OpenGLRaw-2.0.0.0: A raw binding for the OpenGL graphics system

Copyright(c) Sven Panne 2013
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellNone
LanguageHaskell2010

Graphics.Rendering.OpenGL.Raw.EXT.VertexArray

Contents

Description

All raw functions and tokens from the EXT_vertex_array extension, see http://www.opengl.org/registry/specs/EXT/vertex_array.txt.

Synopsis

Functions

glDrawArrays Source

Arguments

:: GLenum

mode of type PrimitiveType.

-> GLint

first.

-> GLsizei

count.

-> IO () 

Manual pages for OpenGL 2.x or OpenGL 3.x or OpenGL 4.x

glVertexPointer Source

Arguments

:: GLint

size.

-> GLenum

type of type VertexPointerType.

-> GLsizei

stride.

-> Ptr a

pointer pointing to COMPSIZE(size,type,stride) elements of type a.

-> IO () 

Manual page for OpenGL 2.x

glNormalPointer Source

Arguments

:: GLenum

type of type NormalPointerType.

-> GLsizei

stride.

-> Ptr a

pointer pointing to COMPSIZE(type,stride) elements of type a.

-> IO () 

Manual page for OpenGL 2.x

glColorPointer Source

Arguments

:: GLint

size.

-> GLenum

type of type ColorPointerType.

-> GLsizei

stride.

-> Ptr a

pointer pointing to COMPSIZE(size,type,stride) elements of type a.

-> IO () 

Manual page for OpenGL 2.x

glIndexPointer Source

Arguments

:: GLenum

type of type IndexPointerType.

-> GLsizei

stride.

-> Ptr a

pointer pointing to COMPSIZE(type,stride) elements of type a.

-> IO () 

Manual page for OpenGL 2.x

glTexCoordPointer Source

Arguments

:: GLint

size.

-> GLenum

type of type TexCoordPointerType.

-> GLsizei

stride.

-> Ptr a

pointer pointing to COMPSIZE(size,type,stride) elements of type a.

-> IO () 

Manual page for OpenGL 2.x

glEdgeFlagPointer Source

Arguments

:: GLsizei

stride.

-> Ptr a

pointer pointing to COMPSIZE(stride) elements of type a.

-> IO () 

Manual page for OpenGL 2.x

glGetPointerv Source

Arguments

:: GLenum

pname of type GetPointervPName.

-> Ptr (Ptr a)

params pointing to 1 elements of type Ptr a.

-> IO () 

Manual pages for OpenGL 2.x or OpenGL 4.x

Tokens