Copyright | (c) Sven Panne 2014 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <svenpanne@gmail.com> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell98 |
All raw functions and tokens from the ARB_shading_language_include extension, see http://www.opengl.org/registry/specs/ARB/shading_language_include.txt.
- glNamedString :: GLenum -> GLint -> Ptr GLchar -> GLint -> Ptr GLchar -> IO ()
- glDeleteNamedString :: GLint -> Ptr GLchar -> IO ()
- glCompileShaderInclude :: GLuint -> GLsizei -> Ptr (Ptr GLchar) -> Ptr GLint -> IO ()
- glIsNamedString :: GLint -> Ptr GLchar -> IO GLboolean
- glGetNamedString :: GLint -> Ptr GLchar -> GLsizei -> Ptr GLint -> Ptr GLchar -> IO ()
- glGetNamedStringiv :: GLint -> Ptr GLchar -> GLenum -> Ptr GLint -> IO ()
- gl_SHADER_INCLUDE :: GLenum
- gl_NAMED_STRING_LENGTH :: GLenum
- gl_NAMED_STRING_TYPE :: GLenum