{-# OPTIONS_HADDOCK hide #-} module System.Console.ANSI.Unix ( #include "Exports-Include.hs" ) where import System.Console.ANSI.Codes import System.Console.ANSI.Types import System.IO (Handle, hIsTerminalDevice, hPutStr, stdout) #include "Common-Include.hs" hCursorUp h n = hPutStr h $ cursorUpCode n hCursorDown h n = hPutStr h $ cursorDownCode n hCursorForward h n = hPutStr h $ cursorForwardCode n hCursorBackward h n = hPutStr h $ cursorBackwardCode n hCursorDownLine h n = hPutStr h $ cursorDownLineCode n hCursorUpLine h n = hPutStr h $ cursorUpLineCode n hSetCursorColumn h n = hPutStr h $ setCursorColumnCode n hSetCursorPosition h n m = hPutStr h $ setCursorPositionCode n m hClearFromCursorToScreenEnd h = hPutStr h clearFromCursorToScreenEndCode hClearFromCursorToScreenBeginning h = hPutStr h clearFromCursorToScreenBeginningCode hClearScreen h = hPutStr h clearScreenCode hClearFromCursorToLineEnd h = hPutStr h clearFromCursorToLineEndCode hClearFromCursorToLineBeginning h = hPutStr h clearFromCursorToLineBeginningCode hClearLine h = hPutStr h clearLineCode hScrollPageUp h n = hPutStr h $ scrollPageUpCode n hScrollPageDown h n = hPutStr h $ scrollPageDownCode n hSetSGR h sgrs = hPutStr h $ setSGRCode sgrs hHideCursor h = hPutStr h hideCursorCode hShowCursor h = hPutStr h showCursorCode hSetTitle h title = hPutStr h $ setTitleCode title