name: ObjectName version: 1.1.0.2 synopsis: Explicitly handled object names description: This tiny package contains the class ObjectName, which corresponds to the general notion of explicitly handled identifiers for API objects, e.g. a texture object name in OpenGL or a buffer object name in OpenAL. homepage: https://github.com/svenpanne/ObjectName bug-reports: https://github.com/svenpanne/ObjectName/issues copyright: Copyright (C) 2014-2018 Sven Panne license: BSD3 license-file: LICENSE author: Sven Panne maintainer: Sven Panne category: Data build-type: Simple tested-with: GHC == 7.0.4 GHC == 7.2.2 GHC == 7.4.2 GHC == 7.6.3 GHC == 7.8.4 GHC == 7.10.3 GHC == 8.0.2 GHC == 8.2.2 GHC == 8.4.4 GHC == 8.6.5 GHC == 8.8.4 GHC == 8.10.7 GHC == 9.0.1 GHC == 9.2.1 cabal-version: >= 1.10 extra-source-files: README.md library exposed-modules: Data.ObjectName build-depends: base >= 4 && < 5, transformers >= 0.2 && < 0.7 default-language: Haskell2010 other-extensions: CPP hs-Source-Dirs: src ghc-options: -Wall if impl(ghc > 8) ghc-options: -Wcompat source-repository head type: git location: https://github.com/haskell-opengl/ObjectName.git