#if __GLASGOW_HASKELL__ >= 709 {-# LANGUAGE Safe #-} #else {-# LANGUAGE Trustworthy #-} #endif ----------------------------------------------------------------------------- -- | -- Module : System.Win32.Console.Internal -- Copyright : (c) University of Glasgow 2023 -- License : BSD-style (see the file LICENSE) -- -- Maintainer : Esa Ilari Vuokko -- Stability : provisional -- Portability : portable -- -- Internals for Console modules. -- ----------------------------------------------------------------------------- module System.Win32.Console.Internal where #include #include "alignment.h" ##include "windows_cconv.h" #include "wincon_compat.h" import System.Win32.Types import Graphics.Win32.GDI.Types (COLORREF) import Foreign.C.Types (CInt(..)) import Foreign.C.String (CWString) import Foreign.Ptr (Ptr, plusPtr) import Foreign.Storable (Storable(..)) import Foreign.Marshal.Array (peekArray, pokeArray) foreign import WINDOWS_CCONV unsafe "windows.h GetConsoleMode" c_GetConsoleMode :: HANDLE -> LPDWORD -> IO BOOL foreign import WINDOWS_CCONV unsafe "windows.h SetConsoleMode" c_SetConsoleMode :: HANDLE -> DWORD -> IO BOOL foreign import WINDOWS_CCONV unsafe "windows.h GetConsoleCP" getConsoleCP :: IO UINT foreign import WINDOWS_CCONV unsafe "windows.h SetConsoleCP" setConsoleCP :: UINT -> IO () foreign import WINDOWS_CCONV unsafe "windows.h GetConsoleOutputCP" getConsoleOutputCP :: IO UINT foreign import WINDOWS_CCONV unsafe "windows.h SetConsoleOutputCP" setConsoleOutputCP :: UINT -> IO () type CtrlEvent = DWORD #{enum CtrlEvent, , cTRL_C_EVENT = 0 , cTRL_BREAK_EVENT = 1 } foreign import WINDOWS_CCONV safe "windows.h GenerateConsoleCtrlEvent" c_GenerateConsoleCtrlEvent :: CtrlEvent -> DWORD -> IO BOOL foreign import WINDOWS_CCONV unsafe "Shellapi.h CommandLineToArgvW" c_CommandLineToArgvW :: CWString -> Ptr CInt -> IO (Ptr CWString) foreign import WINDOWS_CCONV unsafe "processenv.h GetCommandLineW" getCommandLineW :: IO LPWSTR data CONSOLE_SCREEN_BUFFER_INFO = CONSOLE_SCREEN_BUFFER_INFO { dwSize :: COORD , dwCursorPosition :: COORD , wAttributes :: WORD , srWindow :: SMALL_RECT , dwMaximumWindowSize :: COORD } deriving (Show, Eq) instance Storable CONSOLE_SCREEN_BUFFER_INFO where sizeOf = const #{size CONSOLE_SCREEN_BUFFER_INFO} alignment _ = #alignment CONSOLE_SCREEN_BUFFER_INFO peek buf = do dwSize' <- (#peek CONSOLE_SCREEN_BUFFER_INFO, dwSize) buf dwCursorPosition' <- (#peek CONSOLE_SCREEN_BUFFER_INFO, dwCursorPosition) buf wAttributes' <- (#peek CONSOLE_SCREEN_BUFFER_INFO, wAttributes) buf srWindow' <- (#peek CONSOLE_SCREEN_BUFFER_INFO, srWindow) buf dwMaximumWindowSize' <- (#peek CONSOLE_SCREEN_BUFFER_INFO, dwMaximumWindowSize) buf return $ CONSOLE_SCREEN_BUFFER_INFO dwSize' dwCursorPosition' wAttributes' srWindow' dwMaximumWindowSize' poke buf info = do (#poke CONSOLE_SCREEN_BUFFER_INFO, dwSize) buf (dwSize info) (#poke CONSOLE_SCREEN_BUFFER_INFO, dwCursorPosition) buf (dwCursorPosition info) (#poke CONSOLE_SCREEN_BUFFER_INFO, wAttributes) buf (wAttributes info) (#poke CONSOLE_SCREEN_BUFFER_INFO, srWindow) buf (srWindow info) (#poke CONSOLE_SCREEN_BUFFER_INFO, dwMaximumWindowSize) buf (dwMaximumWindowSize info) data CONSOLE_SCREEN_BUFFER_INFOEX = CONSOLE_SCREEN_BUFFER_INFOEX { dwSizeEx :: COORD , dwCursorPositionEx :: COORD , wAttributesEx :: WORD , srWindowEx :: SMALL_RECT , dwMaximumWindowSizeEx :: COORD , wPopupAttributes :: WORD , bFullscreenSupported :: BOOL , colorTable :: [COLORREF] -- ^ Only the first 16 'COLORREF' values passed to the Windows Console -- API. If fewer than 16 values, the remainder are padded with @0@ when -- passed to the API. } deriving (Show, Eq) instance Storable CONSOLE_SCREEN_BUFFER_INFOEX where sizeOf = const #{size CONSOLE_SCREEN_BUFFER_INFOEX} alignment = const #{alignment CONSOLE_SCREEN_BUFFER_INFOEX} peek buf = do dwSize' <- (#peek CONSOLE_SCREEN_BUFFER_INFOEX, dwSize) buf dwCursorPosition' <- (#peek CONSOLE_SCREEN_BUFFER_INFOEX, dwCursorPosition) buf wAttributes' <- (#peek CONSOLE_SCREEN_BUFFER_INFOEX, wAttributes) buf srWindow' <- (#peek CONSOLE_SCREEN_BUFFER_INFOEX, srWindow) buf dwMaximumWindowSize' <- (#peek CONSOLE_SCREEN_BUFFER_INFOEX, dwMaximumWindowSize) buf wPopupAttributes' <- (#peek CONSOLE_SCREEN_BUFFER_INFOEX, wPopupAttributes) buf bFullscreenSupported' <- (#peek CONSOLE_SCREEN_BUFFER_INFOEX, bFullscreenSupported) buf colorTable' <- peekArray 16 ((#ptr CONSOLE_SCREEN_BUFFER_INFOEX, ColorTable) buf) return $ CONSOLE_SCREEN_BUFFER_INFOEX dwSize' dwCursorPosition' wAttributes' srWindow' dwMaximumWindowSize' wPopupAttributes' bFullscreenSupported' colorTable' poke buf info = do (#poke CONSOLE_SCREEN_BUFFER_INFOEX, cbSize) buf cbSize (#poke CONSOLE_SCREEN_BUFFER_INFOEX, dwSize) buf (dwSizeEx info) (#poke CONSOLE_SCREEN_BUFFER_INFOEX, dwCursorPosition) buf (dwCursorPositionEx info) (#poke CONSOLE_SCREEN_BUFFER_INFOEX, wAttributes) buf (wAttributesEx info) (#poke CONSOLE_SCREEN_BUFFER_INFOEX, srWindow) buf (srWindowEx info) (#poke CONSOLE_SCREEN_BUFFER_INFOEX, dwMaximumWindowSize) buf (dwMaximumWindowSizeEx info) (#poke CONSOLE_SCREEN_BUFFER_INFOEX, wPopupAttributes) buf (wPopupAttributes info) (#poke CONSOLE_SCREEN_BUFFER_INFOEX, bFullscreenSupported) buf (bFullscreenSupported info) pokeArray ((#ptr CONSOLE_SCREEN_BUFFER_INFOEX, ColorTable) buf) colorTable' where cbSize :: ULONG cbSize = #{size CONSOLE_SCREEN_BUFFER_INFOEX} colorTable' = take 16 $ colorTable info ++ repeat 0 data COORD = COORD { xPos :: SHORT , yPos :: SHORT } deriving (Show, Eq) instance Storable COORD where sizeOf = const #{size COORD} alignment _ = #alignment COORD peek buf = do x' <- (#peek COORD, X) buf y' <- (#peek COORD, Y) buf return $ COORD x' y' poke buf coord = do (#poke COORD, X) buf (xPos coord) (#poke COORD, Y) buf (yPos coord) data SMALL_RECT = SMALL_RECT { leftPos :: SHORT , topPos :: SHORT , rightPos :: SHORT , bottomPos :: SHORT } deriving (Show, Eq) instance Storable SMALL_RECT where sizeOf _ = #{size SMALL_RECT} alignment _ = #alignment SMALL_RECT peek buf = do left' <- (#peek SMALL_RECT, Left) buf top' <- (#peek SMALL_RECT, Top) buf right' <- (#peek SMALL_RECT, Right) buf bottom' <- (#peek SMALL_RECT, Bottom) buf return $ SMALL_RECT left' top' right' bottom' poke buf small_rect = do (#poke SMALL_RECT, Left) buf (leftPos small_rect) (#poke SMALL_RECT, Top) buf (topPos small_rect) (#poke SMALL_RECT, Right) buf (rightPos small_rect) (#poke SMALL_RECT, Bottom) buf (bottomPos small_rect) foreign import WINDOWS_CCONV safe "windows.h GetConsoleScreenBufferInfo" c_GetConsoleScreenBufferInfo :: HANDLE -> Ptr CONSOLE_SCREEN_BUFFER_INFO -> IO BOOL foreign import WINDOWS_CCONV safe "windows.h GetConsoleScreenBufferInfoEx" c_GetConsoleScreenBufferInfoEx :: HANDLE -> Ptr CONSOLE_SCREEN_BUFFER_INFOEX -> IO BOOL