{-# LANGUAGE DeriveGeneric #-} {-# LANGUAGE DuplicateRecordFields #-} {-# LANGUAGE NamedFieldPuns #-} {-# LANGUAGE OverloadedStrings #-} {-# LANGUAGE RecordWildCards #-} {-# LANGUAGE StrictData #-} {-# LANGUAGE TypeFamilies #-} {-# LANGUAGE NoImplicitPrelude #-} {-# OPTIONS_GHC -fno-warn-unused-binds #-} {-# OPTIONS_GHC -fno-warn-unused-imports #-} {-# OPTIONS_GHC -fno-warn-unused-matches #-} -- Derived from AWS service descriptions, licensed under Apache 2.0. -- | -- Module : Amazonka.GamesParks.UpdateGame -- Copyright : (c) 2013-2023 Brendan Hay -- License : Mozilla Public License, v. 2.0. -- Maintainer : Brendan Hay -- Stability : auto-generated -- Portability : non-portable (GHC extensions) -- -- Updates details of the game. module Amazonka.GamesParks.UpdateGame ( -- * Creating a Request UpdateGame (..), newUpdateGame, -- * Request Lenses updateGame_description, updateGame_gameName, -- * Destructuring the Response UpdateGameResponse (..), newUpdateGameResponse, -- * Response Lenses updateGameResponse_game, updateGameResponse_httpStatus, ) where import qualified Amazonka.Core as Core import qualified Amazonka.Core.Lens.Internal as Lens import qualified Amazonka.Data as Data import Amazonka.GamesParks.Types import qualified Amazonka.Prelude as Prelude import qualified Amazonka.Request as Request import qualified Amazonka.Response as Response -- | /See:/ 'newUpdateGame' smart constructor. data UpdateGame = UpdateGame' { -- | The description of the game. description :: Prelude.Maybe Prelude.Text, -- | The name of the game. gameName :: Prelude.Text } deriving (Prelude.Eq, Prelude.Read, Prelude.Show, Prelude.Generic) -- | -- Create a value of 'UpdateGame' with all optional fields omitted. -- -- Use or to modify other optional fields. -- -- The following record fields are available, with the corresponding lenses provided -- for backwards compatibility: -- -- 'description', 'updateGame_description' - The description of the game. -- -- 'gameName', 'updateGame_gameName' - The name of the game. newUpdateGame :: -- | 'gameName' Prelude.Text -> UpdateGame newUpdateGame pGameName_ = UpdateGame' { description = Prelude.Nothing, gameName = pGameName_ } -- | The description of the game. updateGame_description :: Lens.Lens' UpdateGame (Prelude.Maybe Prelude.Text) updateGame_description = Lens.lens (\UpdateGame' {description} -> description) (\s@UpdateGame' {} a -> s {description = a} :: UpdateGame) -- | The name of the game. updateGame_gameName :: Lens.Lens' UpdateGame Prelude.Text updateGame_gameName = Lens.lens (\UpdateGame' {gameName} -> gameName) (\s@UpdateGame' {} a -> s {gameName = a} :: UpdateGame) instance Core.AWSRequest UpdateGame where type AWSResponse UpdateGame = UpdateGameResponse request overrides = Request.patchJSON (overrides defaultService) response = Response.receiveJSON ( \s h x -> UpdateGameResponse' Prelude.<$> (x Data..?> "Game") Prelude.<*> (Prelude.pure (Prelude.fromEnum s)) ) instance Prelude.Hashable UpdateGame where hashWithSalt _salt UpdateGame' {..} = _salt `Prelude.hashWithSalt` description `Prelude.hashWithSalt` gameName instance Prelude.NFData UpdateGame where rnf UpdateGame' {..} = Prelude.rnf description `Prelude.seq` Prelude.rnf gameName instance Data.ToHeaders UpdateGame where toHeaders = Prelude.const ( Prelude.mconcat [ "Content-Type" Data.=# ( "application/x-amz-json-1.1" :: Prelude.ByteString ) ] ) instance Data.ToJSON UpdateGame where toJSON UpdateGame' {..} = Data.object ( Prelude.catMaybes [("Description" Data..=) Prelude.<$> description] ) instance Data.ToPath UpdateGame where toPath UpdateGame' {..} = Prelude.mconcat ["/game/", Data.toBS gameName] instance Data.ToQuery UpdateGame where toQuery = Prelude.const Prelude.mempty -- | /See:/ 'newUpdateGameResponse' smart constructor. data UpdateGameResponse = UpdateGameResponse' { -- | The details of the game. game :: Prelude.Maybe GameDetails, -- | The response's http status code. httpStatus :: Prelude.Int } deriving (Prelude.Eq, Prelude.Read, Prelude.Show, Prelude.Generic) -- | -- Create a value of 'UpdateGameResponse' with all optional fields omitted. -- -- Use or to modify other optional fields. -- -- The following record fields are available, with the corresponding lenses provided -- for backwards compatibility: -- -- 'game', 'updateGameResponse_game' - The details of the game. -- -- 'httpStatus', 'updateGameResponse_httpStatus' - The response's http status code. newUpdateGameResponse :: -- | 'httpStatus' Prelude.Int -> UpdateGameResponse newUpdateGameResponse pHttpStatus_ = UpdateGameResponse' { game = Prelude.Nothing, httpStatus = pHttpStatus_ } -- | The details of the game. updateGameResponse_game :: Lens.Lens' UpdateGameResponse (Prelude.Maybe GameDetails) updateGameResponse_game = Lens.lens (\UpdateGameResponse' {game} -> game) (\s@UpdateGameResponse' {} a -> s {game = a} :: UpdateGameResponse) -- | The response's http status code. updateGameResponse_httpStatus :: Lens.Lens' UpdateGameResponse Prelude.Int updateGameResponse_httpStatus = Lens.lens (\UpdateGameResponse' {httpStatus} -> httpStatus) (\s@UpdateGameResponse' {} a -> s {httpStatus = a} :: UpdateGameResponse) instance Prelude.NFData UpdateGameResponse where rnf UpdateGameResponse' {..} = Prelude.rnf game `Prelude.seq` Prelude.rnf httpStatus