/* Copyright Joyent, Inc. and other Node contributors. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include #include #include #include #include #include #if defined(_MSC_VER) || defined(__MINGW64_VERSION_MAJOR) #include #endif #include "uv.h" #include "internal.h" #include "queue.h" #include "handle-inl.h" #include "heap-inl.h" #include "req-inl.h" /* uv_once initialization guards */ static uv_once_t uv_init_guard_ = UV_ONCE_INIT; #if defined(_DEBUG) && (defined(_MSC_VER) || defined(__MINGW64_VERSION_MAJOR)) /* Our crt debug report handler allows us to temporarily disable asserts * just for the current thread. */ UV_THREAD_LOCAL int uv__crt_assert_enabled = TRUE; static int uv__crt_dbg_report_handler(int report_type, char *message, int *ret_val) { if (uv__crt_assert_enabled || report_type != _CRT_ASSERT) return FALSE; if (ret_val) { /* Set ret_val to 0 to continue with normal execution. * Set ret_val to 1 to trigger a breakpoint. */ if(IsDebuggerPresent()) *ret_val = 1; else *ret_val = 0; } /* Don't call _CrtDbgReport. */ return TRUE; } #else UV_THREAD_LOCAL int uv__crt_assert_enabled = FALSE; #endif #if !defined(__MINGW32__) || __MSVCRT_VERSION__ >= 0x800 static void uv__crt_invalid_parameter_handler(const wchar_t* expression, const wchar_t* function, const wchar_t * file, unsigned int line, uintptr_t reserved) { /* No-op. */ } #endif static uv_loop_t** uv__loops; static int uv__loops_size; static int uv__loops_capacity; #define UV__LOOPS_CHUNK_SIZE 8 static uv_mutex_t uv__loops_lock; static void uv__loops_init(void) { uv_mutex_init(&uv__loops_lock); } static int uv__loops_add(uv_loop_t* loop) { uv_loop_t** new_loops; int new_capacity, i; uv_mutex_lock(&uv__loops_lock); if (uv__loops_size == uv__loops_capacity) { new_capacity = uv__loops_capacity + UV__LOOPS_CHUNK_SIZE; new_loops = uv__realloc(uv__loops, sizeof(uv_loop_t*) * new_capacity); if (!new_loops) goto failed_loops_realloc; uv__loops = new_loops; for (i = uv__loops_capacity; i < new_capacity; ++i) uv__loops[i] = NULL; uv__loops_capacity = new_capacity; } uv__loops[uv__loops_size] = loop; ++uv__loops_size; uv_mutex_unlock(&uv__loops_lock); return 0; failed_loops_realloc: uv_mutex_unlock(&uv__loops_lock); return ERROR_OUTOFMEMORY; } static void uv__loops_remove(uv_loop_t* loop) { int loop_index; int smaller_capacity; uv_loop_t** new_loops; uv_mutex_lock(&uv__loops_lock); for (loop_index = 0; loop_index < uv__loops_size; ++loop_index) { if (uv__loops[loop_index] == loop) break; } /* If loop was not found, ignore */ if (loop_index == uv__loops_size) goto loop_removed; uv__loops[loop_index] = uv__loops[uv__loops_size - 1]; uv__loops[uv__loops_size - 1] = NULL; --uv__loops_size; if (uv__loops_size == 0) { uv__loops_capacity = 0; uv__free(uv__loops); uv__loops = NULL; goto loop_removed; } /* If we didn't grow to big skip downsizing */ if (uv__loops_capacity < 4 * UV__LOOPS_CHUNK_SIZE) goto loop_removed; /* Downsize only if more than half of buffer is free */ smaller_capacity = uv__loops_capacity / 2; if (uv__loops_size >= smaller_capacity) goto loop_removed; new_loops = uv__realloc(uv__loops, sizeof(uv_loop_t*) * smaller_capacity); if (!new_loops) goto loop_removed; uv__loops = new_loops; uv__loops_capacity = smaller_capacity; loop_removed: uv_mutex_unlock(&uv__loops_lock); } void uv__wake_all_loops(void) { int i; uv_loop_t* loop; uv_mutex_lock(&uv__loops_lock); for (i = 0; i < uv__loops_size; ++i) { loop = uv__loops[i]; assert(loop); if (loop->iocp != INVALID_HANDLE_VALUE) PostQueuedCompletionStatus(loop->iocp, 0, 0, NULL); } uv_mutex_unlock(&uv__loops_lock); } static void uv_init(void) { /* Tell Windows that we will handle critical errors. */ SetErrorMode(SEM_FAILCRITICALERRORS | SEM_NOGPFAULTERRORBOX | SEM_NOOPENFILEERRORBOX); /* Tell the CRT to not exit the application when an invalid parameter is * passed. The main issue is that invalid FDs will trigger this behavior. */ #if !defined(__MINGW32__) || __MSVCRT_VERSION__ >= 0x800 _set_invalid_parameter_handler(uv__crt_invalid_parameter_handler); #endif /* We also need to setup our debug report handler because some CRT * functions (eg _get_osfhandle) raise an assert when called with invalid * FDs even though they return the proper error code in the release build. */ #if defined(_DEBUG) && (defined(_MSC_VER) || defined(__MINGW64_VERSION_MAJOR)) _CrtSetReportHook(uv__crt_dbg_report_handler); #endif /* Initialize tracking of all uv loops */ uv__loops_init(); /* Fetch winapi function pointers. This must be done first because other * initialization code might need these function pointers to be loaded. */ uv_winapi_init(); /* Initialize winsock */ uv_winsock_init(); /* Initialize FS */ uv_fs_init(); /* Initialize signal stuff */ uv_signals_init(); /* Initialize console */ uv_console_init(); /* Initialize utilities */ uv__util_init(); /* Initialize system wakeup detection */ uv__init_detect_system_wakeup(); } int uv_loop_init(uv_loop_t* loop) { uv__loop_internal_fields_t* lfields; struct heap* timer_heap; int err; /* Initialize libuv itself first */ uv__once_init(); /* Create an I/O completion port */ loop->iocp = CreateIoCompletionPort(INVALID_HANDLE_VALUE, NULL, 0, 1); if (loop->iocp == NULL) return uv_translate_sys_error(GetLastError()); lfields = (uv__loop_internal_fields_t*) uv__calloc(1, sizeof(*lfields)); if (lfields == NULL) return UV_ENOMEM; loop->internal_fields = lfields; err = uv_mutex_init(&lfields->loop_metrics.lock); if (err) goto fail_metrics_mutex_init; /* To prevent uninitialized memory access, loop->time must be initialized * to zero before calling uv_update_time for the first time. */ loop->time = 0; uv_update_time(loop); QUEUE_INIT(&loop->wq); QUEUE_INIT(&loop->handle_queue); loop->active_reqs.count = 0; loop->active_handles = 0; loop->pending_reqs_tail = NULL; loop->endgame_handles = NULL; loop->timer_heap = timer_heap = uv__malloc(sizeof(*timer_heap)); if (timer_heap == NULL) { err = UV_ENOMEM; goto fail_timers_alloc; } heap_init(timer_heap); loop->check_handles = NULL; loop->prepare_handles = NULL; loop->idle_handles = NULL; loop->next_prepare_handle = NULL; loop->next_check_handle = NULL; loop->next_idle_handle = NULL; memset(&loop->poll_peer_sockets, 0, sizeof loop->poll_peer_sockets); loop->active_tcp_streams = 0; loop->active_udp_streams = 0; loop->timer_counter = 0; loop->stop_flag = 0; err = uv_mutex_init(&loop->wq_mutex); if (err) goto fail_mutex_init; err = uv_async_init(loop, &loop->wq_async, uv__work_done); if (err) goto fail_async_init; uv__handle_unref(&loop->wq_async); loop->wq_async.flags |= UV_HANDLE_INTERNAL; err = uv__loops_add(loop); if (err) goto fail_async_init; return 0; fail_async_init: uv_mutex_destroy(&loop->wq_mutex); fail_mutex_init: uv__free(timer_heap); loop->timer_heap = NULL; fail_timers_alloc: uv_mutex_destroy(&lfields->loop_metrics.lock); fail_metrics_mutex_init: uv__free(lfields); loop->internal_fields = NULL; CloseHandle(loop->iocp); loop->iocp = INVALID_HANDLE_VALUE; return err; } void uv_update_time(uv_loop_t* loop) { uint64_t new_time = uv__hrtime(1000); assert(new_time >= loop->time); loop->time = new_time; } void uv__once_init(void) { uv_once(&uv_init_guard_, uv_init); } void uv__loop_close(uv_loop_t* loop) { uv__loop_internal_fields_t* lfields; size_t i; uv__loops_remove(loop); /* Close the async handle without needing an extra loop iteration. * We might have a pending message, but we're just going to destroy the IOCP * soon, so we can just discard it now without the usual risk of a getting * another notification from GetQueuedCompletionStatusEx after calling the * close_cb (which we also skip defining). We'll assert later that queue was * actually empty and all reqs handled. */ loop->wq_async.async_sent = 0; loop->wq_async.close_cb = NULL; uv__handle_closing(&loop->wq_async); uv__handle_close(&loop->wq_async); for (i = 0; i < ARRAY_SIZE(loop->poll_peer_sockets); i++) { SOCKET sock = loop->poll_peer_sockets[i]; if (sock != 0 && sock != INVALID_SOCKET) closesocket(sock); } uv_mutex_lock(&loop->wq_mutex); assert(QUEUE_EMPTY(&loop->wq) && "thread pool work queue not empty!"); assert(!uv__has_active_reqs(loop)); uv_mutex_unlock(&loop->wq_mutex); uv_mutex_destroy(&loop->wq_mutex); uv__free(loop->timer_heap); loop->timer_heap = NULL; lfields = uv__get_internal_fields(loop); uv_mutex_destroy(&lfields->loop_metrics.lock); uv__free(lfields); loop->internal_fields = NULL; CloseHandle(loop->iocp); } int uv__loop_configure(uv_loop_t* loop, uv_loop_option option, va_list ap) { uv__loop_internal_fields_t* lfields; lfields = uv__get_internal_fields(loop); if (option == UV_METRICS_IDLE_TIME) { lfields->flags |= UV_METRICS_IDLE_TIME; return 0; } return UV_ENOSYS; } int uv_backend_fd(const uv_loop_t* loop) { return -1; } int uv_loop_fork(uv_loop_t* loop) { return UV_ENOSYS; } int uv_backend_timeout(const uv_loop_t* loop) { if (loop->stop_flag != 0) return 0; if (!uv__has_active_handles(loop) && !uv__has_active_reqs(loop)) return 0; if (loop->pending_reqs_tail) return 0; if (loop->endgame_handles) return 0; if (loop->idle_handles) return 0; return uv__next_timeout(loop); } static void uv__poll_wine(uv_loop_t* loop, DWORD timeout) { DWORD bytes; ULONG_PTR key; OVERLAPPED* overlapped; uv_req_t* req; int repeat; uint64_t timeout_time; uint64_t user_timeout; int reset_timeout; timeout_time = loop->time + timeout; if (uv__get_internal_fields(loop)->flags & UV_METRICS_IDLE_TIME) { reset_timeout = 1; user_timeout = timeout; timeout = 0; } else { reset_timeout = 0; } for (repeat = 0; ; repeat++) { /* Only need to set the provider_entry_time if timeout != 0. The function * will return early if the loop isn't configured with UV_METRICS_IDLE_TIME. */ if (timeout != 0) uv__metrics_set_provider_entry_time(loop); GetQueuedCompletionStatus(loop->iocp, &bytes, &key, &overlapped, timeout); if (reset_timeout != 0) { timeout = user_timeout; reset_timeout = 0; } /* Placed here because on success the loop will break whether there is an * empty package or not, or if GetQueuedCompletionStatus returned early then * the timeout will be updated and the loop will run again. In either case * the idle time will need to be updated. */ uv__metrics_update_idle_time(loop); if (overlapped) { /* Package was dequeued */ req = uv_overlapped_to_req(overlapped); uv_insert_pending_req(loop, req); /* Some time might have passed waiting for I/O, * so update the loop time here. */ uv_update_time(loop); } else if (GetLastError() != WAIT_TIMEOUT) { /* Serious error */ uv_fatal_error(GetLastError(), "GetQueuedCompletionStatus"); } else if (timeout > 0) { /* GetQueuedCompletionStatus can occasionally return a little early. * Make sure that the desired timeout target time is reached. */ uv_update_time(loop); if (timeout_time > loop->time) { timeout = (DWORD)(timeout_time - loop->time); /* The first call to GetQueuedCompletionStatus should return very * close to the target time and the second should reach it, but * this is not stated in the documentation. To make sure a busy * loop cannot happen, the timeout is increased exponentially * starting on the third round. */ timeout += repeat ? (1 << (repeat - 1)) : 0; continue; } } break; } } static void uv__poll(uv_loop_t* loop, DWORD timeout) { BOOL success; uv_req_t* req; OVERLAPPED_ENTRY overlappeds[128]; ULONG count; ULONG i; int repeat; uint64_t timeout_time; uint64_t user_timeout; int reset_timeout; timeout_time = loop->time + timeout; if (uv__get_internal_fields(loop)->flags & UV_METRICS_IDLE_TIME) { reset_timeout = 1; user_timeout = timeout; timeout = 0; } else { reset_timeout = 0; } for (repeat = 0; ; repeat++) { /* Only need to set the provider_entry_time if timeout != 0. The function * will return early if the loop isn't configured with UV_METRICS_IDLE_TIME. */ if (timeout != 0) uv__metrics_set_provider_entry_time(loop); success = pGetQueuedCompletionStatusEx(loop->iocp, overlappeds, ARRAY_SIZE(overlappeds), &count, timeout, FALSE); if (reset_timeout != 0) { timeout = user_timeout; reset_timeout = 0; } /* Placed here because on success the loop will break whether there is an * empty package or not, or if GetQueuedCompletionStatus returned early then * the timeout will be updated and the loop will run again. In either case * the idle time will need to be updated. */ uv__metrics_update_idle_time(loop); if (success) { for (i = 0; i < count; i++) { /* Package was dequeued, but see if it is not a empty package * meant only to wake us up. */ if (overlappeds[i].lpOverlapped) { req = uv_overlapped_to_req(overlappeds[i].lpOverlapped); uv_insert_pending_req(loop, req); } } /* Some time might have passed waiting for I/O, * so update the loop time here. */ uv_update_time(loop); } else if (GetLastError() != WAIT_TIMEOUT) { /* Serious error */ uv_fatal_error(GetLastError(), "GetQueuedCompletionStatusEx"); } else if (timeout > 0) { /* GetQueuedCompletionStatus can occasionally return a little early. * Make sure that the desired timeout target time is reached. */ uv_update_time(loop); if (timeout_time > loop->time) { timeout = (DWORD)(timeout_time - loop->time); /* The first call to GetQueuedCompletionStatus should return very * close to the target time and the second should reach it, but * this is not stated in the documentation. To make sure a busy * loop cannot happen, the timeout is increased exponentially * starting on the third round. */ timeout += repeat ? (1 << (repeat - 1)) : 0; continue; } } break; } } static int uv__loop_alive(const uv_loop_t* loop) { return uv__has_active_handles(loop) || uv__has_active_reqs(loop) || loop->endgame_handles != NULL; } int uv_loop_alive(const uv_loop_t* loop) { return uv__loop_alive(loop); } int uv_run(uv_loop_t *loop, uv_run_mode mode) { DWORD timeout; int r; int ran_pending; r = uv__loop_alive(loop); if (!r) uv_update_time(loop); while (r != 0 && loop->stop_flag == 0) { uv_update_time(loop); uv__run_timers(loop); ran_pending = uv_process_reqs(loop); uv_idle_invoke(loop); uv_prepare_invoke(loop); timeout = 0; if ((mode == UV_RUN_ONCE && !ran_pending) || mode == UV_RUN_DEFAULT) timeout = uv_backend_timeout(loop); if (pGetQueuedCompletionStatusEx) uv__poll(loop, timeout); else uv__poll_wine(loop, timeout); /* Run one final update on the provider_idle_time in case uv__poll* * returned because the timeout expired, but no events were received. This * call will be ignored if the provider_entry_time was either never set (if * the timeout == 0) or was already updated b/c an event was received. */ uv__metrics_update_idle_time(loop); uv_check_invoke(loop); uv_process_endgames(loop); if (mode == UV_RUN_ONCE) { /* UV_RUN_ONCE implies forward progress: at least one callback must have * been invoked when it returns. uv__io_poll() can return without doing * I/O (meaning: no callbacks) when its timeout expires - which means we * have pending timers that satisfy the forward progress constraint. * * UV_RUN_NOWAIT makes no guarantees about progress so it's omitted from * the check. */ uv__run_timers(loop); } r = uv__loop_alive(loop); if (mode == UV_RUN_ONCE || mode == UV_RUN_NOWAIT) break; } /* The if statement lets the compiler compile it to a conditional store. * Avoids dirtying a cache line. */ if (loop->stop_flag != 0) loop->stop_flag = 0; return r; } int uv_fileno(const uv_handle_t* handle, uv_os_fd_t* fd) { uv_os_fd_t fd_out; switch (handle->type) { case UV_TCP: fd_out = (uv_os_fd_t)((uv_tcp_t*) handle)->socket; break; case UV_NAMED_PIPE: fd_out = ((uv_pipe_t*) handle)->handle; break; case UV_TTY: fd_out = ((uv_tty_t*) handle)->handle; break; case UV_UDP: fd_out = (uv_os_fd_t)((uv_udp_t*) handle)->socket; break; case UV_POLL: fd_out = (uv_os_fd_t)((uv_poll_t*) handle)->socket; break; default: return UV_EINVAL; } if (uv_is_closing(handle) || fd_out == INVALID_HANDLE_VALUE) return UV_EBADF; *fd = fd_out; return 0; } int uv__socket_sockopt(uv_handle_t* handle, int optname, int* value) { int r; int len; SOCKET socket; if (handle == NULL || value == NULL) return UV_EINVAL; if (handle->type == UV_TCP) socket = ((uv_tcp_t*) handle)->socket; else if (handle->type == UV_UDP) socket = ((uv_udp_t*) handle)->socket; else return UV_ENOTSUP; len = sizeof(*value); if (*value == 0) r = getsockopt(socket, SOL_SOCKET, optname, (char*) value, &len); else r = setsockopt(socket, SOL_SOCKET, optname, (const char*) value, len); if (r == SOCKET_ERROR) return uv_translate_sys_error(WSAGetLastError()); return 0; } int uv_cpumask_size(void) { return (int)(sizeof(DWORD_PTR) * 8); } int uv__getsockpeername(const uv_handle_t* handle, uv__peersockfunc func, struct sockaddr* name, int* namelen, int delayed_error) { int result; uv_os_fd_t fd; result = uv_fileno(handle, &fd); if (result != 0) return result; if (delayed_error) return uv_translate_sys_error(delayed_error); result = func((SOCKET) fd, name, namelen); if (result != 0) return uv_translate_sys_error(WSAGetLastError()); return 0; }