{-# LANGUAGE PatternSynonyms #-}
module Graphics.GL.NV.MeshShader (
glGetNVMeshShader,
gl_NV_mesh_shader,
pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_MESH_SHADER_NV,
pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TASK_SHADER_NV,
pattern GL_MAX_COMBINED_MESH_UNIFORM_COMPONENTS_NV,
pattern GL_MAX_COMBINED_TASK_UNIFORM_COMPONENTS_NV,
pattern GL_MAX_DRAW_MESH_TASKS_COUNT_NV,
pattern GL_MAX_MESH_ATOMIC_COUNTERS_NV,
pattern GL_MAX_MESH_ATOMIC_COUNTER_BUFFERS_NV,
pattern GL_MAX_MESH_IMAGE_UNIFORMS_NV,
pattern GL_MAX_MESH_OUTPUT_PRIMITIVES_NV,
pattern GL_MAX_MESH_OUTPUT_VERTICES_NV,
pattern GL_MAX_MESH_SHADER_STORAGE_BLOCKS_NV,
pattern GL_MAX_MESH_TEXTURE_IMAGE_UNITS_NV,
pattern GL_MAX_MESH_TOTAL_MEMORY_SIZE_NV,
pattern GL_MAX_MESH_UNIFORM_BLOCKS_NV,
pattern GL_MAX_MESH_UNIFORM_COMPONENTS_NV,
pattern GL_MAX_MESH_VIEWS_NV,
pattern GL_MAX_MESH_WORK_GROUP_INVOCATIONS_NV,
pattern GL_MAX_MESH_WORK_GROUP_SIZE_NV,
pattern GL_MAX_TASK_ATOMIC_COUNTERS_NV,
pattern GL_MAX_TASK_ATOMIC_COUNTER_BUFFERS_NV,
pattern GL_MAX_TASK_IMAGE_UNIFORMS_NV,
pattern GL_MAX_TASK_OUTPUT_COUNT_NV,
pattern GL_MAX_TASK_SHADER_STORAGE_BLOCKS_NV,
pattern GL_MAX_TASK_TEXTURE_IMAGE_UNITS_NV,
pattern GL_MAX_TASK_TOTAL_MEMORY_SIZE_NV,
pattern GL_MAX_TASK_UNIFORM_BLOCKS_NV,
pattern GL_MAX_TASK_UNIFORM_COMPONENTS_NV,
pattern GL_MAX_TASK_WORK_GROUP_INVOCATIONS_NV,
pattern GL_MAX_TASK_WORK_GROUP_SIZE_NV,
pattern GL_MESH_OUTPUT_PER_PRIMITIVE_GRANULARITY_NV,
pattern GL_MESH_OUTPUT_PER_VERTEX_GRANULARITY_NV,
pattern GL_MESH_OUTPUT_TYPE_NV,
pattern GL_MESH_PRIMITIVES_OUT_NV,
pattern GL_MESH_SHADER_BIT_NV,
pattern GL_MESH_SHADER_NV,
pattern GL_MESH_SUBROUTINE_NV,
pattern GL_MESH_SUBROUTINE_UNIFORM_NV,
pattern GL_MESH_VERTICES_OUT_NV,
pattern GL_MESH_WORK_GROUP_SIZE_NV,
pattern GL_REFERENCED_BY_MESH_SHADER_NV,
pattern GL_REFERENCED_BY_TASK_SHADER_NV,
pattern GL_TASK_SHADER_BIT_NV,
pattern GL_TASK_SHADER_NV,
pattern GL_TASK_SUBROUTINE_NV,
pattern GL_TASK_SUBROUTINE_UNIFORM_NV,
pattern GL_TASK_WORK_GROUP_SIZE_NV,
pattern GL_UNIFORM_BLOCK_REFERENCED_BY_MESH_SHADER_NV,
pattern GL_UNIFORM_BLOCK_REFERENCED_BY_TASK_SHADER_NV,
glDrawMeshTasksIndirectNV,
glDrawMeshTasksNV,
glMultiDrawMeshTasksIndirectCountNV,
glMultiDrawMeshTasksIndirectNV
) where
import Graphics.GL.ExtensionPredicates
import Graphics.GL.Tokens
import Graphics.GL.Functions