#include void sfCircleShape_setPosition_helper (sfCircleShape* shape, sfVector2f* position) { sfCircleShape_setPosition (shape, *position); } void sfCircleShape_setScale_helper (sfCircleShape* shape, sfVector2f* scale) { sfCircleShape_setScale (shape, *scale); } void sfCircleShape_setOrigin_helper (sfCircleShape* shape, sfVector2f* origin) { sfCircleShape_setOrigin (shape, *origin); } void sfCircleShape_getPosition_helper (const sfCircleShape* shape, sfVector2f* position) { *position = sfCircleShape_getPosition (shape); } void sfCircleShape_getScale_helper (const sfCircleShape* shape, sfVector2f* scale) { *scale = sfCircleShape_getScale (shape); } void sfCircleShape_getOrigin_helper (const sfCircleShape* shape, sfVector2f* origin) { *origin = sfCircleShape_getOrigin (shape); } void sfCircleShape_move_helper (sfCircleShape* shape, sfVector2f* offset) { sfCircleShape_move (shape, *offset); } void sfCircleShape_scale_helper (sfCircleShape* shape, sfVector2f* factors) { sfCircleShape_scale (shape, *factors); } void sfCircleShape_getTransform_helper (const sfCircleShape* shape, sfTransform* transform) { *transform = sfCircleShape_getTransform (shape); } void sfCircleShape_getInverseTransform_helper (const sfCircleShape* shape, sfTransform* itransform) { *itransform = sfCircleShape_getInverseTransform (shape); } void sfCircleShape_setTextureRect_helper (sfCircleShape* shape, sfIntRect* rect) { sfCircleShape_setTextureRect (shape, *rect); } void sfCircleShape_getTextureRect_helper (const sfCircleShape* shape, sfIntRect* rect) { *rect = sfCircleShape_getTextureRect (shape); } void sfCircleShape_setFillColor_helper (sfCircleShape* shape, sfColor* color) { sfCircleShape_setFillColor (shape, *color); } void sfCircleShape_setOutlineColor_helper (sfCircleShape* shape, sfColor* color) { sfCircleShape_setOutlineColor (shape, *color); } void sfCircleShape_getFillColor_helper (const sfCircleShape* shape, sfColor* color) { *color = sfCircleShape_getFillColor (shape); } void sfCircleShape_getOutlineColor_helper (const sfCircleShape* shape, sfColor* color) { *color = sfCircleShape_getOutlineColor (shape); } void sfCircleShape_getPoint_helper (const sfCircleShape* shape, unsigned int index, sfVector2f* point) { *point = sfCircleShape_getPoint (shape, index); } void sfCircleShape_getLocalBounds_helper (const sfCircleShape* shape, sfFloatRect* rect) { *rect = sfCircleShape_getLocalBounds (shape); } void sfCircleShape_getGlobalBounds_helper (const sfCircleShape* shape, sfFloatRect* rect) { *rect = sfCircleShape_getGlobalBounds (shape); }