{-# LANGUAGE DeriveGeneric #-} {-# LANGUAGE DuplicateRecordFields #-} {-# LANGUAGE NamedFieldPuns #-} {-# LANGUAGE OverloadedStrings #-} {-# LANGUAGE RecordWildCards #-} {-# LANGUAGE StrictData #-} {-# LANGUAGE NoImplicitPrelude #-} {-# OPTIONS_GHC -fno-warn-unused-imports #-} {-# OPTIONS_GHC -fno-warn-unused-matches #-} -- Derived from AWS service descriptions, licensed under Apache 2.0. -- | -- Module : Amazonka.GamesParks.Types.GameDetails -- Copyright : (c) 2013-2023 Brendan Hay -- License : Mozilla Public License, v. 2.0. -- Maintainer : Brendan Hay -- Stability : auto-generated -- Portability : non-portable (GHC extensions) module Amazonka.GamesParks.Types.GameDetails where import qualified Amazonka.Core as Core import qualified Amazonka.Core.Lens.Internal as Lens import qualified Amazonka.Data as Data import Amazonka.GamesParks.Types.GameState import qualified Amazonka.Prelude as Prelude -- | Details about a game. -- -- /See:/ 'newGameDetails' smart constructor. data GameDetails = GameDetails' { -- | The Amazon Resource Name (ARN) of this game. arn :: Prelude.Maybe Prelude.Text, -- | The date when the game was created. created :: Prelude.Maybe Data.ISO8601, -- | The description of the game. description :: Prelude.Maybe Prelude.Text, -- | Determines if the game can be deleted. enableTerminationProtection :: Prelude.Maybe Prelude.Bool, -- | The date when the game was last modified. lastUpdated :: Prelude.Maybe Data.ISO8601, -- | The name of the game. name :: Prelude.Maybe Prelude.Text, -- | The state of the game. state :: Prelude.Maybe GameState, -- | The tags associated with the game. tags :: Prelude.Maybe (Prelude.HashMap Prelude.Text Prelude.Text) } deriving (Prelude.Eq, Prelude.Read, Prelude.Show, Prelude.Generic) -- | -- Create a value of 'GameDetails' with all optional fields omitted. -- -- Use or to modify other optional fields. -- -- The following record fields are available, with the corresponding lenses provided -- for backwards compatibility: -- -- 'arn', 'gameDetails_arn' - The Amazon Resource Name (ARN) of this game. -- -- 'created', 'gameDetails_created' - The date when the game was created. -- -- 'description', 'gameDetails_description' - The description of the game. -- -- 'enableTerminationProtection', 'gameDetails_enableTerminationProtection' - Determines if the game can be deleted. -- -- 'lastUpdated', 'gameDetails_lastUpdated' - The date when the game was last modified. -- -- 'name', 'gameDetails_name' - The name of the game. -- -- 'state', 'gameDetails_state' - The state of the game. -- -- 'tags', 'gameDetails_tags' - The tags associated with the game. newGameDetails :: GameDetails newGameDetails = GameDetails' { arn = Prelude.Nothing, created = Prelude.Nothing, description = Prelude.Nothing, enableTerminationProtection = Prelude.Nothing, lastUpdated = Prelude.Nothing, name = Prelude.Nothing, state = Prelude.Nothing, tags = Prelude.Nothing } -- | The Amazon Resource Name (ARN) of this game. gameDetails_arn :: Lens.Lens' GameDetails (Prelude.Maybe Prelude.Text) gameDetails_arn = Lens.lens (\GameDetails' {arn} -> arn) (\s@GameDetails' {} a -> s {arn = a} :: GameDetails) -- | The date when the game was created. gameDetails_created :: Lens.Lens' GameDetails (Prelude.Maybe Prelude.UTCTime) gameDetails_created = Lens.lens (\GameDetails' {created} -> created) (\s@GameDetails' {} a -> s {created = a} :: GameDetails) Prelude.. Lens.mapping Data._Time -- | The description of the game. gameDetails_description :: Lens.Lens' GameDetails (Prelude.Maybe Prelude.Text) gameDetails_description = Lens.lens (\GameDetails' {description} -> description) (\s@GameDetails' {} a -> s {description = a} :: GameDetails) -- | Determines if the game can be deleted. gameDetails_enableTerminationProtection :: Lens.Lens' GameDetails (Prelude.Maybe Prelude.Bool) gameDetails_enableTerminationProtection = Lens.lens (\GameDetails' {enableTerminationProtection} -> enableTerminationProtection) (\s@GameDetails' {} a -> s {enableTerminationProtection = a} :: GameDetails) -- | The date when the game was last modified. gameDetails_lastUpdated :: Lens.Lens' GameDetails (Prelude.Maybe Prelude.UTCTime) gameDetails_lastUpdated = Lens.lens (\GameDetails' {lastUpdated} -> lastUpdated) (\s@GameDetails' {} a -> s {lastUpdated = a} :: GameDetails) Prelude.. Lens.mapping Data._Time -- | The name of the game. gameDetails_name :: Lens.Lens' GameDetails (Prelude.Maybe Prelude.Text) gameDetails_name = Lens.lens (\GameDetails' {name} -> name) (\s@GameDetails' {} a -> s {name = a} :: GameDetails) -- | The state of the game. gameDetails_state :: Lens.Lens' GameDetails (Prelude.Maybe GameState) gameDetails_state = Lens.lens (\GameDetails' {state} -> state) (\s@GameDetails' {} a -> s {state = a} :: GameDetails) -- | The tags associated with the game. gameDetails_tags :: Lens.Lens' GameDetails (Prelude.Maybe (Prelude.HashMap Prelude.Text Prelude.Text)) gameDetails_tags = Lens.lens (\GameDetails' {tags} -> tags) (\s@GameDetails' {} a -> s {tags = a} :: GameDetails) Prelude.. Lens.mapping Lens.coerced instance Data.FromJSON GameDetails where parseJSON = Data.withObject "GameDetails" ( \x -> GameDetails' Prelude.<$> (x Data..:? "Arn") Prelude.<*> (x Data..:? "Created") Prelude.<*> (x Data..:? "Description") Prelude.<*> (x Data..:? "EnableTerminationProtection") Prelude.<*> (x Data..:? "LastUpdated") Prelude.<*> (x Data..:? "Name") Prelude.<*> (x Data..:? "State") Prelude.<*> (x Data..:? "Tags" Data..!= Prelude.mempty) ) instance Prelude.Hashable GameDetails where hashWithSalt _salt GameDetails' {..} = _salt `Prelude.hashWithSalt` arn `Prelude.hashWithSalt` created `Prelude.hashWithSalt` description `Prelude.hashWithSalt` enableTerminationProtection `Prelude.hashWithSalt` lastUpdated `Prelude.hashWithSalt` name `Prelude.hashWithSalt` state `Prelude.hashWithSalt` tags instance Prelude.NFData GameDetails where rnf GameDetails' {..} = Prelude.rnf arn `Prelude.seq` Prelude.rnf created `Prelude.seq` Prelude.rnf description `Prelude.seq` Prelude.rnf enableTerminationProtection `Prelude.seq` Prelude.rnf lastUpdated `Prelude.seq` Prelude.rnf name `Prelude.seq` Prelude.rnf state `Prelude.seq` Prelude.rnf tags