/**CFile**************************************************************** FileName [wlcBlast.c] SystemName [ABC: Logic synthesis and verification system.] PackageName [Verilog parser.] Synopsis [Bit-blasting.] Author [Alan Mishchenko] Affiliation [UC Berkeley] Date [Ver. 1.0. Started - August 22, 2014.] Revision [$Id: wlcBlast.c,v 1.00 2014/09/12 00:00:00 alanmi Exp $] ***********************************************************************/ #include "wlc.h" #include "misc/tim/tim.h" ABC_NAMESPACE_IMPL_START //////////////////////////////////////////////////////////////////////// /// DECLARATIONS /// //////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////// /// FUNCTION DEFINITIONS /// //////////////////////////////////////////////////////////////////////// /**Function************************************************************* Synopsis [Helper functions.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ int Wlc_NtkPrepareBits( Wlc_Ntk_t * p ) { Wlc_Obj_t * pObj; int i, nBits = 0; Wlc_NtkCleanCopy( p ); Wlc_NtkForEachObj( p, pObj, i ) { Wlc_ObjSetCopy( p, i, nBits ); nBits += Wlc_ObjRange(pObj); } return nBits; } int * Wlc_VecCopy( Vec_Int_t * vOut, int * pArray, int nSize ) { int i; Vec_IntClear( vOut ); for( i = 0; i < nSize; i++) Vec_IntPush( vOut, pArray[i] ); return Vec_IntArray( vOut ); } int * Wlc_VecLoadFanins( Vec_Int_t * vOut, int * pFanins, int nFanins, int nTotal, int fSigned ) { int Fill = fSigned ? pFanins[nFanins-1] : 0; int i; Vec_IntClear( vOut ); assert( nFanins <= nTotal ); for( i = 0; i < nTotal; i++) Vec_IntPush( vOut, i < nFanins ? pFanins[i] : Fill ); return Vec_IntArray( vOut ); } int Wlc_BlastGetConst( int * pNum, int nNum ) { int i, Res = 0; for ( i = 0; i < nNum; i++ ) if ( pNum[i] == 1 ) Res |= (1 << i); else if ( pNum[i] != 0 ) return -1; return Res; } int Wlc_NtkMuxTree_rec( Gia_Man_t * pNew, int * pCtrl, int nCtrl, Vec_Int_t * vData, int Shift ) { int iLit0, iLit1; if ( nCtrl == 0 ) return Vec_IntEntry( vData, Shift ); iLit0 = Wlc_NtkMuxTree_rec( pNew, pCtrl, nCtrl-1, vData, Shift ); iLit1 = Wlc_NtkMuxTree_rec( pNew, pCtrl, nCtrl-1, vData, Shift + (1<<(nCtrl-1)) ); return Gia_ManHashMux( pNew, pCtrl[nCtrl-1], iLit1, iLit0 ); } /**Function************************************************************* Synopsis [Bit blasting for specific operations.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Wlc_BlastShiftRight( Gia_Man_t * pNew, int * pNum, int nNum, int * pShift, int nShift, int fSticky, Vec_Int_t * vRes ) { int * pRes = Wlc_VecCopy( vRes, pNum, nNum ); int Fill = fSticky ? pNum[nNum-1] : 0; int i, j, fShort = 0; assert( nShift <= 32 ); for( i = 0; i < nShift; i++ ) for( j = 0; j < nNum - fSticky; j++ ) { if( fShort || j + (1<= nNum ) { pRes[j] = Gia_ManHashMux( pNew, pShift[i], Fill, pRes[j] ); if ( (1< nNum ) fShort = 1; } else pRes[j] = Gia_ManHashMux( pNew, pShift[i], pRes[j+(1<= fSticky; j-- ) { if( fShort || (1< j ) { pRes[j] = Gia_ManHashMux( pNew, pShift[i], Fill, pRes[j] ); if ( (1< nNum ) fShort = 1; } else pRes[j] = Gia_ManHashMux( pNew, pShift[i], pRes[j-(1<= (1<= 0; k-- ) { iRes = Gia_ManHashMux( pNew, iKnown, iRes, Gia_ManHashAnd(pNew, Abc_LitNot(pArg0[k]), pArg1[k]) ); iKnown = Gia_ManHashOr( pNew, iKnown, Gia_ManHashXor(pNew, pArg0[k], pArg1[k]) ); if ( iKnown == 1 ) break; } return iRes; } int Wlc_BlastLessSigned( Gia_Man_t * pNew, int * pArg0, int * pArg1, int nBits ) { int iDiffSign = Gia_ManHashXor( pNew, pArg0[nBits-1], pArg1[nBits-1] ); return Gia_ManHashMux( pNew, iDiffSign, pArg0[nBits-1], Wlc_BlastLess(pNew, pArg0, pArg1, nBits-1) ); } void Wlc_BlastAdder( Gia_Man_t * pNew, int * pAdd0, int * pAdd1, int nBits ) // result is in pAdd0 { int iCarry = 0, iTerm1, iTerm2, iTerm3, iSum, b; for ( b = 0; b < nBits; b++ ) { iSum = Gia_ManHashXor( pNew, iCarry, Gia_ManHashXor(pNew, pAdd0[b], pAdd1[b]) ); iTerm1 = Gia_ManHashAnd( pNew, pAdd0[b], pAdd1[b] ); iTerm2 = Gia_ManHashAnd( pNew, pAdd0[b], iCarry ); iTerm3 = Gia_ManHashAnd( pNew, pAdd1[b], iCarry ); iCarry = Gia_ManHashOr( pNew, iTerm1, Gia_ManHashOr(pNew, iTerm2, iTerm3) ); pAdd0[b] = iSum; } } void Wlc_BlastSubtract( Gia_Man_t * pNew, int * pAdd0, int * pAdd1, int nBits ) // result is in pAdd0 { int borrow = 0, top_bit, b; for ( b = 0; b < nBits; b++ ) { top_bit = Gia_ManHashMux(pNew, borrow, Abc_LitNot(pAdd0[b]), pAdd0[b]); borrow = Gia_ManHashMux(pNew, pAdd0[b], Gia_ManHashAnd(pNew, borrow, pAdd1[b]), Gia_ManHashOr(pNew, borrow, pAdd1[b])); pAdd0[b] = Gia_ManHashXor(pNew, top_bit, pAdd1[b]); } } void Wlc_BlastMinus( Gia_Man_t * pNew, int * pNum, int nNum, Vec_Int_t * vRes ) { int * pRes = Wlc_VecCopy( vRes, pNum, nNum ); int i, invert = 0; for ( i = 0; i < nNum; i++ ) { pRes[i] = Gia_ManHashMux( pNew, invert, Abc_LitNot(pRes[i]), pRes[i] ); invert = Gia_ManHashOr( pNew, invert, pNum[i] ); } } void Wlc_BlastMultiplier( Gia_Man_t * pNew, int * pArg0, int * pArg1, int nBits, Vec_Int_t * vTemp, Vec_Int_t * vRes ) { int i, j; Vec_IntFill( vRes, nBits, 0 ); for ( i = 0; i < nBits; i++ ) { Vec_IntFill( vTemp, i, 0 ); for ( j = 0; Vec_IntSize(vTemp) < nBits; j++ ) Vec_IntPush( vTemp, Gia_ManHashAnd(pNew, pArg0[j], pArg1[i]) ); assert( Vec_IntSize(vTemp) == nBits ); Wlc_BlastAdder( pNew, Vec_IntArray(vRes), Vec_IntArray(vTemp), nBits ); } } void Wlc_BlastDivider( Gia_Man_t * pNew, int * pNum, int nNum, int * pDiv, int nDiv, int fQuo, Vec_Int_t * vRes ) { int * pRes = Wlc_VecCopy( vRes, pNum, nNum ); int * pQuo = ABC_ALLOC( int, nNum ); int * pTemp = ABC_ALLOC( int, nNum ); int i, j, known, borrow, y_bit, top_bit; assert( nNum == nDiv ); for ( j = nNum - 1; j >= 0; j-- ) { known = 0; for ( i = nNum - 1; i > nNum - 1 - j; i-- ) { known = Gia_ManHashOr( pNew, known, pDiv[i] ); if( known == 1 ) break; } pQuo[j] = known; for ( i = nNum - 1; i >= 0; i-- ) { if ( known == 1 ) break; y_bit = (i >= j) ? pDiv[i-j] : 0; pQuo[j] = Gia_ManHashMux( pNew, known, pQuo[j], Gia_ManHashAnd( pNew, y_bit, Abc_LitNot(pRes[i]) ) ); known = Gia_ManHashOr( pNew, known, Gia_ManHashXor(pNew, y_bit, pRes[i])); } pQuo[j] = Abc_LitNot(pQuo[j]); if ( pQuo[j] == 0 ) continue; borrow = 0; for ( i = 0; i < nNum; i++ ) { top_bit = Gia_ManHashMux( pNew, borrow, Abc_LitNot(pRes[i]), pRes[i] ); y_bit = (i >= j) ? pDiv[i-j] : 0; borrow = Gia_ManHashMux( pNew, pRes[i], Gia_ManHashAnd(pNew, borrow, y_bit), Gia_ManHashOr(pNew, borrow, y_bit) ); pTemp[i] = Gia_ManHashXor( pNew, top_bit, y_bit ); } if ( pQuo[j] == 1 ) Wlc_VecCopy( vRes, pTemp, nNum ); else for( i = 0; i < nNum; i++ ) pRes[i] = Gia_ManHashMux( pNew, pQuo[j], pTemp[i], pRes[i] ); } ABC_FREE( pTemp ); if ( fQuo ) Wlc_VecCopy( vRes, pQuo, nNum ); ABC_FREE( pQuo ); } void Wlc_BlastDividerSigned( Gia_Man_t * pNew, int * pNum, int nNum, int * pDiv, int nDiv, int fQuo, Vec_Int_t * vRes ) { Vec_Int_t * vNum = Vec_IntAlloc( nNum ); Vec_Int_t * vDiv = Vec_IntAlloc( nDiv ); Vec_Int_t * vRes00 = Vec_IntAlloc( nNum ); Vec_Int_t * vRes01 = Vec_IntAlloc( nNum ); Vec_Int_t * vRes10 = Vec_IntAlloc( nNum ); Vec_Int_t * vRes11 = Vec_IntAlloc( nNum ); Vec_Int_t * vRes2 = Vec_IntAlloc( nNum ); int k, iDiffSign = Gia_ManHashXor( pNew, pNum[nNum-1], pDiv[nDiv-1] ); Wlc_BlastMinus( pNew, pNum, nNum, vNum ); Wlc_BlastMinus( pNew, pDiv, nDiv, vDiv ); Wlc_BlastDivider( pNew, pNum, nNum, pDiv, nDiv, fQuo, vRes00 ); Wlc_BlastDivider( pNew, pNum, nNum, Vec_IntArray(vDiv), nDiv, fQuo, vRes01 ); Wlc_BlastDivider( pNew, Vec_IntArray(vNum), nNum, pDiv, nDiv, fQuo, vRes10 ); Wlc_BlastDivider( pNew, Vec_IntArray(vNum), nNum, Vec_IntArray(vDiv), nDiv, fQuo, vRes11 ); Vec_IntClear( vRes ); for ( k = 0; k < nNum; k++ ) { int Data0 = Gia_ManHashMux( pNew, pDiv[nDiv-1], Vec_IntEntry(vRes01,k), Vec_IntEntry(vRes00,k) ); int Data1 = Gia_ManHashMux( pNew, pDiv[nDiv-1], Vec_IntEntry(vRes11,k), Vec_IntEntry(vRes10,k) ); Vec_IntPush( vRes, Gia_ManHashMux(pNew, pNum[nNum-1], Data1, Data0) ); } Wlc_BlastMinus( pNew, Vec_IntArray(vRes), nNum, vRes2 ); for ( k = 0; k < nNum; k++ ) Vec_IntWriteEntry( vRes, k, Gia_ManHashMux(pNew, fQuo ? iDiffSign : pNum[nNum-1], Vec_IntEntry(vRes2,k), Vec_IntEntry(vRes,k)) ); Vec_IntFree( vNum ); Vec_IntFree( vDiv ); Vec_IntFree( vRes00 ); Vec_IntFree( vRes01 ); Vec_IntFree( vRes10 ); Vec_IntFree( vRes11 ); Vec_IntFree( vRes2 ); assert( Vec_IntSize(vRes) == nNum ); } void Wlc_BlastZeroCondition( Gia_Man_t * pNew, int * pDiv, int nDiv, Vec_Int_t * vRes ) { int i, Entry, iLit = Wlc_BlastReduction( pNew, pDiv, nDiv, WLC_OBJ_REDUCT_OR ); Vec_IntForEachEntry( vRes, Entry, i ) Vec_IntWriteEntry( vRes, i, Gia_ManHashAnd(pNew, iLit, Entry) ); } void Wlc_BlastTable( Gia_Man_t * pNew, word * pTable, int * pFans, int nFans, int nOuts, Vec_Int_t * vRes ) { extern int Kit_TruthToGia( Gia_Man_t * pMan, unsigned * pTruth, int nVars, Vec_Int_t * vMemory, Vec_Int_t * vLeaves, int fHash ); Vec_Int_t * vMemory = Vec_IntAlloc( 0 ); Vec_Int_t vLeaves = { nFans, nFans, pFans }; word * pTruth = ABC_ALLOC( word, Abc_TtWordNum(nFans) ); int o, i, m, iLit, nMints = (1 << nFans); Vec_IntClear( vRes ); for ( o = 0; o < nOuts; o++ ) { // derive truth table memset( pTruth, 0, sizeof(word) * Abc_TtWordNum(nFans) ); for ( m = 0; m < nMints; m++ ) for ( i = 0; i < nFans; i++ ) if ( Abc_TtGetBit( pTable, m * nFans + i ) ) Abc_TtSetBit( pTruth, m ); // implement truth table if ( nFans < 6 ) pTruth[0] = Abc_Tt6Stretch( pTruth[0], nFans ); iLit = Kit_TruthToGia( pNew, (unsigned *)pTruth, nFans, vMemory, &vLeaves, 1 ); Vec_IntPush( vRes, iLit ); } Vec_IntFree( vMemory ); ABC_FREE( pTruth ); } void Wlc_BlastPower( Gia_Man_t * pNew, int * pNum, int nNum, int * pExp, int nExp, Vec_Int_t * vTemp, Vec_Int_t * vRes ) { Vec_Int_t * vDegrees = Vec_IntAlloc( nNum ); Vec_Int_t * vResTemp = Vec_IntAlloc( nNum ); int i, * pDegrees = NULL, * pRes = Vec_IntArray(vRes); int k, * pResTemp = Vec_IntArray(vResTemp); Vec_IntFill( vRes, nNum, 0 ); Vec_IntWriteEntry( vRes, 0, 1 ); for ( i = 0; i < nExp; i++ ) { if ( i == 0 ) pDegrees = Wlc_VecCopy( vDegrees, pNum, nNum ); else { Wlc_BlastMultiplier( pNew, pDegrees, pDegrees, nNum, vTemp, vResTemp ); pDegrees = Wlc_VecCopy( vDegrees, pResTemp, nNum ); } Wlc_BlastMultiplier( pNew, pRes, pDegrees, nNum, vTemp, vResTemp ); for ( k = 0; k < nNum; k++ ) pRes[k] = Gia_ManHashMux( pNew, pExp[i], pResTemp[k], pRes[k] ); } Vec_IntFree( vResTemp ); Vec_IntFree( vDegrees ); } /**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p, Vec_Int_t * vBoxIds ) { int fVerbose = 0; Tim_Man_t * pManTime = NULL; Gia_Man_t * pTemp, * pNew, * pExtra = NULL; Wlc_Obj_t * pObj, * pPrev = NULL; Vec_Int_t * vBits, * vTemp0, * vTemp1, * vTemp2, * vRes; int nBits = Wlc_NtkPrepareBits( p ); int nRange, nRange0, nRange1, nRange2; int i, k, b, iFanin, iLit, nAndPrev, * pFans0, * pFans1, * pFans2; int nFFins = 0, nFFouts = 0, curPi = 0, curPo = 0; int nBitCis = 0, nBitCos = 0; vBits = Vec_IntAlloc( nBits ); vTemp0 = Vec_IntAlloc( 1000 ); vTemp1 = Vec_IntAlloc( 1000 ); vTemp2 = Vec_IntAlloc( 1000 ); vRes = Vec_IntAlloc( 1000 ); // clean AND-gate counters memset( p->nAnds, 0, sizeof(int) * WLC_OBJ_NUMBER ); // create AIG manager pNew = Gia_ManStart( 5 * Wlc_NtkObjNum(p) + 1000 ); pNew->pName = Abc_UtilStrsav( p->pName ); Gia_ManHashAlloc( pNew ); // prepare for AIG with boxes if ( vBoxIds ) { int nNewCis = 0, nNewCos = 0; Wlc_NtkForEachObj( p, pObj, i ) pObj->Mark = 0; // count bit-width of regular CIs/COs Wlc_NtkForEachCi( p, pObj, i ) nBitCis += Wlc_ObjRange( pObj ); Wlc_NtkForEachCo( p, pObj, i ) nBitCos += Wlc_ObjRange( pObj ); // count bit-width of additional CIs/COs due to selected multipliers assert( Vec_IntSize(vBoxIds) > 0 ); Wlc_NtkForEachObjVec( vBoxIds, p, pObj, i ) { // currently works only for multipliers assert( pObj->Type == WLC_OBJ_ARI_MULTI ); nNewCis += Wlc_ObjRange( pObj ); nNewCos += Wlc_ObjRange( Wlc_ObjFanin0(p, pObj) ); nNewCos += Wlc_ObjRange( Wlc_ObjFanin1(p, pObj) ); pObj->Mark = 1; } // create hierarchy manager pManTime = Tim_ManStart( nBitCis + nNewCis, nBitCos + nNewCos ); curPi = nBitCis; curPo = 0; // create AIG manager for logic of the boxes pExtra = Gia_ManStart( Wlc_NtkObjNum(p) ); Gia_ManHashAlloc( pExtra ); } // blast in the topological order Wlc_NtkForEachObj( p, pObj, i ) { // char * pName = Wlc_ObjName(p, i); nAndPrev = Gia_ManAndNum(pNew); nRange = Wlc_ObjRange( pObj ); nRange0 = Wlc_ObjFaninNum(pObj) > 0 ? Wlc_ObjRange( Wlc_ObjFanin0(p, pObj) ) : -1; nRange1 = Wlc_ObjFaninNum(pObj) > 1 ? Wlc_ObjRange( Wlc_ObjFanin1(p, pObj) ) : -1; nRange2 = Wlc_ObjFaninNum(pObj) > 2 ? Wlc_ObjRange( Wlc_ObjFanin2(p, pObj) ) : -1; pFans0 = Wlc_ObjFaninNum(pObj) > 0 ? Vec_IntEntryP( vBits, Wlc_ObjCopy(p, Wlc_ObjFaninId0(pObj)) ) : NULL; pFans1 = Wlc_ObjFaninNum(pObj) > 1 ? Vec_IntEntryP( vBits, Wlc_ObjCopy(p, Wlc_ObjFaninId1(pObj)) ) : NULL; pFans2 = Wlc_ObjFaninNum(pObj) > 2 ? Vec_IntEntryP( vBits, Wlc_ObjCopy(p, Wlc_ObjFaninId2(pObj)) ) : NULL; Vec_IntClear( vRes ); assert( nRange > 0 ); if ( vBoxIds && pObj->Mark ) { pObj->Mark = 0; // create new box Tim_ManCreateBox( pManTime, curPo, nRange0 + nRange1, curPi, nRange, -1 ); curPi += nRange; curPo += nRange0 + nRange1; // create combinational outputs in the normal manager for ( k = 0; k < nRange0; k++ ) Gia_ManAppendCo( pNew, pFans0[k] ); for ( k = 0; k < nRange1; k++ ) Gia_ManAppendCo( pNew, pFans1[k] ); // make sure there is enough primary inputs in the manager for ( k = Gia_ManPiNum(pExtra); k < nRange0 + nRange1; k++ ) Gia_ManAppendCi( pExtra ); // create combinational inputs Vec_IntClear( vTemp0 ); for ( k = 0; k < nRange0; k++ ) Vec_IntPush( vTemp0, Gia_Obj2Lit(pExtra, Gia_ManPi(pExtra, k)) ); Vec_IntClear( vTemp1 ); for ( k = 0; k < nRange1; k++ ) Vec_IntPush( vTemp1, Gia_Obj2Lit(pExtra, Gia_ManPi(pExtra, nRange0+k)) ); // get new fanin arrays pFans0 = Vec_IntArray( vTemp0 ); pFans1 = Vec_IntArray( vTemp1 ); // bit-blast the multiplier in the external manager { int nRangeMax = Abc_MaxInt( nRange, Abc_MaxInt(nRange0, nRange1) ); int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRangeMax, Wlc_ObjIsSignedFanin01(p, pObj) ); int * pArg1 = Wlc_VecLoadFanins( vTemp1, pFans1, nRange1, nRangeMax, Wlc_ObjIsSignedFanin01(p, pObj) ); Wlc_BlastMultiplier( pExtra, pArg0, pArg1, nRange, vTemp2, vRes ); Vec_IntShrink( vRes, nRange ); } // create outputs in the external manager for ( k = 0; k < nRange; k++ ) Gia_ManAppendCo( pExtra, Vec_IntEntry(vRes, k) ); // create combinational inputs in the normal manager Vec_IntClear( vRes ); for ( k = 0; k < nRange; k++ ) Vec_IntPush( vRes, Gia_ManAppendCi(pNew) ); } else if ( Wlc_ObjIsCi(pObj) ) { for ( k = 0; k < nRange; k++ ) Vec_IntPush( vRes, Gia_ManAppendCi(pNew) ); if ( pObj->Type == WLC_OBJ_FO ) nFFouts += Vec_IntSize(vRes); } else if ( pObj->Type == WLC_OBJ_BUF ) { int nRangeMax = Abc_MaxInt( nRange0, nRange ); int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRangeMax, Wlc_ObjFanin0(p, pObj)->Signed ); for ( k = 0; k < nRange; k++ ) Vec_IntPush( vRes, pArg0[k] ); } else if ( pObj->Type == WLC_OBJ_CONST ) { word * pTruth = (word *)Wlc_ObjFanins(pObj); for ( k = 0; k < nRange; k++ ) Vec_IntPush( vRes, Abc_TtGetBit(pTruth, k) ); } else if ( pObj->Type == WLC_OBJ_MUX ) { assert( 1 + (1 << nRange0) == Wlc_ObjFaninNum(pObj) ); for ( b = 0; b < nRange; b++ ) { Vec_IntClear( vTemp0 ); Wlc_ObjForEachFanin( pObj, iFanin, k ) { if ( !k ) continue; //assert( nRange == Wlc_ObjRange(Wlc_NtkObj(p, iFanin)) ); pFans1 = Vec_IntEntryP( vBits, Wlc_ObjCopy(p, iFanin) ); Vec_IntPush( vTemp0, b < Wlc_ObjRange(Wlc_NtkObj(p, iFanin)) ? pFans1[b] : 0 ); } Vec_IntPush( vRes, Wlc_NtkMuxTree_rec(pNew, pFans0, nRange0, vTemp0, 0) ); } } else if ( pObj->Type == WLC_OBJ_SHIFT_R || pObj->Type == WLC_OBJ_SHIFT_RA || pObj->Type == WLC_OBJ_SHIFT_L || pObj->Type == WLC_OBJ_SHIFT_LA ) { int nRangeMax = Abc_MaxInt( nRange, nRange0 ); int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRangeMax, Wlc_ObjFanin0(p, pObj)->Signed ); if ( pObj->Type == WLC_OBJ_SHIFT_R || pObj->Type == WLC_OBJ_SHIFT_RA ) Wlc_BlastShiftRight( pNew, pArg0, nRangeMax, pFans1, nRange1, Wlc_ObjFanin0(p, pObj)->Signed && pObj->Type == WLC_OBJ_SHIFT_RA, vRes ); else Wlc_BlastShiftLeft( pNew, pArg0, nRangeMax, pFans1, nRange1, 0, vRes ); Vec_IntShrink( vRes, nRange ); } else if ( pObj->Type == WLC_OBJ_ROTATE_R ) { assert( nRange0 == nRange ); Wlc_BlastRotateRight( pNew, pFans0, nRange0, pFans1, nRange1, vRes ); } else if ( pObj->Type == WLC_OBJ_ROTATE_L ) { assert( nRange0 == nRange ); Wlc_BlastRotateLeft( pNew, pFans0, nRange0, pFans1, nRange1, vRes ); } else if ( pObj->Type == WLC_OBJ_BIT_NOT ) { int nRangeMax = Abc_MaxInt( nRange, nRange0 ); int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRangeMax, Wlc_ObjFanin0(p, pObj)->Signed ); for ( k = 0; k < nRange; k++ ) Vec_IntPush( vRes, Abc_LitNot(pArg0[k]) ); } else if ( pObj->Type == WLC_OBJ_BIT_AND ) { int nRangeMax = Abc_MaxInt( nRange, Abc_MaxInt(nRange0, nRange1) ); int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRangeMax, Wlc_ObjIsSignedFanin01(p, pObj) ); int * pArg1 = Wlc_VecLoadFanins( vTemp1, pFans1, nRange1, nRangeMax, Wlc_ObjIsSignedFanin01(p, pObj) ); for ( k = 0; k < nRange; k++ ) Vec_IntPush( vRes, Gia_ManHashAnd(pNew, pArg0[k], pArg1[k]) ); } else if ( pObj->Type == WLC_OBJ_BIT_OR ) { int nRangeMax = Abc_MaxInt( nRange, Abc_MaxInt(nRange0, nRange1) ); int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRangeMax, Wlc_ObjIsSignedFanin01(p, pObj) ); int * pArg1 = Wlc_VecLoadFanins( vTemp1, pFans1, nRange1, nRangeMax, Wlc_ObjIsSignedFanin01(p, pObj) ); for ( k = 0; k < nRange; k++ ) Vec_IntPush( vRes, Gia_ManHashOr(pNew, pArg0[k], pArg1[k]) ); } else if ( pObj->Type == WLC_OBJ_BIT_XOR ) { int nRangeMax = Abc_MaxInt( nRange, Abc_MaxInt(nRange0, nRange1) ); int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRangeMax, Wlc_ObjIsSignedFanin01(p, pObj) ); int * pArg1 = Wlc_VecLoadFanins( vTemp1, pFans1, nRange1, nRangeMax, Wlc_ObjIsSignedFanin01(p, pObj) ); for ( k = 0; k < nRange; k++ ) Vec_IntPush( vRes, Gia_ManHashXor(pNew, pArg0[k], pArg1[k]) ); } else if ( pObj->Type == WLC_OBJ_BIT_SELECT ) { Wlc_Obj_t * pFanin = Wlc_ObjFanin0(p, pObj); int End = Wlc_ObjRangeEnd(pObj); int Beg = Wlc_ObjRangeBeg(pObj); assert( nRange == End - Beg + 1 ); assert( (int)pFanin->Beg <= Beg && End <= (int)pFanin->End ); for ( k = Beg; k <= End; k++ ) Vec_IntPush( vRes, pFans0[k - pFanin->Beg] ); } else if ( pObj->Type == WLC_OBJ_BIT_CONCAT ) { int iFanin, nTotal = 0; Wlc_ObjForEachFanin( pObj, iFanin, k ) nTotal += Wlc_ObjRange( Wlc_NtkObj(p, iFanin) ); assert( nRange == nTotal ); Wlc_ObjForEachFaninReverse( pObj, iFanin, k ) { nRange0 = Wlc_ObjRange( Wlc_NtkObj(p, iFanin) ); pFans0 = Vec_IntEntryP( vBits, Wlc_ObjCopy(p, iFanin) ); for ( b = 0; b < nRange0; b++ ) Vec_IntPush( vRes, pFans0[b] ); } } else if ( pObj->Type == WLC_OBJ_BIT_ZEROPAD || pObj->Type == WLC_OBJ_BIT_SIGNEXT ) { int Pad = pObj->Type == WLC_OBJ_BIT_ZEROPAD ? 0 : pFans0[nRange0-1]; assert( nRange0 < nRange ); for ( k = 0; k < nRange0; k++ ) Vec_IntPush( vRes, pFans0[k] ); for ( ; k < nRange; k++ ) Vec_IntPush( vRes, Pad ); } else if ( pObj->Type == WLC_OBJ_LOGIC_NOT ) { iLit = Wlc_BlastReduction( pNew, pFans0, nRange0, WLC_OBJ_REDUCT_OR ); Vec_IntFill( vRes, 1, Abc_LitNot(iLit) ); for ( k = 1; k < nRange; k++ ) Vec_IntPush( vRes, 0 ); } else if ( pObj->Type == WLC_OBJ_LOGIC_AND ) { int iLit0 = Wlc_BlastReduction( pNew, pFans0, nRange0, WLC_OBJ_REDUCT_OR ); int iLit1 = Wlc_BlastReduction( pNew, pFans1, nRange1, WLC_OBJ_REDUCT_OR ); Vec_IntFill( vRes, 1, Gia_ManHashAnd(pNew, iLit0, iLit1) ); for ( k = 1; k < nRange; k++ ) Vec_IntPush( vRes, 0 ); } else if ( pObj->Type == WLC_OBJ_LOGIC_OR ) { int iLit0 = Wlc_BlastReduction( pNew, pFans0, nRange0, WLC_OBJ_REDUCT_OR ); int iLit1 = Wlc_BlastReduction( pNew, pFans1, nRange1, WLC_OBJ_REDUCT_OR ); Vec_IntFill( vRes, 1, Gia_ManHashOr(pNew, iLit0, iLit1) ); for ( k = 1; k < nRange; k++ ) Vec_IntPush( vRes, 0 ); } else if ( pObj->Type == WLC_OBJ_COMP_EQU || pObj->Type == WLC_OBJ_COMP_NOTEQU ) { int iLit = 0, nRangeMax = Abc_MaxInt( nRange0, nRange1 ); int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRangeMax, Wlc_ObjIsSignedFanin01(p, pObj) ); int * pArg1 = Wlc_VecLoadFanins( vTemp1, pFans1, nRange1, nRangeMax, Wlc_ObjIsSignedFanin01(p, pObj) ); for ( k = 0; k < nRangeMax; k++ ) iLit = Gia_ManHashOr( pNew, iLit, Gia_ManHashXor(pNew, pArg0[k], pArg1[k]) ); Vec_IntFill( vRes, 1, Abc_LitNotCond(iLit, pObj->Type == WLC_OBJ_COMP_EQU) ); for ( k = 1; k < nRange; k++ ) Vec_IntPush( vRes, 0 ); } else if ( pObj->Type == WLC_OBJ_COMP_LESS || pObj->Type == WLC_OBJ_COMP_MOREEQU || pObj->Type == WLC_OBJ_COMP_MORE || pObj->Type == WLC_OBJ_COMP_LESSEQU ) { int nRangeMax = Abc_MaxInt( nRange0, nRange1 ); int fSigned = Wlc_ObjIsSignedFanin01(p, pObj); int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRangeMax, fSigned ); int * pArg1 = Wlc_VecLoadFanins( vTemp1, pFans1, nRange1, nRangeMax, fSigned ); int fSwap = (pObj->Type == WLC_OBJ_COMP_MORE || pObj->Type == WLC_OBJ_COMP_LESSEQU); int fCompl = (pObj->Type == WLC_OBJ_COMP_MOREEQU || pObj->Type == WLC_OBJ_COMP_LESSEQU); if ( fSwap ) ABC_SWAP( int *, pArg0, pArg1 ); if ( fSigned ) iLit = Wlc_BlastLessSigned( pNew, pArg0, pArg1, nRangeMax ); else iLit = Wlc_BlastLess( pNew, pArg0, pArg1, nRangeMax ); iLit = Abc_LitNotCond( iLit, fCompl ); Vec_IntFill( vRes, 1, iLit ); for ( k = 1; k < nRange; k++ ) Vec_IntPush( vRes, 0 ); } else if ( pObj->Type == WLC_OBJ_REDUCT_AND || pObj->Type == WLC_OBJ_REDUCT_OR || pObj->Type == WLC_OBJ_REDUCT_XOR ) { Vec_IntPush( vRes, Wlc_BlastReduction( pNew, pFans0, nRange0, pObj->Type ) ); for ( k = 1; k < nRange; k++ ) Vec_IntPush( vRes, 0 ); } else if ( pObj->Type == WLC_OBJ_ARI_ADD || pObj->Type == WLC_OBJ_ARI_SUB ) { int nRangeMax = Abc_MaxInt( nRange, Abc_MaxInt(nRange0, nRange1) ); int * pArg0 = Wlc_VecLoadFanins( vRes, pFans0, nRange0, nRangeMax, Wlc_ObjIsSignedFanin01(p, pObj) ); int * pArg1 = Wlc_VecLoadFanins( vTemp1, pFans1, nRange1, nRangeMax, Wlc_ObjIsSignedFanin01(p, pObj) ); if ( pObj->Type == WLC_OBJ_ARI_ADD ) Wlc_BlastAdder( pNew, pArg0, pArg1, nRange ); // result is in pFan0 (vRes) else Wlc_BlastSubtract( pNew, pArg0, pArg1, nRange ); // result is in pFan0 (vRes) Vec_IntShrink( vRes, nRange ); } else if ( pObj->Type == WLC_OBJ_ARI_MULTI ) { int nRangeMax = Abc_MaxInt( nRange, Abc_MaxInt(nRange0, nRange1) ); int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRangeMax, Wlc_ObjIsSignedFanin01(p, pObj) ); int * pArg1 = Wlc_VecLoadFanins( vTemp1, pFans1, nRange1, nRangeMax, Wlc_ObjIsSignedFanin01(p, pObj) ); Wlc_BlastMultiplier( pNew, pArg0, pArg1, nRange, vTemp2, vRes ); Vec_IntShrink( vRes, nRange ); } else if ( pObj->Type == WLC_OBJ_ARI_DIVIDE || pObj->Type == WLC_OBJ_ARI_MODULUS ) { int nRangeMax = Abc_MaxInt( nRange, Abc_MaxInt(nRange0, nRange1) ); int fSigned = Wlc_ObjIsSignedFanin01(p, pObj); int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRangeMax, fSigned ); int * pArg1 = Wlc_VecLoadFanins( vTemp1, pFans1, nRange1, nRangeMax, fSigned ); if ( fSigned ) Wlc_BlastDividerSigned( pNew, pArg0, nRangeMax, pArg1, nRangeMax, pObj->Type == WLC_OBJ_ARI_DIVIDE, vRes ); else Wlc_BlastDivider( pNew, pArg0, nRangeMax, pArg1, nRangeMax, pObj->Type == WLC_OBJ_ARI_DIVIDE, vRes ); Vec_IntShrink( vRes, nRange ); Wlc_BlastZeroCondition( pNew, pFans1, nRange1, vRes ); } else if ( pObj->Type == WLC_OBJ_ARI_MINUS ) { int nRangeMax = Abc_MaxInt( nRange0, nRange ); int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRangeMax, Wlc_ObjFanin0(p, pObj)->Signed ); Wlc_BlastMinus( pNew, pArg0, nRangeMax, vRes ); Vec_IntShrink( vRes, nRange ); } else if ( pObj->Type == WLC_OBJ_ARI_POWER ) { int nRangeMax = Abc_MaxInt(nRange0, nRange); int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRangeMax, Wlc_ObjFanin0(p, pObj)->Signed ); int * pArg1 = Wlc_VecLoadFanins( vTemp1, pFans1, nRange1, nRange1, Wlc_ObjFanin1(p, pObj)->Signed ); Wlc_BlastPower( pNew, pArg0, nRangeMax, pArg1, nRange1, vTemp2, vRes ); Vec_IntShrink( vRes, nRange ); } else if ( pObj->Type == WLC_OBJ_TABLE ) Wlc_BlastTable( pNew, Wlc_ObjTable(p, pObj), pFans0, nRange0, nRange, vRes ); else assert( 0 ); assert( Vec_IntSize(vBits) == Wlc_ObjCopy(p, i) ); Vec_IntAppend( vBits, vRes ); pPrev = pObj; p->nAnds[pObj->Type] += Gia_ManAndNum(pNew) - nAndPrev; } p->nAnds[0] = Gia_ManAndNum(pNew); assert( nBits == Vec_IntSize(vBits) ); Vec_IntFree( vTemp0 ); Vec_IntFree( vTemp1 ); Vec_IntFree( vTemp2 ); Vec_IntFree( vRes ); // create COs Wlc_NtkForEachCo( p, pObj, i ) { nRange = Wlc_ObjRange( pObj ); pFans0 = Vec_IntEntryP( vBits, Wlc_ObjCopy(p, Wlc_ObjId(p, pObj)) ); if ( fVerbose ) printf( "%s(%d) ", Wlc_ObjName(p, Wlc_ObjId(p, pObj)), Gia_ManCoNum(pNew) ); for ( k = 0; k < nRange; k++ ) Gia_ManAppendCo( pNew, pFans0[k] ); if ( pObj->fIsFi ) nFFins += nRange; } if ( fVerbose ) printf( "\n" ); Vec_IntFree( vBits ); Vec_IntErase( &p->vCopies ); // set the number of registers assert( nFFins == nFFouts ); Gia_ManSetRegNum( pNew, nFFins ); // finalize AIG pNew = Gia_ManCleanup( pTemp = pNew ); Gia_ManStop( pTemp ); // transform AIG with init state if ( p->pInits ) { if ( (int)strlen(p->pInits) != Gia_ManRegNum(pNew) ) { printf( "The number of init values (%d) does not match the number of flops (%d).\n", (int)strlen(p->pInits), Gia_ManRegNum(pNew) ); printf( "It is assumed that the AIG has constant 0 initial state.\n" ); } else { pNew = Gia_ManDupZeroUndc( pTemp = pNew, p->pInits, 1 ); Gia_ManStop( pTemp ); } } // finalize AIG with boxes if ( vBoxIds ) { curPo += nBitCos; assert( curPi == Tim_ManCiNum(pManTime) ); assert( curPo == Tim_ManCoNum(pManTime) ); // finalize the extra AIG pExtra = Gia_ManCleanup( pTemp = pExtra ); Gia_ManStop( pTemp ); assert( Gia_ManPoNum(pExtra) == Gia_ManCiNum(pNew) - nBitCis ); // attach pNew->pAigExtra = pExtra; pNew->pManTime = pManTime; // normalize AIG pNew = Gia_ManDupNormalize( pTemp = pNew ); Gia_ManTransferTiming( pNew, pTemp ); Gia_ManStop( pTemp ); //Tim_ManPrint( pManTime ); } return pNew; } //////////////////////////////////////////////////////////////////////// /// END OF FILE /// //////////////////////////////////////////////////////////////////////// ABC_NAMESPACE_IMPL_END