// We run this twice, once as Objective-C and once as Objective-C++. // RUN: %clang_cc1 %s -emit-llvm -o - -fobjc-gc -fblocks -fexceptions -triple i386-apple-darwin10 -fobjc-runtime=macosx-fragile-10.5 | FileCheck %s // RUN: %clang_cc1 %s -emit-llvm -o - -fobjc-gc -fblocks -fexceptions -triple i386-apple-darwin10 -fobjc-runtime=macosx-fragile-10.5 -x objective-c++ | FileCheck %s // CHECK: define i8* @{{.*}}test0 // CHECK: define internal void @{{.*}}_block_invoke( // CHECK: call i8* @objc_assign_strongCast( // CHECK-NEXT: ret void id test0(id x) { __block id result; ^{ result = x; }(); return result; } // : cleanup __block variables on EH path // CHECK: define void @{{.*}}test1 void test1() { extern void test1_help(void (^x)(void)); // CHECK: [[N:%.*]] = alloca [[N_T:%.*]], align 8 // CHECK: [[T0:%.*]] = getelementptr inbounds [[N_T]]* [[N]], i32 0, i32 4 // CHECK-NEXT: store double 1.000000e+{{0?}}01, double* [[T0]], align 8 __block double n = 10; // CHECK: invoke void @{{.*}}test1_help test1_help(^{ n = 20; }); // CHECK: [[T1:%.*]] = bitcast [[N_T]]* [[N]] to i8* // CHECK-NEXT: call void @_Block_object_dispose(i8* [[T1]], i32 8) // CHECK-NEXT: ret void // CHECK: landingpad { i8*, i32 } personality // CHECK-NEXT: cleanup // CHECK: [[T1:%.*]] = bitcast [[N_T]]* [[N]] to i8* // CHECK-NEXT: call void @_Block_object_dispose(i8* [[T1]], i32 8) // CHECK: resume { i8*, i32 } }