-------------------------------------------------------------------------------- -- | -- Module : Graphics.Rendering.OpenGL.Raw.NV.CopyDepthToColor -- Copyright : (c) Sven Panne 2013 -- License : BSD3 -- -- Maintainer : Sven Panne <svenpanne@gmail.com> -- Stability : stable -- Portability : portable -- -- All raw functions and tokens from the NV_copy_depth_to_color extension not -- already in the OpenGL 3.1 core, see -- <http://www.opengl.org/registry/specs/NV/copy_depth_to_color.txt>. -- -------------------------------------------------------------------------------- module Graphics.Rendering.OpenGL.Raw.NV.CopyDepthToColor ( -- * Tokens gl_DEPTH_STENCIL_TO_RGBA, gl_DEPTH_STENCIL_TO_BGRA ) where import Graphics.Rendering.OpenGL.Raw.Core32 gl_DEPTH_STENCIL_TO_RGBA :: GLenum gl_DEPTH_STENCIL_TO_RGBA = 0x886E gl_DEPTH_STENCIL_TO_BGRA :: GLenum gl_DEPTH_STENCIL_TO_BGRA = 0x886F