PIXEL_DATA_RANGE_LENGTH_NV = 0x887A gl_CURRENT_VERTEX_ATTRIB_ARB :: GLenum gl_CURRENT_VERTEX_ATTRIB_ARB = 0x8626 gl_HSL_COLOR_NV :: GLenum gl_HSL_COLOR_NV = 0x92AF gl_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT :: GLenum gl_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = 0x87CD gl_LUMINANCE8I_EXT :: GLenum gl_LUMINANCE8I_EXT = 0x8D92 gl_OPERAND0_RGB :: GLenum gl_OPERAND0_RGB = 0x8590 gl_INTENSITY_FLOAT32_APPLE :: GLenum gl_INTENSITY_FLOAT32_APPLE = 0x8817 gl_HISTOGRAM :: GLenum gl_HISTOGRAM = 0x8024 gl_EXCLUSION_NV :: GLenum gl_EXCLUSION_NV = 0x92A0 gl_R1UI_V3F_SUN :: GLenum gl_R1UI_V3F_SUN = 0x85C4 gl_REDUCE_EXT :: GLenum gl_REDUCE_EXT = 0x8016 gl_OUTPUT_COLOR0_EXT :: GLenum gl_OUTPUT_COLOR0_EXT = 0x879B gl_ELEMENT_ARRAY_POINTER_APPLE :: GLenum gl_ELEMENT_ARRAY_POINTER_APPLE = 0x8A0E gl_ELEMENT_ARRAY_POINTER_ATI :: GLenum gl_ELEMENT_ARRAY_POINTER_ATI = 0x876A gl_TEXTURE_COORD_ARRAY_LIST_IBM :: GLenum gl_TEXTURE_COORD_ARRAY_LIST_IBM = 103074 gl_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT :: GLenum gl_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT = 0x8E8A gl_MAX_SUBROUTINE_UNIFORM_LOCATIONS :: GLenum gl_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8 gl_SHADING_LANGUAGE_VERSION :: GLenum gl_SHADING_LANGUAGE_VERSION = 0x8B8C gl_FIXED :: GLenum gl_FIXED = 0x140C gl_QUAD_TEXTURE_SELECT_SGIS :: GLenum gl_QUAD_TEXTURE_SELECT_SGIS = 0x8125 gl_FRAGMENT_COVERAGE_TO_COLOR_NV :: GLenum gl_FRAGMENT_COVERAGE_TO_COLOR_NV = 0x92DD gl_LUMINANCE12 :: GLenum gl_LUMINANCE12 = 0x8041 gl_ALPHA_SCALE :: GLenum gl_ALPHA_SCALE = 0x0D1C gl_VERTEX_PROGRAM_CALLBACK_FUNC_MESA :: GLenum gl_VERTEX_PROGRAM_CALLBACK_FUNC_MESA = 0x8BB6 gl_SWIZZLE_STRQ_ATI :: GLenum gl_SWIZZLE_STRQ_ATI = 0x897A gl_ROUND_NV :: GLenum gl_ROUND_NV = 0x90A4 gl_POST_COLOR_MATRIX_RED_BIAS_SGI :: GLenum gl_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 gl_PROXY_TEXTURE_2D_STACK_MESAX :: GLenum gl_PROXY_TEXTURE_2D_STACK_MESAX = 0x875C gl_LIGHT_ENV_MODE_SGIX :: GLenum gl_LIGHT_ENV_MODE_SGIX = 0x8407 gl_INTENSITY16 :: GLenum gl_INTENSITY16 = 0x804D gl_TRANSFORM_FEEDBACK_BUFFER_ACTIVE :: GLenum gl_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24 gl_NO_RESET_NOTIFICATION :: GLenum gl_NO_RESET_NOTIFICATION = 0x8261 gl_MAX_PROGRAM_LOOP_COUNT_NV :: GLenum gl_MAX_PROGRAM_LOOP_COUNT_NV = 0x88F8 gl_MAX_RASTER_SAMPLES_EXT :: GLenum gl_MAX_RASTER_SAMPLES_EXT = 0x9329 gl_MAT_AMBIENT_BIT_PGI :: GLenum gl_MAT_AMBIENT_BIT_PGI = 0x00100000 gl_COMPRESSED_RED_GREEN_RGTC2_EXT :: GLenum gl_COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD gl_FRAMEBUFFER_BINDING_OES :: GLenum gl_FRAMEBUFFER_BINDING_OES = 0x8CA6 gl_SRC_ALPHA :: GLenum gl_SRC_ALPHA = 0x0302 gl_DOT_PRODUCT_DEPTH_REPLACE_NV :: GLenum gl_DOT_PRODUCT_DEPTH_REPLACE_NV = 0x86ED gl_PLUS_CLAMPED_NV :: GLenum gl_PLUS_CLAMPED_NV = 0x92B1 gl_UNSIGNED_INT_IMAGE_2D_EXT :: GLenum gl_UNSIGNED_INT_IMAGE_2D_EXT = 0x9063 gl_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY :: GLenum gl_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A gl_BACK :: GLenum gl_BACK = 0x0405 gl_DEBUG_SOURCE_WINDOW_SYSTEM_KHR :: GLenum gl_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = 0x8247 gl_COMBINER1_NV :: GLenum gl_COMBINER1_NV = 0x8551 gl_POINT_TOKEN :: GLenum gl_POINT_TOKEN = 0x0701 gl_VERTEX_ATTRIB_ARRAY4_NV :: GLenum gl_VERTEX_ATTRIB_ARRAY4_NV = 0x8654 gl_YCBCR_MESA :: GLenum gl_YCBCR_MESA = 0x8757 gl_4D_COLOR_TEXTURE :: GLenum gl_4D_COLOR_TEXTURE = 0x0604 gl_RGB_RAW_422_APPLE :: GLenum gl_RGB_RAW_422_APPLE = 0x8A51 gl_TEXCOORD3_BIT_PGI :: GLenum gl_TEXCOORD3_BIT_PGI = 0x40000000 gl_FOG_COORDINATE_ARRAY_TYPE_EXT :: GLenum gl_FOG_COORDINATE_ARRAY_TYPE_EXT = 0x8454 gl_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT :: GLenum gl_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT = 0x900D gl_MIRRORED_REPEAT_OES :: GLenum gl_MIRRORED_REPEAT_OES = 0x8370 gl_DYNAMIC_DRAW :: GLenum gl_DYNAMIC_DRAW = 0x88E8 gl_DRAW_BUFFER12_ARB :: GLenum gl_DRAW_BUFFER12_ARB = 0x8831 gl_CLAMP_FRAGMENT_COLOR_ARB :: GLenum gl_CLAMP_FRAGMENT_COLOR_ARB = 0x891B gl_TEXTURE_WRAP_R :: GLenum gl_TEXTURE_WRAP_R = 0x8072 gl_LUMINANCE :: GLenum gl_LUMINANCE = 0x1909 gl_FRONT_AND_BACK :: GLenum gl_FRONT_AND_BACK = 0x0408 gl_COMPUTE_SUBROUTINE :: GLenum gl_COMPUTE_SUBROUTINE = 0x92ED gl_COMPRESSED_RGBA_ASTC_3x3x3_OES :: GLenum gl_COMPRESSED_RGBA_ASTC_3x3x3_OES = 0x93C0 gl_TEXTURE_RED_TYPE_ARB :: GLenum gl_TEXTURE_RED_TYPE_ARB = 0x8C10 gl_SPARSE_BUFFER_PAGE_SIZE_ARB :: GLenum gl_SPARSE_BUFFER_PAGE_SIZE_ARB = 0x82F8 gl_PERFQUERY_WAIT_INTEL :: GLenum gl_PERFQUERY_WAIT_INTEL = 0x83FB gl_SHADER_IMAGE_STORE :: GLenum gl_SHADER_IMAGE_STORE = 0x82A5 gl_GPU_OPTIMIZED_QCOM :: GLenum gl_GPU_OPTIMIZED_QCOM = 0x8FB2 gl_MULTISAMPLE_BUFFER_BIT2_QCOM :: GLenum gl_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000 gl_MAX_LABEL_LENGTH :: GLenum gl_MAX_LABEL_LENGTH = 0x82E8 gl_NONE :: GLenum gl_NONE = 0 gl_COORD_REPLACE_ARB :: GLenum gl_COORD_REPLACE_ARB = 0x8862 gl_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT :: GLenum gl_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = 0x8516 gl_TEXTURE_CLIPMAP_OFFSET_SGIX :: GLenum gl_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173 gl_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES :: GLenum gl_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES = 0x9276 gl_POLYGON_OFFSET_EXT :: GLenum gl_POLYGON_OFFSET_EXT = 0x8037 gl_SAMPLE_SHADING :: GLenum gl_SAMPLE_SHADING = 0x8C36 gl_INCR_WRAP_OES :: GLenum gl_INCR_WRAP_OES = 0x8507 gl_LUMINANCE32F_ARB :: GLenum gl_LUMINANCE32F_ARB = 0x8818 gl_MAX_COLOR_ATTACHMENTS_NV :: GLenum gl_MAX_COLOR_ATTACHMENTS_NV = 0x8CDF gl_CLIP_PLANE0_IMG :: GLenum gl_CLIP_PLANE0_IMG = 0x3000 gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT :: GLenum gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT = 0x8D6C gl_CURRENT_RASTER_TEXTURE_COORDS :: GLenum gl_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06 gl_COLOR_EXT :: GLenum gl_COLOR_EXT = 0x1800 gl_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING :: GLenum gl_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F gl_VIVIDLIGHT_NV :: GLenum gl_VIVIDLIGHT_NV = 0x92A6 gl_MIN_PROGRAM_TEXEL_OFFSET_NV :: GLenum gl_MIN_PROGRAM_TEXEL_OFFSET_NV = 0x8904 gl_SLUMINANCE_ALPHA :: GLenum gl_SLUMINANCE_ALPHA = 0x8C44 gl_TEXTURE_LIGHTING_MODE_HP :: GLenum gl_TEXTURE_LIGHTING_MODE_HP = 0x8167 gl_TEXTURE_RECTANGLE_ARB :: GLenum gl_TEXTURE_RECTANGLE_ARB = 0x84F5 gl_MAX_ASYNC_DRAW_PIXELS_SGIX :: GLenum gl_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360 gl_INT_SAMPLER_2D_ARRAY_EXT :: GLenum gl_INT_SAMPLER_2D_ARRAY_EXT = 0x8DCF gl_INDEX_ARRAY_LENGTH_NV :: GLenum gl_INDEX_ARRAY_LENGTH_NV = 0x8F2E gl_CONVOLUTION_1D :: GLenum gl_CONVOLUTION_1D = 0x8010 gl_RENDERBUFFER_SAMPLES_NV :: GLenum gl_RENDERBUFFER_SAMPLES_NV = 0x8CAB gl_MAX_FRAGMENT_INPUT_COMPONENTS :: GLenum gl_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125 gl_COMBINER_BIAS_NV :: GLenum gl_COMBINER_BIAS_NV = 0x8549 gl_TESS_GEN_POINT_MODE :: GLenum gl_TESS_GEN_POINT_MODE = 0x8E79 gl_TEXTURE_CLIPMAP_FRAME_SGIX :: GLenum gl_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172 gl_COMPRESSED_RGBA_ASTC_10x10_KHR :: GLenum gl_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB gl_LUMINANCE_ALPHA32I_EXT :: GLenum gl_LUMINANCE_ALPHA32I_EXT = 0x8D87 gl_RGB5_A1_EXT :: GLenum gl_RGB5_A1_EXT = 0x8057 gl_CLAMP_TO_BORDER_ARB :: GLenum gl_CLAMP_TO_BORDER_ARB = 0x812D gl_MATRIX31_ARB :: GLenum gl_MATRIX31_ARB = 0x88DF gl_COLOR_ATTACHMENT2_NV :: GLenum gl_COLOR_ATTACHMENT2_NV = 0x8CE2 gl_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV :: GLenum gl_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV = 0x8C8F gl_TESS_CONTROL_SUBROUTINE :: GLenum gl_TESS_CONTROL_SUBROUTINE = 0x92E9 gl_INT_2_10_10_10_REV :: GLenum gl_INT_2_10_10_10_REV = 0x8D9F gl_OUTPUT_TEXTURE_COORD26_EXT :: GLenum gl_OUTPUT_TEXTURE_COORD26_EXT = 0x87B7 gl_MAX_ATTRIB_STACK_DEPTH :: GLenum gl_MAX_ATTRIB_STACK_DEPTH = 0x0D35 gl_POLYGON_SMOOTH_HINT :: GLenum gl_POLYGON_SMOOTH_HINT = 0x0C53 gl_VERTEX_PROGRAM_PARAMETER_BUFFER_NV :: GLenum gl_VERTEX_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA2 gl_FOG_COORDINATE_ARRAY_BUFFER_BINDING :: GLenum gl_FOG_COORDINATE_ARRAY_BUFFER_BINDING = 0x889D gl_MAP1_TEXTURE_COORD_1 :: GLenum gl_MAP1_TEXTURE_COORD_1 = 0x0D93 gl_RESAMPLE_DECIMATE_SGIX :: GLenum gl_RESAMPLE_DECIMATE_SGIX = 0x8430 gl_MAX_TESS_CONTROL_ATOMIC_COUNTERS :: GLenum gl_MAX_TESS_CONTROL_ATOMIC_COUNTERS = 0x92D3 gl_MAX_DEBUG_GROUP_STACK_DEPTH :: GLenum gl_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C gl_DRAW_BUFFER9 :: GLenum gl_DRAW_BUFFER9 = 0x882E gl_TEXTURE_SWIZZLE_G_EXT :: GLenum gl_TEXTURE_SWIZZLE_G_EXT = 0x8E43 gl_UNSIGNED_INT_10_10_10_2_EXT :: GLenum gl_UNSIGNED_INT_10_10_10_2_EXT = 0x8036 gl_TEXTURE14_ARB :: GLenum gl_TEXTURE14_ARB = 0x84CE gl_CURRENT_MATRIX_ARB :: GLenum gl_CURRENT_MATRIX_ARB = 0x8641 gl_FOG_COORD_ARRAY_POINTER :: GLenum gl_FOG_COORD_ARRAY_POINTER = 0x8456 gl_IMAGE_CLASS_10_10_10_2 :: GLenum gl_IMAGE_CLASS_10_10_10_2 = 0x82C3 gl_LINE_STRIP_ADJACENCY_ARB :: GLenum gl_LINE_STRIP_ADJACENCY_ARB = 0x000B gl_POST_CONVOLUTION_ALPHA_SCALE :: GLenum gl_POST_CONVOLUTION_ALPHA_SCALE = 0x801F gl_LAST_VIDEO_CAPTURE_STATUS_NV :: GLenum gl_LAST_VIDEO_CAPTURE_STATUS_NV = 0x9027 gl_TEXTURE_BINDING_2D :: GLenum gl_TEXTURE_BINDING_2D = 0x8069 gl_UNIFORM_BUFFER_ADDRESS_NV :: GLenum gl_UNIFORM_BUFFER_ADDRESS_NV = 0x936F gl_OUTPUT_TEXTURE_COORD13_EXT :: GLenum gl_OUTPUT_TEXTURE_COORD13_EXT = 0x87AA gl_UNPACK_ALIGNMENT :: GLenum gl_UNPACK_ALIGNMENT = 0x0CF5 gl_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE :: GLenum gl_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE = 0x8A05 gl_COMPRESSED_RG11_EAC_OES :: GLenum gl_COMPRESSED_RG11_EAC_OES = 0x9272 gl_CON_6_ATI :: GLenum gl_CON_6_ATI = 0x8947 gl_LINES_ADJACENCY :: GLenum gl_LINES_ADJACENCY = 0x000A gl_CLIP_DISTANCE4_APPLE :: GLenum gl_CLIP_DISTANCE4_APPLE = 0x3004 gl_SAMPLER_CUBE_ARB :: GLenum gl_SAMPLER_CUBE_ARB = 0x8B60 gl_FLOAT_MAT3x4_NV :: GLenum gl_FLOAT_MAT3x4_NV = 0x8B68 gl_IMAGE_CUBE_MAP_ARRAY_EXT :: GLenum gl_IMAGE_CUBE_MAP_ARRAY_EXT = 0x9054 gl_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER :: GLenum gl_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0 gl_SECONDARY_COLOR_ARRAY_POINTER :: GLenum gl_SECONDARY_COLOR_ARRAY_POINTER = 0x845D gl_TEXTURE_BINDING_1D :: GLenum gl_TEXTURE_BINDING_1D = 0x8068 gl_LOCATION :: GLenum gl_LOCATION = 0x930E gl_FRAGMENT_SHADER_INVOCATIONS_ARB :: GLenum gl_FRAGMENT_SHADER_INVOCATIONS_ARB = 0x82F4 gl_INT_IMAGE_2D :: GLenum gl_INT_IMAGE_2D = 0x9058 gl_RGB10_A2_EXT :: GLenum gl_RGB10_A2_EXT = 0x8059 gl_REG_27_ATI :: GLenum gl_REG_27_ATI = 0x893C gl_ALLOW_DRAW_MEM_HINT_PGI :: GLenum gl_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211 gl_WARPS_PER_SM_NV :: GLenum gl_WARPS_PER_SM_NV = 0x933A gl_RGB16F_EXT :: GLenum gl_RGB16F_EXT = 0x881B gl_RG8I :: GLenum gl_RG8I = 0x8237 gl_EVAL_TRIANGULAR_2D_NV :: GLenum gl_EVAL_TRIANGULAR_2D_NV = 0x86C1 gl_COMPRESSED_RGB8_ETC2 :: GLenum gl_COMPRESSED_RGB8_ETC2 = 0x9274 gl_POST_CONVOLUTION_BLUE_BIAS :: GLenum gl_POST_CONVOLUTION_BLUE_BIAS = 0x8022 gl_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB :: GLenum gl_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x880B gl_INTENSITY12_EXT :: GLenum gl_INTENSITY12_EXT = 0x804C gl_FILTER4_SGIS :: GLenum gl_FILTER4_SGIS = 0x8146 gl_ALPHA_FLOAT32_APPLE :: GLenum gl_ALPHA_FLOAT32_APPLE = 0x8816 gl_LUMINANCE4 :: GLenum gl_LUMINANCE4 = 0x803F gl_DEBUG_SOURCE_OTHER_KHR :: GLenum gl_DEBUG_SOURCE_OTHER_KHR = 0x824B gl_R11F_G11F_B10F_EXT :: GLenum gl_R11F_G11F_B10F_EXT = 0x8C3A gl_ATTACHED_SHADERS :: GLenum gl_ATTACHED_SHADERS = 0x8B85 gl_BUFFER_MAPPED_OES :: GLenum gl_BUFFER_MAPPED_OES = 0x88BC gl_PROGRAM_UNDER_NATIVE_LIMITS_ARB :: GLenum gl_PROGRAM_UNDER_NATIVE_LIMITS_ARB = 0x88B6 gl_FLOAT_CLEAR_COLOR_VALUE_NV :: GLenum gl_FLOAT_CLEAR_COLOR_VALUE_NV = 0x888D gl_DOUBLE_MAT4x2_EXT :: GLenum gl_DOUBLE_MAT4x2_EXT = 0x8F4D gl_INT8_NV :: GLenum gl_INT8_NV = 0x8FE0 gl_TEXTURE_COLOR_SAMPLES_NV :: GLenum gl_TEXTURE_COLOR_SAMPLES_NV = 0x9046 gl_3D :: GLenum gl_3D = 0x0601 gl_TRANSFORM_FEEDBACK_VARYINGS_EXT :: GLenum gl_TRANSFORM_FEEDBACK_VARYINGS_EXT = 0x8C83 gl_T2F_C4UB_V3F :: GLenum gl_T2F_C4UB_V3F = 0x2A29 gl_BGRA :: GLenum gl_BGRA = 0x80E1 gl_REG_21_ATI :: GLenum gl_REG_21_ATI = 0x8936 gl_MAP_COHERENT_BIT :: GLenum gl_MAP_COHERENT_BIT = 0x0080 gl_TEXTURE_BASE_LEVEL :: GLenum gl_TEXTURE_BASE_LEVEL = 0x813C gl_UNSIGNED_INT_IMAGE_CUBE :: GLenum gl_UNSIGNED_INT_IMAGE_CUBE = 0x9066 gl_DRAW_FRAMEBUFFER_BINDING_APPLE :: GLenum gl_DRAW_FRAMEBUFFER_BINDING_APPLE = 0x8CA6 gl_TEXTURE_BINDING_2D_ARRAY_EXT :: GLenum gl_TEXTURE_BINDING_2D_ARRAY_EXT = 0x8C1D gl_PROXY_TEXTURE_2D :: GLenum gl_PROXY_TEXTURE_2D = 0x8064 gl_NEAREST_CLIPMAP_NEAREST_SGIX :: GLenum gl_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D gl_DEBUG_TYPE_OTHER_ARB :: GLenum gl_DEBUG_TYPE_OTHER_ARB = 0x8251 gl_STENCIL_BUFFER_BIT0_QCOM :: GLenum gl_STENCIL_BUFFER_BIT0_QCOM = 0x00010000 gl_DEBUG_SOURCE_OTHER_ARB :: GLenum gl_DEBUG_SOURCE_OTHER_ARB = 0x824B gl_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 :: GLenum gl_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276 gl_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM :: GLenum gl_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM = 0x8F66 gl_MATRIX_INDEX_ARRAY_STRIDE_OES :: GLenum gl_MATRIX_INDEX_ARRAY_STRIDE_OES = 0x8848 gl_RELATIVE_SMALL_CW_ARC_TO_NV :: GLenum gl_RELATIVE_SMALL_CW_ARC_TO_NV = 0x15 gl_MINMAX_SINK_EXT :: GLenum gl_MINMAX_SINK_EXT = 0x8030 gl_COMPRESSED_RGBA_ASTC_6x5_KHR :: GLenum gl_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3 gl_MAP_INVALIDATE_RANGE_BIT_EXT :: GLenum gl_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004 gl_DEPTH_STENCIL_OES :: GLenum gl_DEPTH_STENCIL_OES = 0x84F9 gl_DISPATCH_INDIRECT_BUFFER :: GLenum gl_DISPATCH_INDIRECT_BUFFER = 0x90EE gl_CONVOLUTION_FORMAT :: GLenum gl_CONVOLUTION_FORMAT = 0x8017 gl_TEXTURE_SRGB_DECODE_EXT :: GLenum gl_TEXTURE_SRGB_DECODE_EXT = 0x8A48 gl_CLAMP_VERTEX_COLOR :: GLenum gl_CLAMP_VERTEX_COLOR = 0x891A gl_INNOCENT_CONTEXT_RESET_ARB :: GLenum gl_INNOCENT_CONTEXT_RESET_ARB = 0x8254 gl_R8_SNORM :: GLenum gl_R8_SNORM = 0x8F94 gl_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT :: GLenum gl_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT = 0x8E7F gl_DEBUG_GROUP_STACK_DEPTH :: GLenum gl_DEBUG_GROUP_STACK_DEPTH = 0x826D gl_MULTISAMPLES_NV :: GLenum gl_MULTISAMPLES_NV = 0x9371 gl_SAMPLER_1D_SHADOW :: GLenum gl_SAMPLER_1D_SHADOW = 0x8B61 gl_TEXTURE_INTERNAL_FORMAT_QCOM :: GLenum gl_TEXTURE_INTERNAL_FORMAT_QCOM = 0x8BD5 gl_IMAGE_ROTATE_ORIGIN_X_HP :: GLenum gl_IMAGE_ROTATE_ORIGIN_X_HP = 0x815A gl_COMPRESSED_RGBA_ASTC_12x12_KHR :: GLenum gl_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD gl_TRANSFORM_FEEDBACK_BUFFER_NV :: GLenum gl_TRANSFORM_FEEDBACK_BUFFER_NV = 0x8C8E gl_MAX_SHADER_STORAGE_BLOCK_SIZE :: GLenum gl_MAX_SHADER_STORAGE_BLOCK_SIZE = 0x90DE gl_XOR :: GLenum gl_XOR = 0x1506 gl_HISTOGRAM_FORMAT :: GLenum gl_HISTOGRAM_FORMAT = 0x8027 gl_GREEN_NV :: GLenum gl_GREEN_NV = 0x1904 gl_VERTEX_PROGRAM_CALLBACK_DATA_MESA :: GLenum gl_VERTEX_PROGRAM_CALLBACK_DATA_MESA = 0x8BB7 gl_UPPER_LEFT :: GLenum gl_UPPER_LEFT = 0x8CA2 gl_SUPERSAMPLE_SCALE_X_NV :: GLenum gl_SUPERSAMPLE_SCALE_X_NV = 0x9372 gl_INT16_VEC4_NV :: GLenum gl_INT16_VEC4_NV = 0x8FE7 gl_FRACTIONAL_EVEN_EXT :: GLenum gl_FRACTIONAL_EVEN_EXT = 0x8E7C gl_NOR :: GLenum gl_NOR = 0x1508 gl_SAMPLER_2D_ARRAY :: GLenum gl_SAMPLER_2D_ARRAY = 0x8DC1 gl_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB :: GLenum gl_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A7 gl_RGB10 :: GLenum gl_RGB10 = 0x8052 gl_RGB8 :: GLenum gl_RGB8 = 0x8051 gl_TEXTURE_GEN_R :: GLenum gl_TEXTURE_GEN_R = 0x0C62 gl_PACK_SKIP_IMAGES :: GLenum gl_PACK_SKIP_IMAGES = 0x806B gl_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT :: GLenum gl_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT = 0x8F39 gl_RENDERBUFFER_DEPTH_SIZE :: GLenum gl_RENDERBUFFER_DEPTH_SIZE = 0x8D54 gl_TEXTURE_STORAGE_SPARSE_BIT_AMD :: GLenum gl_TEXTURE_STORAGE_SPARSE_BIT_AMD = 0x00000001 gl_CLOSE_PATH_NV :: GLenum gl_CLOSE_PATH_NV = 0x00 gl_SRC1_RGB :: GLenum gl_SRC1_RGB = 0x8581 gl_GEOMETRY_SHADER_EXT :: GLenum gl_GEOMETRY_SHADER_EXT = 0x8DD9 gl_TEXTURE27_ARB :: GLenum gl_TEXTURE27_ARB = 0x84DB gl_VERTEX4_BIT_PGI :: GLenum gl_VERTEX4_BIT_PGI = 0x00000008 gl_BOOL_VEC4_ARB :: GLenum gl_BOOL_VEC4_ARB = 0x8B59 gl_AND_REVERSE :: GLenum gl_AND_REVERSE = 0x1502 gl_SAMPLE_COVERAGE :: GLenum gl_SAMPLE_COVERAGE = 0x80A0 gl_RASTER_SAMPLES_EXT :: GLenum gl_RASTER_SAMPLES_EXT = 0x9328 gl_FOG_COORD_ARRAY :: GLenum gl_FOG_COORD_ARRAY = 0x8457 gl_NAME_LENGTH :: GLenum gl_NAME_LENGTH = 0x92F9 gl_ATOMIC_COUNTER_BARRIER_BIT_EXT :: GLenum gl_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000 gl_NORMAL_ARRAY_STRIDE :: GLenum gl_NORMAL_ARRAY_STRIDE = 0x807F gl_CON_11_ATI :: GLenum gl_CON_11_ATI = 0x894C gl_RENDERBUFFER_WIDTH :: GLenum gl_RENDERBUFFER_WIDTH = 0x8D42 gl_TESS_GEN_VERTEX_ORDER_EXT :: GLenum gl_TESS_GEN_VERTEX_ORDER_EXT = 0x8E78 gl_NICEST :: GLenum gl_NICEST = 0x1102 gl_R16UI :: GLenum gl_R16UI = 0x8234 gl_MAP1_VERTEX_ATTRIB12_4_NV :: GLenum gl_MAP1_VERTEX_ATTRIB12_4_NV = 0x866C gl_TESS_GEN_SPACING :: GLenum gl_TESS_GEN_SPACING = 0x8E77 gl_CURRENT_INDEX :: GLenum gl_CURRENT_INDEX = 0x0B01 gl_PIXEL_TEX_GEN_ALPHA_LS_SGIX :: GLenum gl_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189 gl_COMPRESSED_R11_EAC_OES :: GLenum gl_COMPRESSED_R11_EAC_OES = 0x9270 gl_TRANSPOSE_TEXTURE_MATRIX :: GLenum gl_TRANSPOSE_TEXTURE_MATRIX = 0x84E5 gl_PURGEABLE_APPLE :: GLenum gl_PURGEABLE_APPLE = 0x8A1D gl_FLOAT_RG16_NV :: GLenum gl_FLOAT_RG16_NV = 0x8886 gl_TEXTURE_SWIZZLE_RGBA_EXT :: GLenum gl_TEXTURE_SWIZZLE_RGBA_EXT = 0x8E46 gl_MIRRORED_REPEAT_IBM :: GLenum gl_MIRRORED_REPEAT_IBM = 0x8370 gl_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL :: GLenum gl_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL = 0x94FF gl_TEXTURE_MIN_LOD :: GLenum gl_TEXTURE_MIN_LOD = 0x813A gl_MAX_PROGRAM_RESULT_COMPONENTS_NV :: GLenum gl_MAX_PROGRAM_RESULT_COMPONENTS_NV = 0x8909 gl_BGRA_IMG :: GLenum gl_BGRA_IMG = 0x80E1 gl_MAX_PROGRAM_TEX_INDIRECTIONS_ARB :: GLenum gl_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 0x880D gl_RG8 :: GLenum gl_RG8 = 0x822B gl_FRAGMENT_SUBROUTINE_UNIFORM :: GLenum gl_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2 gl_422_AVERAGE_EXT :: GLenum gl_422_AVERAGE_EXT = 0x80CE gl_VERTEX_ATTRIB_ARRAY_INTEGER_EXT :: GLenum gl_VERTEX_ATTRIB_ARRAY_INTEGER_EXT = 0x88FD gl_DEBUG_SEVERITY_NOTIFICATION :: GLenum gl_DEBUG_SEVERITY_NOTIFICATION = 0x826B gl_COLOR_ATTACHMENT12_EXT :: GLenum gl_COLOR_ATTACHMENT12_EXT = 0x8CEC gl_READ_WRITE :: GLenum gl_READ_WRITE = 0x88BA gl_COVERAGE_MODULATION_TABLE_NV :: GLenum gl_COVERAGE_MODULATION_TABLE_NV = 0x9331 gl_POLYGON_OFFSET_BIAS_EXT :: GLenum gl_POLYGON_OFFSET_BIAS_EXT = 0x8039 gl_FLOAT_RGB_NV :: GLenum gl_FLOAT_RGB_NV = 0x8882 gl_TRANSPOSE_PROJECTION_MATRIX :: GLenum gl_TRANSPOSE_PROJECTION_MATRIX = 0x84E4 gl_UNDEFINED_APPLE :: GLenum gl_UNDEFINED_APPLE = 0x8A1C gl_VERTEX_ATTRIB_ARRAY_TYPE :: GLenum gl_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625 gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT :: GLenum gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 0x8CD4 gl_DEPTH_CLAMP :: GLenum gl_DEPTH_CLAMP = 0x864F gl_OFFSET_TEXTURE_RECTANGLE_NV :: GLenum gl_OFFSET_TEXTURE_RECTANGLE_NV = 0x864C gl_OUTPUT_TEXTURE_COORD18_EXT :: GLenum gl_OUTPUT_TEXTURE_COORD18_EXT = 0x87AF gl_VERTEX_SHADER :: GLenum gl_VERTEX_SHADER = 0x8B31 gl_VARIABLE_B_NV :: GLenum gl_VARIABLE_B_NV = 0x8524 gl_UNPACK_ROW_BYTES_APPLE :: GLenum gl_UNPACK_ROW_BYTES_APPLE = 0x8A16 gl_PROXY_TEXTURE_2D_ARRAY :: GLenum gl_PROXY_TEXTURE_2D_ARRAY = 0x8C1B gl_COLOR_ATTACHMENT12 :: GLenum gl_COLOR_ATTACHMENT12 = 0x8CEC gl_BUFFER_USAGE_ARB :: GLenum gl_BUFFER_USAGE_ARB = 0x8765 gl_MAX_ARRAY_TEXTURE_LAYERS :: GLenum gl_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF gl_SAMPLER_1D :: GLenum gl_SAMPLER_1D = 0x8B5D gl_PROGRAM_OBJECT_EXT :: GLenum gl_PROGRAM_OBJECT_EXT = 0x8B40 gl_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE :: GLenum gl_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217 gl_TEXTURE_BORDER :: GLenum gl_TEXTURE_BORDER = 0x1005 gl_PERSPECTIVE_CORRECTION_HINT :: GLenum gl_PERSPECTIVE_CORRECTION_HINT = 0x0C50 gl_GREEN_INTEGER :: GLenum gl_GREEN_INTEGER = 0x8D95 gl_COVERAGE_AUTOMATIC_NV :: GLenum gl_COVERAGE_AUTOMATIC_NV = 0x8ED7 gl_TEXTURE22_ARB :: GLenum gl_TEXTURE22_ARB = 0x84D6 gl_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI :: GLenum gl_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = 0x87F7 gl_COLOR_ATTACHMENT3_NV :: GLenum gl_COLOR_ATTACHMENT3_NV = 0x8CE3 gl_PATH_FILL_BOUNDING_BOX_NV :: GLenum gl_PATH_FILL_BOUNDING_BOX_NV = 0x90A1 gl_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT :: GLenum gl_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87C5 gl_TOP_LEVEL_ARRAY_SIZE :: GLenum gl_TOP_LEVEL_ARRAY_SIZE = 0x930C gl_TRANSPOSE_AFFINE_3D_NV :: GLenum gl_TRANSPOSE_AFFINE_3D_NV = 0x9098 gl_SAMPLER :: GLenum gl_SAMPLER = 0x82E6 gl_RG8_EXT :: GLenum gl_RG8_EXT = 0x822B gl_TEXTURE_FILTER_CONTROL :: GLenum gl_TEXTURE_FILTER_CONTROL = 0x8500 gl_COLOR_ARRAY :: GLenum gl_COLOR_ARRAY = 0x8076 gl_DUAL_LUMINANCE16_SGIS :: GLenum gl_DUAL_LUMINANCE16_SGIS = 0x8117 gl_PIXEL_MODE_BIT :: GLenum gl_PIXEL_MODE_BIT = 0x00000020 gl_COMPRESSED_SIGNED_R11_EAC_OES :: GLenum gl_COMPRESSED_SIGNED_R11_EAC_OES = 0x9271 gl_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR :: GLenum gl_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6 gl_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT :: GLenum gl_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = 0x8518 gl_COMPRESSED_SRGB_ALPHA :: GLenum gl_COMPRESSED_SRGB_ALPHA = 0x8C49 gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT :: GLenum gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT = 0x8C8B gl_POST_CONVOLUTION_RED_BIAS_EXT :: GLenum gl_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 gl_EVAL_VERTEX_ATTRIB3_NV :: GLenum gl_EVAL_VERTEX_ATTRIB3_NV = 0x86C9 gl_YCBYCR8_422_NV :: GLenum gl_YCBYCR8_422_NV = 0x9031 gl_CONTEXT_LOST_WEBGL :: GLenum gl_CONTEXT_LOST_WEBGL = 0x9242 gl_PROGRAM_BINARY_ANGLE :: GLenum gl_PROGRAM_BINARY_ANGLE = 0x93A6 gl_REQUIRED_TEXTURE_IMAGE_UNITS_OES :: GLenum gl_REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8D68 gl_CALLIGRAPHIC_FRAGMENT_SGIX :: GLenum gl_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 gl_NORMAL_MAP_NV :: GLenum gl_NORMAL_MAP_NV = 0x8511 gl_LINE_RESET_TOKEN :: GLenum gl_LINE_RESET_TOKEN = 0x0707 gl_PROXY_TEXTURE_RECTANGLE_NV :: GLenum gl_PROXY_TEXTURE_RECTANGLE_NV = 0x84F7 gl_MODELVIEW0_MATRIX_EXT :: GLenum gl_MODELVIEW0_MATRIX_EXT = 0x0BA6 gl_MAX_FRAMEBUFFER_SAMPLES :: GLenum gl_MAX_FRAMEBUFFER_SAMPLES = 0x9318 gl_LUMINANCE8UI_EXT :: GLenum gl_LUMINANCE8UI_EXT = 0x8D80 gl_PROXY_COLOR_TABLE :: GLenum gl_PROXY_COLOR_TABLE = 0x80D3 gl_RENDERBUFFER_BLUE_SIZE :: GLenum gl_RENDERBUFFER_BLUE_SIZE = 0x8D52 gl_UNSIGNED_INT_5_9_9_9_REV :: GLenum gl_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E gl_COMBINE_ALPHA_ARB :: GLenum gl_COMBINE_ALPHA_ARB = 0x8572 gl_MAX_SPOT_EXPONENT_NV :: GLenum gl_MAX_SPOT_EXPONENT_NV = 0x8505 gl_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT :: GLenum gl_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8DE1 gl_MAP2_VERTEX_ATTRIB8_4_NV :: GLenum gl_MAP2_VERTEX_ATTRIB8_4_NV = 0x8678 gl_MIN_FRAGMENT_INTERPOLATION_OFFSET :: GLenum gl_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B gl_REPLACE_VALUE_AMD :: GLenum gl_REPLACE_VALUE_AMD = 0x874B gl_OPERAND0_RGB_EXT :: GLenum gl_OPERAND0_RGB_EXT = 0x8590 gl_TEXTURE_COORD_ARRAY_POINTER :: GLenum gl_TEXTURE_COORD_ARRAY_POINTER = 0x8092 gl_DEPTH_BUFFER_BIT2_QCOM :: GLenum gl_DEPTH_BUFFER_BIT2_QCOM = 0x00000400 gl_UNPACK_COMPRESSED_BLOCK_DEPTH :: GLenum gl_UNPACK_COMPRESSED_BLOCK_DEPTH = 0x9129 gl_BLEND_EQUATION_OES :: GLenum gl_BLEND_EQUATION_OES = 0x8009 gl_TEXTURE_CUBE_MAP_POSITIVE_X :: GLenum gl_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515 gl_MAX_SPARSE_3D_TEXTURE_SIZE_ARB :: GLenum gl_MAX_SPARSE_3D_TEXTURE_SIZE_ARB = 0x9199 gl_TEXTURE_1D_STACK_MESAX :: GLenum gl_TEXTURE_1D_STACK_MESAX = 0x8759 gl_FRAMEBUFFER_ATTACHMENT_ANGLE :: GLenum gl_FRAMEBUFFER_ATTACHMENT_ANGLE = 0x93A3 gl_MAX_DEFORMATION_ORDER_SGIX :: GLenum gl_MAX_DEFORMATION_ORDER_SGIX = 0x8197 gl_SECONDARY_COLOR_ARRAY_EXT :: GLenum gl_SECONDARY_COLOR_ARRAY_EXT = 0x845E gl_REG_14_ATI :: GLenum gl_REG_14_ATI = 0x892F gl_FULL_RANGE_EXT :: GLenum gl_FULL_RANGE_EXT = 0x87E1 gl_VIEWPORT_INDEX_PROVOKING_VERTEX_EXT :: GLenum gl_VIEWPORT_INDEX_PROVOKING_VERTEX_EXT = 0x825F gl_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS :: GLenum gl_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1 gl_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB :: GLenum gl_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B2 gl_MAX_MAP_TESSELLATION_NV :: GLenum gl_MAX_MAP_TESSELLATION_NV = 0x86D6 gl_VERTEX_ID_NV :: GLenum gl_VERTEX_ID_NV = 0x8C7B gl_MODELVIEW0_STACK_DEPTH_EXT :: GLenum gl_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3 gl_COLOR_ARRAY_POINTER_EXT :: GLenum gl_COLOR_ARRAY_POINTER_EXT = 0x8090 gl_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT :: GLenum gl_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT = 0x90D9 gl_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT :: GLenum gl_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT = 0x8E1F gl_DEPTH_COMPONENT16_ARB :: GLenum gl_DEPTH_COMPONENT16_ARB = 0x81A5 gl_DEBUG_TYPE_PERFORMANCE_ARB :: GLenum gl_DEBUG_TYPE_PERFORMANCE_ARB = 0x8250 gl_PACK_ROW_LENGTH :: GLenum gl_PACK_ROW_LENGTH = 0x0D02 gl_MULTISAMPLE_COVERAGE_MODES_NV :: GLenum gl_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E12 gl_COLOR_ATTACHMENT1_NV :: GLenum gl_COLOR_ATTACHMENT1_NV = 0x8CE1 gl_COMPRESSED_SIGNED_RG11_EAC_OES :: GLenum gl_COMPRESSED_SIGNED_RG11_EAC_OES = 0x9273 gl_DEBUG_TYPE_ERROR :: GLenum gl_DEBUG_TYPE_ERROR = 0x824C gl_MAX_DEBUG_MESSAGE_LENGTH_ARB :: GLenum gl_MAX_DEBUG_MESSAGE_LENGTH_ARB = 0x9143 gl_ACTIVE_UNIFORM_BLOCKS :: GLenum gl_ACTIVE_UNIFORM_BLOCKS = 0x8A36 gl_MODELVIEW24_ARB :: GLenum gl_MODELVIEW24_ARB = 0x8738 gl_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV :: GLenum gl_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010 gl_DEBUG_LOGGED_MESSAGES_KHR :: GLenum gl_DEBUG_LOGGED_MESSAGES_KHR = 0x9145 gl_INTERNALFORMAT_GREEN_TYPE :: GLenum gl_INTERNALFORMAT_GREEN_TYPE = 0x8279 gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES :: GLenum gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910D gl_UNIFORM_BLOCK_INDEX :: GLenum gl_UNIFORM_BLOCK_INDEX = 0x8A3A gl_DRAW_BUFFER15_NV :: GLenum gl_DRAW_BUFFER15_NV = 0x8834 gl_EXCLUSION_KHR :: GLenum gl_EXCLUSION_KHR = 0x92A0 gl_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES :: GLenum gl_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910C gl_TESS_EVALUATION_SHADER_EXT :: GLenum gl_TESS_EVALUATION_SHADER_EXT = 0x8E87 gl_VERTICAL_LINE_TO_NV :: GLenum gl_VERTICAL_LINE_TO_NV = 0x08 gl_LUMINANCE4_ALPHA4_OES :: GLenum gl_LUMINANCE4_ALPHA4_OES = 0x8043 gl_BOUNDING_BOX_NV :: GLenum gl_BOUNDING_BOX_NV = 0x908D gl_PROGRAM_POINT_SIZE_ARB :: GLenum gl_PROGRAM_POINT_SIZE_ARB = 0x8642 gl_LUMINANCE_ALPHA16F_EXT :: GLenum gl_LUMINANCE_ALPHA16F_EXT = 0x881F gl_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES :: GLenum gl_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES = 0x9279 gl_CONVOLUTION_2D :: GLenum gl_CONVOLUTION_2D = 0x8011 gl_SAMPLE_COVERAGE_ARB :: GLenum gl_SAMPLE_COVERAGE_ARB = 0x80A0 gl_POINT_SIZE :: GLenum gl_POINT_SIZE = 0x0B11 gl_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI :: GLenum gl_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = 0x87F8 gl_QUERY_BY_REGION_NO_WAIT_NV :: GLenum gl_QUERY_BY_REGION_NO_WAIT_NV = 0x8E16 gl_MAP1_VERTEX_ATTRIB3_4_NV :: GLenum gl_MAP1_VERTEX_ATTRIB3_4_NV = 0x8663 gl_PATH_STROKE_BOUNDING_BOX_NV :: GLenum gl_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2 gl_SAMPLER_2D_SHADOW_ARB :: GLenum gl_SAMPLER_2D_SHADOW_ARB = 0x8B62 gl_COLOR_ATTACHMENT11_EXT :: GLenum gl_COLOR_ATTACHMENT11_EXT = 0x8CEB gl_SYNC_FLUSH_COMMANDS_BIT :: GLenum gl_SYNC_FLUSH_COMMANDS_BIT = 0x00000001 gl_STENCIL :: GLenum gl_STENCIL = 0x1802 gl_INVALID_VALUE :: GLenum gl_INVALID_VALUE = 0x0501 gl_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT :: GLenum gl_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8A32 gl_COMPATIBLE_SUBROUTINES :: GLenum gl_COMPATIBLE_SUBROUTINES = 0x8E4B gl_UNSIGNED_INT8_VEC2_NV :: GLenum gl_UNSIGNED_INT8_VEC2_NV = 0x8FED gl_BLUE_NV :: GLenum gl_BLUE_NV = 0x1905 gl_INVALID_ENUM :: GLenum gl_INVALID_ENUM = 0x0500 gl_DEPTH24_STENCIL8_OES :: GLenum gl_DEPTH24_STENCIL8_OES = 0x88F0 gl_TEXTURE_2D_MULTISAMPLE_ARRAY_OES :: GLenum gl_TEXTURE_2D_MULTISAMPLE_ARRAY_OES = 0x9102 gl_INCR_WRAP :: GLenum gl_INCR_WRAP = 0x8507 gl_BLUE_SCALE :: GLenum gl_BLUE_SCALE = 0x0D1A gl_PRIMARY_COLOR_EXT :: GLenum gl_PRIMARY_COLOR_EXT = 0x8577 gl_IUI_V2F_EXT :: GLenum gl_IUI_V2F_EXT = 0x81AD gl_FLOAT16_VEC3_NV :: GLenum gl_FLOAT16_VEC3_NV = 0x8FFA gl_PERFQUERY_COUNTER_DATA_FLOAT_INTEL :: GLenum gl_PERFQUERY_COUNTER_DATA_FLOAT_INTEL = 0x94FA gl_GEOMETRY_SHADER_ARB :: GLenum gl_GEOMETRY_SHADER_ARB = 0x8DD9 gl_COLOR :: GLenum gl_COLOR = 0x1800 gl_COLOR_INDEX2_EXT :: GLenum gl_COLOR_INDEX2_EXT = 0x80E3 gl_VIDEO_BUFFER_PITCH_NV :: GLenum gl_VIDEO_BUFFER_PITCH_NV = 0x9028 gl_OBJECT_DISTANCE_TO_LINE_SGIS :: GLenum gl_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3 gl_PIXEL_UNPACK_BUFFER_BINDING_ARB :: GLenum gl_PIXEL_UNPACK_BUFFER_BINDING_ARB = 0x88EF gl_SAMPLER_BUFFER_EXT :: GLenum gl_SAMPLER_BUFFER_EXT = 0x8DC2 gl_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV :: GLenum gl_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520 gl_COLORBURN_NV :: GLenum gl_COLORBURN_NV = 0x929A gl_NEGATIVE_Z_EXT :: GLenum gl_NEGATIVE_Z_EXT = 0x87DB gl_MATRIX26_ARB :: GLenum gl_MATRIX26_ARB = 0x88DA gl_COLOR_MATRIX :: GLenum gl_COLOR_MATRIX = 0x80B1 gl_VERTEX_ATTRIB_ARRAY_SIZE :: GLenum gl_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623 gl_LUMINANCE8 :: GLenum gl_LUMINANCE8 = 0x8040 gl_COMPRESSED_SIGNED_RG_RGTC2 :: GLenum gl_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE gl_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT :: GLenum gl_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT = 0x8E89 gl_BLEND_OVERLAP_NV :: GLenum gl_BLEND_OVERLAP_NV = 0x9281 gl_COMPRESSED_SRGB8_ETC2 :: GLenum gl_COMPRESSED_SRGB8_ETC2 = 0x9275 gl_LIGHT6 :: GLenum gl_LIGHT6 = 0x4006 gl_COEFF :: GLenum gl_COEFF = 0x0A00 gl_DRAW_INDIRECT_LENGTH_NV :: GLenum gl_DRAW_INDIRECT_LENGTH_NV = 0x8F42 gl_INDEX_ARRAY_LIST_IBM :: GLenum gl_INDEX_ARRAY_LIST_IBM = 103073 gl_DRAW_BUFFER8_ARB :: GLenum gl_DRAW_BUFFER8_ARB = 0x882D gl_TEXTURE_COMPARE_FAIL_VALUE_ARB :: GLenum gl_TEXTURE_COMPARE_FAIL_VALUE_ARB = 0x80BF gl_SLUMINANCE8_ALPHA8 :: GLenum gl_SLUMINANCE8_ALPHA8 = 0x8C45 gl_MAX_TEXTURE_IMAGE_UNITS_NV :: GLenum gl_MAX_TEXTURE_IMAGE_UNITS_NV = 0x8872 gl_FOG_COORDINATE_ARRAY :: GLenum gl_FOG_COORDINATE_ARRAY = 0x8457 gl_OPERAND2_ALPHA_ARB :: GLenum gl_OPERAND2_ALPHA_ARB = 0x859A gl_FLOAT_32_UNSIGNED_INT_24_8_REV :: GLenum gl_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD gl_RESAMPLE_REPLICATE_OML :: GLenum gl_RESAMPLE_REPLICATE_OML = 0x8986 gl_UNPACK_SKIP_ROWS :: GLenum gl_UNPACK_SKIP_ROWS = 0x0CF3 gl_STENCIL_VALUE_MASK :: GLenum gl_STENCIL_VALUE_MASK = 0x0B93 gl_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB :: GLenum gl_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB = 0x8E8D gl_COLOR_ATTACHMENT5_NV :: GLenum gl_COLOR_ATTACHMENT5_NV = 0x8CE5 gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE :: GLenum gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE = 0x8D56 gl_PROXY_TEXTURE_4D_SGIS :: GLenum gl_PROXY_TEXTURE_4D_SGIS = 0x8135 gl_COLOR_ATTACHMENT0_EXT :: GLenum gl_COLOR_ATTACHMENT0_EXT = 0x8CE0 gl_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME :: GLenum gl_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1 gl_CONFORMANT_NV :: GLenum gl_CONFORMANT_NV = 0x9374 gl_TEXTURE_BINDING_1D_ARRAY_EXT :: GLenum gl_TEXTURE_BINDING_1D_ARRAY_EXT = 0x8C1C gl_QUAD_LUMINANCE4_SGIS :: GLenum gl_QUAD_LUMINANCE4_SGIS = 0x8120 gl_MATRIX_INDEX_ARRAY_TYPE_ARB :: GLenum gl_MATRIX_INDEX_ARRAY_TYPE_ARB = 0x8847 gl_LUMINANCE16_ALPHA16 :: GLenum gl_LUMINANCE16_ALPHA16 = 0x8048 gl_TESSELLATION_MODE_AMD :: GLenum gl_TESSELLATION_MODE_AMD = 0x9004 gl_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV :: GLenum gl_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8857 gl_BUFFER_MAP_POINTER_ARB :: GLenum gl_BUFFER_MAP_POINTER_ARB = 0x88BD gl_CON_12_ATI :: GLenum gl_CON_12_ATI = 0x894D gl_HALF_BIAS_NEGATE_NV :: GLenum gl_HALF_BIAS_NEGATE_NV = 0x853B gl_TEXTURE_BUFFER_ARB :: GLenum gl_TEXTURE_BUFFER_ARB = 0x8C2A gl_CON_26_ATI :: GLenum gl_CON_26_ATI = 0x895B gl_MOVE_TO_RESETS_NV :: GLenum gl_MOVE_TO_RESETS_NV = 0x90B5 gl_OFFSET_TEXTURE_MATRIX_NV :: GLenum gl_OFFSET_TEXTURE_MATRIX_NV = 0x86E1 gl_COMPRESSED_SIGNED_R11_EAC :: GLenum gl_COMPRESSED_SIGNED_R11_EAC = 0x9271 gl_POST_COLOR_MATRIX_BLUE_BIAS_SGI :: GLenum gl_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA gl_MAX_DRAW_BUFFERS_ATI :: GLenum gl_MAX_DRAW_BUFFERS_ATI = 0x8824 gl_UNSIGNED_INT_VEC4_EXT :: GLenum gl_UNSIGNED_INT_VEC4_EXT = 0x8DC8 gl_PATH_PROJECTION_MATRIX_NV :: GLenum gl_PATH_PROJECTION_MATRIX_NV = 0x0BA7 gl_REFERENCED_BY_TESS_CONTROL_SHADER_EXT :: GLenum gl_REFERENCED_BY_TESS_CONTROL_SHADER_EXT = 0x9307 gl_VARIABLE_F_NV :: GLenum gl_VARIABLE_F_NV = 0x8528 gl_DEBUG_CATEGORY_DEPRECATION_AMD :: GLenum gl_DEBUG_CATEGORY_DEPRECATION_AMD = 0x914B gl_TRANSPOSE_TEXTURE_MATRIX_ARB :: GLenum gl_TRANSPOSE_TEXTURE_MATRIX_ARB = 0x84E5 gl_DRAW_BUFFER12_NV :: GLenum gl_DRAW_BUFFER12_NV = 0x8831 gl_OPERAND1_ALPHA_EXT :: GLenum gl_OPERAND1_ALPHA_EXT = 0x8599 gl_SECONDARY_COLOR_ARRAY_SIZE_EXT :: GLenum gl_SECONDARY_COLOR_ARRAY_SIZE_EXT = 0x845A gl_MAP2_VERTEX_ATTRIB13_4_NV :: GLenum gl_MAP2_VERTEX_ATTRIB13_4_NV = 0x867D gl_PROXY_TEXTURE_1D :: GLenum gl_PROXY_TEXTURE_1D = 0x8063 gl_SPRITE_EYE_ALIGNED_SGIX :: GLenum gl_SPRITE_EYE_ALIGNED_SGIX = 0x814E gl_TEXTURE_MAX_CLAMP_S_SGIX :: GLenum gl_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369 gl_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT :: GLenum gl_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C72 gl_NORMAL_ARRAY_BUFFER_BINDING :: GLenum gl_NORMAL_ARRAY_BUFFER_BINDING = 0x8897 gl_TEXTURE_CUBE_MAP_ARRAY_EXT :: GLenum gl_TEXTURE_CUBE_MAP_ARRAY_EXT = 0x9009 gl_T2F_IUI_N3F_V2F_EXT :: GLenum gl_T2F_IUI_N3F_V2F_EXT = 0x81B3 gl_MAX_3D_TEXTURE_SIZE_OES :: GLenum gl_MAX_3D_TEXTURE_SIZE_OES = 0x8073 gl_TESS_EVALUATION_SHADER_BIT_EXT :: GLenum gl_TESS_EVALUATION_SHADER_BIT_EXT = 0x00000010 gl_FOG_START :: GLenum gl_FOG_START = 0x0B63 gl_VERTEX_ARRAY_TYPE_EXT :: GLenum gl_VERTEX_ARRAY_TYPE_EXT = 0x807B gl_SAMPLER_2D_MULTISAMPLE :: GLenum gl_SAMPLER_2D_MULTISAMPLE = 0x9108 gl_UNSIGNED_INT_VEC2 :: GLenum gl_UNSIGNED_INT_VEC2 = 0x8DC6 gl_MAP2_VERTEX_ATTRIB2_4_NV :: GLenum gl_MAP2_VERTEX_ATTRIB2_4_NV = 0x8672 gl_STACK_OVERFLOW :: GLenum gl_STACK_OVERFLOW = 0x0503 gl_UNSIGNED_INT_S8_S8_8_8_NV :: GLenum gl_UNSIGNED_INT_S8_S8_8_8_NV = 0x86DA gl_RASTERIZER_DISCARD_EXT :: GLenum gl_RASTERIZER_DISCARD_EXT = 0x8C89 gl_SHADER_CONSISTENT_NV :: GLenum gl_SHADER_CONSISTENT_NV = 0x86DD gl_READ_FRAMEBUFFER_APPLE :: GLenum gl_READ_FRAMEBUFFER_APPLE = 0x8CA8 gl_PRIMITIVE_RESTART_FIXED_INDEX :: GLenum gl_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69 gl_PIXEL_MAP_A_TO_A :: GLenum gl_PIXEL_MAP_A_TO_A = 0x0C79 gl_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER :: GLenum gl_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1 gl_VERTEX_ATTRIB_ARRAY_ENABLED :: GLenum gl_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622 gl_CLIP_FAR_HINT_PGI :: GLenum gl_CLIP_FAR_HINT_PGI = 0x1A221 gl_MULTISAMPLE_BIT :: GLenum gl_MULTISAMPLE_BIT = 0x20000000 gl_DRAW_BUFFER6_NV :: GLenum gl_DRAW_BUFFER6_NV = 0x882B gl_REG_20_ATI :: GLenum gl_REG_20_ATI = 0x8935 gl_TEXTURE_CONSTANT_DATA_SUNX :: GLenum gl_TEXTURE_CONSTANT_DATA_SUNX = 0x81D6 gl_UNIFORM :: GLenum gl_UNIFORM = 0x92E1 gl_UNIFORM_BLOCK :: GLenum gl_UNIFORM_BLOCK = 0x92E2 gl_COLOR_TABLE_LUMINANCE_SIZE_SGI :: GLenum gl_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE gl_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR :: GLenum gl_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = 0x8243 gl_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT :: GLenum gl_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT = 0x8A57 gl_HISTOGRAM_FORMAT_EXT :: GLenum gl_HISTOGRAM_FORMAT_EXT = 0x8027 gl_PATCHES_EXT :: GLenum gl_PATCHES_EXT = 0x000E gl_OR_REVERSE :: GLenum gl_OR_REVERSE = 0x150B gl_OUTPUT_TEXTURE_COORD0_EXT :: GLenum gl_OUTPUT_TEXTURE_COORD0_EXT = 0x879D gl_BUFFER_FLUSHING_UNMAP_APPLE :: GLenum gl_BUFFER_FLUSHING_UNMAP_APPLE = 0x8A13 gl_VERTEX_ARRAY_RANGE_POINTER_NV :: GLenum gl_VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521 gl_TEXTURE_1D_ARRAY_EXT :: GLenum gl_TEXTURE_1D_ARRAY_EXT = 0x8C18 gl_MODELVIEW25_ARB :: GLenum gl_MODELVIEW25_ARB = 0x8739 gl_COMBINE_RGB :: GLenum gl_COMBINE_RGB = 0x8571 gl_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB :: GLenum gl_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = 0x8DA9 gl_DOUBLE_MAT4 :: GLenum gl_DOUBLE_MAT4 = 0x8F48 gl_PRESERVE_ATI :: GLenum gl_PRESERVE_ATI = 0x8762 gl_MAP1_VERTEX_ATTRIB15_4_NV :: GLenum gl_MAP1_VERTEX_ATTRIB15_4_NV = 0x866F gl_QUADRATIC_CURVE_TO_NV :: GLenum gl_QUADRATIC_CURVE_TO_NV = 0x0A gl_PN_TRIANGLES_POINT_MODE_CUBIC_ATI :: GLenum gl_PN_TRIANGLES_POINT_MODE_CUBIC_ATI = 0x87F6 gl_GREEN_MIN_CLAMP_INGR :: GLenum gl_GREEN_MIN_CLAMP_INGR = 0x8561 gl_CLIP_DISTANCE6_APPLE :: GLenum gl_CLIP_DISTANCE6_APPLE = 0x3006 gl_DATA_BUFFER_AMD :: GLenum gl_DATA_BUFFER_AMD = 0x9151 gl_ANY_SAMPLES_PASSED :: GLenum gl_ANY_SAMPLES_PASSED = 0x8C2F gl_OBJECT_TYPE_APPLE :: GLenum gl_OBJECT_TYPE_APPLE = 0x9112 gl_RENDERBUFFER_BINDING :: GLenum gl_RENDERBUFFER_BINDING = 0x8CA7 gl_COMPRESSED_SRGB_S3TC_DXT1_EXT :: GLenum gl_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C gl_NUM_COMPRESSED_TEXTURE_FORMATS :: GLenum gl_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2 gl_TEXTURE_ALPHA_SIZE :: GLenum gl_TEXTURE_ALPHA_SIZE = 0x805F gl_CLIP_DISTANCE3 :: GLenum gl_CLIP_DISTANCE3 = 0x3003 gl_MALI_SHADER_BINARY_ARM :: GLenum gl_MALI_SHADER_BINARY_ARM = 0x8F60 gl_PACK_COMPRESSED_BLOCK_WIDTH :: GLenum gl_PACK_COMPRESSED_BLOCK_WIDTH = 0x912B gl_VERTEX_ARRAY_STRIDE :: GLenum gl_VERTEX_ARRAY_STRIDE = 0x807C gl_GEOMETRY_SHADER_BIT_EXT :: GLenum gl_GEOMETRY_SHADER_BIT_EXT = 0x00000004 gl_OUTPUT_TEXTURE_COORD4_EXT :: GLenum gl_OUTPUT_TEXTURE_COORD4_EXT = 0x87A1 gl_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB :: GLenum gl_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = 0x8DA7 gl_BLUE_MIN_CLAMP_INGR :: GLenum gl_BLUE_MIN_CLAMP_INGR = 0x8562 gl_DEBUG_SOURCE_SHADER_COMPILER_KHR :: GLenum gl_DEBUG_SOURCE_SHADER_COMPILER_KHR = 0x8248 gl_NORMAL_ARRAY_EXT :: GLenum gl_NORMAL_ARRAY_EXT = 0x8075 gl_RGB8_EXT :: GLenum gl_RGB8_EXT = 0x8051 gl_TEXTURE_DEPTH_QCOM :: GLenum gl_TEXTURE_DEPTH_QCOM = 0x8BD4 gl_DEPTH_BUFFER_FLOAT_MODE_NV :: GLenum gl_DEPTH_BUFFER_FLOAT_MODE_NV = 0x8DAF gl_SOURCE1_ALPHA :: GLenum gl_SOURCE1_ALPHA = 0x8589 gl_IMAGE_BINDING_ACCESS :: GLenum gl_IMAGE_BINDING_ACCESS = 0x8F3E gl_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT :: GLenum gl_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 0x8CD7 gl_QUERY_BUFFER :: GLenum gl_QUERY_BUFFER = 0x9192 gl_PATH_FILL_COVER_MODE_NV :: GLenum gl_PATH_FILL_COVER_MODE_NV = 0x9082 gl_REFERENCED_BY_COMPUTE_SHADER :: GLenum gl_REFERENCED_BY_COMPUTE_SHADER = 0x930B gl_STENCIL_BACK_REF :: GLenum gl_STENCIL_BACK_REF = 0x8CA3 gl_SYNC_FLAGS :: GLenum gl_SYNC_FLAGS = 0x9115 gl_PATH_GEN_COMPONENTS_NV :: GLenum gl_PATH_GEN_COMPONENTS_NV = 0x90B3 gl_ANY_SAMPLES_PASSED_CONSERVATIVE :: GLenum gl_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A gl_UNSIGNED_BYTE_3_3_2_EXT :: GLenum gl_UNSIGNED_BYTE_3_3_2_EXT = 0x8032 gl_AVERAGE_HP :: GLenum gl_AVERAGE_HP = 0x8160 gl_SAMPLE_SHADING_OES :: GLenum gl_SAMPLE_SHADING_OES = 0x8C36 gl_CURRENT_ATTRIB_NV :: GLenum gl_CURRENT_ATTRIB_NV = 0x8626 gl_DITHER :: GLenum gl_DITHER = 0x0BD0 gl_PIXEL_MAG_FILTER_EXT :: GLenum gl_PIXEL_MAG_FILTER_EXT = 0x8331 gl_PATH_TERMINAL_DASH_CAP_NV :: GLenum gl_PATH_TERMINAL_DASH_CAP_NV = 0x907D gl_POINT_FADE_THRESHOLD_SIZE_EXT :: GLenum gl_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128 gl_PIXEL_MAP_I_TO_G :: GLenum gl_PIXEL_MAP_I_TO_G = 0x0C73 gl_BLEND :: GLenum gl_BLEND = 0x0BE2 gl_RESTART_PATH_NV :: GLenum gl_RESTART_PATH_NV = 0xF0 gl_DRAW_BUFFER13_EXT :: GLenum gl_DRAW_BUFFER13_EXT = 0x8832 gl_SCALED_RESOLVE_NICEST_EXT :: GLenum gl_SCALED_RESOLVE_NICEST_EXT = 0x90BB gl_COLOR_CLEAR_UNCLAMPED_VALUE_ATI :: GLenum gl_COLOR_CLEAR_UNCLAMPED_VALUE_ATI = 0x8835 gl_EVAL_BIT :: GLenum gl_EVAL_BIT = 0x00010000 gl_INT_VEC3_ARB :: GLenum gl_INT_VEC3_ARB = 0x8B54 gl_COLOR_ATTACHMENT8 :: GLenum gl_COLOR_ATTACHMENT8 = 0x8CE8 gl_DRAW_BUFFER7_ARB :: GLenum gl_DRAW_BUFFER7_ARB = 0x882C gl_VERSION_ES_CM_1_1 :: GLenum gl_VERSION_ES_CM_1_1 = 1 gl_VIEW_CLASS_64_BITS :: GLenum gl_VIEW_CLASS_64_BITS = 0x82C6 gl_FUNC_REVERSE_SUBTRACT_OES :: GLenum gl_FUNC_REVERSE_SUBTRACT_OES = 0x800B gl_TRANSPOSE_MODELVIEW_MATRIX :: GLenum gl_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3 gl_LUMINANCE_ALPHA_FLOAT16_ATI :: GLenum gl_LUMINANCE_ALPHA_FLOAT16_ATI = 0x881F gl_RGBA12 :: GLenum gl_RGBA12 = 0x805A gl_MAP1_VERTEX_ATTRIB1_4_NV :: GLenum gl_MAP1_VERTEX_ATTRIB1_4_NV = 0x8661 gl_CCW :: GLenum gl_CCW = 0x0901 gl_STENCIL_BUFFER_BIT4_QCOM :: GLenum gl_STENCIL_BUFFER_BIT4_QCOM = 0x00100000 gl_RENDERBUFFER_GREEN_SIZE :: GLenum gl_RENDERBUFFER_GREEN_SIZE = 0x8D51 gl_DOUBLE_MAT4x2 :: GLenum gl_DOUBLE_MAT4x2 = 0x8F4D gl_PIXEL_TILE_WIDTH_SGIX :: GLenum gl_PIXEL_TILE_WIDTH_SGIX = 0x8140 gl_STENCIL_BUFFER_BIT1_QCOM :: GLenum gl_STENCIL_BUFFER_BIT1_QCOM = 0x00020000 gl_TEXTURE_BINDING_CUBE_MAP :: GLenum gl_TEXTURE_BINDING_CUBE_MAP = 0x8514 gl_R32I :: GLenum gl_R32I = 0x8235 gl_COMPRESSED_RGBA_BPTC_UNORM_ARB :: GLenum gl_COMPRESSED_RGBA_BPTC_UNORM_ARB = 0x8E8C gl_VARIANT_VALUE_EXT :: GLenum gl_VARIANT_VALUE_EXT = 0x87E4 gl_CURRENT_SECONDARY_COLOR :: GLenum gl_CURRENT_SECONDARY_COLOR = 0x8459 gl_TRANSFORM_FEEDBACK_NV :: GLenum gl_TRANSFORM_FEEDBACK_NV = 0x8E22 gl_MAX_PROJECTION_STACK_DEPTH :: GLenum gl_MAX_PROJECTION_STACK_DEPTH = 0x0D38 gl_PARTIAL_SUCCESS_NV :: GLenum gl_PARTIAL_SUCCESS_NV = 0x902E gl_PATH_DASH_CAPS_NV :: GLenum gl_PATH_DASH_CAPS_NV = 0x907B gl_FRAGMENTS_INSTRUMENT_MAX_SGIX :: GLenum gl_FRAGMENTS_INSTRUMENT_MAX_SGIX = 0x8315 gl_FONT_HAS_KERNING_BIT_NV :: GLenum gl_FONT_HAS_KERNING_BIT_NV = 0x10000000 gl_UNSIGNED_INT_VEC4 :: GLenum gl_UNSIGNED_INT_VEC4 = 0x8DC8 gl_FLOAT :: GLenum gl_FLOAT = 0x1406 gl_MAX_VERTEX_ATTRIBS :: GLenum gl_MAX_VERTEX_ATTRIBS = 0x8869 gl_QUERY_BY_REGION_WAIT_NV :: GLenum gl_QUERY_BY_REGION_WAIT_NV = 0x8E15 gl_VERTEX_PROGRAM_TWO_SIDE :: GLenum gl_VERTEX_PROGRAM_TWO_SIDE = 0x8643 gl_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES :: GLenum gl_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES = 0x93E2 gl_IMAGE_BINDING_LAYERED :: GLenum gl_IMAGE_BINDING_LAYERED = 0x8F3C gl_FOG_COORDINATE_SOURCE :: GLenum gl_FOG_COORDINATE_SOURCE = 0x8450 gl_FRAMEBUFFER_UNSUPPORTED_OES :: GLenum gl_FRAMEBUFFER_UNSUPPORTED_OES = 0x8CDD gl_STENCIL_BUFFER_BIT2_QCOM :: GLenum gl_STENCIL_BUFFER_BIT2_QCOM = 0x00040000 gl_STENCIL_BACK_OP_VALUE_AMD :: GLenum gl_STENCIL_BACK_OP_VALUE_AMD = 0x874D gl_DUAL_LUMINANCE4_SGIS :: GLenum gl_DUAL_LUMINANCE4_SGIS = 0x8114 gl_SYNC_STATUS_APPLE :: GLenum gl_SYNC_STATUS_APPLE = 0x9114 gl_CONVEX_HULL_NV :: GLenum gl_CONVEX_HULL_NV = 0x908B gl_TRANSPOSE_COLOR_MATRIX_ARB :: GLenum gl_TRANSPOSE_COLOR_MATRIX_ARB = 0x84E6 gl_R8_EXT :: GLenum gl_R8_EXT = 0x8229 gl_DOUBLE_MAT2x4 :: GLenum gl_DOUBLE_MAT2x4 = 0x8F4A gl_DOT2_ADD_ATI :: GLenum gl_DOT2_ADD_ATI = 0x896C gl_COLOR_ATTACHMENT1_EXT :: GLenum gl_COLOR_ATTACHMENT1_EXT = 0x8CE1 gl_TEXTURE_DEPTH_EXT :: GLenum gl_TEXTURE_DEPTH_EXT = 0x8071 gl_FACTOR_MAX_AMD :: GLenum gl_FACTOR_MAX_AMD = 0x901D gl_BGR_EXT :: GLenum gl_BGR_EXT = 0x80E0 gl_STENCIL_SAMPLES_NV :: GLenum gl_STENCIL_SAMPLES_NV = 0x932E gl_GEOMETRY_SHADER_BIT :: GLenum gl_GEOMETRY_SHADER_BIT = 0x00000004 gl_DRAW_BUFFER6_ARB :: GLenum gl_DRAW_BUFFER6_ARB = 0x882B gl_LIGHT_MODEL_LOCAL_VIEWER :: GLenum gl_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 gl_FOG_COLOR :: GLenum gl_FOG_COLOR = 0x0B66 gl_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT :: GLenum gl_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT = 0x90CC gl_MATRIX5_NV :: GLenum gl_MATRIX5_NV = 0x8635 gl_PATCH_DEFAULT_INNER_LEVEL_EXT :: GLenum gl_PATCH_DEFAULT_INNER_LEVEL_EXT = 0x8E73 gl_COLOR_ATTACHMENT3 :: GLenum gl_COLOR_ATTACHMENT3 = 0x8CE3 gl_BACK_SECONDARY_COLOR_NV :: GLenum gl_BACK_SECONDARY_COLOR_NV = 0x8C78 gl_BROWSER_DEFAULT_WEBGL :: GLenum gl_BROWSER_DEFAULT_WEBGL = 0x9244 gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE :: GLenum gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A gl_SYNC_FLAGS_APPLE :: GLenum gl_SYNC_FLAGS_APPLE = 0x9115 gl_SPRITE_OBJECT_ALIGNED_SGIX :: GLenum gl_SPRITE_OBJECT_ALIGNED_SGIX = 0x814D gl_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB :: GLenum gl_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x8808 gl_RENDERBUFFER_RED_SIZE_OES :: GLenum gl_RENDERBUFFER_RED_SIZE_OES = 0x8D50 gl_TEXTURE_4DSIZE_SGIS :: GLenum gl_TEXTURE_4DSIZE_SGIS = 0x8136 gl_SIGNED_INTENSITY_NV :: GLenum gl_SIGNED_INTENSITY_NV = 0x8707 gl_MIRRORED_REPEAT_ARB :: GLenum gl_MIRRORED_REPEAT_ARB = 0x8370 gl_VERTEX_ARRAY_STORAGE_HINT_APPLE :: GLenum gl_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F gl_TEXTURE_BINDING_3D :: GLenum gl_TEXTURE_BINDING_3D = 0x806A gl_RESAMPLE_ZERO_FILL_OML :: GLenum gl_RESAMPLE_ZERO_FILL_OML = 0x8987 gl_POLYGON_OFFSET_UNITS :: GLenum gl_POLYGON_OFFSET_UNITS = 0x2A00 gl_TEXTURE_BLUE_TYPE_ARB :: GLenum gl_TEXTURE_BLUE_TYPE_ARB = 0x8C12 gl_SOURCE2_RGB_ARB :: GLenum gl_SOURCE2_RGB_ARB = 0x8582 gl_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB :: GLenum gl_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = 0x8DA8 gl_RGB9_E5_EXT :: GLenum gl_RGB9_E5_EXT = 0x8C3D gl_DMP_PROGRAM_BINARY_DMP :: GLenum gl_DMP_PROGRAM_BINARY_DMP = 0x9253 gl_OBJECT_LINE_SGIS :: GLenum gl_OBJECT_LINE_SGIS = 0x81F7 gl_TEXTURE_IMMUTABLE_FORMAT :: GLenum gl_TEXTURE_IMMUTABLE_FORMAT = 0x912F gl_HSL_LUMINOSITY_KHR :: GLenum gl_HSL_LUMINOSITY_KHR = 0x92B0 gl_FLOAT_MAT2 :: GLenum gl_FLOAT_MAT2 = 0x8B5A gl_TEXTURE_MAX_LOD_SGIS :: GLenum gl_TEXTURE_MAX_LOD_SGIS = 0x813B gl_TRANSLATE_X_NV :: GLenum gl_TRANSLATE_X_NV = 0x908E gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR :: GLenum gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4 gl_DEPTH :: GLenum gl_DEPTH = 0x1801 gl_DISTANCE_ATTENUATION_SGIS :: GLenum gl_DISTANCE_ATTENUATION_SGIS = 0x8129 gl_STENCIL_FAIL :: GLenum gl_STENCIL_FAIL = 0x0B94 gl_DEBUG_SEVERITY_LOW :: GLenum gl_DEBUG_SEVERITY_LOW = 0x9148 gl_LINEAR_DETAIL_COLOR_SGIS :: GLenum gl_LINEAR_DETAIL_COLOR_SGIS = 0x8099 gl_LUMINANCE_ALPHA8UI_EXT :: GLenum gl_LUMINANCE_ALPHA8UI_EXT = 0x8D81 gl_NAMED_STRING_TYPE_ARB :: GLenum gl_NAMED_STRING_TYPE_ARB = 0x8DEA gl_MAX_VERTEX_UNIFORM_BLOCKS :: GLenum gl_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B gl_COMPRESSED_RGBA_ASTC_6x5x5_OES :: GLenum gl_COMPRESSED_RGBA_ASTC_6x5x5_OES = 0x93C7 gl_STORAGE_CLIENT_APPLE :: GLenum gl_STORAGE_CLIENT_APPLE = 0x85B4 gl_LUMINANCE_ALPHA8I_EXT :: GLenum gl_LUMINANCE_ALPHA8I_EXT = 0x8D93 gl_MAX_FRAGMENT_IMAGE_UNIFORMS :: GLenum gl_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE gl_TEXTURE_BLUE_SIZE_EXT :: GLenum gl_TEXTURE_BLUE_SIZE_EXT = 0x805E gl_RGB_422_APPLE :: GLenum gl_RGB_422_APPLE = 0x8A1F gl_MAX_GENERAL_COMBINERS_NV :: GLenum gl_MAX_GENERAL_COMBINERS_NV = 0x854D gl_TRACE_ERRORS_BIT_MESA :: GLenum gl_TRACE_ERRORS_BIT_MESA = 0x0020 gl_UNSIGNED_INT_8_8_8_8_REV_EXT :: GLenum gl_UNSIGNED_INT_8_8_8_8_REV_EXT = 0x8367 gl_INT_SAMPLER_BUFFER_AMD :: GLenum gl_INT_SAMPLER_BUFFER_AMD = 0x9002 gl_FRAMEBUFFER_DEFAULT :: GLenum gl_FRAMEBUFFER_DEFAULT = 0x8218 gl_DEPTH_STENCIL_NV :: GLenum gl_DEPTH_STENCIL_NV = 0x84F9 gl_CLIP_PLANE2 :: GLenum gl_CLIP_PLANE2 = 0x3002 gl_MODULATE :: GLenum gl_MODULATE = 0x2100 gl_IMAGE_PIXEL_TYPE :: GLenum gl_IMAGE_PIXEL_TYPE = 0x82AA gl_MAX_TEXTURE_IMAGE_UNITS_ARB :: GLenum gl_MAX_TEXTURE_IMAGE_UNITS_ARB = 0x8872 gl_MAX_COMBINED_SHADER_STORAGE_BLOCKS :: GLenum gl_MAX_COMBINED_SHADER_STORAGE_BLOCKS = 0x90DC gl_ADD_SIGNED :: GLenum gl_ADD_SIGNED = 0x8574 gl_SMOOTH_LINE_WIDTH_RANGE :: GLenum gl_SMOOTH_LINE_WIDTH_RANGE = 0x0B22 gl_SRGB_DECODE_ARB :: GLenum gl_SRGB_DECODE_ARB = 0x8299 gl_MAX_TRACK_MATRIX_STACK_DEPTH_NV :: GLenum gl_MAX_TRACK_MATRIX_STACK_DEPTH_NV = 0x862E gl_RESET_NOTIFICATION_STRATEGY :: GLenum gl_RESET_NOTIFICATION_STRATEGY = 0x8256 gl_INVERT_OVG_NV :: GLenum gl_INVERT_OVG_NV = 0x92B4 gl_PRIMITIVES_GENERATED :: GLenum gl_PRIMITIVES_GENERATED = 0x8C87 gl_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT :: GLenum gl_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT = 0x8E83 gl_UNPACK_SKIP_IMAGES_EXT :: GLenum gl_UNPACK_SKIP_IMAGES_EXT = 0x806D gl_COLOR_ARRAY_COUNT_EXT :: GLenum gl_COLOR_ARRAY_COUNT_EXT = 0x8084 gl_TEXTURE_COORD_ARRAY_POINTER_EXT :: GLenum gl_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092 gl_NUM_FRAGMENT_CONSTANTS_ATI :: GLenum gl_NUM_FRAGMENT_CONSTANTS_ATI = 0x896F gl_LIGHTEN_KHR :: GLenum gl_LIGHTEN_KHR = 0x9298 gl_DRAW_BUFFER2_EXT :: GLenum gl_DRAW_BUFFER2_EXT = 0x8827 gl_DISJOINT_NV :: GLenum gl_DISJOINT_NV = 0x9283 gl_TRIANGLE_FAN :: GLenum gl_TRIANGLE_FAN = 0x0006 gl_CLIP_DISTANCE1_APPLE :: GLenum gl_CLIP_DISTANCE1_APPLE = 0x3001 gl_SEPARABLE_2D :: GLenum gl_SEPARABLE_2D = 0x8012 gl_RED_SCALE :: GLenum gl_RED_SCALE = 0x0D14 gl_TEXTURE_COMPARE_MODE_EXT :: GLenum gl_TEXTURE_COMPARE_MODE_EXT = 0x884C gl_FOG_COORD_ARRAY_ADDRESS_NV :: GLenum gl_FOG_COORD_ARRAY_ADDRESS_NV = 0x8F28 gl_INT_SAMPLER_CUBE_MAP_ARRAY_EXT :: GLenum gl_INT_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900E gl_SYSTEM_FONT_NAME_NV :: GLenum gl_SYSTEM_FONT_NAME_NV = 0x9073 gl_INT_VEC3 :: GLenum gl_INT_VEC3 = 0x8B54 gl_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR :: GLenum gl_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR = 0x82FC gl_INDEX_BIT_PGI :: GLenum gl_INDEX_BIT_PGI = 0x00080000 gl_CURRENT_FOG_COORDINATE_EXT :: GLenum gl_CURRENT_FOG_COORDINATE_EXT = 0x8453 gl_RGB16 :: GLenum gl_RGB16 = 0x8054 gl_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE :: GLenum gl_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE = 0x8A09 gl_PARAMETER_BUFFER_BINDING_ARB :: GLenum gl_PARAMETER_BUFFER_BINDING_ARB = 0x80EF gl_SAMPLER_1D_ARRAY_SHADOW :: GLenum gl_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3 gl_PROXY_TEXTURE_1D_ARRAY :: GLenum gl_PROXY_TEXTURE_1D_ARRAY = 0x8C19 gl_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT :: GLenum gl_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT = 0x8211 gl_MAX_VERTEX_UNIFORM_COMPONENTS :: GLenum gl_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A gl_TRANSFORM_FEEDBACK_BUFFER_EXT :: GLenum gl_TRANSFORM_FEEDBACK_BUFFER_EXT = 0x8C8E gl_PACK_INVERT_MESA :: GLenum gl_PACK_INVERT_MESA = 0x8758 gl_COLOR_ATTACHMENT3_EXT :: GLenum gl_COLOR_ATTACHMENT3_EXT = 0x8CE3 gl_RGBA_SNORM :: GLenum gl_RGBA_SNORM = 0x8F93 gl_READ_BUFFER :: GLenum gl_READ_BUFFER = 0x0C02 gl_DOT3_RGBA_EXT :: GLenum gl_DOT3_RGBA_EXT = 0x8741 gl_RGBA8UI :: GLenum gl_RGBA8UI = 0x8D7C gl_ALL_BARRIER_BITS :: GLenum gl_ALL_BARRIER_BITS = 0xFFFFFFFF gl_DRAW_FRAMEBUFFER_APPLE :: GLenum gl_DRAW_FRAMEBUFFER_APPLE = 0x8CA9 gl_SLUMINANCE_NV :: GLenum gl_SLUMINANCE_NV = 0x8C46 gl_CONTEXT_CORE_PROFILE_BIT :: GLenum gl_CONTEXT_CORE_PROFILE_BIT = 0x00000001 gl_LINE_STIPPLE :: GLenum gl_LINE_STIPPLE = 0x0B24 gl_OP_CROSS_PRODUCT_EXT :: GLenum gl_OP_CROSS_PRODUCT_EXT = 0x8797 gl_DOT3_RGBA_ARB :: GLenum gl_DOT3_RGBA_ARB = 0x86AF gl_UNSIGNED_INVERT_NV :: GLenum gl_UNSIGNED_INVERT_NV = 0x8537 gl_VERTEX_ATTRIB_ARRAY_LENGTH_NV :: GLenum gl_VERTEX_ATTRIB_ARRAY_LENGTH_NV = 0x8F2A gl_INNOCENT_CONTEXT_RESET_KHR :: GLenum gl_INNOCENT_CONTEXT_RESET_KHR = 0x8254 gl_MAP_INVALIDATE_RANGE_BIT :: GLenum gl_MAP_INVALIDATE_RANGE_BIT = 0x0004 gl_FRACTIONAL_ODD_EXT :: GLenum gl_FRACTIONAL_ODD_EXT = 0x8E7B gl_UNSIGNED_INT_IMAGE_2D_ARRAY :: GLenum gl_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069 gl_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT :: GLenum gl_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT = 0x8C88 gl_LUMINANCE12_ALPHA4_EXT :: GLenum gl_LUMINANCE12_ALPHA4_EXT = 0x8046 gl_LUMINANCE_SNORM :: GLenum gl_LUMINANCE_SNORM = 0x9011 gl_STENCIL_BUFFER_BIT7_QCOM :: GLenum gl_STENCIL_BUFFER_BIT7_QCOM = 0x00800000 gl_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS :: GLenum gl_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = 0x90D7 gl_TEXTURE_COMPARE_MODE_ARB :: GLenum gl_TEXTURE_COMPARE_MODE_ARB = 0x884C gl_AND :: GLenum gl_AND = 0x1501 gl_TEXTURE3_ARB :: GLenum gl_TEXTURE3_ARB = 0x84C3 gl_SAMPLE_MASK_VALUE_NV :: GLenum gl_SAMPLE_MASK_VALUE_NV = 0x8E52 gl_DEBUG_ASSERT_MESA :: GLenum gl_DEBUG_ASSERT_MESA = 0x875B gl_TESS_EVALUATION_SHADER_INVOCATIONS_ARB :: GLenum gl_TESS_EVALUATION_SHADER_INVOCATIONS_ARB = 0x82F2 gl_INTERNALFORMAT_STENCIL_TYPE :: GLenum gl_INTERNALFORMAT_STENCIL_TYPE = 0x827D gl_TEXTURE_FIXED_SAMPLE_LOCATIONS :: GLenum gl_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107 gl_DEPTH_STENCIL_TO_RGBA_NV :: GLenum gl_DEPTH_STENCIL_TO_RGBA_NV = 0x886E gl_SAMPLE_MASK_NV :: GLenum gl_SAMPLE_MASK_NV = 0x8E51 gl_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB :: GLenum gl_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = 0x889B gl_SRGB8_ALPHA8_EXT :: GLenum gl_SRGB8_ALPHA8_EXT = 0x8C43 gl_OBJECT_SHADER_SOURCE_LENGTH_ARB :: GLenum gl_OBJECT_SHADER_SOURCE_LENGTH_ARB = 0x8B88 gl_REG_15_ATI :: GLenum gl_REG_15_ATI = 0x8930 gl_ALPHA8 :: GLenum gl_ALPHA8 = 0x803C gl_FRAGMENT_SHADER_BIT_EXT :: GLenum gl_FRAGMENT_SHADER_BIT_EXT = 0x00000002 gl_CND0_ATI :: GLenum gl_CND0_ATI = 0x896B gl_PACK_SUBSAMPLE_RATE_SGIX :: GLenum gl_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0 gl_CW :: GLenum gl_CW = 0x0900 gl_FLOAT_MAT4x3 :: GLenum gl_FLOAT_MAT4x3 = 0x8B6A gl_WAIT_FAILED :: GLenum gl_WAIT_FAILED = 0x911D gl_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX :: GLenum gl_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A gl_SAMPLER_RENDERBUFFER_NV :: GLenum gl_SAMPLER_RENDERBUFFER_NV = 0x8E56 gl_VIEW_CLASS_16_BITS :: GLenum gl_VIEW_CLASS_16_BITS = 0x82CA gl_MAGNITUDE_BIAS_NV :: GLenum gl_MAGNITUDE_BIAS_NV = 0x8718 gl_SWIZZLE_STRQ_DQ_ATI :: GLenum gl_SWIZZLE_STRQ_DQ_ATI = 0x897B gl_SOURCE1_RGB_ARB :: GLenum gl_SOURCE1_RGB_ARB = 0x8581 gl_PIXEL_TILE_CACHE_INCREMENT_SGIX :: GLenum gl_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F gl_TANGENT_ARRAY_POINTER_EXT :: GLenum gl_TANGENT_ARRAY_POINTER_EXT = 0x8442 gl_COLOR_MATERIAL :: GLenum gl_COLOR_MATERIAL = 0x0B57 gl_MAX_RENDERBUFFER_SIZE_EXT :: GLenum gl_MAX_RENDERBUFFER_SIZE_EXT = 0x84E8 gl_ARRAY_SIZE :: GLenum gl_ARRAY_SIZE = 0x92FB gl_COPY :: GLenum gl_COPY = 0x1503 gl_REG_19_ATI :: GLenum gl_REG_19_ATI = 0x8934 gl_EDGE_FLAG_ARRAY_STRIDE_EXT :: GLenum gl_EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C gl_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED :: GLenum gl_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 0x8221 gl_OUTPUT_TEXTURE_COORD31_EXT :: GLenum gl_OUTPUT_TEXTURE_COORD31_EXT = 0x87BC gl_TRIANGLE_MESH_SUN :: GLenum gl_TRIANGLE_MESH_SUN = 0x8615 gl_R16_EXT :: GLenum gl_R16_EXT = 0x822A gl_ELEMENT_ARRAY_BUFFER_ARB :: GLenum gl_ELEMENT_ARRAY_BUFFER_ARB = 0x8893 gl_MAP2_VERTEX_ATTRIB6_4_NV :: GLenum gl_MAP2_VERTEX_ATTRIB6_4_NV = 0x8676 gl_ONE_MINUS_CONSTANT_COLOR :: GLenum gl_ONE_MINUS_CONSTANT_COLOR = 0x8002 gl_T2F_V3F :: GLenum gl_T2F_V3F = 0x2A27 gl_COLOR_ATTACHMENT14 :: GLenum gl_COLOR_ATTACHMENT14 = 0x8CEE gl_HSL_SATURATION_KHR :: GLenum gl_HSL_SATURATION_KHR = 0x92AE gl_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT :: GLenum gl_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT = 0x8C76 gl_UNIFORM_BLOCK_NAME_LENGTH :: GLenum gl_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41 gl_OPERAND2_ALPHA_EXT :: GLenum gl_OPERAND2_ALPHA_EXT = 0x859A gl_HISTOGRAM_LUMINANCE_SIZE :: GLenum gl_HISTOGRAM_LUMINANCE_SIZE = 0x802C gl_POINT_SIZE_MAX_ARB :: GLenum gl_POINT_SIZE_MAX_ARB = 0x8127 gl_RGB16_SNORM_EXT :: GLenum gl_RGB16_SNORM_EXT = 0x8F9A gl_REG_6_ATI :: GLenum gl_REG_6_ATI = 0x8927 gl_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST :: GLenum gl_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD gl_MAP1_INDEX :: GLenum gl_MAP1_INDEX = 0x0D91 gl_FLOAT_RGBA_NV :: GLenum gl_FLOAT_RGBA_NV = 0x8883 gl_COMPUTE_SUBROUTINE_UNIFORM :: GLenum gl_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3 gl_UNSIGNED_INT8_VEC3_NV :: GLenum gl_UNSIGNED_INT8_VEC3_NV = 0x8FEE gl_TEXTURE_GREEN_TYPE_ARB :: GLenum gl_TEXTURE_GREEN_TYPE_ARB = 0x8C11 gl_GEOMETRY_SHADER_INVOCATIONS_EXT :: GLenum gl_GEOMETRY_SHADER_INVOCATIONS_EXT = 0x887F gl_MAX_TEXTURE_MAX_ANISOTROPY_EXT :: GLenum gl_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF gl_SRC0_ALPHA :: GLenum gl_SRC0_ALPHA = 0x8588 gl_IMAGE_TRANSLATE_Y_HP :: GLenum gl_IMAGE_TRANSLATE_Y_HP = 0x8158 gl_UNSIGNED_INT8_VEC4_NV :: GLenum gl_UNSIGNED_INT8_VEC4_NV = 0x8FEF gl_VARIANT_ARRAY_POINTER_EXT :: GLenum gl_VARIANT_ARRAY_POINTER_EXT = 0x87E9 gl_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB :: GLenum gl_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 0x8517 gl_STENCIL_BACK_PASS_DEPTH_PASS :: GLenum gl_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803 gl_TRACE_OPERATIONS_BIT_MESA :: GLenum gl_TRACE_OPERATIONS_BIT_MESA = 0x0001 gl_FLOAT_RG_NV :: GLenum gl_FLOAT_RG_NV = 0x8881 gl_POINT_FADE_THRESHOLD_SIZE_SGIS :: GLenum gl_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 gl_TEXTURE_MAX_LEVEL :: GLenum gl_TEXTURE_MAX_LEVEL = 0x813D gl_COMPRESSED_RGBA_ASTC_4x3x3_OES :: GLenum gl_COMPRESSED_RGBA_ASTC_4x3x3_OES = 0x93C1 gl_TEXTURE_BORDER_COLOR_NV :: GLenum gl_TEXTURE_BORDER_COLOR_NV = 0x1004 gl_VERTEX_STREAM2_ATI :: GLenum gl_VERTEX_STREAM2_ATI = 0x876E gl_BGR_INTEGER_EXT :: GLenum gl_BGR_INTEGER_EXT = 0x8D9A gl_OP_SET_GE_EXT :: GLenum gl_OP_SET_GE_EXT = 0x878C gl_CLIP_ORIGIN :: GLenum gl_CLIP_ORIGIN = 0x935C gl_ASYNC_READ_PIXELS_SGIX :: GLenum gl_ASYNC_READ_PIXELS_SGIX = 0x835E gl_HALF_APPLE :: GLenum gl_HALF_APPLE = 0x140B gl_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE :: GLenum gl_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE = 0x93A0 gl_ARRAY_OBJECT_BUFFER_ATI :: GLenum gl_ARRAY_OBJECT_BUFFER_ATI = 0x8766 gl_OP_DOT4_EXT :: GLenum gl_OP_DOT4_EXT = 0x8785 gl_MAX_PROGRAM_CALL_DEPTH_NV :: GLenum gl_MAX_PROGRAM_CALL_DEPTH_NV = 0x88F5 gl_VERTEX_PRECLIP_SGIX :: GLenum gl_VERTEX_PRECLIP_SGIX = 0x83EE gl_COLOR_TABLE_FORMAT :: GLenum gl_COLOR_TABLE_FORMAT = 0x80D8 gl_MODELVIEW22_ARB :: GLenum gl_MODELVIEW22_ARB = 0x8736 gl_FOG_COORD :: GLenum gl_FOG_COORD = 0x8451 gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR :: GLenum gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1 gl_TEXTURE_WRAP_R_EXT :: GLenum gl_TEXTURE_WRAP_R_EXT = 0x8072 gl_CURRENT_VERTEX_EXT :: GLenum gl_CURRENT_VERTEX_EXT = 0x87E2 gl_BUMP_NUM_TEX_UNITS_ATI :: GLenum gl_BUMP_NUM_TEX_UNITS_ATI = 0x8777 gl_MAX_VERTEX_ATTRIBS_ARB :: GLenum gl_MAX_VERTEX_ATTRIBS_ARB = 0x8869 gl_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES :: GLenum gl_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES = 0x8E5B gl_T4F_V4F :: GLenum gl_T4F_V4F = 0x2A28 gl_CONVOLUTION_BORDER_COLOR :: GLenum gl_CONVOLUTION_BORDER_COLOR = 0x8154 gl_SKIP_MISSING_GLYPH_NV :: GLenum gl_SKIP_MISSING_GLYPH_NV = 0x90A9 gl_PROXY_COLOR_TABLE_SGI :: GLenum gl_PROXY_COLOR_TABLE_SGI = 0x80D3 gl_FULL_SUPPORT :: GLenum gl_FULL_SUPPORT = 0x82B7 gl_IMAGE_BINDING_LEVEL_EXT :: GLenum gl_IMAGE_BINDING_LEVEL_EXT = 0x8F3B gl_INTERLACE_READ_INGR :: GLenum gl_INTERLACE_READ_INGR = 0x8568 gl_TEXTURE_VIEW_MIN_LEVEL :: GLenum gl_TEXTURE_VIEW_MIN_LEVEL = 0x82DB gl_EMISSION :: GLenum gl_EMISSION = 0x1600 gl_WEIGHT_ARRAY_STRIDE_ARB :: GLenum gl_WEIGHT_ARRAY_STRIDE_ARB = 0x86AA gl_TEXTURE_TOO_LARGE_EXT :: GLenum gl_TEXTURE_TOO_LARGE_EXT = 0x8065 gl_INTERNALFORMAT_DEPTH_TYPE :: GLenum gl_INTERNALFORMAT_DEPTH_TYPE = 0x827C gl_VERTEX_ATTRIB_MAP1_COEFF_APPLE :: GLenum gl_VERTEX_ATTRIB_MAP1_COEFF_APPLE = 0x8A03 gl_SKIP_COMPONENTS2_NV :: GLenum gl_SKIP_COMPONENTS2_NV = -5 gl_TEXTURE_GREEN_SIZE :: GLenum gl_TEXTURE_GREEN_SIZE = 0x805D gl_COMPRESSED_LUMINANCE_LATC1_EXT :: GLenum gl_COMPRESSED_LUMINANCE_LATC1_EXT = 0x8C70 gl_INTENSITY32UI_EXT :: GLenum gl_INTENSITY32UI_EXT = 0x8D73 gl_SHADING_LANGUAGE_VERSION_ARB :: GLenum gl_SHADING_LANGUAGE_VERSION_ARB = 0x8B8C gl_MATRIX13_ARB :: GLenum gl_MATRIX13_ARB = 0x88CD gl_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS :: GLenum gl_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 0x92D0 gl_INDEX_OFFSET :: GLenum gl_INDEX_OFFSET = 0x0D13 gl_N3F_V3F :: GLenum gl_N3F_V3F = 0x2A25 gl_MAP1_BINORMAL_EXT :: GLenum gl_MAP1_BINORMAL_EXT = 0x8446 gl_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV :: GLenum gl_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV = 0x9034 gl_GEOMETRY_SHADER_INVOCATIONS :: GLenum gl_GEOMETRY_SHADER_INVOCATIONS = 0x887F gl_TEXTURE_2D_MULTISAMPLE_ARRAY :: GLenum gl_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 gl_OPERAND0_ALPHA_ARB :: GLenum gl_OPERAND0_ALPHA_ARB = 0x8598 gl_LOCAL_CONSTANT_VALUE_EXT :: GLenum gl_LOCAL_CONSTANT_VALUE_EXT = 0x87EC gl_STENCIL_INDEX1_EXT :: GLenum gl_STENCIL_INDEX1_EXT = 0x8D46 gl_TEXTURE_COLOR_WRITEMASK_SGIS :: GLenum gl_TEXTURE_COLOR_WRITEMASK_SGIS = 0x81EF gl_DUAL_LUMINANCE_ALPHA4_SGIS :: GLenum gl_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C gl_VERTEX_ATTRIB_ARRAY15_NV :: GLenum gl_VERTEX_ATTRIB_ARRAY15_NV = 0x865F gl_GENERATE_MIPMAP_HINT_SGIS :: GLenum gl_GENERATE_MIPMAP_HINT_SGIS = 0x8192 gl_PREVIOUS :: GLenum gl_PREVIOUS = 0x8578 gl_INTERPOLATE :: GLenum gl_INTERPOLATE = 0x8575 gl_GUILTY_CONTEXT_RESET_KHR :: GLenum gl_GUILTY_CONTEXT_RESET_KHR = 0x8253 gl_CONVOLUTION_FILTER_SCALE_EXT :: GLenum gl_CONVOLUTION_FILTER_SCALE_EXT = 0x8014 gl_BGR :: GLenum gl_BGR = 0x80E0 gl_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV :: GLenum gl_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV = 0x9035 gl_PATH_INITIAL_END_CAP_NV :: GLenum gl_PATH_INITIAL_END_CAP_NV = 0x9077 gl_TEXTURE_RED_TYPE :: GLenum gl_TEXTURE_RED_TYPE = 0x8C10 gl_MATRIX23_ARB :: GLenum gl_MATRIX23_ARB = 0x88D7 gl_MAX_PIXEL_MAP_TABLE :: GLenum gl_MAX_PIXEL_MAP_TABLE = 0x0D34 gl_COLOR_INDEX :: GLenum gl_COLOR_INDEX = 0x1900 gl_ALPHA_TEST_REF :: GLenum gl_ALPHA_TEST_REF = 0x0BC2 gl_BLEND_DST :: GLenum gl_BLEND_DST = 0x0BE0 gl_DEBUG_CATEGORY_PERFORMANCE_AMD :: GLenum gl_DEBUG_CATEGORY_PERFORMANCE_AMD = 0x914D gl_FLOAT_32_UNSIGNED_INT_24_8_REV_NV :: GLenum gl_FLOAT_32_UNSIGNED_INT_24_8_REV_NV = 0x8DAD gl_LINEAR_MIPMAP_NEAREST :: GLenum gl_LINEAR_MIPMAP_NEAREST = 0x2701 gl_SHADER_STORAGE_BUFFER_START :: GLenum gl_SHADER_STORAGE_BUFFER_START = 0x90D4 gl_UNIFORM_BLOCK_DATA_SIZE :: GLenum gl_UNIFORM_BLOCK_DATA_SIZE = 0x8A40 gl_PERFMON_GLOBAL_MODE_QCOM :: GLenum gl_PERFMON_GLOBAL_MODE_QCOM = 0x8FA0 gl_VARIANT_DATATYPE_EXT :: GLenum gl_VARIANT_DATATYPE_EXT = 0x87E5 gl_LUMINANCE_FLOAT32_ATI :: GLenum gl_LUMINANCE_FLOAT32_ATI = 0x8818 gl_DRAW_BUFFER0_EXT :: GLenum gl_DRAW_BUFFER0_EXT = 0x8825 gl_SAMPLES_3DFX :: GLenum gl_SAMPLES_3DFX = 0x86B4 gl_TEXTURE_CUBE_MAP_NEGATIVE_X :: GLenum gl_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516 gl_CON_25_ATI :: GLenum gl_CON_25_ATI = 0x895A gl_SOURCE0_RGB :: GLenum gl_SOURCE0_RGB = 0x8580 gl_TRIANGLE_STRIP_ADJACENCY_ARB :: GLenum gl_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D gl_FONT_UNITS_PER_EM_BIT_NV :: GLenum gl_FONT_UNITS_PER_EM_BIT_NV = 0x00100000 gl_RGBA8UI_EXT :: GLenum gl_RGBA8UI_EXT = 0x8D7C gl_CURRENT_TIME_NV :: GLenum gl_CURRENT_TIME_NV = 0x8E28 gl_PATH_FILL_MASK_NV :: GLenum gl_PATH_FILL_MASK_NV = 0x9081 gl_ACCUM :: GLenum gl_ACCUM = 0x0100 gl_PRIMITIVE_RESTART_INDEX_NV :: GLenum gl_PRIMITIVE_RESTART_INDEX_NV = 0x8559 gl_COLOR_ATTACHMENT9_EXT :: GLenum gl_COLOR_ATTACHMENT9_EXT = 0x8CE9 gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV :: GLenum gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV = 0x8D56 gl_PIXEL_MAP_G_TO_G_SIZE :: GLenum gl_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7 gl_COVERAGE_ALL_FRAGMENTS_NV :: GLenum gl_COVERAGE_ALL_FRAGMENTS_NV = 0x8ED5 gl_COLOR_ATTACHMENT13_EXT :: GLenum gl_COLOR_ATTACHMENT13_EXT = 0x8CED gl_DRAW_BUFFER10_EXT :: GLenum gl_DRAW_BUFFER10_EXT = 0x882F gl_R32F :: GLenum gl_R32F = 0x822E gl_TEXTURE_FETCH_BARRIER_BIT_EXT :: GLenum gl_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008 gl_SMAPHS_PROGRAM_BINARY_DMP :: GLenum gl_SMAPHS_PROGRAM_BINARY_DMP = 0x9252 gl_RENDERBUFFER :: GLenum gl_RENDERBUFFER = 0x8D41 gl_ATC_RGB_AMD :: GLenum gl_ATC_RGB_AMD = 0x8C92 gl_BUFFER_BINDING :: GLenum gl_BUFFER_BINDING = 0x9302 gl_INTERNALFORMAT_STENCIL_SIZE :: GLenum gl_INTERNALFORMAT_STENCIL_SIZE = 0x8276 gl_PROGRAM_PIPELINE :: GLenum gl_PROGRAM_PIPELINE = 0x82E4 gl_SCISSOR_BIT :: GLenum gl_SCISSOR_BIT = 0x00080000 gl_MAX_VERTEX_UNITS_OES :: GLenum gl_MAX_VERTEX_UNITS_OES = 0x86A4 gl_SAMPLER_2D_ARB :: GLenum gl_SAMPLER_2D_ARB = 0x8B5E gl_LINEAR :: GLenum gl_LINEAR = 0x2601 gl_UNPACK_SUBSAMPLE_RATE_SGIX :: GLenum gl_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1 gl_GEOMETRY_LINKED_OUTPUT_TYPE_EXT :: GLenum gl_GEOMETRY_LINKED_OUTPUT_TYPE_EXT = 0x8918 gl_NORMAL_MAP_ARB :: GLenum gl_NORMAL_MAP_ARB = 0x8511 gl_CLIP_DISTANCE7 :: GLenum gl_CLIP_DISTANCE7 = 0x3007 gl_SOURCE1_ALPHA_ARB :: GLenum gl_SOURCE1_ALPHA_ARB = 0x8589 gl_FRAMEBUFFER_BINDING_ANGLE :: GLenum gl_FRAMEBUFFER_BINDING_ANGLE = 0x8CA6 gl_VERTEX_CONSISTENT_HINT_PGI :: GLenum gl_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B gl_COLOR_ATTACHMENT7_EXT :: GLenum gl_COLOR_ATTACHMENT7_EXT = 0x8CE7 gl_LIST_BASE :: GLenum gl_LIST_BASE = 0x0B32 gl_COLOR_TABLE_LUMINANCE_SIZE :: GLenum gl_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE gl_CURRENT_PALETTE_MATRIX_ARB :: GLenum gl_CURRENT_PALETTE_MATRIX_ARB = 0x8843 gl_COUNT_UP_NV :: GLenum gl_COUNT_UP_NV = 0x9088 gl_LIGHT5 :: GLenum gl_LIGHT5 = 0x4005 gl_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV :: GLenum gl_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = 0x8853 gl_QUERY_RESULT_ARB :: GLenum gl_QUERY_RESULT_ARB = 0x8866 gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL :: GLenum gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2 gl_TEXTURE_LOD_BIAS_S_SGIX :: GLenum gl_TEXTURE_LOD_BIAS_S_SGIX = 0x818E gl_TRANSPOSE_MODELVIEW_MATRIX_ARB :: GLenum gl_TRANSPOSE_MODELVIEW_MATRIX_ARB = 0x84E3 gl_POLYGON_OFFSET_LINE :: GLenum gl_POLYGON_OFFSET_LINE = 0x2A02 gl_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA :: GLenum gl_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA = 0x8BB3 gl_TEXTURE30 :: GLenum gl_TEXTURE30 = 0x84DE gl_SPHERE_MAP :: GLenum gl_SPHERE_MAP = 0x2402 gl_OP_DOT3_EXT :: GLenum gl_OP_DOT3_EXT = 0x8784 gl_CURRENT_MATRIX_STACK_DEPTH_ARB :: GLenum gl_CURRENT_MATRIX_STACK_DEPTH_ARB = 0x8640 gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES :: GLenum gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES = 0x93E8 gl_VERTEX_PROGRAM_POINT_SIZE_ARB :: GLenum gl_VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642 gl_SYNC_CONDITION_APPLE :: GLenum gl_SYNC_CONDITION_APPLE = 0x9113 gl_HI_SCALE_NV :: GLenum gl_HI_SCALE_NV = 0x870E gl_LIGHT_MODEL_AMBIENT :: GLenum gl_LIGHT_MODEL_AMBIENT = 0x0B53 gl_MAX_RENDERBUFFER_SIZE :: GLenum gl_MAX_RENDERBUFFER_SIZE = 0x84E8 gl_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB :: GLenum gl_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B gl_COMPRESSED_TEXTURE_FORMATS :: GLenum gl_COMPRESSED_TEXTURE_FORMATS = 0x86A3 gl_CLEAR_BUFFER :: GLenum gl_CLEAR_BUFFER = 0x82B4 gl_FLOAT_MAT4_ARB :: GLenum gl_FLOAT_MAT4_ARB = 0x8B5C gl_VALIDATE_STATUS :: GLenum gl_VALIDATE_STATUS = 0x8B83 gl_UNSIGNED_INT_IMAGE_2D_RECT :: GLenum gl_UNSIGNED_INT_IMAGE_2D_RECT = 0x9065 gl_PROGRAM_PARAMETER_NV :: GLenum gl_PROGRAM_PARAMETER_NV = 0x8644 gl_PARAMETER_BUFFER_ARB :: GLenum gl_PARAMETER_BUFFER_ARB = 0x80EE gl_VIEW_CLASS_96_BITS :: GLenum gl_VIEW_CLASS_96_BITS = 0x82C5 gl_LINE_TO_NV :: GLenum gl_LINE_TO_NV = 0x04 gl_TEXTURE_COMPRESSED_IMAGE_SIZE :: GLenum gl_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0 gl_POST_COLOR_MATRIX_GREEN_SCALE :: GLenum gl_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5 gl_STENCIL_INDEX :: GLenum gl_STENCIL_INDEX = 0x1901 gl_PATH_INITIAL_DASH_CAP_NV :: GLenum gl_PATH_INITIAL_DASH_CAP_NV = 0x907C gl_INT_SAMPLER_2D_RECT_EXT :: GLenum gl_INT_SAMPLER_2D_RECT_EXT = 0x8DCD gl_IMAGE_BINDING_FORMAT_EXT :: GLenum gl_IMAGE_BINDING_FORMAT_EXT = 0x906E gl_R16F :: GLenum gl_R16F = 0x822D gl_ADD :: GLenum gl_ADD = 0x0104 gl_TRANSFORM_FEEDBACK_BUFFER_MODE_NV :: GLenum gl_TRANSFORM_FEEDBACK_BUFFER_MODE_NV = 0x8C7F gl_SRC0_RGB :: GLenum gl_SRC0_RGB = 0x8580 gl_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING :: GLenum gl_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210 gl_RGB9_E5 :: GLenum gl_RGB9_E5 = 0x8C3D gl_TRANSFORM_FEEDBACK_BUFFER_START :: GLenum gl_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84 gl_TESS_EVALUATION_SUBROUTINE_UNIFORM :: GLenum gl_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0 gl_ACCUM_RED_BITS :: GLenum gl_ACCUM_RED_BITS = 0x0D58 gl_IS_ROW_MAJOR :: GLenum gl_IS_ROW_MAJOR = 0x9300 gl_TESS_CONTROL_SUBROUTINE_UNIFORM :: GLenum gl_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF gl_MAX_GEOMETRY_UNIFORM_COMPONENTS :: GLenum gl_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF gl_MULT :: GLenum gl_MULT = 0x0103 gl_FRAMEBUFFER_DEFAULT_SAMPLES :: GLenum gl_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313 gl_PIXEL_COUNT_NV :: GLenum gl_PIXEL_COUNT_NV = 0x8866 gl_MAP1_VERTEX_ATTRIB13_4_NV :: GLenum gl_MAP1_VERTEX_ATTRIB13_4_NV = 0x866D gl_CLAMP_TO_EDGE_SGIS :: GLenum gl_CLAMP_TO_EDGE_SGIS = 0x812F gl_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES :: GLenum gl_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES = 0x8CDB gl_SAMPLER_OBJECT_AMD :: GLenum gl_SAMPLER_OBJECT_AMD = 0x9155 gl_REFERENCE_PLANE_SGIX :: GLenum gl_REFERENCE_PLANE_SGIX = 0x817D gl_INT64_VEC3_NV :: GLenum gl_INT64_VEC3_NV = 0x8FEA gl_TEXTURE5 :: GLenum gl_TEXTURE5 = 0x84C5 gl_FRAMEBUFFER_DEFAULT_WIDTH :: GLenum gl_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310 gl_MATRIX18_ARB :: GLenum gl_MATRIX18_ARB = 0x88D2 gl_MAX_PATCH_VERTICES_EXT :: GLenum gl_MAX_PATCH_VERTICES_EXT = 0x8E7D gl_PIXEL_TILE_GRID_DEPTH_SGIX :: GLenum gl_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 gl_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR :: GLenum gl_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5 gl_BLUE_BITS :: GLenum gl_BLUE_BITS = 0x0D54 gl_RGBA_FLOAT32_APPLE :: GLenum gl_RGBA_FLOAT32_APPLE = 0x8814 gl_MAX_VERTEX_VARYING_COMPONENTS_ARB :: GLenum gl_MAX_VERTEX_VARYING_COMPONENTS_ARB = 0x8DDE gl_INT8_VEC2_NV :: GLenum gl_INT8_VEC2_NV = 0x8FE1 gl_RENDERBUFFER_SAMPLES_EXT :: GLenum gl_RENDERBUFFER_SAMPLES_EXT = 0x8CAB gl_COMBINER_SCALE_NV :: GLenum gl_COMBINER_SCALE_NV = 0x8548 gl_DEBUG_SEVERITY_HIGH_AMD :: GLenum gl_DEBUG_SEVERITY_HIGH_AMD = 0x9146 gl_R3_G3_B2 :: GLenum gl_R3_G3_B2 = 0x2A10 gl_VERTEX_BLEND_ARB :: GLenum gl_VERTEX_BLEND_ARB = 0x86A7 gl_COORD_REPLACE_OES :: GLenum gl_COORD_REPLACE_OES = 0x8862 gl_MAX_CLIP_DISTANCES :: GLenum gl_MAX_CLIP_DISTANCES = 0x0D32 gl_TEXTURE_COORD_ARRAY_COUNT_EXT :: GLenum gl_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B gl_TRANSFORM_FEEDBACK_BUFFER_INDEX :: GLenum gl_TRANSFORM_FEEDBACK_BUFFER_INDEX = 0x934B gl_ALWAYS_FAST_HINT_PGI :: GLenum gl_ALWAYS_FAST_HINT_PGI = 0x1A20C gl_STENCIL_BACK_FUNC :: GLenum gl_STENCIL_BACK_FUNC = 0x8800 gl_RGBA_MODE :: GLenum gl_RGBA_MODE = 0x0C31 gl_COMPRESSED_SRGB8_ETC2_OES :: GLenum gl_COMPRESSED_SRGB8_ETC2_OES = 0x9275 gl_UNSIGNED_INT_5_9_9_9_REV_APPLE :: GLenum gl_UNSIGNED_INT_5_9_9_9_REV_APPLE = 0x8C3E gl_MAX_CLIPMAP_DEPTH_SGIX :: GLenum gl_MAX_CLIPMAP_DEPTH_SGIX = 0x8177 gl_FLOAT_MAT3x2 :: GLenum gl_FLOAT_MAT3x2 = 0x8B67 gl_COMBINE_RGB_EXT :: GLenum gl_COMBINE_RGB_EXT = 0x8571 gl_RGBA32F_ARB :: GLenum gl_RGBA32F_ARB = 0x8814 gl_LUMINANCE_ALPHA_SNORM :: GLenum gl_LUMINANCE_ALPHA_SNORM = 0x9012 gl_FRAMEBUFFER_BARRIER_BIT :: GLenum gl_FRAMEBUFFER_BARRIER_BIT = 0x00000400 gl_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG :: GLenum gl_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02 gl_RELATIVE_ROUNDED_RECT_NV :: GLenum gl_RELATIVE_ROUNDED_RECT_NV = 0xE9 gl_ALLOW_DRAW_WIN_HINT_PGI :: GLenum gl_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F gl_MULTISAMPLE_SGIS :: GLenum gl_MULTISAMPLE_SGIS = 0x809D gl_MITER_TRUNCATE_NV :: GLenum gl_MITER_TRUNCATE_NV = 0x90A8 gl_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS :: GLenum gl_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8 gl_NUM_GENERAL_COMBINERS_NV :: GLenum gl_NUM_GENERAL_COMBINERS_NV = 0x854E gl_RGBA_INTEGER_MODE_EXT :: GLenum gl_RGBA_INTEGER_MODE_EXT = 0x8D9E gl_MAP1_VERTEX_ATTRIB9_4_NV :: GLenum gl_MAP1_VERTEX_ATTRIB9_4_NV = 0x8669 gl_BUFFER_OBJECT_APPLE :: GLenum gl_BUFFER_OBJECT_APPLE = 0x85B3 gl_EXPAND_NORMAL_NV :: GLenum gl_EXPAND_NORMAL_NV = 0x8538 gl_TEXTURE_IMMUTABLE_FORMAT_EXT :: GLenum gl_TEXTURE_IMMUTABLE_FORMAT_EXT = 0x912F gl_POLYGON_BIT :: GLenum gl_POLYGON_BIT = 0x00000008 gl_TEXTURE_RED_SIZE :: GLenum gl_TEXTURE_RED_SIZE = 0x805C gl_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV :: GLenum gl_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10 gl_QUADS_EXT :: GLenum gl_QUADS_EXT = 0x0007 gl_TEXTURE_INTERNAL_FORMAT :: GLenum gl_TEXTURE_INTERNAL_FORMAT = 0x1003 gl_TEXTURE_ENV_MODE :: GLenum gl_TEXTURE_ENV_MODE = 0x2200 gl_TIMEOUT_IGNORED :: GLenum gl_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF gl_MAX_IMAGE_SAMPLES :: GLenum gl_MAX_IMAGE_SAMPLES = 0x906D gl_LAYOUT_LINEAR_INTEL :: GLenum gl_LAYOUT_LINEAR_INTEL = 1 gl_OR :: GLenum gl_OR = 0x1507 gl_FILL_RECTANGLE_NV :: GLenum gl_FILL_RECTANGLE_NV = 0x933C gl_TEXTURE_BORDER_COLOR :: GLenum gl_TEXTURE_BORDER_COLOR = 0x1004 gl_TRIANGLES_ADJACENCY_ARB :: GLenum gl_TRIANGLES_ADJACENCY_ARB = 0x000C gl_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV :: GLenum gl_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = 0x86F3 gl_DRAW_BUFFER1 :: GLenum gl_DRAW_BUFFER1 = 0x8826 gl_TEXTURE_GEQUAL_R_SGIX :: GLenum gl_TEXTURE_GEQUAL_R_SGIX = 0x819D gl_UNIFORM_NAME_LENGTH :: GLenum gl_UNIFORM_NAME_LENGTH = 0x8A39 gl_UNPACK_IMAGE_DEPTH_SGIS :: GLenum gl_UNPACK_IMAGE_DEPTH_SGIS = 0x8133 gl_GEOMETRY_TEXTURE :: GLenum gl_GEOMETRY_TEXTURE = 0x829E gl_NUM_PROGRAM_BINARY_FORMATS :: GLenum gl_NUM_PROGRAM_BINARY_FORMATS = 0x87FE gl_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY :: GLenum gl_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105 gl_PERFQUERY_COUNTER_DATA_BOOL32_INTEL :: GLenum gl_PERFQUERY_COUNTER_DATA_BOOL32_INTEL = 0x94FC gl_DRAW_BUFFER14_ARB :: GLenum gl_DRAW_BUFFER14_ARB = 0x8833 gl_CONTEXT_FLAG_DEBUG_BIT :: GLenum gl_CONTEXT_FLAG_DEBUG_BIT = 0x00000002 gl_OPERAND0_ALPHA :: GLenum gl_OPERAND0_ALPHA = 0x8598 gl_FLOAT_RG32_NV :: GLenum gl_FLOAT_RG32_NV = 0x8887 gl_PATH_STENCIL_VALUE_MASK_NV :: GLenum gl_PATH_STENCIL_VALUE_MASK_NV = 0x90B9 gl_IMAGE_TRANSFORM_2D_HP :: GLenum gl_IMAGE_TRANSFORM_2D_HP = 0x8161 gl_OUTPUT_TEXTURE_COORD24_EXT :: GLenum gl_OUTPUT_TEXTURE_COORD24_EXT = 0x87B5 gl_TEXTURE_DEPTH :: GLenum gl_TEXTURE_DEPTH = 0x8071 gl_FILTER :: GLenum gl_FILTER = 0x829A gl_WARP_SIZE_NV :: GLenum gl_WARP_SIZE_NV = 0x9339 gl_RESET_NOTIFICATION_STRATEGY_KHR :: GLenum gl_RESET_NOTIFICATION_STRATEGY_KHR = 0x8256 gl_FOG_COORDINATE_ARRAY_POINTER :: GLenum gl_FOG_COORDINATE_ARRAY_POINTER = 0x8456 gl_PROGRAM_KHR :: GLenum gl_PROGRAM_KHR = 0x82E2 gl_MODELVIEW30_ARB :: GLenum gl_MODELVIEW30_ARB = 0x873E gl_DEPTH_ATTACHMENT :: GLenum gl_DEPTH_ATTACHMENT = 0x8D00 gl_OUTPUT_TEXTURE_COORD8_EXT :: GLenum gl_OUTPUT_TEXTURE_COORD8_EXT = 0x87A5 gl_X_EXT :: GLenum gl_X_EXT = 0x87D5 gl_RGB32F :: GLenum gl_RGB32F = 0x8815 gl_SAMPLER_CUBE_SHADOW_NV :: GLenum gl_SAMPLER_CUBE_SHADOW_NV = 0x8DC5 gl_STENCIL_BACK_PASS_DEPTH_FAIL :: GLenum gl_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802 gl_SAMPLE_ALPHA_TO_ONE_SGIS :: GLenum gl_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F gl_MATRIX7_ARB :: GLenum gl_MATRIX7_ARB = 0x88C7 gl_MAX_VERTEX_ATOMIC_COUNTERS :: GLenum gl_MAX_VERTEX_ATOMIC_COUNTERS = 0x92D2 gl_2X_BIT_ATI :: GLenum gl_2X_BIT_ATI = 0x00000001 gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES :: GLenum gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES = 0x93E9 gl_TEXTURE_FILTER_CONTROL_EXT :: GLenum gl_TEXTURE_FILTER_CONTROL_EXT = 0x8500 gl_CON_24_ATI :: GLenum gl_CON_24_ATI = 0x8959 gl_TEXTURE2 :: GLenum gl_TEXTURE2 = 0x84C2 gl_DEFORMATIONS_MASK_SGIX :: GLenum gl_DEFORMATIONS_MASK_SGIX = 0x8196 gl_SAMPLE_BUFFERS :: GLenum gl_SAMPLE_BUFFERS = 0x80A8 gl_ALPHA32UI_EXT :: GLenum gl_ALPHA32UI_EXT = 0x8D72 gl_MAP_ATTRIB_U_ORDER_NV :: GLenum gl_MAP_ATTRIB_U_ORDER_NV = 0x86C3 gl_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS :: GLenum gl_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355 gl_UNSIGNED_INT_SAMPLER_CUBE :: GLenum gl_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4 gl_ETC1_SRGB8_NV :: GLenum gl_ETC1_SRGB8_NV = 0x88EE gl_INTENSITY8_EXT :: GLenum gl_INTENSITY8_EXT = 0x804B gl_TEXTURE_MAG_FILTER :: GLenum gl_TEXTURE_MAG_FILTER = 0x2800 gl_DOT_PRODUCT_TEXTURE_3D_NV :: GLenum gl_DOT_PRODUCT_TEXTURE_3D_NV = 0x86EF gl_VERTEX23_BIT_PGI :: GLenum gl_VERTEX23_BIT_PGI = 0x00000004 gl_SAMPLER_2D_MULTISAMPLE_ARRAY_OES :: GLenum gl_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910B gl_RGBA8_EXT :: GLenum gl_RGBA8_EXT = 0x8058 gl_MODULATE_SUBTRACT_ATI :: GLenum gl_MODULATE_SUBTRACT_ATI = 0x8746 gl_EYE_DISTANCE_TO_LINE_SGIS :: GLenum gl_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2 gl_MAX_PATCH_VERTICES :: GLenum gl_MAX_PATCH_VERTICES = 0x8E7D gl_CON_0_ATI :: GLenum gl_CON_0_ATI = 0x8941 gl_TESS_CONTROL_OUTPUT_VERTICES :: GLenum gl_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75 gl_DRAW_BUFFER8_EXT :: GLenum gl_DRAW_BUFFER8_EXT = 0x882D gl_FLOAT_RGBA32_NV :: GLenum gl_FLOAT_RGBA32_NV = 0x888B gl_KEEP :: GLenum gl_KEEP = 0x1E00 gl_OBJECT_ACTIVE_UNIFORMS_ARB :: GLenum gl_OBJECT_ACTIVE_UNIFORMS_ARB = 0x8B86 gl_INDEX_TEST_EXT :: GLenum gl_INDEX_TEST_EXT = 0x81B5 gl_PERFQUERY_COUNTER_DATA_UINT32_INTEL :: GLenum gl_PERFQUERY_COUNTER_DATA_UINT32_INTEL = 0x94F8 gl_BLUE :: GLenum gl_BLUE = 0x1905 gl_LINEAR_DETAIL_ALPHA_SGIS :: GLenum gl_LINEAR_DETAIL_ALPHA_SGIS = 0x8098 gl_DYNAMIC_READ :: GLenum gl_DYNAMIC_READ = 0x88E9 gl_RENDERBUFFER_STENCIL_SIZE :: GLenum gl_RENDERBUFFER_STENCIL_SIZE = 0x8D55 gl_DECAL :: GLenum gl_DECAL = 0x2101 gl_MAP2_TEXTURE_COORD_3 :: GLenum gl_MAP2_TEXTURE_COORD_3 = 0x0DB5 gl_VIDEO_BUFFER_NV :: GLenum gl_VIDEO_BUFFER_NV = 0x9020 gl_BITMAP_TOKEN :: GLenum gl_BITMAP_TOKEN = 0x0704 gl_CON_22_ATI :: GLenum gl_CON_22_ATI = 0x8957 gl_GEOMETRY_OUTPUT_TYPE_EXT :: GLenum gl_GEOMETRY_OUTPUT_TYPE_EXT = 0x8DDC gl_FLOAT_VEC3 :: GLenum gl_FLOAT_VEC3 = 0x8B51 gl_RGB_S3TC :: GLenum gl_RGB_S3TC = 0x83A0 gl_BUFFER_UPDATE_BARRIER_BIT_EXT :: GLenum gl_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200 gl_PIXEL_UNPACK_BUFFER_EXT :: GLenum gl_PIXEL_UNPACK_BUFFER_EXT = 0x88EC gl_TEXTURE14 :: GLenum gl_TEXTURE14 = 0x84CE gl_FRAGMENT_NORMAL_EXT :: GLenum gl_FRAGMENT_NORMAL_EXT = 0x834A gl_OBJECT_BUFFER_SIZE_ATI :: GLenum gl_OBJECT_BUFFER_SIZE_ATI = 0x8764 gl_LOAD :: GLenum gl_LOAD = 0x0101 gl_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT :: GLenum gl_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 0x8CD1 gl_BGRA8_EXT :: GLenum gl_BGRA8_EXT = 0x93A1 gl_MAX_FOG_FUNC_POINTS_SGIS :: GLenum gl_MAX_FOG_FUNC_POINTS_SGIS = 0x812C gl_LOWER_LEFT :: GLenum gl_LOWER_LEFT = 0x8CA1 gl_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT :: GLenum gl_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT = 0x8DD7 gl_TRACE_TEXTURES_BIT_MESA :: GLenum gl_TRACE_TEXTURES_BIT_MESA = 0x0008 gl_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT :: GLenum gl_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = 0x8519 gl_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT :: GLenum gl_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 0x8CD9 gl_MATRIX4_ARB :: GLenum gl_MATRIX4_ARB = 0x88C4 gl_VIEWPORT_SUBPIXEL_BITS_NV :: GLenum gl_VIEWPORT_SUBPIXEL_BITS_NV = 0x825C gl_DS_SCALE_NV :: GLenum gl_DS_SCALE_NV = 0x8710 gl_SRGB_WRITE :: GLenum gl_SRGB_WRITE = 0x8298 gl_DRAW_INDIRECT_UNIFIED_NV :: GLenum gl_DRAW_INDIRECT_UNIFIED_NV = 0x8F40 gl_MIRROR_CLAMP_ATI :: GLenum gl_MIRROR_CLAMP_ATI = 0x8742 gl_TEXTURE_SWIZZLE_A :: GLenum gl_TEXTURE_SWIZZLE_A = 0x8E45 gl_STENCIL_BACK_FAIL :: GLenum gl_STENCIL_BACK_FAIL = 0x8801 gl_VERTEX_ATTRIB_ARRAY0_NV :: GLenum gl_VERTEX_ATTRIB_ARRAY0_NV = 0x8650 gl_LIGHTING :: GLenum gl_LIGHTING = 0x0B50 gl_VERTEX_STREAM7_ATI :: GLenum gl_VERTEX_STREAM7_ATI = 0x8773 gl_PRIMARY_COLOR_NV :: GLenum gl_PRIMARY_COLOR_NV = 0x852C gl_422_REV_EXT :: GLenum gl_422_REV_EXT = 0x80CD gl_RGB4 :: GLenum gl_RGB4 = 0x804F gl_PROGRAM_BINARY_FORMATS :: GLenum gl_PROGRAM_BINARY_FORMATS = 0x87FF gl_CLIENT_VERTEX_ARRAY_BIT :: GLenum gl_CLIENT_VERTEX_ARRAY_BIT = 0x00000002 gl_INT_IMAGE_1D_ARRAY :: GLenum gl_INT_IMAGE_1D_ARRAY = 0x905D gl_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT :: GLenum gl_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x906C gl_RELATIVE_ARC_TO_NV :: GLenum gl_RELATIVE_ARC_TO_NV = 0xFF gl_SAMPLER_1D_ARRAY_EXT :: GLenum gl_SAMPLER_1D_ARRAY_EXT = 0x8DC0 gl_AFFINE_2D_NV :: GLenum gl_AFFINE_2D_NV = 0x9092 gl_MIN :: GLenum gl_MIN = 0x8007 gl_MAX_ASYNC_TEX_IMAGE_SGIX :: GLenum gl_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F gl_MAX_DEBUG_LOGGED_MESSAGES_KHR :: GLenum gl_MAX_DEBUG_LOGGED_MESSAGES_KHR = 0x9144 gl_TEXTURE_GREEN_SIZE_EXT :: GLenum gl_TEXTURE_GREEN_SIZE_EXT = 0x805D gl_PIXEL_SUBSAMPLE_4242_SGIX :: GLenum gl_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4 gl_REG_11_ATI :: GLenum gl_REG_11_ATI = 0x892C gl_LUMINANCE32F_EXT :: GLenum gl_LUMINANCE32F_EXT = 0x8818 gl_SECONDARY_INTERPOLATOR_ATI :: GLenum gl_SECONDARY_INTERPOLATOR_ATI = 0x896D gl_MODULATE_SIGNED_ADD_ATI :: GLenum gl_MODULATE_SIGNED_ADD_ATI = 0x8745 gl_COMPRESSED_RGBA_S3TC_DXT3_EXT :: GLenum gl_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2 gl_DRAW_BUFFER5_ATI :: GLenum gl_DRAW_BUFFER5_ATI = 0x882A gl_UNPACK_CONSTANT_DATA_SUNX :: GLenum gl_UNPACK_CONSTANT_DATA_SUNX = 0x81D5 gl_SLUMINANCE8 :: GLenum gl_SLUMINANCE8 = 0x8C47 gl_MAX_INTEGER_SAMPLES :: GLenum gl_MAX_INTEGER_SAMPLES = 0x9110 gl_SCREEN_NV :: GLenum gl_SCREEN_NV = 0x9295 gl_REG_7_ATI :: GLenum gl_REG_7_ATI = 0x8928 gl_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX :: GLenum gl_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B gl_EYE_RADIAL_NV :: GLenum gl_EYE_RADIAL_NV = 0x855B gl_1PASS_SGIS :: GLenum gl_1PASS_SGIS = 0x80A1 gl_2_BYTES :: GLenum gl_2_BYTES = 0x1407 gl_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL :: GLenum gl_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F5 gl_POST_COLOR_MATRIX_GREEN_BIAS_SGI :: GLenum gl_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 gl_DRAW_BUFFER6_ATI :: GLenum gl_DRAW_BUFFER6_ATI = 0x882B gl_VARIABLE_A_NV :: GLenum gl_VARIABLE_A_NV = 0x8523 gl_RGB565 :: GLenum gl_RGB565 = 0x8D62 gl_TEXTURE7_ARB :: GLenum gl_TEXTURE7_ARB = 0x84C7 gl_BLOCK_INDEX :: GLenum gl_BLOCK_INDEX = 0x92FD gl_TEXTURE23 :: GLenum gl_TEXTURE23 = 0x84D7 gl_INTERLACE_SGIX :: GLenum gl_INTERLACE_SGIX = 0x8094 gl_INT_SAMPLER_CUBE_MAP_ARRAY_ARB :: GLenum gl_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900E gl_TEXTURE_MATERIAL_PARAMETER_EXT :: GLenum gl_TEXTURE_MATERIAL_PARAMETER_EXT = 0x8352 gl_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT :: GLenum gl_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT = 0x9124 gl_RASTER_MULTISAMPLE_EXT :: GLenum gl_RASTER_MULTISAMPLE_EXT = 0x9327 gl_ELEMENT_ARRAY_BARRIER_BIT_EXT :: GLenum gl_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002 gl_COLOR_ARRAY_STRIDE :: GLenum gl_COLOR_ARRAY_STRIDE = 0x8083 gl_PIXEL_CUBIC_WEIGHT_EXT :: GLenum gl_PIXEL_CUBIC_WEIGHT_EXT = 0x8333 gl_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV :: GLenum gl_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV = 0x11 gl_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV :: GLenum gl_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0F gl_TEXTURE_INTENSITY_TYPE_ARB :: GLenum gl_TEXTURE_INTENSITY_TYPE_ARB = 0x8C15 gl_COLOR_ATTACHMENT11_NV :: GLenum gl_COLOR_ATTACHMENT11_NV = 0x8CEB gl_ALPHA_BIAS :: GLenum gl_ALPHA_BIAS = 0x0D1D gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER :: GLenum gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA gl_BUFFER_KHR :: GLenum gl_BUFFER_KHR = 0x82E0 gl_COMPRESSED_RGBA_ASTC_6x6_KHR :: GLenum gl_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4 gl_TEXTURE_BUFFER_EXT :: GLenum gl_TEXTURE_BUFFER_EXT = 0x8C2A gl_SHARPEN_TEXTURE_FUNC_POINTS_SGIS :: GLenum gl_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0 gl_TRANSFORM_FEEDBACK_BARRIER_BIT :: GLenum gl_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800 gl_VIEWPORT_BOUNDS_RANGE :: GLenum gl_VIEWPORT_BOUNDS_RANGE = 0x825D gl_DRAW_BUFFER12_ATI :: GLenum gl_DRAW_BUFFER12_ATI = 0x8831 gl_UNPACK_ROW_LENGTH :: GLenum gl_UNPACK_ROW_LENGTH = 0x0CF2 gl_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV :: GLenum gl_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV = 0x8E5D gl_MAX_FRAGMENT_UNIFORM_COMPONENTS :: GLenum gl_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49 gl_CLAMP_READ_COLOR_ARB :: GLenum gl_CLAMP_READ_COLOR_ARB = 0x891C gl_PACK_LSB_FIRST :: GLenum gl_PACK_LSB_FIRST = 0x0D01 gl_TEXTURE_GEN_MODE_OES :: GLenum gl_TEXTURE_GEN_MODE_OES = 0x2500 gl_UNIFORM_BUFFER_BINDING_EXT :: GLenum gl_UNIFORM_BUFFER_BINDING_EXT = 0x8DEF gl_PIXEL_PACK_BUFFER_BINDING_EXT :: GLenum gl_PIXEL_PACK_BUFFER_BINDING_EXT = 0x88ED gl_DST_ALPHA :: GLenum gl_DST_ALPHA = 0x0304 gl_LOCAL_EXT :: GLenum gl_LOCAL_EXT = 0x87C4 gl_STENCIL_BACK_PASS_DEPTH_PASS_ATI :: GLenum gl_STENCIL_BACK_PASS_DEPTH_PASS_ATI = 0x8803 gl_TRANSFORM_FEEDBACK_BUFFER_BINDING :: GLenum gl_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F gl_VECTOR_EXT :: GLenum gl_VECTOR_EXT = 0x87BF gl_SPARE1_NV :: GLenum gl_SPARE1_NV = 0x852F gl_MAX_TEXTURE_BUFFER_SIZE :: GLenum gl_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B gl_R1UI_T2F_N3F_V3F_SUN :: GLenum gl_R1UI_T2F_N3F_V3F_SUN = 0x85CA gl_PROXY_TEXTURE_2D_MULTISAMPLE :: GLenum gl_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101 gl_CURRENT_FOG_COORD :: GLenum gl_CURRENT_FOG_COORD = 0x8453 gl_LUMINANCE_INTEGER_EXT :: GLenum gl_LUMINANCE_INTEGER_EXT = 0x8D9C gl_PIXEL_FRAGMENT_RGB_SOURCE_SGIS :: GLenum gl_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354 gl_DSDT_MAG_NV :: GLenum gl_DSDT_MAG_NV = 0x86F6 gl_UNSIGNED_SHORT_8_8_MESA :: GLenum gl_UNSIGNED_SHORT_8_8_MESA = 0x85BA gl_TEXTURE_BUFFER_OFFSET_EXT :: GLenum gl_TEXTURE_BUFFER_OFFSET_EXT = 0x919D gl_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST :: GLenum gl_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC gl_PIXEL_TEX_GEN_Q_ROUND_SGIX :: GLenum gl_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185 gl_SAMPLER_2D :: GLenum gl_SAMPLER_2D = 0x8B5E gl_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES :: GLenum gl_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES = 0x93E1 gl_FUNC_ADD_OES :: GLenum gl_FUNC_ADD_OES = 0x8006 gl_VERTEX_ARRAY_TYPE :: GLenum gl_VERTEX_ARRAY_TYPE = 0x807B gl_DRAW_BUFFER3_NV :: GLenum gl_DRAW_BUFFER3_NV = 0x8828 gl_NOOP :: GLenum gl_NOOP = 0x1505 gl_PHONG_WIN :: GLenum gl_PHONG_WIN = 0x80EA gl_UNSIGNED_BYTE :: GLenum gl_UNSIGNED_BYTE = 0x1401 gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES :: GLenum gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES = 0x93E6 gl_ALPHA16_EXT :: GLenum gl_ALPHA16_EXT = 0x803E gl_CIRCULAR_CW_ARC_TO_NV :: GLenum gl_CIRCULAR_CW_ARC_TO_NV = 0xFA gl_COLOR_MATERIAL_FACE :: GLenum gl_COLOR_MATERIAL_FACE = 0x0B55 gl_COLOR_BUFFER_BIT1_QCOM :: GLenum gl_COLOR_BUFFER_BIT1_QCOM = 0x00000002 gl_VIEW_CLASS_48_BITS :: GLenum gl_VIEW_CLASS_48_BITS = 0x82C7 gl_POST_CONVOLUTION_ALPHA_SCALE_EXT :: GLenum gl_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F gl_HISTOGRAM_SINK_EXT :: GLenum gl_HISTOGRAM_SINK_EXT = 0x802D gl_UNPACK_COMPRESSED_SIZE_SGIX :: GLenum gl_UNPACK_COMPRESSED_SIZE_SGIX = 0x831A gl_VERTEX_SOURCE_ATI :: GLenum gl_VERTEX_SOURCE_ATI = 0x8774 gl_SPARE0_NV :: GLenum gl_SPARE0_NV = 0x852E gl_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES :: GLenum gl_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES = 0x8CDC gl_MAP2_TEXTURE_COORD_2 :: GLenum gl_MAP2_TEXTURE_COORD_2 = 0x0DB4 gl_DRAW_BUFFER8_ATI :: GLenum gl_DRAW_BUFFER8_ATI = 0x882D gl_TEXTURE0_ARB :: GLenum gl_TEXTURE0_ARB = 0x84C0 gl_VERTEX_ARRAY_BINDING_OES :: GLenum gl_VERTEX_ARRAY_BINDING_OES = 0x85B5 gl_Y_EXT :: GLenum gl_Y_EXT = 0x87D6 gl_TEXTURE21_ARB :: GLenum gl_TEXTURE21_ARB = 0x84D5 gl_FORMAT_SUBSAMPLE_24_24_OML :: GLenum gl_FORMAT_SUBSAMPLE_24_24_OML = 0x8982 gl_SAMPLE_POSITION_NV :: GLenum gl_SAMPLE_POSITION_NV = 0x8E50 gl_TEXTURE_COMPARE_FUNC_ARB :: GLenum gl_TEXTURE_COMPARE_FUNC_ARB = 0x884D gl_COMPRESSED_RGBA_ARB :: GLenum gl_COMPRESSED_RGBA_ARB = 0x84EE gl_TEXTURE_1D_BINDING_EXT :: GLenum gl_TEXTURE_1D_BINDING_EXT = 0x8068 gl_VERTEX_ATTRIB_ARRAY_INTEGER_NV :: GLenum gl_VERTEX_ATTRIB_ARRAY_INTEGER_NV = 0x88FD gl_REPEAT :: GLenum gl_REPEAT = 0x2901 gl_COMMAND_BARRIER_BIT :: GLenum gl_COMMAND_BARRIER_BIT = 0x00000040 gl_DEBUG_CATEGORY_OTHER_AMD :: GLenum gl_DEBUG_CATEGORY_OTHER_AMD = 0x9150 gl_INT_SAMPLER_2D_EXT :: GLenum gl_INT_SAMPLER_2D_EXT = 0x8DCA gl_VARIABLE_G_NV :: GLenum gl_VARIABLE_G_NV = 0x8529 gl_UNSIGNED_INT_IMAGE_2D :: GLenum gl_UNSIGNED_INT_IMAGE_2D = 0x9063 gl_MAX_ARRAY_TEXTURE_LAYERS_EXT :: GLenum gl_MAX_ARRAY_TEXTURE_LAYERS_EXT = 0x88FF gl_FOG_COORDINATE_ARRAY_LIST_IBM :: GLenum gl_FOG_COORDINATE_ARRAY_LIST_IBM = 103076 gl_PINLIGHT_NV :: GLenum gl_PINLIGHT_NV = 0x92A8 gl_MODELVIEW_MATRIX :: GLenum gl_MODELVIEW_MATRIX = 0x0BA6 gl_LIST_MODE :: GLenum gl_LIST_MODE = 0x0B30 gl_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES :: GLenum gl_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES = 0x8518 gl_RGBA32I :: GLenum gl_RGBA32I = 0x8D82 gl_OBJECT_SUBTYPE_ARB :: GLenum gl_OBJECT_SUBTYPE_ARB = 0x8B4F gl_PERFQUERY_COUNTER_THROUGHPUT_INTEL :: GLenum gl_PERFQUERY_COUNTER_THROUGHPUT_INTEL = 0x94F3 gl_VERTEX_ARRAY_LIST_STRIDE_IBM :: GLenum gl_VERTEX_ARRAY_LIST_STRIDE_IBM = 103080 gl_COMPRESSED_RGBA_ASTC_5x5x5_OES :: GLenum gl_COMPRESSED_RGBA_ASTC_5x5x5_OES = 0x93C6 gl_TRANSFORM_BIT :: GLenum gl_TRANSFORM_BIT = 0x00001000 gl_DEBUG_SOURCE_APPLICATION_KHR :: GLenum gl_DEBUG_SOURCE_APPLICATION_KHR = 0x824A gl_TEXTURE1 :: GLenum gl_TEXTURE1 = 0x84C1 gl_DST_OVER_NV :: GLenum gl_DST_OVER_NV = 0x9289 gl_HISTOGRAM_GREEN_SIZE_EXT :: GLenum gl_HISTOGRAM_GREEN_SIZE_EXT = 0x8029 gl_CON_30_ATI :: GLenum gl_CON_30_ATI = 0x895F gl_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT :: GLenum gl_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT = 0x92D3 gl_RGB8_OES :: GLenum gl_RGB8_OES = 0x8051 gl_DST_IN_NV :: GLenum gl_DST_IN_NV = 0x928B gl_SLUMINANCE8_ALPHA8_EXT :: GLenum gl_SLUMINANCE8_ALPHA8_EXT = 0x8C45 gl_GUILTY_CONTEXT_RESET :: GLenum gl_GUILTY_CONTEXT_RESET = 0x8253 gl_VIEW_CLASS_8_BITS :: GLenum gl_VIEW_CLASS_8_BITS = 0x82CB gl_MINUS_CLAMPED_NV :: GLenum gl_MINUS_CLAMPED_NV = 0x92B3 gl_RGBA8I_EXT :: GLenum gl_RGBA8I_EXT = 0x8D8E gl_FOG_COORDINATE_ARRAY_EXT :: GLenum gl_FOG_COORDINATE_ARRAY_EXT = 0x8457 gl_4PASS_1_SGIS :: GLenum gl_4PASS_1_SGIS = 0x80A5 gl_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV :: GLenum gl_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV = 0x9349 gl_INT_VEC4_ARB :: GLenum gl_INT_VEC4_ARB = 0x8B55 gl_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB :: GLenum gl_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB = 0x8E8F gl_PROGRAM_ERROR_POSITION_ARB :: GLenum gl_PROGRAM_ERROR_POSITION_ARB = 0x864B gl_TRIANGLE_STRIP_ADJACENCY_EXT :: GLenum gl_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D gl_MAX_LIST_NESTING :: GLenum gl_MAX_LIST_NESTING = 0x0B31 gl_DIFFERENCE_NV :: GLenum gl_DIFFERENCE_NV = 0x929E gl_VERTEX_ARRAY_SIZE_EXT :: GLenum gl_VERTEX_ARRAY_SIZE_EXT = 0x807A gl_COMPRESSED_INTENSITY :: GLenum gl_COMPRESSED_INTENSITY = 0x84EC gl_MAX_SAMPLES_APPLE :: GLenum gl_MAX_SAMPLES_APPLE = 0x8D57 gl_SHADER_INCLUDE_ARB :: GLenum gl_SHADER_INCLUDE_ARB = 0x8DAE gl_PROGRAM_SEPARABLE_EXT :: GLenum gl_PROGRAM_SEPARABLE_EXT = 0x8258 gl_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB :: GLenum gl_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB = 0x8E8E gl_FRAGMENT_PROGRAM_ARB :: GLenum gl_FRAGMENT_PROGRAM_ARB = 0x8804 gl_MAX_HEIGHT :: GLenum gl_MAX_HEIGHT = 0x827F gl_SHADER :: GLenum gl_SHADER = 0x82E1 gl_OUTPUT_TEXTURE_COORD12_EXT :: GLenum gl_OUTPUT_TEXTURE_COORD12_EXT = 0x87A9 gl_SIGNED_LUMINANCE8_ALPHA8_NV :: GLenum gl_SIGNED_LUMINANCE8_ALPHA8_NV = 0x8704 gl_TEXTURE25 :: GLenum gl_TEXTURE25 = 0x84D9 gl_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT :: GLenum gl_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT = 0x8A2C gl_SCREEN_KHR :: GLenum gl_SCREEN_KHR = 0x9295 gl_DRAW_BUFFER7_NV :: GLenum gl_DRAW_BUFFER7_NV = 0x882C gl_MAX_COMBINED_CLIP_AND_CULL_DISTANCES :: GLenum gl_MAX_COMBINED_CLIP_AND_CULL_DISTANCES = 0x82FA gl_ALLOW_DRAW_OBJ_HINT_PGI :: GLenum gl_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E gl_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT :: GLenum gl_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT = 0x8E5A gl_INTENSITY12 :: GLenum gl_INTENSITY12 = 0x804C gl_CURRENT_RASTER_POSITION :: GLenum gl_CURRENT_RASTER_POSITION = 0x0B07 gl_COLOR_INDEX12_EXT :: GLenum gl_COLOR_INDEX12_EXT = 0x80E6 gl_RGB10_A2 :: GLenum gl_RGB10_A2 = 0x8059 gl_OBJECT_ATTACHED_OBJECTS_ARB :: GLenum gl_OBJECT_ATTACHED_OBJECTS_ARB = 0x8B85 gl_SUBSAMPLE_DISTANCE_AMD :: GLenum gl_SUBSAMPLE_DISTANCE_AMD = 0x883F gl_RGB8_SNORM :: GLenum gl_RGB8_SNORM = 0x8F96 gl_INDEX_WRITEMASK :: GLenum gl_INDEX_WRITEMASK = 0x0C21 gl_ZERO_TO_ONE :: GLenum gl_ZERO_TO_ONE = 0x935F gl_RGBA_DXT5_S3TC :: GLenum gl_RGBA_DXT5_S3TC = 0x83A4 gl_SEPARATE_ATTRIBS_NV :: GLenum gl_SEPARATE_ATTRIBS_NV = 0x8C8D gl_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT :: GLenum gl_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT = 0x8C71 gl_COMPARE_REF_DEPTH_TO_TEXTURE_EXT :: GLenum gl_COMPARE_REF_DEPTH_TO_TEXTURE_EXT = 0x884E gl_OFFSET_HILO_TEXTURE_RECTANGLE_NV :: GLenum gl_OFFSET_HILO_TEXTURE_RECTANGLE_NV = 0x8855 gl_VIRTUAL_PAGE_SIZE_Z_ARB :: GLenum gl_VIRTUAL_PAGE_SIZE_Z_ARB = 0x9197 gl_MAX_VARYING_FLOATS :: GLenum gl_MAX_VARYING_FLOATS = 0x8B4B gl_HISTOGRAM_EXT :: GLenum gl_HISTOGRAM_EXT = 0x8024 gl_MINMAX_EXT :: GLenum gl_MINMAX_EXT = 0x802E gl_TEXTURE2_ARB :: GLenum gl_TEXTURE2_ARB = 0x84C2 gl_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV :: GLenum gl_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV = 0x8C75 gl_ATTRIB_STACK_DEPTH :: GLenum gl_ATTRIB_STACK_DEPTH = 0x0BB0 gl_REFLECTION_MAP_EXT :: GLenum gl_REFLECTION_MAP_EXT = 0x8512 gl_HISTOGRAM_BLUE_SIZE_EXT :: GLenum gl_HISTOGRAM_BLUE_SIZE_EXT = 0x802A gl_TRANSFORM_FEEDBACK_VARYING :: GLenum gl_TRANSFORM_FEEDBACK_VARYING = 0x92F4 gl_NUM_COMPATIBLE_SUBROUTINES :: GLenum gl_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A gl_TEXTURE_CUBE_MAP_NEGATIVE_Y :: GLenum gl_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518 gl_CONSTANT_ALPHA :: GLenum gl_CONSTANT_ALPHA = 0x8003 gl_DEPTH_STENCIL_MESA :: GLenum gl_DEPTH_STENCIL_MESA = 0x8750 gl_INVALID_FRAMEBUFFER_OPERATION_EXT :: GLenum gl_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506 gl_CLIP_DISTANCE7_APPLE :: GLenum gl_CLIP_DISTANCE7_APPLE = 0x3007 gl_COLOR_ARRAY_STRIDE_EXT :: GLenum gl_COLOR_ARRAY_STRIDE_EXT = 0x8083 gl_BINORMAL_ARRAY_STRIDE_EXT :: GLenum gl_BINORMAL_ARRAY_STRIDE_EXT = 0x8441 gl_VERTEX_DATA_HINT_PGI :: GLenum gl_VERTEX_DATA_HINT_PGI = 0x1A22A gl_TEXTURE11 :: GLenum gl_TEXTURE11 = 0x84CB gl_DRAW_BUFFER2 :: GLenum gl_DRAW_BUFFER2 = 0x8827 gl_RELATIVE_MOVE_TO_NV :: GLenum gl_RELATIVE_MOVE_TO_NV = 0x03 gl_QUAD_ALPHA4_SGIS :: GLenum gl_QUAD_ALPHA4_SGIS = 0x811E gl_TEXTURE_4D_SGIS :: GLenum gl_TEXTURE_4D_SGIS = 0x8134 gl_SIGNED_NORMALIZED :: GLenum gl_SIGNED_NORMALIZED = 0x8F9C gl_SIGNED_RGBA8_NV :: GLenum gl_SIGNED_RGBA8_NV = 0x86FC gl_TEXTURE_2D_MULTISAMPLE :: GLenum gl_TEXTURE_2D_MULTISAMPLE = 0x9100 gl_SAMPLES :: GLenum gl_SAMPLES = 0x80A9 gl_POINT_SIZE_MAX_EXT :: GLenum gl_POINT_SIZE_MAX_EXT = 0x8127 gl_FRONT_LEFT :: GLenum gl_FRONT_LEFT = 0x0400 gl_LINEAR_MIPMAP_LINEAR :: GLenum gl_LINEAR_MIPMAP_LINEAR = 0x2703 gl_TEXTURE_ALPHA_TYPE :: GLenum gl_TEXTURE_ALPHA_TYPE = 0x8C13 gl_TEXTURE_BINDING_CUBE_MAP_EXT :: GLenum gl_TEXTURE_BINDING_CUBE_MAP_EXT = 0x8514 gl_OCCLUSION_TEST_HP :: GLenum gl_OCCLUSION_TEST_HP = 0x8165 gl_ONE_MINUS_CONSTANT_ALPHA :: GLenum gl_ONE_MINUS_CONSTANT_ALPHA = 0x8004 gl_MAX_PROGRAM_NATIVE_PARAMETERS_ARB :: GLenum gl_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AB gl_CLIP_PLANE2_IMG :: GLenum gl_CLIP_PLANE2_IMG = 0x3002 gl_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX :: GLenum gl_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178 gl_REG_3_ATI :: GLenum gl_REG_3_ATI = 0x8924 gl_NORMAL_ARRAY_TYPE_EXT :: GLenum gl_NORMAL_ARRAY_TYPE_EXT = 0x807E gl_MAX_GEOMETRY_OUTPUT_COMPONENTS :: GLenum gl_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124 gl_FRAMEBUFFER_INCOMPLETE_DIMENSIONS :: GLenum gl_FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9 gl_4X_BIT_ATI :: GLenum gl_4X_BIT_ATI = 0x00000002 gl_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB :: GLenum gl_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB = 0x919A gl_POST_COLOR_MATRIX_RED_SCALE_SGI :: GLenum gl_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 gl_POST_CONVOLUTION_GREEN_BIAS_EXT :: GLenum gl_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 gl_RENDERBUFFER_DEPTH_SIZE_OES :: GLenum gl_RENDERBUFFER_DEPTH_SIZE_OES = 0x8D54 gl_TRANSFORM_FEEDBACK_OVERFLOW_ARB :: GLenum gl_TRANSFORM_FEEDBACK_OVERFLOW_ARB = 0x82EC gl_NORMALIZED_RANGE_EXT :: GLenum gl_NORMALIZED_RANGE_EXT = 0x87E0 gl_FLOAT16_VEC4_NV :: GLenum gl_FLOAT16_VEC4_NV = 0x8FFB gl_PIXEL_PACK_BUFFER :: GLenum gl_PIXEL_PACK_BUFFER = 0x88EB gl_COLOR_ATTACHMENT9_NV :: GLenum gl_COLOR_ATTACHMENT9_NV = 0x8CE9 gl_IMPLEMENTATION_COLOR_READ_TYPE :: GLenum gl_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A gl_UNSIGNED_INT_24_8_MESA :: GLenum gl_UNSIGNED_INT_24_8_MESA = 0x8751 gl_OUTPUT_TEXTURE_COORD30_EXT :: GLenum gl_OUTPUT_TEXTURE_COORD30_EXT = 0x87BB gl_POINTS :: GLenum gl_POINTS = 0x0000 gl_INDEX_BITS :: GLenum gl_INDEX_BITS = 0x0D51 gl_INT16_NV :: GLenum gl_INT16_NV = 0x8FE4 gl_SUBTRACT :: GLenum gl_SUBTRACT = 0x84E7 gl_VERTEX_ATTRIB_ARRAY13_NV :: GLenum gl_VERTEX_ATTRIB_ARRAY13_NV = 0x865D gl_SCALAR_EXT :: GLenum gl_SCALAR_EXT = 0x87BE gl_PROGRAM_ATTRIBS_ARB :: GLenum gl_PROGRAM_ATTRIBS_ARB = 0x88AC gl_VERTEX_ATTRIB_ARRAY_STRIDE_ARB :: GLenum gl_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624 gl_GLOBAL_ALPHA_FACTOR_SUN :: GLenum gl_GLOBAL_ALPHA_FACTOR_SUN = 0x81DA gl_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION :: GLenum gl_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C gl_OPERAND2_RGB :: GLenum gl_OPERAND2_RGB = 0x8592 gl_RENDERBUFFER_STENCIL_SIZE_EXT :: GLenum gl_RENDERBUFFER_STENCIL_SIZE_EXT = 0x8D55 gl_EQUIV :: GLenum gl_EQUIV = 0x1509 gl_RELATIVE_SMALL_CCW_ARC_TO_NV :: GLenum gl_RELATIVE_SMALL_CCW_ARC_TO_NV = 0x13 gl_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV :: GLenum gl_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV = 0x8DA0 gl_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT :: GLenum gl_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = 0x851A gl_MAX_FRAGMENT_UNIFORM_VECTORS :: GLenum gl_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD gl_TEXTURE_SWIZZLE_R_EXT :: GLenum gl_TEXTURE_SWIZZLE_R_EXT = 0x8E42 gl_FRAMEBUFFER_ATTACHMENT_LAYERED :: GLenum gl_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7 gl_DEPTH_RENDERABLE :: GLenum gl_DEPTH_RENDERABLE = 0x8287 gl_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES :: GLenum gl_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES = 0x8B9E gl_TRANSFORM_FEEDBACK_BUFFER_PAUSED :: GLenum gl_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23 gl_UNSIGNALED_APPLE :: GLenum gl_UNSIGNALED_APPLE = 0x9118 gl_LINE_SMOOTH_HINT :: GLenum gl_LINE_SMOOTH_HINT = 0x0C52 gl_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS :: GLenum gl_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = 0x90D8 gl_STENCIL_BUFFER_BIT3_QCOM :: GLenum gl_STENCIL_BUFFER_BIT3_QCOM = 0x00080000 gl_RG16F :: GLenum gl_RG16F = 0x822F gl_MODELVIEW27_ARB :: GLenum gl_MODELVIEW27_ARB = 0x873B gl_LUMINANCE16_EXT :: GLenum gl_LUMINANCE16_EXT = 0x8042 gl_BLEND_DST_RGB :: GLenum gl_BLEND_DST_RGB = 0x80C8 gl_NORMAL_ARRAY_LIST_IBM :: GLenum gl_NORMAL_ARRAY_LIST_IBM = 103071 gl_READ_FRAMEBUFFER_BINDING :: GLenum gl_READ_FRAMEBUFFER_BINDING = 0x8CAA gl_DEBUG_TYPE_MARKER_KHR :: GLenum gl_DEBUG_TYPE_MARKER_KHR = 0x8268 gl_TEXTURE_COMPARE_FUNC :: GLenum gl_TEXTURE_COMPARE_FUNC = 0x884D gl_MAP_FLUSH_EXPLICIT_BIT :: GLenum gl_MAP_FLUSH_EXPLICIT_BIT = 0x0010 gl_DRAW_FRAMEBUFFER_BINDING_ANGLE :: GLenum gl_DRAW_FRAMEBUFFER_BINDING_ANGLE = 0x8CA6 gl_LINE_LOOP :: GLenum gl_LINE_LOOP = 0x0002 gl_COMBINE_RGB_ARB :: GLenum gl_COMBINE_RGB_ARB = 0x8571 gl_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV :: GLenum gl_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = 0x8533 gl_CULL_MODES_NV :: GLenum gl_CULL_MODES_NV = 0x86E0 gl_3DC_X_AMD :: GLenum gl_3DC_X_AMD = 0x87F9 gl_ALPHA32F_EXT :: GLenum gl_ALPHA32F_EXT = 0x8816 gl_YCBCR_422_APPLE :: GLenum gl_YCBCR_422_APPLE = 0x85B9 gl_WEIGHT_ARRAY_BUFFER_BINDING_OES :: GLenum gl_WEIGHT_ARRAY_BUFFER_BINDING_OES = 0x889E gl_4_BYTES :: GLenum gl_4_BYTES = 0x1409 gl_TRACK_MATRIX_NV :: GLenum gl_TRACK_MATRIX_NV = 0x8648 gl_NEAREST_MIPMAP_NEAREST :: GLenum gl_NEAREST_MIPMAP_NEAREST = 0x2700 gl_ARC_TO_NV :: GLenum gl_ARC_TO_NV = 0xFE gl_INVARIANT_VALUE_EXT :: GLenum gl_INVARIANT_VALUE_EXT = 0x87EA gl_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV :: GLenum gl_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV = 0x903B gl_RGBA_FLOAT16_ATI :: GLenum gl_RGBA_FLOAT16_ATI = 0x881A gl_DRAW_BUFFER9_NV :: GLenum gl_DRAW_BUFFER9_NV = 0x882E gl_MAX_GEOMETRY_VARYING_COMPONENTS_EXT :: GLenum gl_MAX_GEOMETRY_VARYING_COMPONENTS_EXT = 0x8DDD gl_MAX_VARYING_COMPONENTS_EXT :: GLenum gl_MAX_VARYING_COMPONENTS_EXT = 0x8B4B gl_OP_POWER_EXT :: GLenum gl_OP_POWER_EXT = 0x8793 gl_FOG_OFFSET_VALUE_SGIX :: GLenum gl_FOG_OFFSET_VALUE_SGIX = 0x8199 gl_TEXTURE_COMPARE_SGIX :: GLenum gl_TEXTURE_COMPARE_SGIX = 0x819A gl_HARDLIGHT_KHR :: GLenum gl_HARDLIGHT_KHR = 0x929B gl_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV :: GLenum gl_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = 0x885A gl_DEBUG_SOURCE_THIRD_PARTY_KHR :: GLenum gl_DEBUG_SOURCE_THIRD_PARTY_KHR = 0x8249 gl_TEXTURE_VIEW_NUM_LAYERS_EXT :: GLenum gl_TEXTURE_VIEW_NUM_LAYERS_EXT = 0x82DE gl_VERSION_ES_CL_1_1 :: GLenum gl_VERSION_ES_CL_1_1 = 1 gl_INDEX_ARRAY :: GLenum gl_INDEX_ARRAY = 0x8077 gl_PIXEL_UNPACK_BUFFER_BINDING_EXT :: GLenum gl_PIXEL_UNPACK_BUFFER_BINDING_EXT = 0x88EF gl_CON_18_ATI :: GLenum gl_CON_18_ATI = 0x8953 gl_INT_IMAGE_1D_ARRAY_EXT :: GLenum gl_INT_IMAGE_1D_ARRAY_EXT = 0x905D gl_SAMPLER_2D_ARRAY_SHADOW_EXT :: GLenum gl_SAMPLER_2D_ARRAY_SHADOW_EXT = 0x8DC4 gl_CONSTANT_BORDER :: GLenum gl_CONSTANT_BORDER = 0x8151 gl_TEXTURE_SWIZZLE_B_EXT :: GLenum gl_TEXTURE_SWIZZLE_B_EXT = 0x8E44 gl_INTERNALFORMAT_PREFERRED :: GLenum gl_INTERNALFORMAT_PREFERRED = 0x8270 gl_CURRENT_OCCLUSION_QUERY_ID_NV :: GLenum gl_CURRENT_OCCLUSION_QUERY_ID_NV = 0x8865 gl_DEBUG_TYPE_PERFORMANCE :: GLenum gl_DEBUG_TYPE_PERFORMANCE = 0x8250 gl_SMOOTH_LINE_WIDTH_GRANULARITY :: GLenum gl_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23 gl_VARIANT_ARRAY_EXT :: GLenum gl_VARIANT_ARRAY_EXT = 0x87E8 gl_SQUARE_NV :: GLenum gl_SQUARE_NV = 0x90A3 gl_POST_CONVOLUTION_RED_SCALE :: GLenum gl_POST_CONVOLUTION_RED_SCALE = 0x801C gl_COLOR_ARRAY_SIZE :: GLenum gl_COLOR_ARRAY_SIZE = 0x8081 gl_QUAD_MESH_SUN :: GLenum gl_QUAD_MESH_SUN = 0x8614 gl_UNSIGNED_INT_SAMPLER_1D :: GLenum gl_UNSIGNED_INT_SAMPLER_1D = 0x8DD1 gl_ONE_MINUS_CONSTANT_COLOR_EXT :: GLenum gl_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002 gl_SIGNED_IDENTITY_NV :: GLenum gl_SIGNED_IDENTITY_NV = 0x853C gl_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE :: GLenum gl_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216 gl_SLUMINANCE_ALPHA_EXT :: GLenum gl_SLUMINANCE_ALPHA_EXT = 0x8C44 gl_RG32UI :: GLenum gl_RG32UI = 0x823C gl_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD :: GLenum gl_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD = 0x00000008 gl_SIGNED_ALPHA8_NV :: GLenum gl_SIGNED_ALPHA8_NV = 0x8706 gl_PATCHES :: GLenum gl_PATCHES = 0x000E gl_COMBINE_ALPHA_EXT :: GLenum gl_COMBINE_ALPHA_EXT = 0x8572 gl_COMPRESSED_SLUMINANCE :: GLenum gl_COMPRESSED_SLUMINANCE = 0x8C4A gl_STRICT_LIGHTING_HINT_PGI :: GLenum gl_STRICT_LIGHTING_HINT_PGI = 0x1A217 gl_COLOR_TABLE_BLUE_SIZE_SGI :: GLenum gl_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC gl_MAX_TESS_PATCH_COMPONENTS_EXT :: GLenum gl_MAX_TESS_PATCH_COMPONENTS_EXT = 0x8E84 gl_UNKNOWN_CONTEXT_RESET :: GLenum gl_UNKNOWN_CONTEXT_RESET = 0x8255 gl_IMAGE_2D_MULTISAMPLE_ARRAY_EXT :: GLenum gl_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x9056 gl_V3F :: GLenum gl_V3F = 0x2A21 gl_MATRIX28_ARB :: GLenum gl_MATRIX28_ARB = 0x88DC gl_ONE_MINUS_CONSTANT_ALPHA_EXT :: GLenum gl_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004 gl_PROGRAM_TARGET_NV :: GLenum gl_PROGRAM_TARGET_NV = 0x8646 gl_VERTEX_PROGRAM_TWO_SIDE_ARB :: GLenum gl_VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643 gl_Z400_BINARY_AMD :: GLenum gl_Z400_BINARY_AMD = 0x8740 gl_MAX_ATOMIC_COUNTER_BUFFER_SIZE :: GLenum gl_MAX_ATOMIC_COUNTER_BUFFER_SIZE = 0x92D8 gl_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL :: GLenum gl_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F8 gl_PALETTE4_RGB5_A1_OES :: GLenum gl_PALETTE4_RGB5_A1_OES = 0x8B94 gl_MAP2_VERTEX_ATTRIB7_4_NV :: GLenum gl_MAP2_VERTEX_ATTRIB7_4_NV = 0x8677 gl_UNSIGNED_INT_IMAGE_BUFFER_EXT :: GLenum gl_UNSIGNED_INT_IMAGE_BUFFER_EXT = 0x9067 gl_SOURCE0_ALPHA_EXT :: GLenum gl_SOURCE0_ALPHA_EXT = 0x8588 gl_DSDT_MAG_INTENSITY_NV :: GLenum gl_DSDT_MAG_INTENSITY_NV = 0x86DC gl_MAX_VERTEX_TEXTURE_IMAGE_UNITS :: GLenum gl_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C gl_PROVOKING_VERTEX_EXT :: GLenum gl_PROVOKING_VERTEX_EXT = 0x8E4F gl_CLIP_PLANE4 :: GLenum gl_CLIP_PLANE4 = 0x3004 gl_MAX_VERTEX_SHADER_INVARIANTS_EXT :: GLenum gl_MAX_VERTEX_SHADER_INVARIANTS_EXT = 0x87C7 gl_LIGHT2 :: GLenum gl_LIGHT2 = 0x4002 gl_EYE_PLANE :: GLenum gl_EYE_PLANE = 0x2502 gl_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES :: GLenum gl_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES = 0x9105 gl_DEBUG_TYPE_POP_GROUP_KHR :: GLenum gl_DEBUG_TYPE_POP_GROUP_KHR = 0x826A gl_EXP2 :: GLenum gl_EXP2 = 0x0801 gl_PACK_COMPRESSED_BLOCK_HEIGHT :: GLenum gl_PACK_COMPRESSED_BLOCK_HEIGHT = 0x912C gl_STACK_UNDERFLOW_KHR :: GLenum gl_STACK_UNDERFLOW_KHR = 0x0504 gl_IMAGE_CLASS_4_X_8 :: GLenum gl_IMAGE_CLASS_4_X_8 = 0x82BF gl_TEXTURE_COVERAGE_SAMPLES_NV :: GLenum gl_TEXTURE_COVERAGE_SAMPLES_NV = 0x9045 gl_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV :: GLenum gl_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV = 0x8DA1 gl_MAP2_VERTEX_ATTRIB9_4_NV :: GLenum gl_MAP2_VERTEX_ATTRIB9_4_NV = 0x8679 gl_PERFQUERY_SINGLE_CONTEXT_INTEL :: GLenum gl_PERFQUERY_SINGLE_CONTEXT_INTEL = 0x00000000 gl_FUNC_REVERSE_SUBTRACT :: GLenum gl_FUNC_REVERSE_SUBTRACT = 0x800B gl_TEXTURE_COMPARE_OPERATOR_SGIX :: GLenum gl_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B gl_ATOMIC_COUNTER_BUFFER_START :: GLenum gl_ATOMIC_COUNTER_BUFFER_START = 0x92C2 gl_FRAGMENT_INPUT_NV :: GLenum gl_FRAGMENT_INPUT_NV = 0x936D gl_MIRRORED_REPEAT :: GLenum gl_MIRRORED_REPEAT = 0x8370 gl_COLOR_ATTACHMENT12_NV :: GLenum gl_COLOR_ATTACHMENT12_NV = 0x8CEC gl_INT_SAMPLER_3D_EXT :: GLenum gl_INT_SAMPLER_3D_EXT = 0x8DCB gl_DEPTH_CLAMP_FAR_AMD :: GLenum gl_DEPTH_CLAMP_FAR_AMD = 0x901F gl_SAMPLE_ALPHA_TO_COVERAGE :: GLenum gl_SAMPLE_ALPHA_TO_COVERAGE = 0x809E gl_CONSTANT_COLOR0_NV :: GLenum gl_CONSTANT_COLOR0_NV = 0x852A gl_VIEW_CLASS_32_BITS :: GLenum gl_VIEW_CLASS_32_BITS = 0x82C8 gl_SAMPLE_ALPHA_TO_ONE_EXT :: GLenum gl_SAMPLE_ALPHA_TO_ONE_EXT = 0x809F gl_FLOAT_MAT2x4_NV :: GLenum gl_FLOAT_MAT2x4_NV = 0x8B66 gl_MAX_SHININESS_NV :: GLenum gl_MAX_SHININESS_NV = 0x8504 gl_RENDERBUFFER_WIDTH_OES :: GLenum gl_RENDERBUFFER_WIDTH_OES = 0x8D42 gl_WAIT_FAILED_APPLE :: GLenum gl_WAIT_FAILED_APPLE = 0x911D gl_DOUBLE_MAT4x3_EXT :: GLenum gl_DOUBLE_MAT4x3_EXT = 0x8F4E gl_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT :: GLenum gl_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT = 0x886C gl_DEPTH_COMPONENT16_NONLINEAR_NV :: GLenum gl_DEPTH_COMPONENT16_NONLINEAR_NV = 0x8E2C gl_RGBA2 :: GLenum gl_RGBA2 = 0x8055 gl_TRANSFORM_HINT_APPLE :: GLenum gl_TRANSFORM_HINT_APPLE = 0x85B1 gl_PROGRAM :: GLenum gl_PROGRAM = 0x82E2 gl_STATIC_READ :: GLenum gl_STATIC_READ = 0x88E5 gl_SAMPLES_EXT :: GLenum gl_SAMPLES_EXT = 0x80A9 gl_Z4Y12Z4CB12Z4CR12_444_NV :: GLenum gl_Z4Y12Z4CB12Z4CR12_444_NV = 0x9037 gl_MAX_COMBINED_TEXTURE_IMAGE_UNITS :: GLenum gl_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D gl_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT :: GLenum gl_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT = 0x8C85 gl_POST_CONVOLUTION_GREEN_BIAS :: GLenum gl_POST_CONVOLUTION_GREEN_BIAS = 0x8021 gl_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM :: GLenum gl_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084 gl_VERTEX_ATTRIB_ARRAY_LONG :: GLenum gl_VERTEX_ATTRIB_ARRAY_LONG = 0x874E gl_GEQUAL :: GLenum gl_GEQUAL = 0x0206 gl_DRAW_BUFFER2_ATI :: GLenum gl_DRAW_BUFFER2_ATI = 0x8827 gl_MAX_TEXTURE_UNITS :: GLenum gl_MAX_TEXTURE_UNITS = 0x84E2 gl_BUFFER_MAPPED :: GLenum gl_BUFFER_MAPPED = 0x88BC gl_COMBINER_INPUT_NV :: GLenum gl_COMBINER_INPUT_NV = 0x8542 gl_R8UI :: GLenum gl_R8UI = 0x8232 gl_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT :: GLenum gl_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = 0x8DA9 gl_SIGNED_HILO16_NV :: GLenum gl_SIGNED_HILO16_NV = 0x86FA gl_BLEND_DST_RGB_OES :: GLenum gl_BLEND_DST_RGB_OES = 0x80C8 gl_CLIPPING_INPUT_PRIMITIVES_ARB :: GLenum gl_CLIPPING_INPUT_PRIMITIVES_ARB = 0x82F6 gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE :: GLenum gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3 gl_FONT_Y_MAX_BOUNDS_BIT_NV :: GLenum gl_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000 gl_DEPTH24_STENCIL8 :: GLenum gl_DEPTH24_STENCIL8 = 0x88F0 gl_TRANSPOSE_COLOR_MATRIX :: GLenum gl_TRANSPOSE_COLOR_MATRIX = 0x84E6 gl_TEXTURE_MAX_LOD :: GLenum gl_TEXTURE_MAX_LOD = 0x813B gl_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT :: GLenum gl_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900F gl_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD :: GLenum gl_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD = 0x9160 gl_GLOBAL_ALPHA_SUN :: GLenum gl_GLOBAL_ALPHA_SUN = 0x81D9 gl_TRANSFORM_FEEDBACK_BUFFER_STRIDE :: GLenum gl_TRANSFORM_FEEDBACK_BUFFER_STRIDE = 0x934C gl_MAX_VIEWPORTS_NV :: GLenum gl_MAX_VIEWPORTS_NV = 0x825B gl_SMALL_CCW_ARC_TO_NV :: GLenum gl_SMALL_CCW_ARC_TO_NV = 0x12 gl_INTERNALFORMAT_ALPHA_TYPE :: GLenum gl_INTERNALFORMAT_ALPHA_TYPE = 0x827B gl_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI :: GLenum gl_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F1 gl_IUI_V3F_EXT :: GLenum gl_IUI_V3F_EXT = 0x81AE gl_TEXTURE_GREEN_TYPE :: GLenum gl_TEXTURE_GREEN_TYPE = 0x8C11 gl_RGB16I_EXT :: GLenum gl_RGB16I_EXT = 0x8D89 gl_PROGRAM_PARAMETERS_ARB :: GLenum gl_PROGRAM_PARAMETERS_ARB = 0x88A8 gl_BLEND_DST_RGB_EXT :: GLenum gl_BLEND_DST_RGB_EXT = 0x80C8 gl_LIGHT_MODEL_COLOR_CONTROL_EXT :: GLenum gl_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8 gl_TEXTURE_CROP_RECT_OES :: GLenum gl_TEXTURE_CROP_RECT_OES = 0x8B9D gl_EVAL_VERTEX_ATTRIB9_NV :: GLenum gl_EVAL_VERTEX_ATTRIB9_NV = 0x86CF gl_BUFFER_ACCESS_ARB :: GLenum gl_BUFFER_ACCESS_ARB = 0x88BB gl_SAMPLER_2D_RECT :: GLenum gl_SAMPLER_2D_RECT = 0x8B63 gl_NUM_SHADING_LANGUAGE_VERSIONS :: GLenum gl_NUM_SHADING_LANGUAGE_VERSIONS = 0x82E9 gl_TEXTURE_BUFFER_SIZE :: GLenum gl_TEXTURE_BUFFER_SIZE = 0x919E gl_TEXT_FRAGMENT_SHADER_ATI :: GLenum gl_TEXT_FRAGMENT_SHADER_ATI = 0x8200 gl_ADD_BLEND_IMG :: GLenum gl_ADD_BLEND_IMG = 0x8C09 gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES :: GLenum gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES = 0x93E7 gl_MAP1_TEXTURE_COORD_4 :: GLenum gl_MAP1_TEXTURE_COORD_4 = 0x0D96 gl_PIXEL_MAP_S_TO_S_SIZE :: GLenum gl_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1 gl_REG_12_ATI :: GLenum gl_REG_12_ATI = 0x892D gl_TEXTURE_CUBE_MAP_NEGATIVE_Z :: GLenum gl_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A gl_LUMINANCE_ALPHA32F_EXT :: GLenum gl_LUMINANCE_ALPHA32F_EXT = 0x8819 gl_MAX_VERTEX_STREAMS :: GLenum gl_MAX_VERTEX_STREAMS = 0x8E71 gl_VERTEX_ATTRIB_ARRAY_POINTER :: GLenum gl_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645 gl_LAYER_PROVOKING_VERTEX :: GLenum gl_LAYER_PROVOKING_VERTEX = 0x825E gl_INT_VEC2_ARB :: GLenum gl_INT_VEC2_ARB = 0x8B53 gl_COMPUTE_TEXTURE :: GLenum gl_COMPUTE_TEXTURE = 0x82A0 gl_FLOAT_VEC3_ARB :: GLenum gl_FLOAT_VEC3_ARB = 0x8B51 gl_ASYNC_MARKER_SGIX :: GLenum gl_ASYNC_MARKER_SGIX = 0x8329 gl_SAMPLE_MASK :: GLenum gl_SAMPLE_MASK = 0x8E51 gl_VERTEX_ELEMENT_SWIZZLE_AMD :: GLenum gl_VERTEX_ELEMENT_SWIZZLE_AMD = 0x91A4 gl_MODELVIEW1_MATRIX_EXT :: GLenum gl_MODELVIEW1_MATRIX_EXT = 0x8506 gl_COMPRESSED_TEXTURE_FORMATS_ARB :: GLenum gl_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A3 gl_BLEND_SRC_ALPHA :: GLenum gl_BLEND_SRC_ALPHA = 0x80CB gl_C4UB_V2F :: GLenum gl_C4UB_V2F = 0x2A22 gl_RASTER_POSITION_UNCLIPPED_IBM :: GLenum gl_RASTER_POSITION_UNCLIPPED_IBM = 0x19262 gl_OP_MADD_EXT :: GLenum gl_OP_MADD_EXT = 0x8788 gl_INDEX_MATERIAL_PARAMETER_EXT :: GLenum gl_INDEX_MATERIAL_PARAMETER_EXT = 0x81B9 gl_COPY_WRITE_BUFFER :: GLenum gl_COPY_WRITE_BUFFER = 0x8F37 gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR :: GLenum gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA gl_SOURCE2_ALPHA_ARB :: GLenum gl_SOURCE2_ALPHA_ARB = 0x858A gl_BLEND_ADVANCED_COHERENT_NV :: GLenum gl_BLEND_ADVANCED_COHERENT_NV = 0x9285 gl_MINMAX :: GLenum gl_MINMAX = 0x802E gl_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS :: GLenum gl_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81 gl_SAMPLE_POSITION :: GLenum gl_SAMPLE_POSITION = 0x8E50 gl_IMAGE_2D_ARRAY_EXT :: GLenum gl_IMAGE_2D_ARRAY_EXT = 0x9053 gl_CLIP_DISTANCE0 :: GLenum gl_CLIP_DISTANCE0 = 0x3000 gl_FLOAT_MAT4 :: GLenum gl_FLOAT_MAT4 = 0x8B5C gl_REG_1_ATI :: GLenum gl_REG_1_ATI = 0x8922 gl_MAP2_VERTEX_ATTRIB4_4_NV :: GLenum gl_MAP2_VERTEX_ATTRIB4_4_NV = 0x8674 gl_FRAGMENT_LIGHT7_SGIX :: GLenum gl_FRAGMENT_LIGHT7_SGIX = 0x8413 gl_INT_SAMPLER_1D_EXT :: GLenum gl_INT_SAMPLER_1D_EXT = 0x8DC9 gl_PIXEL_PACK_BUFFER_BINDING_ARB :: GLenum gl_PIXEL_PACK_BUFFER_BINDING_ARB = 0x88ED gl_SAMPLE_ALPHA_TO_MASK_SGIS :: GLenum gl_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E gl_OPERAND1_ALPHA :: GLenum gl_OPERAND1_ALPHA = 0x8599 gl_MAP_WRITE_BIT :: GLenum gl_MAP_WRITE_BIT = 0x0002 gl_QUERY_NO_WAIT_INVERTED :: GLenum gl_QUERY_NO_WAIT_INVERTED = 0x8E18 gl_TEXTURE_BUFFER_FORMAT_EXT :: GLenum gl_TEXTURE_BUFFER_FORMAT_EXT = 0x8C2E gl_RELATIVE_LARGE_CCW_ARC_TO_NV :: GLenum gl_RELATIVE_LARGE_CCW_ARC_TO_NV = 0x17 gl_REG_16_ATI :: GLenum gl_REG_16_ATI = 0x8931 gl_MAX_TESS_CONTROL_IMAGE_UNIFORMS :: GLenum gl_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB gl_IMAGE_CUBE_MAP_ARRAY :: GLenum gl_IMAGE_CUBE_MAP_ARRAY = 0x9054 gl_PROXY_TEXTURE_1D_STACK_MESAX :: GLenum gl_PROXY_TEXTURE_1D_STACK_MESAX = 0x875B gl_COLOR_BUFFER_BIT5_QCOM :: GLenum gl_COLOR_BUFFER_BIT5_QCOM = 0x00000020 gl_SHADER_OBJECT_EXT :: GLenum gl_SHADER_OBJECT_EXT = 0x8B48 gl_OUTPUT_TEXTURE_COORD10_EXT :: GLenum gl_OUTPUT_TEXTURE_COORD10_EXT = 0x87A7 gl_BUFFER_UPDATE_BARRIER_BIT :: GLenum gl_BUFFER_UPDATE_BARRIER_BIT = 0x00000200 gl_POST_CONVOLUTION_ALPHA_BIAS :: GLenum gl_POST_CONVOLUTION_ALPHA_BIAS = 0x8023 gl_INT_IMAGE_2D_MULTISAMPLE_ARRAY :: GLenum gl_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061 gl_IMAGE_1D :: GLenum gl_IMAGE_1D = 0x904C gl_MAX_TEXTURE_IMAGE_UNITS :: GLenum gl_MAX_TEXTURE_IMAGE_UNITS = 0x8872 gl_FRAGMENTS_INSTRUMENT_SGIX :: GLenum gl_FRAGMENTS_INSTRUMENT_SGIX = 0x8313 gl_RED_BIAS :: GLenum gl_RED_BIAS = 0x0D15 gl_RGB10_A2UI :: GLenum gl_RGB10_A2UI = 0x906F gl_BLEND_EQUATION_ALPHA :: GLenum gl_BLEND_EQUATION_ALPHA = 0x883D gl_MAP1_VERTEX_ATTRIB7_4_NV :: GLenum gl_MAP1_VERTEX_ATTRIB7_4_NV = 0x8667 gl_FIRST_VERTEX_CONVENTION :: GLenum gl_FIRST_VERTEX_CONVENTION = 0x8E4D gl_VIEW_CLASS_RGTC2_RG :: GLenum gl_VIEW_CLASS_RGTC2_RG = 0x82D1 gl_SM_COUNT_NV :: GLenum gl_SM_COUNT_NV = 0x933B gl_TEXTURE_ALPHA_SIZE_EXT :: GLenum gl_TEXTURE_ALPHA_SIZE_EXT = 0x805F gl_DRAW_BUFFER7 :: GLenum gl_DRAW_BUFFER7 = 0x882C gl_FUNC_ADD :: GLenum gl_FUNC_ADD = 0x8006 gl_CLIP_DISTANCE1 :: GLenum gl_CLIP_DISTANCE1 = 0x3001 gl_LUMINANCE_ALPHA16F_ARB :: GLenum gl_LUMINANCE_ALPHA16F_ARB = 0x881F gl_VERTEX_ARRAY :: GLenum gl_VERTEX_ARRAY = 0x8074 gl_TEXTURE_SWIZZLE_R :: GLenum gl_TEXTURE_SWIZZLE_R = 0x8E42 gl_TEXTURE20 :: GLenum gl_TEXTURE20 = 0x84D4 gl_DECODE_EXT :: GLenum gl_DECODE_EXT = 0x8A49 gl_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB :: GLenum gl_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 0x862E gl_MODELVIEW17_ARB :: GLenum gl_MODELVIEW17_ARB = 0x8731 gl_BOOL_VEC4 :: GLenum gl_BOOL_VEC4 = 0x8B59 gl_INTENSITY8UI_EXT :: GLenum gl_INTENSITY8UI_EXT = 0x8D7F gl_PACK_RESAMPLE_SGIX :: GLenum gl_PACK_RESAMPLE_SGIX = 0x842C gl_TESS_GEN_MODE_EXT :: GLenum gl_TESS_GEN_MODE_EXT = 0x8E76 gl_LUMINANCE32I_EXT :: GLenum gl_LUMINANCE32I_EXT = 0x8D86 gl_SIGNED_NEGATE_NV :: GLenum gl_SIGNED_NEGATE_NV = 0x853D gl_UNIFORM_IS_ROW_MAJOR :: GLenum gl_UNIFORM_IS_ROW_MAJOR = 0x8A3E gl_NO_RESET_NOTIFICATION_EXT :: GLenum gl_NO_RESET_NOTIFICATION_EXT = 0x8261 gl_COLOR_ATTACHMENT15_EXT :: GLenum gl_COLOR_ATTACHMENT15_EXT = 0x8CEF gl_R1UI_C4UB_V3F_SUN :: GLenum gl_R1UI_C4UB_V3F_SUN = 0x85C5 gl_DOUBLE_VEC2 :: GLenum gl_DOUBLE_VEC2 = 0x8FFC gl_PER_STAGE_CONSTANTS_NV :: GLenum gl_PER_STAGE_CONSTANTS_NV = 0x8535 gl_RELATIVE_CONIC_CURVE_TO_NV :: GLenum gl_RELATIVE_CONIC_CURVE_TO_NV = 0x1B gl_BUFFER_SIZE :: GLenum gl_BUFFER_SIZE = 0x8764 gl_MAX_DEBUG_GROUP_STACK_DEPTH_KHR :: GLenum gl_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826C gl_FLOAT_MAT2x3 :: GLenum gl_FLOAT_MAT2x3 = 0x8B65 gl_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX :: GLenum gl_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 gl_INT_SAMPLER_CUBE_EXT :: GLenum gl_INT_SAMPLER_CUBE_EXT = 0x8DCC gl_POST_CONVOLUTION_GREEN_SCALE_EXT :: GLenum gl_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D gl_SAMPLER_3D :: GLenum gl_SAMPLER_3D = 0x8B5F gl_INVARIANT_DATATYPE_EXT :: GLenum gl_INVARIANT_DATATYPE_EXT = 0x87EB gl_NUM_INSTRUCTIONS_PER_PASS_ATI :: GLenum gl_NUM_INSTRUCTIONS_PER_PASS_ATI = 0x8971 gl_SRC_COLOR :: GLenum gl_SRC_COLOR = 0x0300 gl_UNKNOWN_CONTEXT_RESET_ARB :: GLenum gl_UNKNOWN_CONTEXT_RESET_ARB = 0x8255 gl_POLYGON_OFFSET_FILL :: GLenum gl_POLYGON_OFFSET_FILL = 0x8037 gl_GEOMETRY_VERTICES_OUT :: GLenum gl_GEOMETRY_VERTICES_OUT = 0x8916 gl_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY :: GLenum gl_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906C gl_FRAGMENT_INTERPOLATION_OFFSET_BITS :: GLenum gl_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D gl_DRAW_BUFFER3_ATI :: GLenum gl_DRAW_BUFFER3_ATI = 0x8828 gl_DRAW_BUFFER9_EXT :: GLenum gl_DRAW_BUFFER9_EXT = 0x882E gl_TEXTURE_VIEW_NUM_LEVELS_EXT :: GLenum gl_TEXTURE_VIEW_NUM_LEVELS_EXT = 0x82DC gl_POLYGON_OFFSET_FACTOR :: GLenum gl_POLYGON_OFFSET_FACTOR = 0x8038 gl_CLIENT_ACTIVE_TEXTURE_ARB :: GLenum gl_CLIENT_ACTIVE_TEXTURE_ARB = 0x84E1 gl_MAP_UNSYNCHRONIZED_BIT :: GLenum gl_MAP_UNSYNCHRONIZED_BIT = 0x0020 gl_RG16_SNORM :: GLenum gl_RG16_SNORM = 0x8F99 gl_UNSIGNED_SHORT_8_8_REV_APPLE :: GLenum gl_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB gl_SAMPLER_KHR :: GLenum gl_SAMPLER_KHR = 0x82E6 gl_EDGE_FLAG_ARRAY_ADDRESS_NV :: GLenum gl_EDGE_FLAG_ARRAY_ADDRESS_NV = 0x8F26 gl_CLAMP_VERTEX_COLOR_ARB :: GLenum gl_CLAMP_VERTEX_COLOR_ARB = 0x891A gl_UNSIGNALED :: GLenum gl_UNSIGNALED = 0x9118 gl_SIGNED_RGBA_NV :: GLenum gl_SIGNED_RGBA_NV = 0x86FB gl_BOOL_VEC3 :: GLenum gl_BOOL_VEC3 = 0x8B58 gl_TEXTURE_CUBE_MAP_OES :: GLenum gl_TEXTURE_CUBE_MAP_OES = 0x8513 gl_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV :: GLenum gl_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV = 0x933F gl_DOT3_RGB_EXT :: GLenum gl_DOT3_RGB_EXT = 0x8740 gl_R1UI_C3F_V3F_SUN :: GLenum gl_R1UI_C3F_V3F_SUN = 0x85C6 gl_PATH_END_CAPS_NV :: GLenum gl_PATH_END_CAPS_NV = 0x9076 gl_IMAGE_MAG_FILTER_HP :: GLenum gl_IMAGE_MAG_FILTER_HP = 0x815C gl_SWIZZLE_STR_ATI :: GLenum gl_SWIZZLE_STR_ATI = 0x8976 gl_PIXEL_TEX_GEN_Q_FLOOR_SGIX :: GLenum gl_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186 gl_TEXTURE_DEPTH_SIZE_ARB :: GLenum gl_TEXTURE_DEPTH_SIZE_ARB = 0x884A gl_POST_COLOR_MATRIX_ALPHA_BIAS :: GLenum gl_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB gl_HSL_LUMINOSITY_NV :: GLenum gl_HSL_LUMINOSITY_NV = 0x92B0 gl_INDEX_CLEAR_VALUE :: GLenum gl_INDEX_CLEAR_VALUE = 0x0C20 gl_EXTENSIONS :: GLenum gl_EXTENSIONS = 0x1F03 gl_TRANSLATE_2D_NV :: GLenum gl_TRANSLATE_2D_NV = 0x9090 gl_INT_SAMPLER_CUBE :: GLenum gl_INT_SAMPLER_CUBE = 0x8DCC gl_INT_SAMPLER_3D :: GLenum gl_INT_SAMPLER_3D = 0x8DCB gl_COMBINER_SUM_OUTPUT_NV :: GLenum gl_COMBINER_SUM_OUTPUT_NV = 0x854C gl_NUM_INSTRUCTIONS_TOTAL_ATI :: GLenum gl_NUM_INSTRUCTIONS_TOTAL_ATI = 0x8972 gl_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS :: GLenum gl_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85 gl_COMBINER2_NV :: GLenum gl_COMBINER2_NV = 0x8552 gl_MATRIX6_ARB :: GLenum gl_MATRIX6_ARB = 0x88C6 gl_MAX_CUBE_MAP_TEXTURE_SIZE_EXT :: GLenum gl_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = 0x851C gl_DOUBLE_MAT2x4_EXT :: GLenum gl_DOUBLE_MAT2x4_EXT = 0x8F4A gl_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES :: GLenum gl_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES = 0x8E5C gl_VIBRANCE_BIAS_NV :: GLenum gl_VIBRANCE_BIAS_NV = 0x8719 gl_COLOR_ATTACHMENT15_NV :: GLenum gl_COLOR_ATTACHMENT15_NV = 0x8CEF gl_TEXTURE_DEPTH_SIZE :: GLenum gl_TEXTURE_DEPTH_SIZE = 0x884A gl_ALLOW_DRAW_FRG_HINT_PGI :: GLenum gl_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210 gl_PATH_CLIENT_LENGTH_NV :: GLenum gl_PATH_CLIENT_LENGTH_NV = 0x907F gl_UNSIGNED_BYTE_2_3_3_REV :: GLenum gl_UNSIGNED_BYTE_2_3_3_REV = 0x8362 gl_ONE :: GLenum gl_ONE = 1 gl_INTERPOLATE_EXT :: GLenum gl_INTERPOLATE_EXT = 0x8575 gl_BUMP_TARGET_ATI :: GLenum gl_BUMP_TARGET_ATI = 0x877C gl_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL :: GLenum gl_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL = 0x94FD gl_SIGNED_RGB8_UNSIGNED_ALPHA8_NV :: GLenum gl_SIGNED_RGB8_UNSIGNED_ALPHA8_NV = 0x870D gl_DEPENDENT_GB_TEXTURE_2D_NV :: GLenum gl_DEPENDENT_GB_TEXTURE_2D_NV = 0x86EA gl_GEOMETRY_OUTPUT_TYPE_ARB :: GLenum gl_GEOMETRY_OUTPUT_TYPE_ARB = 0x8DDC gl_SRGB8_EXT :: GLenum gl_SRGB8_EXT = 0x8C41 gl_TEXTURE_3D_OES :: GLenum gl_TEXTURE_3D_OES = 0x806F gl_DEPTH_COMPONENT32 :: GLenum gl_DEPTH_COMPONENT32 = 0x81A7 gl_TEXTURE23_ARB :: GLenum gl_TEXTURE23_ARB = 0x84D7 gl_STREAM_READ :: GLenum gl_STREAM_READ = 0x88E1 gl_OBJECT_DISTANCE_TO_POINT_SGIS :: GLenum gl_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1 gl_POINT_SIZE_MIN_SGIS :: GLenum gl_POINT_SIZE_MIN_SGIS = 0x8126 gl_HSL_HUE_NV :: GLenum gl_HSL_HUE_NV = 0x92AD gl_SIGNED_LUMINANCE_NV :: GLenum gl_SIGNED_LUMINANCE_NV = 0x8701 gl_TRACE_PRIMITIVES_BIT_MESA :: GLenum gl_TRACE_PRIMITIVES_BIT_MESA = 0x0002 gl_COLOR_ALPHA_PAIRING_ATI :: GLenum gl_COLOR_ALPHA_PAIRING_ATI = 0x8975 gl_POINT_SPRITE_R_MODE_NV :: GLenum gl_POINT_SPRITE_R_MODE_NV = 0x8863 gl_PROGRAM_INPUT :: GLenum gl_PROGRAM_INPUT = 0x92E3 gl_UNSIGNED_INT16_NV :: GLenum gl_UNSIGNED_INT16_NV = 0x8FF0 gl_DYNAMIC_ATI :: GLenum gl_DYNAMIC_ATI = 0x8761 gl_REFERENCED_BY_GEOMETRY_SHADER :: GLenum gl_REFERENCED_BY_GEOMETRY_SHADER = 0x9309 gl_FLOAT_MAT3x2_NV :: GLenum gl_FLOAT_MAT3x2_NV = 0x8B67 gl_MINMAX_SINK :: GLenum gl_MINMAX_SINK = 0x8030 gl_MAX_VARYING_FLOATS_ARB :: GLenum gl_MAX_VARYING_FLOATS_ARB = 0x8B4B gl_DYNAMIC_COPY_ARB :: GLenum gl_DYNAMIC_COPY_ARB = 0x88EA gl_WEIGHT_ARRAY_STRIDE_OES :: GLenum gl_WEIGHT_ARRAY_STRIDE_OES = 0x86AA gl_FRAMEBUFFER_COMPLETE_EXT :: GLenum gl_FRAMEBUFFER_COMPLETE_EXT = 0x8CD5 gl_MAD_ATI :: GLenum gl_MAD_ATI = 0x8968 gl_TEXTURE_1D :: GLenum gl_TEXTURE_1D = 0x0DE0 gl_FILL :: GLenum gl_FILL = 0x1B02 gl_TEXTURE_BINDING_RECTANGLE_NV :: GLenum gl_TEXTURE_BINDING_RECTANGLE_NV = 0x84F6 gl_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT :: GLenum gl_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x9061 gl_DSDT_NV :: GLenum gl_DSDT_NV = 0x86F5 gl_INT_10_10_10_2_OES :: GLenum gl_INT_10_10_10_2_OES = 0x8DF7 gl_CLIP_PLANE4_IMG :: GLenum gl_CLIP_PLANE4_IMG = 0x3004 gl_FLAT :: GLenum gl_FLAT = 0x1D00 gl_PROGRAM_PIPELINE_BINDING :: GLenum gl_PROGRAM_PIPELINE_BINDING = 0x825A gl_PROGRAM_SEPARABLE :: GLenum gl_PROGRAM_SEPARABLE = 0x8258 gl_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV :: GLenum gl_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV = 0x8E5E gl_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB :: GLenum gl_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = 0x8B8A gl_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET :: GLenum gl_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D9 gl_CONSERVE_MEMORY_HINT_PGI :: GLenum gl_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD gl_TEXTURE_GEN_MODE :: GLenum gl_TEXTURE_GEN_MODE = 0x2500 gl_SAMPLER_2D_SHADOW_EXT :: GLenum gl_SAMPLER_2D_SHADOW_EXT = 0x8B62 gl_BUFFER_ACCESS :: GLenum gl_BUFFER_ACCESS = 0x88BB gl_TEXTURE_COORD_ARRAY_BUFFER_BINDING :: GLenum gl_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A gl_MAX_CLIP_PLANES :: GLenum gl_MAX_CLIP_PLANES = 0x0D32 gl_TEXTURE_DEFORMATION_SGIX :: GLenum gl_TEXTURE_DEFORMATION_SGIX = 0x8195 gl_POST_COLOR_MATRIX_ALPHA_SCALE_SGI :: GLenum gl_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 gl_QUERY_BY_REGION_WAIT :: GLenum gl_QUERY_BY_REGION_WAIT = 0x8E15 gl_LINE_STIPPLE_REPEAT :: GLenum gl_LINE_STIPPLE_REPEAT = 0x0B26 gl_UNSIGNED_BYTE_2_3_3_REV_EXT :: GLenum gl_UNSIGNED_BYTE_2_3_3_REV_EXT = 0x8362 gl_BLEND_EQUATION_EXT :: GLenum gl_BLEND_EQUATION_EXT = 0x8009 gl_SMOOTH_POINT_SIZE_RANGE :: GLenum gl_SMOOTH_POINT_SIZE_RANGE = 0x0B12 gl_TRANSFORM_FEEDBACK_VARYINGS :: GLenum gl_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83 gl_INDEX_ARRAY_LIST_STRIDE_IBM :: GLenum gl_INDEX_ARRAY_LIST_STRIDE_IBM = 103083 gl_TEXTURE_BINDING_RECTANGLE :: GLenum gl_TEXTURE_BINDING_RECTANGLE = 0x84F6 gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT :: GLenum gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = 0x8CD4 gl_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX :: GLenum gl_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA gl_DOUBLE_MAT3 :: GLenum gl_DOUBLE_MAT3 = 0x8F47 gl_TEXTURE_VIEW_MIN_LAYER :: GLenum gl_TEXTURE_VIEW_MIN_LAYER = 0x82DD gl_BUFFER_ACCESS_FLAGS :: GLenum gl_BUFFER_ACCESS_FLAGS = 0x911F gl_LUMINANCE12_EXT :: GLenum gl_LUMINANCE12_EXT = 0x8041 gl_MAX_SUBROUTINES :: GLenum gl_MAX_SUBROUTINES = 0x8DE7 gl_DEBUG_CATEGORY_SHADER_COMPILER_AMD :: GLenum gl_DEBUG_CATEGORY_SHADER_COMPILER_AMD = 0x914E gl_DRAW_BUFFER5_EXT :: GLenum gl_DRAW_BUFFER5_EXT = 0x882A gl_MAP_ATTRIB_V_ORDER_NV :: GLenum gl_MAP_ATTRIB_V_ORDER_NV = 0x86C4 gl_COMPRESSED_RG11_EAC :: GLenum gl_COMPRESSED_RG11_EAC = 0x9272 gl_SURFACE_STATE_NV :: GLenum gl_SURFACE_STATE_NV = 0x86EB gl_DEBUG_TYPE_OTHER_KHR :: GLenum gl_DEBUG_TYPE_OTHER_KHR = 0x8251 gl_PATH_FILL_MODE_NV :: GLenum gl_PATH_FILL_MODE_NV = 0x9080 gl_MAX_NUM_COMPATIBLE_SUBROUTINES :: GLenum gl_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8 gl_TEXTURE29_ARB :: GLenum gl_TEXTURE29_ARB = 0x84DD gl_TEXTURE_COORD_NV :: GLenum gl_TEXTURE_COORD_NV = 0x8C79 gl_TEXTURE_SHARED_SIZE_EXT :: GLenum gl_TEXTURE_SHARED_SIZE_EXT = 0x8C3F gl_SUB_ATI :: GLenum gl_SUB_ATI = 0x8965 gl_OFFSET_TEXTURE_BIAS_NV :: GLenum gl_OFFSET_TEXTURE_BIAS_NV = 0x86E3 gl_PATH_FORMAT_SVG_NV :: GLenum gl_PATH_FORMAT_SVG_NV = 0x9070 gl_INT_IMAGE_BUFFER_EXT :: GLenum gl_INT_IMAGE_BUFFER_EXT = 0x905C gl_TEXTURE_FLOAT_COMPONENTS_NV :: GLenum gl_TEXTURE_FLOAT_COMPONENTS_NV = 0x888C gl_MAX_TEXTURE_UNITS_ARB :: GLenum gl_MAX_TEXTURE_UNITS_ARB = 0x84E2 gl_OP_RECIP_EXT :: GLenum gl_OP_RECIP_EXT = 0x8794 gl_RELATIVE_ROUNDED_RECT2_NV :: GLenum gl_RELATIVE_ROUNDED_RECT2_NV = 0xEB gl_DOT3_RGBA_IMG :: GLenum gl_DOT3_RGBA_IMG = 0x86AF gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER :: GLenum gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB gl_SMOOTH_CUBIC_CURVE_TO_NV :: GLenum gl_SMOOTH_CUBIC_CURVE_TO_NV = 0x10 gl_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT :: GLenum gl_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = 0x8517 gl_INTENSITY8 :: GLenum gl_INTENSITY8 = 0x804B gl_VIEW_CLASS_128_BITS :: GLenum gl_VIEW_CLASS_128_BITS = 0x82C4 gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV :: GLenum gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV = 0x8C80 gl_READ_FRAMEBUFFER_BINDING_EXT :: GLenum gl_READ_FRAMEBUFFER_BINDING_EXT = 0x8CAA gl_ELEMENT_ARRAY_ATI :: GLenum gl_ELEMENT_ARRAY_ATI = 0x8768 gl_POINT_SIZE_GRANULARITY :: GLenum gl_POINT_SIZE_GRANULARITY = 0x0B13 gl_EDGE_FLAG_ARRAY_LENGTH_NV :: GLenum gl_EDGE_FLAG_ARRAY_LENGTH_NV = 0x8F30 gl_MULTISAMPLE_BIT_ARB :: GLenum gl_MULTISAMPLE_BIT_ARB = 0x20000000 gl_POST_COLOR_MATRIX_GREEN_BIAS :: GLenum gl_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9 gl_CONTEXT_ROBUST_ACCESS_EXT :: GLenum gl_CONTEXT_ROBUST_ACCESS_EXT = 0x90F3 gl_VARIANT_ARRAY_STRIDE_EXT :: GLenum gl_VARIANT_ARRAY_STRIDE_EXT = 0x87E6 gl_LUMINANCE16_ALPHA16_SNORM :: GLenum gl_LUMINANCE16_ALPHA16_SNORM = 0x901A gl_UNSIGNED_INT_5_9_9_9_REV_EXT :: GLenum gl_UNSIGNED_INT_5_9_9_9_REV_EXT = 0x8C3E gl_COLOR_SUM_EXT :: GLenum gl_COLOR_SUM_EXT = 0x8458 gl_TEXTURE_ALPHA_TYPE_ARB :: GLenum gl_TEXTURE_ALPHA_TYPE_ARB = 0x8C13 gl_TEXTURE_INTENSITY_SIZE_EXT :: GLenum gl_TEXTURE_INTENSITY_SIZE_EXT = 0x8061 gl_CONTEXT_FLAG_DEBUG_BIT_KHR :: GLenum gl_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002 gl_PATH_GEN_COLOR_FORMAT_NV :: GLenum gl_PATH_GEN_COLOR_FORMAT_NV = 0x90B2 gl_COLOR_ATTACHMENT13_NV :: GLenum gl_COLOR_ATTACHMENT13_NV = 0x8CED gl_VERTEX_PROGRAM_POINT_SIZE_NV :: GLenum gl_VERTEX_PROGRAM_POINT_SIZE_NV = 0x8642 gl_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS :: GLenum gl_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 0x92D1 gl_COLOR_ATTACHMENT15 :: GLenum gl_COLOR_ATTACHMENT15 = 0x8CEF gl_V2F :: GLenum gl_V2F = 0x2A20 gl_SAMPLER_CUBE_MAP_ARRAY :: GLenum gl_SAMPLER_CUBE_MAP_ARRAY = 0x900C gl_TRACE_MASK_MESA :: GLenum gl_TRACE_MASK_MESA = 0x8755 gl_CLIP_DISTANCE2_APPLE :: GLenum gl_CLIP_DISTANCE2_APPLE = 0x3002 gl_VERTEX_BINDING_DIVISOR :: GLenum gl_VERTEX_BINDING_DIVISOR = 0x82D6 gl_CON_9_ATI :: GLenum gl_CON_9_ATI = 0x894A gl_FACTOR_MIN_AMD :: GLenum gl_FACTOR_MIN_AMD = 0x901C gl_COLOR_ATTACHMENT11 :: GLenum gl_COLOR_ATTACHMENT11 = 0x8CEB gl_DRAW_BUFFER11_EXT :: GLenum gl_DRAW_BUFFER11_EXT = 0x8830 gl_TEXTURE_NORMAL_EXT :: GLenum gl_TEXTURE_NORMAL_EXT = 0x85AF gl_R16F_EXT :: GLenum gl_R16F_EXT = 0x822D gl_RENDERBUFFER_HEIGHT_EXT :: GLenum gl_RENDERBUFFER_HEIGHT_EXT = 0x8D43 gl_MINUS_NV :: GLenum gl_MINUS_NV = 0x929F gl_UNPACK_IMAGE_HEIGHT :: GLenum gl_UNPACK_IMAGE_HEIGHT = 0x806E gl_DRAW_INDIRECT_BUFFER_BINDING :: GLenum gl_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43 gl_CONIC_CURVE_TO_NV :: GLenum gl_CONIC_CURVE_TO_NV = 0x1A gl_TEXTURE_VIEW_NUM_LAYERS :: GLenum gl_TEXTURE_VIEW_NUM_LAYERS = 0x82DE gl_SAMPLE_SHADING_ARB :: GLenum gl_SAMPLE_SHADING_ARB = 0x8C36 gl_HALF_FLOAT_OES :: GLenum gl_HALF_FLOAT_OES = 0x8D61 gl_LOCATION_INDEX :: GLenum gl_LOCATION_INDEX = 0x930F gl_CLIENT_ATTRIB_STACK_DEPTH :: GLenum gl_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1 gl_DOUBLE_MAT2x3 :: GLenum gl_DOUBLE_MAT2x3 = 0x8F49 gl_READ_PIXEL_DATA_RANGE_POINTER_NV :: GLenum gl_READ_PIXEL_DATA_RANGE_POINTER_NV = 0x887D gl_DST_ATOP_NV :: GLenum gl_DST_ATOP_NV = 0x928F gl_FENCE_APPLE :: GLenum gl_FENCE_APPLE = 0x8A0B gl_RGBA8_OES :: GLenum gl_RGBA8_OES = 0x8058 gl_CURRENT_PROGRAM :: GLenum gl_CURRENT_PROGRAM = 0x8B8D gl_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV :: GLenum gl_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = 0x8856 gl_ALIASED_LINE_WIDTH_RANGE :: GLenum gl_ALIASED_LINE_WIDTH_RANGE = 0x846E gl_NORMAL_ARRAY_POINTER :: GLenum gl_NORMAL_ARRAY_POINTER = 0x808F gl_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE :: GLenum gl_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215 gl_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB :: GLenum gl_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x8810 gl_FUNC_SUBTRACT_EXT :: GLenum gl_FUNC_SUBTRACT_EXT = 0x800A gl_OCCLUSION_TEST_RESULT_HP :: GLenum gl_OCCLUSION_TEST_RESULT_HP = 0x8166 gl_PACK_SWAP_BYTES :: GLenum gl_PACK_SWAP_BYTES = 0x0D00 gl_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT :: GLenum gl_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8DDF gl_RESET_NOTIFICATION_STRATEGY_EXT :: GLenum gl_RESET_NOTIFICATION_STRATEGY_EXT = 0x8256 gl_FLOAT_VEC2_ARB :: GLenum gl_FLOAT_VEC2_ARB = 0x8B50 gl_POST_COLOR_MATRIX_COLOR_TABLE_SGI :: GLenum gl_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 gl_MAX_TESS_EVALUATION_ATOMIC_COUNTERS :: GLenum gl_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 0x92D4 gl_MAX_VERTEX_VARYING_COMPONENTS_EXT :: GLenum gl_MAX_VERTEX_VARYING_COMPONENTS_EXT = 0x8DDE gl_VIRTUAL_PAGE_SIZE_Z_AMD :: GLenum gl_VIRTUAL_PAGE_SIZE_Z_AMD = 0x9197 gl_STENCIL_INDEX1 :: GLenum gl_STENCIL_INDEX1 = 0x8D46 gl_UNSIGNED_INT_IMAGE_1D :: GLenum gl_UNSIGNED_INT_IMAGE_1D = 0x9062 gl_DRAW_BUFFER12 :: GLenum gl_DRAW_BUFFER12 = 0x8831 gl_BUMP_ROT_MATRIX_ATI :: GLenum gl_BUMP_ROT_MATRIX_ATI = 0x8775 gl_DEBUG_OUTPUT :: GLenum gl_DEBUG_OUTPUT = 0x92E0 gl_COLOR_ARRAY_LIST_STRIDE_IBM :: GLenum gl_COLOR_ARRAY_LIST_STRIDE_IBM = 103082 gl_FOG_COORD_ARRAY_TYPE :: GLenum gl_FOG_COORD_ARRAY_TYPE = 0x8454 gl_ONE_MINUS_SRC_COLOR :: GLenum gl_ONE_MINUS_SRC_COLOR = 0x0301 gl_QUERY_OBJECT_AMD :: GLenum gl_QUERY_OBJECT_AMD = 0x9153 gl_MATRIX_MODE :: GLenum gl_MATRIX_MODE = 0x0BA0 gl_TEXTURE_COMPRESSION_HINT_ARB :: GLenum gl_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF gl_TEXTURE_IMAGE_FORMAT :: GLenum gl_TEXTURE_IMAGE_FORMAT = 0x828F gl_CONSTANT :: GLenum gl_CONSTANT = 0x8576 gl_CLIENT_ALL_ATTRIB_BITS :: GLenum gl_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF gl_READ_PIXELS_TYPE :: GLenum gl_READ_PIXELS_TYPE = 0x828E gl_MODELVIEW9_ARB :: GLenum gl_MODELVIEW9_ARB = 0x8729 gl_PROXY_TEXTURE_CUBE_MAP_ARRAY :: GLenum gl_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B gl_TEXTURE_RED_SIZE_EXT :: GLenum gl_TEXTURE_RED_SIZE_EXT = 0x805C gl_NO_RESET_NOTIFICATION_KHR :: GLenum gl_NO_RESET_NOTIFICATION_KHR = 0x8261 gl_RGB_FLOAT16_APPLE :: GLenum gl_RGB_FLOAT16_APPLE = 0x881B gl_DRAW_BUFFER4 :: GLenum gl_DRAW_BUFFER4 = 0x8829 gl_CUBIC_EXT :: GLenum gl_CUBIC_EXT = 0x8334 gl_INT_SAMPLER_2D_MULTISAMPLE :: GLenum gl_INT_SAMPLER_2D_MULTISAMPLE = 0x9109 gl_ALPHA_INTEGER :: GLenum gl_ALPHA_INTEGER = 0x8D97 gl_SIGNALED :: GLenum gl_SIGNALED = 0x9119 gl_UNSIGNED_SHORT_4_4_4_4_EXT :: GLenum gl_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033 gl_PALETTE8_R5_G6_B5_OES :: GLenum gl_PALETTE8_R5_G6_B5_OES = 0x8B97 gl_EDGE_FLAG_ARRAY_COUNT_EXT :: GLenum gl_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D gl_OPERAND3_ALPHA_NV :: GLenum gl_OPERAND3_ALPHA_NV = 0x859B gl_COMPRESSED_RGBA8_ETC2_EAC_OES :: GLenum gl_COMPRESSED_RGBA8_ETC2_EAC_OES = 0x9278 gl_422_REV_AVERAGE_EXT :: GLenum gl_422_REV_AVERAGE_EXT = 0x80CF gl_INTERNALFORMAT_RED_TYPE :: GLenum gl_INTERNALFORMAT_RED_TYPE = 0x8278 gl_RGB_SCALE :: GLenum gl_RGB_SCALE = 0x8573 gl_TRANSFORM_FEEDBACK_PAUSED :: GLenum gl_TRANSFORM_FEEDBACK_PAUSED = 0x8E23 gl_COMPRESSED_RGB_BPTC_SIGNED_FLOAT :: GLenum gl_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E gl_PROXY_TEXTURE_RECTANGLE :: GLenum gl_PROXY_TEXTURE_RECTANGLE = 0x84F7 gl_VERTEX_PROGRAM_CALLBACK_MESA :: GLenum gl_VERTEX_PROGRAM_CALLBACK_MESA = 0x8BB5 gl_LUMINANCE_ALPHA_FLOAT16_APPLE :: GLenum gl_LUMINANCE_ALPHA_FLOAT16_APPLE = 0x881F gl_VERTEX_ATTRIB_ARRAY_INTEGER :: GLenum gl_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD gl_MAX_VIEWPORT_DIMS :: GLenum gl_MAX_VIEWPORT_DIMS = 0x0D3A gl_MAX_RECTANGLE_TEXTURE_SIZE_NV :: GLenum gl_MAX_RECTANGLE_TEXTURE_SIZE_NV = 0x84F8 gl_REFERENCE_PLANE_EQUATION_SGIX :: GLenum gl_REFERENCE_PLANE_EQUATION_SGIX = 0x817E gl_DEBUG_SEVERITY_LOW_ARB :: GLenum gl_DEBUG_SEVERITY_LOW_ARB = 0x9148 gl_MEDIUM_INT :: GLenum gl_MEDIUM_INT = 0x8DF4 gl_SRC_ATOP_NV :: GLenum gl_SRC_ATOP_NV = 0x928E gl_TEXTURE19_ARB :: GLenum gl_TEXTURE19_ARB = 0x84D3 gl_RGBA4_OES :: GLenum gl_RGBA4_OES = 0x8056 gl_SRC2_ALPHA :: GLenum gl_SRC2_ALPHA = 0x858A gl_TEXTURE_ENV :: GLenum gl_TEXTURE_ENV = 0x2300 gl_ACTIVE_TEXTURE :: GLenum gl_ACTIVE_TEXTURE = 0x84E0 gl_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM :: GLenum gl_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086 gl_INT_VEC4 :: GLenum gl_INT_VEC4 = 0x8B55 gl_EVAL_2D_NV :: GLenum gl_EVAL_2D_NV = 0x86C0 gl_OBJECT_DELETE_STATUS_ARB :: GLenum gl_OBJECT_DELETE_STATUS_ARB = 0x8B80 gl_PROGRAM_FORMAT_ARB :: GLenum gl_PROGRAM_FORMAT_ARB = 0x8876 gl_MAX_PROGRAM_TEXEL_OFFSET_NV :: GLenum gl_MAX_PROGRAM_TEXEL_OFFSET_NV = 0x8905 gl_UNSIGNED_SHORT_4_4_4_4_REV_EXT :: GLenum gl_UNSIGNED_SHORT_4_4_4_4_REV_EXT = 0x8365 gl_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES :: GLenum gl_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898F gl_INDEX_ARRAY_COUNT_EXT :: GLenum gl_INDEX_ARRAY_COUNT_EXT = 0x8087 gl_ELEMENT_ARRAY_BARRIER_BIT :: GLenum gl_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002 gl_MULTISAMPLE_3DFX :: GLenum gl_MULTISAMPLE_3DFX = 0x86B2 gl_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM :: GLenum gl_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087 gl_CONTEXT_FLAGS :: GLenum gl_CONTEXT_FLAGS = 0x821E gl_PERFMON_RESULT_AMD :: GLenum gl_PERFMON_RESULT_AMD = 0x8BC6 gl_MAX_DEPTH_TEXTURE_SAMPLES :: GLenum gl_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F gl_TEXTURE_2D_STACK_MESAX :: GLenum gl_TEXTURE_2D_STACK_MESAX = 0x875A gl_TRUE :: GLenum gl_TRUE = 1 gl_PIXEL_TILE_GRID_HEIGHT_SGIX :: GLenum gl_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 gl_LINEAR_ATTENUATION :: GLenum gl_LINEAR_ATTENUATION = 0x1208 gl_LUMINANCE_ALPHA16I_EXT :: GLenum gl_LUMINANCE_ALPHA16I_EXT = 0x8D8D gl_ALWAYS_SOFT_HINT_PGI :: GLenum gl_ALWAYS_SOFT_HINT_PGI = 0x1A20D gl_TEXTURE_BINDING_3D_OES :: GLenum gl_TEXTURE_BINDING_3D_OES = 0x806A gl_INT_IMAGE_2D_RECT :: GLenum gl_INT_IMAGE_2D_RECT = 0x905A gl_COMBINER5_NV :: GLenum gl_COMBINER5_NV = 0x8555 gl_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB :: GLenum gl_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = 0x8C29 gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT :: GLenum gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E gl_INTERNALFORMAT_BLUE_TYPE :: GLenum gl_INTERNALFORMAT_BLUE_TYPE = 0x827A gl_TEXTURE_WRAP_R_OES :: GLenum gl_TEXTURE_WRAP_R_OES = 0x8072 gl_LO_BIAS_NV :: GLenum gl_LO_BIAS_NV = 0x8715 gl_RESET_NOTIFICATION_STRATEGY_ARB :: GLenum gl_RESET_NOTIFICATION_STRATEGY_ARB = 0x8256 gl_TEXTURE_MIN_FILTER :: GLenum gl_TEXTURE_MIN_FILTER = 0x2801 gl_DRAW_BUFFER1_NV :: GLenum gl_DRAW_BUFFER1_NV = 0x8826 gl_MAX_GEOMETRY_OUTPUT_VERTICES_EXT :: GLenum gl_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 0x8DE0 gl_LUMINANCE_ALPHA32F_ARB :: GLenum gl_LUMINANCE_ALPHA32F_ARB = 0x8819 gl_SAMPLER_EXTERNAL_OES :: GLenum gl_SAMPLER_EXTERNAL_OES = 0x8D66 gl_MAX_FRAMEBUFFER_LAYERS :: GLenum gl_MAX_FRAMEBUFFER_LAYERS = 0x9317 gl_OP_MOV_EXT :: GLenum gl_OP_MOV_EXT = 0x8799 gl_CONVOLUTION_BORDER_MODE :: GLenum gl_CONVOLUTION_BORDER_MODE = 0x8013 gl_SOFTLIGHT_KHR :: GLenum gl_SOFTLIGHT_KHR = 0x929C gl_MAX_SERVER_WAIT_TIMEOUT_APPLE :: GLenum gl_MAX_SERVER_WAIT_TIMEOUT_APPLE = 0x9111 gl_RGB_FLOAT32_APPLE :: GLenum gl_RGB_FLOAT32_APPLE = 0x8815 gl_WRAP_BORDER_SUN :: GLenum gl_WRAP_BORDER_SUN = 0x81D4 gl_INTERLACE_READ_OML :: GLenum gl_INTERLACE_READ_OML = 0x8981 gl_LINES_ADJACENCY_ARB :: GLenum gl_LINES_ADJACENCY_ARB = 0x000A gl_CURRENT_WEIGHT_ARB :: GLenum gl_CURRENT_WEIGHT_ARB = 0x86A8 gl_TEXTURE_MAG_SIZE_NV :: GLenum gl_TEXTURE_MAG_SIZE_NV = 0x871F gl_TEXTURE_SHADER_NV :: GLenum gl_TEXTURE_SHADER_NV = 0x86DE gl_CON_5_ATI :: GLenum gl_CON_5_ATI = 0x8946 gl_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT :: GLenum gl_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CD gl_TEXTURE_UPDATE_BARRIER_BIT :: GLenum gl_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100 gl_INDEX_ARRAY_TYPE_EXT :: GLenum gl_INDEX_ARRAY_TYPE_EXT = 0x8085 gl_HARDLIGHT_NV :: GLenum gl_HARDLIGHT_NV = 0x929B gl_GLYPH_HEIGHT_BIT_NV :: GLenum gl_GLYPH_HEIGHT_BIT_NV = 0x02 gl_PALETTE4_RGB8_OES :: GLenum gl_PALETTE4_RGB8_OES = 0x8B90 gl_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV :: GLenum gl_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV = 0x8E24 gl_TABLE_TOO_LARGE_EXT :: GLenum gl_TABLE_TOO_LARGE_EXT = 0x8031 gl_COMPRESSED_RED_RGTC1_EXT :: GLenum gl_COMPRESSED_RED_RGTC1_EXT = 0x8DBB gl_SHADER_IMAGE_ACCESS_BARRIER_BIT :: GLenum gl_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020 gl_HALF_BIT_ATI :: GLenum gl_HALF_BIT_ATI = 0x00000008 gl_STENCIL_TAG_BITS_EXT :: GLenum gl_STENCIL_TAG_BITS_EXT = 0x88F2 gl_VERTEX_WEIGHT_ARRAY_STRIDE_EXT :: GLenum gl_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F gl_NEGATIVE_ONE_EXT :: GLenum gl_NEGATIVE_ONE_EXT = 0x87DF gl_GEOMETRY_PROGRAM_NV :: GLenum gl_GEOMETRY_PROGRAM_NV = 0x8C26 gl_VERTEX_STREAM6_ATI :: GLenum gl_VERTEX_STREAM6_ATI = 0x8772 gl_READ_FRAMEBUFFER_NV :: GLenum gl_READ_FRAMEBUFFER_NV = 0x8CA8 gl_COLORBURN_KHR :: GLenum gl_COLORBURN_KHR = 0x929A gl_T :: GLenum gl_T = 0x2001 gl_MATRIX11_ARB :: GLenum gl_MATRIX11_ARB = 0x88CB gl_DRAW_FRAMEBUFFER_EXT :: GLenum gl_DRAW_FRAMEBUFFER_EXT = 0x8CA9 gl_FRAGMENT_SHADER_ARB :: GLenum gl_FRAGMENT_SHADER_ARB = 0x8B30 gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR :: GLenum gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8 gl_RENDERBUFFER_OES :: GLenum gl_RENDERBUFFER_OES = 0x8D41 gl_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT :: GLenum gl_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT = 0x8E4C gl_COMPRESSED_RGBA_ASTC_12x10_KHR :: GLenum gl_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC gl_INDEX_ARRAY_POINTER :: GLenum gl_INDEX_ARRAY_POINTER = 0x8091 gl_TEXTURE_SWIZZLE_G :: GLenum gl_TEXTURE_SWIZZLE_G = 0x8E43 gl_PROGRAM_MATRIX_STACK_DEPTH_EXT :: GLenum gl_PROGRAM_MATRIX_STACK_DEPTH_EXT = 0x8E2F gl_COLOR_ATTACHMENT4 :: GLenum gl_COLOR_ATTACHMENT4 = 0x8CE4 gl_DOUBLE_MAT3x2_EXT :: GLenum gl_DOUBLE_MAT3x2_EXT = 0x8F4B gl_ATTRIB_ARRAY_SIZE_NV :: GLenum gl_ATTRIB_ARRAY_SIZE_NV = 0x8623 gl_TEXTURE15_ARB :: GLenum gl_TEXTURE15_ARB = 0x84CF gl_COLORDODGE_KHR :: GLenum gl_COLORDODGE_KHR = 0x9299 gl_SOURCE1_RGB :: GLenum gl_SOURCE1_RGB = 0x8581 gl_INTENSITY8I_EXT :: GLenum gl_INTENSITY8I_EXT = 0x8D91 gl_CURRENT_VERTEX_WEIGHT_EXT :: GLenum gl_CURRENT_VERTEX_WEIGHT_EXT = 0x850B gl_STENCIL_RENDERABLE :: GLenum gl_STENCIL_RENDERABLE = 0x8288 gl_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB :: GLenum gl_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = 0x8B87 gl_POST_CONVOLUTION_BLUE_BIAS_EXT :: GLenum gl_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 gl_UNIFORM_BUFFER_LENGTH_NV :: GLenum gl_UNIFORM_BUFFER_LENGTH_NV = 0x9370 gl_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES :: GLenum gl_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898D gl_RG16 :: GLenum gl_RG16 = 0x822C gl_DOT_PRODUCT_PASS_THROUGH_NV :: GLenum gl_DOT_PRODUCT_PASS_THROUGH_NV = 0x885B gl_WEIGHT_ARRAY_SIZE_OES :: GLenum gl_WEIGHT_ARRAY_SIZE_OES = 0x86AB gl_VERTEX_ARRAY_POINTER_EXT :: GLenum gl_VERTEX_ARRAY_POINTER_EXT = 0x808E gl_COLOR_SUM_ARB :: GLenum gl_COLOR_SUM_ARB = 0x8458 gl_PROGRAM_ADDRESS_REGISTERS_ARB :: GLenum gl_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B0 gl_TEXTURE20_ARB :: GLenum gl_TEXTURE20_ARB = 0x84D4 gl_MAP_INVALIDATE_BUFFER_BIT :: GLenum gl_MAP_INVALIDATE_BUFFER_BIT = 0x0008 gl_DRAW_BUFFER14_ATI :: GLenum gl_DRAW_BUFFER14_ATI = 0x8833 gl_DOT3_RGBA :: GLenum gl_DOT3_RGBA = 0x86AF gl_COORD_REPLACE_NV :: GLenum gl_COORD_REPLACE_NV = 0x8862 gl_DECR_WRAP_EXT :: GLenum gl_DECR_WRAP_EXT = 0x8508 gl_MAX_LAYERS :: GLenum gl_MAX_LAYERS = 0x8281 gl_SPRITE_MODE_SGIX :: GLenum gl_SPRITE_MODE_SGIX = 0x8149 gl_INTENSITY :: GLenum gl_INTENSITY = 0x8049 gl_RGBA32UI_EXT :: GLenum gl_RGBA32UI_EXT = 0x8D70 gl_LUMINANCE12_ALPHA12_EXT :: GLenum gl_LUMINANCE12_ALPHA12_EXT = 0x8047 gl_MULTISAMPLE_BUFFER_BIT3_QCOM :: GLenum gl_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000 gl_PERFQUERY_COUNTER_TIMESTAMP_INTEL :: GLenum gl_PERFQUERY_COUNTER_TIMESTAMP_INTEL = 0x94F5 gl_INTERNALFORMAT_SUPPORTED :: GLenum gl_INTERNALFORMAT_SUPPORTED = 0x826F gl_COMPRESSED_RGB_PVRTC_4BPPV1_IMG :: GLenum gl_COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00 gl_DEBUG_CALLBACK_FUNCTION_KHR :: GLenum gl_DEBUG_CALLBACK_FUNCTION_KHR = 0x8244 gl_SCALE_BY_TWO_NV :: GLenum gl_SCALE_BY_TWO_NV = 0x853E gl_DECR_WRAP_OES :: GLenum gl_DECR_WRAP_OES = 0x8508 gl_RASTERIZER_DISCARD :: GLenum gl_RASTERIZER_DISCARD = 0x8C89 gl_UNSIGNED_INT_SAMPLER_2D :: GLenum gl_UNSIGNED_INT_SAMPLER_2D = 0x8DD2 gl_PIXEL_UNPACK_BUFFER_BINDING :: GLenum gl_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF gl_MODELVIEW16_ARB :: GLenum gl_MODELVIEW16_ARB = 0x8730 gl_MAP2_VERTEX_4 :: GLenum gl_MAP2_VERTEX_4 = 0x0DB8 gl_AVERAGE_EXT :: GLenum gl_AVERAGE_EXT = 0x8335 gl_LUMINANCE_ALPHA_FLOAT32_APPLE :: GLenum gl_LUMINANCE_ALPHA_FLOAT32_APPLE = 0x8819 gl_TEXTURE_BLUE_TYPE :: GLenum gl_TEXTURE_BLUE_TYPE = 0x8C12 gl_MAP1_VERTEX_ATTRIB14_4_NV :: GLenum gl_MAP1_VERTEX_ATTRIB14_4_NV = 0x866E gl_SAMPLE_ALPHA_TO_COVERAGE_ARB :: GLenum gl_SAMPLE_ALPHA_TO_COVERAGE_ARB = 0x809E gl_QUERY_RESULT :: GLenum gl_QUERY_RESULT = 0x8866 gl_ACTIVE_ATOMIC_COUNTER_BUFFERS :: GLenum gl_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9 gl_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT :: GLenum gl_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT = 0x8A54 gl_SLUMINANCE_ALPHA_NV :: GLenum gl_SLUMINANCE_ALPHA_NV = 0x8C44 gl_TEXTURE_2D_BINDING_EXT :: GLenum gl_TEXTURE_2D_BINDING_EXT = 0x8069 gl_MULTISAMPLE_BIT_3DFX :: GLenum gl_MULTISAMPLE_BIT_3DFX = 0x20000000 gl_PATH_COMMAND_COUNT_NV :: GLenum gl_PATH_COMMAND_COUNT_NV = 0x909D gl_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS :: GLenum gl_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 0x92CF gl_MULTISAMPLE_ARB :: GLenum gl_MULTISAMPLE_ARB = 0x809D gl_FRAMEBUFFER_DEFAULT_LAYERS_EXT :: GLenum gl_FRAMEBUFFER_DEFAULT_LAYERS_EXT = 0x9312 gl_PALETTE4_R5_G6_B5_OES :: GLenum gl_PALETTE4_R5_G6_B5_OES = 0x8B92 gl_PIXEL_TRANSFORM_2D_MATRIX_EXT :: GLenum gl_PIXEL_TRANSFORM_2D_MATRIX_EXT = 0x8338 gl_DEBUG_SOURCE_SHADER_COMPILER_ARB :: GLenum gl_DEBUG_SOURCE_SHADER_COMPILER_ARB = 0x8248 gl_UNSIGNED_INT_24_8_NV :: GLenum gl_UNSIGNED_INT_24_8_NV = 0x84FA gl_LINK_STATUS :: GLenum gl_LINK_STATUS = 0x8B82 gl_FONT_MAX_ADVANCE_HEIGHT_BIT_NV :: GLenum gl_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000 gl_RENDERBUFFER_INTERNAL_FORMAT_EXT :: GLenum gl_RENDERBUFFER_INTERNAL_FORMAT_EXT = 0x8D44 gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT :: GLenum gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D gl_MAX_TESS_EVALUATION_UNIFORM_BLOCKS :: GLenum gl_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A gl_IMAGE_CLASS_4_X_32 :: GLenum gl_IMAGE_CLASS_4_X_32 = 0x82B9 gl_TIMEOUT_EXPIRED :: GLenum gl_TIMEOUT_EXPIRED = 0x911B gl_MODELVIEW13_ARB :: GLenum gl_MODELVIEW13_ARB = 0x872D gl_LIGHT_MODEL_SPECULAR_VECTOR_APPLE :: GLenum gl_LIGHT_MODEL_SPECULAR_VECTOR_APPLE = 0x85B0 gl_STENCIL_INDEX1_OES :: GLenum gl_STENCIL_INDEX1_OES = 0x8D46 gl_MAX_COMPUTE_UNIFORM_COMPONENTS :: GLenum gl_MAX_COMPUTE_UNIFORM_COMPONENTS = 0x8263 gl_QUERY_WAIT :: GLenum gl_QUERY_WAIT = 0x8E13 gl_ALREADY_SIGNALED :: GLenum gl_ALREADY_SIGNALED = 0x911A gl_ACTIVE_UNIFORMS :: GLenum gl_ACTIVE_UNIFORMS = 0x8B86 gl_ARRAY_OBJECT_OFFSET_ATI :: GLenum gl_ARRAY_OBJECT_OFFSET_ATI = 0x8767 gl_TRANSFORM_FEEDBACK_BUFFER :: GLenum gl_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E gl_RGBA16I_EXT :: GLenum gl_RGBA16I_EXT = 0x8D88 gl_MAX_VERTEX_UNITS_ARB :: GLenum gl_MAX_VERTEX_UNITS_ARB = 0x86A4 gl_ONE_MINUS_SRC1_COLOR :: GLenum gl_ONE_MINUS_SRC1_COLOR = 0x88FA gl_COMPRESSED_RGBA_ASTC_5x4x4_OES :: GLenum gl_COMPRESSED_RGBA_ASTC_5x4x4_OES = 0x93C4 gl_PIXEL_TILE_HEIGHT_SGIX :: GLenum gl_PIXEL_TILE_HEIGHT_SGIX = 0x8141 gl_TEXTURE_BINDING_EXTERNAL_OES :: GLenum gl_TEXTURE_BINDING_EXTERNAL_OES = 0x8D67 gl_COLOR_CLEAR_VALUE :: GLenum gl_COLOR_CLEAR_VALUE = 0x0C22 gl_CONVOLUTION_BORDER_MODE_EXT :: GLenum gl_CONVOLUTION_BORDER_MODE_EXT = 0x8013 gl_BGR_INTEGER :: GLenum gl_BGR_INTEGER = 0x8D9A gl_PATCH_VERTICES :: GLenum gl_PATCH_VERTICES = 0x8E72 gl_MODELVIEW0_ARB :: GLenum gl_MODELVIEW0_ARB = 0x1700 gl_TRIANGLES_ADJACENCY_EXT :: GLenum gl_TRIANGLES_ADJACENCY_EXT = 0x000C gl_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT :: GLenum gl_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT = 0x92D4 gl_EVAL_VERTEX_ATTRIB15_NV :: GLenum gl_EVAL_VERTEX_ATTRIB15_NV = 0x86D5 gl_REPLACEMENT_CODE_SUN :: GLenum gl_REPLACEMENT_CODE_SUN = 0x81D8 gl_COUNTER_TYPE_AMD :: GLenum gl_COUNTER_TYPE_AMD = 0x8BC0 gl_INT_SAMPLER_BUFFER :: GLenum gl_INT_SAMPLER_BUFFER = 0x8DD0 gl_MODELVIEW1_STACK_DEPTH_EXT :: GLenum gl_MODELVIEW1_STACK_DEPTH_EXT = 0x8502 gl_FRAMEBUFFER_UNDEFINED_OES :: GLenum gl_FRAMEBUFFER_UNDEFINED_OES = 0x8219 gl_MIRROR_CLAMP_TO_EDGE_ATI :: GLenum gl_MIRROR_CLAMP_TO_EDGE_ATI = 0x8743 gl_DEPTH_COMPONENT :: GLenum gl_DEPTH_COMPONENT = 0x1902 gl_RGBA16_SNORM_EXT :: GLenum gl_RGBA16_SNORM_EXT = 0x8F9B gl_FRAGMENT_MATERIAL_EXT :: GLenum gl_FRAGMENT_MATERIAL_EXT = 0x8349 gl_READ_ONLY :: GLenum gl_READ_ONLY = 0x88B8 gl_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS :: GLenum gl_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80 gl_ROUNDED_RECT8_NV :: GLenum gl_ROUNDED_RECT8_NV = 0xEE gl_RELATIVE_RECT_NV :: GLenum gl_RELATIVE_RECT_NV = 0xF7 gl_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV :: GLenum gl_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = 0x88F4 gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER :: GLenum gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 gl_PATCH_VERTICES_EXT :: GLenum gl_PATCH_VERTICES_EXT = 0x8E72 gl_RED_BITS :: GLenum gl_RED_BITS = 0x0D52 gl_YCRCB_444_SGIX :: GLenum gl_YCRCB_444_SGIX = 0x81BC gl_MAX_ELEMENTS_VERTICES :: GLenum gl_MAX_ELEMENTS_VERTICES = 0x80E8 gl_SIGNED_LUMINANCE8_NV :: GLenum gl_SIGNED_LUMINANCE8_NV = 0x8702 gl_ALPHA_TEST_FUNC_QCOM :: GLenum gl_ALPHA_TEST_FUNC_QCOM = 0x0BC1 gl_RENDERBUFFER_HEIGHT_OES :: GLenum gl_RENDERBUFFER_HEIGHT_OES = 0x8D43 gl_OUTPUT_TEXTURE_COORD3_EXT :: GLenum gl_OUTPUT_TEXTURE_COORD3_EXT = 0x87A0 gl_OUTPUT_TEXTURE_COORD28_EXT :: GLenum gl_OUTPUT_TEXTURE_COORD28_EXT = 0x87B9 gl_SOURCE0_ALPHA :: GLenum gl_SOURCE0_ALPHA = 0x8588 gl_INNOCENT_CONTEXT_RESET :: GLenum gl_INNOCENT_CONTEXT_RESET = 0x8254 gl_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV :: GLenum gl_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV = 0x90BD gl_MATRIX19_ARB :: GLenum gl_MATRIX19_ARB = 0x88D3 gl_COMPARE_REF_TO_TEXTURE_EXT :: GLenum gl_COMPARE_REF_TO_TEXTURE_EXT = 0x884E gl_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH :: GLenum gl_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76 gl_TEXTURE_CUBE_MAP_POSITIVE_X_ARB :: GLenum gl_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 0x8515 gl_STENCIL_INDEX8_OES :: GLenum gl_STENCIL_INDEX8_OES = 0x8D48 gl_CON_8_ATI :: GLenum gl_CON_8_ATI = 0x8949 gl_RGB565_OES :: GLenum gl_RGB565_OES = 0x8D62 gl_MATRIX27_ARB :: GLenum gl_MATRIX27_ARB = 0x88DB gl_BUFFER_GPU_ADDRESS_NV :: GLenum gl_BUFFER_GPU_ADDRESS_NV = 0x8F1D gl_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE :: GLenum gl_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906B gl_COLOR_ATTACHMENT0_NV :: GLenum gl_COLOR_ATTACHMENT0_NV = 0x8CE0 gl_UNIFORM_BUFFER_START :: GLenum gl_UNIFORM_BUFFER_START = 0x8A29 gl_RASTER_FIXED_SAMPLE_LOCATIONS_EXT :: GLenum gl_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A gl_MATRIX_INDEX_ARRAY_TYPE_OES :: GLenum gl_MATRIX_INDEX_ARRAY_TYPE_OES = 0x8847 gl_DUAL_ALPHA8_SGIS :: GLenum gl_DUAL_ALPHA8_SGIS = 0x8111 gl_PROGRAM_LENGTH_NV :: GLenum gl_PROGRAM_LENGTH_NV = 0x8627 gl_FOG_OFFSET_SGIX :: GLenum gl_FOG_OFFSET_SGIX = 0x8198 gl_MATRIX_INDEX_ARRAY_OES :: GLenum gl_MATRIX_INDEX_ARRAY_OES = 0x8844 gl_RGB16UI_EXT :: GLenum gl_RGB16UI_EXT = 0x8D77 gl_MULTISAMPLE_BUFFER_BIT7_QCOM :: GLenum gl_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000 gl_POINT_SIZE_ARRAY_POINTER_OES :: GLenum gl_POINT_SIZE_ARRAY_POINTER_OES = 0x898C gl_TEXTURE_CUBE_MAP_SEAMLESS :: GLenum gl_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F gl_COPY_READ_BUFFER :: GLenum gl_COPY_READ_BUFFER = 0x8F36 gl_INT64_VEC4_NV :: GLenum gl_INT64_VEC4_NV = 0x8FEB gl_OFFSET_TEXTURE_2D_NV :: GLenum gl_OFFSET_TEXTURE_2D_NV = 0x86E8 gl_SHININESS :: GLenum gl_SHININESS = 0x1601 gl_STENCIL_BACK_PASS_DEPTH_FAIL_ATI :: GLenum gl_STENCIL_BACK_PASS_DEPTH_FAIL_ATI = 0x8802 gl_CONVOLUTION_FORMAT_EXT :: GLenum gl_CONVOLUTION_FORMAT_EXT = 0x8017 gl_DRAW_BUFFER10_ARB :: GLenum gl_DRAW_BUFFER10_ARB = 0x882F gl_VIDEO_CAPTURE_FRAME_WIDTH_NV :: GLenum gl_VIDEO_CAPTURE_FRAME_WIDTH_NV = 0x9038 gl_FRAMEBUFFER_BINDING :: GLenum gl_FRAMEBUFFER_BINDING = 0x8CA6 gl_PROXY_TEXTURE_1D_ARRAY_EXT :: GLenum gl_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19 gl_COMPRESSED_SRGB_S3TC_DXT1_NV :: GLenum gl_COMPRESSED_SRGB_S3TC_DXT1_NV = 0x8C4C gl_PROGRAM_STRING_ARB :: GLenum gl_PROGRAM_STRING_ARB = 0x8628 gl_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV :: GLenum gl_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV = 0x9343 gl_SOURCE3_RGB_NV :: GLenum gl_SOURCE3_RGB_NV = 0x8583 gl_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB :: GLenum gl_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = 0x889D gl_UNSIGNED_IDENTITY_NV :: GLenum gl_UNSIGNED_IDENTITY_NV = 0x8536 gl_COMPUTE_SHADER :: GLenum gl_COMPUTE_SHADER = 0x91B9 gl_PIXEL_GROUP_COLOR_SGIS :: GLenum gl_PIXEL_GROUP_COLOR_SGIS = 0x8356 gl_TEXTURE_WRAP_Q_SGIS :: GLenum gl_TEXTURE_WRAP_Q_SGIS = 0x8137 gl_LINE_STRIP :: GLenum gl_LINE_STRIP = 0x0003 gl_HALF_FLOAT :: GLenum gl_HALF_FLOAT = 0x140B gl_2PASS_1_SGIS :: GLenum gl_2PASS_1_SGIS = 0x80A3 gl_OBJECT_PLANE :: GLenum gl_OBJECT_PLANE = 0x2501 gl_DSDT_MAG_VIB_NV :: GLenum gl_DSDT_MAG_VIB_NV = 0x86F7 gl_READ_FRAMEBUFFER_BINDING_NV :: GLenum gl_READ_FRAMEBUFFER_BINDING_NV = 0x8CAA gl_FONT_UNAVAILABLE_NV :: GLenum gl_FONT_UNAVAILABLE_NV = 0x936A gl_INT_IMAGE_BUFFER :: GLenum gl_INT_IMAGE_BUFFER = 0x905C gl_INFO_LOG_LENGTH :: GLenum gl_INFO_LOG_LENGTH = 0x8B84 gl_UNSIGNED_SHORT_8_8_REV_MESA :: GLenum gl_UNSIGNED_SHORT_8_8_REV_MESA = 0x85BB gl_TEXTURE31_ARB :: GLenum gl_TEXTURE31_ARB = 0x84DF gl_INDEX_TEST_REF_EXT :: GLenum gl_INDEX_TEST_REF_EXT = 0x81B7 gl_DEBUG_CATEGORY_API_ERROR_AMD :: GLenum gl_DEBUG_CATEGORY_API_ERROR_AMD = 0x9149 gl_ARRAY_STRIDE :: GLenum gl_ARRAY_STRIDE = 0x92FE gl_RGB9_E5_APPLE :: GLenum gl_RGB9_E5_APPLE = 0x8C3D gl_VIEWPORT_SUBPIXEL_BITS :: GLenum gl_VIEWPORT_SUBPIXEL_BITS = 0x825C gl_TEXTURE_COORD_ARRAY_STRIDE_EXT :: GLenum gl_TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A gl_UNSIGNED_INT_2_10_10_10_REV_EXT :: GLenum gl_UNSIGNED_INT_2_10_10_10_REV_EXT = 0x8368 gl_WRITE_PIXEL_DATA_RANGE_NV :: GLenum gl_WRITE_PIXEL_DATA_RANGE_NV = 0x8878 gl_POLYGON_SMOOTH :: GLenum gl_POLYGON_SMOOTH = 0x0B41 gl_SHADER_BINARY_VIV :: GLenum gl_SHADER_BINARY_VIV = 0x8FC4 gl_FOG_COORDINATE_SOURCE_EXT :: GLenum gl_FOG_COORDINATE_SOURCE_EXT = 0x8450 gl_TEXTURE_NUM_LEVELS_QCOM :: GLenum gl_TEXTURE_NUM_LEVELS_QCOM = 0x8BD9 gl_MAX_TESS_CONTROL_OUTPUT_COMPONENTS :: GLenum gl_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83 gl_SAMPLER_1D_ARRAY_SHADOW_EXT :: GLenum gl_SAMPLER_1D_ARRAY_SHADOW_EXT = 0x8DC3 gl_COLOR_TABLE_GREEN_SIZE_SGI :: GLenum gl_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB gl_ATC_RGBA_INTERPOLATED_ALPHA_AMD :: GLenum gl_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE gl_TEXTURE_POST_SPECULAR_HP :: GLenum gl_TEXTURE_POST_SPECULAR_HP = 0x8168 gl_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS :: GLenum gl_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47 gl_FRONT_RIGHT :: GLenum gl_FRONT_RIGHT = 0x0401 gl_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI :: GLenum gl_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = 0x8973 gl_POINT_SIZE_ARRAY_BUFFER_BINDING_OES :: GLenum gl_POINT_SIZE_ARRAY_BUFFER_BINDING_OES = 0x8B9F gl_PIXEL_MIN_FILTER_EXT :: GLenum gl_PIXEL_MIN_FILTER_EXT = 0x8332 gl_AUX3 :: GLenum gl_AUX3 = 0x040C gl_QUERY_RESULT_NO_WAIT :: GLenum gl_QUERY_RESULT_NO_WAIT = 0x9194 gl_POINT_SIZE_MIN_ARB :: GLenum gl_POINT_SIZE_MIN_ARB = 0x8126 gl_INDEX_SHIFT :: GLenum gl_INDEX_SHIFT = 0x0D12 gl_MATRIX22_ARB :: GLenum gl_MATRIX22_ARB = 0x88D6 gl_READ_PIXELS :: GLenum gl_READ_PIXELS = 0x828C gl_BOOL_VEC3_ARB :: GLenum gl_BOOL_VEC3_ARB = 0x8B58 gl_TEXTURE_GATHER_SHADOW :: GLenum gl_TEXTURE_GATHER_SHADOW = 0x82A3 gl_MAP2_VERTEX_ATTRIB0_4_NV :: GLenum gl_MAP2_VERTEX_ATTRIB0_4_NV = 0x8670 gl_COLOR_SUM :: GLenum gl_COLOR_SUM = 0x8458 gl_SHADER_TYPE :: GLenum gl_SHADER_TYPE = 0x8B4F gl_INTENSITY16_EXT :: GLenum gl_INTENSITY16_EXT = 0x804D gl_PROXY_TEXTURE_CUBE_MAP :: GLenum gl_PROXY_TEXTURE_CUBE_MAP = 0x851B gl_DOUBLE_MAT2 :: GLenum gl_DOUBLE_MAT2 = 0x8F46 gl_UNSIGNED_SHORT_1_5_5_5_REV_EXT :: GLenum gl_UNSIGNED_SHORT_1_5_5_5_REV_EXT = 0x8366 gl_TEXTURE_BINDING_2D_ARRAY :: GLenum gl_TEXTURE_BINDING_2D_ARRAY = 0x8C1D gl_TEXTURE22 :: GLenum gl_TEXTURE22 = 0x84D6 gl_MOVE_TO_CONTINUES_NV :: GLenum gl_MOVE_TO_CONTINUES_NV = 0x90B6 gl_INT_IMAGE_3D_EXT :: GLenum gl_INT_IMAGE_3D_EXT = 0x9059 gl_FEEDBACK :: GLenum gl_FEEDBACK = 0x1C01 gl_PERFQUERY_FLUSH_INTEL :: GLenum gl_PERFQUERY_FLUSH_INTEL = 0x83FA gl_OUTPUT_TEXTURE_COORD11_EXT :: GLenum gl_OUTPUT_TEXTURE_COORD11_EXT = 0x87A8 gl_LIGHTEN_NV :: GLenum gl_LIGHTEN_NV = 0x9298 gl_RETAINED_APPLE :: GLenum gl_RETAINED_APPLE = 0x8A1B gl_HORIZONTAL_LINE_TO_NV :: GLenum gl_HORIZONTAL_LINE_TO_NV = 0x06 gl_RGBA2_EXT :: GLenum gl_RGBA2_EXT = 0x8055 gl_POST_COLOR_MATRIX_RED_BIAS :: GLenum gl_POST_COLOR_MATRIX_RED_BIAS = 0x80B8 gl_LINES_ADJACENCY_EXT :: GLenum gl_LINES_ADJACENCY_EXT = 0x000A gl_POINT_SMOOTH :: GLenum gl_POINT_SMOOTH = 0x0B10 gl_MAP2_NORMAL :: GLenum gl_MAP2_NORMAL = 0x0DB2 gl_TEXTURE_BINDING_CUBE_MAP_ARB :: GLenum gl_TEXTURE_BINDING_CUBE_MAP_ARB = 0x8514 gl_RGB_FLOAT32_ATI :: GLenum gl_RGB_FLOAT32_ATI = 0x8815 gl_ALPHA16UI_EXT :: GLenum gl_ALPHA16UI_EXT = 0x8D78 gl_UNIFORM_OFFSET :: GLenum gl_UNIFORM_OFFSET = 0x8A3B gl_ALPHA_MIN_CLAMP_INGR :: GLenum gl_ALPHA_MIN_CLAMP_INGR = 0x8563 gl_ZERO_EXT :: GLenum gl_ZERO_EXT = 0x87DD gl_PERFMON_RESULT_AVAILABLE_AMD :: GLenum gl_PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4 gl_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV :: GLenum gl_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = 0x86F1 gl_DUAL_INTENSITY4_SGIS :: GLenum gl_DUAL_INTENSITY4_SGIS = 0x8118 gl_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS :: GLenum gl_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82 gl_GEOMETRY_VERTICES_OUT_EXT :: GLenum gl_GEOMETRY_VERTICES_OUT_EXT = 0x8DDA gl_UNSIGNED_SHORT_4_4_4_4_REV :: GLenum gl_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365 gl_ALPHA16F_ARB :: GLenum gl_ALPHA16F_ARB = 0x881C gl_CULL_VERTEX_IBM :: GLenum gl_CULL_VERTEX_IBM = 103050 gl_DRAW_BUFFER5 :: GLenum gl_DRAW_BUFFER5 = 0x882A gl_SECONDARY_COLOR_ARRAY_BUFFER_BINDING :: GLenum gl_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C gl_MATRIX0_NV :: GLenum gl_MATRIX0_NV = 0x8630 gl_FRAMEBUFFER_BINDING_EXT :: GLenum gl_FRAMEBUFFER_BINDING_EXT = 0x8CA6 gl_ROUNDED_RECT2_NV :: GLenum gl_ROUNDED_RECT2_NV = 0xEA gl_TEXTURE_MATRIX :: GLenum gl_TEXTURE_MATRIX = 0x0BA8 gl_PERFORMANCE_MONITOR_AMD :: GLenum gl_PERFORMANCE_MONITOR_AMD = 0x9152 gl_REFLECTION_MAP_OES :: GLenum gl_REFLECTION_MAP_OES = 0x8512 gl_GPU_DISJOINT_EXT :: GLenum gl_GPU_DISJOINT_EXT = 0x8FBB gl_VERTEX_STREAM0_ATI :: GLenum gl_VERTEX_STREAM0_ATI = 0x876C gl_STENCIL_CLEAR_TAG_VALUE_EXT :: GLenum gl_STENCIL_CLEAR_TAG_VALUE_EXT = 0x88F3 gl_DEBUG_CALLBACK_USER_PARAM :: GLenum gl_DEBUG_CALLBACK_USER_PARAM = 0x8245 gl_TEXTURE10 :: GLenum gl_TEXTURE10 = 0x84CA gl_FLOAT_MAT2_ARB :: GLenum gl_FLOAT_MAT2_ARB = 0x8B5A gl_FLOAT_R_NV :: GLenum gl_FLOAT_R_NV = 0x8880 gl_PIXEL_MAP_S_TO_S :: GLenum gl_PIXEL_MAP_S_TO_S = 0x0C71 gl_EMBOSS_LIGHT_NV :: GLenum gl_EMBOSS_LIGHT_NV = 0x855D gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE :: GLenum gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56 gl_INDEX_ARRAY_STRIDE_EXT :: GLenum gl_INDEX_ARRAY_STRIDE_EXT = 0x8086 gl_COMPRESSED_SLUMINANCE_ALPHA_EXT :: GLenum gl_COMPRESSED_SLUMINANCE_ALPHA_EXT = 0x8C4B gl_LUMINANCE_ALPHA32UI_EXT :: GLenum gl_LUMINANCE_ALPHA32UI_EXT = 0x8D75 gl_CULL_VERTEX_EYE_POSITION_EXT :: GLenum gl_CULL_VERTEX_EYE_POSITION_EXT = 0x81AB gl_COLOR_BUFFER_BIT7_QCOM :: GLenum gl_COLOR_BUFFER_BIT7_QCOM = 0x00000080 gl_GLYPH_VERTICAL_BEARING_Y_BIT_NV :: GLenum gl_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40 gl_CLAMP_TO_BORDER :: GLenum gl_CLAMP_TO_BORDER = 0x812D gl_FOG_FUNC_SGIS :: GLenum gl_FOG_FUNC_SGIS = 0x812A gl_GPU_MEMORY_INFO_EVICTION_COUNT_NVX :: GLenum gl_GPU_MEMORY_INFO_EVICTION_COUNT_NVX = 0x904A gl_TRANSLATE_Y_NV :: GLenum gl_TRANSLATE_Y_NV = 0x908F gl_TIMESTAMP_EXT :: GLenum gl_TIMESTAMP_EXT = 0x8E28 gl_STREAM_READ_ARB :: GLenum gl_STREAM_READ_ARB = 0x88E1 gl_COLOR_ARRAY_ADDRESS_NV :: GLenum gl_COLOR_ARRAY_ADDRESS_NV = 0x8F23 gl_BUFFER_SERIALIZED_MODIFY_APPLE :: GLenum gl_BUFFER_SERIALIZED_MODIFY_APPLE = 0x8A12 gl_HISTOGRAM_SINK :: GLenum gl_HISTOGRAM_SINK = 0x802D gl_CLIP_DEPTH_MODE :: GLenum gl_CLIP_DEPTH_MODE = 0x935D gl_VERTEX_ATTRIB_BINDING :: GLenum gl_VERTEX_ATTRIB_BINDING = 0x82D4 gl_WRITE_ONLY_ARB :: GLenum gl_WRITE_ONLY_ARB = 0x88B9 gl_LIGHTING_BIT :: GLenum gl_LIGHTING_BIT = 0x00000040 gl_TEXTURE10_ARB :: GLenum gl_TEXTURE10_ARB = 0x84CA gl_DRAW_BUFFER2_ARB :: GLenum gl_DRAW_BUFFER2_ARB = 0x8827 gl_VERTEX_ARRAY_LIST_IBM :: GLenum gl_VERTEX_ARRAY_LIST_IBM = 103070 gl_LINEARBURN_NV :: GLenum gl_LINEARBURN_NV = 0x92A5 gl_COMPRESSED_SRGB_ALPHA_EXT :: GLenum gl_COMPRESSED_SRGB_ALPHA_EXT = 0x8C49 gl_STENCIL_FUNC :: GLenum gl_STENCIL_FUNC = 0x0B92 gl_422_EXT :: GLenum gl_422_EXT = 0x80CC gl_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM :: GLenum gl_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085 gl_CLAMP_READ_COLOR :: GLenum gl_CLAMP_READ_COLOR = 0x891C gl_3_BYTES :: GLenum gl_3_BYTES = 0x1408 gl_TEXTURE_COMPRESSED :: GLenum gl_TEXTURE_COMPRESSED = 0x86A1 gl_UNSIGNED_INT_10_10_10_2_OES :: GLenum gl_UNSIGNED_INT_10_10_10_2_OES = 0x8DF6 gl_PATCH_DEFAULT_OUTER_LEVEL_EXT :: GLenum gl_PATCH_DEFAULT_OUTER_LEVEL_EXT = 0x8E74 gl_MODELVIEW18_ARB :: GLenum gl_MODELVIEW18_ARB = 0x8732 gl_DEPTH_ATTACHMENT_OES :: GLenum gl_DEPTH_ATTACHMENT_OES = 0x8D00 gl_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT :: GLenum gl_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 0x8CD0 gl_3D_COLOR_TEXTURE :: GLenum gl_3D_COLOR_TEXTURE = 0x0603 gl_COLOR_ARRAY_EXT :: GLenum gl_COLOR_ARRAY_EXT = 0x8076 gl_CLIENT_MAPPED_BUFFER_BARRIER_BIT :: GLenum gl_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000 gl_BLUE_INTEGER_EXT :: GLenum gl_BLUE_INTEGER_EXT = 0x8D96 gl_MAP1_VERTEX_ATTRIB2_4_NV :: GLenum gl_MAP1_VERTEX_ATTRIB2_4_NV = 0x8662 gl_UNPACK_COLORSPACE_CONVERSION_WEBGL :: GLenum gl_UNPACK_COLORSPACE_CONVERSION_WEBGL = 0x9243 gl_POLYGON_STIPPLE_BIT :: GLenum gl_POLYGON_STIPPLE_BIT = 0x00000010 gl_TEXTURE_WIDTH_QCOM :: GLenum gl_TEXTURE_WIDTH_QCOM = 0x8BD2 gl_SAMPLER_CUBE_SHADOW :: GLenum gl_SAMPLER_CUBE_SHADOW = 0x8DC5 gl_MAX_PROGRAM_ATTRIB_COMPONENTS_NV :: GLenum gl_MAX_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8908 gl_MAX_CONVOLUTION_HEIGHT :: GLenum gl_MAX_CONVOLUTION_HEIGHT = 0x801B gl_ELEMENT_ARRAY_BUFFER :: GLenum gl_ELEMENT_ARRAY_BUFFER = 0x8893 gl_MAX_TESS_GEN_LEVEL :: GLenum gl_MAX_TESS_GEN_LEVEL = 0x8E7E gl_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB :: GLenum gl_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 0x8519 gl_RESAMPLE_DECIMATE_OML :: GLenum gl_RESAMPLE_DECIMATE_OML = 0x8989 gl_GREEN_INTEGER_EXT :: GLenum gl_GREEN_INTEGER_EXT = 0x8D95 gl_FONT_UNDERLINE_POSITION_BIT_NV :: GLenum gl_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000 gl_FOG_COORD_SRC :: GLenum gl_FOG_COORD_SRC = 0x8450 gl_TEXTURE_RESIDENT :: GLenum gl_TEXTURE_RESIDENT = 0x8067 gl_HISTOGRAM_WIDTH :: GLenum gl_HISTOGRAM_WIDTH = 0x8026 gl_DRAW_FRAMEBUFFER_BINDING :: GLenum gl_DRAW_FRAMEBUFFER_BINDING = 0x8CA6 gl_TEXTURE_EXTERNAL_OES :: GLenum gl_TEXTURE_EXTERNAL_OES = 0x8D65 gl_SYNC_FENCE_APPLE :: GLenum gl_SYNC_FENCE_APPLE = 0x9116 gl_TEXTURE_LUMINANCE_TYPE_ARB :: GLenum gl_TEXTURE_LUMINANCE_TYPE_ARB = 0x8C14 gl_BLUE_BIAS :: GLenum gl_BLUE_BIAS = 0x0D1B gl_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV :: GLenum gl_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = 0x86D9 gl_MAP_PERSISTENT_BIT :: GLenum gl_MAP_PERSISTENT_BIT = 0x0040 gl_TEXTURE_CUBE_MAP_EXT :: GLenum gl_TEXTURE_CUBE_MAP_EXT = 0x8513 gl_GEOMETRY_LINKED_VERTICES_OUT_EXT :: GLenum gl_GEOMETRY_LINKED_VERTICES_OUT_EXT = 0x8916 gl_MAX_CLIENT_ATTRIB_STACK_DEPTH :: GLenum gl_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B gl_COMPARE_R_TO_TEXTURE_ARB :: GLenum gl_COMPARE_R_TO_TEXTURE_ARB = 0x884E gl_TESS_CONTROL_SHADER_EXT :: GLenum gl_TESS_CONTROL_SHADER_EXT = 0x8E88 gl_TESS_CONTROL_PROGRAM_NV :: GLenum gl_TESS_CONTROL_PROGRAM_NV = 0x891E gl_STREAM_RASTERIZATION_AMD :: GLenum gl_STREAM_RASTERIZATION_AMD = 0x91A0 gl_DEPTH_FUNC :: GLenum gl_DEPTH_FUNC = 0x0B74 gl_SLUMINANCE8_NV :: GLenum gl_SLUMINANCE8_NV = 0x8C47 gl_PACK_REVERSE_ROW_ORDER_ANGLE :: GLenum gl_PACK_REVERSE_ROW_ORDER_ANGLE = 0x93A4 gl_RENDER :: GLenum gl_RENDER = 0x1C00 gl_CLIP_PLANE3 :: GLenum gl_CLIP_PLANE3 = 0x3003 gl_DUAL_ALPHA12_SGIS :: GLenum gl_DUAL_ALPHA12_SGIS = 0x8112 gl_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB :: GLenum gl_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B gl_BLEND_EQUATION_RGB :: GLenum gl_BLEND_EQUATION_RGB = 0x8009 gl_SCALEBIAS_HINT_SGIX :: GLenum gl_SCALEBIAS_HINT_SGIX = 0x8322 gl_PROGRAM_OBJECT_ARB :: GLenum gl_PROGRAM_OBJECT_ARB = 0x8B40 gl_SHADOW_ATTENUATION_EXT :: GLenum gl_SHADOW_ATTENUATION_EXT = 0x834E gl_COLOR_ATTACHMENT7 :: GLenum gl_COLOR_ATTACHMENT7 = 0x8CE7 gl_CONVOLUTION_FILTER_BIAS :: GLenum gl_CONVOLUTION_FILTER_BIAS = 0x8015 gl_VERTEX_ATTRIB_MAP2_COEFF_APPLE :: GLenum gl_VERTEX_ATTRIB_MAP2_COEFF_APPLE = 0x8A07 gl_COMPRESSED_RG_RGTC2 :: GLenum gl_COMPRESSED_RG_RGTC2 = 0x8DBD gl_MULTISAMPLE_BUFFER_BIT4_QCOM :: GLenum gl_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000 gl_MAX_UNIFORM_BLOCK_SIZE :: GLenum gl_MAX_UNIFORM_BLOCK_SIZE = 0x8A30 gl_INDEX :: GLenum gl_INDEX = 0x8222 gl_MAP2_VERTEX_3 :: GLenum gl_MAP2_VERTEX_3 = 0x0DB7 gl_TEXTURE_USAGE_ANGLE :: GLenum gl_TEXTURE_USAGE_ANGLE = 0x93A2 gl_SHORT :: GLenum gl_SHORT = 0x1402 gl_BACK_PRIMARY_COLOR_NV :: GLenum gl_BACK_PRIMARY_COLOR_NV = 0x8C77 gl_VIEWPORT_BIT :: GLenum gl_VIEWPORT_BIT = 0x00000800 gl_GET_TEXTURE_IMAGE_FORMAT :: GLenum gl_GET_TEXTURE_IMAGE_FORMAT = 0x8291 gl_MAX_PROGRAM_IF_DEPTH_NV :: GLenum gl_MAX_PROGRAM_IF_DEPTH_NV = 0x88F6 gl_TANGENT_ARRAY_TYPE_EXT :: GLenum gl_TANGENT_ARRAY_TYPE_EXT = 0x843E gl_DEBUG_TYPE_PUSH_GROUP :: GLenum gl_DEBUG_TYPE_PUSH_GROUP = 0x8269 gl_PALETTE8_RGB5_A1_OES :: GLenum gl_PALETTE8_RGB5_A1_OES = 0x8B99 gl_COMBINE4_NV :: GLenum gl_COMBINE4_NV = 0x8503 gl_VERTEX_ARRAY_BUFFER_BINDING :: GLenum gl_VERTEX_ARRAY_BUFFER_BINDING = 0x8896 gl_VERTEX_SHADER_BINDING_EXT :: GLenum gl_VERTEX_SHADER_BINDING_EXT = 0x8781 gl_COLOR_ARRAY_PARALLEL_POINTERS_INTEL :: GLenum gl_COLOR_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F7 gl_SAMPLER_BINDING :: GLenum gl_SAMPLER_BINDING = 0x8919 gl_HISTOGRAM_BLUE_SIZE :: GLenum gl_HISTOGRAM_BLUE_SIZE = 0x802A gl_CON_20_ATI :: GLenum gl_CON_20_ATI = 0x8955 gl_LAST_VERTEX_CONVENTION_EXT :: GLenum gl_LAST_VERTEX_CONVENTION_EXT = 0x8E4E gl_MULTISAMPLE_FILTER_HINT_NV :: GLenum gl_MULTISAMPLE_FILTER_HINT_NV = 0x8534 gl_FRAGMENT_PROGRAM_BINDING_NV :: GLenum gl_FRAGMENT_PROGRAM_BINDING_NV = 0x8873 gl_MULTIPLY_NV :: GLenum gl_MULTIPLY_NV = 0x9294 gl_DOT3_RGB_ARB :: GLenum gl_DOT3_RGB_ARB = 0x86AE gl_BIAS_BY_NEGATIVE_ONE_HALF_NV :: GLenum gl_BIAS_BY_NEGATIVE_ONE_HALF_NV = 0x8541 gl_TESS_GEN_VERTEX_ORDER :: GLenum gl_TESS_GEN_VERTEX_ORDER = 0x8E78 gl_CONTEXT_COMPATIBILITY_PROFILE_BIT :: GLenum gl_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002 gl_RGBA_SIGNED_COMPONENTS_EXT :: GLenum gl_RGBA_SIGNED_COMPONENTS_EXT = 0x8C3C gl_UNSIGNED_INT8_NV :: GLenum gl_UNSIGNED_INT8_NV = 0x8FEC gl_LUMINANCE8_EXT :: GLenum gl_LUMINANCE8_EXT = 0x8040 gl_IUI_N3F_V3F_EXT :: GLenum gl_IUI_N3F_V3F_EXT = 0x81B0 gl_DEBUG_SOURCE_API_KHR :: GLenum gl_DEBUG_SOURCE_API_KHR = 0x8246 gl_PN_TRIANGLES_TESSELATION_LEVEL_ATI :: GLenum gl_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F4 gl_COMBINER3_NV :: GLenum gl_COMBINER3_NV = 0x8553 gl_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT :: GLenum gl_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 0x8C2D gl_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB :: GLenum gl_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB = 0x91BF gl_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE :: GLenum gl_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0 gl_VERTEX_SHADER_VARIANTS_EXT :: GLenum gl_VERTEX_SHADER_VARIANTS_EXT = 0x87D0 gl_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB :: GLenum gl_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = 0x889F gl_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT :: GLenum gl_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT = 0x8C8A gl_MAX_COLOR_MATRIX_STACK_DEPTH :: GLenum gl_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3 gl_DRAW_BUFFER14_EXT :: GLenum gl_DRAW_BUFFER14_EXT = 0x8833 gl_INTENSITY32F_ARB :: GLenum gl_INTENSITY32F_ARB = 0x8817 gl_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV :: GLenum gl_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV = 0x90BE gl_PIXEL_MAP_I_TO_R_SIZE :: GLenum gl_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2 gl_UNSIGNED_SHORT :: GLenum gl_UNSIGNED_SHORT = 0x1403 gl_PIXEL_SUBSAMPLE_2424_SGIX :: GLenum gl_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3 gl_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE :: GLenum gl_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE = 0x88FE gl_UNSIGNED_INT_ATOMIC_COUNTER :: GLenum gl_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB gl_POST_COLOR_MATRIX_GREEN_SCALE_SGI :: GLenum gl_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 gl_CLIP_PLANE5 :: GLenum gl_CLIP_PLANE5 = 0x3005 gl_MAX_PROGRAM_TEXTURE_GATHER_OFFSET :: GLenum gl_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F gl_FRAMEBUFFER_DEFAULT_HEIGHT :: GLenum gl_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311 gl_LIGHT0 :: GLenum gl_LIGHT0 = 0x4000 gl_TEXTURE30_ARB :: GLenum gl_TEXTURE30_ARB = 0x84DE gl_TEXTURE13 :: GLenum gl_TEXTURE13 = 0x84CD gl_COMPRESSED_RGBA_ASTC_10x6_KHR :: GLenum gl_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9 gl_FRAMEBUFFER_INCOMPLETE_FORMATS_OES :: GLenum gl_FRAMEBUFFER_INCOMPLETE_FORMATS_OES = 0x8CDA gl_RGBA_FLOAT_MODE_ARB :: GLenum gl_RGBA_FLOAT_MODE_ARB = 0x8820 gl_MAX_RATIONAL_EVAL_ORDER_NV :: GLenum gl_MAX_RATIONAL_EVAL_ORDER_NV = 0x86D7 gl_IMAGE_SCALE_Y_HP :: GLenum gl_IMAGE_SCALE_Y_HP = 0x8156 gl_DRAW_BUFFER13_ARB :: GLenum gl_DRAW_BUFFER13_ARB = 0x8832 gl_PROGRAM_BINARY_RETRIEVABLE_HINT :: GLenum gl_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 gl_VENDOR :: GLenum gl_VENDOR = 0x1F00 gl_MAX_SHADER_BUFFER_ADDRESS_NV :: GLenum gl_MAX_SHADER_BUFFER_ADDRESS_NV = 0x8F35 gl_DEBUG_SOURCE_APPLICATION :: GLenum gl_DEBUG_SOURCE_APPLICATION = 0x824A gl_UNSIGNED_INT16_VEC4_NV :: GLenum gl_UNSIGNED_INT16_VEC4_NV = 0x8FF3 gl_UNSIGNED_INT_SAMPLER_3D :: GLenum gl_UNSIGNED_INT_SAMPLER_3D = 0x8DD3 gl_BINORMAL_ARRAY_EXT :: GLenum gl_BINORMAL_ARRAY_EXT = 0x843A gl_DRAW_BUFFER0_NV :: GLenum gl_DRAW_BUFFER0_NV = 0x8825 gl_MAP2_COLOR_4 :: GLenum gl_MAP2_COLOR_4 = 0x0DB0 gl_WRITEONLY_RENDERING_QCOM :: GLenum gl_WRITEONLY_RENDERING_QCOM = 0x8823 gl_MAP2_GRID_SEGMENTS :: GLenum gl_MAP2_GRID_SEGMENTS = 0x0DD3 gl_VERTEX_SHADER_BIT :: GLenum gl_VERTEX_SHADER_BIT = 0x00000001 gl_FRAGMENT_SHADER_ATI :: GLenum gl_FRAGMENT_SHADER_ATI = 0x8920 gl_CLAMP_TO_BORDER_SGIS :: GLenum gl_CLAMP_TO_BORDER_SGIS = 0x812D gl_GEOMETRY_SUBROUTINE :: GLenum gl_GEOMETRY_SUBROUTINE = 0x92EB gl_SLUMINANCE8_ALPHA8_NV :: GLenum gl_SLUMINANCE8_ALPHA8_NV = 0x8C45 gl_UNSIGNED_INT_10F_11F_11F_REV_EXT :: GLenum gl_UNSIGNED_INT_10F_11F_11F_REV_EXT = 0x8C3B gl_DELETE_STATUS :: GLenum gl_DELETE_STATUS = 0x8B80 gl_IDENTITY_NV :: GLenum gl_IDENTITY_NV = 0x862A gl_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV :: GLenum gl_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV = 0x9036 gl_RG_SNORM :: GLenum gl_RG_SNORM = 0x8F91 gl_SCALED_RESOLVE_FASTEST_EXT :: GLenum gl_SCALED_RESOLVE_FASTEST_EXT = 0x90BA gl_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX :: GLenum gl_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403 gl_VERTEX_ATTRIB_ARRAY_DIVISOR :: GLenum gl_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE gl_OFFSET_TEXTURE_2D_MATRIX_NV :: GLenum gl_OFFSET_TEXTURE_2D_MATRIX_NV = 0x86E1 gl_TESS_CONTROL_SHADER :: GLenum gl_TESS_CONTROL_SHADER = 0x8E88 gl_PRIMARY_COLOR :: GLenum gl_PRIMARY_COLOR = 0x8577 gl_IGNORE_BORDER_HP :: GLenum gl_IGNORE_BORDER_HP = 0x8150 gl_NUM_LOOPBACK_COMPONENTS_ATI :: GLenum gl_NUM_LOOPBACK_COMPONENTS_ATI = 0x8974 gl_BINORMAL_ARRAY_POINTER_EXT :: GLenum gl_BINORMAL_ARRAY_POINTER_EXT = 0x8443 gl_PLUS_NV :: GLenum gl_PLUS_NV = 0x9291 gl_MAP1_VERTEX_ATTRIB0_4_NV :: GLenum gl_MAP1_VERTEX_ATTRIB0_4_NV = 0x8660 gl_DEBUG_CALLBACK_USER_PARAM_KHR :: GLenum gl_DEBUG_CALLBACK_USER_PARAM_KHR = 0x8245 gl_ALL_SHADER_BITS_EXT :: GLenum gl_ALL_SHADER_BITS_EXT = 0xFFFFFFFF gl_MAX_VERTEX_UNIFORM_VECTORS :: GLenum gl_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB gl_SECONDARY_COLOR_NV :: GLenum gl_SECONDARY_COLOR_NV = 0x852D gl_MAX :: GLenum gl_MAX = 0x8008 gl_FOG_DISTANCE_MODE_NV :: GLenum gl_FOG_DISTANCE_MODE_NV = 0x855A gl_RENDERBUFFER_SAMPLES_ANGLE :: GLenum gl_RENDERBUFFER_SAMPLES_ANGLE = 0x8CAB gl_PROGRAM_NATIVE_INSTRUCTIONS_ARB :: GLenum gl_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A2 gl_MAX_GEOMETRY_OUTPUT_VERTICES :: GLenum gl_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0 gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER :: GLenum gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7 data GLsyncob type GLsync = Ptr GLsyncob type GLhalf = Word16 type GLhalfARB = Word16 type GLintptrARB = CPtrdiff type GLsizeiptrARB = CPtrdiff type GLDEBUGPROC = FunPtr (GLenum -> GLenum -> GLuint -> GLenum -> GLsizei -> Ptr GLchar -> Ptr () -> IO ()) type GLDEBUGPROCARB = GLDEBUGPROC type GLDEBUGPROCKHR = GLDEBUGPROC type GLDEBUGPROCAMD = FunPtr (GLuint -> GLenum -> GLenum -> GLsizei -> Ptr GLchar -> Ptr () -> IO ()) type GLbyte = CChar type GLubyte = CUChar type GLfloat = CFloat type GLclampf = CFloat type GLfixed = Int32 type GLint64 = Int64 type GLuint64 = Word64 type GLint64EXT = Int64 type GLuint64EXT = Word64 type GLintptr = CIntPtr type GLsizeiptr = CSize type GLhalfNV = CUShort type GLvdpauSurfaceNV = GLintptr type GLenum = CUInt type GLboolean = CUChar type GLvoid = () type GLbitfield = CUInt type GLshort = CShort type GLint = CInt type GLclampx = CInt type GLushort = CUShort type GLuint = CUInt type GLsizei = CInt type GLdouble = CDouble type GLclampd = CDouble data GLeglImageOESob type GLeglImageOES = Ptr GLeglImageOESob type GLchar = CChar type GLcharARB = CChar #ifdef __APPLE__ type GLhandleARB = Ptr () #else type GLhandleARB = CUInt #endif