Name: ansi-terminal Version: 0.3.1 Cabal-Version: >= 1.2 Category: User Interfaces Synopsis: Simple ANSI terminal support, with Windows compatibility Description: ANSI terminal support for Haskell: allows cursor movement, screen clearing, color output and showing or hiding the cursor. Compatible with Windows and those Unixes with ANSI terminals, but only GHC is supported as a compiler. License: BSD3 License-File: LICENSE Extra-Source-Files: README.textile Author: Max Bolingbroke Maintainer: batterseapower@hotmail.com Homepage: http://github.com/batterseapower/ansi-terminal Build-Type: Simple Extra-Source-Files: includes/Common-Include.hs includes/Exports-Include.hs Flag SplitBase Description: Choose the new smaller, split-up base package Default: True Flag Example Description: Build the example application Default: False Library Exposed-Modules: System.Console.ANSI Other-Modules: System.Console.ANSI.Common Cpp-Options: -Iincludes if os(windows) Build-Depends: Win32 >= 2.0 Cpp-Options: -DWINDOWS Extra-Libraries: "kernel32", "msvcrt" Other-Modules: System.Console.ANSI.Windows System.Console.ANSI.Windows.Foreign System.Console.ANSI.Windows.Emulator else -- We assume any non-Windows platform is Unix Build-Depends: unix >= 2.3.0.0 Cpp-Options: -DUNIX Other-Modules: System.Console.ANSI.Unix if flag(splitBase) Build-Depends: base >= 3 else Build-Depends: base < 3 Extensions: CPP ForeignFunctionInterface Ghc-Options: -Wall Executable ansi-terminal-example Main-Is: System/Console/ANSI/Example.hs Cpp-Options: -Iincludes if os(windows) Build-Depends: Win32 >= 2.0 Cpp-Options: -DWINDOWS Extra-Libraries: "kernel32", "msvcrt" Other-Modules: System.Console.ANSI.Windows System.Console.ANSI.Windows.Foreign System.Console.ANSI.Windows.Emulator else -- We assume any non-Windows platform is Unix Build-Depends: unix >= 2.3.0.0 Cpp-Options: -DUNIX Other-Modules: System.Console.ANSI.Unix if flag(splitBase) Build-Depends: base >= 3 else Build-Depends: base < 3 Extensions: CPP ForeignFunctionInterface Ghc-Options: -Wall if !flag(example) Buildable: False