Portability | portable |
---|---|
Stability | stable |
Maintainer | sven.panne@aedion.de |
A Haskell binding for OpenGL, the industry's most widely used and supported 2D and 3D graphics API.
- module Graphics.Rendering.OGL.GL.BasicTypes
- module Graphics.Rendering.OGL.GL.BeginEnd
- module Graphics.Rendering.OGL.GL.VertexSpec
- module Graphics.Rendering.OGL.GL.VertexArrays
- module Graphics.Rendering.OGL.GL.BufferObjects
- module Graphics.Rendering.OGL.GL.Rectangles
- module Graphics.Rendering.OGL.GL.CoordTrans
- module Graphics.Rendering.OGL.GL.Clipping
- module Graphics.Rendering.OGL.GL.RasterPos
- module Graphics.Rendering.OGL.GL.Colors
- module Graphics.Rendering.OGL.GL.Shaders
- module Graphics.Rendering.OGL.GL.Antialiasing
- module Graphics.Rendering.OGL.GL.Points
- module Graphics.Rendering.OGL.GL.LineSegments
- module Graphics.Rendering.OGL.GL.Polygons
- module Graphics.Rendering.OGL.GL.PixelRectangles
- module Graphics.Rendering.OGL.GL.Bitmaps
- module Graphics.Rendering.OGL.GL.Texturing
- module Graphics.Rendering.OGL.GL.ColorSum
- module Graphics.Rendering.OGL.GL.Fog
- module Graphics.Rendering.OGL.GL.PerFragment
- module Graphics.Rendering.OGL.GL.Framebuffer
- module Graphics.Rendering.OGL.GL.ReadCopyPixels
- module Graphics.Rendering.OGL.GL.Evaluators
- module Graphics.Rendering.OGL.GL.Selection
- module Graphics.Rendering.OGL.GL.Feedback
- module Graphics.Rendering.OGL.GL.DisplayLists
- module Graphics.Rendering.OGL.GL.FlushFinish
- module Graphics.Rendering.OGL.GL.Hints
- module Graphics.Rendering.OGL.GL.StateVar
- module Graphics.Rendering.OGL.GL.StringQueries
- module Graphics.Rendering.OGL.GL.SavingState