module MonadClientUIUnitTests (monadClientUIUnitTests) where import Prelude () import Game.LambdaHack.Core.Prelude import Test.Tasty import Test.Tasty.HUnit import Game.LambdaHack.Client.MonadClient import Game.LambdaHack.Client.State import Game.LambdaHack.Client.UI.MonadClientUI import Game.LambdaHack.Client.UI.Overlay import UnitTestHelpers monadClientUIUnitTests :: TestTree monadClientUIUnitTests = testGroup "handleHumanLocalMUnitTests" [ testCase "getsClient sside" $ do sideInMonad <- executorCli (getsClient sside) stubCliState fst sideInMonad @?= testFactionId , testCase "getArenaUI works in stub" $ do levelIdInMonad <- executorCli getArenaUI stubCliState fst levelIdInMonad @?= testLevelId , testCase "viewedLevelUI works in stub" $ do levelIdInMonad <- executorCli viewedLevelUI stubCliState fst levelIdInMonad @?= testLevelId , testCase "getFontSetup works in stub" $ do fontSetupInMonad <- executorCli getFontSetup stubCliState fst fontSetupInMonad @?= multiFontSetup ]