OpenGLRaw-2.0.0.0: A raw binding for the OpenGL graphics system

Copyright(c) Sven Panne 2013
LicenseBSD3
MaintainerSven Panne <svenpanne@gmail.com>
Stabilitystable
Portabilityportable
Safe HaskellNone
LanguageHaskell2010

Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4

Contents

Description

All raw functions and tokens from the ARB_geometry_shader4 extension, see http://www.opengl.org/registry/specs/ARB/geometry_shader4.txt.

Synopsis

Functions

glProgramParameteri Source

Arguments

:: GLuint

program.

-> GLenum

pname of type ProgramParameterPName.

-> GLint

value.

-> IO () 

Manual page for OpenGL 4.x

glFramebufferTexture Source

Arguments

:: GLenum

target.

-> GLenum

attachment.

-> GLuint

texture.

-> GLint

level.

-> IO () 

Manual pages for OpenGL 3.x or OpenGL 4.x

glFramebufferTextureLayer Source

Arguments

:: GLenum

target of type FramebufferTarget.

-> GLenum

attachment of type FramebufferAttachment.

-> GLuint

texture of type Texture.

-> GLint

level of type CheckedInt32.

-> GLint

layer of type CheckedInt32.

-> IO () 

Manual pages for OpenGL 3.x or OpenGL 4.x

Tokens