Safe Haskell | None |
---|---|
Language | Haskell2010 |
Semantics of atomic commands shared by client and server. See https://github.com/LambdaHack/LambdaHack/wiki/Client-server-architecture.
- handleCmdAtomic :: MonadStateWrite m => CmdAtomic -> m ()
Documentation
handleCmdAtomic :: MonadStateWrite m => CmdAtomic -> m () Source
The game-state semantics of atomic game commands.
Special effects (SfxAtomic
) don't modify state.