Safe Haskell | None |
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All the building blocks to allow rules to manage players.
- getPlayers :: Nomex [PlayerInfo]
- getPlayer :: PlayerNumber -> Nomex (Maybe PlayerInfo)
- getPlayerName :: PlayerNumber -> Nomex (Maybe PlayerName)
- setPlayerName :: PlayerNumber -> PlayerName -> Nomex Bool
- modifyPlayerName :: PlayerNumber -> (PlayerName -> PlayerName) -> Nomex Bool
- getPlayersNumber :: Nomex Int
- getAllPlayerNumbers :: Nomex [PlayerNumber]
- delPlayer :: PlayerNumber -> Nomex Bool
- forEachPlayer :: (PlayerNumber -> Nomex ()) -> (PlayerNumber -> Nomex ()) -> (PlayerNumber -> Nomex ()) -> Nomex ()
- forEachPlayer_ :: (PlayerNumber -> Nomex ()) -> Nomex ()
- createValueForEachPlayer :: forall a. (Typeable a, Show a, Eq a) => a -> MsgVar [(PlayerNumber, a)] -> Nomex ()
- createValueForEachPlayer_ :: MsgVar [(PlayerNumber, Int)] -> Nomex ()
- getValueOfPlayer :: forall a. (Typeable a, Show a, Eq a) => PlayerNumber -> MsgVar [(PlayerNumber, a)] -> Nomex (Maybe a)
- modifyValueOfPlayer :: (Eq a, Show a, Typeable a) => PlayerNumber -> MsgVar [(PlayerNumber, a)] -> (a -> a) -> Nomex ()
- modifyAllValues :: (Eq a, Show a, Typeable a) => MsgVar [(PlayerNumber, a)] -> (a -> a) -> Nomex ()
- showPlayer :: PlayerNumber -> Nomex String
- setVictory :: [PlayerNumber] -> Nomex ()
- giveVictory :: PlayerNumber -> Nomex ()
- getSelfProposedByPlayer :: Nomex PlayerNumber
Players
getPlayers :: Nomex [PlayerInfo]Source
get all the players
getPlayer :: PlayerNumber -> Nomex (Maybe PlayerInfo)Source
Get a specific player
getPlayerName :: PlayerNumber -> Nomex (Maybe PlayerName)Source
Set the name of a player
setPlayerName :: PlayerNumber -> PlayerName -> Nomex BoolSource
Set the name of a player
modifyPlayerName :: PlayerNumber -> (PlayerName -> PlayerName) -> Nomex BoolSource
getPlayersNumber :: Nomex IntSource
Get the total number of players
getAllPlayerNumbers :: Nomex [PlayerNumber]Source
Get all the players number
delPlayer :: PlayerNumber -> Nomex BoolSource
Remove the player from the game (kick)
forEachPlayer :: (PlayerNumber -> Nomex ()) -> (PlayerNumber -> Nomex ()) -> (PlayerNumber -> Nomex ()) -> Nomex ()Source
perform an action for each current players, new players and leaving players
forEachPlayer_ :: (PlayerNumber -> Nomex ()) -> Nomex ()Source
perform the same action for each players, including new players
createValueForEachPlayer :: forall a. (Typeable a, Show a, Eq a) => a -> MsgVar [(PlayerNumber, a)] -> Nomex ()Source
create a value initialized for each players manages players joining and leaving
createValueForEachPlayer_ :: MsgVar [(PlayerNumber, Int)] -> Nomex ()Source
create a value initialized for each players initialized to zero manages players joining and leaving
getValueOfPlayer :: forall a. (Typeable a, Show a, Eq a) => PlayerNumber -> MsgVar [(PlayerNumber, a)] -> Nomex (Maybe a)Source
modifyValueOfPlayer :: (Eq a, Show a, Typeable a) => PlayerNumber -> MsgVar [(PlayerNumber, a)] -> (a -> a) -> Nomex ()Source
modifyAllValues :: (Eq a, Show a, Typeable a) => MsgVar [(PlayerNumber, a)] -> (a -> a) -> Nomex ()Source
showPlayer :: PlayerNumber -> Nomex StringSource
show a player name based on his number
setVictory :: [PlayerNumber] -> Nomex ()Source
set victory to a list of players
giveVictory :: PlayerNumber -> Nomex ()Source
give victory to one player