-- | Types used to represent SELECT GRAPHIC RENDITION (SGR) aspects.
module System.Console.ANSI.Types
  (
    SGR (..)
  , ConsoleLayer (..)
  , Color (..)
  , ColorIntensity (..)
  , ConsoleIntensity (..)
  , Underlining (..)
  , BlinkSpeed (..)
  ) where

import Data.Ix (Ix)

import Data.Colour (Colour)

-- | ANSI colors: come in various intensities, which are controlled by
-- 'ColorIntensity'
data Color = Black
           | Red
           | Green
           | Yellow
           | Blue
           | Magenta
           | Cyan
           | White
           deriving (Eq, Ord, Bounded, Enum, Show, Read, Ix)

-- | ANSI colors come in two intensities
data ColorIntensity = Dull
                    | Vivid
                    deriving (Eq, Ord, Bounded, Enum, Show, Read, Ix)

-- | ANSI colors can be set on two different layers
data ConsoleLayer = Foreground
                  | Background
                  deriving (Eq, Ord, Bounded, Enum, Show, Read, Ix)

-- | ANSI blink speeds: values other than 'NoBlink' are not widely supported
data BlinkSpeed = SlowBlink -- ^ Less than 150 blinks per minute
                | RapidBlink -- ^ More than 150 blinks per minute
                | NoBlink
                deriving (Eq, Ord, Bounded, Enum, Show, Read, Ix)

-- | ANSI text underlining
data Underlining = SingleUnderline
                 | DoubleUnderline -- ^ Not widely supported
                 | NoUnderline
                 deriving (Eq, Ord, Bounded ,Enum, Show, Read, Ix)

-- | ANSI general console intensity: usually treated as setting the font style
-- (e.g. 'BoldIntensity' causes text to be bold)
data ConsoleIntensity = BoldIntensity
                      | FaintIntensity -- ^ Not widely supported: sometimes
                                       -- treated as concealing text
                      | NormalIntensity
                      deriving (Eq, Ord, Bounded, Enum, Show, Read, Ix)

-- | ANSI Select Graphic Rendition command
data SGR = Reset
         | SetConsoleIntensity !ConsoleIntensity
         | SetItalicized !Bool -- ^ Not widely supported: sometimes treated as
                               -- swapping foreground and background
         | SetUnderlining !Underlining
         | SetBlinkSpeed !BlinkSpeed
         | SetVisible !Bool -- ^ Not widely supported
         | SetSwapForegroundBackground !Bool
         | SetColor !ConsoleLayer !ColorIntensity !Color
         | SetRGBColor !ConsoleLayer !(Colour Float) -- ^ Supported from Windows 10
                                                     -- Creators Update
         deriving (Eq, Show, Read)