/**CFile**************************************************************** FileName [gia.c] SystemName [ABC: Logic synthesis and verification system.] PackageName [Scalable AIG package.] Synopsis [] Author [Alan Mishchenko] Affiliation [UC Berkeley] Date [Ver. 1.0. Started - June 20, 2005.] Revision [$Id: gia.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $] ***********************************************************************/ #include "gia.h" #include "misc/vec/vecHsh.h" #include "misc/vec/vecWec.h" ABC_NAMESPACE_IMPL_START #define ISO_MASK 0xFF static int s_256Primes[ISO_MASK+1] = { 0x984b6ad9,0x18a6eed3,0x950353e2,0x6222f6eb,0xdfbedd47,0xef0f9023,0xac932a26,0x590eaf55, 0x97d0a034,0xdc36cd2e,0x22736b37,0xdc9066b0,0x2eb2f98b,0x5d9c7baf,0x85747c9e,0x8aca1055, 0x50d66b74,0x2f01ae9e,0xa1a80123,0x3e1ce2dc,0xebedbc57,0x4e68bc34,0x855ee0cf,0x17275120, 0x2ae7f2df,0xf71039eb,0x7c283eec,0x70cd1137,0x7cf651f3,0xa87bfa7a,0x14d87f02,0xe82e197d, 0x8d8a5ebe,0x1e6a15dc,0x197d49db,0x5bab9c89,0x4b55dea7,0x55dede49,0x9a6a8080,0xe5e51035, 0xe148d658,0x8a17eb3b,0xe22e4b38,0xe5be2a9a,0xbe938cbb,0x3b981069,0x7f9c0c8e,0xf756df10, 0x8fa783f7,0x252062ce,0x3dc46b4b,0xf70f6432,0x3f378276,0x44b137a1,0x2bf74b77,0x04892ed6, 0xfd318de1,0xd58c235e,0x94c6d25b,0x7aa5f218,0x35c9e921,0x5732fbbb,0x06026481,0xf584a44f, 0x946e1b5f,0x8463d5b2,0x4ebca7b2,0x54887b15,0x08d1e804,0x5b22067d,0x794580f6,0xb351ea43, 0xbce555b9,0x19ae2194,0xd32f1396,0x6fc1a7f1,0x1fd8a867,0x3a89fdb0,0xea49c61c,0x25f8a879, 0xde1e6437,0x7c74afca,0x8ba63e50,0xb1572074,0xe4655092,0xdb6f8b1c,0xc2955f3c,0x327f85ba, 0x60a17021,0x95bd261d,0xdea94f28,0x04528b65,0xbe0109cc,0x26dd5688,0x6ab2729d,0xc4f029ce, 0xacf7a0be,0x4c912f55,0x34c06e65,0x4fbb938e,0x1533fb5f,0x03da06bd,0x48262889,0xc2523d7d, 0x28a71d57,0x89f9713a,0xf574c551,0x7a99deb5,0x52834d91,0x5a6f4484,0xc67ba946,0x13ae698f, 0x3e390f34,0x34fc9593,0x894c7932,0x6cf414a3,0xdb7928ab,0x13a3b8a3,0x4b381c1d,0xa10b54cb, 0x55359d9d,0x35a3422a,0x58d1b551,0x0fd4de20,0x199eb3f4,0x167e09e2,0x3ee6a956,0x5371a7fa, 0xd424efda,0x74f521c5,0xcb899ff6,0x4a42e4f4,0x747917b6,0x4b08df0b,0x090c7a39,0x11e909e4, 0x258e2e32,0xd9fad92d,0x48fe5f69,0x0545cde6,0x55937b37,0x9b4ae4e4,0x1332b40e,0xc3792351, 0xaff982ef,0x4dba132a,0x38b81ef1,0x28e641bf,0x227208c1,0xec4bbe37,0xc4e1821c,0x512c9d09, 0xdaef1257,0xb63e7784,0x043e04d7,0x9c2cea47,0x45a0e59a,0x281315ca,0x849f0aac,0xa4071ed3, 0x0ef707b3,0xfe8dac02,0x12173864,0x471f6d46,0x24a53c0a,0x35ab9265,0xbbf77406,0xa2144e79, 0xb39a884a,0x0baf5b6d,0xcccee3dd,0x12c77584,0x2907325b,0xfd1adcd2,0xd16ee972,0x345ad6c1, 0x315ebe66,0xc7ad2b8d,0x99e82c8d,0xe52da8c8,0xba50f1d3,0x66689cd8,0x2e8e9138,0x43e15e74, 0xf1ced14d,0x188ec52a,0xe0ef3cbb,0xa958aedc,0x4107a1bc,0x5a9e7a3e,0x3bde939f,0xb5b28d5a, 0x596fe848,0xe85ad00c,0x0b6b3aae,0x44503086,0x25b5695c,0xc0c31dcd,0x5ee617f0,0x74d40c3a, 0xd2cb2b9f,0x1e19f5fa,0x81e24faf,0xa01ed68f,0xcee172fc,0x7fdf2e4d,0x002f4774,0x664f82dd, 0xc569c39a,0xa2d4dcbe,0xaadea306,0xa4c947bf,0xa413e4e3,0x81fb5486,0x8a404970,0x752c980c, 0x98d1d881,0x5c932c1e,0xeee65dfb,0x37592cdd,0x0fd4e65b,0xad1d383f,0x62a1452f,0x8872f68d, 0xb58c919b,0x345c8ee3,0xb583a6d6,0x43d72cb3,0x77aaa0aa,0xeb508242,0xf2db64f8,0x86294328, 0x82211731,0x1239a9d5,0x673ba5de,0xaf4af007,0x44203b19,0x2399d955,0xa175cd12,0x595928a7, 0x6918928b,0xde3126bb,0x6c99835c,0x63ba1fa2,0xdebbdff0,0x3d02e541,0xd6f7aac6,0xe80b4cd0, 0xd0fa29f1,0x804cac5e,0x2c226798,0x462f624c,0xad05b377,0x22924fcd,0xfbea205c,0x1b47586d }; static int s_PrimeC = 49; //static int s_PrimeC = 1; //////////////////////////////////////////////////////////////////////// /// DECLARATIONS /// //////////////////////////////////////////////////////////////////////// typedef struct Gia_Iso2Man_t_ Gia_Iso2Man_t; struct Gia_Iso2Man_t_ { Gia_Man_t * pGia; int nObjs; int nUniques; // internal data Vec_Int_t * vUniques; // unique numbers Vec_Int_t * vTied; // tied objects Vec_Int_t * vTable; // hash table Vec_Int_t * vPlaces; // used places in the table Vec_Ptr_t * vSingles; // singleton objects // isomorphism check Vec_Int_t * vVec0; // isomorphism map Vec_Int_t * vVec1; // isomorphism map Vec_Int_t * vMap0; // isomorphism map Vec_Int_t * vMap1; // isomorphism map // statistics int nIters; abctime timeStart; abctime timeSim; abctime timeRefine; abctime timeSort; abctime timeOther; abctime timeTotal; }; //////////////////////////////////////////////////////////////////////// /// FUNCTION DEFINITIONS /// //////////////////////////////////////////////////////////////////////// /**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ Vec_Int_t * Gia_Iso2ManCollectTies( Gia_Man_t * p ) { Vec_Int_t * vTies; Gia_Obj_t * pObj; int i; vTies = Vec_IntAlloc( Gia_ManCandNum(p) ); Gia_ManForEachCand( p, pObj, i ) Vec_IntPush( vTies, i ); return vTies; } void Gia_Iso2ManPrepare( Gia_Man_t * p ) { Gia_Obj_t * pObj; int i; Gia_ManForEachObj( p, pObj, i ) pObj->Value = Gia_ObjIsAnd(pObj) ? 1 + Abc_MaxInt(Gia_ObjFanin0(pObj)->Value, Gia_ObjFanin1(pObj)->Value) : 0; Gia_ManConst0(p)->Value = s_256Primes[ISO_MASK]; Gia_ManForEachObj1( p, pObj, i ) if ( Gia_ObjIsAnd(pObj) ) pObj->Value = s_256Primes[pObj->Value & ISO_MASK] + s_256Primes[ISO_MASK - 10 + Gia_ObjFaninC0(pObj) + Gia_ObjFaninC1(pObj)]; else if ( Gia_ObjIsPi(p, pObj) ) pObj->Value = s_256Primes[ISO_MASK-1]; else if ( Gia_ObjIsRo(p, pObj) ) pObj->Value = s_256Primes[ISO_MASK-2]; } void Gia_Iso2ManPropagate( Gia_Man_t * p ) { Gia_Obj_t * pObj, * pObjRo; int i; Gia_ManForEachObj1( p, pObj, i ) if ( Gia_ObjIsAnd(pObj) ) { pObj->Value += (Gia_ObjFaninC0(pObj) + s_PrimeC) * Gia_ObjFanin0(pObj)->Value + (Gia_ObjFaninC1(pObj) + s_PrimeC) * Gia_ObjFanin1(pObj)->Value; if ( Gia_ObjFaninC0(pObj) == Gia_ObjFaninC1(pObj) && Gia_ObjFanin0(pObj)->Value == Gia_ObjFanin1(pObj)->Value ) pObj->Value += s_256Primes[ISO_MASK - 11]; } else if ( Gia_ObjIsCo(pObj) ) pObj->Value += (Gia_ObjFaninC0(pObj) + s_PrimeC) * Gia_ObjFanin0(pObj)->Value; Gia_ManForEachRiRo( p, pObj, pObjRo, i ) { pObjRo->Value += pObj->Value; if ( pObjRo == Gia_ObjFanin0(pObj) ) pObjRo->Value += s_256Primes[ISO_MASK - 12]; } } /**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ unsigned Gia_Iso2ManCone_rec( Gia_Man_t * p, int Id, int Level ) { Gia_Obj_t * pObj; if ( Level == 0 ) return 0; if ( Gia_ObjIsTravIdCurrentId(p, Id) ) return 0; Gia_ObjSetTravIdCurrentId(p, Id); pObj = Gia_ManObj( p, Id ); if ( Gia_ObjIsAnd(pObj) ) return pObj->Value + Gia_Iso2ManCone_rec( p, Gia_ObjFaninId0(pObj, Id), Level-1 ) + Gia_Iso2ManCone_rec( p, Gia_ObjFaninId1(pObj, Id), Level-1 ); if ( Gia_ObjIsPi(p, pObj) ) return pObj->Value; if ( Gia_ObjIsRo(p, pObj) ) return pObj->Value + Gia_Iso2ManCone_rec( p, Gia_ObjId(p, Gia_ObjFanin0(Gia_ObjRoToRi(p, pObj))), Level ); assert( Gia_ObjIsConst0(pObj) ); return pObj->Value; } unsigned Gia_Iso2ManCone( Gia_Man_t * p, int Id, int Level ) { Gia_ManIncrementTravId( p ); return Gia_Iso2ManCone_rec( p, Id, Level ); } void Gia_Iso2ManUpdate( Gia_Iso2Man_t * p, int Level ) { Gia_Obj_t * pObj; int i; Gia_ManForEachObjVec( p->vTied, p->pGia, pObj, i ) pObj->Value += Gia_Iso2ManCone( p->pGia, Gia_ObjId(p->pGia, pObj), Level ); } /**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ Gia_Iso2Man_t * Gia_Iso2ManStart( Gia_Man_t * pGia ) { Gia_Iso2Man_t * p; p = ABC_CALLOC( Gia_Iso2Man_t, 1 ); p->pGia = pGia; p->nObjs = Gia_ManObjNum( pGia ); p->nUniques = 0; // internal data p->vUniques = Vec_IntStartFull( p->nObjs ); p->vTied = Gia_Iso2ManCollectTies( pGia ); p->vTable = Vec_IntStart( Abc_PrimeCudd(1*p->nObjs) ); p->vPlaces = Vec_IntAlloc( 1000 ); p->vSingles = Vec_PtrAlloc( 1000 ); p->vVec0 = Vec_IntAlloc( 10000 ); p->vVec1 = Vec_IntAlloc( 10000 ); p->vMap0 = Vec_IntStart( p->nObjs ); p->vMap1 = Vec_IntStart( p->nObjs ); // add constant 0 object Vec_IntWriteEntry( p->vUniques, 0, p->nUniques++ ); return p; } void Gia_Iso2ManStop( Gia_Iso2Man_t * p ) { Vec_IntFree( p->vUniques ); Vec_IntFree( p->vTied ); Vec_IntFree( p->vTable ); Vec_IntFree( p->vPlaces ); Vec_PtrFree( p->vSingles ); Vec_IntFree( p->vMap0 ); Vec_IntFree( p->vMap1 ); Vec_IntFree( p->vVec0 ); Vec_IntFree( p->vVec1 ); ABC_FREE( p ); } void Gia_Iso2ManPrint( Gia_Iso2Man_t * p, abctime Time, int fVerbose ) { if ( !fVerbose ) return; printf( "Iter %4d : ", p->nIters++ ); printf( "Entries =%8d. ", Vec_IntSize(p->vTied) ); printf( "Uniques =%8d. ", p->nUniques ); printf( "Singles =%8d. ", Vec_PtrSize(p->vSingles) ); printf( "%9.2f sec", (float)(Time)/(float)(CLOCKS_PER_SEC) ); printf( "\n" ); fflush( stdout ); } /**Function************************************************************* Synopsis [Uniqifies objects using their signature.] Description [Assumes the tied objects are in p->vTied. Assumes that updated signature (pObj->Value) is assigned to these objects. Returns the array of unique objects p->vSingles sorted by signature. Compacts the array of tied objects p->vTied.] SideEffects [] SeeAlso [] ***********************************************************************/ int Gia_ObjCompareByValue2( Gia_Obj_t ** pp1, Gia_Obj_t ** pp2 ) { return (int)(*pp1)->Value - (int)(*pp2)->Value; } int Gia_Iso2ManUniqify( Gia_Iso2Man_t * p ) { int fVerify = 0; Gia_Obj_t * pObj, * pTemp; int * pTable = Vec_IntArray(p->vTable); int i, k, nSize = Vec_IntSize(p->vTable); if ( fVerify ) for ( k = 0; k < nSize; k++ ) assert( pTable[k] == 0 ); if ( fVerify ) Gia_ManForEachObjVec( p->vTied, p->pGia, pObj, i ) assert( pObj->fMark0 == 0 ); #if 0 Gia_ManForEachObjVec( p->vTied, p->pGia, pObj, i ) { printf( "%3d : ", Gia_ObjId(p->pGia, pObj) ); Extra_PrintBinary( stdout, &pObj->Value, 32 ); printf( "\n" ); } #endif // add objects to the table Vec_IntClear( p->vPlaces ); Gia_ManForEachObjVec( p->vTied, p->pGia, pObj, i ) { for ( k = pObj->Value % nSize; (pTemp = pTable[k] ? Gia_ManObj(p->pGia, pTable[k]) : NULL); k = (k + 1) % nSize ) if ( pTemp->Value == pObj->Value ) { pTemp->fMark0 = 1; pObj->fMark0 = 1; break; } if ( pTemp != NULL ) continue; pTable[k] = Gia_ObjId(p->pGia, pObj); Vec_IntPush( p->vPlaces, k ); } // clean the table Vec_IntForEachEntry( p->vPlaces, k, i ) pTable[k] = 0; // collect singleton objects and compact tied objects k = 0; Vec_PtrClear( p->vSingles ); Gia_ManForEachObjVec( p->vTied, p->pGia, pObj, i ) if ( pObj->fMark0 == 0 ) Vec_PtrPush( p->vSingles, pObj ); else { pObj->fMark0 = 0; Vec_IntWriteEntry( p->vTied, k++, Gia_ObjId(p->pGia, pObj) ); } Vec_IntShrink( p->vTied, k ); // sort singletons Vec_PtrSort( p->vSingles, (int (*)(void))Gia_ObjCompareByValue2 ); // add them to unique and increment signature Vec_PtrForEachEntry( Gia_Obj_t *, p->vSingles, pObj, i ) { pObj->Value += s_256Primes[p->nUniques & ISO_MASK]; assert( Vec_IntEntry(p->vUniques, Gia_ObjId(p->pGia, pObj)) == -1 ); Vec_IntWriteEntry( p->vUniques, Gia_ObjId(p->pGia, pObj), p->nUniques++ ); } return Vec_PtrSize( p->vSingles ); } /**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ Vec_Wec_t * Gia_Iso2ManDerivePoClasses( Gia_Man_t * pGia ) { Vec_Wec_t * vEquivs; Vec_Int_t * vValues; Vec_Int_t * vMap; Gia_Obj_t * pObj; int i; vValues = Vec_IntAlloc( Gia_ManPoNum(pGia) ); Gia_ManForEachPo( pGia, pObj, i ) Vec_IntPush( vValues, pObj->Value ); vMap = Hsh_IntManHashArray( vValues, 1 ); Vec_IntFree( vValues ); vEquivs = Vec_WecCreateClasses( vMap ); Vec_IntFree( vMap ); return vEquivs; } /**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Gia_Iso2ManCollectOrder2_rec( Gia_Man_t * p, int Id, Vec_Int_t * vVec ) { Gia_Obj_t * pObj; if ( Gia_ObjIsTravIdCurrentId(p, Id) ) return; Gia_ObjSetTravIdCurrentId(p, Id); pObj = Gia_ManObj( p, Id ); if ( Gia_ObjIsAnd(pObj) ) { if ( Gia_ObjFanin0(pObj)->Value <= Gia_ObjFanin1(pObj)->Value ) { Gia_Iso2ManCollectOrder2_rec( p, Gia_ObjFaninId0(pObj, Id), vVec ); Gia_Iso2ManCollectOrder2_rec( p, Gia_ObjFaninId1(pObj, Id), vVec ); } else { Gia_Iso2ManCollectOrder2_rec( p, Gia_ObjFaninId1(pObj, Id), vVec ); Gia_Iso2ManCollectOrder2_rec( p, Gia_ObjFaninId0(pObj, Id), vVec ); } } else if ( Gia_ObjIsCo(pObj) ) { Gia_Iso2ManCollectOrder2_rec( p, Gia_ObjFaninId0(pObj, Id), vVec ); } else if ( Gia_ObjIsPi(p, pObj) ) { } else assert( Gia_ObjIsConst0(pObj) ); Vec_IntPush( vVec, Id ); } Vec_Int_t * Gia_Iso2ManCollectOrder2( Gia_Man_t * pGia, int * pPos, int nPos ) { Vec_Int_t * vVec; int i; vVec = Vec_IntAlloc( 1000 ); Gia_ManIncrementTravId( pGia ); for ( i = 0; i < nPos; i++ ) Gia_Iso2ManCollectOrder2_rec( pGia, Gia_ObjId(pGia, Gia_ManPo(pGia, pPos[i])), vVec ); return vVec; } /**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Gia_Iso2ManCollectOrder_rec( Gia_Man_t * p, int Id, Vec_Int_t * vRoots, Vec_Int_t * vVec, Vec_Int_t * vMap ) { Gia_Obj_t * pObj; if ( Gia_ObjIsTravIdCurrentId(p, Id) ) return; Gia_ObjSetTravIdCurrentId(p, Id); pObj = Gia_ManObj( p, Id ); if ( Gia_ObjIsAnd(pObj) ) { if ( Gia_ObjFanin0(pObj)->Value <= Gia_ObjFanin1(pObj)->Value ) { Gia_Iso2ManCollectOrder_rec( p, Gia_ObjFaninId0(pObj, Id), vRoots, vVec, vMap ); Gia_Iso2ManCollectOrder_rec( p, Gia_ObjFaninId1(pObj, Id), vRoots, vVec, vMap ); } else { Gia_Iso2ManCollectOrder_rec( p, Gia_ObjFaninId1(pObj, Id), vRoots, vVec, vMap ); Gia_Iso2ManCollectOrder_rec( p, Gia_ObjFaninId0(pObj, Id), vRoots, vVec, vMap ); } } else if ( Gia_ObjIsCo(pObj) ) { Gia_Iso2ManCollectOrder_rec( p, Gia_ObjFaninId0(pObj, Id), vRoots, vVec, vMap ); } else if ( Gia_ObjIsCi(pObj) ) { if ( Gia_ObjIsRo(p, pObj) ) Vec_IntPush( vRoots, Gia_ObjId(p, Gia_ObjRoToRi(p, pObj)) ); } else assert( Gia_ObjIsConst0(pObj) ); Vec_IntWriteEntry( vMap, Id, Vec_IntSize(vVec) ); Vec_IntPush( vVec, Id ); } void Gia_Iso2ManCollectOrder( Gia_Man_t * pGia, int * pPos, int nPos, Vec_Int_t * vRoots, Vec_Int_t * vVec, Vec_Int_t * vMap ) { int i, iRoot; Vec_IntClear( vRoots ); for ( i = 0; i < nPos; i++ ) Vec_IntPush( vRoots, Gia_ObjId(pGia, Gia_ManPo(pGia, pPos[i])) ); Vec_IntClear( vVec ); Gia_ManIncrementTravId( pGia ); Vec_IntForEachEntry( vRoots, iRoot, i ) Gia_Iso2ManCollectOrder_rec( pGia, iRoot, vRoots, vVec, vMap ); } /**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ int Gia_Iso2ManCheckIsoPair( Gia_Man_t * p, Vec_Int_t * vVec0, Vec_Int_t * vVec1, Vec_Int_t * vMap0, Vec_Int_t * vMap1 ) { Gia_Obj_t * pObj0, * pObj1; int k, iObj0, iObj1; Vec_IntForEachEntryTwo( vVec0, vVec1, iObj0, iObj1, k ) { if ( iObj0 == iObj1 ) continue; pObj0 = Gia_ManObj(p, iObj0); pObj1 = Gia_ManObj(p, iObj1); if ( pObj0->Value != pObj1->Value ) return 0; assert( pObj0->Value == pObj1->Value ); if ( !Gia_ObjIsAnd(pObj0) ) continue; if ( Gia_ObjFanin0(pObj0)->Value <= Gia_ObjFanin1(pObj0)->Value ) { if ( Gia_ObjFanin0(pObj1)->Value <= Gia_ObjFanin1(pObj1)->Value ) { if ( Gia_ObjFaninC0(pObj0) != Gia_ObjFaninC0(pObj1) || Gia_ObjFaninC1(pObj0) != Gia_ObjFaninC1(pObj1) || Vec_IntEntry(vMap0, Gia_ObjFaninId0p(p, pObj0)) != Vec_IntEntry( vMap1, Gia_ObjFaninId0p(p, pObj1)) || Vec_IntEntry(vMap0, Gia_ObjFaninId1p(p, pObj0)) != Vec_IntEntry( vMap1, Gia_ObjFaninId1p(p, pObj1)) ) return 0; } else { if ( Gia_ObjFaninC0(pObj0) != Gia_ObjFaninC1(pObj1) || Gia_ObjFaninC1(pObj0) != Gia_ObjFaninC0(pObj1) || Vec_IntEntry(vMap0, Gia_ObjFaninId0p(p, pObj0)) != Vec_IntEntry( vMap1, Gia_ObjFaninId1p(p, pObj1)) || Vec_IntEntry(vMap0, Gia_ObjFaninId1p(p, pObj0)) != Vec_IntEntry( vMap1, Gia_ObjFaninId0p(p, pObj1)) ) return 0; } } else { if ( Gia_ObjFanin0(pObj1)->Value <= Gia_ObjFanin1(pObj1)->Value ) { if ( Gia_ObjFaninC1(pObj0) != Gia_ObjFaninC0(pObj1) || Gia_ObjFaninC0(pObj0) != Gia_ObjFaninC1(pObj1) || Vec_IntEntry(vMap0, Gia_ObjFaninId1p(p, pObj0)) != Vec_IntEntry( vMap1, Gia_ObjFaninId0p(p, pObj1)) || Vec_IntEntry(vMap0, Gia_ObjFaninId0p(p, pObj0)) != Vec_IntEntry( vMap1, Gia_ObjFaninId1p(p, pObj1)) ) return 0; } else { if ( Gia_ObjFaninC1(pObj0) != Gia_ObjFaninC1(pObj1) || Gia_ObjFaninC0(pObj0) != Gia_ObjFaninC0(pObj1) || Vec_IntEntry(vMap0, Gia_ObjFaninId1p(p, pObj0)) != Vec_IntEntry( vMap1, Gia_ObjFaninId1p(p, pObj1)) || Vec_IntEntry(vMap0, Gia_ObjFaninId0p(p, pObj0)) != Vec_IntEntry( vMap1, Gia_ObjFaninId0p(p, pObj1)) ) return 0; } } } return 1; } /**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ int Gia_Iso2ManCheckIsoClassOneSkip( Gia_Man_t * p, Vec_Int_t * vClass, Vec_Int_t * vRoots, Vec_Int_t * vVec0, Vec_Int_t * vVec1, Vec_Int_t * vMap0, Vec_Int_t * vMap1 ) { int i, iPo; assert( Vec_IntSize(vClass) > 1 ); iPo = Vec_IntEntry( vClass, 0 ); Gia_Iso2ManCollectOrder( p, &iPo, 1, vRoots, vVec0, vMap0 ); Vec_IntForEachEntryStart( vClass, iPo, i, 1 ) { Gia_Iso2ManCollectOrder( p, &iPo, 1, vRoots, vVec1, vMap1 ); if ( Vec_IntSize(vVec0) != Vec_IntSize(vVec1) ) return 0; if ( !Gia_Iso2ManCheckIsoPair( p, vVec0, vVec1, vMap0, vMap1 ) ) return 0; } return 1; } Vec_Wec_t * Gia_Iso2ManCheckIsoClassesSkip( Gia_Man_t * p, Vec_Wec_t * vEquivs ) { Vec_Wec_t * vEquivs2; Vec_Int_t * vRoots = Vec_IntAlloc( 10000 ); Vec_Int_t * vVec0 = Vec_IntAlloc( 10000 ); Vec_Int_t * vVec1 = Vec_IntAlloc( 10000 ); Vec_Int_t * vMap0 = Vec_IntStart( Gia_ManObjNum(p) ); Vec_Int_t * vMap1 = Vec_IntStart( Gia_ManObjNum(p) ); Vec_Int_t * vClass, * vClass2; int i, k, Entry, Counter = 0; vEquivs2 = Vec_WecAlloc( 2 * Vec_WecSize(vEquivs) ); Vec_WecForEachLevel( vEquivs, vClass, i ) { if ( i % 50 == 0 ) printf( "Finished %8d outputs (out of %8d)...\r", Counter, Gia_ManPoNum(p) ), fflush(stdout); Counter += Vec_IntSize(vClass); if ( Vec_IntSize(vClass) < 2 || Gia_Iso2ManCheckIsoClassOneSkip(p, vClass, vRoots, vVec0, vVec1, vMap0, vMap1) ) { vClass2 = Vec_WecPushLevel( vEquivs2 ); *vClass2 = *vClass; vClass->pArray = NULL; vClass->nSize = vClass->nCap = 0; } else { Vec_IntForEachEntry( vClass, Entry, k ) { vClass2 = Vec_WecPushLevel( vEquivs2 ); Vec_IntPush( vClass2, Entry ); } } } Vec_IntFree( vRoots ); Vec_IntFree( vVec0 ); Vec_IntFree( vVec1 ); Vec_IntFree( vMap0 ); Vec_IntFree( vMap1 ); return vEquivs2; } void Gia_Iso2ManCheckIsoClassOne( Gia_Man_t * p, Vec_Int_t * vClass, Vec_Int_t * vRoots, Vec_Int_t * vVec0, Vec_Int_t * vVec1, Vec_Int_t * vMap0, Vec_Int_t * vMap1, Vec_Int_t * vNewClass ) { int i, k = 1, iPo; Vec_IntClear( vNewClass ); if ( Vec_IntSize(vClass) <= 1 ) return; assert( Vec_IntSize(vClass) > 1 ); iPo = Vec_IntEntry( vClass, 0 ); Gia_Iso2ManCollectOrder( p, &iPo, 1, vRoots, vVec0, vMap0 ); Vec_IntForEachEntryStart( vClass, iPo, i, 1 ) { Gia_Iso2ManCollectOrder( p, &iPo, 1, vRoots, vVec1, vMap1 ); if ( Vec_IntSize(vVec0) == Vec_IntSize(vVec1) && Gia_Iso2ManCheckIsoPair(p, vVec0, vVec1, vMap0, vMap1) ) Vec_IntWriteEntry( vClass, k++, iPo ); else Vec_IntPush( vNewClass, iPo ); } Vec_IntShrink( vClass, k ); } Vec_Wec_t * Gia_Iso2ManCheckIsoClasses( Gia_Man_t * p, Vec_Wec_t * vEquivs ) { Vec_Wec_t * vEquivs2; Vec_Int_t * vRoots = Vec_IntAlloc( 10000 ); Vec_Int_t * vVec0 = Vec_IntAlloc( 10000 ); Vec_Int_t * vVec1 = Vec_IntAlloc( 10000 ); Vec_Int_t * vMap0 = Vec_IntStart( Gia_ManObjNum(p) ); Vec_Int_t * vMap1 = Vec_IntStart( Gia_ManObjNum(p) ); Vec_Int_t * vClass, * vClass2, * vNewClass; int i, Counter = 0; vNewClass = Vec_IntAlloc( 100 ); vEquivs2 = Vec_WecAlloc( 2 * Vec_WecSize(vEquivs) ); Vec_WecForEachLevel( vEquivs, vClass, i ) { if ( i % 50 == 0 ) printf( "Finished %8d outputs (out of %8d)...\r", Counter, Gia_ManPoNum(p) ), fflush(stdout); // split this class Gia_Iso2ManCheckIsoClassOne( p, vClass, vRoots, vVec0, vVec1, vMap0, vMap1, vNewClass ); Counter += Vec_IntSize(vClass); // add remaining class vClass2 = Vec_WecPushLevel( vEquivs2 ); *vClass2 = *vClass; vClass->pArray = NULL; vClass->nSize = vClass->nCap = 0; // add new class if ( Vec_IntSize(vNewClass) == 0 ) continue; vClass = Vec_WecPushLevel( vEquivs ); Vec_IntAppend( vClass, vNewClass ); } Vec_IntFree( vNewClass ); Vec_IntFree( vRoots ); Vec_IntFree( vVec0 ); Vec_IntFree( vVec1 ); Vec_IntFree( vMap0 ); Vec_IntFree( vMap1 ); return vEquivs2; } /**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ Vec_Wec_t * Gia_Iso2ManPerform( Gia_Man_t * pGia, int fVerbose ) { Gia_Iso2Man_t * p; abctime clk = Abc_Clock(); p = Gia_Iso2ManStart( pGia ); Gia_Iso2ManPrepare( pGia ); Gia_Iso2ManPropagate( pGia ); Gia_Iso2ManPrint( p, Abc_Clock() - clk, fVerbose ); while ( Gia_Iso2ManUniqify( p ) ) { Gia_Iso2ManPrint( p, Abc_Clock() - clk, fVerbose ); Gia_Iso2ManPropagate( pGia ); } Gia_Iso2ManPrint( p, Abc_Clock() - clk, fVerbose ); /* Gia_Iso2ManUpdate( p, 20 ); while ( Gia_Iso2ManUniqify( p ) ) { Gia_Iso2ManPrint( p, Abc_Clock() - clk, fVerbose ); Gia_Iso2ManPropagate( pGia ); } Gia_Iso2ManPrint( p, Abc_Clock() - clk, fVerbose ); */ Gia_Iso2ManStop( p ); return Gia_Iso2ManDerivePoClasses( pGia ); } /**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ Gia_Man_t * Gia_ManIsoReduce2( Gia_Man_t * pGia, Vec_Ptr_t ** pvPosEquivs, Vec_Ptr_t ** pvPiPerms, int fEstimate, int fBetterQual, int fDualOut, int fVerbose, int fVeryVerbose ) { Gia_Man_t * pPart; Vec_Wec_t * vEquivs, * vEquivs2; Vec_Int_t * vRemains; int nClasses, nUsedPos; abctime clk = Abc_Clock(); vEquivs = Gia_Iso2ManPerform( pGia, fVeryVerbose ); // report class stats nClasses = Vec_WecCountNonTrivial( vEquivs, &nUsedPos ); printf( "Reduced %d outputs to %d candidate classes (%d outputs are in %d non-trivial classes). ", Gia_ManPoNum(pGia), Vec_WecSize(vEquivs), nUsedPos, nClasses ); Abc_PrintTime( 1, "Time", Abc_Clock() - clk ); if ( fEstimate ) { Vec_WecFree( vEquivs ); return Gia_ManDup(pGia); } // verify classes if ( fBetterQual ) vEquivs2 = Gia_Iso2ManCheckIsoClasses( pGia, vEquivs ); else vEquivs2 = Gia_Iso2ManCheckIsoClassesSkip( pGia, vEquivs ); Vec_WecFree( vEquivs ); vEquivs = vEquivs2; // sort equiv classes by the first integer Vec_WecSortByFirstInt( vEquivs, 0 ); // find the first outputs vRemains = Vec_WecCollectFirsts( vEquivs ); // derive the final GIA pPart = Gia_ManDupCones( pGia, Vec_IntArray(vRemains), Vec_IntSize(vRemains), 0 ); Vec_IntFree( vRemains ); // report class stats nClasses = Vec_WecCountNonTrivial( vEquivs, &nUsedPos ); printf( "Reduced %d outputs to %d equivalence classes (%d outputs are in %d non-trivial classes). ", Gia_ManPoNum(pGia), Vec_WecSize(vEquivs), nUsedPos, nClasses ); Abc_PrintTime( 1, "Time", Abc_Clock() - clk ); if ( fVerbose ) { printf( "Nontrivial classes:\n" ); Vec_WecPrint( vEquivs, 1 ); } if ( pvPiPerms ) *pvPiPerms = NULL; if ( pvPosEquivs ) *pvPosEquivs = Vec_WecConvertToVecPtr( vEquivs ); Vec_WecFree( vEquivs ); // Gia_ManStopP( &pPart ); return pPart; } //////////////////////////////////////////////////////////////////////// /// END OF FILE /// //////////////////////////////////////////////////////////////////////// ABC_NAMESPACE_IMPL_END