/**CFile**************************************************************** FileName [darScript.c] SystemName [ABC: Logic synthesis and verification system.] PackageName [DAG-aware AIG rewriting.] Synopsis [Rewriting scripts.] Author [Alan Mishchenko] Affiliation [UC Berkeley] Date [Ver. 1.0. Started - April 28, 2007.] Revision [$Id: darScript.c,v 1.00 2007/04/28 00:00:00 alanmi Exp $] ***********************************************************************/ #include "darInt.h" #include "proof/dch/dch.h" #include "aig/gia/gia.h" #include "aig/gia/giaAig.h" ABC_NAMESPACE_IMPL_START //////////////////////////////////////////////////////////////////////// /// DECLARATIONS /// //////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////// /// FUNCTION DEFINITIONS /// //////////////////////////////////////////////////////////////////////// /**Function************************************************************* Synopsis [Performs one iteration of AIG rewriting.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ Aig_Man_t * Dar_ManRewriteDefault( Aig_Man_t * pAig ) { Aig_Man_t * pTemp; Dar_RwrPar_t Pars, * pPars = &Pars; Dar_ManDefaultRwrParams( pPars ); pAig = Aig_ManDupDfs( pAig ); Dar_ManRewrite( pAig, pPars ); pAig = Aig_ManDupDfs( pTemp = pAig ); Aig_ManStop( pTemp ); return pAig; } /**Function************************************************************* Synopsis [Reproduces script "rwsat".] Description [] SideEffects [This procedure does not tighten level during restructuring.] SeeAlso [] ***********************************************************************/ Aig_Man_t * Dar_ManRwsat( Aig_Man_t * pAig, int fBalance, int fVerbose ) //alias rwsat "st; rw -l; b -l; rw -l; rf -l" { Aig_Man_t * pTemp; abctime Time = pAig->Time2Quit; Dar_RwrPar_t ParsRwr, * pParsRwr = &ParsRwr; Dar_RefPar_t ParsRef, * pParsRef = &ParsRef; Dar_ManDefaultRwrParams( pParsRwr ); Dar_ManDefaultRefParams( pParsRef ); pParsRwr->fUpdateLevel = 0; pParsRef->fUpdateLevel = 0; pParsRwr->fVerbose = fVerbose; pParsRef->fVerbose = fVerbose; //printf( "1" ); pAig = Aig_ManDupDfs( pAig ); if ( fVerbose ) printf( "Starting: " ), Aig_ManPrintStats( pAig ); //printf( "2" ); // balance if ( fBalance ) { pAig->Time2Quit = Time; pAig = Dar_ManBalance( pTemp = pAig, 0 ); Aig_ManStop( pTemp ); if ( fVerbose ) printf( "Balance: " ), Aig_ManPrintStats( pAig ); if ( Time && Abc_Clock() > Time ) { if ( pAig ) Aig_ManStop( pAig ); return NULL; } } //Aig_ManDumpBlif( pAig, "inter.blif", NULL, NULL ); //printf( "3" ); // rewrite pAig->Time2Quit = Time; Dar_ManRewrite( pAig, pParsRwr ); pAig = Aig_ManDupDfs( pTemp = pAig ); Aig_ManStop( pTemp ); if ( fVerbose ) printf( "Rewrite: " ), Aig_ManPrintStats( pAig ); if ( Time && Abc_Clock() > Time ) { if ( pAig ) Aig_ManStop( pAig ); return NULL; } //printf( "4" ); // refactor pAig->Time2Quit = Time; Dar_ManRefactor( pAig, pParsRef ); pAig = Aig_ManDupDfs( pTemp = pAig ); Aig_ManStop( pTemp ); if ( fVerbose ) printf( "Refactor: " ), Aig_ManPrintStats( pAig ); if ( Time && Abc_Clock() > Time ) { if ( pAig ) Aig_ManStop( pAig ); return NULL; } //printf( "5" ); // balance if ( fBalance ) { pAig->Time2Quit = Time; pAig = Dar_ManBalance( pTemp = pAig, 0 ); Aig_ManStop( pTemp ); if ( fVerbose ) printf( "Balance: " ), Aig_ManPrintStats( pAig ); if ( Time && Abc_Clock() > Time ) { if ( pAig ) Aig_ManStop( pAig ); return NULL; } } //printf( "6" ); // rewrite pAig->Time2Quit = Time; Dar_ManRewrite( pAig, pParsRwr ); pAig = Aig_ManDupDfs( pTemp = pAig ); Aig_ManStop( pTemp ); if ( fVerbose ) printf( "Rewrite: " ), Aig_ManPrintStats( pAig ); if ( Time && Abc_Clock() > Time ) { if ( pAig ) Aig_ManStop( pAig ); return NULL; } //printf( "7" ); return pAig; } /**Function************************************************************* Synopsis [Reproduces script "compress".] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ Aig_Man_t * Dar_ManCompress( Aig_Man_t * pAig, int fBalance, int fUpdateLevel, int fPower, int fVerbose ) //alias compress2 "b -l; rw -l; rwz -l; b -l; rwz -l; b -l" { Aig_Man_t * pTemp; Dar_RwrPar_t ParsRwr, * pParsRwr = &ParsRwr; Dar_RefPar_t ParsRef, * pParsRef = &ParsRef; Dar_ManDefaultRwrParams( pParsRwr ); Dar_ManDefaultRefParams( pParsRef ); pParsRwr->fUpdateLevel = fUpdateLevel; pParsRef->fUpdateLevel = fUpdateLevel; pParsRwr->fPower = fPower; pParsRwr->fVerbose = 0;//fVerbose; pParsRef->fVerbose = 0;//fVerbose; pAig = Aig_ManDupDfs( pAig ); if ( fVerbose ) printf( "Starting: " ), Aig_ManPrintStats( pAig ); /* // balance if ( fBalance ) { pAig = Dar_ManBalance( pTemp = pAig, fUpdateLevel ); Aig_ManStop( pTemp ); if ( fVerbose ) printf( "Balance: " ), Aig_ManPrintStats( pAig ); } */ // rewrite Dar_ManRewrite( pAig, pParsRwr ); pAig = Aig_ManDupDfs( pTemp = pAig ); Aig_ManStop( pTemp ); if ( fVerbose ) printf( "Rewrite: " ), Aig_ManPrintStats( pAig ); // refactor Dar_ManRefactor( pAig, pParsRef ); pAig = Aig_ManDupDfs( pTemp = pAig ); Aig_ManStop( pTemp ); if ( fVerbose ) printf( "Refactor: " ), Aig_ManPrintStats( pAig ); // balance if ( fBalance ) { pAig = Dar_ManBalance( pTemp = pAig, fUpdateLevel ); Aig_ManStop( pTemp ); if ( fVerbose ) printf( "Balance: " ), Aig_ManPrintStats( pAig ); } pParsRwr->fUseZeros = 1; pParsRef->fUseZeros = 1; // rewrite Dar_ManRewrite( pAig, pParsRwr ); pAig = Aig_ManDupDfs( pTemp = pAig ); Aig_ManStop( pTemp ); if ( fVerbose ) printf( "RewriteZ: " ), Aig_ManPrintStats( pAig ); return pAig; } /**Function************************************************************* Synopsis [Reproduces script "compress2".] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ Aig_Man_t * Dar_ManCompress2( Aig_Man_t * pAig, int fBalance, int fUpdateLevel, int fFanout, int fPower, int fVerbose ) //alias compress2 "b -l; rw -l; rf -l; b -l; rw -l; rwz -l; b -l; rfz -l; rwz -l; b -l" { Aig_Man_t * pTemp; Dar_RwrPar_t ParsRwr, * pParsRwr = &ParsRwr; Dar_RefPar_t ParsRef, * pParsRef = &ParsRef; Dar_ManDefaultRwrParams( pParsRwr ); Dar_ManDefaultRefParams( pParsRef ); pParsRwr->fUpdateLevel = fUpdateLevel; pParsRef->fUpdateLevel = fUpdateLevel; pParsRwr->fFanout = fFanout; pParsRwr->fPower = fPower; pParsRwr->fVerbose = 0;//fVerbose; pParsRef->fVerbose = 0;//fVerbose; pAig = Aig_ManDupDfs( pAig ); if ( fVerbose ) printf( "Starting: " ), Aig_ManPrintStats( pAig ); /* // balance if ( fBalance ) { pAig = Dar_ManBalance( pTemp = pAig, fUpdateLevel ); Aig_ManStop( pTemp ); if ( fVerbose ) printf( "Balance: " ), Aig_ManPrintStats( pAig ); } */ // rewrite // Dar_ManRewrite( pAig, pParsRwr ); pParsRwr->fUpdateLevel = 0; // disable level update Dar_ManRewrite( pAig, pParsRwr ); pParsRwr->fUpdateLevel = fUpdateLevel; // reenable level update if needed pAig = Aig_ManDupDfs( pTemp = pAig ); Aig_ManStop( pTemp ); if ( fVerbose ) printf( "Rewrite: " ), Aig_ManPrintStats( pAig ); // refactor Dar_ManRefactor( pAig, pParsRef ); pAig = Aig_ManDupDfs( pTemp = pAig ); Aig_ManStop( pTemp ); if ( fVerbose ) printf( "Refactor: " ), Aig_ManPrintStats( pAig ); // balance // if ( fBalance ) { pAig = Dar_ManBalance( pTemp = pAig, fUpdateLevel ); Aig_ManStop( pTemp ); if ( fVerbose ) printf( "Balance: " ), Aig_ManPrintStats( pAig ); } // rewrite Dar_ManRewrite( pAig, pParsRwr ); pAig = Aig_ManDupDfs( pTemp = pAig ); Aig_ManStop( pTemp ); if ( fVerbose ) printf( "Rewrite: " ), Aig_ManPrintStats( pAig ); pParsRwr->fUseZeros = 1; pParsRef->fUseZeros = 1; // rewrite Dar_ManRewrite( pAig, pParsRwr ); pAig = Aig_ManDupDfs( pTemp = pAig ); Aig_ManStop( pTemp ); if ( fVerbose ) printf( "RewriteZ: " ), Aig_ManPrintStats( pAig ); // balance if ( fBalance ) { pAig = Dar_ManBalance( pTemp = pAig, fUpdateLevel ); Aig_ManStop( pTemp ); if ( fVerbose ) printf( "Balance: " ), Aig_ManPrintStats( pAig ); } // refactor Dar_ManRefactor( pAig, pParsRef ); pAig = Aig_ManDupDfs( pTemp = pAig ); Aig_ManStop( pTemp ); if ( fVerbose ) printf( "RefactorZ: " ), Aig_ManPrintStats( pAig ); // rewrite Dar_ManRewrite( pAig, pParsRwr ); pAig = Aig_ManDupDfs( pTemp = pAig ); Aig_ManStop( pTemp ); if ( fVerbose ) printf( "RewriteZ: " ), Aig_ManPrintStats( pAig ); // balance if ( fBalance ) { pAig = Dar_ManBalance( pTemp = pAig, fUpdateLevel ); Aig_ManStop( pTemp ); if ( fVerbose ) printf( "Balance: " ), Aig_ManPrintStats( pAig ); } return pAig; } /**Function************************************************************* Synopsis [Reproduces script "compress2".] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ Vec_Ptr_t * Dar_ManChoiceSynthesis( Aig_Man_t * pAig, int fBalance, int fUpdateLevel, int fPower, int fVerbose ) //alias resyn "b; rw; rwz; b; rwz; b" //alias resyn2 "b; rw; rf; b; rw; rwz; b; rfz; rwz; b" { Vec_Ptr_t * vAigs; vAigs = Vec_PtrAlloc( 3 ); pAig = Aig_ManDupDfs(pAig); Vec_PtrPush( vAigs, pAig ); pAig = Dar_ManCompress(pAig, fBalance, fUpdateLevel, fPower, fVerbose); Vec_PtrPush( vAigs, pAig ); //Aig_ManPrintStats( pAig ); pAig = Dar_ManCompress2(pAig, fBalance, fUpdateLevel, 1, fPower, fVerbose); Vec_PtrPush( vAigs, pAig ); //Aig_ManPrintStats( pAig ); pAig = (Aig_Man_t *)Vec_PtrEntry( vAigs, 1 ); return vAigs; } /**Function************************************************************* Synopsis [Reproduces script "compress2".] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ Aig_Man_t * Dar_ManChoice( Aig_Man_t * pAig, int fBalance, int fUpdateLevel, int fConstruct, int nConfMax, int nLevelMax, int fVerbose ) { Aig_Man_t * pMan, * pTemp; Vec_Ptr_t * vAigs; int i; abctime clk; clk = Abc_Clock(); // vAigs = Dar_ManChoiceSynthesisExt(); vAigs = Dar_ManChoiceSynthesis( pAig, fBalance, fUpdateLevel, 0, fVerbose ); // swap the first and last network // this should lead to the primary choice being "better" because of synthesis // (it is also important when constructing choices) if ( !fConstruct ) { pMan = (Aig_Man_t *)Vec_PtrPop( vAigs ); Vec_PtrPush( vAigs, Vec_PtrEntry(vAigs,0) ); Vec_PtrWriteEntry( vAigs, 0, pMan ); } if ( fVerbose ) { ABC_PRT( "Synthesis time", Abc_Clock() - clk ); } clk = Abc_Clock(); if ( fConstruct ) pMan = Aig_ManChoiceConstructive( vAigs, fVerbose ); else pMan = Aig_ManChoicePartitioned( vAigs, 300, nConfMax, nLevelMax, fVerbose ); Vec_PtrForEachEntry( Aig_Man_t *, vAigs, pTemp, i ) Aig_ManStop( pTemp ); Vec_PtrFree( vAigs ); if ( fVerbose ) { ABC_PRT( "Choicing time ", Abc_Clock() - clk ); } return pMan; // return NULL; } /**Function************************************************************* Synopsis [Reproduces script "compress".] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ Aig_Man_t * Dar_NewCompress( Aig_Man_t * pAig, int fBalance, int fUpdateLevel, int fPower, int fVerbose ) //alias compress2 "b -l; rw -l; rwz -l; b -l; rwz -l; b -l" { Aig_Man_t * pTemp; Dar_RwrPar_t ParsRwr, * pParsRwr = &ParsRwr; Dar_RefPar_t ParsRef, * pParsRef = &ParsRef; Dar_ManDefaultRwrParams( pParsRwr ); Dar_ManDefaultRefParams( pParsRef ); pParsRwr->fUpdateLevel = fUpdateLevel; pParsRef->fUpdateLevel = fUpdateLevel; pParsRwr->fPower = fPower; pParsRwr->fVerbose = 0;//fVerbose; pParsRef->fVerbose = 0;//fVerbose; // pAig = Aig_ManDupDfs( pAig ); if ( fVerbose ) printf( "Starting: " ), Aig_ManPrintStats( pAig ); // rewrite Dar_ManRewrite( pAig, pParsRwr ); pAig = Aig_ManDupDfs( pTemp = pAig ); Aig_ManStop( pTemp ); if ( fVerbose ) printf( "Rewrite: " ), Aig_ManPrintStats( pAig ); // refactor Dar_ManRefactor( pAig, pParsRef ); pAig = Aig_ManDupDfs( pTemp = pAig ); Aig_ManStop( pTemp ); if ( fVerbose ) printf( "Refactor: " ), Aig_ManPrintStats( pAig ); // balance if ( fBalance ) { pAig = Dar_ManBalance( pTemp = pAig, fUpdateLevel ); Aig_ManStop( pTemp ); if ( fVerbose ) printf( "Balance: " ), Aig_ManPrintStats( pAig ); } pParsRwr->fUseZeros = 1; pParsRef->fUseZeros = 1; // rewrite Dar_ManRewrite( pAig, pParsRwr ); pAig = Aig_ManDupDfs( pTemp = pAig ); Aig_ManStop( pTemp ); if ( fVerbose ) printf( "RewriteZ: " ), Aig_ManPrintStats( pAig ); return pAig; } /**Function************************************************************* Synopsis [Reproduces script "compress2".] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ Aig_Man_t * Dar_NewCompress2( Aig_Man_t * pAig, int fBalance, int fUpdateLevel, int fFanout, int fPower, int fLightSynth, int fVerbose ) //alias compress2 "b -l; rw -l; rf -l; b -l; rw -l; rwz -l; b -l; rfz -l; rwz -l; b -l" { Aig_Man_t * pTemp; Dar_RwrPar_t ParsRwr, * pParsRwr = &ParsRwr; Dar_RefPar_t ParsRef, * pParsRef = &ParsRef; Dar_ManDefaultRwrParams( pParsRwr ); Dar_ManDefaultRefParams( pParsRef ); pParsRwr->fUpdateLevel = fUpdateLevel; pParsRef->fUpdateLevel = fUpdateLevel; pParsRwr->fFanout = fFanout; pParsRwr->fPower = fPower; pParsRwr->fVerbose = 0;//fVerbose; pParsRef->fVerbose = 0;//fVerbose; // pAig = Aig_ManDupDfs( pAig ); if ( fVerbose ) printf( "Starting: " ), Aig_ManPrintStats( pAig ); // skip if lighter synthesis is requested if ( !fLightSynth ) { // rewrite //Dar_ManRewrite( pAig, pParsRwr ); // pParsRwr->fUpdateLevel = 0; // disable level update // this change was requested in July and later disabled Dar_ManRewrite( pAig, pParsRwr ); // pParsRwr->fUpdateLevel = fUpdateLevel; // reenable level update if needed pAig = Aig_ManDupDfs( pTemp = pAig ); Aig_ManStop( pTemp ); if ( fVerbose ) printf( "Rewrite: " ), Aig_ManPrintStats( pAig ); // refactor Dar_ManRefactor( pAig, pParsRef ); pAig = Aig_ManDupDfs( pTemp = pAig ); Aig_ManStop( pTemp ); if ( fVerbose ) printf( "Refactor: " ), Aig_ManPrintStats( pAig ); } // balance pAig = Dar_ManBalance( pTemp = pAig, fUpdateLevel ); Aig_ManStop( pTemp ); if ( fVerbose ) printf( "Balance: " ), Aig_ManPrintStats( pAig ); // skip if lighter synthesis is requested if ( !fLightSynth ) { // rewrite Dar_ManRewrite( pAig, pParsRwr ); pAig = Aig_ManDupDfs( pTemp = pAig ); Aig_ManStop( pTemp ); if ( fVerbose ) printf( "Rewrite: " ), Aig_ManPrintStats( pAig ); } pParsRwr->fUseZeros = 1; pParsRef->fUseZeros = 1; // rewrite Dar_ManRewrite( pAig, pParsRwr ); pAig = Aig_ManDupDfs( pTemp = pAig ); Aig_ManStop( pTemp ); if ( fVerbose ) printf( "RewriteZ: " ), Aig_ManPrintStats( pAig ); // skip if lighter synthesis is requested if ( !fLightSynth ) { // balance if ( fBalance ) { pAig = Dar_ManBalance( pTemp = pAig, fUpdateLevel ); Aig_ManStop( pTemp ); if ( fVerbose ) printf( "Balance: " ), Aig_ManPrintStats( pAig ); } } // refactor Dar_ManRefactor( pAig, pParsRef ); pAig = Aig_ManDupDfs( pTemp = pAig ); Aig_ManStop( pTemp ); if ( fVerbose ) printf( "RefactorZ: " ), Aig_ManPrintStats( pAig ); // skip if lighter synthesis is requested if ( !fLightSynth ) { // rewrite Dar_ManRewrite( pAig, pParsRwr ); pAig = Aig_ManDupDfs( pTemp = pAig ); Aig_ManStop( pTemp ); if ( fVerbose ) printf( "RewriteZ: " ), Aig_ManPrintStats( pAig ); } // balance if ( fBalance ) { pAig = Dar_ManBalance( pTemp = pAig, fUpdateLevel ); Aig_ManStop( pTemp ); if ( fVerbose ) printf( "Balance: " ), Aig_ManPrintStats( pAig ); } return pAig; } /**Function************************************************************* Synopsis [Count the number of nodes with very high fanout count.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ int Dar_NewChoiceSynthesisGuard( Aig_Man_t * pAig ) { Aig_Obj_t * pObj; int i, Count = 0; Aig_ManForEachNode( pAig, pObj, i ) if ( Aig_ObjRefs(pObj) > 1000 ) Count += Aig_ObjRefs(pObj) / 1000; return (int)(Count > 10); } /**Function************************************************************* Synopsis [Reproduces script "compress2".] Description [Takes AIG manager, consumes it, and produces GIA manager.] SideEffects [] SeeAlso [] ***********************************************************************/ Gia_Man_t * Dar_NewChoiceSynthesis( Aig_Man_t * pAig, int fBalance, int fUpdateLevel, int fPower, int fLightSynth, int fVerbose ) //alias resyn "b; rw; rwz; b; rwz; b" //alias resyn2 "b; rw; rf; b; rw; rwz; b; rfz; rwz; b" { Vec_Ptr_t * vGias; Gia_Man_t * pGia, * pTemp; int i; if ( fUpdateLevel && Dar_NewChoiceSynthesisGuard(pAig) ) { if ( fVerbose ) printf( "Warning: Due to high fanout count of some nodes, level updating is disabled.\n" ); fUpdateLevel = 0; } vGias = Vec_PtrAlloc( 3 ); pGia = Gia_ManFromAig(pAig); Vec_PtrPush( vGias, pGia ); pAig = Dar_NewCompress( pAig, fBalance, fUpdateLevel, fPower, fVerbose ); pGia = Gia_ManFromAig(pAig); Vec_PtrPush( vGias, pGia ); //Aig_ManPrintStats( pAig ); pAig = Dar_NewCompress2( pAig, fBalance, fUpdateLevel, 1, fPower, fLightSynth, fVerbose ); pGia = Gia_ManFromAig(pAig); Vec_PtrPush( vGias, pGia ); //Aig_ManPrintStats( pAig ); Aig_ManStop( pAig ); // swap around the first and the last pTemp = (Gia_Man_t *)Vec_PtrPop( vGias ); Vec_PtrPush( vGias, Vec_PtrEntry(vGias,0) ); Vec_PtrWriteEntry( vGias, 0, pTemp ); // Aig_Man_t * pAig; // int i; // printf( "Choicing will be performed with %d AIGs:\n", Vec_PtrSize(p->vAigs) ); // Vec_PtrForEachEntry( Aig_Man_t *, p->vAigs, pAig, i ) // Aig_ManPrintStats( pAig ); // derive the miter pGia = Gia_ManChoiceMiter( vGias ); // cleanup Vec_PtrForEachEntry( Gia_Man_t *, vGias, pTemp, i ) Gia_ManStop( pTemp ); Vec_PtrFree( vGias ); return pGia; } /**Function************************************************************* Synopsis [Reproduces script "compress2".] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ /* Aig_Man_t * Dar_ManChoiceNew( Aig_Man_t * pAig, Dch_Pars_t * pPars ) { extern Aig_Man_t * Dch_ComputeChoices( Vec_Ptr_t * vAigs, Dch_Pars_t * pPars ); extern Aig_Man_t * Cec_ComputeChoices( Vec_Ptr_t * vAigs, Dch_Pars_t * pPars ); int fVerbose = pPars->fVerbose; int fConstruct = 0; Aig_Man_t * pMan, * pTemp; Vec_Ptr_t * vAigs; int i; abctime clk; clk = Abc_Clock(); // vAigs = Dar_ManChoiceSynthesisExt(); // vAigs = Dar_ManChoiceSynthesis( pAig, 1, 1, pPars->fPower, fVerbose ); vAigs = Dar_ManChoiceSynthesis( pAig, 1, 1, pPars->fPower, 0 ); // swap the first and last network // this should lead to the primary choice being "better" because of synthesis // (it is also important when constructing choices) if ( !fConstruct ) { pMan = Vec_PtrPop( vAigs ); Vec_PtrPush( vAigs, Vec_PtrEntry(vAigs,0) ); Vec_PtrWriteEntry( vAigs, 0, pMan ); } if ( fVerbose ) { //ABC_PRT( "Synthesis time", Abc_Clock() - clk ); } pPars->timeSynth = Abc_Clock() - clk; clk = Abc_Clock(); // perform choice computation if ( pPars->fUseGia ) pMan = Cec_ComputeChoices( vAigs, pPars ); else pMan = Dch_ComputeChoices( vAigs, pPars ); // reconstruct the network pMan = Aig_ManDupDfsGuided( pTemp = pMan, Vec_PtrEntry(vAigs,0) ); Aig_ManStop( pTemp ); // duplicate the timing manager pTemp = Vec_PtrEntry( vAigs, 0 ); if ( pTemp->pManTime ) { extern void * Tim_ManDup( void * p, int fDiscrete ); pMan->pManTime = Tim_ManDup( pTemp->pManTime, 0 ); } // reset levels Aig_ManChoiceLevel( pMan ); ABC_FREE( pMan->pName ); ABC_FREE( pMan->pSpec ); pMan->pName = Abc_UtilStrsav( pTemp->pName ); pMan->pSpec = Abc_UtilStrsav( pTemp->pSpec ); // cleanup Vec_PtrForEachEntry( Aig_Man_t *, vAigs, pTemp, i ) Aig_ManStop( pTemp ); Vec_PtrFree( vAigs ); if ( fVerbose ) { //ABC_PRT( "Choicing time ", Abc_Clock() - clk ); } return pMan; // return NULL; } */ /**Function************************************************************* Synopsis [Reproduces script "compress2".] Description [Consumes the input AIG to reduce memory usage.] SideEffects [] SeeAlso [] ***********************************************************************/ Aig_Man_t * Dar_ManChoiceNewAig( Aig_Man_t * pAig, Dch_Pars_t * pPars ) { // extern Aig_Man_t * Dch_DeriveTotalAig( Vec_Ptr_t * vAigs ); extern Aig_Man_t * Dch_ComputeChoices( Aig_Man_t * pAig, Dch_Pars_t * pPars ); int fVerbose = pPars->fVerbose; Aig_Man_t * pMan, * pTemp; Vec_Ptr_t * vAigs; Vec_Ptr_t * vPios; void * pManTime; char * pName, * pSpec; int i; abctime clk; clk = Abc_Clock(); vAigs = Dar_ManChoiceSynthesis( pAig, 1, 1, pPars->fPower, fVerbose ); pPars->timeSynth = Abc_Clock() - clk; // swap the first and last network // this should lead to the primary choice being "better" because of synthesis // (it is also important when constructing choices) pMan = (Aig_Man_t *)Vec_PtrPop( vAigs ); Vec_PtrPush( vAigs, Vec_PtrEntry(vAigs,0) ); Vec_PtrWriteEntry( vAigs, 0, pMan ); // derive the total AIG pMan = Dch_DeriveTotalAig( vAigs ); // cleanup Vec_PtrForEachEntry( Aig_Man_t *, vAigs, pTemp, i ) Aig_ManStop( pTemp ); Vec_PtrFree( vAigs ); // compute choices pMan = Dch_ComputeChoices( pTemp = pMan, pPars ); Aig_ManStop( pTemp ); // save useful things pManTime = pAig->pManTime; pAig->pManTime = NULL; pName = Abc_UtilStrsav( pAig->pName ); pSpec = Abc_UtilStrsav( pAig->pSpec ); // create guidence vPios = Aig_ManOrderPios( pMan, pAig ); Aig_ManStop( pAig ); // reconstruct the network pMan = Aig_ManDupDfsGuided( pTemp = pMan, vPios ); Aig_ManStop( pTemp ); Vec_PtrFree( vPios ); // reset levels pMan->pManTime = pManTime; Aig_ManChoiceLevel( pMan ); // copy names ABC_FREE( pMan->pName ); ABC_FREE( pMan->pSpec ); pMan->pName = pName; pMan->pSpec = pSpec; return pMan; } /**Function************************************************************* Synopsis [Reproduces script "compress2".] Description [Consumes the input AIG to reduce memory usage.] SideEffects [] SeeAlso [] ***********************************************************************/ Aig_Man_t * Dar_ManChoiceNew( Aig_Man_t * pAig, Dch_Pars_t * pPars ) { extern Aig_Man_t * Cec_ComputeChoices( Gia_Man_t * pGia, Dch_Pars_t * pPars ); // extern Aig_Man_t * Dch_DeriveTotalAig( Vec_Ptr_t * vAigs ); extern Aig_Man_t * Dch_ComputeChoices( Aig_Man_t * pAig, Dch_Pars_t * pPars ); // int fVerbose = pPars->fVerbose; Aig_Man_t * pMan, * pTemp; Gia_Man_t * pGia; Vec_Ptr_t * vPios; void * pManTime; char * pName, * pSpec; abctime clk; // save useful things pManTime = pAig->pManTime; pAig->pManTime = NULL; pName = Abc_UtilStrsav( pAig->pName ); pSpec = Abc_UtilStrsav( pAig->pSpec ); // perform synthesis clk = Abc_Clock(); pGia = Dar_NewChoiceSynthesis( Aig_ManDupDfs(pAig), 1, 1, pPars->fPower, pPars->fLightSynth, pPars->fVerbose ); pPars->timeSynth = Abc_Clock() - clk; // perform choice computation if ( pPars->fUseGia ) pMan = Cec_ComputeChoices( pGia, pPars ); else { pMan = Gia_ManToAigSkip( pGia, 3 ); Gia_ManStop( pGia ); pMan = Dch_ComputeChoices( pTemp = pMan, pPars ); Aig_ManStop( pTemp ); } // create guidence vPios = Aig_ManOrderPios( pMan, pAig ); Aig_ManStop( pAig ); // reconstruct the network pMan = Aig_ManDupDfsGuided( pTemp = pMan, vPios ); Aig_ManStop( pTemp ); Vec_PtrFree( vPios ); // reset levels pMan->pManTime = pManTime; Aig_ManChoiceLevel( pMan ); // copy names ABC_FREE( pMan->pName ); ABC_FREE( pMan->pSpec ); pMan->pName = pName; pMan->pSpec = pSpec; return pMan; } //////////////////////////////////////////////////////////////////////// /// END OF FILE /// //////////////////////////////////////////////////////////////////////// ABC_NAMESPACE_IMPL_END