module Graphics.GL.Functions.F31 (
glVertexAttribI4iv,
glVertexAttribI4ivEXT,
glVertexAttribI4sv,
glVertexAttribI4svEXT,
glVertexAttribI4ubv,
glVertexAttribI4ubvEXT,
glVertexAttribI4ui,
glVertexAttribI4uiEXT,
glVertexAttribI4uiv,
glVertexAttribI4uivEXT,
glVertexAttribI4usv,
glVertexAttribI4usvEXT,
glVertexAttribIFormat,
glVertexAttribIFormatNV,
glVertexAttribIPointer,
glVertexAttribIPointerEXT,
glVertexAttribL1d,
glVertexAttribL1dEXT,
glVertexAttribL1dv,
glVertexAttribL1dvEXT,
glVertexAttribL1i64NV,
glVertexAttribL1i64vNV,
glVertexAttribL1ui64ARB,
glVertexAttribL1ui64NV,
glVertexAttribL1ui64vARB,
glVertexAttribL1ui64vNV,
glVertexAttribL2d,
glVertexAttribL2dEXT,
glVertexAttribL2dv,
glVertexAttribL2dvEXT,
glVertexAttribL2i64NV,
glVertexAttribL2i64vNV,
glVertexAttribL2ui64NV,
glVertexAttribL2ui64vNV,
glVertexAttribL3d,
glVertexAttribL3dEXT,
glVertexAttribL3dv,
glVertexAttribL3dvEXT,
glVertexAttribL3i64NV,
glVertexAttribL3i64vNV,
glVertexAttribL3ui64NV,
glVertexAttribL3ui64vNV,
glVertexAttribL4d,
glVertexAttribL4dEXT,
glVertexAttribL4dv,
glVertexAttribL4dvEXT,
glVertexAttribL4i64NV,
glVertexAttribL4i64vNV,
glVertexAttribL4ui64NV,
glVertexAttribL4ui64vNV,
glVertexAttribLFormat,
glVertexAttribLFormatNV,
glVertexAttribLPointer,
glVertexAttribLPointerEXT,
glVertexAttribP1ui,
glVertexAttribP1uiv,
glVertexAttribP2ui,
glVertexAttribP2uiv,
glVertexAttribP3ui,
glVertexAttribP3uiv,
glVertexAttribP4ui,
glVertexAttribP4uiv,
glVertexAttribParameteriAMD,
glVertexAttribPointer,
glVertexAttribPointerARB,
glVertexAttribPointerNV,
glVertexAttribs1dvNV,
glVertexAttribs1fvNV,
glVertexAttribs1hvNV,
glVertexAttribs1svNV,
glVertexAttribs2dvNV,
glVertexAttribs2fvNV,
glVertexAttribs2hvNV,
glVertexAttribs2svNV,
glVertexAttribs3dvNV,
glVertexAttribs3fvNV,
glVertexAttribs3hvNV,
glVertexAttribs3svNV,
glVertexAttribs4dvNV,
glVertexAttribs4fvNV,
glVertexAttribs4hvNV,
glVertexAttribs4svNV,
glVertexAttribs4ubvNV,
glVertexBindingDivisor,
glVertexBlendARB,
glVertexBlendEnvfATI,
glVertexBlendEnviATI,
glVertexFormatNV,
glVertexP2ui,
glVertexP2uiv,
glVertexP3ui,
glVertexP3uiv,
glVertexP4ui,
glVertexP4uiv,
glVertexPointer,
glVertexPointerEXT,
glVertexPointerListIBM,
glVertexPointervINTEL,
glVertexStream1dATI,
glVertexStream1dvATI
) where
import Control.Monad.IO.Class ( MonadIO(..) )
import Foreign.Ptr
import Graphics.GL.Foreign
import Graphics.GL.Types
import System.IO.Unsafe ( unsafePerformIO )
glVertexAttribI4iv
:: MonadIO m
=> GLuint
-> Ptr GLint
-> m ()
glVertexAttribI4iv v1 v2 = liftIO $ dyn726 ptr_glVertexAttribI4iv v1 v2
ptr_glVertexAttribI4iv :: FunPtr (GLuint -> Ptr GLint -> IO ())
ptr_glVertexAttribI4iv = unsafePerformIO $ getCommand "glVertexAttribI4iv"
glVertexAttribI4ivEXT
:: MonadIO m
=> GLuint
-> Ptr GLint
-> m ()
glVertexAttribI4ivEXT v1 v2 = liftIO $ dyn726 ptr_glVertexAttribI4ivEXT v1 v2
ptr_glVertexAttribI4ivEXT :: FunPtr (GLuint -> Ptr GLint -> IO ())
ptr_glVertexAttribI4ivEXT = unsafePerformIO $ getCommand "glVertexAttribI4ivEXT"
glVertexAttribI4sv
:: MonadIO m
=> GLuint
-> Ptr GLshort
-> m ()
glVertexAttribI4sv v1 v2 = liftIO $ dyn865 ptr_glVertexAttribI4sv v1 v2
ptr_glVertexAttribI4sv :: FunPtr (GLuint -> Ptr GLshort -> IO ())
ptr_glVertexAttribI4sv = unsafePerformIO $ getCommand "glVertexAttribI4sv"
glVertexAttribI4svEXT
:: MonadIO m
=> GLuint
-> Ptr GLshort
-> m ()
glVertexAttribI4svEXT v1 v2 = liftIO $ dyn865 ptr_glVertexAttribI4svEXT v1 v2
ptr_glVertexAttribI4svEXT :: FunPtr (GLuint -> Ptr GLshort -> IO ())
ptr_glVertexAttribI4svEXT = unsafePerformIO $ getCommand "glVertexAttribI4svEXT"
glVertexAttribI4ubv
:: MonadIO m
=> GLuint
-> Ptr GLubyte
-> m ()
glVertexAttribI4ubv v1 v2 = liftIO $ dyn385 ptr_glVertexAttribI4ubv v1 v2
ptr_glVertexAttribI4ubv :: FunPtr (GLuint -> Ptr GLubyte -> IO ())
ptr_glVertexAttribI4ubv = unsafePerformIO $ getCommand "glVertexAttribI4ubv"
glVertexAttribI4ubvEXT
:: MonadIO m
=> GLuint
-> Ptr GLubyte
-> m ()
glVertexAttribI4ubvEXT v1 v2 = liftIO $ dyn385 ptr_glVertexAttribI4ubvEXT v1 v2
ptr_glVertexAttribI4ubvEXT :: FunPtr (GLuint -> Ptr GLubyte -> IO ())
ptr_glVertexAttribI4ubvEXT = unsafePerformIO $ getCommand "glVertexAttribI4ubvEXT"
glVertexAttribI4ui
:: MonadIO m
=> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> m ()
glVertexAttribI4ui v1 v2 v3 v4 v5 = liftIO $ dyn895 ptr_glVertexAttribI4ui v1 v2 v3 v4 v5
ptr_glVertexAttribI4ui :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())
ptr_glVertexAttribI4ui = unsafePerformIO $ getCommand "glVertexAttribI4ui"
glVertexAttribI4uiEXT
:: MonadIO m
=> GLuint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> m ()
glVertexAttribI4uiEXT v1 v2 v3 v4 v5 = liftIO $ dyn895 ptr_glVertexAttribI4uiEXT v1 v2 v3 v4 v5
ptr_glVertexAttribI4uiEXT :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())
ptr_glVertexAttribI4uiEXT = unsafePerformIO $ getCommand "glVertexAttribI4uiEXT"
glVertexAttribI4uiv
:: MonadIO m
=> GLuint
-> Ptr GLuint
-> m ()
glVertexAttribI4uiv v1 v2 = liftIO $ dyn197 ptr_glVertexAttribI4uiv v1 v2
ptr_glVertexAttribI4uiv :: FunPtr (GLuint -> Ptr GLuint -> IO ())
ptr_glVertexAttribI4uiv = unsafePerformIO $ getCommand "glVertexAttribI4uiv"
glVertexAttribI4uivEXT
:: MonadIO m
=> GLuint
-> Ptr GLuint
-> m ()
glVertexAttribI4uivEXT v1 v2 = liftIO $ dyn197 ptr_glVertexAttribI4uivEXT v1 v2
ptr_glVertexAttribI4uivEXT :: FunPtr (GLuint -> Ptr GLuint -> IO ())
ptr_glVertexAttribI4uivEXT = unsafePerformIO $ getCommand "glVertexAttribI4uivEXT"
glVertexAttribI4usv
:: MonadIO m
=> GLuint
-> Ptr GLushort
-> m ()
glVertexAttribI4usv v1 v2 = liftIO $ dyn866 ptr_glVertexAttribI4usv v1 v2
ptr_glVertexAttribI4usv :: FunPtr (GLuint -> Ptr GLushort -> IO ())
ptr_glVertexAttribI4usv = unsafePerformIO $ getCommand "glVertexAttribI4usv"
glVertexAttribI4usvEXT
:: MonadIO m
=> GLuint
-> Ptr GLushort
-> m ()
glVertexAttribI4usvEXT v1 v2 = liftIO $ dyn866 ptr_glVertexAttribI4usvEXT v1 v2
ptr_glVertexAttribI4usvEXT :: FunPtr (GLuint -> Ptr GLushort -> IO ())
ptr_glVertexAttribI4usvEXT = unsafePerformIO $ getCommand "glVertexAttribI4usvEXT"
glVertexAttribIFormat
:: MonadIO m
=> GLuint
-> GLint
-> GLenum
-> GLuint
-> m ()
glVertexAttribIFormat v1 v2 v3 v4 = liftIO $ dyn896 ptr_glVertexAttribIFormat v1 v2 v3 v4
ptr_glVertexAttribIFormat :: FunPtr (GLuint -> GLint -> GLenum -> GLuint -> IO ())
ptr_glVertexAttribIFormat = unsafePerformIO $ getCommand "glVertexAttribIFormat"
glVertexAttribIFormatNV
:: MonadIO m
=> GLuint
-> GLint
-> GLenum
-> GLsizei
-> m ()
glVertexAttribIFormatNV v1 v2 v3 v4 = liftIO $ dyn897 ptr_glVertexAttribIFormatNV v1 v2 v3 v4
ptr_glVertexAttribIFormatNV :: FunPtr (GLuint -> GLint -> GLenum -> GLsizei -> IO ())
ptr_glVertexAttribIFormatNV = unsafePerformIO $ getCommand "glVertexAttribIFormatNV"
glVertexAttribIPointer
:: MonadIO m
=> GLuint
-> GLint
-> GLenum
-> GLsizei
-> Ptr a
-> m ()
glVertexAttribIPointer v1 v2 v3 v4 v5 = liftIO $ dyn898 ptr_glVertexAttribIPointer v1 v2 v3 v4 v5
ptr_glVertexAttribIPointer :: FunPtr (GLuint -> GLint -> GLenum -> GLsizei -> Ptr a -> IO ())
ptr_glVertexAttribIPointer = unsafePerformIO $ getCommand "glVertexAttribIPointer"
glVertexAttribIPointerEXT
:: MonadIO m
=> GLuint
-> GLint
-> GLenum
-> GLsizei
-> Ptr a
-> m ()
glVertexAttribIPointerEXT v1 v2 v3 v4 v5 = liftIO $ dyn898 ptr_glVertexAttribIPointerEXT v1 v2 v3 v4 v5
ptr_glVertexAttribIPointerEXT :: FunPtr (GLuint -> GLint -> GLenum -> GLsizei -> Ptr a -> IO ())
ptr_glVertexAttribIPointerEXT = unsafePerformIO $ getCommand "glVertexAttribIPointerEXT"
glVertexAttribL1d
:: MonadIO m
=> GLuint
-> GLdouble
-> m ()
glVertexAttribL1d v1 v2 = liftIO $ dyn877 ptr_glVertexAttribL1d v1 v2
ptr_glVertexAttribL1d :: FunPtr (GLuint -> GLdouble -> IO ())
ptr_glVertexAttribL1d = unsafePerformIO $ getCommand "glVertexAttribL1d"
glVertexAttribL1dEXT
:: MonadIO m
=> GLuint
-> GLdouble
-> m ()
glVertexAttribL1dEXT v1 v2 = liftIO $ dyn877 ptr_glVertexAttribL1dEXT v1 v2
ptr_glVertexAttribL1dEXT :: FunPtr (GLuint -> GLdouble -> IO ())
ptr_glVertexAttribL1dEXT = unsafePerformIO $ getCommand "glVertexAttribL1dEXT"
glVertexAttribL1dv
:: MonadIO m
=> GLuint
-> Ptr GLdouble
-> m ()
glVertexAttribL1dv v1 v2 = liftIO $ dyn864 ptr_glVertexAttribL1dv v1 v2
ptr_glVertexAttribL1dv :: FunPtr (GLuint -> Ptr GLdouble -> IO ())
ptr_glVertexAttribL1dv = unsafePerformIO $ getCommand "glVertexAttribL1dv"
glVertexAttribL1dvEXT
:: MonadIO m
=> GLuint
-> Ptr GLdouble
-> m ()
glVertexAttribL1dvEXT v1 v2 = liftIO $ dyn864 ptr_glVertexAttribL1dvEXT v1 v2
ptr_glVertexAttribL1dvEXT :: FunPtr (GLuint -> Ptr GLdouble -> IO ())
ptr_glVertexAttribL1dvEXT = unsafePerformIO $ getCommand "glVertexAttribL1dvEXT"
glVertexAttribL1i64NV
:: MonadIO m
=> GLuint
-> GLint64EXT
-> m ()
glVertexAttribL1i64NV v1 v2 = liftIO $ dyn899 ptr_glVertexAttribL1i64NV v1 v2
ptr_glVertexAttribL1i64NV :: FunPtr (GLuint -> GLint64EXT -> IO ())
ptr_glVertexAttribL1i64NV = unsafePerformIO $ getCommand "glVertexAttribL1i64NV"
glVertexAttribL1i64vNV
:: MonadIO m
=> GLuint
-> Ptr GLint64EXT
-> m ()
glVertexAttribL1i64vNV v1 v2 = liftIO $ dyn900 ptr_glVertexAttribL1i64vNV v1 v2
ptr_glVertexAttribL1i64vNV :: FunPtr (GLuint -> Ptr GLint64EXT -> IO ())
ptr_glVertexAttribL1i64vNV = unsafePerformIO $ getCommand "glVertexAttribL1i64vNV"
glVertexAttribL1ui64ARB
:: MonadIO m
=> GLuint
-> GLuint64EXT
-> m ()
glVertexAttribL1ui64ARB v1 v2 = liftIO $ dyn901 ptr_glVertexAttribL1ui64ARB v1 v2
ptr_glVertexAttribL1ui64ARB :: FunPtr (GLuint -> GLuint64EXT -> IO ())
ptr_glVertexAttribL1ui64ARB = unsafePerformIO $ getCommand "glVertexAttribL1ui64ARB"
glVertexAttribL1ui64NV
:: MonadIO m
=> GLuint
-> GLuint64EXT
-> m ()
glVertexAttribL1ui64NV v1 v2 = liftIO $ dyn901 ptr_glVertexAttribL1ui64NV v1 v2
ptr_glVertexAttribL1ui64NV :: FunPtr (GLuint -> GLuint64EXT -> IO ())
ptr_glVertexAttribL1ui64NV = unsafePerformIO $ getCommand "glVertexAttribL1ui64NV"
glVertexAttribL1ui64vARB
:: MonadIO m
=> GLuint
-> Ptr GLuint64EXT
-> m ()
glVertexAttribL1ui64vARB v1 v2 = liftIO $ dyn902 ptr_glVertexAttribL1ui64vARB v1 v2
ptr_glVertexAttribL1ui64vARB :: FunPtr (GLuint -> Ptr GLuint64EXT -> IO ())
ptr_glVertexAttribL1ui64vARB = unsafePerformIO $ getCommand "glVertexAttribL1ui64vARB"
glVertexAttribL1ui64vNV
:: MonadIO m
=> GLuint
-> Ptr GLuint64EXT
-> m ()
glVertexAttribL1ui64vNV v1 v2 = liftIO $ dyn902 ptr_glVertexAttribL1ui64vNV v1 v2
ptr_glVertexAttribL1ui64vNV :: FunPtr (GLuint -> Ptr GLuint64EXT -> IO ())
ptr_glVertexAttribL1ui64vNV = unsafePerformIO $ getCommand "glVertexAttribL1ui64vNV"
glVertexAttribL2d
:: MonadIO m
=> GLuint
-> GLdouble
-> GLdouble
-> m ()
glVertexAttribL2d v1 v2 v3 = liftIO $ dyn223 ptr_glVertexAttribL2d v1 v2 v3
ptr_glVertexAttribL2d :: FunPtr (GLuint -> GLdouble -> GLdouble -> IO ())
ptr_glVertexAttribL2d = unsafePerformIO $ getCommand "glVertexAttribL2d"
glVertexAttribL2dEXT
:: MonadIO m
=> GLuint
-> GLdouble
-> GLdouble
-> m ()
glVertexAttribL2dEXT v1 v2 v3 = liftIO $ dyn223 ptr_glVertexAttribL2dEXT v1 v2 v3
ptr_glVertexAttribL2dEXT :: FunPtr (GLuint -> GLdouble -> GLdouble -> IO ())
ptr_glVertexAttribL2dEXT = unsafePerformIO $ getCommand "glVertexAttribL2dEXT"
glVertexAttribL2dv
:: MonadIO m
=> GLuint
-> Ptr GLdouble
-> m ()
glVertexAttribL2dv v1 v2 = liftIO $ dyn864 ptr_glVertexAttribL2dv v1 v2
ptr_glVertexAttribL2dv :: FunPtr (GLuint -> Ptr GLdouble -> IO ())
ptr_glVertexAttribL2dv = unsafePerformIO $ getCommand "glVertexAttribL2dv"
glVertexAttribL2dvEXT
:: MonadIO m
=> GLuint
-> Ptr GLdouble
-> m ()
glVertexAttribL2dvEXT v1 v2 = liftIO $ dyn864 ptr_glVertexAttribL2dvEXT v1 v2
ptr_glVertexAttribL2dvEXT :: FunPtr (GLuint -> Ptr GLdouble -> IO ())
ptr_glVertexAttribL2dvEXT = unsafePerformIO $ getCommand "glVertexAttribL2dvEXT"
glVertexAttribL2i64NV
:: MonadIO m
=> GLuint
-> GLint64EXT
-> GLint64EXT
-> m ()
glVertexAttribL2i64NV v1 v2 v3 = liftIO $ dyn903 ptr_glVertexAttribL2i64NV v1 v2 v3
ptr_glVertexAttribL2i64NV :: FunPtr (GLuint -> GLint64EXT -> GLint64EXT -> IO ())
ptr_glVertexAttribL2i64NV = unsafePerformIO $ getCommand "glVertexAttribL2i64NV"
glVertexAttribL2i64vNV
:: MonadIO m
=> GLuint
-> Ptr GLint64EXT
-> m ()
glVertexAttribL2i64vNV v1 v2 = liftIO $ dyn900 ptr_glVertexAttribL2i64vNV v1 v2
ptr_glVertexAttribL2i64vNV :: FunPtr (GLuint -> Ptr GLint64EXT -> IO ())
ptr_glVertexAttribL2i64vNV = unsafePerformIO $ getCommand "glVertexAttribL2i64vNV"
glVertexAttribL2ui64NV
:: MonadIO m
=> GLuint
-> GLuint64EXT
-> GLuint64EXT
-> m ()
glVertexAttribL2ui64NV v1 v2 v3 = liftIO $ dyn904 ptr_glVertexAttribL2ui64NV v1 v2 v3
ptr_glVertexAttribL2ui64NV :: FunPtr (GLuint -> GLuint64EXT -> GLuint64EXT -> IO ())
ptr_glVertexAttribL2ui64NV = unsafePerformIO $ getCommand "glVertexAttribL2ui64NV"
glVertexAttribL2ui64vNV
:: MonadIO m
=> GLuint
-> Ptr GLuint64EXT
-> m ()
glVertexAttribL2ui64vNV v1 v2 = liftIO $ dyn902 ptr_glVertexAttribL2ui64vNV v1 v2
ptr_glVertexAttribL2ui64vNV :: FunPtr (GLuint -> Ptr GLuint64EXT -> IO ())
ptr_glVertexAttribL2ui64vNV = unsafePerformIO $ getCommand "glVertexAttribL2ui64vNV"
glVertexAttribL3d
:: MonadIO m
=> GLuint
-> GLdouble
-> GLdouble
-> GLdouble
-> m ()
glVertexAttribL3d v1 v2 v3 v4 = liftIO $ dyn884 ptr_glVertexAttribL3d v1 v2 v3 v4
ptr_glVertexAttribL3d :: FunPtr (GLuint -> GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glVertexAttribL3d = unsafePerformIO $ getCommand "glVertexAttribL3d"
glVertexAttribL3dEXT
:: MonadIO m
=> GLuint
-> GLdouble
-> GLdouble
-> GLdouble
-> m ()
glVertexAttribL3dEXT v1 v2 v3 v4 = liftIO $ dyn884 ptr_glVertexAttribL3dEXT v1 v2 v3 v4
ptr_glVertexAttribL3dEXT :: FunPtr (GLuint -> GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glVertexAttribL3dEXT = unsafePerformIO $ getCommand "glVertexAttribL3dEXT"
glVertexAttribL3dv
:: MonadIO m
=> GLuint
-> Ptr GLdouble
-> m ()
glVertexAttribL3dv v1 v2 = liftIO $ dyn864 ptr_glVertexAttribL3dv v1 v2
ptr_glVertexAttribL3dv :: FunPtr (GLuint -> Ptr GLdouble -> IO ())
ptr_glVertexAttribL3dv = unsafePerformIO $ getCommand "glVertexAttribL3dv"
glVertexAttribL3dvEXT
:: MonadIO m
=> GLuint
-> Ptr GLdouble
-> m ()
glVertexAttribL3dvEXT v1 v2 = liftIO $ dyn864 ptr_glVertexAttribL3dvEXT v1 v2
ptr_glVertexAttribL3dvEXT :: FunPtr (GLuint -> Ptr GLdouble -> IO ())
ptr_glVertexAttribL3dvEXT = unsafePerformIO $ getCommand "glVertexAttribL3dvEXT"
glVertexAttribL3i64NV
:: MonadIO m
=> GLuint
-> GLint64EXT
-> GLint64EXT
-> GLint64EXT
-> m ()
glVertexAttribL3i64NV v1 v2 v3 v4 = liftIO $ dyn905 ptr_glVertexAttribL3i64NV v1 v2 v3 v4
ptr_glVertexAttribL3i64NV :: FunPtr (GLuint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> IO ())
ptr_glVertexAttribL3i64NV = unsafePerformIO $ getCommand "glVertexAttribL3i64NV"
glVertexAttribL3i64vNV
:: MonadIO m
=> GLuint
-> Ptr GLint64EXT
-> m ()
glVertexAttribL3i64vNV v1 v2 = liftIO $ dyn900 ptr_glVertexAttribL3i64vNV v1 v2
ptr_glVertexAttribL3i64vNV :: FunPtr (GLuint -> Ptr GLint64EXT -> IO ())
ptr_glVertexAttribL3i64vNV = unsafePerformIO $ getCommand "glVertexAttribL3i64vNV"
glVertexAttribL3ui64NV
:: MonadIO m
=> GLuint
-> GLuint64EXT
-> GLuint64EXT
-> GLuint64EXT
-> m ()
glVertexAttribL3ui64NV v1 v2 v3 v4 = liftIO $ dyn906 ptr_glVertexAttribL3ui64NV v1 v2 v3 v4
ptr_glVertexAttribL3ui64NV :: FunPtr (GLuint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> IO ())
ptr_glVertexAttribL3ui64NV = unsafePerformIO $ getCommand "glVertexAttribL3ui64NV"
glVertexAttribL3ui64vNV
:: MonadIO m
=> GLuint
-> Ptr GLuint64EXT
-> m ()
glVertexAttribL3ui64vNV v1 v2 = liftIO $ dyn902 ptr_glVertexAttribL3ui64vNV v1 v2
ptr_glVertexAttribL3ui64vNV :: FunPtr (GLuint -> Ptr GLuint64EXT -> IO ())
ptr_glVertexAttribL3ui64vNV = unsafePerformIO $ getCommand "glVertexAttribL3ui64vNV"
glVertexAttribL4d
:: MonadIO m
=> GLuint
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> m ()
glVertexAttribL4d v1 v2 v3 v4 v5 = liftIO $ dyn888 ptr_glVertexAttribL4d v1 v2 v3 v4 v5
ptr_glVertexAttribL4d :: FunPtr (GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glVertexAttribL4d = unsafePerformIO $ getCommand "glVertexAttribL4d"
glVertexAttribL4dEXT
:: MonadIO m
=> GLuint
-> GLdouble
-> GLdouble
-> GLdouble
-> GLdouble
-> m ()
glVertexAttribL4dEXT v1 v2 v3 v4 v5 = liftIO $ dyn888 ptr_glVertexAttribL4dEXT v1 v2 v3 v4 v5
ptr_glVertexAttribL4dEXT :: FunPtr (GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())
ptr_glVertexAttribL4dEXT = unsafePerformIO $ getCommand "glVertexAttribL4dEXT"
glVertexAttribL4dv
:: MonadIO m
=> GLuint
-> Ptr GLdouble
-> m ()
glVertexAttribL4dv v1 v2 = liftIO $ dyn864 ptr_glVertexAttribL4dv v1 v2
ptr_glVertexAttribL4dv :: FunPtr (GLuint -> Ptr GLdouble -> IO ())
ptr_glVertexAttribL4dv = unsafePerformIO $ getCommand "glVertexAttribL4dv"
glVertexAttribL4dvEXT
:: MonadIO m
=> GLuint
-> Ptr GLdouble
-> m ()
glVertexAttribL4dvEXT v1 v2 = liftIO $ dyn864 ptr_glVertexAttribL4dvEXT v1 v2
ptr_glVertexAttribL4dvEXT :: FunPtr (GLuint -> Ptr GLdouble -> IO ())
ptr_glVertexAttribL4dvEXT = unsafePerformIO $ getCommand "glVertexAttribL4dvEXT"
glVertexAttribL4i64NV
:: MonadIO m
=> GLuint
-> GLint64EXT
-> GLint64EXT
-> GLint64EXT
-> GLint64EXT
-> m ()
glVertexAttribL4i64NV v1 v2 v3 v4 v5 = liftIO $ dyn907 ptr_glVertexAttribL4i64NV v1 v2 v3 v4 v5
ptr_glVertexAttribL4i64NV :: FunPtr (GLuint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> GLint64EXT -> IO ())
ptr_glVertexAttribL4i64NV = unsafePerformIO $ getCommand "glVertexAttribL4i64NV"
glVertexAttribL4i64vNV
:: MonadIO m
=> GLuint
-> Ptr GLint64EXT
-> m ()
glVertexAttribL4i64vNV v1 v2 = liftIO $ dyn900 ptr_glVertexAttribL4i64vNV v1 v2
ptr_glVertexAttribL4i64vNV :: FunPtr (GLuint -> Ptr GLint64EXT -> IO ())
ptr_glVertexAttribL4i64vNV = unsafePerformIO $ getCommand "glVertexAttribL4i64vNV"
glVertexAttribL4ui64NV
:: MonadIO m
=> GLuint
-> GLuint64EXT
-> GLuint64EXT
-> GLuint64EXT
-> GLuint64EXT
-> m ()
glVertexAttribL4ui64NV v1 v2 v3 v4 v5 = liftIO $ dyn908 ptr_glVertexAttribL4ui64NV v1 v2 v3 v4 v5
ptr_glVertexAttribL4ui64NV :: FunPtr (GLuint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> IO ())
ptr_glVertexAttribL4ui64NV = unsafePerformIO $ getCommand "glVertexAttribL4ui64NV"
glVertexAttribL4ui64vNV
:: MonadIO m
=> GLuint
-> Ptr GLuint64EXT
-> m ()
glVertexAttribL4ui64vNV v1 v2 = liftIO $ dyn902 ptr_glVertexAttribL4ui64vNV v1 v2
ptr_glVertexAttribL4ui64vNV :: FunPtr (GLuint -> Ptr GLuint64EXT -> IO ())
ptr_glVertexAttribL4ui64vNV = unsafePerformIO $ getCommand "glVertexAttribL4ui64vNV"
glVertexAttribLFormat
:: MonadIO m
=> GLuint
-> GLint
-> GLenum
-> GLuint
-> m ()
glVertexAttribLFormat v1 v2 v3 v4 = liftIO $ dyn896 ptr_glVertexAttribLFormat v1 v2 v3 v4
ptr_glVertexAttribLFormat :: FunPtr (GLuint -> GLint -> GLenum -> GLuint -> IO ())
ptr_glVertexAttribLFormat = unsafePerformIO $ getCommand "glVertexAttribLFormat"
glVertexAttribLFormatNV
:: MonadIO m
=> GLuint
-> GLint
-> GLenum
-> GLsizei
-> m ()
glVertexAttribLFormatNV v1 v2 v3 v4 = liftIO $ dyn897 ptr_glVertexAttribLFormatNV v1 v2 v3 v4
ptr_glVertexAttribLFormatNV :: FunPtr (GLuint -> GLint -> GLenum -> GLsizei -> IO ())
ptr_glVertexAttribLFormatNV = unsafePerformIO $ getCommand "glVertexAttribLFormatNV"
glVertexAttribLPointer
:: MonadIO m
=> GLuint
-> GLint
-> GLenum
-> GLsizei
-> Ptr a
-> m ()
glVertexAttribLPointer v1 v2 v3 v4 v5 = liftIO $ dyn898 ptr_glVertexAttribLPointer v1 v2 v3 v4 v5
ptr_glVertexAttribLPointer :: FunPtr (GLuint -> GLint -> GLenum -> GLsizei -> Ptr a -> IO ())
ptr_glVertexAttribLPointer = unsafePerformIO $ getCommand "glVertexAttribLPointer"
glVertexAttribLPointerEXT
:: MonadIO m
=> GLuint
-> GLint
-> GLenum
-> GLsizei
-> Ptr a
-> m ()
glVertexAttribLPointerEXT v1 v2 v3 v4 v5 = liftIO $ dyn898 ptr_glVertexAttribLPointerEXT v1 v2 v3 v4 v5
ptr_glVertexAttribLPointerEXT :: FunPtr (GLuint -> GLint -> GLenum -> GLsizei -> Ptr a -> IO ())
ptr_glVertexAttribLPointerEXT = unsafePerformIO $ getCommand "glVertexAttribLPointerEXT"
glVertexAttribP1ui
:: MonadIO m
=> GLuint
-> GLenum
-> GLboolean
-> GLuint
-> m ()
glVertexAttribP1ui v1 v2 v3 v4 = liftIO $ dyn909 ptr_glVertexAttribP1ui v1 v2 v3 v4
ptr_glVertexAttribP1ui :: FunPtr (GLuint -> GLenum -> GLboolean -> GLuint -> IO ())
ptr_glVertexAttribP1ui = unsafePerformIO $ getCommand "glVertexAttribP1ui"
glVertexAttribP1uiv
:: MonadIO m
=> GLuint
-> GLenum
-> GLboolean
-> Ptr GLuint
-> m ()
glVertexAttribP1uiv v1 v2 v3 v4 = liftIO $ dyn910 ptr_glVertexAttribP1uiv v1 v2 v3 v4
ptr_glVertexAttribP1uiv :: FunPtr (GLuint -> GLenum -> GLboolean -> Ptr GLuint -> IO ())
ptr_glVertexAttribP1uiv = unsafePerformIO $ getCommand "glVertexAttribP1uiv"
glVertexAttribP2ui
:: MonadIO m
=> GLuint
-> GLenum
-> GLboolean
-> GLuint
-> m ()
glVertexAttribP2ui v1 v2 v3 v4 = liftIO $ dyn909 ptr_glVertexAttribP2ui v1 v2 v3 v4
ptr_glVertexAttribP2ui :: FunPtr (GLuint -> GLenum -> GLboolean -> GLuint -> IO ())
ptr_glVertexAttribP2ui = unsafePerformIO $ getCommand "glVertexAttribP2ui"
glVertexAttribP2uiv
:: MonadIO m
=> GLuint
-> GLenum
-> GLboolean
-> Ptr GLuint
-> m ()
glVertexAttribP2uiv v1 v2 v3 v4 = liftIO $ dyn910 ptr_glVertexAttribP2uiv v1 v2 v3 v4
ptr_glVertexAttribP2uiv :: FunPtr (GLuint -> GLenum -> GLboolean -> Ptr GLuint -> IO ())
ptr_glVertexAttribP2uiv = unsafePerformIO $ getCommand "glVertexAttribP2uiv"
glVertexAttribP3ui
:: MonadIO m
=> GLuint
-> GLenum
-> GLboolean
-> GLuint
-> m ()
glVertexAttribP3ui v1 v2 v3 v4 = liftIO $ dyn909 ptr_glVertexAttribP3ui v1 v2 v3 v4
ptr_glVertexAttribP3ui :: FunPtr (GLuint -> GLenum -> GLboolean -> GLuint -> IO ())
ptr_glVertexAttribP3ui = unsafePerformIO $ getCommand "glVertexAttribP3ui"
glVertexAttribP3uiv
:: MonadIO m
=> GLuint
-> GLenum
-> GLboolean
-> Ptr GLuint
-> m ()
glVertexAttribP3uiv v1 v2 v3 v4 = liftIO $ dyn910 ptr_glVertexAttribP3uiv v1 v2 v3 v4
ptr_glVertexAttribP3uiv :: FunPtr (GLuint -> GLenum -> GLboolean -> Ptr GLuint -> IO ())
ptr_glVertexAttribP3uiv = unsafePerformIO $ getCommand "glVertexAttribP3uiv"
glVertexAttribP4ui
:: MonadIO m
=> GLuint
-> GLenum
-> GLboolean
-> GLuint
-> m ()
glVertexAttribP4ui v1 v2 v3 v4 = liftIO $ dyn909 ptr_glVertexAttribP4ui v1 v2 v3 v4
ptr_glVertexAttribP4ui :: FunPtr (GLuint -> GLenum -> GLboolean -> GLuint -> IO ())
ptr_glVertexAttribP4ui = unsafePerformIO $ getCommand "glVertexAttribP4ui"
glVertexAttribP4uiv
:: MonadIO m
=> GLuint
-> GLenum
-> GLboolean
-> Ptr GLuint
-> m ()
glVertexAttribP4uiv v1 v2 v3 v4 = liftIO $ dyn910 ptr_glVertexAttribP4uiv v1 v2 v3 v4
ptr_glVertexAttribP4uiv :: FunPtr (GLuint -> GLenum -> GLboolean -> Ptr GLuint -> IO ())
ptr_glVertexAttribP4uiv = unsafePerformIO $ getCommand "glVertexAttribP4uiv"
glVertexAttribParameteriAMD
:: MonadIO m
=> GLuint
-> GLenum
-> GLint
-> m ()
glVertexAttribParameteriAMD v1 v2 v3 = liftIO $ dyn481 ptr_glVertexAttribParameteriAMD v1 v2 v3
ptr_glVertexAttribParameteriAMD :: FunPtr (GLuint -> GLenum -> GLint -> IO ())
ptr_glVertexAttribParameteriAMD = unsafePerformIO $ getCommand "glVertexAttribParameteriAMD"
glVertexAttribPointer
:: MonadIO m
=> GLuint
-> GLint
-> GLenum
-> GLboolean
-> GLsizei
-> Ptr a
-> m ()
glVertexAttribPointer v1 v2 v3 v4 v5 v6 = liftIO $ dyn911 ptr_glVertexAttribPointer v1 v2 v3 v4 v5 v6
ptr_glVertexAttribPointer :: FunPtr (GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> Ptr a -> IO ())
ptr_glVertexAttribPointer = unsafePerformIO $ getCommand "glVertexAttribPointer"
glVertexAttribPointerARB
:: MonadIO m
=> GLuint
-> GLint
-> GLenum
-> GLboolean
-> GLsizei
-> Ptr a
-> m ()
glVertexAttribPointerARB v1 v2 v3 v4 v5 v6 = liftIO $ dyn911 ptr_glVertexAttribPointerARB v1 v2 v3 v4 v5 v6
ptr_glVertexAttribPointerARB :: FunPtr (GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> Ptr a -> IO ())
ptr_glVertexAttribPointerARB = unsafePerformIO $ getCommand "glVertexAttribPointerARB"
glVertexAttribPointerNV
:: MonadIO m
=> GLuint
-> GLint
-> GLenum
-> GLsizei
-> Ptr a
-> m ()
glVertexAttribPointerNV v1 v2 v3 v4 v5 = liftIO $ dyn898 ptr_glVertexAttribPointerNV v1 v2 v3 v4 v5
ptr_glVertexAttribPointerNV :: FunPtr (GLuint -> GLint -> GLenum -> GLsizei -> Ptr a -> IO ())
ptr_glVertexAttribPointerNV = unsafePerformIO $ getCommand "glVertexAttribPointerNV"
glVertexAttribs1dvNV
:: MonadIO m
=> GLuint
-> GLsizei
-> Ptr GLdouble
-> m ()
glVertexAttribs1dvNV v1 v2 v3 = liftIO $ dyn222 ptr_glVertexAttribs1dvNV v1 v2 v3
ptr_glVertexAttribs1dvNV :: FunPtr (GLuint -> GLsizei -> Ptr GLdouble -> IO ())
ptr_glVertexAttribs1dvNV = unsafePerformIO $ getCommand "glVertexAttribs1dvNV"
glVertexAttribs1fvNV
:: MonadIO m
=> GLuint
-> GLsizei
-> Ptr GLfloat
-> m ()
glVertexAttribs1fvNV v1 v2 v3 = liftIO $ dyn221 ptr_glVertexAttribs1fvNV v1 v2 v3
ptr_glVertexAttribs1fvNV :: FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ())
ptr_glVertexAttribs1fvNV = unsafePerformIO $ getCommand "glVertexAttribs1fvNV"
glVertexAttribs1hvNV
:: MonadIO m
=> GLuint
-> GLsizei
-> Ptr GLhalfNV
-> m ()
glVertexAttribs1hvNV v1 v2 v3 = liftIO $ dyn912 ptr_glVertexAttribs1hvNV v1 v2 v3
ptr_glVertexAttribs1hvNV :: FunPtr (GLuint -> GLsizei -> Ptr GLhalfNV -> IO ())
ptr_glVertexAttribs1hvNV = unsafePerformIO $ getCommand "glVertexAttribs1hvNV"
glVertexAttribs1svNV
:: MonadIO m
=> GLuint
-> GLsizei
-> Ptr GLshort
-> m ()
glVertexAttribs1svNV v1 v2 v3 = liftIO $ dyn913 ptr_glVertexAttribs1svNV v1 v2 v3
ptr_glVertexAttribs1svNV :: FunPtr (GLuint -> GLsizei -> Ptr GLshort -> IO ())
ptr_glVertexAttribs1svNV = unsafePerformIO $ getCommand "glVertexAttribs1svNV"
glVertexAttribs2dvNV
:: MonadIO m
=> GLuint
-> GLsizei
-> Ptr GLdouble
-> m ()
glVertexAttribs2dvNV v1 v2 v3 = liftIO $ dyn222 ptr_glVertexAttribs2dvNV v1 v2 v3
ptr_glVertexAttribs2dvNV :: FunPtr (GLuint -> GLsizei -> Ptr GLdouble -> IO ())
ptr_glVertexAttribs2dvNV = unsafePerformIO $ getCommand "glVertexAttribs2dvNV"
glVertexAttribs2fvNV
:: MonadIO m
=> GLuint
-> GLsizei
-> Ptr GLfloat
-> m ()
glVertexAttribs2fvNV v1 v2 v3 = liftIO $ dyn221 ptr_glVertexAttribs2fvNV v1 v2 v3
ptr_glVertexAttribs2fvNV :: FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ())
ptr_glVertexAttribs2fvNV = unsafePerformIO $ getCommand "glVertexAttribs2fvNV"
glVertexAttribs2hvNV
:: MonadIO m
=> GLuint
-> GLsizei
-> Ptr GLhalfNV
-> m ()
glVertexAttribs2hvNV v1 v2 v3 = liftIO $ dyn912 ptr_glVertexAttribs2hvNV v1 v2 v3
ptr_glVertexAttribs2hvNV :: FunPtr (GLuint -> GLsizei -> Ptr GLhalfNV -> IO ())
ptr_glVertexAttribs2hvNV = unsafePerformIO $ getCommand "glVertexAttribs2hvNV"
glVertexAttribs2svNV
:: MonadIO m
=> GLuint
-> GLsizei
-> Ptr GLshort
-> m ()
glVertexAttribs2svNV v1 v2 v3 = liftIO $ dyn913 ptr_glVertexAttribs2svNV v1 v2 v3
ptr_glVertexAttribs2svNV :: FunPtr (GLuint -> GLsizei -> Ptr GLshort -> IO ())
ptr_glVertexAttribs2svNV = unsafePerformIO $ getCommand "glVertexAttribs2svNV"
glVertexAttribs3dvNV
:: MonadIO m
=> GLuint
-> GLsizei
-> Ptr GLdouble
-> m ()
glVertexAttribs3dvNV v1 v2 v3 = liftIO $ dyn222 ptr_glVertexAttribs3dvNV v1 v2 v3
ptr_glVertexAttribs3dvNV :: FunPtr (GLuint -> GLsizei -> Ptr GLdouble -> IO ())
ptr_glVertexAttribs3dvNV = unsafePerformIO $ getCommand "glVertexAttribs3dvNV"
glVertexAttribs3fvNV
:: MonadIO m
=> GLuint
-> GLsizei
-> Ptr GLfloat
-> m ()
glVertexAttribs3fvNV v1 v2 v3 = liftIO $ dyn221 ptr_glVertexAttribs3fvNV v1 v2 v3
ptr_glVertexAttribs3fvNV :: FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ())
ptr_glVertexAttribs3fvNV = unsafePerformIO $ getCommand "glVertexAttribs3fvNV"
glVertexAttribs3hvNV
:: MonadIO m
=> GLuint
-> GLsizei
-> Ptr GLhalfNV
-> m ()
glVertexAttribs3hvNV v1 v2 v3 = liftIO $ dyn912 ptr_glVertexAttribs3hvNV v1 v2 v3
ptr_glVertexAttribs3hvNV :: FunPtr (GLuint -> GLsizei -> Ptr GLhalfNV -> IO ())
ptr_glVertexAttribs3hvNV = unsafePerformIO $ getCommand "glVertexAttribs3hvNV"
glVertexAttribs3svNV
:: MonadIO m
=> GLuint
-> GLsizei
-> Ptr GLshort
-> m ()
glVertexAttribs3svNV v1 v2 v3 = liftIO $ dyn913 ptr_glVertexAttribs3svNV v1 v2 v3
ptr_glVertexAttribs3svNV :: FunPtr (GLuint -> GLsizei -> Ptr GLshort -> IO ())
ptr_glVertexAttribs3svNV = unsafePerformIO $ getCommand "glVertexAttribs3svNV"
glVertexAttribs4dvNV
:: MonadIO m
=> GLuint
-> GLsizei
-> Ptr GLdouble
-> m ()
glVertexAttribs4dvNV v1 v2 v3 = liftIO $ dyn222 ptr_glVertexAttribs4dvNV v1 v2 v3
ptr_glVertexAttribs4dvNV :: FunPtr (GLuint -> GLsizei -> Ptr GLdouble -> IO ())
ptr_glVertexAttribs4dvNV = unsafePerformIO $ getCommand "glVertexAttribs4dvNV"
glVertexAttribs4fvNV
:: MonadIO m
=> GLuint
-> GLsizei
-> Ptr GLfloat
-> m ()
glVertexAttribs4fvNV v1 v2 v3 = liftIO $ dyn221 ptr_glVertexAttribs4fvNV v1 v2 v3
ptr_glVertexAttribs4fvNV :: FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ())
ptr_glVertexAttribs4fvNV = unsafePerformIO $ getCommand "glVertexAttribs4fvNV"
glVertexAttribs4hvNV
:: MonadIO m
=> GLuint
-> GLsizei
-> Ptr GLhalfNV
-> m ()
glVertexAttribs4hvNV v1 v2 v3 = liftIO $ dyn912 ptr_glVertexAttribs4hvNV v1 v2 v3
ptr_glVertexAttribs4hvNV :: FunPtr (GLuint -> GLsizei -> Ptr GLhalfNV -> IO ())
ptr_glVertexAttribs4hvNV = unsafePerformIO $ getCommand "glVertexAttribs4hvNV"
glVertexAttribs4svNV
:: MonadIO m
=> GLuint
-> GLsizei
-> Ptr GLshort
-> m ()
glVertexAttribs4svNV v1 v2 v3 = liftIO $ dyn913 ptr_glVertexAttribs4svNV v1 v2 v3
ptr_glVertexAttribs4svNV :: FunPtr (GLuint -> GLsizei -> Ptr GLshort -> IO ())
ptr_glVertexAttribs4svNV = unsafePerformIO $ getCommand "glVertexAttribs4svNV"
glVertexAttribs4ubvNV
:: MonadIO m
=> GLuint
-> GLsizei
-> Ptr GLubyte
-> m ()
glVertexAttribs4ubvNV v1 v2 v3 = liftIO $ dyn914 ptr_glVertexAttribs4ubvNV v1 v2 v3
ptr_glVertexAttribs4ubvNV :: FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> IO ())
ptr_glVertexAttribs4ubvNV = unsafePerformIO $ getCommand "glVertexAttribs4ubvNV"
glVertexBindingDivisor
:: MonadIO m
=> GLuint
-> GLuint
-> m ()
glVertexBindingDivisor v1 v2 = liftIO $ dyn4 ptr_glVertexBindingDivisor v1 v2
ptr_glVertexBindingDivisor :: FunPtr (GLuint -> GLuint -> IO ())
ptr_glVertexBindingDivisor = unsafePerformIO $ getCommand "glVertexBindingDivisor"
glVertexBlendARB
:: MonadIO m
=> GLint
-> m ()
glVertexBlendARB v1 = liftIO $ dyn13 ptr_glVertexBlendARB v1
ptr_glVertexBlendARB :: FunPtr (GLint -> IO ())
ptr_glVertexBlendARB = unsafePerformIO $ getCommand "glVertexBlendARB"
glVertexBlendEnvfATI
:: MonadIO m
=> GLenum
-> GLfloat
-> m ()
glVertexBlendEnvfATI v1 v2 = liftIO $ dyn0 ptr_glVertexBlendEnvfATI v1 v2
ptr_glVertexBlendEnvfATI :: FunPtr (GLenum -> GLfloat -> IO ())
ptr_glVertexBlendEnvfATI = unsafePerformIO $ getCommand "glVertexBlendEnvfATI"
glVertexBlendEnviATI
:: MonadIO m
=> GLenum
-> GLint
-> m ()
glVertexBlendEnviATI v1 v2 = liftIO $ dyn56 ptr_glVertexBlendEnviATI v1 v2
ptr_glVertexBlendEnviATI :: FunPtr (GLenum -> GLint -> IO ())
ptr_glVertexBlendEnviATI = unsafePerformIO $ getCommand "glVertexBlendEnviATI"
glVertexFormatNV
:: MonadIO m
=> GLint
-> GLenum
-> GLsizei
-> m ()
glVertexFormatNV v1 v2 v3 = liftIO $ dyn122 ptr_glVertexFormatNV v1 v2 v3
ptr_glVertexFormatNV :: FunPtr (GLint -> GLenum -> GLsizei -> IO ())
ptr_glVertexFormatNV = unsafePerformIO $ getCommand "glVertexFormatNV"
glVertexP2ui
:: MonadIO m
=> GLenum
-> GLuint
-> m ()
glVertexP2ui v1 v2 = liftIO $ dyn17 ptr_glVertexP2ui v1 v2
ptr_glVertexP2ui :: FunPtr (GLenum -> GLuint -> IO ())
ptr_glVertexP2ui = unsafePerformIO $ getCommand "glVertexP2ui"
glVertexP2uiv
:: MonadIO m
=> GLenum
-> Ptr GLuint
-> m ()
glVertexP2uiv v1 v2 = liftIO $ dyn128 ptr_glVertexP2uiv v1 v2
ptr_glVertexP2uiv :: FunPtr (GLenum -> Ptr GLuint -> IO ())
ptr_glVertexP2uiv = unsafePerformIO $ getCommand "glVertexP2uiv"
glVertexP3ui
:: MonadIO m
=> GLenum
-> GLuint
-> m ()
glVertexP3ui v1 v2 = liftIO $ dyn17 ptr_glVertexP3ui v1 v2
ptr_glVertexP3ui :: FunPtr (GLenum -> GLuint -> IO ())
ptr_glVertexP3ui = unsafePerformIO $ getCommand "glVertexP3ui"
glVertexP3uiv
:: MonadIO m
=> GLenum
-> Ptr GLuint
-> m ()
glVertexP3uiv v1 v2 = liftIO $ dyn128 ptr_glVertexP3uiv v1 v2
ptr_glVertexP3uiv :: FunPtr (GLenum -> Ptr GLuint -> IO ())
ptr_glVertexP3uiv = unsafePerformIO $ getCommand "glVertexP3uiv"
glVertexP4ui
:: MonadIO m
=> GLenum
-> GLuint
-> m ()
glVertexP4ui v1 v2 = liftIO $ dyn17 ptr_glVertexP4ui v1 v2
ptr_glVertexP4ui :: FunPtr (GLenum -> GLuint -> IO ())
ptr_glVertexP4ui = unsafePerformIO $ getCommand "glVertexP4ui"
glVertexP4uiv
:: MonadIO m
=> GLenum
-> Ptr GLuint
-> m ()
glVertexP4uiv v1 v2 = liftIO $ dyn128 ptr_glVertexP4uiv v1 v2
ptr_glVertexP4uiv :: FunPtr (GLenum -> Ptr GLuint -> IO ())
ptr_glVertexP4uiv = unsafePerformIO $ getCommand "glVertexP4uiv"
glVertexPointer
:: MonadIO m
=> GLint
-> GLenum
-> GLsizei
-> Ptr a
-> m ()
glVertexPointer v1 v2 v3 v4 = liftIO $ dyn129 ptr_glVertexPointer v1 v2 v3 v4
ptr_glVertexPointer :: FunPtr (GLint -> GLenum -> GLsizei -> Ptr a -> IO ())
ptr_glVertexPointer = unsafePerformIO $ getCommand "glVertexPointer"
glVertexPointerEXT
:: MonadIO m
=> GLint
-> GLenum
-> GLsizei
-> GLsizei
-> Ptr a
-> m ()
glVertexPointerEXT v1 v2 v3 v4 v5 = liftIO $ dyn130 ptr_glVertexPointerEXT v1 v2 v3 v4 v5
ptr_glVertexPointerEXT :: FunPtr (GLint -> GLenum -> GLsizei -> GLsizei -> Ptr a -> IO ())
ptr_glVertexPointerEXT = unsafePerformIO $ getCommand "glVertexPointerEXT"
glVertexPointerListIBM
:: MonadIO m
=> GLint
-> GLenum
-> GLint
-> Ptr (Ptr a)
-> GLint
-> m ()
glVertexPointerListIBM v1 v2 v3 v4 v5 = liftIO $ dyn131 ptr_glVertexPointerListIBM v1 v2 v3 v4 v5
ptr_glVertexPointerListIBM :: FunPtr (GLint -> GLenum -> GLint -> Ptr (Ptr a) -> GLint -> IO ())
ptr_glVertexPointerListIBM = unsafePerformIO $ getCommand "glVertexPointerListIBM"
glVertexPointervINTEL
:: MonadIO m
=> GLint
-> GLenum
-> Ptr (Ptr a)
-> m ()
glVertexPointervINTEL v1 v2 v3 = liftIO $ dyn132 ptr_glVertexPointervINTEL v1 v2 v3
ptr_glVertexPointervINTEL :: FunPtr (GLint -> GLenum -> Ptr (Ptr a) -> IO ())
ptr_glVertexPointervINTEL = unsafePerformIO $ getCommand "glVertexPointervINTEL"
glVertexStream1dATI
:: MonadIO m
=> GLenum
-> GLdouble
-> m ()
glVertexStream1dATI v1 v2 = liftIO $ dyn558 ptr_glVertexStream1dATI v1 v2
ptr_glVertexStream1dATI :: FunPtr (GLenum -> GLdouble -> IO ())
ptr_glVertexStream1dATI = unsafePerformIO $ getCommand "glVertexStream1dATI"
glVertexStream1dvATI
:: MonadIO m
=> GLenum
-> Ptr GLdouble
-> m ()
glVertexStream1dvATI v1 v2 = liftIO $ dyn96 ptr_glVertexStream1dvATI v1 v2
ptr_glVertexStream1dvATI :: FunPtr (GLenum -> Ptr GLdouble -> IO ())
ptr_glVertexStream1dvATI = unsafePerformIO $ getCommand "glVertexStream1dvATI"