/**CFile**************************************************************** FileName [reoUnits.c] PackageName [REO: A specialized DD reordering engine.] Synopsis [Procedures which support internal data structures.] Author [Alan Mishchenko] Affiliation [UC Berkeley] Date [Ver. 1.0. Started - October 15, 2002.] Revision [$Id: reoUnits.c,v 1.0 2002/15/10 03:00:00 alanmi Exp $] ***********************************************************************/ #include "reo.h" ABC_NAMESPACE_IMPL_START //////////////////////////////////////////////////////////////////////// /// DECLARATIONS /// //////////////////////////////////////////////////////////////////////// static void reoUnitsAddToFreeUnitList( reo_man * p ); //////////////////////////////////////////////////////////////////////// /// FUNCTION DEFINITIONS /// //////////////////////////////////////////////////////////////////////// /**Function************************************************************* Synopsis [Extract the next unit from the free unit list.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ reo_unit * reoUnitsGetNextUnit(reo_man * p ) { reo_unit * pUnit; // check there are stil units to extract if ( p->pUnitFreeList == NULL ) reoUnitsAddToFreeUnitList( p ); // extract the next unit from the linked list pUnit = p->pUnitFreeList; p->pUnitFreeList = pUnit->Next; p->nUnitsUsed++; return pUnit; } /**Function************************************************************* Synopsis [Returns the unit to the free unit list.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void reoUnitsRecycleUnit( reo_man * p, reo_unit * pUnit ) { pUnit->Next = p->pUnitFreeList; p->pUnitFreeList = pUnit; p->nUnitsUsed--; } /**Function************************************************************* Synopsis [Returns the list of units to the free unit list.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void reoUnitsRecycleUnitList( reo_man * p, reo_plane * pPlane ) { reo_unit * pUnit; reo_unit * pTail = NULL; // Suppress "might be used uninitialized" if ( pPlane->pHead == NULL ) return; // find the tail for ( pUnit = pPlane->pHead; pUnit; pUnit = pUnit->Next ) pTail = pUnit; pTail->Next = p->pUnitFreeList; p->pUnitFreeList = pPlane->pHead; memset( pPlane, 0, sizeof(reo_plane) ); // pPlane->pHead = NULL; } /**Function************************************************************* Synopsis [Stops the unit dispenser.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void reoUnitsStopDispenser( reo_man * p ) { int i; for ( i = 0; i < p->nMemChunks; i++ ) ABC_FREE( p->pMemChunks[i] ); // printf("\nThe number of chunks used is %d, each of them %d units\n", p->nMemChunks, REO_CHUNK_SIZE ); p->nMemChunks = 0; } /**Function************************************************************* Synopsis [Adds one unit to the list of units which constitutes the plane.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void reoUnitsAddUnitToPlane( reo_plane * pPlane, reo_unit * pUnit ) { if ( pPlane->pHead == NULL ) { pPlane->pHead = pUnit; pUnit->Next = NULL; } else { pUnit->Next = pPlane->pHead; pPlane->pHead = pUnit; } pPlane->statsNodes++; } /**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void reoUnitsAddToFreeUnitList( reo_man * p ) { int c; // check that we still have chunks left if ( p->nMemChunks == p->nMemChunksAlloc ) { printf( "reoUnitsAddToFreeUnitList(): Memory manager ran out of memory!\n" ); fflush( stdout ); return; } // allocate the next chunk assert( p->pUnitFreeList == NULL ); p->pUnitFreeList = ABC_ALLOC( reo_unit, REO_CHUNK_SIZE ); // split chunks into list-connected units for ( c = 0; c < REO_CHUNK_SIZE-1; c++ ) (p->pUnitFreeList + c)->Next = p->pUnitFreeList + c + 1; // set the last pointer to NULL (p->pUnitFreeList + REO_CHUNK_SIZE-1)->Next = NULL; // add the chunk to the array of chunks p->pMemChunks[p->nMemChunks++] = p->pUnitFreeList; } //////////////////////////////////////////////////////////////////////// /// END OF FILE /// //////////////////////////////////////////////////////////////////////// ABC_NAMESPACE_IMPL_END