-------------------------------------------------------------------------------- -- | -- Module : Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat -- Copyright : (c) Sven Panne 2013 -- License : BSD3 -- -- Maintainer : Sven Panne -- Stability : stable -- Portability : portable -- -- All tokens from the ARB_texture_float extension, see -- . -- -------------------------------------------------------------------------------- module Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat ( -- * Tokens gl_TEXTURE_RED_TYPE, gl_TEXTURE_GREEN_TYPE, gl_TEXTURE_BLUE_TYPE, gl_TEXTURE_ALPHA_TYPE, gl_TEXTURE_LUMINANCE_TYPE, gl_TEXTURE_INTENSITY_TYPE, gl_TEXTURE_DEPTH_TYPE, gl_UNSIGNED_NORMALIZED, gl_RGBA32F, gl_RGB32F, gl_ALPHA32F, gl_INTENSITY32F, gl_LUMINANCE32F, gl_LUMINANCE_ALPHA32F, gl_RGBA16F, gl_RGB16F, gl_ALPHA16F, gl_INTENSITY16F, gl_LUMINANCE16F, gl_LUMINANCE_ALPHA16F ) where import Graphics.Rendering.OpenGL.Raw.Tokens gl_ALPHA32F = gl_ALPHA32F_ARB gl_INTENSITY32F = gl_INTENSITY32F_ARB gl_LUMINANCE32F = gl_LUMINANCE32F_ARB gl_LUMINANCE_ALPHA32F = gl_LUMINANCE_ALPHA32F_ARB gl_ALPHA16F = gl_ALPHA16F_ARB gl_INTENSITY16F = gl_INTENSITY16F_ARB gl_LUMINANCE16F = gl_LUMINANCE16F_ARB gl_LUMINANCE_ALPHA16F = gl_LUMINANCE_ALPHA16F_ARB