{-# LANGUAGE OverloadedStrings #-} -- | -- Module : Data.Text.Encoding.Base32 -- Copyright : (c) 2019 Emily Pillmore -- License : BSD-style -- -- Maintainer : Emily Pillmore -- Stability : Experimental -- Portability : portable -- -- This module contains the combinators implementing the -- RFC 4648 specification for the Base32 encoding including -- unpadded and lenient variants -- module Data.Text.Encoding.Base32 ( encodeBase32 , decodeBase32 , encodeBase32Unpadded , decodeBase32Unpadded -- , decodeBase32Lenient , isBase32 , isValidBase32 ) where import qualified Data.ByteString.Base32 as B32 import Data.Text (Text) import qualified Data.Text.Encoding as T -- | Encode a 'Text' value in Base32 with padding. -- -- See: -- encodeBase32 :: Text -> Text encodeBase32 = B32.encodeBase32 . T.encodeUtf8 {-# INLINE encodeBase32 #-} -- | Decode a padded Base32-encoded 'Text' value -- -- See: -- decodeBase32 :: Text -> Either Text Text decodeBase32 = fmap T.decodeUtf8 . B32.decodeBase32 . T.encodeUtf8 {-# INLINE decodeBase32 #-} -- | Encode a 'Text' value in Base32 without padding. -- -- See: , -- -- encodeBase32Unpadded :: Text -> Text encodeBase32Unpadded = B32.encodeBase32Unpadded . T.encodeUtf8 {-# INLINE encodeBase32Unpadded #-} -- | Decode an arbitrarily padded Base32-encoded 'Text' -- -- See: , -- -- decodeBase32Unpadded :: Text -> Either Text Text decodeBase32Unpadded = fmap T.decodeUtf8 . B32.decodeBase32Unpadded . T.encodeUtf8 {-# INLINE decodeBase32Unpadded #-} -- -- | Leniently decode a Base32-encoded 'Text' value. This function -- -- will not generate parse errors. If input data contains padding chars, -- -- then the input will be parsed up until the first pad character. -- -- -- -- __Note:__ This is not RFC 4648-compliant. -- -- -- decodeBase32Lenient :: Text -> Text -- decodeBase32Lenient = T.decodeUtf8 -- . B32.decodeBase32Lenient -- . T.encodeUtf8 -- {-# INLINE decodeBase32Lenient #-} -- | Tell whether a 'Text' value is Base32-encoded. -- isBase32 :: Text -> Bool isBase32 = B32.isBase32 . T.encodeUtf8 {-# INLINE isBase32 #-} -- | Tell whether a 'Text' value is a valid Base32 format. -- -- This will not tell you whether or not this is a correct Base32 representation, -- only that it conforms to the correct shape. To check whether it is a true -- Base32 encoded 'Text' value, use 'isBase32'. -- isValidBase32 :: Text -> Bool isValidBase32 = B32.isValidBase32 . T.encodeUtf8 {-# INLINE isValidBase32 #-}