name: aeson-tiled version: 0.0.1.0 synopsis: Aeson instances for the Tiled map editor. description: The mighty Tiled 2D map editor is an open source app for creating tile based level maps. This package provides types and aeson instances to read Tiled json files. homepage: https://github.com/haskell-game/aeson-tiled license: BSD3 license-file: LICENSE maintainer: aenor.realm@gmai.com author: Schell Scivally copyright: (c) 2017 Schell Scivally category: Game Engine build-type: Simple cabal-version: >=1.10 extra-source-files: README.md, ChangeLog.md library hs-source-dirs: src exposed-modules: Data.Aeson.Tiled build-depends: base >= 4.7 && < 5 , bytestring >= 0.10 && < 1 , aeson >= 1.0 && < 3 , containers >= 0.5 && < 1 , text >= 1.2 && < 3 , vector >= 0.11 && < 1 default-language: Haskell2010 flag tests manual: True default: False test-suite aeson-tiled-test if !flag(tests) buildable: False type: exitcode-stdio-1.0 hs-source-dirs: test main-is: Spec.hs build-depends: base , aeson >= 1.1 , aeson-tiled , hspec , hspec-discover , bytestring ghc-options: -threaded -rtsopts -with-rtsopts=-N default-language: Haskell2010 other-modules: ParseObjectSpec RoundTripSpec