-- | Efficiently enumerate the bits in data types in order of population -- count. This yields, say, @000, 001, 010, 100, 011, 101, 110, 111@ (or -- @0, 1, 2, 4, 3, 5, 6, 7@). Another view is of looking at the bits as -- a bitset, first enumerating the empty set, then all 1-element sets, all -- 2-element sets, up to the set size. -- -- The enumerator can be inlined with @unfoldr@ (of the @vector@ package) -- and is a good producer. -- -- A memo-table is available, since @popCntSorted@ is still waiting for an -- efficient @popCntEnumerated@ that does not require sorting. module Data.Bits.Ordered -- bitset operations ( lsbZ , nextActiveZ , maybeNextActive , maybeLsb -- population operations , popPermutation , popComplement -- stream ever larger population counts , popCntSorted , popCntMemoInt , popCntMemoWord , popShiftL , popShiftR -- structures with active bits , activeBitsL , activeBitsS , activeBitsV ) where import Control.Arrow import Data.Bits import Data.Bits.Extras import Data.Ord (comparing) import Data.Vector.Fusion.Util import Data.Vector.Unboxed (Unbox) import Data.Word(Word(..)) import qualified Data.Vector.Algorithms.Intro as AI import qualified Data.Vector.Fusion.Stream.Monadic as SM import qualified Data.Vector.Generic as VG import qualified Data.Vector.Unboxed as VU #if MIN_VERSION_vector(0,11,0) import Data.Vector.Fusion.Bundle.Size import qualified Data.Vector.Fusion.Bundle.Monadic as BM #endif -- * Move from one active bit to the next one -- | Capture the no-bit-set case captureNull :: Ranked t => t -> (t -> Int) -> Int captureNull t f = if t==0 then -1 else f t {-# Inline captureNull #-} -- | Get the lowest active bit. Returns @-1@ if no bit is set. lsbZ :: Ranked t => t -> Int lsbZ t = captureNull t lsb {-# Inline lsbZ #-} -- | Given the currently active bit @k@ and the set @t@, get the next -- active bit. Return @-1@ if there is no next active bit. nextActiveZ :: Ranked t => Int -> t -> Int nextActiveZ k t = lsbZ $ (t `shiftR` (k+1)) `shiftL` (k+1) {-# Inline nextActiveZ #-} -- | Return next active bit, using @Maybe@. maybeNextActive :: Ranked t => Int -> t -> Maybe Int maybeNextActive k t = if t'==0 then Nothing else Just (lsb t') where t' = (t `shiftR` (k+1) `shiftL` (k+1)) {-# Inline maybeNextActive #-} -- | @Maybe@ the lowest active bit. maybeLsb :: Ranked t => t -> Maybe Int maybeLsb t = if t==0 then Nothing else Just (lsb t) {-# Inline maybeLsb #-} -- | List of all active bits, from lowest to highest. activeBitsL :: Ranked t => t -> [Int] activeBitsL = unId . SM.toList . activeBitsS {-# Inline activeBitsL #-} -- | A generic vector (specializes to the corrept type) of the active bits, -- lowest to highest. activeBitsV :: (Ranked t, VG.Vector v Int) => t -> v Int #if MIN_VERSION_vector(0,11,0) activeBitsV = VG.unstream . flip BM.fromStream Unknown . activeBitsS #else activeBitsV = VG.unstream . activeBitsS #endif {-# Inline activeBitsV #-} -- | A stream with the currently active bits, lowest to highest. activeBitsS :: (Ranked t, Monad m) => t -> SM.Stream m Int activeBitsS t = SM.unfoldr (fmap (id &&& (`maybeNextActive` t))) (maybeLsb t) {-# Inline activeBitsS #-} -- * Population count methods -- | The /slow/ default implementation. We sort the vector, not the list, -- as sorting will walk the whole data structure anyway, and the vector -- requires not as much memory. -- -- Replaced @popCount &&& id@ as sort, which provides for @a Int -> VU.Vector n popCntSorted n = VU.modify (AI.sortBy (comparing (popCount &&& activeBitsL))) $ VU.enumFromN 0 (2^n) {-# Inline popCntSorted #-} -- | Memoized version of 'popCntSorted' for @Int@s. -- -- NOTE Since this uses @popCntSorted@ for now it will still require a lot -- of memory for sorting the vector! popCntMemoInt :: Int -- ^ size of the set we want. If larger than memo limit, will just call 'popCntSorted' -> VU.Vector Int popCntMemoInt n | n>limit = error $ "for safety reasons, memoization is only performed for popcounts up to " ++ show limit ++ " bits, memoize manually!" | otherwise = _popCntMemoInt !! n where limit = 28 {-# Inline popCntMemoInt #-} -- | Memoizes popcount arrays. The limit to memoization is enforced by -- popCntMemo, not here. _popCntMemoInt = map popCntSorted [0..] {-# NoInline _popCntMemoInt #-} -- | Memoized version of 'popCntSorted' for @Word@s. -- -- NOTE Since this uses @popCntSorted@ for now it will still require a lot -- of memory for sorting the vector! popCntMemoWord :: Int -- ^ size of the set we want. If larger than memo limit, will just call 'popCntSorted' -> VU.Vector Word popCntMemoWord n | n>limit = error $ "for safety reasons, memoization is only performed for popcounts up to " ++ show limit ++ " bits, memoize manually!" | otherwise = _popCntMemoWord !! n where limit = 28 {-# Inline popCntMemoWord #-} -- | Memoizes popcount arrays. The limit to memoization is enforced by -- popCntMemo, not here. _popCntMemoWord = map popCntSorted [0..] {-# NoInline _popCntMemoWord #-} -- | Enumerate all sets with the same population count. Given a population -- @i@, this returns @Just j@ with @j>i@ (but same number of set bits) or -- @Nothing@. For a population count of @k@, start with @2^(k+1) -1@. -- -- Note that @sort permutations == sort (nub permutations)@ if -- @permutations@ is a set of all permutations for a given @popCount@ -- generated by @popPermutation@. The @Data.List.permutations@ functions -- will create duplicates. -- -- cf -- popPermutation :: Ranked t => Int -- size of the set we want. (i.e. numbor of bits available for @0@ or @1@) -> t -- current population -> Maybe t -- Just the new population, or nothing if now higher-ordered population exists. popPermutation !h' !s' | popCount s' < 1 || h' < 2 = Nothing | Just k <- findK (h' -2) , Just l <- findL k (h' -1) = let swp = setBit (clearBit s' k) l in Just $ reverseFrom (k+1) (h' -1) swp swp | otherwise = Nothing where findK k | k < 0 = Nothing | testBit s' k && not (testBit s' (k+1)) = Just k | otherwise = findK (k-1) findL k l | l <= k = Nothing | not $ testBit s' l = Just l | otherwise = findL k $ l-1 reverseFrom u d src tgt | u >= h' = tgt | otherwise = reverseFrom (u+1) (d-1) src (assignBit (assignBit tgt u (testBit src d)) d (testBit src u)) {-# Inline popPermutation #-} -- | Given a population, get the complement. The first argument is the size -- of the population (say. 8 for 8 bits); the second the current -- population. -- -- Examples: -- -- >>> popComplement 5 (3 :: Int) -- 28 -- -- >>> popComplement 6 (3 :: Int) -- 60 popComplement :: Ranked t => Int -- size of the population set -> t -- current population -> t -- complement of the population. All bits higher than the highest bit are kept zero. popComplement !h !s = mask .&. complement s where mask = (2^h -1) {-# Inline popComplement #-} -- | Move a population more to the left. This, effectively, introduces @0@s -- in the set, whereever the @mask@ has a @0@. Only as many @1@s can be -- set, as the mask holds. Assume that you have a bitmask @mask = 10101@ -- and a least-significant aligned population @11@, then given mask and -- population you'd like to see @00101@, i.e. the two lowest one bits of -- the mask are set. @101@ would set the lowest and third one bit. -- -- Examples: -- -- >>> popShiftL (21::Int) 3 -- 10101 00011 -- 00101 -- 5 -- >>> popShiftL (28::Int) 0 -- 11100 00000 -- 00000 -- 0 -- >>> popShiftL (28::Int) 1 -- 11100 00001 -- 00100 -- 4 -- >>> popShiftL (28::Int) 2 -- 11100 00010 -- 01000 -- 8 -- >>> popShiftL (28::Int) 3 -- 11100 00011 -- 01100 -- 12 popShiftL :: (Ranked t) => t -- the mask -> t -- the population -> t -- final population popShiftL mask lsp = go 0 0 mask lsp where go !acc !(k::Int) !m !l | l==0 || m==0 = acc | testBit m 0 , testBit l 0 = go (acc + bit k) (k+1) (unsafeShiftR m 1) (unsafeShiftR l 1) | not $ testBit m 0 = go acc (k+1) (unsafeShiftR m 1) l | not $ testBit l 0 = go acc (k+1) (unsafeShiftR m 1) (unsafeShiftR l 1) {-# Inline popShiftL #-} -- | Effectively compresses a bitset, given a mask. Removes set elements, -- whenever the mask is @0@, by moving all remaining elements one to the -- right. popShiftR :: (Ranked t) => t -- the mask -> t -- the population -> t -- final population popShiftR mask lsp = go 0 0 mask lsp where go !acc !k !m !l | m==0 || l==0 = acc | testBit m 0 , testBit l 0 = go (acc .|. bit k) (k+1) (m `unsafeShiftR` 1) (l `unsafeShiftR` 1) | testBit m 0 = go acc (k+1) (m `unsafeShiftR` 1) (l `unsafeShiftR` 1) | otherwise = go acc k (m `unsafeShiftR` 1) (l `unsafeShiftR` 1) {-# Inline popShiftR #-} -- WARNING: Conditional compilation based on architecture! instance Ranked Int where #if x86_64_HOST_ARCH lsb = lsb . w64 rank = rank . w64 nlz = nlz . w64 #endif #if i386_HOST_ARCH lsb = lsb . w32 rank = rank . w32 nlz = nlz . w32 #endif {-# Inline lsb #-} {-# Inline rank #-} {-# Inline nlz #-} instance Ranked Word where #if x86_64_HOST_ARCH lsb = lsb . w64 rank = rank . w64 nlz = nlz . w64 #endif #if i386_HOST_ARCH lsb = lsb . w32 rank = rank . w32 nlz = nlz . w32 #endif {-# Inline lsb #-} {-# Inline rank #-} {-# Inline nlz #-}