{-# LANGUAGE DeriveGeneric #-} {-# LANGUAGE DuplicateRecordFields #-} {-# LANGUAGE NamedFieldPuns #-} {-# LANGUAGE OverloadedStrings #-} {-# LANGUAGE RecordWildCards #-} {-# LANGUAGE StrictData #-} {-# LANGUAGE NoImplicitPrelude #-} {-# OPTIONS_GHC -fno-warn-unused-imports #-} {-# OPTIONS_GHC -fno-warn-unused-matches #-} -- Derived from AWS service descriptions, licensed under Apache 2.0. -- | -- Module : Amazonka.RobOMaker.Types.Compute -- Copyright : (c) 2013-2023 Brendan Hay -- License : Mozilla Public License, v. 2.0. -- Maintainer : Brendan Hay -- Stability : auto-generated -- Portability : non-portable (GHC extensions) module Amazonka.RobOMaker.Types.Compute where import qualified Amazonka.Core as Core import qualified Amazonka.Core.Lens.Internal as Lens import qualified Amazonka.Data as Data import qualified Amazonka.Prelude as Prelude import Amazonka.RobOMaker.Types.ComputeType -- | Compute information for the simulation job. -- -- /See:/ 'newCompute' smart constructor. data Compute = Compute' { -- | Compute type information for the simulation job. computeType :: Prelude.Maybe ComputeType, -- | Compute GPU unit limit for the simulation job. It is the same as the -- number of GPUs allocated to the SimulationJob. gpuUnitLimit :: Prelude.Maybe Prelude.Natural, -- | The simulation unit limit. Your simulation is allocated CPU and memory -- proportional to the supplied simulation unit limit. A simulation unit is -- 1 vcpu and 2GB of memory. You are only billed for the SU utilization you -- consume up to the maximum value provided. The default is 15. simulationUnitLimit :: Prelude.Maybe Prelude.Natural } deriving (Prelude.Eq, Prelude.Read, Prelude.Show, Prelude.Generic) -- | -- Create a value of 'Compute' with all optional fields omitted. -- -- Use or to modify other optional fields. -- -- The following record fields are available, with the corresponding lenses provided -- for backwards compatibility: -- -- 'computeType', 'compute_computeType' - Compute type information for the simulation job. -- -- 'gpuUnitLimit', 'compute_gpuUnitLimit' - Compute GPU unit limit for the simulation job. It is the same as the -- number of GPUs allocated to the SimulationJob. -- -- 'simulationUnitLimit', 'compute_simulationUnitLimit' - The simulation unit limit. Your simulation is allocated CPU and memory -- proportional to the supplied simulation unit limit. A simulation unit is -- 1 vcpu and 2GB of memory. You are only billed for the SU utilization you -- consume up to the maximum value provided. The default is 15. newCompute :: Compute newCompute = Compute' { computeType = Prelude.Nothing, gpuUnitLimit = Prelude.Nothing, simulationUnitLimit = Prelude.Nothing } -- | Compute type information for the simulation job. compute_computeType :: Lens.Lens' Compute (Prelude.Maybe ComputeType) compute_computeType = Lens.lens (\Compute' {computeType} -> computeType) (\s@Compute' {} a -> s {computeType = a} :: Compute) -- | Compute GPU unit limit for the simulation job. It is the same as the -- number of GPUs allocated to the SimulationJob. compute_gpuUnitLimit :: Lens.Lens' Compute (Prelude.Maybe Prelude.Natural) compute_gpuUnitLimit = Lens.lens (\Compute' {gpuUnitLimit} -> gpuUnitLimit) (\s@Compute' {} a -> s {gpuUnitLimit = a} :: Compute) -- | The simulation unit limit. Your simulation is allocated CPU and memory -- proportional to the supplied simulation unit limit. A simulation unit is -- 1 vcpu and 2GB of memory. You are only billed for the SU utilization you -- consume up to the maximum value provided. The default is 15. compute_simulationUnitLimit :: Lens.Lens' Compute (Prelude.Maybe Prelude.Natural) compute_simulationUnitLimit = Lens.lens (\Compute' {simulationUnitLimit} -> simulationUnitLimit) (\s@Compute' {} a -> s {simulationUnitLimit = a} :: Compute) instance Data.FromJSON Compute where parseJSON = Data.withObject "Compute" ( \x -> Compute' Prelude.<$> (x Data..:? "computeType") Prelude.<*> (x Data..:? "gpuUnitLimit") Prelude.<*> (x Data..:? "simulationUnitLimit") ) instance Prelude.Hashable Compute where hashWithSalt _salt Compute' {..} = _salt `Prelude.hashWithSalt` computeType `Prelude.hashWithSalt` gpuUnitLimit `Prelude.hashWithSalt` simulationUnitLimit instance Prelude.NFData Compute where rnf Compute' {..} = Prelude.rnf computeType `Prelude.seq` Prelude.rnf gpuUnitLimit `Prelude.seq` Prelude.rnf simulationUnitLimit instance Data.ToJSON Compute where toJSON Compute' {..} = Data.object ( Prelude.catMaybes [ ("computeType" Data..=) Prelude.<$> computeType, ("gpuUnitLimit" Data..=) Prelude.<$> gpuUnitLimit, ("simulationUnitLimit" Data..=) Prelude.<$> simulationUnitLimit ] )