{-# LANGUAGE CPP, BangPatterns, MonoPatBinds #-} -- | -- Module : Blaze.ByteString.Builder.Internal.Poke -- Copyright : (c) 2010 Simon Meier -- (c) 2010 Jasper van der Jeugt -- License : BSD3-style (see LICENSE) -- -- Maintainer : Simon Meier <iridcode@gmail.com> -- Stability : experimental -- Portability : tested on GHC only -- -- A general and efficient write type that allows for the easy construction of -- builders for (smallish) bounded size writes to a buffer. -- -- FIXME: Improve documentation. -- module Blaze.ByteString.Builder.Internal.Write ( -- * Poking a buffer Poke , runPoke , pokeN -- * Writing to abuffer , Write , runWrite , getBound , getBound' , getPoke , exactWrite , boundedWrite , writeLiftIO , writeIf , writeEq , writeOrdering , writeOrd -- * Constructing builders from writes , fromWrite , fromWriteSingleton , fromWriteList -- * Writing 'Storable's , writeStorable , fromStorable , fromStorables ) where import Foreign import Data.Monoid import Control.Monad import Blaze.ByteString.Builder.Internal.Types ------------------------------------------------------------------------------ -- Poking a buffer and writing to a buffer ------------------------------------------------------------------------------ -- Sadly GHC is not smart enough: code where we branch and each branch should -- execute a few IO actions and then return a value cannot be taught to GHC. At -- least not such that it returns the value of the branches unpacked. -- -- Hmm.. at least he behaves much better for the Monoid instance of Write -- than the one for Poke. Serializing UTF-8 chars gets a slowdown of a -- factor 2 when 2 chars are composed. Perhaps I should try out the writeList -- instances also, as they may be more sensitive to to much work per Char. -- -- | Changing a sequence of bytes starting from the given pointer. 'Poke's are -- the most primitive buffer manipulation. In most cases, you don't use the -- explicitely but as part of a 'Write', which also tells how many bytes will -- be changed at most. newtype Poke = Poke { runPoke :: Ptr Word8 -> IO (Ptr Word8) } -- | A write of a bounded number of bytes. -- -- When defining a function @write :: a -> Write@ for some @a@, then it is -- important to ensure that the bound on the number of bytes written is -- data-independent. Formally, -- -- @ forall x y. getBound (write x) = getBound (write y) @ -- -- The idea is that this data-independent bound is specified such that the -- compiler can optimize the check, if there are enough free bytes in the buffer, -- to a single subtraction between the pointer to the next free byte and the -- pointer to the end of the buffer with this constant bound of the maximal -- number of bytes to be written. -- data Write = Write {-# UNPACK #-} !Int Poke -- | Extract the 'Poke' action of a write. {-# INLINE getPoke #-} getPoke :: Write -> Poke getPoke (Write _ wio) = wio -- | Run the 'Poke' action of a write. {-# INLINE runWrite #-} runWrite :: Write -> Ptr Word8 -> IO (Ptr Word8) runWrite = runPoke . getPoke -- | Extract the maximal number of bytes that this write could write. {-# INLINE getBound #-} getBound :: Write -> Int getBound (Write bound _) = bound -- | Extract the maximal number of bytes that this write could write in any -- case. Assumes that the bound of the write is data-independent. {-# INLINE getBound' #-} getBound' :: String -- ^ Name of caller: for debugging purposes. -> (a -> Write) -> Int getBound' msg write = getBound $ write $ error $ "getBound' called from " ++ msg ++ ": write bound is not data-independent." instance Monoid Poke where {-# INLINE mempty #-} mempty = Poke $ return {-# INLINE mappend #-} (Poke po1) `mappend` (Poke po2) = Poke $ po1 >=> po2 {-# INLINE mconcat #-} mconcat = foldr mappend mempty instance Monoid Write where {-# INLINE mempty #-} mempty = Write 0 mempty {-# INLINE mappend #-} (Write bound1 w1) `mappend` (Write bound2 w2) = Write (bound1 + bound2) (w1 `mappend` w2) {-# INLINE mconcat #-} mconcat = foldr mappend mempty -- | @pokeN size io@ creates a write that denotes the writing of @size@ bytes -- to a buffer using the IO action @io@. Note that @io@ MUST write EXACTLY @size@ -- bytes to the buffer! {-# INLINE pokeN #-} pokeN :: Int -> (Ptr Word8 -> IO ()) -> Poke pokeN size io = Poke $ \op -> io op >> return (op `plusPtr` size) -- | @exactWrite size io@ creates a bounded write that can later be converted to -- a builder that writes exactly @size@ bytes. Note that @io@ MUST write -- EXACTLY @size@ bytes to the buffer! {-# INLINE exactWrite #-} exactWrite :: Int -> (Ptr Word8 -> IO ()) -> Write exactWrite size io = Write size (pokeN size io) -- | @boundedWrite size write@ creates a bounded write from a @write@ that does -- not write more than @size@ bytes. {-# INLINE boundedWrite #-} boundedWrite :: Int -> Poke -> Write boundedWrite = Write -- | @writeLiftIO io write@ creates a write executes the @io@ action to compute -- the value that is then written. {-# INLINE writeLiftIO #-} writeLiftIO :: (a -> Write) -> IO a -> Write writeLiftIO write io = Write (getBound' "writeLiftIO" write) (Poke $ \pf -> do x <- io; runWrite (write x) pf) -- | @writeIf p wTrue wFalse x@ creates a 'Write' with a 'Poke' equal to @wTrue -- x@, if @p x@ and equal to @wFalse x@ otherwise. The bound of this new -- 'Write' is the maximum of the bounds for either 'Write'. This yields a data -- independent bound, if the bound for @wTrue@ and @wFalse@ is already data -- independent. {-# INLINE writeIf #-} writeIf :: (a -> Bool) -> (a -> Write) -> (a -> Write) -> (a -> Write) writeIf p wTrue wFalse x = boundedWrite (max (getBound $ wTrue x) (getBound $ wFalse x)) (if p x then getPoke $ wTrue x else getPoke $ wFalse x) -- | Compare the value to a test value and use the first write action for the -- equal case and the second write action for the non-equal case. {-# INLINE writeEq #-} writeEq :: Eq a => a -> (a -> Write) -> (a -> Write) -> (a -> Write) writeEq test = writeIf (test ==) -- | TODO: Test this. It might well be too difficult to use. -- FIXME: Better name required! {-# INLINE writeOrdering #-} writeOrdering :: (a -> Ordering) -> (a -> Write) -> (a -> Write) -> (a -> Write) -> (a -> Write) writeOrdering ord wLT wEQ wGT x = boundedWrite bound (case ord x of LT -> getPoke $ wLT x; EQ -> getPoke $ wEQ x; GT -> getPoke $ wGT x) where bound = max (getBound $ wLT x) (max (getBound $ wEQ x) (getBound $ wGT x)) -- | A write combinator useful to build decision trees for deciding what value -- to write with a constant bound on the maximal number of bytes written. {-# INLINE writeOrd #-} writeOrd :: Ord a => a -> (a -> Write) -> (a -> Write) -> (a -> Write) -> (a -> Write) writeOrd test = writeOrdering (`compare` test) -- | Create a builder that execute a single 'Write'. {-# INLINE fromWrite #-} fromWrite :: Write -> Builder fromWrite (Write maxSize wio) = fromBuildStepCont step where step k (BufRange op ope) | op `plusPtr` maxSize <= ope = do op' <- runPoke wio op let !br' = BufRange op' ope k br' | otherwise = return $ bufferFull maxSize op (step k) {-# INLINE fromWriteSingleton #-} fromWriteSingleton :: (a -> Write) -> (a -> Builder) fromWriteSingleton write = mkBuilder where mkBuilder x = fromBuildStepCont step where step k (BufRange op ope) | op `plusPtr` maxSize <= ope = do op' <- runPoke wio op let !br' = BufRange op' ope k br' | otherwise = return $ bufferFull maxSize op (step k) where Write maxSize wio = write x -- | Construct a 'Builder' writing a list of data one element at a time. fromWriteList :: (a -> Write) -> [a] -> Builder fromWriteList write = makeBuilder where makeBuilder xs0 = fromBuildStepCont $ step xs0 where step xs1 k !(BufRange op0 ope0) = go xs1 op0 where go [] !op = do let !br' = BufRange op ope0 k br' go xs@(x':xs') !op | op `plusPtr` maxSize <= ope0 = do !op' <- runPoke wio op go xs' op' | otherwise = return $ bufferFull maxSize op (step xs k) where Write maxSize wio = write x' {-# INLINE fromWriteList #-} ------------------------------------------------------------------------------ -- Writing storables ------------------------------------------------------------------------------ -- | Write a storable value. {-# INLINE writeStorable #-} writeStorable :: Storable a => a -> Write writeStorable x = exactWrite (sizeOf x) (\op -> poke (castPtr op) x) -- | A builder that serializes a storable value. No alignment is done. {-# INLINE fromStorable #-} fromStorable :: Storable a => a -> Builder fromStorable = fromWriteSingleton writeStorable -- | A builder that serializes a list of storable values by writing them -- consecutively. No alignment is done. Parsing information needs to be -- provided externally. fromStorables :: Storable a => [a] -> Builder fromStorables = fromWriteList writeStorable