#include void sfListener_setPosition_helper (sfVector3f* position) { sfListener_setPosition (*position); } void sfListener_getPosition_helper (sfVector3f* position) { *position = sfListener_getPosition (); } void sfListener_setDirection_helper (sfVector3f* orientation) { sfListener_setDirection (*orientation); } void sfListener_getDirection_helper (sfVector3f* direction) { *direction = sfListener_getDirection (); } void sfListener_setUpVector_helper (sfVector3f* upVector) { sfListener_setUpVector (*upVector); } void sfListener_getUpVector_helper (sfVector3f* upVector) { *upVector = sfListener_getUpVector (); }