module Graphics.Rendering.OpenGL.Raw.EXT.VertexArray (
glDrawArrays,
glVertexPointer,
glNormalPointer,
glColorPointer,
glIndexPointer,
glTexCoordPointer,
glEdgeFlagPointer,
glGetPointerv,
gl_VERTEX_ARRAY,
gl_NORMAL_ARRAY,
gl_COLOR_ARRAY,
gl_INDEX_ARRAY,
gl_TEXTURE_COORD_ARRAY,
gl_EDGE_FLAG_ARRAY,
gl_DOUBLE,
gl_VERTEX_ARRAY_SIZE,
gl_VERTEX_ARRAY_TYPE,
gl_VERTEX_ARRAY_STRIDE,
gl_VERTEX_ARRAY_COUNT,
gl_NORMAL_ARRAY_TYPE,
gl_NORMAL_ARRAY_STRIDE,
gl_NORMAL_ARRAY_COUNT,
gl_COLOR_ARRAY_SIZE,
gl_COLOR_ARRAY_TYPE,
gl_COLOR_ARRAY_STRIDE,
gl_COLOR_ARRAY_COUNT,
gl_INDEX_ARRAY_TYPE,
gl_INDEX_ARRAY_STRIDE,
gl_INDEX_ARRAY_COUNT,
gl_TEXTURE_COORD_ARRAY_SIZE,
gl_TEXTURE_COORD_ARRAY_TYPE,
gl_TEXTURE_COORD_ARRAY_STRIDE,
gl_TEXTURE_COORD_ARRAY_COUNT,
gl_EDGE_FLAG_ARRAY_STRIDE,
gl_EDGE_FLAG_ARRAY_COUNT,
gl_VERTEX_ARRAY_POINTER,
gl_NORMAL_ARRAY_POINTER,
gl_COLOR_ARRAY_POINTER,
gl_INDEX_ARRAY_POINTER,
gl_TEXTURE_COORD_ARRAY_POINTER,
gl_EDGE_FLAG_ARRAY_POINTER
) where
import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility
import Graphics.Rendering.OpenGL.Raw.Core32