bindings-GLFW: Low-level bindings to GLFW OpenGL library

[ bsd3, graphics, library ] [ Propose Tags ]

Low-level bindings to GLFW, an open source, multi-platform library for creating windows with OpenGL contexts and managing input and events.

The binding is to GLFW 3.0.3, released 2013-09-24. http:/www.glfw.orgchangelog.html

These bindings are too low-level for normal use. For higher-level bindings, see GLFW-b.

If you've used GLFW before, you were probably using 2.7.x. There are some significant differences in 3.0.x. Please see the transition guide.


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Modules

[Index]

  • Bindings
    • Bindings.GLFW

Flags

Automatic Flags
NameDescriptionDefault
macosxusechdir

Mac OS X only. Determines whether init changes the current directory of bundled applications to the 'Contents/Resources' directory.

Enabled
macosxusemenubar

Mac OS X only. Determines whether the first call to createWindow sets up a minimal menu bar.

Enabled

Use -f <flag> to enable a flag, or -f -<flag> to disable that flag. More info

Downloads

Maintainer's Corner

Package maintainers

For package maintainers and hackage trustees

Candidates

Versions [RSS] 0.0.0, 0.0.1, 0.1.0, 3.0.3, 3.0.3.1, 3.0.3.2, 3.0.3.3, 3.1, 3.1.1, 3.1.1.2, 3.1.1.3, 3.1.1.4, 3.1.2.0, 3.1.2.1, 3.1.2.2, 3.1.2.3, 3.1.2.4, 3.2.1.0, 3.2.1.1, 3.3.0.0, 3.3.1.0, 3.3.2.0, 3.3.9.0, 3.3.9.1
Dependencies base (<5), bindings-DSL (>=1.0 && <1.1) [details]
License BSD-3-Clause
Author Brian Lewis <brian@lorf.org>
Maintainer Brian Lewis <brian@lorf.org>
Category Graphics
Source repo head: git clone git://github.com/bsl/bindings-GLFW.git
Uploaded by BrianLewis at 2013-10-25T23:23:13Z
Distributions LTSHaskell:3.3.9.1, NixOS:3.3.9.1, Stackage:3.3.9.1
Reverse Dependencies 4 direct, 68 indirect [details]
Downloads 24970 total (93 in the last 30 days)
Rating 2.5 (votes: 3) [estimated by Bayesian average]
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Status Docs uploaded by user [build log]
All reported builds failed [all 1 reports]

Readme for bindings-GLFW-3.0.3

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Low-level Haskell bindings to GLFW, an open source, multi-platform library for creating windows with OpenGL contexts and managing input and events.

The binding is to GLFW 3.0.3, released 2013-09-24.

These bindings are too low-level for normal use. For higher-level GLFW bindings, see GLFW-b.