module Graphics.GL.Functions.F13 (
glGetTextureParameterfv,
glGetTextureParameterfvEXT,
glGetTextureParameteriv,
glGetTextureParameterivEXT,
glGetTextureSamplerHandleARB,
glGetTextureSamplerHandleIMG,
glGetTextureSamplerHandleNV,
glGetTextureSubImage,
glGetTrackMatrixivNV,
glGetTransformFeedbackVarying,
glGetTransformFeedbackVaryingEXT,
glGetTransformFeedbackVaryingNV,
glGetTransformFeedbacki64_v,
glGetTransformFeedbacki_v,
glGetTransformFeedbackiv,
glGetTranslatedShaderSourceANGLE,
glGetUniformBlockIndex,
glGetUniformBufferSizeEXT,
glGetUniformIndices,
glGetUniformLocation,
glGetUniformLocationARB,
glGetUniformOffsetEXT,
glGetUniformSubroutineuiv,
glGetUniformdv,
glGetUniformfv,
glGetUniformfvARB,
glGetUniformi64vARB,
glGetUniformi64vNV,
glGetUniformiv,
glGetUniformivARB,
glGetUniformui64vARB,
glGetUniformui64vNV,
glGetUniformuiv,
glGetUniformuivEXT,
glGetUnsignedBytei_vEXT,
glGetUnsignedBytevEXT,
glGetVariantArrayObjectfvATI,
glGetVariantArrayObjectivATI,
glGetVariantBooleanvEXT,
glGetVariantFloatvEXT,
glGetVariantIntegervEXT,
glGetVariantPointervEXT,
glGetVaryingLocationNV,
glGetVertexArrayIndexed64iv,
glGetVertexArrayIndexediv,
glGetVertexArrayIntegeri_vEXT,
glGetVertexArrayIntegervEXT,
glGetVertexArrayPointeri_vEXT,
glGetVertexArrayPointervEXT,
glGetVertexArrayiv,
glGetVertexAttribArrayObjectfvATI,
glGetVertexAttribArrayObjectivATI,
glGetVertexAttribIiv,
glGetVertexAttribIivEXT,
glGetVertexAttribIuiv,
glGetVertexAttribIuivEXT,
glGetVertexAttribLdv,
glGetVertexAttribLdvEXT,
glGetVertexAttribLi64vNV,
glGetVertexAttribLui64vARB,
glGetVertexAttribLui64vNV,
glGetVertexAttribPointerv,
glGetVertexAttribPointervARB,
glGetVertexAttribPointervNV,
glGetVertexAttribdv,
glGetVertexAttribdvARB,
glGetVertexAttribdvNV,
glGetVertexAttribfv,
glGetVertexAttribfvARB,
glGetVertexAttribfvNV,
glGetVertexAttribiv,
glGetVertexAttribivARB,
glGetVertexAttribivNV,
glGetVideoCaptureStreamdvNV,
glGetVideoCaptureStreamfvNV,
glGetVideoCaptureStreamivNV,
glGetVideoCaptureivNV,
glGetVideoi64vNV,
glGetVideoivNV,
glGetVideoui64vNV,
glGetVideouivNV,
glGetVkProcAddrNV,
glGetnColorTable,
glGetnColorTableARB,
glGetnCompressedTexImage,
glGetnCompressedTexImageARB,
glGetnConvolutionFilter,
glGetnConvolutionFilterARB,
glGetnHistogram,
glGetnHistogramARB,
glGetnMapdv,
glGetnMapdvARB,
glGetnMapfv,
glGetnMapfvARB,
glGetnMapiv,
glGetnMapivARB,
glGetnMinmax,
glGetnMinmaxARB,
glGetnPixelMapfv,
glGetnPixelMapfvARB
) where
import Control.Monad.IO.Class ( MonadIO(..) )
import Foreign.Ptr
import Graphics.GL.Foreign
import Graphics.GL.Types
import System.IO.Unsafe ( unsafePerformIO )
glGetTextureParameterfv
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLfloat
-> m ()
glGetTextureParameterfv v1 v2 v3 = liftIO $ dyn357 ptr_glGetTextureParameterfv v1 v2 v3
ptr_glGetTextureParameterfv :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())
ptr_glGetTextureParameterfv = unsafePerformIO $ getCommand "glGetTextureParameterfv"
glGetTextureParameterfvEXT
:: MonadIO m
=> GLuint
-> GLenum
-> GLenum
-> Ptr GLfloat
-> m ()
glGetTextureParameterfvEXT v1 v2 v3 v4 = liftIO $ dyn430 ptr_glGetTextureParameterfvEXT v1 v2 v3 v4
ptr_glGetTextureParameterfvEXT :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ())
ptr_glGetTextureParameterfvEXT = unsafePerformIO $ getCommand "glGetTextureParameterfvEXT"
glGetTextureParameteriv
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLint
-> m ()
glGetTextureParameteriv v1 v2 v3 = liftIO $ dyn341 ptr_glGetTextureParameteriv v1 v2 v3
ptr_glGetTextureParameteriv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glGetTextureParameteriv = unsafePerformIO $ getCommand "glGetTextureParameteriv"
glGetTextureParameterivEXT
:: MonadIO m
=> GLuint
-> GLenum
-> GLenum
-> Ptr GLint
-> m ()
glGetTextureParameterivEXT v1 v2 v3 v4 = liftIO $ dyn371 ptr_glGetTextureParameterivEXT v1 v2 v3 v4
ptr_glGetTextureParameterivEXT :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLint -> IO ())
ptr_glGetTextureParameterivEXT = unsafePerformIO $ getCommand "glGetTextureParameterivEXT"
glGetTextureSamplerHandleARB
:: MonadIO m
=> GLuint
-> GLuint
-> m GLuint64
glGetTextureSamplerHandleARB v1 v2 = liftIO $ dyn431 ptr_glGetTextureSamplerHandleARB v1 v2
ptr_glGetTextureSamplerHandleARB :: FunPtr (GLuint -> GLuint -> IO GLuint64)
ptr_glGetTextureSamplerHandleARB = unsafePerformIO $ getCommand "glGetTextureSamplerHandleARB"
glGetTextureSamplerHandleIMG
:: MonadIO m
=> GLuint
-> GLuint
-> m GLuint64
glGetTextureSamplerHandleIMG v1 v2 = liftIO $ dyn431 ptr_glGetTextureSamplerHandleIMG v1 v2
ptr_glGetTextureSamplerHandleIMG :: FunPtr (GLuint -> GLuint -> IO GLuint64)
ptr_glGetTextureSamplerHandleIMG = unsafePerformIO $ getCommand "glGetTextureSamplerHandleIMG"
glGetTextureSamplerHandleNV
:: MonadIO m
=> GLuint
-> GLuint
-> m GLuint64
glGetTextureSamplerHandleNV v1 v2 = liftIO $ dyn431 ptr_glGetTextureSamplerHandleNV v1 v2
ptr_glGetTextureSamplerHandleNV :: FunPtr (GLuint -> GLuint -> IO GLuint64)
ptr_glGetTextureSamplerHandleNV = unsafePerformIO $ getCommand "glGetTextureSamplerHandleNV"
glGetTextureSubImage
:: MonadIO m
=> GLuint
-> GLint
-> GLint
-> GLint
-> GLint
-> GLsizei
-> GLsizei
-> GLsizei
-> GLenum
-> GLenum
-> GLsizei
-> Ptr a
-> m ()
glGetTextureSubImage v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 = liftIO $ dyn432 ptr_glGetTextureSubImage v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12
ptr_glGetTextureSubImage :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ())
ptr_glGetTextureSubImage = unsafePerformIO $ getCommand "glGetTextureSubImage"
glGetTrackMatrixivNV
:: MonadIO m
=> GLenum
-> GLuint
-> GLenum
-> Ptr GLint
-> m ()
glGetTrackMatrixivNV v1 v2 v3 v4 = liftIO $ dyn359 ptr_glGetTrackMatrixivNV v1 v2 v3 v4
ptr_glGetTrackMatrixivNV :: FunPtr (GLenum -> GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glGetTrackMatrixivNV = unsafePerformIO $ getCommand "glGetTrackMatrixivNV"
glGetTransformFeedbackVarying
:: MonadIO m
=> GLuint
-> GLuint
-> GLsizei
-> Ptr GLsizei
-> Ptr GLsizei
-> Ptr GLenum
-> Ptr GLchar
-> m ()
glGetTransformFeedbackVarying v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn314 ptr_glGetTransformFeedbackVarying v1 v2 v3 v4 v5 v6 v7
ptr_glGetTransformFeedbackVarying :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLsizei -> Ptr GLenum -> Ptr GLchar -> IO ())
ptr_glGetTransformFeedbackVarying = unsafePerformIO $ getCommand "glGetTransformFeedbackVarying"
glGetTransformFeedbackVaryingEXT
:: MonadIO m
=> GLuint
-> GLuint
-> GLsizei
-> Ptr GLsizei
-> Ptr GLsizei
-> Ptr GLenum
-> Ptr GLchar
-> m ()
glGetTransformFeedbackVaryingEXT v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn314 ptr_glGetTransformFeedbackVaryingEXT v1 v2 v3 v4 v5 v6 v7
ptr_glGetTransformFeedbackVaryingEXT :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLsizei -> Ptr GLenum -> Ptr GLchar -> IO ())
ptr_glGetTransformFeedbackVaryingEXT = unsafePerformIO $ getCommand "glGetTransformFeedbackVaryingEXT"
glGetTransformFeedbackVaryingNV
:: MonadIO m
=> GLuint
-> GLuint
-> Ptr GLint
-> m ()
glGetTransformFeedbackVaryingNV v1 v2 v3 = liftIO $ dyn433 ptr_glGetTransformFeedbackVaryingNV v1 v2 v3
ptr_glGetTransformFeedbackVaryingNV :: FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())
ptr_glGetTransformFeedbackVaryingNV = unsafePerformIO $ getCommand "glGetTransformFeedbackVaryingNV"
glGetTransformFeedbacki64_v
:: MonadIO m
=> GLuint
-> GLenum
-> GLuint
-> Ptr GLint64
-> m ()
glGetTransformFeedbacki64_v v1 v2 v3 v4 = liftIO $ dyn434 ptr_glGetTransformFeedbacki64_v v1 v2 v3 v4
ptr_glGetTransformFeedbacki64_v :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLint64 -> IO ())
ptr_glGetTransformFeedbacki64_v = unsafePerformIO $ getCommand "glGetTransformFeedbacki64_v"
glGetTransformFeedbacki_v
:: MonadIO m
=> GLuint
-> GLenum
-> GLuint
-> Ptr GLint
-> m ()
glGetTransformFeedbacki_v v1 v2 v3 v4 = liftIO $ dyn373 ptr_glGetTransformFeedbacki_v v1 v2 v3 v4
ptr_glGetTransformFeedbacki_v :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLint -> IO ())
ptr_glGetTransformFeedbacki_v = unsafePerformIO $ getCommand "glGetTransformFeedbacki_v"
glGetTransformFeedbackiv
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLint
-> m ()
glGetTransformFeedbackiv v1 v2 v3 = liftIO $ dyn341 ptr_glGetTransformFeedbackiv v1 v2 v3
ptr_glGetTransformFeedbackiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glGetTransformFeedbackiv = unsafePerformIO $ getCommand "glGetTransformFeedbackiv"
glGetTranslatedShaderSourceANGLE
:: MonadIO m
=> GLuint
-> GLsizei
-> Ptr GLsizei
-> Ptr GLchar
-> m ()
glGetTranslatedShaderSourceANGLE v1 v2 v3 v4 = liftIO $ dyn338 ptr_glGetTranslatedShaderSourceANGLE v1 v2 v3 v4
ptr_glGetTranslatedShaderSourceANGLE :: FunPtr (GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())
ptr_glGetTranslatedShaderSourceANGLE = unsafePerformIO $ getCommand "glGetTranslatedShaderSourceANGLE"
glGetUniformBlockIndex
:: MonadIO m
=> GLuint
-> Ptr GLchar
-> m GLuint
glGetUniformBlockIndex v1 v2 = liftIO $ dyn435 ptr_glGetUniformBlockIndex v1 v2
ptr_glGetUniformBlockIndex :: FunPtr (GLuint -> Ptr GLchar -> IO GLuint)
ptr_glGetUniformBlockIndex = unsafePerformIO $ getCommand "glGetUniformBlockIndex"
glGetUniformBufferSizeEXT
:: MonadIO m
=> GLuint
-> GLint
-> m GLint
glGetUniformBufferSizeEXT v1 v2 = liftIO $ dyn436 ptr_glGetUniformBufferSizeEXT v1 v2
ptr_glGetUniformBufferSizeEXT :: FunPtr (GLuint -> GLint -> IO GLint)
ptr_glGetUniformBufferSizeEXT = unsafePerformIO $ getCommand "glGetUniformBufferSizeEXT"
glGetUniformIndices
:: MonadIO m
=> GLuint
-> GLsizei
-> Ptr (Ptr GLchar)
-> Ptr GLuint
-> m ()
glGetUniformIndices v1 v2 v3 v4 = liftIO $ dyn437 ptr_glGetUniformIndices v1 v2 v3 v4
ptr_glGetUniformIndices :: FunPtr (GLuint -> GLsizei -> Ptr (Ptr GLchar) -> Ptr GLuint -> IO ())
ptr_glGetUniformIndices = unsafePerformIO $ getCommand "glGetUniformIndices"
glGetUniformLocation
:: MonadIO m
=> GLuint
-> Ptr GLchar
-> m GLint
glGetUniformLocation v1 v2 = liftIO $ dyn317 ptr_glGetUniformLocation v1 v2
ptr_glGetUniformLocation :: FunPtr (GLuint -> Ptr GLchar -> IO GLint)
ptr_glGetUniformLocation = unsafePerformIO $ getCommand "glGetUniformLocation"
glGetUniformLocationARB
:: MonadIO m
=> GLhandleARB
-> Ptr GLcharARB
-> m GLint
glGetUniformLocationARB v1 v2 = liftIO $ dyn318 ptr_glGetUniformLocationARB v1 v2
ptr_glGetUniformLocationARB :: FunPtr (GLhandleARB -> Ptr GLcharARB -> IO GLint)
ptr_glGetUniformLocationARB = unsafePerformIO $ getCommand "glGetUniformLocationARB"
glGetUniformOffsetEXT
:: MonadIO m
=> GLuint
-> GLint
-> m GLintptr
glGetUniformOffsetEXT v1 v2 = liftIO $ dyn438 ptr_glGetUniformOffsetEXT v1 v2
ptr_glGetUniformOffsetEXT :: FunPtr (GLuint -> GLint -> IO GLintptr)
ptr_glGetUniformOffsetEXT = unsafePerformIO $ getCommand "glGetUniformOffsetEXT"
glGetUniformSubroutineuiv
:: MonadIO m
=> GLenum
-> GLint
-> Ptr GLuint
-> m ()
glGetUniformSubroutineuiv v1 v2 v3 = liftIO $ dyn78 ptr_glGetUniformSubroutineuiv v1 v2 v3
ptr_glGetUniformSubroutineuiv :: FunPtr (GLenum -> GLint -> Ptr GLuint -> IO ())
ptr_glGetUniformSubroutineuiv = unsafePerformIO $ getCommand "glGetUniformSubroutineuiv"
glGetUniformdv
:: MonadIO m
=> GLuint
-> GLint
-> Ptr GLdouble
-> m ()
glGetUniformdv v1 v2 v3 = liftIO $ dyn439 ptr_glGetUniformdv v1 v2 v3
ptr_glGetUniformdv :: FunPtr (GLuint -> GLint -> Ptr GLdouble -> IO ())
ptr_glGetUniformdv = unsafePerformIO $ getCommand "glGetUniformdv"
glGetUniformfv
:: MonadIO m
=> GLuint
-> GLint
-> Ptr GLfloat
-> m ()
glGetUniformfv v1 v2 v3 = liftIO $ dyn440 ptr_glGetUniformfv v1 v2 v3
ptr_glGetUniformfv :: FunPtr (GLuint -> GLint -> Ptr GLfloat -> IO ())
ptr_glGetUniformfv = unsafePerformIO $ getCommand "glGetUniformfv"
glGetUniformfvARB
:: MonadIO m
=> GLhandleARB
-> GLint
-> Ptr GLfloat
-> m ()
glGetUniformfvARB v1 v2 v3 = liftIO $ dyn441 ptr_glGetUniformfvARB v1 v2 v3
ptr_glGetUniformfvARB :: FunPtr (GLhandleARB -> GLint -> Ptr GLfloat -> IO ())
ptr_glGetUniformfvARB = unsafePerformIO $ getCommand "glGetUniformfvARB"
glGetUniformi64vARB
:: MonadIO m
=> GLuint
-> GLint
-> Ptr GLint64
-> m ()
glGetUniformi64vARB v1 v2 v3 = liftIO $ dyn442 ptr_glGetUniformi64vARB v1 v2 v3
ptr_glGetUniformi64vARB :: FunPtr (GLuint -> GLint -> Ptr GLint64 -> IO ())
ptr_glGetUniformi64vARB = unsafePerformIO $ getCommand "glGetUniformi64vARB"
glGetUniformi64vNV
:: MonadIO m
=> GLuint
-> GLint
-> Ptr GLint64EXT
-> m ()
glGetUniformi64vNV v1 v2 v3 = liftIO $ dyn443 ptr_glGetUniformi64vNV v1 v2 v3
ptr_glGetUniformi64vNV :: FunPtr (GLuint -> GLint -> Ptr GLint64EXT -> IO ())
ptr_glGetUniformi64vNV = unsafePerformIO $ getCommand "glGetUniformi64vNV"
glGetUniformiv
:: MonadIO m
=> GLuint
-> GLint
-> Ptr GLint
-> m ()
glGetUniformiv v1 v2 v3 = liftIO $ dyn444 ptr_glGetUniformiv v1 v2 v3
ptr_glGetUniformiv :: FunPtr (GLuint -> GLint -> Ptr GLint -> IO ())
ptr_glGetUniformiv = unsafePerformIO $ getCommand "glGetUniformiv"
glGetUniformivARB
:: MonadIO m
=> GLhandleARB
-> GLint
-> Ptr GLint
-> m ()
glGetUniformivARB v1 v2 v3 = liftIO $ dyn445 ptr_glGetUniformivARB v1 v2 v3
ptr_glGetUniformivARB :: FunPtr (GLhandleARB -> GLint -> Ptr GLint -> IO ())
ptr_glGetUniformivARB = unsafePerformIO $ getCommand "glGetUniformivARB"
glGetUniformui64vARB
:: MonadIO m
=> GLuint
-> GLint
-> Ptr GLuint64
-> m ()
glGetUniformui64vARB v1 v2 v3 = liftIO $ dyn446 ptr_glGetUniformui64vARB v1 v2 v3
ptr_glGetUniformui64vARB :: FunPtr (GLuint -> GLint -> Ptr GLuint64 -> IO ())
ptr_glGetUniformui64vARB = unsafePerformIO $ getCommand "glGetUniformui64vARB"
glGetUniformui64vNV
:: MonadIO m
=> GLuint
-> GLint
-> Ptr GLuint64EXT
-> m ()
glGetUniformui64vNV v1 v2 v3 = liftIO $ dyn447 ptr_glGetUniformui64vNV v1 v2 v3
ptr_glGetUniformui64vNV :: FunPtr (GLuint -> GLint -> Ptr GLuint64EXT -> IO ())
ptr_glGetUniformui64vNV = unsafePerformIO $ getCommand "glGetUniformui64vNV"
glGetUniformuiv
:: MonadIO m
=> GLuint
-> GLint
-> Ptr GLuint
-> m ()
glGetUniformuiv v1 v2 v3 = liftIO $ dyn448 ptr_glGetUniformuiv v1 v2 v3
ptr_glGetUniformuiv :: FunPtr (GLuint -> GLint -> Ptr GLuint -> IO ())
ptr_glGetUniformuiv = unsafePerformIO $ getCommand "glGetUniformuiv"
glGetUniformuivEXT
:: MonadIO m
=> GLuint
-> GLint
-> Ptr GLuint
-> m ()
glGetUniformuivEXT v1 v2 v3 = liftIO $ dyn448 ptr_glGetUniformuivEXT v1 v2 v3
ptr_glGetUniformuivEXT :: FunPtr (GLuint -> GLint -> Ptr GLuint -> IO ())
ptr_glGetUniformuivEXT = unsafePerformIO $ getCommand "glGetUniformuivEXT"
glGetUnsignedBytei_vEXT
:: MonadIO m
=> GLenum
-> GLuint
-> Ptr GLubyte
-> m ()
glGetUnsignedBytei_vEXT v1 v2 v3 = liftIO $ dyn449 ptr_glGetUnsignedBytei_vEXT v1 v2 v3
ptr_glGetUnsignedBytei_vEXT :: FunPtr (GLenum -> GLuint -> Ptr GLubyte -> IO ())
ptr_glGetUnsignedBytei_vEXT = unsafePerformIO $ getCommand "glGetUnsignedBytei_vEXT"
glGetUnsignedBytevEXT
:: MonadIO m
=> GLenum
-> Ptr GLubyte
-> m ()
glGetUnsignedBytevEXT v1 v2 = liftIO $ dyn450 ptr_glGetUnsignedBytevEXT v1 v2
ptr_glGetUnsignedBytevEXT :: FunPtr (GLenum -> Ptr GLubyte -> IO ())
ptr_glGetUnsignedBytevEXT = unsafePerformIO $ getCommand "glGetUnsignedBytevEXT"
glGetVariantArrayObjectfvATI
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLfloat
-> m ()
glGetVariantArrayObjectfvATI v1 v2 v3 = liftIO $ dyn357 ptr_glGetVariantArrayObjectfvATI v1 v2 v3
ptr_glGetVariantArrayObjectfvATI :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())
ptr_glGetVariantArrayObjectfvATI = unsafePerformIO $ getCommand "glGetVariantArrayObjectfvATI"
glGetVariantArrayObjectivATI
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLint
-> m ()
glGetVariantArrayObjectivATI v1 v2 v3 = liftIO $ dyn341 ptr_glGetVariantArrayObjectivATI v1 v2 v3
ptr_glGetVariantArrayObjectivATI :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVariantArrayObjectivATI = unsafePerformIO $ getCommand "glGetVariantArrayObjectivATI"
glGetVariantBooleanvEXT
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLboolean
-> m ()
glGetVariantBooleanvEXT v1 v2 v3 = liftIO $ dyn356 ptr_glGetVariantBooleanvEXT v1 v2 v3
ptr_glGetVariantBooleanvEXT :: FunPtr (GLuint -> GLenum -> Ptr GLboolean -> IO ())
ptr_glGetVariantBooleanvEXT = unsafePerformIO $ getCommand "glGetVariantBooleanvEXT"
glGetVariantFloatvEXT
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLfloat
-> m ()
glGetVariantFloatvEXT v1 v2 v3 = liftIO $ dyn357 ptr_glGetVariantFloatvEXT v1 v2 v3
ptr_glGetVariantFloatvEXT :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())
ptr_glGetVariantFloatvEXT = unsafePerformIO $ getCommand "glGetVariantFloatvEXT"
glGetVariantIntegervEXT
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLint
-> m ()
glGetVariantIntegervEXT v1 v2 v3 = liftIO $ dyn341 ptr_glGetVariantIntegervEXT v1 v2 v3
ptr_glGetVariantIntegervEXT :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVariantIntegervEXT = unsafePerformIO $ getCommand "glGetVariantIntegervEXT"
glGetVariantPointervEXT
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr (Ptr a)
-> m ()
glGetVariantPointervEXT v1 v2 v3 = liftIO $ dyn369 ptr_glGetVariantPointervEXT v1 v2 v3
ptr_glGetVariantPointervEXT :: FunPtr (GLuint -> GLenum -> Ptr (Ptr a) -> IO ())
ptr_glGetVariantPointervEXT = unsafePerformIO $ getCommand "glGetVariantPointervEXT"
glGetVaryingLocationNV
:: MonadIO m
=> GLuint
-> Ptr GLchar
-> m GLint
glGetVaryingLocationNV v1 v2 = liftIO $ dyn317 ptr_glGetVaryingLocationNV v1 v2
ptr_glGetVaryingLocationNV :: FunPtr (GLuint -> Ptr GLchar -> IO GLint)
ptr_glGetVaryingLocationNV = unsafePerformIO $ getCommand "glGetVaryingLocationNV"
glGetVertexArrayIndexed64iv
:: MonadIO m
=> GLuint
-> GLuint
-> GLenum
-> Ptr GLint64
-> m ()
glGetVertexArrayIndexed64iv v1 v2 v3 v4 = liftIO $ dyn451 ptr_glGetVertexArrayIndexed64iv v1 v2 v3 v4
ptr_glGetVertexArrayIndexed64iv :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLint64 -> IO ())
ptr_glGetVertexArrayIndexed64iv = unsafePerformIO $ getCommand "glGetVertexArrayIndexed64iv"
glGetVertexArrayIndexediv
:: MonadIO m
=> GLuint
-> GLuint
-> GLenum
-> Ptr GLint
-> m ()
glGetVertexArrayIndexediv v1 v2 v3 v4 = liftIO $ dyn307 ptr_glGetVertexArrayIndexediv v1 v2 v3 v4
ptr_glGetVertexArrayIndexediv :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVertexArrayIndexediv = unsafePerformIO $ getCommand "glGetVertexArrayIndexediv"
glGetVertexArrayIntegeri_vEXT
:: MonadIO m
=> GLuint
-> GLuint
-> GLenum
-> Ptr GLint
-> m ()
glGetVertexArrayIntegeri_vEXT v1 v2 v3 v4 = liftIO $ dyn307 ptr_glGetVertexArrayIntegeri_vEXT v1 v2 v3 v4
ptr_glGetVertexArrayIntegeri_vEXT :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVertexArrayIntegeri_vEXT = unsafePerformIO $ getCommand "glGetVertexArrayIntegeri_vEXT"
glGetVertexArrayIntegervEXT
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLint
-> m ()
glGetVertexArrayIntegervEXT v1 v2 v3 = liftIO $ dyn341 ptr_glGetVertexArrayIntegervEXT v1 v2 v3
ptr_glGetVertexArrayIntegervEXT :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVertexArrayIntegervEXT = unsafePerformIO $ getCommand "glGetVertexArrayIntegervEXT"
glGetVertexArrayPointeri_vEXT
:: MonadIO m
=> GLuint
-> GLuint
-> GLenum
-> Ptr (Ptr a)
-> m ()
glGetVertexArrayPointeri_vEXT v1 v2 v3 v4 = liftIO $ dyn452 ptr_glGetVertexArrayPointeri_vEXT v1 v2 v3 v4
ptr_glGetVertexArrayPointeri_vEXT :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr (Ptr a) -> IO ())
ptr_glGetVertexArrayPointeri_vEXT = unsafePerformIO $ getCommand "glGetVertexArrayPointeri_vEXT"
glGetVertexArrayPointervEXT
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr (Ptr a)
-> m ()
glGetVertexArrayPointervEXT v1 v2 v3 = liftIO $ dyn369 ptr_glGetVertexArrayPointervEXT v1 v2 v3
ptr_glGetVertexArrayPointervEXT :: FunPtr (GLuint -> GLenum -> Ptr (Ptr a) -> IO ())
ptr_glGetVertexArrayPointervEXT = unsafePerformIO $ getCommand "glGetVertexArrayPointervEXT"
glGetVertexArrayiv
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLint
-> m ()
glGetVertexArrayiv v1 v2 v3 = liftIO $ dyn341 ptr_glGetVertexArrayiv v1 v2 v3
ptr_glGetVertexArrayiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVertexArrayiv = unsafePerformIO $ getCommand "glGetVertexArrayiv"
glGetVertexAttribArrayObjectfvATI
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLfloat
-> m ()
glGetVertexAttribArrayObjectfvATI v1 v2 v3 = liftIO $ dyn357 ptr_glGetVertexAttribArrayObjectfvATI v1 v2 v3
ptr_glGetVertexAttribArrayObjectfvATI :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())
ptr_glGetVertexAttribArrayObjectfvATI = unsafePerformIO $ getCommand "glGetVertexAttribArrayObjectfvATI"
glGetVertexAttribArrayObjectivATI
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLint
-> m ()
glGetVertexAttribArrayObjectivATI v1 v2 v3 = liftIO $ dyn341 ptr_glGetVertexAttribArrayObjectivATI v1 v2 v3
ptr_glGetVertexAttribArrayObjectivATI :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVertexAttribArrayObjectivATI = unsafePerformIO $ getCommand "glGetVertexAttribArrayObjectivATI"
glGetVertexAttribIiv
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLint
-> m ()
glGetVertexAttribIiv v1 v2 v3 = liftIO $ dyn341 ptr_glGetVertexAttribIiv v1 v2 v3
ptr_glGetVertexAttribIiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVertexAttribIiv = unsafePerformIO $ getCommand "glGetVertexAttribIiv"
glGetVertexAttribIivEXT
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLint
-> m ()
glGetVertexAttribIivEXT v1 v2 v3 = liftIO $ dyn341 ptr_glGetVertexAttribIivEXT v1 v2 v3
ptr_glGetVertexAttribIivEXT :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVertexAttribIivEXT = unsafePerformIO $ getCommand "glGetVertexAttribIivEXT"
glGetVertexAttribIuiv
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLuint
-> m ()
glGetVertexAttribIuiv v1 v2 v3 = liftIO $ dyn384 ptr_glGetVertexAttribIuiv v1 v2 v3
ptr_glGetVertexAttribIuiv :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> IO ())
ptr_glGetVertexAttribIuiv = unsafePerformIO $ getCommand "glGetVertexAttribIuiv"
glGetVertexAttribIuivEXT
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLuint
-> m ()
glGetVertexAttribIuivEXT v1 v2 v3 = liftIO $ dyn384 ptr_glGetVertexAttribIuivEXT v1 v2 v3
ptr_glGetVertexAttribIuivEXT :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> IO ())
ptr_glGetVertexAttribIuivEXT = unsafePerformIO $ getCommand "glGetVertexAttribIuivEXT"
glGetVertexAttribLdv
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLdouble
-> m ()
glGetVertexAttribLdv v1 v2 v3 = liftIO $ dyn453 ptr_glGetVertexAttribLdv v1 v2 v3
ptr_glGetVertexAttribLdv :: FunPtr (GLuint -> GLenum -> Ptr GLdouble -> IO ())
ptr_glGetVertexAttribLdv = unsafePerformIO $ getCommand "glGetVertexAttribLdv"
glGetVertexAttribLdvEXT
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLdouble
-> m ()
glGetVertexAttribLdvEXT v1 v2 v3 = liftIO $ dyn453 ptr_glGetVertexAttribLdvEXT v1 v2 v3
ptr_glGetVertexAttribLdvEXT :: FunPtr (GLuint -> GLenum -> Ptr GLdouble -> IO ())
ptr_glGetVertexAttribLdvEXT = unsafePerformIO $ getCommand "glGetVertexAttribLdvEXT"
glGetVertexAttribLi64vNV
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLint64EXT
-> m ()
glGetVertexAttribLi64vNV v1 v2 v3 = liftIO $ dyn454 ptr_glGetVertexAttribLi64vNV v1 v2 v3
ptr_glGetVertexAttribLi64vNV :: FunPtr (GLuint -> GLenum -> Ptr GLint64EXT -> IO ())
ptr_glGetVertexAttribLi64vNV = unsafePerformIO $ getCommand "glGetVertexAttribLi64vNV"
glGetVertexAttribLui64vARB
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLuint64EXT
-> m ()
glGetVertexAttribLui64vARB v1 v2 v3 = liftIO $ dyn368 ptr_glGetVertexAttribLui64vARB v1 v2 v3
ptr_glGetVertexAttribLui64vARB :: FunPtr (GLuint -> GLenum -> Ptr GLuint64EXT -> IO ())
ptr_glGetVertexAttribLui64vARB = unsafePerformIO $ getCommand "glGetVertexAttribLui64vARB"
glGetVertexAttribLui64vNV
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLuint64EXT
-> m ()
glGetVertexAttribLui64vNV v1 v2 v3 = liftIO $ dyn368 ptr_glGetVertexAttribLui64vNV v1 v2 v3
ptr_glGetVertexAttribLui64vNV :: FunPtr (GLuint -> GLenum -> Ptr GLuint64EXT -> IO ())
ptr_glGetVertexAttribLui64vNV = unsafePerformIO $ getCommand "glGetVertexAttribLui64vNV"
glGetVertexAttribPointerv
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr (Ptr a)
-> m ()
glGetVertexAttribPointerv v1 v2 v3 = liftIO $ dyn369 ptr_glGetVertexAttribPointerv v1 v2 v3
ptr_glGetVertexAttribPointerv :: FunPtr (GLuint -> GLenum -> Ptr (Ptr a) -> IO ())
ptr_glGetVertexAttribPointerv = unsafePerformIO $ getCommand "glGetVertexAttribPointerv"
glGetVertexAttribPointervARB
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr (Ptr a)
-> m ()
glGetVertexAttribPointervARB v1 v2 v3 = liftIO $ dyn369 ptr_glGetVertexAttribPointervARB v1 v2 v3
ptr_glGetVertexAttribPointervARB :: FunPtr (GLuint -> GLenum -> Ptr (Ptr a) -> IO ())
ptr_glGetVertexAttribPointervARB = unsafePerformIO $ getCommand "glGetVertexAttribPointervARB"
glGetVertexAttribPointervNV
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr (Ptr a)
-> m ()
glGetVertexAttribPointervNV v1 v2 v3 = liftIO $ dyn369 ptr_glGetVertexAttribPointervNV v1 v2 v3
ptr_glGetVertexAttribPointervNV :: FunPtr (GLuint -> GLenum -> Ptr (Ptr a) -> IO ())
ptr_glGetVertexAttribPointervNV = unsafePerformIO $ getCommand "glGetVertexAttribPointervNV"
glGetVertexAttribdv
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLdouble
-> m ()
glGetVertexAttribdv v1 v2 v3 = liftIO $ dyn453 ptr_glGetVertexAttribdv v1 v2 v3
ptr_glGetVertexAttribdv :: FunPtr (GLuint -> GLenum -> Ptr GLdouble -> IO ())
ptr_glGetVertexAttribdv = unsafePerformIO $ getCommand "glGetVertexAttribdv"
glGetVertexAttribdvARB
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLdouble
-> m ()
glGetVertexAttribdvARB v1 v2 v3 = liftIO $ dyn453 ptr_glGetVertexAttribdvARB v1 v2 v3
ptr_glGetVertexAttribdvARB :: FunPtr (GLuint -> GLenum -> Ptr GLdouble -> IO ())
ptr_glGetVertexAttribdvARB = unsafePerformIO $ getCommand "glGetVertexAttribdvARB"
glGetVertexAttribdvNV
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLdouble
-> m ()
glGetVertexAttribdvNV v1 v2 v3 = liftIO $ dyn453 ptr_glGetVertexAttribdvNV v1 v2 v3
ptr_glGetVertexAttribdvNV :: FunPtr (GLuint -> GLenum -> Ptr GLdouble -> IO ())
ptr_glGetVertexAttribdvNV = unsafePerformIO $ getCommand "glGetVertexAttribdvNV"
glGetVertexAttribfv
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLfloat
-> m ()
glGetVertexAttribfv v1 v2 v3 = liftIO $ dyn357 ptr_glGetVertexAttribfv v1 v2 v3
ptr_glGetVertexAttribfv :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())
ptr_glGetVertexAttribfv = unsafePerformIO $ getCommand "glGetVertexAttribfv"
glGetVertexAttribfvARB
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLfloat
-> m ()
glGetVertexAttribfvARB v1 v2 v3 = liftIO $ dyn357 ptr_glGetVertexAttribfvARB v1 v2 v3
ptr_glGetVertexAttribfvARB :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())
ptr_glGetVertexAttribfvARB = unsafePerformIO $ getCommand "glGetVertexAttribfvARB"
glGetVertexAttribfvNV
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLfloat
-> m ()
glGetVertexAttribfvNV v1 v2 v3 = liftIO $ dyn357 ptr_glGetVertexAttribfvNV v1 v2 v3
ptr_glGetVertexAttribfvNV :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())
ptr_glGetVertexAttribfvNV = unsafePerformIO $ getCommand "glGetVertexAttribfvNV"
glGetVertexAttribiv
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLint
-> m ()
glGetVertexAttribiv v1 v2 v3 = liftIO $ dyn341 ptr_glGetVertexAttribiv v1 v2 v3
ptr_glGetVertexAttribiv :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVertexAttribiv = unsafePerformIO $ getCommand "glGetVertexAttribiv"
glGetVertexAttribivARB
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLint
-> m ()
glGetVertexAttribivARB v1 v2 v3 = liftIO $ dyn341 ptr_glGetVertexAttribivARB v1 v2 v3
ptr_glGetVertexAttribivARB :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVertexAttribivARB = unsafePerformIO $ getCommand "glGetVertexAttribivARB"
glGetVertexAttribivNV
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLint
-> m ()
glGetVertexAttribivNV v1 v2 v3 = liftIO $ dyn341 ptr_glGetVertexAttribivNV v1 v2 v3
ptr_glGetVertexAttribivNV :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVertexAttribivNV = unsafePerformIO $ getCommand "glGetVertexAttribivNV"
glGetVideoCaptureStreamdvNV
:: MonadIO m
=> GLuint
-> GLuint
-> GLenum
-> Ptr GLdouble
-> m ()
glGetVideoCaptureStreamdvNV v1 v2 v3 v4 = liftIO $ dyn455 ptr_glGetVideoCaptureStreamdvNV v1 v2 v3 v4
ptr_glGetVideoCaptureStreamdvNV :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLdouble -> IO ())
ptr_glGetVideoCaptureStreamdvNV = unsafePerformIO $ getCommand "glGetVideoCaptureStreamdvNV"
glGetVideoCaptureStreamfvNV
:: MonadIO m
=> GLuint
-> GLuint
-> GLenum
-> Ptr GLfloat
-> m ()
glGetVideoCaptureStreamfvNV v1 v2 v3 v4 = liftIO $ dyn456 ptr_glGetVideoCaptureStreamfvNV v1 v2 v3 v4
ptr_glGetVideoCaptureStreamfvNV :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLfloat -> IO ())
ptr_glGetVideoCaptureStreamfvNV = unsafePerformIO $ getCommand "glGetVideoCaptureStreamfvNV"
glGetVideoCaptureStreamivNV
:: MonadIO m
=> GLuint
-> GLuint
-> GLenum
-> Ptr GLint
-> m ()
glGetVideoCaptureStreamivNV v1 v2 v3 v4 = liftIO $ dyn307 ptr_glGetVideoCaptureStreamivNV v1 v2 v3 v4
ptr_glGetVideoCaptureStreamivNV :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVideoCaptureStreamivNV = unsafePerformIO $ getCommand "glGetVideoCaptureStreamivNV"
glGetVideoCaptureivNV
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLint
-> m ()
glGetVideoCaptureivNV v1 v2 v3 = liftIO $ dyn341 ptr_glGetVideoCaptureivNV v1 v2 v3
ptr_glGetVideoCaptureivNV :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVideoCaptureivNV = unsafePerformIO $ getCommand "glGetVideoCaptureivNV"
glGetVideoi64vNV
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLint64EXT
-> m ()
glGetVideoi64vNV v1 v2 v3 = liftIO $ dyn454 ptr_glGetVideoi64vNV v1 v2 v3
ptr_glGetVideoi64vNV :: FunPtr (GLuint -> GLenum -> Ptr GLint64EXT -> IO ())
ptr_glGetVideoi64vNV = unsafePerformIO $ getCommand "glGetVideoi64vNV"
glGetVideoivNV
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLint
-> m ()
glGetVideoivNV v1 v2 v3 = liftIO $ dyn341 ptr_glGetVideoivNV v1 v2 v3
ptr_glGetVideoivNV :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())
ptr_glGetVideoivNV = unsafePerformIO $ getCommand "glGetVideoivNV"
glGetVideoui64vNV
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLuint64EXT
-> m ()
glGetVideoui64vNV v1 v2 v3 = liftIO $ dyn368 ptr_glGetVideoui64vNV v1 v2 v3
ptr_glGetVideoui64vNV :: FunPtr (GLuint -> GLenum -> Ptr GLuint64EXT -> IO ())
ptr_glGetVideoui64vNV = unsafePerformIO $ getCommand "glGetVideoui64vNV"
glGetVideouivNV
:: MonadIO m
=> GLuint
-> GLenum
-> Ptr GLuint
-> m ()
glGetVideouivNV v1 v2 v3 = liftIO $ dyn384 ptr_glGetVideouivNV v1 v2 v3
ptr_glGetVideouivNV :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> IO ())
ptr_glGetVideouivNV = unsafePerformIO $ getCommand "glGetVideouivNV"
glGetVkProcAddrNV
:: MonadIO m
=> Ptr GLchar
-> m GLVULKANPROCNV
glGetVkProcAddrNV v1 = liftIO $ dyn457 ptr_glGetVkProcAddrNV v1
ptr_glGetVkProcAddrNV :: FunPtr (Ptr GLchar -> IO GLVULKANPROCNV)
ptr_glGetVkProcAddrNV = unsafePerformIO $ getCommand "glGetVkProcAddrNV"
glGetnColorTable
:: MonadIO m
=> GLenum
-> GLenum
-> GLenum
-> GLsizei
-> Ptr a
-> m ()
glGetnColorTable v1 v2 v3 v4 v5 = liftIO $ dyn458 ptr_glGetnColorTable v1 v2 v3 v4 v5
ptr_glGetnColorTable :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ())
ptr_glGetnColorTable = unsafePerformIO $ getCommand "glGetnColorTable"
glGetnColorTableARB
:: MonadIO m
=> GLenum
-> GLenum
-> GLenum
-> GLsizei
-> Ptr a
-> m ()
glGetnColorTableARB v1 v2 v3 v4 v5 = liftIO $ dyn458 ptr_glGetnColorTableARB v1 v2 v3 v4 v5
ptr_glGetnColorTableARB :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ())
ptr_glGetnColorTableARB = unsafePerformIO $ getCommand "glGetnColorTableARB"
glGetnCompressedTexImage
:: MonadIO m
=> GLenum
-> GLint
-> GLsizei
-> Ptr a
-> m ()
glGetnCompressedTexImage v1 v2 v3 v4 = liftIO $ dyn459 ptr_glGetnCompressedTexImage v1 v2 v3 v4
ptr_glGetnCompressedTexImage :: FunPtr (GLenum -> GLint -> GLsizei -> Ptr a -> IO ())
ptr_glGetnCompressedTexImage = unsafePerformIO $ getCommand "glGetnCompressedTexImage"
glGetnCompressedTexImageARB
:: MonadIO m
=> GLenum
-> GLint
-> GLsizei
-> Ptr a
-> m ()
glGetnCompressedTexImageARB v1 v2 v3 v4 = liftIO $ dyn459 ptr_glGetnCompressedTexImageARB v1 v2 v3 v4
ptr_glGetnCompressedTexImageARB :: FunPtr (GLenum -> GLint -> GLsizei -> Ptr a -> IO ())
ptr_glGetnCompressedTexImageARB = unsafePerformIO $ getCommand "glGetnCompressedTexImageARB"
glGetnConvolutionFilter
:: MonadIO m
=> GLenum
-> GLenum
-> GLenum
-> GLsizei
-> Ptr a
-> m ()
glGetnConvolutionFilter v1 v2 v3 v4 v5 = liftIO $ dyn458 ptr_glGetnConvolutionFilter v1 v2 v3 v4 v5
ptr_glGetnConvolutionFilter :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ())
ptr_glGetnConvolutionFilter = unsafePerformIO $ getCommand "glGetnConvolutionFilter"
glGetnConvolutionFilterARB
:: MonadIO m
=> GLenum
-> GLenum
-> GLenum
-> GLsizei
-> Ptr a
-> m ()
glGetnConvolutionFilterARB v1 v2 v3 v4 v5 = liftIO $ dyn458 ptr_glGetnConvolutionFilterARB v1 v2 v3 v4 v5
ptr_glGetnConvolutionFilterARB :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ())
ptr_glGetnConvolutionFilterARB = unsafePerformIO $ getCommand "glGetnConvolutionFilterARB"
glGetnHistogram
:: MonadIO m
=> GLenum
-> GLboolean
-> GLenum
-> GLenum
-> GLsizei
-> Ptr a
-> m ()
glGetnHistogram v1 v2 v3 v4 v5 v6 = liftIO $ dyn460 ptr_glGetnHistogram v1 v2 v3 v4 v5 v6
ptr_glGetnHistogram :: FunPtr (GLenum -> GLboolean -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ())
ptr_glGetnHistogram = unsafePerformIO $ getCommand "glGetnHistogram"
glGetnHistogramARB
:: MonadIO m
=> GLenum
-> GLboolean
-> GLenum
-> GLenum
-> GLsizei
-> Ptr a
-> m ()
glGetnHistogramARB v1 v2 v3 v4 v5 v6 = liftIO $ dyn460 ptr_glGetnHistogramARB v1 v2 v3 v4 v5 v6
ptr_glGetnHistogramARB :: FunPtr (GLenum -> GLboolean -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ())
ptr_glGetnHistogramARB = unsafePerformIO $ getCommand "glGetnHistogramARB"
glGetnMapdv
:: MonadIO m
=> GLenum
-> GLenum
-> GLsizei
-> Ptr GLdouble
-> m ()
glGetnMapdv v1 v2 v3 v4 = liftIO $ dyn461 ptr_glGetnMapdv v1 v2 v3 v4
ptr_glGetnMapdv :: FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLdouble -> IO ())
ptr_glGetnMapdv = unsafePerformIO $ getCommand "glGetnMapdv"
glGetnMapdvARB
:: MonadIO m
=> GLenum
-> GLenum
-> GLsizei
-> Ptr GLdouble
-> m ()
glGetnMapdvARB v1 v2 v3 v4 = liftIO $ dyn461 ptr_glGetnMapdvARB v1 v2 v3 v4
ptr_glGetnMapdvARB :: FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLdouble -> IO ())
ptr_glGetnMapdvARB = unsafePerformIO $ getCommand "glGetnMapdvARB"
glGetnMapfv
:: MonadIO m
=> GLenum
-> GLenum
-> GLsizei
-> Ptr GLfloat
-> m ()
glGetnMapfv v1 v2 v3 v4 = liftIO $ dyn462 ptr_glGetnMapfv v1 v2 v3 v4
ptr_glGetnMapfv :: FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> IO ())
ptr_glGetnMapfv = unsafePerformIO $ getCommand "glGetnMapfv"
glGetnMapfvARB
:: MonadIO m
=> GLenum
-> GLenum
-> GLsizei
-> Ptr GLfloat
-> m ()
glGetnMapfvARB v1 v2 v3 v4 = liftIO $ dyn462 ptr_glGetnMapfvARB v1 v2 v3 v4
ptr_glGetnMapfvARB :: FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> IO ())
ptr_glGetnMapfvARB = unsafePerformIO $ getCommand "glGetnMapfvARB"
glGetnMapiv
:: MonadIO m
=> GLenum
-> GLenum
-> GLsizei
-> Ptr GLint
-> m ()
glGetnMapiv v1 v2 v3 v4 = liftIO $ dyn463 ptr_glGetnMapiv v1 v2 v3 v4
ptr_glGetnMapiv :: FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLint -> IO ())
ptr_glGetnMapiv = unsafePerformIO $ getCommand "glGetnMapiv"
glGetnMapivARB
:: MonadIO m
=> GLenum
-> GLenum
-> GLsizei
-> Ptr GLint
-> m ()
glGetnMapivARB v1 v2 v3 v4 = liftIO $ dyn463 ptr_glGetnMapivARB v1 v2 v3 v4
ptr_glGetnMapivARB :: FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLint -> IO ())
ptr_glGetnMapivARB = unsafePerformIO $ getCommand "glGetnMapivARB"
glGetnMinmax
:: MonadIO m
=> GLenum
-> GLboolean
-> GLenum
-> GLenum
-> GLsizei
-> Ptr a
-> m ()
glGetnMinmax v1 v2 v3 v4 v5 v6 = liftIO $ dyn460 ptr_glGetnMinmax v1 v2 v3 v4 v5 v6
ptr_glGetnMinmax :: FunPtr (GLenum -> GLboolean -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ())
ptr_glGetnMinmax = unsafePerformIO $ getCommand "glGetnMinmax"
glGetnMinmaxARB
:: MonadIO m
=> GLenum
-> GLboolean
-> GLenum
-> GLenum
-> GLsizei
-> Ptr a
-> m ()
glGetnMinmaxARB v1 v2 v3 v4 v5 v6 = liftIO $ dyn460 ptr_glGetnMinmaxARB v1 v2 v3 v4 v5 v6
ptr_glGetnMinmaxARB :: FunPtr (GLenum -> GLboolean -> GLenum -> GLenum -> GLsizei -> Ptr a -> IO ())
ptr_glGetnMinmaxARB = unsafePerformIO $ getCommand "glGetnMinmaxARB"
glGetnPixelMapfv
:: MonadIO m
=> GLenum
-> GLsizei
-> Ptr GLfloat
-> m ()
glGetnPixelMapfv v1 v2 v3 = liftIO $ dyn228 ptr_glGetnPixelMapfv v1 v2 v3
ptr_glGetnPixelMapfv :: FunPtr (GLenum -> GLsizei -> Ptr GLfloat -> IO ())
ptr_glGetnPixelMapfv = unsafePerformIO $ getCommand "glGetnPixelMapfv"
glGetnPixelMapfvARB
:: MonadIO m
=> GLenum
-> GLsizei
-> Ptr GLfloat
-> m ()
glGetnPixelMapfvARB v1 v2 v3 = liftIO $ dyn228 ptr_glGetnPixelMapfvARB v1 v2 v3
ptr_glGetnPixelMapfvARB :: FunPtr (GLenum -> GLsizei -> Ptr GLfloat -> IO ())
ptr_glGetnPixelMapfvARB = unsafePerformIO $ getCommand "glGetnPixelMapfvARB"