Copyright | (c) Sven Panne 2013 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <svenpanne@gmail.com> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell98 |
All raw functions and tokens from the ARB_compute_shader extension, see http://www.opengl.org/registry/specs/ARB/compute_shader.txt.
- glDispatchCompute :: GLuint -> GLuint -> GLuint -> IO ()
- glDispatchComputeIndirect :: GLintptr -> IO ()
- gl_COMPUTE_SHADER :: GLenum
- gl_MAX_COMPUTE_UNIFORM_BLOCKS :: GLenum
- gl_MAX_COMPUTE_TEXTURE_IMAGE_UNITS :: GLenum
- gl_MAX_COMPUTE_IMAGE_UNIFORMS :: GLenum
- gl_MAX_COMPUTE_SHARED_MEMORY_SIZE :: GLenum
- gl_MAX_COMPUTE_UNIFORM_COMPONENTS :: GLenum
- gl_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS :: GLenum
- gl_MAX_COMPUTE_ATOMIC_COUNTERS :: GLenum
- gl_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS :: GLenum
- gl_MAX_COMPUTE_LOCAL_INVOCATIONS :: GLenum
- gl_MAX_COMPUTE_WORK_GROUP_COUNT :: GLenum
- gl_MAX_COMPUTE_WORK_GROUP_SIZE :: GLenum
- gl_COMPUTE_LOCAL_WORK_SIZE :: GLenum
- gl_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER :: GLenum
- gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER :: GLenum
- gl_DISPATCH_INDIRECT_BUFFER :: GLenum
- gl_DISPATCH_INDIRECT_BUFFER_BINDING :: GLenum
- gl_COMPUTE_SHADER_BIT :: GLbitfield