module Graphics.GL.EXT.LightTexture (
  
  glGetEXTLightTexture,
  gl_EXT_light_texture,
  
  pattern GL_ATTENUATION_EXT,
  pattern GL_FRAGMENT_COLOR_EXT,
  pattern GL_FRAGMENT_DEPTH_EXT,
  pattern GL_FRAGMENT_MATERIAL_EXT,
  pattern GL_FRAGMENT_NORMAL_EXT,
  pattern GL_SHADOW_ATTENUATION_EXT,
  pattern GL_TEXTURE_APPLICATION_MODE_EXT,
  pattern GL_TEXTURE_LIGHT_EXT,
  pattern GL_TEXTURE_MATERIAL_FACE_EXT,
  pattern GL_TEXTURE_MATERIAL_PARAMETER_EXT,
  
  glApplyTextureEXT,
  glTextureLightEXT,
  glTextureMaterialEXT
) where
import Graphics.GL.ExtensionPredicates
import Graphics.GL.Tokens
import Graphics.GL.Functions