/**CFile**************************************************************** FileName [saigGlaCba.c] SystemName [ABC: Logic synthesis and verification system.] PackageName [Sequential AIG package.] Synopsis [Gate level abstraction.] Author [Alan Mishchenko] Affiliation [UC Berkeley] Date [Ver. 1.0. Started - June 20, 2005.] Revision [$Id: saigGlaCba.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $] ***********************************************************************/ #include "saig.h" #include "sat/bsat/satSolver.h" #include "sat/cnf/cnf.h" ABC_NAMESPACE_IMPL_START //////////////////////////////////////////////////////////////////////// /// DECLARATIONS /// //////////////////////////////////////////////////////////////////////// typedef struct Aig_Gla1Man_t_ Aig_Gla1Man_t; struct Aig_Gla1Man_t_ { // user data Aig_Man_t * pAig; int nConfLimit; int nFramesMax; int fVerbose; // unrolling int nFrames; Vec_Int_t * vObj2Vec; // maps obj ID into its vec ID Vec_Int_t * vVec2Var; // maps vec ID into its sat Var (nFrames per vec ID) Vec_Int_t * vVar2Inf; // maps sat Var into its frame and obj ID // abstraction Vec_Int_t * vAssigned; // collects objects whose SAT variables have been created Vec_Int_t * vIncluded; // maps obj ID into its status (0=unused; 1=included in abstraction) // components Vec_Int_t * vPis; // primary inputs Vec_Int_t * vPPis; // pseudo primary inputs Vec_Int_t * vFlops; // flops Vec_Int_t * vNodes; // nodes // CNF computation Vec_Ptr_t * vLeaves; Vec_Ptr_t * vVolume; Vec_Int_t * vCover; Vec_Ptr_t * vObj2Cnf; Vec_Int_t * vLits; // SAT solver sat_solver * pSat; // statistics clock_t timeSat; clock_t timeRef; clock_t timeTotal; }; //////////////////////////////////////////////////////////////////////// /// FUNCTION DEFINITIONS /// //////////////////////////////////////////////////////////////////////// /**Function************************************************************* Synopsis [Adds constant to the solver.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ static inline int Aig_Gla1AddConst( sat_solver * pSat, int iVar, int fCompl ) { lit Lit = toLitCond( iVar, fCompl ); if ( !sat_solver_addclause( pSat, &Lit, &Lit + 1 ) ) return 0; return 1; } /**Function************************************************************* Synopsis [Adds buffer to the solver.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ static inline int Aig_Gla1AddBuffer( sat_solver * pSat, int iVar0, int iVar1, int fCompl ) { lit Lits[2]; Lits[0] = toLitCond( iVar0, 0 ); Lits[1] = toLitCond( iVar1, !fCompl ); if ( !sat_solver_addclause( pSat, Lits, Lits + 2 ) ) return 0; Lits[0] = toLitCond( iVar0, 1 ); Lits[1] = toLitCond( iVar1, fCompl ); if ( !sat_solver_addclause( pSat, Lits, Lits + 2 ) ) return 0; return 1; } /**Function************************************************************* Synopsis [Adds buffer to the solver.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ static inline int Aig_Gla1AddNode( sat_solver * pSat, int iVar, int iVar0, int iVar1, int fCompl0, int fCompl1 ) { lit Lits[3]; Lits[0] = toLitCond( iVar, 1 ); Lits[1] = toLitCond( iVar0, fCompl0 ); if ( !sat_solver_addclause( pSat, Lits, Lits + 2 ) ) return 0; Lits[0] = toLitCond( iVar, 1 ); Lits[1] = toLitCond( iVar1, fCompl1 ); if ( !sat_solver_addclause( pSat, Lits, Lits + 2 ) ) return 0; Lits[0] = toLitCond( iVar, 0 ); Lits[1] = toLitCond( iVar0, !fCompl0 ); Lits[2] = toLitCond( iVar1, !fCompl1 ); if ( !sat_solver_addclause( pSat, Lits, Lits + 3 ) ) return 0; return 1; } /**Function************************************************************* Synopsis [Derives abstraction components (PIs, PPIs, flops, nodes).] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Aig_Gla1CollectAbstr( Aig_Gla1Man_t * p ) { Aig_Obj_t * pObj; int i, Entry; /* // make sure every neighbor of included objects is assigned a variable Vec_IntForEachEntry( p->vIncluded, Entry, i ) { if ( Entry == 0 ) continue; assert( Entry == 1 ); pObj = Aig_ManObj( p->pAig, i ); if ( Vec_IntFind( p->vAssigned, Aig_ObjId(pObj) ) == -1 ) printf( "Aig_Gla1CollectAbstr(): Object not found\n" ); if ( Aig_ObjIsNode(pObj) ) { if ( Vec_IntFind( p->vAssigned, Aig_ObjFaninId0(pObj) ) == -1 ) printf( "Aig_Gla1CollectAbstr(): Node's fanin is not found\n" ); if ( Vec_IntFind( p->vAssigned, Aig_ObjFaninId1(pObj) ) == -1 ) printf( "Aig_Gla1CollectAbstr(): Node's fanin is not found\n" ); } else if ( Saig_ObjIsLo(p->pAig, pObj) ) { Aig_Obj_t * pObjLi; pObjLi = Saig_ObjLoToLi(p->pAig, pObj); if ( Vec_IntFind( p->vAssigned, Aig_ObjFaninId0(pObjLi) ) == -1 ) printf( "Aig_Gla1CollectAbstr(): Flop's fanin is not found\n" ); } else assert( Aig_ObjIsConst1(pObj) ); } */ Vec_IntClear( p->vPis ); Vec_IntClear( p->vPPis ); Vec_IntClear( p->vFlops ); Vec_IntClear( p->vNodes ); Vec_IntForEachEntryReverse( p->vAssigned, Entry, i ) { pObj = Aig_ManObj( p->pAig, Entry ); if ( Saig_ObjIsPi(p->pAig, pObj) ) Vec_IntPush( p->vPis, Aig_ObjId(pObj) ); else if ( !Vec_IntEntry(p->vIncluded, Aig_ObjId(pObj)) ) Vec_IntPush( p->vPPis, Aig_ObjId(pObj) ); else if ( Aig_ObjIsNode(pObj) ) Vec_IntPush( p->vNodes, Aig_ObjId(pObj) ); else if ( Saig_ObjIsLo(p->pAig, pObj) ) Vec_IntPush( p->vFlops, Aig_ObjId(pObj) ); else assert( Aig_ObjIsConst1(pObj) ); } } /**Function************************************************************* Synopsis [Duplicates the AIG manager recursively.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Aig_Gla1DeriveAbs_rec( Aig_Man_t * pNew, Aig_Obj_t * pObj ) { if ( pObj->pData ) return; assert( Aig_ObjIsNode(pObj) ); Aig_Gla1DeriveAbs_rec( pNew, Aig_ObjFanin0(pObj) ); Aig_Gla1DeriveAbs_rec( pNew, Aig_ObjFanin1(pObj) ); pObj->pData = Aig_And( pNew, Aig_ObjChild0Copy(pObj), Aig_ObjChild1Copy(pObj) ); } /**Function************************************************************* Synopsis [Derives abstraction.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ Aig_Man_t * Aig_Gla1DeriveAbs( Aig_Gla1Man_t * p ) { Aig_Man_t * pNew; Aig_Obj_t * pObj; int i, RetValue; assert( Saig_ManPoNum(p->pAig) == 1 ); // start the new manager pNew = Aig_ManStart( 5000 ); pNew->pName = Abc_UtilStrsav( p->pAig->pName ); // create constant Aig_ManCleanData( p->pAig ); Aig_ManConst1(p->pAig)->pData = Aig_ManConst1(pNew); // create PIs Aig_ManForEachObjVec( p->vPis, p->pAig, pObj, i ) pObj->pData = Aig_ObjCreateCi(pNew); // create additional PIs Aig_ManForEachObjVec( p->vPPis, p->pAig, pObj, i ) pObj->pData = Aig_ObjCreateCi(pNew); // create ROs Aig_ManForEachObjVec( p->vFlops, p->pAig, pObj, i ) pObj->pData = Aig_ObjCreateCi(pNew); // create internal nodes Aig_ManForEachObjVec( p->vNodes, p->pAig, pObj, i ) // pObj->pData = Aig_And( pNew, Aig_ObjChild0Copy(pObj), Aig_ObjChild1Copy(pObj) ); Aig_Gla1DeriveAbs_rec( pNew, pObj ); // create PO Saig_ManForEachPo( p->pAig, pObj, i ) pObj->pData = Aig_ObjCreateCo( pNew, Aig_ObjChild0Copy(pObj) ); // create RIs Aig_ManForEachObjVec( p->vFlops, p->pAig, pObj, i ) { assert( Saig_ObjIsLo(p->pAig, pObj) ); pObj = Saig_ObjLoToLi( p->pAig, pObj ); pObj->pData = Aig_ObjCreateCo( pNew, Aig_ObjChild0Copy(pObj) ); } Aig_ManSetRegNum( pNew, Vec_IntSize(p->vFlops) ); // clean up RetValue = Aig_ManCleanup( pNew ); if ( RetValue > 0 ) printf( "Aig_Gla1DeriveAbs(): Internal error! Object count mismatch.\n" ); assert( RetValue == 0 ); return pNew; } /**Function************************************************************* Synopsis [Finds existing SAT variable or creates a new one.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ static inline int Aig_Gla1FetchVecId( Aig_Gla1Man_t * p, Aig_Obj_t * pObj ) { int i, iVecId; iVecId = Vec_IntEntry( p->vObj2Vec, Aig_ObjId(pObj) ); if ( iVecId == 0 ) { iVecId = Vec_IntSize( p->vVec2Var ) / p->nFrames; for ( i = 0; i < p->nFrames; i++ ) Vec_IntPush( p->vVec2Var, 0 ); Vec_IntWriteEntry( p->vObj2Vec, Aig_ObjId(pObj), iVecId ); Vec_IntPushOrderReverse( p->vAssigned, Aig_ObjId(pObj) ); } return iVecId; } /**Function************************************************************* Synopsis [Finds existing SAT variable or creates a new one.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ static inline int Aig_Gla1FetchVar( Aig_Gla1Man_t * p, Aig_Obj_t * pObj, int k ) { int iVecId, iSatVar; assert( k < p->nFrames ); iVecId = Aig_Gla1FetchVecId( p, pObj ); iSatVar = Vec_IntEntry( p->vVec2Var, iVecId * p->nFrames + k ); if ( iSatVar == 0 ) { iSatVar = Vec_IntSize( p->vVar2Inf ) / 2; Vec_IntPush( p->vVar2Inf, Aig_ObjId(pObj) ); Vec_IntPush( p->vVar2Inf, k ); Vec_IntWriteEntry( p->vVec2Var, iVecId * p->nFrames + k, iSatVar ); sat_solver_setnvars( p->pSat, iSatVar + 1 ); } return iSatVar; } /**Function************************************************************* Synopsis [Adds CNF for the given object in the given frame.] Description [Returns 0, if the solver becames UNSAT.] SideEffects [] SeeAlso [] ***********************************************************************/ int Aig_Gla1ObjAddToSolver( Aig_Gla1Man_t * p, Aig_Obj_t * pObj, int k ) { if ( k == p->nFrames ) { int i, j, nVecIds = Vec_IntSize( p->vVec2Var ) / p->nFrames; Vec_Int_t * vVec2VarNew = Vec_IntAlloc( 4 * nVecIds * p->nFrames ); for ( i = 0; i < nVecIds; i++ ) { for ( j = 0; j < p->nFrames; j++ ) Vec_IntPush( vVec2VarNew, Vec_IntEntry( p->vVec2Var, i * p->nFrames + j ) ); for ( j = 0; j < p->nFrames; j++ ) Vec_IntPush( vVec2VarNew, i ? 0 : -1 ); } Vec_IntFree( p->vVec2Var ); p->vVec2Var = vVec2VarNew; p->nFrames *= 2; } assert( k < p->nFrames ); assert( Vec_IntEntry(p->vIncluded, Aig_ObjId(pObj)) ); if ( Aig_ObjIsConst1(pObj) ) return Aig_Gla1AddConst( p->pSat, Aig_Gla1FetchVar(p, pObj, k), 0 ); if ( Saig_ObjIsLo(p->pAig, pObj) ) { Aig_Obj_t * pObjLi = Saig_ObjLoToLi(p->pAig, pObj); if ( k == 0 ) { Aig_Gla1FetchVecId( p, Aig_ObjFanin0(pObjLi) ); return Aig_Gla1AddConst( p->pSat, Aig_Gla1FetchVar(p, pObj, k), 1 ); } return Aig_Gla1AddBuffer( p->pSat, Aig_Gla1FetchVar(p, pObj, k), Aig_Gla1FetchVar(p, Aig_ObjFanin0(pObjLi), k-1), Aig_ObjFaninC0(pObjLi) ); } else { Vec_Int_t * vClauses; int i, Entry; assert( Aig_ObjIsNode(pObj) ); if ( p->vObj2Cnf == NULL ) return Aig_Gla1AddNode( p->pSat, Aig_Gla1FetchVar(p, pObj, k), Aig_Gla1FetchVar(p, Aig_ObjFanin0(pObj), k), Aig_Gla1FetchVar(p, Aig_ObjFanin1(pObj), k), Aig_ObjFaninC0(pObj), Aig_ObjFaninC1(pObj) ); // derive clauses assert( pObj->fMarkA ); vClauses = (Vec_Int_t *)Vec_PtrEntry( p->vObj2Cnf, Aig_ObjId(pObj) ); if ( vClauses == NULL ) { Vec_PtrWriteEntry( p->vObj2Cnf, Aig_ObjId(pObj), (vClauses = Vec_IntAlloc(16)) ); Cnf_ComputeClauses( p->pAig, pObj, p->vLeaves, p->vVolume, NULL, p->vCover, vClauses ); } // derive variables Cnf_CollectLeaves( pObj, p->vLeaves, 0 ); Vec_PtrForEachEntry( Aig_Obj_t *, p->vLeaves, pObj, i ) Aig_Gla1FetchVar( p, pObj, k ); // translate clauses assert( Vec_IntSize(vClauses) >= 2 ); assert( Vec_IntEntry(vClauses, 0) == 0 ); Vec_IntForEachEntry( vClauses, Entry, i ) { if ( Entry == 0 ) { Vec_IntClear( p->vLits ); continue; } Vec_IntPush( p->vLits, (Entry & 1) ^ (2 * Aig_Gla1FetchVar(p, Aig_ManObj(p->pAig, Entry >> 1), k)) ); if ( i == Vec_IntSize(vClauses) - 1 || Vec_IntEntry(vClauses, i+1) == 0 ) { if ( !sat_solver_addclause( p->pSat, Vec_IntArray(p->vLits), Vec_IntArray(p->vLits)+Vec_IntSize(p->vLits) ) ) return 0; } } return 1; } } /**Function************************************************************* Synopsis [Returns the array of neighbors.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Aig_Gla1CollectAssigned( Aig_Gla1Man_t * p, Vec_Int_t * vGateClasses ) { Aig_Obj_t * pObj; int i, Entry; Vec_IntForEachEntryReverse( vGateClasses, Entry, i ) { if ( Entry == 0 ) continue; assert( Entry == 1 ); pObj = Aig_ManObj( p->pAig, i ); Aig_Gla1FetchVecId( p, pObj ); if ( Aig_ObjIsNode(pObj) ) { Aig_Gla1FetchVecId( p, Aig_ObjFanin0(pObj) ); Aig_Gla1FetchVecId( p, Aig_ObjFanin1(pObj) ); } else if ( Saig_ObjIsLo(p->pAig, pObj) ) Aig_Gla1FetchVecId( p, Aig_ObjFanin0(Saig_ObjLoToLi(p->pAig, pObj)) ); else assert( Aig_ObjIsConst1(pObj) ); } } /**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ Aig_Gla1Man_t * Aig_Gla1ManStart( Aig_Man_t * pAig, Vec_Int_t * vGateClassesOld, int fNaiveCnf ) { Aig_Gla1Man_t * p; int i; p = ABC_CALLOC( Aig_Gla1Man_t, 1 ); p->pAig = pAig; p->nFrames = 32; // unrolling p->vObj2Vec = Vec_IntStart( Aig_ManObjNumMax(pAig) ); p->vVec2Var = Vec_IntAlloc( 1 << 20 ); p->vVar2Inf = Vec_IntAlloc( 1 << 20 ); // skip first vector ID for ( i = 0; i < p->nFrames; i++ ) Vec_IntPush( p->vVec2Var, -1 ); // skip first SAT variable Vec_IntPush( p->vVar2Inf, -1 ); Vec_IntPush( p->vVar2Inf, -1 ); // abstraction p->vAssigned = Vec_IntAlloc( 1000 ); if ( vGateClassesOld ) { p->vIncluded = Vec_IntDup( vGateClassesOld ); Aig_Gla1CollectAssigned( p, vGateClassesOld ); assert( fNaiveCnf ); } else p->vIncluded = Vec_IntStart( Aig_ManObjNumMax(pAig) ); // components p->vPis = Vec_IntAlloc( 1000 ); p->vPPis = Vec_IntAlloc( 1000 ); p->vFlops = Vec_IntAlloc( 1000 ); p->vNodes = Vec_IntAlloc( 1000 ); // CNF computation if ( !fNaiveCnf ) { p->vLeaves = Vec_PtrAlloc( 100 ); p->vVolume = Vec_PtrAlloc( 100 ); p->vCover = Vec_IntAlloc( 1 << 16 ); p->vObj2Cnf = Vec_PtrStart( Aig_ManObjNumMax(pAig) ); p->vLits = Vec_IntAlloc( 100 ); Cnf_DeriveFastMark( pAig ); } // start the SAT solver p->pSat = sat_solver_new(); sat_solver_setnvars( p->pSat, 256 ); return p; } /**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Aig_Gla1ManStop( Aig_Gla1Man_t * p ) { Vec_IntFreeP( &p->vObj2Vec ); Vec_IntFreeP( &p->vVec2Var ); Vec_IntFreeP( &p->vVar2Inf ); Vec_IntFreeP( &p->vAssigned ); Vec_IntFreeP( &p->vIncluded ); Vec_IntFreeP( &p->vPis ); Vec_IntFreeP( &p->vPPis ); Vec_IntFreeP( &p->vFlops ); Vec_IntFreeP( &p->vNodes ); if ( p->vObj2Cnf ) { Vec_PtrFreeP( &p->vLeaves ); Vec_PtrFreeP( &p->vVolume ); Vec_IntFreeP( &p->vCover ); Vec_VecFreeP( (Vec_Vec_t **)&p->vObj2Cnf ); Vec_IntFreeP( &p->vLits ); Aig_ManCleanMarkA( p->pAig ); } if ( p->pSat ) sat_solver_delete( p->pSat ); ABC_FREE( p ); } /**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ Abc_Cex_t * Aig_Gla1DeriveCex( Aig_Gla1Man_t * p, int iFrame ) { Abc_Cex_t * pCex; Aig_Obj_t * pObj; int i, f, iVecId, iSatId; pCex = Abc_CexAlloc( Vec_IntSize(p->vFlops), Vec_IntSize(p->vPis) + Vec_IntSize(p->vPPis), iFrame+1 ); pCex->iFrame = iFrame; Aig_ManForEachObjVec( p->vPis, p->pAig, pObj, i ) { iVecId = Vec_IntEntry( p->vObj2Vec, Aig_ObjId(pObj) ); assert( iVecId > 0 ); for ( f = 0; f <= iFrame; f++ ) { iSatId = Vec_IntEntry( p->vVec2Var, iVecId * p->nFrames + f ); if ( iSatId == 0 ) continue; assert( iSatId > 0 ); if ( sat_solver_var_value(p->pSat, iSatId) ) Abc_InfoSetBit( pCex->pData, pCex->nRegs + f * pCex->nPis + i ); } } Aig_ManForEachObjVec( p->vPPis, p->pAig, pObj, i ) { iVecId = Vec_IntEntry( p->vObj2Vec, Aig_ObjId(pObj) ); assert( iVecId > 0 ); for ( f = 0; f <= iFrame; f++ ) { iSatId = Vec_IntEntry( p->vVec2Var, iVecId * p->nFrames + f ); if ( iSatId == 0 ) continue; assert( iSatId > 0 ); if ( sat_solver_var_value(p->pSat, iSatId) ) Abc_InfoSetBit( pCex->pData, pCex->nRegs + f * pCex->nPis + Vec_IntSize(p->vPis) + i ); } } return pCex; } /**Function************************************************************* Synopsis [Prints current abstraction statistics.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Aig_Gla1PrintAbstr( Aig_Gla1Man_t * p, int f, int r, int v, int c ) { if ( r == 0 ) printf( "== %3d ==", f ); else printf( " " ); printf( " %4d PI =%6d PPI =%6d FF =%6d Node =%6d Var =%7d Conf =%6d\n", r, Vec_IntSize(p->vPis), Vec_IntSize(p->vPPis), Vec_IntSize(p->vFlops), Vec_IntSize(p->vNodes), v, c ); } /**Function************************************************************* Synopsis [Prints current abstraction statistics.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Aig_Gla1ExtendIncluded( Aig_Gla1Man_t * p ) { Aig_Obj_t * pObj; int i, k; Aig_ManForEachNode( p->pAig, pObj, i ) { if ( !Vec_IntEntry( p->vIncluded, i ) ) continue; Cnf_ComputeClauses( p->pAig, pObj, p->vLeaves, p->vVolume, NULL, p->vCover, p->vNodes ); Vec_PtrForEachEntry( Aig_Obj_t *, p->vVolume, pObj, k ) { assert( Aig_ObjId(pObj) <= i ); Vec_IntWriteEntry( p->vIncluded, Aig_ObjId(pObj), 1 ); } } } /**Function************************************************************* Synopsis [Performs gate-level localization abstraction.] Description [Returns array of objects included in the abstraction. This array may contain only const1, flop outputs, and internal nodes, that is, objects that should have clauses added to the SAT solver.] SideEffects [] SeeAlso [] ***********************************************************************/ Vec_Int_t * Aig_Gla1ManPerform( Aig_Man_t * pAig, Vec_Int_t * vGateClassesOld, int nStart, int nFramesMax, int nConfLimit, int TimeLimit, int fNaiveCnf, int fVerbose, int * piFrame ) { Vec_Int_t * vResult = NULL; Aig_Gla1Man_t * p; Aig_Man_t * pAbs; Aig_Obj_t * pObj; Abc_Cex_t * pCex; Vec_Int_t * vPPiRefine; int f, g, r, i, iSatVar, Lit, Entry, RetValue; int nConfBef, nConfAft; clock_t clk, clkTotal = clock(); clock_t nTimeToStop = TimeLimit ? TimeLimit * CLOCKS_PER_SEC + clock(): 0; assert( Saig_ManPoNum(pAig) == 1 ); if ( nFramesMax == 0 ) nFramesMax = ABC_INFINITY; if ( fVerbose ) { if ( TimeLimit ) printf( "Abstracting from frame %d to frame %d with timeout %d sec.\n", nStart, nFramesMax, TimeLimit ); else printf( "Abstracting from frame %d to frame %d with no timeout.\n", nStart, nFramesMax ); } // start the solver p = Aig_Gla1ManStart( pAig, vGateClassesOld, fNaiveCnf ); p->nFramesMax = nFramesMax; p->nConfLimit = nConfLimit; p->fVerbose = fVerbose; // include constant node Vec_IntWriteEntry( p->vIncluded, 0, 1 ); Aig_Gla1FetchVecId( p, Aig_ManConst1(pAig) ); // set runtime limit if ( TimeLimit ) sat_solver_set_runtime_limit( p->pSat, nTimeToStop ); // iterate over the timeframes for ( f = 0; f < nFramesMax; f++ ) { // initialize abstraction in this timeframe Aig_ManForEachObjVec( p->vAssigned, pAig, pObj, i ) if ( Vec_IntEntry(p->vIncluded, Aig_ObjId(pObj)) ) if ( !Aig_Gla1ObjAddToSolver( p, pObj, f ) ) printf( "Error! SAT solver became UNSAT.\n" ); // skip checking if we are not supposed to if ( f < nStart ) continue; // create output literal to represent property failure pObj = Aig_ManCo( pAig, 0 ); iSatVar = Aig_Gla1FetchVar( p, Aig_ObjFanin0(pObj), f ); Lit = toLitCond( iSatVar, Aig_ObjFaninC0(pObj) ); // try solving the abstraction Aig_Gla1CollectAbstr( p ); for ( r = 0; r < ABC_INFINITY; r++ ) { // try to find a counter-example clk = clock(); nConfBef = p->pSat->stats.conflicts; RetValue = sat_solver_solve( p->pSat, &Lit, &Lit + 1, (ABC_INT64_T)nConfLimit, (ABC_INT64_T)0, (ABC_INT64_T)0, (ABC_INT64_T)0 ); nConfAft = p->pSat->stats.conflicts; p->timeSat += clock() - clk; if ( RetValue != l_True ) { if ( fVerbose ) { if ( r == 0 ) printf( "== %3d ==", f ); else printf( " " ); if ( TimeLimit && clock() > nTimeToStop ) printf( " SAT solver timed out after %d seconds.\n", TimeLimit ); else if ( RetValue != l_False ) printf( " SAT solver returned UNDECIDED after %5d conflicts.\n", nConfAft - nConfBef ); else { printf( " SAT solver returned UNSAT after %5d conflicts. ", nConfAft - nConfBef ); Abc_PrintTime( 1, "Total time", clock() - clkTotal ); } } break; } clk = clock(); // derive abstraction pAbs = Aig_Gla1DeriveAbs( p ); // derive counter-example pCex = Aig_Gla1DeriveCex( p, f ); // verify the counter-example RetValue = Saig_ManVerifyCex( pAbs, pCex ); if ( RetValue == 0 ) printf( "Error! CEX is invalid.\n" ); // perform refinement vPPiRefine = Saig_ManCbaFilterInputs( pAbs, Vec_IntSize(p->vPis), pCex, 0 ); Vec_IntForEachEntry( vPPiRefine, Entry, i ) { pObj = Aig_ManObj( pAig, Vec_IntEntry(p->vPPis, Entry) ); assert( Aig_ObjIsNode(pObj) || Saig_ObjIsLo(p->pAig, pObj) ); assert( Vec_IntEntry( p->vIncluded, Aig_ObjId(pObj) ) == 0 ); Vec_IntWriteEntry( p->vIncluded, Aig_ObjId(pObj), 1 ); for ( g = 0; g <= f; g++ ) if ( !Aig_Gla1ObjAddToSolver( p, pObj, g ) ) printf( "Error! SAT solver became UNSAT.\n" ); } if ( Vec_IntSize(vPPiRefine) == 0 ) { Vec_IntFreeP( &p->vIncluded ); Vec_IntFree( vPPiRefine ); Aig_ManStop( pAbs ); Abc_CexFree( pCex ); break; } Vec_IntFree( vPPiRefine ); Aig_ManStop( pAbs ); Abc_CexFree( pCex ); p->timeRef += clock() - clk; // prepare abstraction Aig_Gla1CollectAbstr( p ); if ( fVerbose ) Aig_Gla1PrintAbstr( p, f, r, p->pSat->size, nConfAft - nConfBef ); } if ( RetValue != l_False ) break; } p->timeTotal = clock() - clkTotal; if ( f == nFramesMax ) printf( "Finished %d frames without exceeding conflict limit (%d).\n", f, nConfLimit ); else if ( p->vIncluded == NULL ) printf( "The problem is SAT in frame %d. The CEX is currently not produced.\n", f ); else printf( "Ran out of conflict limit (%d) at frame %d.\n", nConfLimit, f ); *piFrame = f; // print stats if ( fVerbose ) { ABC_PRTP( "Sat ", p->timeSat, p->timeTotal ); ABC_PRTP( "Ref ", p->timeRef, p->timeTotal ); ABC_PRTP( "Total ", p->timeTotal, p->timeTotal ); } // prepare return value if ( !fNaiveCnf && p->vIncluded ) Aig_Gla1ExtendIncluded( p ); vResult = p->vIncluded; p->vIncluded = NULL; Aig_Gla1ManStop( p ); return vResult; } //////////////////////////////////////////////////////////////////////// /// END OF FILE /// //////////////////////////////////////////////////////////////////////// ABC_NAMESPACE_IMPL_END