-------------------------------------------------------------------------------- -- | -- Module : Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange2 -- Copyright : (c) Sven Panne 2013 -- License : BSD3 -- -- Maintainer : Sven Panne <svenpanne@gmail.com> -- Stability : stable -- Portability : portable -- -- All raw functions and tokens from the NV_vertex_array_range2 extension not -- already in the OpenGL 3.1 core, see -- <http://www.opengl.org/registry/specs/NV/vertex_array_range2.txt>. -- -------------------------------------------------------------------------------- module Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange2 ( -- * Tokens gl_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH ) where import Graphics.Rendering.OpenGL.Raw.Core32 gl_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH :: GLenum gl_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH = 0x8533