/**CFile**************************************************************** FileName [pdrClass.c] SystemName [ABC: Logic synthesis and verification system.] PackageName [Property driven reachability.] Synopsis [Equivalence classes of register outputs.] Author [Alan Mishchenko] Affiliation [UC Berkeley] Date [Ver. 1.0. Started - November 20, 2010.] Revision [$Id: pdrClass.c,v 1.00 2010/11/20 00:00:00 alanmi Exp $] ***********************************************************************/ #include "pdrInt.h" ABC_NAMESPACE_IMPL_START //////////////////////////////////////////////////////////////////////// /// DECLARATIONS /// //////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////// /// FUNCTION DEFINITIONS /// //////////////////////////////////////////////////////////////////////// /**Function************************************************************* Synopsis [Performs duplication with the variable map.] Description [Var map contains -1 if const0 and otherwise.] SideEffects [] SeeAlso [] ***********************************************************************/ Aig_Man_t * Pdr_ManRehashWithMap( Aig_Man_t * pAig, Vec_Int_t * vMap ) { Aig_Man_t * pFrames; Aig_Obj_t * pObj; int i, iReg; assert( Vec_IntSize(vMap) == Aig_ManRegNum(pAig) ); // start the fraig package pFrames = Aig_ManStart( Aig_ManObjNumMax(pAig) ); pFrames->pName = Abc_UtilStrsav( pAig->pName ); pFrames->pSpec = Abc_UtilStrsav( pAig->pSpec ); // create CI mapping Aig_ManCleanData( pAig ); Aig_ManConst1(pAig)->pData = Aig_ManConst1(pFrames); Aig_ManForEachCi( pAig, pObj, i ) pObj->pData = Aig_ObjCreateCi(pFrames); Saig_ManForEachLo( pAig, pObj, i ) { iReg = Vec_IntEntry(vMap, i); if ( iReg == -1 ) pObj->pData = Aig_ManConst0(pFrames); else pObj->pData = Saig_ManLo(pAig, iReg)->pData; } // add internal nodes of this frame Aig_ManForEachNode( pAig, pObj, i ) pObj->pData = Aig_And( pFrames, Aig_ObjChild0Copy(pObj), Aig_ObjChild1Copy(pObj) ); // add output nodes Aig_ManForEachCo( pAig, pObj, i ) pObj->pData = Aig_ObjCreateCo( pFrames, Aig_ObjChild0Copy(pObj) ); // finish off Aig_ManCleanup( pFrames ); Aig_ManSetRegNum( pFrames, Aig_ManRegNum(pAig) ); return pFrames; } /**Function************************************************************* Synopsis [Creates mapping of registers.] Description [Var map contains -1 if const0 and otherwise.] SideEffects [] SeeAlso [] ***********************************************************************/ Vec_Int_t * Pdr_ManCreateMap( Aig_Man_t * p ) { Aig_Obj_t * pObj; Vec_Int_t * vMap; int * pLit2Id, Lit, i; pLit2Id = ABC_ALLOC( int, Aig_ManObjNumMax(p) * 2 ); for ( i = 0; i < Aig_ManObjNumMax(p) * 2; i++ ) pLit2Id[i] = -1; vMap = Vec_IntAlloc( Aig_ManRegNum(p) ); Saig_ManForEachLi( p, pObj, i ) { if ( Aig_ObjChild0(pObj) == Aig_ManConst0(p) ) { Vec_IntPush( vMap, -1 ); continue; } Lit = 2 * Aig_ObjFaninId0(pObj) + Aig_ObjFaninC0(pObj); if ( pLit2Id[Lit] < 0 ) // the first time pLit2Id[Lit] = i; Vec_IntPush( vMap, pLit2Id[Lit] ); } ABC_FREE( pLit2Id ); return vMap; } /**Function************************************************************* Synopsis [Counts reduced registers.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ int Pdr_ManCountMap( Vec_Int_t * vMap ) { int i, Entry, Counter = 0; Vec_IntForEachEntry( vMap, Entry, i ) if ( Entry != i ) Counter++; return Counter; } /**Function************************************************************* Synopsis [Counts reduced registers.] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Pdr_ManPrintMap( Vec_Int_t * vMap ) { Vec_Int_t * vMarks; int f, i, iClass, Entry, Counter = 0; Abc_Print( 1, " Consts: " ); Vec_IntForEachEntry( vMap, Entry, i ) if ( Entry == -1 ) Abc_Print( 1, "%d ", i ); Abc_Print( 1, "\n" ); vMarks = Vec_IntAlloc( 100 ); Vec_IntForEachEntry( vMap, iClass, f ) { if ( iClass == -1 ) continue; if ( iClass == f ) continue; // check previous classes if ( Vec_IntFind( vMarks, iClass ) >= 0 ) continue; Vec_IntPush( vMarks, iClass ); // print class Abc_Print( 1, " Class %d : ", iClass ); Vec_IntForEachEntry( vMap, Entry, i ) if ( Entry == iClass ) Abc_Print( 1, "%d ", i ); Abc_Print( 1, "\n" ); } Vec_IntFree( vMarks ); } /**Function************************************************************* Synopsis [] Description [] SideEffects [] SeeAlso [] ***********************************************************************/ void Pdr_ManEquivClasses( Aig_Man_t * pAig ) { Vec_Int_t * vMap; Aig_Man_t * pTemp; int f, nFrames = 100; assert( Saig_ManRegNum(pAig) > 0 ); // start the map vMap = Vec_IntAlloc( 0 ); Vec_IntFill( vMap, Aig_ManRegNum(pAig), -1 ); // iterate and print changes for ( f = 0; f < nFrames; f++ ) { // implement variable map pTemp = Pdr_ManRehashWithMap( pAig, vMap ); // report the result Abc_Print( 1, "F =%4d : Total = %6d. Nodes = %6d. RedRegs = %6d. Prop = %s\n", f+1, Aig_ManNodeNum(pAig), Aig_ManNodeNum(pTemp), Pdr_ManCountMap(vMap), Aig_ObjChild0(Aig_ManCo(pTemp,0)) == Aig_ManConst0(pTemp) ? "proof" : "unknown" ); // recreate the map Pdr_ManPrintMap( vMap ); Vec_IntFree( vMap ); vMap = Pdr_ManCreateMap( pTemp ); Aig_ManStop( pTemp ); if ( Pdr_ManCountMap(vMap) == 0 ) break; } Vec_IntFree( vMap ); } //////////////////////////////////////////////////////////////////////// /// END OF FILE /// //////////////////////////////////////////////////////////////////////// ABC_NAMESPACE_IMPL_END