ObjectName: Explicitly handled object names

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This tiny package contains the class ObjectName, which corresponds to the general notion of explicitly handled identifiers for API objects, e.g. a texture object name in OpenGL or a buffer object name in OpenAL.


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Versions [RSS] 1.0.0.0, 1.0.1.0, 1.0.1.1, 1.1.0.0, 1.1.0.1, 1.1.0.2
Dependencies base (>=4 && <5), transformers (>=0.2 && <0.7) [details]
Tested with ghc ==7.0.4, ghc ==7.2.2, ghc ==7.4.2, ghc ==7.6.3, ghc ==7.8.4, ghc ==7.10.3, ghc ==8.0.2, ghc ==8.2.2, ghc ==8.4.4, ghc ==8.6.5, ghc ==8.8.4, ghc ==8.10.7, ghc ==9.0.1, ghc ==9.2.1
License BSD-3-Clause
Copyright Copyright (C) 2014-2018 Sven Panne
Author Sven Panne
Maintainer Sven Panne <svenpanne@gmail.com>
Category Data
Home page https://github.com/svenpanne/ObjectName
Bug tracker https://github.com/svenpanne/ObjectName/issues
Source repo head: git clone https://github.com/haskell-opengl/ObjectName.git
Uploaded by SvenPanne at 2021-11-13T19:24:14Z
Distributions Debian:1.1.0.1, Fedora:1.1.0.2, FreeBSD:1.1.0.0, LTSHaskell:1.1.0.2, NixOS:1.1.0.2, Stackage:1.1.0.2
Reverse Dependencies 3 direct, 204 indirect [details]
Downloads 23709 total (131 in the last 30 days)
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Status Docs available [build log]
Last success reported on 2021-11-13 [all 1 reports]

Readme for ObjectName-1.1.0.2

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