#include void sfShader_setVector2Parameter_helper (sfShader* shader, const char* name, sfVector2f* vector) { sfShader_setVector2Parameter (shader, name, *vector); } void sfShader_setVector3Parameter_helper (sfShader* shader, const char* name, sfVector3f* vector) { sfShader_setVector3Parameter (shader, name, *vector); } void sfShader_setColorParameter_helper (sfShader* shader, const char* name, sfColor* color) { sfShader_setColorParameter (shader, name, *color); } void sfShader_setTransformParameter_helper (sfShader* shader, const char* name, sfTransform* transform) { sfShader_setTransformParameter (shader, name, *transform); }