{-# LANGUAGE OverloadedStrings #-} -- | -- Module : Data.Text.Encoding.Base32.Hex -- Copyright : (c) 2019 Emily Pillmore -- License : BSD-style -- -- Maintainer : Emily Pillmore -- Stability : Experimental -- Portability : portable -- -- This module contains the combinators implementing the -- RFC 4648 specification for the Base32-Hex encoding including -- unpadded and lenient variants module Data.Text.Encoding.Base32.Hex ( encodeBase32 , decodeBase32 , encodeBase32Unpadded , decodeBase32Unpadded -- , decodeBase32Lenient , isBase32Hex , isValidBase32Hex ) where import qualified Data.ByteString.Base32.Hex as B32U import Data.Text (Text) import qualified Data.Text.Encoding as T -- | Encode a 'Text' value in Base32hex with padding. -- -- See: -- encodeBase32 :: Text -> Text encodeBase32 = B32U.encodeBase32 . T.encodeUtf8 {-# INLINE encodeBase32 #-} -- | Decode a padded Base32hex-encoded 'Text' value. -- -- See: -- decodeBase32 :: Text -> Either Text Text decodeBase32 = fmap T.decodeUtf8 . B32U.decodeBase32 . T.encodeUtf8 {-# INLINE decodeBase32 #-} -- | Encode a 'Text' value in Base32hex without padding. -- -- See: -- encodeBase32Unpadded :: Text -> Text encodeBase32Unpadded = B32U.encodeBase32Unpadded . T.encodeUtf8 {-# INLINE encodeBase32Unpadded #-} -- | Decode an arbitrarily padded Base32hex encoded 'Text' value -- -- See: -- decodeBase32Unpadded :: Text -> Either Text Text decodeBase32Unpadded = fmap T.decodeUtf8 . B32U.decodeBase32Unpadded . T.encodeUtf8 {-# INLINE decodeBase32Unpadded #-} -- -- -- | Leniently decode an unpadded Base32hex-encoded 'Text'. This function -- -- -- will not generate parse errors. If input data contains padding chars, -- -- -- then the input will be parsed up until the first pad character. -- -- -- -- -- -- __Note:__ This is not RFC 4648-compliant. -- -- -- -- -- decodeBase32Lenient :: Text -> Text -- -- decodeBase32Lenient = T.decodeUtf8 -- -- . B32U.decodeBase32Lenient -- -- . T.encodeUtf8 -- -- {-# INLINE decodeBase32Lenient #-} -- | Tell whether a 'Text' value is Base32hex-encoded. -- isBase32Hex :: Text -> Bool isBase32Hex = B32U.isBase32Hex . T.encodeUtf8 {-# INLINE isBase32Hex #-} -- | Tell whether a 'Text' value is a valid Base32hex format. -- -- This will not tell you whether or not this is a correct Base32hex representation, -- only that it conforms to the correct shape. To check whether it is a true -- Base32 encoded 'Text' value, use 'isBase32Hex'. -- isValidBase32Hex :: Text -> Bool isValidBase32Hex = B32U.isValidBase32Hex . T.encodeUtf8 {-# INLINE isValidBase32Hex #-}