module Graphics.GL.Functions.F28 (
glUniform4ivARB,
glUniform4ui,
glUniform4ui64ARB,
glUniform4ui64NV,
glUniform4ui64vARB,
glUniform4ui64vNV,
glUniform4uiEXT,
glUniform4uiv,
glUniform4uivEXT,
glUniformBlockBinding,
glUniformBufferEXT,
glUniformHandleui64ARB,
glUniformHandleui64IMG,
glUniformHandleui64NV,
glUniformHandleui64vARB,
glUniformHandleui64vIMG,
glUniformHandleui64vNV,
glUniformMatrix2dv,
glUniformMatrix2fv,
glUniformMatrix2fvARB,
glUniformMatrix2x3dv,
glUniformMatrix2x3fv,
glUniformMatrix2x3fvNV,
glUniformMatrix2x4dv,
glUniformMatrix2x4fv,
glUniformMatrix2x4fvNV,
glUniformMatrix3dv,
glUniformMatrix3fv,
glUniformMatrix3fvARB,
glUniformMatrix3x2dv,
glUniformMatrix3x2fv,
glUniformMatrix3x2fvNV,
glUniformMatrix3x4dv,
glUniformMatrix3x4fv,
glUniformMatrix3x4fvNV,
glUniformMatrix4dv,
glUniformMatrix4fv,
glUniformMatrix4fvARB,
glUniformMatrix4x2dv,
glUniformMatrix4x2fv,
glUniformMatrix4x2fvNV,
glUniformMatrix4x3dv,
glUniformMatrix4x3fv,
glUniformMatrix4x3fvNV,
glUniformSubroutinesuiv,
glUniformui64NV,
glUniformui64vNV,
glUnlockArraysEXT,
glUnmapBuffer,
glUnmapBufferARB,
glUnmapBufferOES,
glUnmapNamedBuffer,
glUnmapNamedBufferEXT,
glUnmapObjectBufferATI,
glUnmapTexture2DINTEL,
glUpdateObjectBufferATI,
glUseProgram,
glUseProgramObjectARB,
glUseProgramStages,
glUseProgramStagesEXT,
glUseShaderProgramEXT,
glVDPAUFiniNV,
glVDPAUGetSurfaceivNV,
glVDPAUInitNV,
glVDPAUIsSurfaceNV,
glVDPAUMapSurfacesNV,
glVDPAURegisterOutputSurfaceNV,
glVDPAURegisterVideoSurfaceNV,
glVDPAUSurfaceAccessNV,
glVDPAUUnmapSurfacesNV,
glVDPAUUnregisterSurfaceNV,
glValidateProgram,
glValidateProgramARB,
glValidateProgramPipeline,
glValidateProgramPipelineEXT,
glVariantArrayObjectATI,
glVariantPointerEXT,
glVariantbvEXT,
glVariantdvEXT,
glVariantfvEXT,
glVariantivEXT,
glVariantsvEXT,
glVariantubvEXT,
glVariantuivEXT,
glVariantusvEXT,
glVertex2bOES,
glVertex2bvOES,
glVertex2d,
glVertex2dv,
glVertex2f,
glVertex2fv,
glVertex2hNV,
glVertex2hvNV,
glVertex2i,
glVertex2iv,
glVertex2s,
glVertex2sv,
glVertex2xOES,
glVertex2xvOES,
glVertex3bOES
) where
import Control.Monad.IO.Class ( MonadIO(..) )
import Foreign.Ptr
import Graphics.GL.Foreign
import Graphics.GL.Types
import System.IO.Unsafe ( unsafePerformIO )
glUniform4ivARB
:: MonadIO m
=> GLint
-> GLsizei
-> Ptr GLint
-> m ()
glUniform4ivARB v1 v2 v3 = liftIO $ dyn824 ptr_glUniform4ivARB v1 v2 v3
ptr_glUniform4ivARB :: FunPtr (GLint -> GLsizei -> Ptr GLint -> IO ())
ptr_glUniform4ivARB = unsafePerformIO $ getCommand "glUniform4ivARB"
glUniform4ui
:: MonadIO m
=> GLint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> m ()
glUniform4ui v1 v2 v3 v4 v5 = liftIO $ dyn847 ptr_glUniform4ui v1 v2 v3 v4 v5
ptr_glUniform4ui :: FunPtr (GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())
ptr_glUniform4ui = unsafePerformIO $ getCommand "glUniform4ui"
glUniform4ui64ARB
:: MonadIO m
=> GLint
-> GLuint64
-> GLuint64
-> GLuint64
-> GLuint64
-> m ()
glUniform4ui64ARB v1 v2 v3 v4 v5 = liftIO $ dyn848 ptr_glUniform4ui64ARB v1 v2 v3 v4 v5
ptr_glUniform4ui64ARB :: FunPtr (GLint -> GLuint64 -> GLuint64 -> GLuint64 -> GLuint64 -> IO ())
ptr_glUniform4ui64ARB = unsafePerformIO $ getCommand "glUniform4ui64ARB"
glUniform4ui64NV
:: MonadIO m
=> GLint
-> GLuint64EXT
-> GLuint64EXT
-> GLuint64EXT
-> GLuint64EXT
-> m ()
glUniform4ui64NV v1 v2 v3 v4 v5 = liftIO $ dyn849 ptr_glUniform4ui64NV v1 v2 v3 v4 v5
ptr_glUniform4ui64NV :: FunPtr (GLint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> IO ())
ptr_glUniform4ui64NV = unsafePerformIO $ getCommand "glUniform4ui64NV"
glUniform4ui64vARB
:: MonadIO m
=> GLint
-> GLsizei
-> Ptr GLuint64
-> m ()
glUniform4ui64vARB v1 v2 v3 = liftIO $ dyn828 ptr_glUniform4ui64vARB v1 v2 v3
ptr_glUniform4ui64vARB :: FunPtr (GLint -> GLsizei -> Ptr GLuint64 -> IO ())
ptr_glUniform4ui64vARB = unsafePerformIO $ getCommand "glUniform4ui64vARB"
glUniform4ui64vNV
:: MonadIO m
=> GLint
-> GLsizei
-> Ptr GLuint64EXT
-> m ()
glUniform4ui64vNV v1 v2 v3 = liftIO $ dyn829 ptr_glUniform4ui64vNV v1 v2 v3
ptr_glUniform4ui64vNV :: FunPtr (GLint -> GLsizei -> Ptr GLuint64EXT -> IO ())
ptr_glUniform4ui64vNV = unsafePerformIO $ getCommand "glUniform4ui64vNV"
glUniform4uiEXT
:: MonadIO m
=> GLint
-> GLuint
-> GLuint
-> GLuint
-> GLuint
-> m ()
glUniform4uiEXT v1 v2 v3 v4 v5 = liftIO $ dyn847 ptr_glUniform4uiEXT v1 v2 v3 v4 v5
ptr_glUniform4uiEXT :: FunPtr (GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())
ptr_glUniform4uiEXT = unsafePerformIO $ getCommand "glUniform4uiEXT"
glUniform4uiv
:: MonadIO m
=> GLint
-> GLsizei
-> Ptr GLuint
-> m ()
glUniform4uiv v1 v2 v3 = liftIO $ dyn830 ptr_glUniform4uiv v1 v2 v3
ptr_glUniform4uiv :: FunPtr (GLint -> GLsizei -> Ptr GLuint -> IO ())
ptr_glUniform4uiv = unsafePerformIO $ getCommand "glUniform4uiv"
glUniform4uivEXT
:: MonadIO m
=> GLint
-> GLsizei
-> Ptr GLuint
-> m ()
glUniform4uivEXT v1 v2 v3 = liftIO $ dyn830 ptr_glUniform4uivEXT v1 v2 v3
ptr_glUniform4uivEXT :: FunPtr (GLint -> GLsizei -> Ptr GLuint -> IO ())
ptr_glUniform4uivEXT = unsafePerformIO $ getCommand "glUniform4uivEXT"
glUniformBlockBinding
:: MonadIO m
=> GLuint
-> GLuint
-> GLuint
-> m ()
glUniformBlockBinding v1 v2 v3 = liftIO $ dyn105 ptr_glUniformBlockBinding v1 v2 v3
ptr_glUniformBlockBinding :: FunPtr (GLuint -> GLuint -> GLuint -> IO ())
ptr_glUniformBlockBinding = unsafePerformIO $ getCommand "glUniformBlockBinding"
glUniformBufferEXT
:: MonadIO m
=> GLuint
-> GLint
-> GLuint
-> m ()
glUniformBufferEXT v1 v2 v3 = liftIO $ dyn662 ptr_glUniformBufferEXT v1 v2 v3
ptr_glUniformBufferEXT :: FunPtr (GLuint -> GLint -> GLuint -> IO ())
ptr_glUniformBufferEXT = unsafePerformIO $ getCommand "glUniformBufferEXT"
glUniformHandleui64ARB
:: MonadIO m
=> GLint
-> GLuint64
-> m ()
glUniformHandleui64ARB v1 v2 = liftIO $ dyn826 ptr_glUniformHandleui64ARB v1 v2
ptr_glUniformHandleui64ARB :: FunPtr (GLint -> GLuint64 -> IO ())
ptr_glUniformHandleui64ARB = unsafePerformIO $ getCommand "glUniformHandleui64ARB"
glUniformHandleui64IMG
:: MonadIO m
=> GLint
-> GLuint64
-> m ()
glUniformHandleui64IMG v1 v2 = liftIO $ dyn826 ptr_glUniformHandleui64IMG v1 v2
ptr_glUniformHandleui64IMG :: FunPtr (GLint -> GLuint64 -> IO ())
ptr_glUniformHandleui64IMG = unsafePerformIO $ getCommand "glUniformHandleui64IMG"
glUniformHandleui64NV
:: MonadIO m
=> GLint
-> GLuint64
-> m ()
glUniformHandleui64NV v1 v2 = liftIO $ dyn826 ptr_glUniformHandleui64NV v1 v2
ptr_glUniformHandleui64NV :: FunPtr (GLint -> GLuint64 -> IO ())
ptr_glUniformHandleui64NV = unsafePerformIO $ getCommand "glUniformHandleui64NV"
glUniformHandleui64vARB
:: MonadIO m
=> GLint
-> GLsizei
-> Ptr GLuint64
-> m ()
glUniformHandleui64vARB v1 v2 v3 = liftIO $ dyn828 ptr_glUniformHandleui64vARB v1 v2 v3
ptr_glUniformHandleui64vARB :: FunPtr (GLint -> GLsizei -> Ptr GLuint64 -> IO ())
ptr_glUniformHandleui64vARB = unsafePerformIO $ getCommand "glUniformHandleui64vARB"
glUniformHandleui64vIMG
:: MonadIO m
=> GLint
-> GLsizei
-> Ptr GLuint64
-> m ()
glUniformHandleui64vIMG v1 v2 v3 = liftIO $ dyn828 ptr_glUniformHandleui64vIMG v1 v2 v3
ptr_glUniformHandleui64vIMG :: FunPtr (GLint -> GLsizei -> Ptr GLuint64 -> IO ())
ptr_glUniformHandleui64vIMG = unsafePerformIO $ getCommand "glUniformHandleui64vIMG"
glUniformHandleui64vNV
:: MonadIO m
=> GLint
-> GLsizei
-> Ptr GLuint64
-> m ()
glUniformHandleui64vNV v1 v2 v3 = liftIO $ dyn828 ptr_glUniformHandleui64vNV v1 v2 v3
ptr_glUniformHandleui64vNV :: FunPtr (GLint -> GLsizei -> Ptr GLuint64 -> IO ())
ptr_glUniformHandleui64vNV = unsafePerformIO $ getCommand "glUniformHandleui64vNV"
glUniformMatrix2dv
:: MonadIO m
=> GLint
-> GLsizei
-> GLboolean
-> Ptr GLdouble
-> m ()
glUniformMatrix2dv v1 v2 v3 v4 = liftIO $ dyn850 ptr_glUniformMatrix2dv v1 v2 v3 v4
ptr_glUniformMatrix2dv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glUniformMatrix2dv = unsafePerformIO $ getCommand "glUniformMatrix2dv"
glUniformMatrix2fv
:: MonadIO m
=> GLint
-> GLsizei
-> GLboolean
-> Ptr GLfloat
-> m ()
glUniformMatrix2fv v1 v2 v3 v4 = liftIO $ dyn851 ptr_glUniformMatrix2fv v1 v2 v3 v4
ptr_glUniformMatrix2fv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glUniformMatrix2fv = unsafePerformIO $ getCommand "glUniformMatrix2fv"
glUniformMatrix2fvARB
:: MonadIO m
=> GLint
-> GLsizei
-> GLboolean
-> Ptr GLfloat
-> m ()
glUniformMatrix2fvARB v1 v2 v3 v4 = liftIO $ dyn851 ptr_glUniformMatrix2fvARB v1 v2 v3 v4
ptr_glUniformMatrix2fvARB :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glUniformMatrix2fvARB = unsafePerformIO $ getCommand "glUniformMatrix2fvARB"
glUniformMatrix2x3dv
:: MonadIO m
=> GLint
-> GLsizei
-> GLboolean
-> Ptr GLdouble
-> m ()
glUniformMatrix2x3dv v1 v2 v3 v4 = liftIO $ dyn850 ptr_glUniformMatrix2x3dv v1 v2 v3 v4
ptr_glUniformMatrix2x3dv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glUniformMatrix2x3dv = unsafePerformIO $ getCommand "glUniformMatrix2x3dv"
glUniformMatrix2x3fv
:: MonadIO m
=> GLint
-> GLsizei
-> GLboolean
-> Ptr GLfloat
-> m ()
glUniformMatrix2x3fv v1 v2 v3 v4 = liftIO $ dyn851 ptr_glUniformMatrix2x3fv v1 v2 v3 v4
ptr_glUniformMatrix2x3fv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glUniformMatrix2x3fv = unsafePerformIO $ getCommand "glUniformMatrix2x3fv"
glUniformMatrix2x3fvNV
:: MonadIO m
=> GLint
-> GLsizei
-> GLboolean
-> Ptr GLfloat
-> m ()
glUniformMatrix2x3fvNV v1 v2 v3 v4 = liftIO $ dyn851 ptr_glUniformMatrix2x3fvNV v1 v2 v3 v4
ptr_glUniformMatrix2x3fvNV :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glUniformMatrix2x3fvNV = unsafePerformIO $ getCommand "glUniformMatrix2x3fvNV"
glUniformMatrix2x4dv
:: MonadIO m
=> GLint
-> GLsizei
-> GLboolean
-> Ptr GLdouble
-> m ()
glUniformMatrix2x4dv v1 v2 v3 v4 = liftIO $ dyn850 ptr_glUniformMatrix2x4dv v1 v2 v3 v4
ptr_glUniformMatrix2x4dv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glUniformMatrix2x4dv = unsafePerformIO $ getCommand "glUniformMatrix2x4dv"
glUniformMatrix2x4fv
:: MonadIO m
=> GLint
-> GLsizei
-> GLboolean
-> Ptr GLfloat
-> m ()
glUniformMatrix2x4fv v1 v2 v3 v4 = liftIO $ dyn851 ptr_glUniformMatrix2x4fv v1 v2 v3 v4
ptr_glUniformMatrix2x4fv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glUniformMatrix2x4fv = unsafePerformIO $ getCommand "glUniformMatrix2x4fv"
glUniformMatrix2x4fvNV
:: MonadIO m
=> GLint
-> GLsizei
-> GLboolean
-> Ptr GLfloat
-> m ()
glUniformMatrix2x4fvNV v1 v2 v3 v4 = liftIO $ dyn851 ptr_glUniformMatrix2x4fvNV v1 v2 v3 v4
ptr_glUniformMatrix2x4fvNV :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glUniformMatrix2x4fvNV = unsafePerformIO $ getCommand "glUniformMatrix2x4fvNV"
glUniformMatrix3dv
:: MonadIO m
=> GLint
-> GLsizei
-> GLboolean
-> Ptr GLdouble
-> m ()
glUniformMatrix3dv v1 v2 v3 v4 = liftIO $ dyn850 ptr_glUniformMatrix3dv v1 v2 v3 v4
ptr_glUniformMatrix3dv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glUniformMatrix3dv = unsafePerformIO $ getCommand "glUniformMatrix3dv"
glUniformMatrix3fv
:: MonadIO m
=> GLint
-> GLsizei
-> GLboolean
-> Ptr GLfloat
-> m ()
glUniformMatrix3fv v1 v2 v3 v4 = liftIO $ dyn851 ptr_glUniformMatrix3fv v1 v2 v3 v4
ptr_glUniformMatrix3fv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glUniformMatrix3fv = unsafePerformIO $ getCommand "glUniformMatrix3fv"
glUniformMatrix3fvARB
:: MonadIO m
=> GLint
-> GLsizei
-> GLboolean
-> Ptr GLfloat
-> m ()
glUniformMatrix3fvARB v1 v2 v3 v4 = liftIO $ dyn851 ptr_glUniformMatrix3fvARB v1 v2 v3 v4
ptr_glUniformMatrix3fvARB :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glUniformMatrix3fvARB = unsafePerformIO $ getCommand "glUniformMatrix3fvARB"
glUniformMatrix3x2dv
:: MonadIO m
=> GLint
-> GLsizei
-> GLboolean
-> Ptr GLdouble
-> m ()
glUniformMatrix3x2dv v1 v2 v3 v4 = liftIO $ dyn850 ptr_glUniformMatrix3x2dv v1 v2 v3 v4
ptr_glUniformMatrix3x2dv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glUniformMatrix3x2dv = unsafePerformIO $ getCommand "glUniformMatrix3x2dv"
glUniformMatrix3x2fv
:: MonadIO m
=> GLint
-> GLsizei
-> GLboolean
-> Ptr GLfloat
-> m ()
glUniformMatrix3x2fv v1 v2 v3 v4 = liftIO $ dyn851 ptr_glUniformMatrix3x2fv v1 v2 v3 v4
ptr_glUniformMatrix3x2fv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glUniformMatrix3x2fv = unsafePerformIO $ getCommand "glUniformMatrix3x2fv"
glUniformMatrix3x2fvNV
:: MonadIO m
=> GLint
-> GLsizei
-> GLboolean
-> Ptr GLfloat
-> m ()
glUniformMatrix3x2fvNV v1 v2 v3 v4 = liftIO $ dyn851 ptr_glUniformMatrix3x2fvNV v1 v2 v3 v4
ptr_glUniformMatrix3x2fvNV :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glUniformMatrix3x2fvNV = unsafePerformIO $ getCommand "glUniformMatrix3x2fvNV"
glUniformMatrix3x4dv
:: MonadIO m
=> GLint
-> GLsizei
-> GLboolean
-> Ptr GLdouble
-> m ()
glUniformMatrix3x4dv v1 v2 v3 v4 = liftIO $ dyn850 ptr_glUniformMatrix3x4dv v1 v2 v3 v4
ptr_glUniformMatrix3x4dv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glUniformMatrix3x4dv = unsafePerformIO $ getCommand "glUniformMatrix3x4dv"
glUniformMatrix3x4fv
:: MonadIO m
=> GLint
-> GLsizei
-> GLboolean
-> Ptr GLfloat
-> m ()
glUniformMatrix3x4fv v1 v2 v3 v4 = liftIO $ dyn851 ptr_glUniformMatrix3x4fv v1 v2 v3 v4
ptr_glUniformMatrix3x4fv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glUniformMatrix3x4fv = unsafePerformIO $ getCommand "glUniformMatrix3x4fv"
glUniformMatrix3x4fvNV
:: MonadIO m
=> GLint
-> GLsizei
-> GLboolean
-> Ptr GLfloat
-> m ()
glUniformMatrix3x4fvNV v1 v2 v3 v4 = liftIO $ dyn851 ptr_glUniformMatrix3x4fvNV v1 v2 v3 v4
ptr_glUniformMatrix3x4fvNV :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glUniformMatrix3x4fvNV = unsafePerformIO $ getCommand "glUniformMatrix3x4fvNV"
glUniformMatrix4dv
:: MonadIO m
=> GLint
-> GLsizei
-> GLboolean
-> Ptr GLdouble
-> m ()
glUniformMatrix4dv v1 v2 v3 v4 = liftIO $ dyn850 ptr_glUniformMatrix4dv v1 v2 v3 v4
ptr_glUniformMatrix4dv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glUniformMatrix4dv = unsafePerformIO $ getCommand "glUniformMatrix4dv"
glUniformMatrix4fv
:: MonadIO m
=> GLint
-> GLsizei
-> GLboolean
-> Ptr GLfloat
-> m ()
glUniformMatrix4fv v1 v2 v3 v4 = liftIO $ dyn851 ptr_glUniformMatrix4fv v1 v2 v3 v4
ptr_glUniformMatrix4fv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glUniformMatrix4fv = unsafePerformIO $ getCommand "glUniformMatrix4fv"
glUniformMatrix4fvARB
:: MonadIO m
=> GLint
-> GLsizei
-> GLboolean
-> Ptr GLfloat
-> m ()
glUniformMatrix4fvARB v1 v2 v3 v4 = liftIO $ dyn851 ptr_glUniformMatrix4fvARB v1 v2 v3 v4
ptr_glUniformMatrix4fvARB :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glUniformMatrix4fvARB = unsafePerformIO $ getCommand "glUniformMatrix4fvARB"
glUniformMatrix4x2dv
:: MonadIO m
=> GLint
-> GLsizei
-> GLboolean
-> Ptr GLdouble
-> m ()
glUniformMatrix4x2dv v1 v2 v3 v4 = liftIO $ dyn850 ptr_glUniformMatrix4x2dv v1 v2 v3 v4
ptr_glUniformMatrix4x2dv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glUniformMatrix4x2dv = unsafePerformIO $ getCommand "glUniformMatrix4x2dv"
glUniformMatrix4x2fv
:: MonadIO m
=> GLint
-> GLsizei
-> GLboolean
-> Ptr GLfloat
-> m ()
glUniformMatrix4x2fv v1 v2 v3 v4 = liftIO $ dyn851 ptr_glUniformMatrix4x2fv v1 v2 v3 v4
ptr_glUniformMatrix4x2fv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glUniformMatrix4x2fv = unsafePerformIO $ getCommand "glUniformMatrix4x2fv"
glUniformMatrix4x2fvNV
:: MonadIO m
=> GLint
-> GLsizei
-> GLboolean
-> Ptr GLfloat
-> m ()
glUniformMatrix4x2fvNV v1 v2 v3 v4 = liftIO $ dyn851 ptr_glUniformMatrix4x2fvNV v1 v2 v3 v4
ptr_glUniformMatrix4x2fvNV :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glUniformMatrix4x2fvNV = unsafePerformIO $ getCommand "glUniformMatrix4x2fvNV"
glUniformMatrix4x3dv
:: MonadIO m
=> GLint
-> GLsizei
-> GLboolean
-> Ptr GLdouble
-> m ()
glUniformMatrix4x3dv v1 v2 v3 v4 = liftIO $ dyn850 ptr_glUniformMatrix4x3dv v1 v2 v3 v4
ptr_glUniformMatrix4x3dv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())
ptr_glUniformMatrix4x3dv = unsafePerformIO $ getCommand "glUniformMatrix4x3dv"
glUniformMatrix4x3fv
:: MonadIO m
=> GLint
-> GLsizei
-> GLboolean
-> Ptr GLfloat
-> m ()
glUniformMatrix4x3fv v1 v2 v3 v4 = liftIO $ dyn851 ptr_glUniformMatrix4x3fv v1 v2 v3 v4
ptr_glUniformMatrix4x3fv :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glUniformMatrix4x3fv = unsafePerformIO $ getCommand "glUniformMatrix4x3fv"
glUniformMatrix4x3fvNV
:: MonadIO m
=> GLint
-> GLsizei
-> GLboolean
-> Ptr GLfloat
-> m ()
glUniformMatrix4x3fvNV v1 v2 v3 v4 = liftIO $ dyn851 ptr_glUniformMatrix4x3fvNV v1 v2 v3 v4
ptr_glUniformMatrix4x3fvNV :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())
ptr_glUniformMatrix4x3fvNV = unsafePerformIO $ getCommand "glUniformMatrix4x3fvNV"
glUniformSubroutinesuiv
:: MonadIO m
=> GLenum
-> GLsizei
-> Ptr GLuint
-> m ()
glUniformSubroutinesuiv v1 v2 v3 = liftIO $ dyn200 ptr_glUniformSubroutinesuiv v1 v2 v3
ptr_glUniformSubroutinesuiv :: FunPtr (GLenum -> GLsizei -> Ptr GLuint -> IO ())
ptr_glUniformSubroutinesuiv = unsafePerformIO $ getCommand "glUniformSubroutinesuiv"
glUniformui64NV
:: MonadIO m
=> GLint
-> GLuint64EXT
-> m ()
glUniformui64NV v1 v2 = liftIO $ dyn827 ptr_glUniformui64NV v1 v2
ptr_glUniformui64NV :: FunPtr (GLint -> GLuint64EXT -> IO ())
ptr_glUniformui64NV = unsafePerformIO $ getCommand "glUniformui64NV"
glUniformui64vNV
:: MonadIO m
=> GLint
-> GLsizei
-> Ptr GLuint64EXT
-> m ()
glUniformui64vNV v1 v2 v3 = liftIO $ dyn829 ptr_glUniformui64vNV v1 v2 v3
ptr_glUniformui64vNV :: FunPtr (GLint -> GLsizei -> Ptr GLuint64EXT -> IO ())
ptr_glUniformui64vNV = unsafePerformIO $ getCommand "glUniformui64vNV"
glUnlockArraysEXT
:: MonadIO m
=> m ()
glUnlockArraysEXT = liftIO $ dyn11 ptr_glUnlockArraysEXT
ptr_glUnlockArraysEXT :: FunPtr (IO ())
ptr_glUnlockArraysEXT = unsafePerformIO $ getCommand "glUnlockArraysEXT"
glUnmapBuffer
:: MonadIO m
=> GLenum
-> m GLboolean
glUnmapBuffer v1 = liftIO $ dyn492 ptr_glUnmapBuffer v1
ptr_glUnmapBuffer :: FunPtr (GLenum -> IO GLboolean)
ptr_glUnmapBuffer = unsafePerformIO $ getCommand "glUnmapBuffer"
glUnmapBufferARB
:: MonadIO m
=> GLenum
-> m GLboolean
glUnmapBufferARB v1 = liftIO $ dyn492 ptr_glUnmapBufferARB v1
ptr_glUnmapBufferARB :: FunPtr (GLenum -> IO GLboolean)
ptr_glUnmapBufferARB = unsafePerformIO $ getCommand "glUnmapBufferARB"
glUnmapBufferOES
:: MonadIO m
=> GLenum
-> m GLboolean
glUnmapBufferOES v1 = liftIO $ dyn492 ptr_glUnmapBufferOES v1
ptr_glUnmapBufferOES :: FunPtr (GLenum -> IO GLboolean)
ptr_glUnmapBufferOES = unsafePerformIO $ getCommand "glUnmapBufferOES"
glUnmapNamedBuffer
:: MonadIO m
=> GLuint
-> m GLboolean
glUnmapNamedBuffer v1 = liftIO $ dyn277 ptr_glUnmapNamedBuffer v1
ptr_glUnmapNamedBuffer :: FunPtr (GLuint -> IO GLboolean)
ptr_glUnmapNamedBuffer = unsafePerformIO $ getCommand "glUnmapNamedBuffer"
glUnmapNamedBufferEXT
:: MonadIO m
=> GLuint
-> m GLboolean
glUnmapNamedBufferEXT v1 = liftIO $ dyn277 ptr_glUnmapNamedBufferEXT v1
ptr_glUnmapNamedBufferEXT :: FunPtr (GLuint -> IO GLboolean)
ptr_glUnmapNamedBufferEXT = unsafePerformIO $ getCommand "glUnmapNamedBufferEXT"
glUnmapObjectBufferATI
:: MonadIO m
=> GLuint
-> m ()
glUnmapObjectBufferATI v1 = liftIO $ dyn3 ptr_glUnmapObjectBufferATI v1
ptr_glUnmapObjectBufferATI :: FunPtr (GLuint -> IO ())
ptr_glUnmapObjectBufferATI = unsafePerformIO $ getCommand "glUnmapObjectBufferATI"
glUnmapTexture2DINTEL
:: MonadIO m
=> GLuint
-> GLint
-> m ()
glUnmapTexture2DINTEL v1 v2 = liftIO $ dyn490 ptr_glUnmapTexture2DINTEL v1 v2
ptr_glUnmapTexture2DINTEL :: FunPtr (GLuint -> GLint -> IO ())
ptr_glUnmapTexture2DINTEL = unsafePerformIO $ getCommand "glUnmapTexture2DINTEL"
glUpdateObjectBufferATI
:: MonadIO m
=> GLuint
-> GLuint
-> GLsizei
-> Ptr a
-> GLenum
-> m ()
glUpdateObjectBufferATI v1 v2 v3 v4 v5 = liftIO $ dyn852 ptr_glUpdateObjectBufferATI v1 v2 v3 v4 v5
ptr_glUpdateObjectBufferATI :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr a -> GLenum -> IO ())
ptr_glUpdateObjectBufferATI = unsafePerformIO $ getCommand "glUpdateObjectBufferATI"
glUseProgram
:: MonadIO m
=> GLuint
-> m ()
glUseProgram v1 = liftIO $ dyn3 ptr_glUseProgram v1
ptr_glUseProgram :: FunPtr (GLuint -> IO ())
ptr_glUseProgram = unsafePerformIO $ getCommand "glUseProgram"
glUseProgramObjectARB
:: MonadIO m
=> GLhandleARB
-> m ()
glUseProgramObjectARB v1 = liftIO $ dyn140 ptr_glUseProgramObjectARB v1
ptr_glUseProgramObjectARB :: FunPtr (GLhandleARB -> IO ())
ptr_glUseProgramObjectARB = unsafePerformIO $ getCommand "glUseProgramObjectARB"
glUseProgramStages
:: MonadIO m
=> GLuint
-> GLbitfield
-> GLuint
-> m ()
glUseProgramStages v1 v2 v3 = liftIO $ dyn853 ptr_glUseProgramStages v1 v2 v3
ptr_glUseProgramStages :: FunPtr (GLuint -> GLbitfield -> GLuint -> IO ())
ptr_glUseProgramStages = unsafePerformIO $ getCommand "glUseProgramStages"
glUseProgramStagesEXT
:: MonadIO m
=> GLuint
-> GLbitfield
-> GLuint
-> m ()
glUseProgramStagesEXT v1 v2 v3 = liftIO $ dyn853 ptr_glUseProgramStagesEXT v1 v2 v3
ptr_glUseProgramStagesEXT :: FunPtr (GLuint -> GLbitfield -> GLuint -> IO ())
ptr_glUseProgramStagesEXT = unsafePerformIO $ getCommand "glUseProgramStagesEXT"
glUseShaderProgramEXT
:: MonadIO m
=> GLenum
-> GLuint
-> m ()
glUseShaderProgramEXT v1 v2 = liftIO $ dyn17 ptr_glUseShaderProgramEXT v1 v2
ptr_glUseShaderProgramEXT :: FunPtr (GLenum -> GLuint -> IO ())
ptr_glUseShaderProgramEXT = unsafePerformIO $ getCommand "glUseShaderProgramEXT"
glVDPAUFiniNV
:: MonadIO m
=> m ()
glVDPAUFiniNV = liftIO $ dyn11 ptr_glVDPAUFiniNV
ptr_glVDPAUFiniNV :: FunPtr (IO ())
ptr_glVDPAUFiniNV = unsafePerformIO $ getCommand "glVDPAUFiniNV"
glVDPAUGetSurfaceivNV
:: MonadIO m
=> GLvdpauSurfaceNV
-> GLenum
-> GLsizei
-> Ptr GLsizei
-> Ptr GLint
-> m ()
glVDPAUGetSurfaceivNV v1 v2 v3 v4 v5 = liftIO $ dyn854 ptr_glVDPAUGetSurfaceivNV v1 v2 v3 v4 v5
ptr_glVDPAUGetSurfaceivNV :: FunPtr (GLvdpauSurfaceNV -> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLint -> IO ())
ptr_glVDPAUGetSurfaceivNV = unsafePerformIO $ getCommand "glVDPAUGetSurfaceivNV"
glVDPAUInitNV
:: MonadIO m
=> Ptr a
-> Ptr b
-> m ()
glVDPAUInitNV v1 v2 = liftIO $ dyn855 ptr_glVDPAUInitNV v1 v2
ptr_glVDPAUInitNV :: FunPtr (Ptr a -> Ptr b -> IO ())
ptr_glVDPAUInitNV = unsafePerformIO $ getCommand "glVDPAUInitNV"
glVDPAUIsSurfaceNV
:: MonadIO m
=> GLvdpauSurfaceNV
-> m GLboolean
glVDPAUIsSurfaceNV v1 = liftIO $ dyn856 ptr_glVDPAUIsSurfaceNV v1
ptr_glVDPAUIsSurfaceNV :: FunPtr (GLvdpauSurfaceNV -> IO GLboolean)
ptr_glVDPAUIsSurfaceNV = unsafePerformIO $ getCommand "glVDPAUIsSurfaceNV"
glVDPAUMapSurfacesNV
:: MonadIO m
=> GLsizei
-> Ptr GLvdpauSurfaceNV
-> m ()
glVDPAUMapSurfacesNV v1 v2 = liftIO $ dyn857 ptr_glVDPAUMapSurfacesNV v1 v2
ptr_glVDPAUMapSurfacesNV :: FunPtr (GLsizei -> Ptr GLvdpauSurfaceNV -> IO ())
ptr_glVDPAUMapSurfacesNV = unsafePerformIO $ getCommand "glVDPAUMapSurfacesNV"
glVDPAURegisterOutputSurfaceNV
:: MonadIO m
=> Ptr a
-> GLenum
-> GLsizei
-> Ptr GLuint
-> m GLvdpauSurfaceNV
glVDPAURegisterOutputSurfaceNV v1 v2 v3 v4 = liftIO $ dyn858 ptr_glVDPAURegisterOutputSurfaceNV v1 v2 v3 v4
ptr_glVDPAURegisterOutputSurfaceNV :: FunPtr (Ptr a -> GLenum -> GLsizei -> Ptr GLuint -> IO GLvdpauSurfaceNV)
ptr_glVDPAURegisterOutputSurfaceNV = unsafePerformIO $ getCommand "glVDPAURegisterOutputSurfaceNV"
glVDPAURegisterVideoSurfaceNV
:: MonadIO m
=> Ptr a
-> GLenum
-> GLsizei
-> Ptr GLuint
-> m GLvdpauSurfaceNV
glVDPAURegisterVideoSurfaceNV v1 v2 v3 v4 = liftIO $ dyn858 ptr_glVDPAURegisterVideoSurfaceNV v1 v2 v3 v4
ptr_glVDPAURegisterVideoSurfaceNV :: FunPtr (Ptr a -> GLenum -> GLsizei -> Ptr GLuint -> IO GLvdpauSurfaceNV)
ptr_glVDPAURegisterVideoSurfaceNV = unsafePerformIO $ getCommand "glVDPAURegisterVideoSurfaceNV"
glVDPAUSurfaceAccessNV
:: MonadIO m
=> GLvdpauSurfaceNV
-> GLenum
-> m ()
glVDPAUSurfaceAccessNV v1 v2 = liftIO $ dyn859 ptr_glVDPAUSurfaceAccessNV v1 v2
ptr_glVDPAUSurfaceAccessNV :: FunPtr (GLvdpauSurfaceNV -> GLenum -> IO ())
ptr_glVDPAUSurfaceAccessNV = unsafePerformIO $ getCommand "glVDPAUSurfaceAccessNV"
glVDPAUUnmapSurfacesNV
:: MonadIO m
=> GLsizei
-> Ptr GLvdpauSurfaceNV
-> m ()
glVDPAUUnmapSurfacesNV v1 v2 = liftIO $ dyn857 ptr_glVDPAUUnmapSurfacesNV v1 v2
ptr_glVDPAUUnmapSurfacesNV :: FunPtr (GLsizei -> Ptr GLvdpauSurfaceNV -> IO ())
ptr_glVDPAUUnmapSurfacesNV = unsafePerformIO $ getCommand "glVDPAUUnmapSurfacesNV"
glVDPAUUnregisterSurfaceNV
:: MonadIO m
=> GLvdpauSurfaceNV
-> m ()
glVDPAUUnregisterSurfaceNV v1 = liftIO $ dyn860 ptr_glVDPAUUnregisterSurfaceNV v1
ptr_glVDPAUUnregisterSurfaceNV :: FunPtr (GLvdpauSurfaceNV -> IO ())
ptr_glVDPAUUnregisterSurfaceNV = unsafePerformIO $ getCommand "glVDPAUUnregisterSurfaceNV"
glValidateProgram
:: MonadIO m
=> GLuint
-> m ()
glValidateProgram v1 = liftIO $ dyn3 ptr_glValidateProgram v1
ptr_glValidateProgram :: FunPtr (GLuint -> IO ())
ptr_glValidateProgram = unsafePerformIO $ getCommand "glValidateProgram"
glValidateProgramARB
:: MonadIO m
=> GLhandleARB
-> m ()
glValidateProgramARB v1 = liftIO $ dyn140 ptr_glValidateProgramARB v1
ptr_glValidateProgramARB :: FunPtr (GLhandleARB -> IO ())
ptr_glValidateProgramARB = unsafePerformIO $ getCommand "glValidateProgramARB"
glValidateProgramPipeline
:: MonadIO m
=> GLuint
-> m ()
glValidateProgramPipeline v1 = liftIO $ dyn3 ptr_glValidateProgramPipeline v1
ptr_glValidateProgramPipeline :: FunPtr (GLuint -> IO ())
ptr_glValidateProgramPipeline = unsafePerformIO $ getCommand "glValidateProgramPipeline"
glValidateProgramPipelineEXT
:: MonadIO m
=> GLuint
-> m ()
glValidateProgramPipelineEXT v1 = liftIO $ dyn3 ptr_glValidateProgramPipelineEXT v1
ptr_glValidateProgramPipelineEXT :: FunPtr (GLuint -> IO ())
ptr_glValidateProgramPipelineEXT = unsafePerformIO $ getCommand "glValidateProgramPipelineEXT"
glVariantArrayObjectATI
:: MonadIO m
=> GLuint
-> GLenum
-> GLsizei
-> GLuint
-> GLuint
-> m ()
glVariantArrayObjectATI v1 v2 v3 v4 v5 = liftIO $ dyn861 ptr_glVariantArrayObjectATI v1 v2 v3 v4 v5
ptr_glVariantArrayObjectATI :: FunPtr (GLuint -> GLenum -> GLsizei -> GLuint -> GLuint -> IO ())
ptr_glVariantArrayObjectATI = unsafePerformIO $ getCommand "glVariantArrayObjectATI"
glVariantPointerEXT
:: MonadIO m
=> GLuint
-> GLenum
-> GLuint
-> Ptr a
-> m ()
glVariantPointerEXT v1 v2 v3 v4 = liftIO $ dyn862 ptr_glVariantPointerEXT v1 v2 v3 v4
ptr_glVariantPointerEXT :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr a -> IO ())
ptr_glVariantPointerEXT = unsafePerformIO $ getCommand "glVariantPointerEXT"
glVariantbvEXT
:: MonadIO m
=> GLuint
-> Ptr GLbyte
-> m ()
glVariantbvEXT v1 v2 = liftIO $ dyn863 ptr_glVariantbvEXT v1 v2
ptr_glVariantbvEXT :: FunPtr (GLuint -> Ptr GLbyte -> IO ())
ptr_glVariantbvEXT = unsafePerformIO $ getCommand "glVariantbvEXT"
glVariantdvEXT
:: MonadIO m
=> GLuint
-> Ptr GLdouble
-> m ()
glVariantdvEXT v1 v2 = liftIO $ dyn864 ptr_glVariantdvEXT v1 v2
ptr_glVariantdvEXT :: FunPtr (GLuint -> Ptr GLdouble -> IO ())
ptr_glVariantdvEXT = unsafePerformIO $ getCommand "glVariantdvEXT"
glVariantfvEXT
:: MonadIO m
=> GLuint
-> Ptr GLfloat
-> m ()
glVariantfvEXT v1 v2 = liftIO $ dyn386 ptr_glVariantfvEXT v1 v2
ptr_glVariantfvEXT :: FunPtr (GLuint -> Ptr GLfloat -> IO ())
ptr_glVariantfvEXT = unsafePerformIO $ getCommand "glVariantfvEXT"
glVariantivEXT
:: MonadIO m
=> GLuint
-> Ptr GLint
-> m ()
glVariantivEXT v1 v2 = liftIO $ dyn726 ptr_glVariantivEXT v1 v2
ptr_glVariantivEXT :: FunPtr (GLuint -> Ptr GLint -> IO ())
ptr_glVariantivEXT = unsafePerformIO $ getCommand "glVariantivEXT"
glVariantsvEXT
:: MonadIO m
=> GLuint
-> Ptr GLshort
-> m ()
glVariantsvEXT v1 v2 = liftIO $ dyn865 ptr_glVariantsvEXT v1 v2
ptr_glVariantsvEXT :: FunPtr (GLuint -> Ptr GLshort -> IO ())
ptr_glVariantsvEXT = unsafePerformIO $ getCommand "glVariantsvEXT"
glVariantubvEXT
:: MonadIO m
=> GLuint
-> Ptr GLubyte
-> m ()
glVariantubvEXT v1 v2 = liftIO $ dyn385 ptr_glVariantubvEXT v1 v2
ptr_glVariantubvEXT :: FunPtr (GLuint -> Ptr GLubyte -> IO ())
ptr_glVariantubvEXT = unsafePerformIO $ getCommand "glVariantubvEXT"
glVariantuivEXT
:: MonadIO m
=> GLuint
-> Ptr GLuint
-> m ()
glVariantuivEXT v1 v2 = liftIO $ dyn197 ptr_glVariantuivEXT v1 v2
ptr_glVariantuivEXT :: FunPtr (GLuint -> Ptr GLuint -> IO ())
ptr_glVariantuivEXT = unsafePerformIO $ getCommand "glVariantuivEXT"
glVariantusvEXT
:: MonadIO m
=> GLuint
-> Ptr GLushort
-> m ()
glVariantusvEXT v1 v2 = liftIO $ dyn866 ptr_glVariantusvEXT v1 v2
ptr_glVariantusvEXT :: FunPtr (GLuint -> Ptr GLushort -> IO ())
ptr_glVariantusvEXT = unsafePerformIO $ getCommand "glVariantusvEXT"
glVertex2bOES
:: MonadIO m
=> GLbyte
-> GLbyte
-> m ()
glVertex2bOES v1 v2 = liftIO $ dyn748 ptr_glVertex2bOES v1 v2
ptr_glVertex2bOES :: FunPtr (GLbyte -> GLbyte -> IO ())
ptr_glVertex2bOES = unsafePerformIO $ getCommand "glVertex2bOES"
glVertex2bvOES
:: MonadIO m
=> Ptr GLbyte
-> m ()
glVertex2bvOES v1 = liftIO $ dyn38 ptr_glVertex2bvOES v1
ptr_glVertex2bvOES :: FunPtr (Ptr GLbyte -> IO ())
ptr_glVertex2bvOES = unsafePerformIO $ getCommand "glVertex2bvOES"
glVertex2d
:: MonadIO m
=> GLdouble
-> GLdouble
-> m ()
glVertex2d v1 v2 = liftIO $ dyn220 ptr_glVertex2d v1 v2
ptr_glVertex2d :: FunPtr (GLdouble -> GLdouble -> IO ())
ptr_glVertex2d = unsafePerformIO $ getCommand "glVertex2d"
glVertex2dv
:: MonadIO m
=> Ptr GLdouble
-> m ()
glVertex2dv v1 = liftIO $ dyn40 ptr_glVertex2dv v1
ptr_glVertex2dv :: FunPtr (Ptr GLdouble -> IO ())
ptr_glVertex2dv = unsafePerformIO $ getCommand "glVertex2dv"
glVertex2f
:: MonadIO m
=> GLfloat
-> GLfloat
-> m ()
glVertex2f v1 v2 = liftIO $ dyn225 ptr_glVertex2f v1 v2
ptr_glVertex2f :: FunPtr (GLfloat -> GLfloat -> IO ())
ptr_glVertex2f = unsafePerformIO $ getCommand "glVertex2f"
glVertex2fv
:: MonadIO m
=> Ptr GLfloat
-> m ()
glVertex2fv v1 = liftIO $ dyn42 ptr_glVertex2fv v1
ptr_glVertex2fv :: FunPtr (Ptr GLfloat -> IO ())
ptr_glVertex2fv = unsafePerformIO $ getCommand "glVertex2fv"
glVertex2hNV
:: MonadIO m
=> GLhalfNV
-> GLhalfNV
-> m ()
glVertex2hNV v1 v2 = liftIO $ dyn753 ptr_glVertex2hNV v1 v2
ptr_glVertex2hNV :: FunPtr (GLhalfNV -> GLhalfNV -> IO ())
ptr_glVertex2hNV = unsafePerformIO $ getCommand "glVertex2hNV"
glVertex2hvNV
:: MonadIO m
=> Ptr GLhalfNV
-> m ()
glVertex2hvNV v1 = liftIO $ dyn102 ptr_glVertex2hvNV v1
ptr_glVertex2hvNV :: FunPtr (Ptr GLhalfNV -> IO ())
ptr_glVertex2hvNV = unsafePerformIO $ getCommand "glVertex2hvNV"
glVertex2i
:: MonadIO m
=> GLint
-> GLint
-> m ()
glVertex2i v1 v2 = liftIO $ dyn270 ptr_glVertex2i v1 v2
ptr_glVertex2i :: FunPtr (GLint -> GLint -> IO ())
ptr_glVertex2i = unsafePerformIO $ getCommand "glVertex2i"
glVertex2iv
:: MonadIO m
=> Ptr GLint
-> m ()
glVertex2iv v1 = liftIO $ dyn44 ptr_glVertex2iv v1
ptr_glVertex2iv :: FunPtr (Ptr GLint -> IO ())
ptr_glVertex2iv = unsafePerformIO $ getCommand "glVertex2iv"
glVertex2s
:: MonadIO m
=> GLshort
-> GLshort
-> m ()
glVertex2s v1 v2 = liftIO $ dyn694 ptr_glVertex2s v1 v2
ptr_glVertex2s :: FunPtr (GLshort -> GLshort -> IO ())
ptr_glVertex2s = unsafePerformIO $ getCommand "glVertex2s"
glVertex2sv
:: MonadIO m
=> Ptr GLshort
-> m ()
glVertex2sv v1 = liftIO $ dyn46 ptr_glVertex2sv v1
ptr_glVertex2sv :: FunPtr (Ptr GLshort -> IO ())
ptr_glVertex2sv = unsafePerformIO $ getCommand "glVertex2sv"
glVertex2xOES
:: MonadIO m
=> GLfixed
-> m ()
glVertex2xOES v1 = liftIO $ dyn84 ptr_glVertex2xOES v1
ptr_glVertex2xOES :: FunPtr (GLfixed -> IO ())
ptr_glVertex2xOES = unsafePerformIO $ getCommand "glVertex2xOES"
glVertex2xvOES
:: MonadIO m
=> Ptr GLfixed
-> m ()
glVertex2xvOES v1 = liftIO $ dyn110 ptr_glVertex2xvOES v1
ptr_glVertex2xvOES :: FunPtr (Ptr GLfixed -> IO ())
ptr_glVertex2xvOES = unsafePerformIO $ getCommand "glVertex2xvOES"
glVertex3bOES
:: MonadIO m
=> GLbyte
-> GLbyte
-> GLbyte
-> m ()
glVertex3bOES v1 v2 v3 = liftIO $ dyn37 ptr_glVertex3bOES v1 v2 v3
ptr_glVertex3bOES :: FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ())
ptr_glVertex3bOES = unsafePerformIO $ getCommand "glVertex3bOES"