/**CFile**************************************************************** FileName [bmcInse.c] SystemName [ABC: Logic synthesis and verification system.] PackageName [SAT-based bounded model checking.] Synopsis [] Author [Alan Mishchenko] Affiliation [UC Berkeley] Date [Ver. 1.0. Started - June 20, 2005.] Revision [$Id: bmcInse.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $] ***********************************************************************/ #include "bmc.h" #include "sat/cnf/cnf.h" #include "sat/bsat/satStore.h" #include "aig/gia/giaAig.h" ABC_NAMESPACE_IMPL_START //////////////////////////////////////////////////////////////////////// /// DECLARATIONS /// //////////////////////////////////////////////////////////////////////// static inline void Gia_ParTestAlloc( Gia_Man_t * p, int nWords ) { assert( !p->pData ); p->pData = (unsigned *)ABC_ALLOC(word, 2*nWords*Gia_ManObjNum(p)); p->iData = nWords; } static inline void Gia_ParTestFree( Gia_Man_t * p ) { ABC_FREE( p->pData ); p->iData = 0; } static inline word * Gia_ParTestObj( Gia_Man_t * p, int Id ) { return (word *)p->pData + Id*(p->iData << 1); } //////////////////////////////////////////////////////////////////////// /// FUNCTION DEFINITIONS /// //////////////////////////////////////////////////////////////////////// /**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Gia_ManInseInit( Gia_Man_t * p, Vec_Int_t * vInit ) { Gia_Obj_t * pObj; word * pData1, * pData0; int i, k; Gia_ManForEachRi( p, pObj, k ) { pData0 = Gia_ParTestObj( p, Gia_ObjId(p, pObj) ); pData1 = pData0 + p->iData; if ( Vec_IntEntry(vInit, k) == 0 ) // 0 for ( i = 0; i < p->iData; i++ ) pData0[i] = ~(word)0, pData1[i] = 0; else if ( Vec_IntEntry(vInit, k) == 1 ) // 1 for ( i = 0; i < p->iData; i++ ) pData0[i] = 0, pData1[i] = ~(word)0; else // if ( Vec_IntEntry(vInit, k) > 1 ) // X for ( i = 0; i < p->iData; i++ ) pData0[i] = pData1[i] = 0; } } void Gia_ManInseSimulateObj( Gia_Man_t * p, int Id ) { Gia_Obj_t * pObj = Gia_ManObj( p, Id ); word * pData0, * pDataA0, * pDataB0; word * pData1, * pDataA1, * pDataB1; int i; if ( Gia_ObjIsAnd(pObj) ) { pData0 = Gia_ParTestObj( p, Id ); pData1 = pData0 + p->iData; if ( Gia_ObjFaninC0(pObj) ) { pDataA1 = Gia_ParTestObj( p, Gia_ObjFaninId0(pObj, Id) ); pDataA0 = pDataA1 + p->iData; if ( Gia_ObjFaninC1(pObj) ) { pDataB1 = Gia_ParTestObj( p, Gia_ObjFaninId1(pObj, Id) ); pDataB0 = pDataB1 + p->iData; } else { pDataB0 = Gia_ParTestObj( p, Gia_ObjFaninId1(pObj, Id) ); pDataB1 = pDataB0 + p->iData; } } else { pDataA0 = Gia_ParTestObj( p, Gia_ObjFaninId0(pObj, Id) ); pDataA1 = pDataA0 + p->iData; if ( Gia_ObjFaninC1(pObj) ) { pDataB1 = Gia_ParTestObj( p, Gia_ObjFaninId1(pObj, Id) ); pDataB0 = pDataB1 + p->iData; } else { pDataB0 = Gia_ParTestObj( p, Gia_ObjFaninId1(pObj, Id) ); pDataB1 = pDataB0 + p->iData; } } for ( i = 0; i < p->iData; i++ ) pData0[i] = pDataA0[i] | pDataB0[i], pData1[i] = pDataA1[i] & pDataB1[i]; } else if ( Gia_ObjIsCo(pObj) ) { pData0 = Gia_ParTestObj( p, Id ); pData1 = pData0 + p->iData; if ( Gia_ObjFaninC0(pObj) ) { pDataA1 = Gia_ParTestObj( p, Gia_ObjFaninId0(pObj, Id) ); pDataA0 = pDataA1 + p->iData; } else { pDataA0 = Gia_ParTestObj( p, Gia_ObjFaninId0(pObj, Id) ); pDataA1 = pDataA0 + p->iData; } for ( i = 0; i < p->iData; i++ ) pData0[i] = pDataA0[i], pData1[i] = pDataA1[i]; } else if ( Gia_ObjIsCi(pObj) ) { if ( Gia_ObjIsPi(p, pObj) ) { pData0 = Gia_ParTestObj( p, Id ); pData1 = pData0 + p->iData; for ( i = 0; i < p->iData; i++ ) pData0[i] = Gia_ManRandomW(0), pData1[i] = ~pData0[i]; } else { int Id2 = Gia_ObjId(p, Gia_ObjRoToRi(p, pObj)); pData0 = Gia_ParTestObj( p, Id ); pData1 = pData0 + p->iData; pDataA0 = Gia_ParTestObj( p, Id2 ); pDataA1 = pDataA0 + p->iData; for ( i = 0; i < p->iData; i++ ) pData0[i] = pDataA0[i], pData1[i] = pDataA1[i]; } } else if ( Gia_ObjIsConst0(pObj) ) { pData0 = Gia_ParTestObj( p, Id ); pData1 = pData0 + p->iData; for ( i = 0; i < p->iData; i++ ) pData0[i] = ~(word)0, pData1[i] = 0; } else assert( 0 ); } /**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ int Gia_ManInseHighestScore( Gia_Man_t * p, int * pCost ) { Gia_Obj_t * pObj; word * pData0, * pData1; int * pCounts, CountBest; int i, k, b, nPats, iPat; nPats = 64 * p->iData; pCounts = ABC_CALLOC( int, nPats ); Gia_ManForEachRi( p, pObj, k ) { pData0 = Gia_ParTestObj( p, Gia_ObjId(p, pObj) ); pData1 = pData0 + p->iData; for ( i = 0; i < p->iData; i++ ) for ( b = 0; b < 64; b++ ) pCounts[64*i+b] += (((pData0[i] >> b) & 1) || ((pData1[i] >> b) & 1)); // binary } iPat = 0; CountBest = pCounts[0]; for ( k = 1; k < nPats; k++ ) if ( CountBest < pCounts[k] ) CountBest = pCounts[k], iPat = k; *pCost = Gia_ManRegNum(p) - CountBest; // ternary ABC_FREE( pCounts ); return iPat; } void Gia_ManInseFindStarting( Gia_Man_t * p, int iPat, Vec_Int_t * vInit, Vec_Int_t * vInputs ) { Gia_Obj_t * pObj; word * pData0, * pData1; int i, k; Vec_IntClear( vInit ); Gia_ManForEachRi( p, pObj, k ) { pData0 = Gia_ParTestObj( p, Gia_ObjId(p, pObj) ); pData1 = pData0 + p->iData; for ( i = 0; i < p->iData; i++ ) assert( (pData0[i] & pData1[i]) == 0 ); if ( Abc_InfoHasBit( (unsigned *)pData0, iPat ) ) Vec_IntPush( vInit, 0 ); else if ( Abc_InfoHasBit( (unsigned *)pData1, iPat ) ) Vec_IntPush( vInit, 1 ); else Vec_IntPush( vInit, 2 ); } Gia_ManForEachPi( p, pObj, k ) { pData0 = Gia_ParTestObj( p, Gia_ObjId(p, pObj) ); pData1 = pData0 + p->iData; for ( i = 0; i < p->iData; i++ ) assert( (pData0[i] & pData1[i]) == 0 ); if ( Abc_InfoHasBit( (unsigned *)pData0, iPat ) ) Vec_IntPush( vInputs, 0 ); else if ( Abc_InfoHasBit( (unsigned *)pData1, iPat ) ) Vec_IntPush( vInputs, 1 ); else Vec_IntPush( vInputs, 2 ); } } Vec_Int_t * Gia_ManInseSimulate( Gia_Man_t * p, Vec_Int_t * vInit0, Vec_Int_t * vInputs, Vec_Int_t * vInit ) { Vec_Int_t * vRes; Gia_Obj_t * pObj, * pObjRo, * pObjRi; int nFrames = Vec_IntSize(vInputs) / Gia_ManPiNum(p); int i, f, iBit = 0; assert( Vec_IntSize(vInputs) % Gia_ManPiNum(p) == 0 ); assert( Vec_IntSize(vInit0) == Gia_ManRegNum(p) ); assert( Vec_IntSize(vInit) == Gia_ManRegNum(p) ); Gia_ManConst0(p)->fMark0 = 0; Gia_ManForEachRi( p, pObj, i ) pObj->fMark0 = Vec_IntEntry(vInit0, i); for ( f = 0; f < nFrames; f++ ) { Gia_ManForEachPi( p, pObj, i ) pObj->fMark0 = Vec_IntEntry(vInputs, iBit++); Gia_ManForEachAnd( p, pObj, i ) pObj->fMark0 = (Gia_ObjFanin0(pObj)->fMark0 ^ Gia_ObjFaninC0(pObj)) & (Gia_ObjFanin1(pObj)->fMark0 ^ Gia_ObjFaninC1(pObj)); Gia_ManForEachRi( p, pObj, i ) pObj->fMark0 = Gia_ObjFanin0(pObj)->fMark0 ^ Gia_ObjFaninC0(pObj); Gia_ManForEachRiRo( p, pObjRi, pObjRo, i ) pObjRo->fMark0 = pObjRi->fMark0; } assert( iBit == Vec_IntSize(vInputs) ); vRes = Vec_IntAlloc( Gia_ManRegNum(p) ); Gia_ManForEachRo( p, pObj, i ) assert( Vec_IntEntry(vInit, i) == 2 || Vec_IntEntry(vInit, i) == (int)pObj->fMark0 ); Gia_ManForEachRo( p, pObj, i ) Vec_IntPush( vRes, pObj->fMark0 | (Vec_IntEntry(vInit, i) != 2 ? 4 : 0) ); Gia_ManForEachObj( p, pObj, i ) pObj->fMark0 = 0; return vRes; } /**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ Vec_Int_t * Gia_ManInsePerform( Gia_Man_t * p, Vec_Int_t * vInit0, int nFrames, int nWords, int fVerbose ) { Vec_Int_t * vRes, * vInit, * vInputs; Gia_Obj_t * pObj; int i, f, iPat, Cost, Cost0; abctime clk, clkTotal = Abc_Clock(); Gia_ManRandomW( 1 ); if ( fVerbose ) printf( "Running with %d frames, %d words, and %sgiven init state.\n", nFrames, nWords, vInit0 ? "":"no " ); vInit = Vec_IntAlloc(0); Vec_IntFill( vInit, Gia_ManRegNum(p), 2 ); vInputs = Vec_IntStart( Gia_ManPiNum(p) * nFrames ); Gia_ParTestAlloc( p, nWords ); Gia_ManInseInit( p, vInit ); Cost0 = 0; Vec_IntForEachEntry( vInit, iPat, i ) Cost0 += ((iPat >> 1) & 1); if ( fVerbose ) printf( "Frame =%6d : Values =%6d (out of %6d)\n", 0, Cost0, Cost0 ); for ( f = 0; f < nFrames; f++ ) { clk = Abc_Clock(); Gia_ManForEachObj( p, pObj, i ) Gia_ManInseSimulateObj( p, i ); iPat = Gia_ManInseHighestScore( p, &Cost ); Gia_ManInseFindStarting( p, iPat, vInit, vInputs ); Gia_ManInseInit( p, vInit ); if ( fVerbose ) printf( "Frame =%6d : Values =%6d (out of %6d) ", f+1, Cost, Cost0 ); if ( fVerbose ) Abc_PrintTime( 1, "Time", Abc_Clock() - clk ); } Gia_ParTestFree( p ); vRes = Gia_ManInseSimulate( p, vInit0, vInputs, vInit ); Vec_IntFreeP( &vInit ); Vec_IntFreeP( &vInputs ); printf( "After %d frames, found a sequence to produce %d x-values (out of %d). ", f, Cost, Gia_ManRegNum(p) ); Abc_PrintTime( 1, "Total runtime", Abc_Clock() - clkTotal ); return vRes; } /**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ Vec_Int_t * Gia_ManInseTest( Gia_Man_t * p, Vec_Int_t * vInit0, int nFrames, int nWords, int nTimeOut, int fSim, int fVerbose ) { Vec_Int_t * vRes, * vInit; vInit = Vec_IntAlloc(0); Vec_IntFill( vInit, Gia_ManRegNum(p), 0 ); vRes = Gia_ManInsePerform( p, vInit, nFrames, nWords, fVerbose ); if ( vInit != vInit0 ) Vec_IntFree( vInit ); return vRes; } //////////////////////////////////////////////////////////////////////// /// END OF FILE /// //////////////////////////////////////////////////////////////////////// ABC_NAMESPACE_IMPL_END