Copyright | (c) Sven Panne 2015 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <svenpanne@gmail.com> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell2010 |
The ARB_vertex_attrib_binding extension.
- gl_MAX_VERTEX_ATTRIB_BINDINGS :: GLenum
- gl_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET :: GLenum
- gl_VERTEX_ATTRIB_BINDING :: GLenum
- gl_VERTEX_ATTRIB_RELATIVE_OFFSET :: GLenum
- gl_VERTEX_BINDING_DIVISOR :: GLenum
- gl_VERTEX_BINDING_OFFSET :: GLenum
- gl_VERTEX_BINDING_STRIDE :: GLenum
- glBindVertexBuffer :: GLuint -> GLuint -> GLintptr -> GLsizei -> IO ()
- glVertexAttribBinding :: GLuint -> GLuint -> IO ()
- glVertexAttribFormat :: GLuint -> GLint -> GLenum -> GLboolean -> GLuint -> IO ()
- glVertexAttribIFormat :: GLuint -> GLint -> GLenum -> GLuint -> IO ()
- glVertexAttribLFormat :: GLuint -> GLint -> GLenum -> GLuint -> IO ()
- glVertexBindingDivisor :: GLuint -> GLuint -> IO ()
Enums
Functions
:: GLuint |
|
-> GLuint |
|
-> GLintptr |
|
-> GLsizei |
|
-> IO () |
Manual page for OpenGL 4.x
Manual page for OpenGL 4.x
:: GLuint |
|
-> GLint |
|
-> GLenum |
|
-> GLboolean |
|
-> GLuint |
|
-> IO () |
Manual page for OpenGL 4.x
Manual page for OpenGL 4.x
Manual page for OpenGL 4.x
Manual page for OpenGL 4.x