{-# LANGUAGE CPP, BangPatterns, OverloadedStrings, MonoPatBinds #-} -- | -- Module : Blaze.ByteString.Builder.ByteString -- Copyright : (c) 2010 Jasper Van der Jeugt & Simon Meier -- License : BSD3-style (see LICENSE) -- -- Maintainer : Simon Meier <iridcode@gmail.com> -- Stability : experimental -- Portability : tested on GHC only -- -- 'Write's and 'Builder's for strict and lazy bytestrings. -- -- We assume the following qualified imports in order to differentiate between -- strict and lazy bytestrings in the code examples. -- -- > import qualified Data.ByteString as S -- > import qualified Data.ByteString.Lazy as L -- module Blaze.ByteString.Builder.ByteString ( -- * Strict bytestrings writeByteString , fromByteString , fromByteStringWith , copyByteString , insertByteString -- * Lazy bytestrings , fromLazyByteString , fromLazyByteStringWith , copyLazyByteString , insertLazyByteString ) where import Blaze.ByteString.Builder.Internal hiding (insertByteString) import qualified Blaze.ByteString.Builder.Internal as I (insertByteString) import Foreign import Data.Monoid import qualified Data.ByteString as S import qualified Data.ByteString.Lazy as L #ifdef BYTESTRING_IN_BASE import qualified Data.ByteString.Base as S import qualified Data.ByteString.Lazy.Base as L -- FIXME: check if this is the right module #else import qualified Data.ByteString.Internal as S import qualified Data.ByteString.Lazy.Internal as L #endif ------------------------------------------------------------------------------ -- Strict ByteStrings ------------------------------------------------------------------------------ -- | Write a strict 'S.ByteString' to a buffer. -- writeByteString :: S.ByteString -> Write writeByteString bs = exactWrite l io where (fptr, o, l) = S.toForeignPtr bs io pf = withForeignPtr fptr $ \p -> copyBytes pf (p `plusPtr` o) l {-# INLINE writeByteString #-} -- | Smart serialization of a strict bytestring. -- -- @'fromByteString' = 'fromByteStringWith' 'defaultMaximalCopySize'@ -- -- Use this function to serialize strict bytestrings. It guarantees an -- average chunk size of 4kb, which has been shown to be a reasonable size in -- benchmarks. Note that the check whether to copy or to insert is (almost) -- free as the builder performance is mostly memory-bound. -- -- If you statically know that copying or inserting the strict bytestring is -- always the best choice, then you can use the 'copyByteString' or -- 'insertByteString' functions. -- fromByteString :: S.ByteString -> Builder fromByteString = fromByteStringWith defaultMaximalCopySize {-# INLINE fromByteString #-} -- | @fromByteStringWith maximalCopySize bs@ serializes the strict bytestring -- @bs@ according to the following rules. -- -- [@S.length bs <= maximalCopySize@:] @bs@ is copied to the output buffer. -- -- [@S.length bs > maximalCopySize@:] @bs@ the output buffer is flushed and -- @bs@ is inserted directly as separate chunk in the output stream. -- -- These rules guarantee that average chunk size in the output stream is at -- least half the @maximalCopySize@. -- fromByteStringWith :: Int -- ^ Maximal number of bytes to copy. -> S.ByteString -- ^ Strict 'S.ByteString' to serialize. -> Builder -- ^ Resulting 'Builder'. fromByteStringWith maxCopySize = \bs -> fromBuildStepCont $ step bs where step !bs !k br@(BufRange !op _) | maxCopySize < S.length bs = return $ I.insertByteString op bs k | otherwise = copyByteStringStep bs k br {-# INLINE fromByteStringWith #-} -- | @copyByteString bs@ serialize the strict bytestring @bs@ by copying it to -- the output buffer. -- -- Use this function to serialize strict bytestrings that are statically known -- to be smallish (@<= 4kb@). -- copyByteString :: S.ByteString -> Builder copyByteString = \bs -> fromBuildStepCont $ copyByteStringStep bs {-# INLINE copyByteString #-} copyByteStringStep :: S.ByteString -> (BufRange -> IO (BuildSignal a)) -> (BufRange -> IO (BuildSignal a)) copyByteStringStep (S.PS ifp ioff isize) !k = goBS (unsafeForeignPtrToPtr ifp `plusPtr` ioff) where !ipe = unsafeForeignPtrToPtr ifp `plusPtr` (ioff + isize) goBS !ip !(BufRange op ope) | inpRemaining <= outRemaining = do copyBytes op ip inpRemaining touchForeignPtr ifp -- input consumed: OK to release from here let !br' = BufRange (op `plusPtr` inpRemaining) ope k br' | otherwise = do copyBytes op ip outRemaining let !ip' = ip `plusPtr` outRemaining return $ bufferFull 1 ope (goBS ip') where outRemaining = ope `minusPtr` op inpRemaining = ipe `minusPtr` ip {-# INLINE copyByteStringStep #-} -- | @insertByteString bs@ serializes the strict bytestring @bs@ by inserting -- it directly as a chunk of the output stream. -- -- Note that this implies flushing the output buffer; even if it contains just -- a single byte. Hence, you should use this operation only for large (@> 8kb@) -- bytestrings, as otherwise the resulting output stream may be too fragmented -- to be processed efficiently. -- insertByteString :: S.ByteString -> Builder insertByteString = \bs -> fromBuildStepCont $ step bs where step !bs !k !(BufRange op _) = return $ I.insertByteString op bs k {-# INLINE insertByteString #-} -- Lazy bytestrings ------------------------------------------------------------------------------ -- | /O(n)/. Smart serialization of a lazy bytestring. -- -- @'fromLazyByteString' = 'fromLazyByteStringWith' 'defaultMaximalCopySize'@ -- -- Use this function to serialize lazy bytestrings. It guarantees an average -- chunk size of 4kb, which has been shown to be a reasonable size in -- benchmarks. Note that the check whether to copy or to insert is (almost) -- free as the builder performance is mostly memory-bound. -- -- If you statically know that copying or inserting /all/ chunks of the lazy -- bytestring is always the best choice, then you can use the -- 'copyLazyByteString' or 'insertLazyByteString' functions. -- fromLazyByteString :: L.ByteString -> Builder fromLazyByteString = fromLazyByteStringWith defaultMaximalCopySize {-# INLINE fromLazyByteString #-} -- | /O(n)/. Serialize a lazy bytestring chunk-wise according to the same rules -- as in 'fromByteStringWith'. -- -- Semantically, it holds that -- -- > fromLazyByteStringWith maxCopySize -- > = mconcat . map (fromByteStringWith maxCopySize) . L.toChunks -- -- However, the left-hand-side is much more efficient, as it moves the -- end-of-buffer pointer out of the inner loop and provides the compiler with -- more strictness information. -- fromLazyByteStringWith :: Int -- ^ Maximal number of bytes to copy. -> L.ByteString -- ^ Lazy 'L.ByteString' to serialize. -> Builder -- ^ Resulting 'Builder'. fromLazyByteStringWith maxCopySize = L.foldrChunks (\bs b -> fromByteStringWith maxCopySize bs `mappend` b) mempty {-# INLINE fromLazyByteStringWith #-} -- | /O(n)/. Serialize a lazy bytestring by copying /all/ chunks sequentially -- to the output buffer. -- -- See 'copyByteString' for usage considerations. -- copyLazyByteString :: L.ByteString -> Builder copyLazyByteString = L.foldrChunks (\bs b -> copyByteString bs `mappend` b) mempty {-# INLINE copyLazyByteString #-} -- | /O(n)/. Serialize a lazy bytestring by inserting /all/ its chunks directly -- into the output stream. -- -- See 'insertByteString' for usage considerations. -- -- For library developers, see the 'ModifyChunks' build signal, if you -- need an /O(1)/ lazy bytestring insert based on difference lists. -- insertLazyByteString :: L.ByteString -> Builder insertLazyByteString = L.foldrChunks (\bs b -> insertByteString bs `mappend` b) mempty {-# INLINE insertLazyByteString #-}